TWM642761U - On-site real-time sound-receiving situational effect generation system - Google Patents
On-site real-time sound-receiving situational effect generation system Download PDFInfo
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Abstract
一種現場即時收音情境效果產生系統,主要包括:一情境效果控制器設有複數操控鍵以控制不同情境效果項目,同時輸出相對的情境編碼訊號到一混音器設備中進行混音,再從現場揚聲器輸出一第一音頻訊號,以及;一情境效果產生器其麥克風收音模組可接收現場環境的第一音頻訊號,經一情境解碼單元模組解讀並對應產生一第一控制訊號及一第二音頻訊號,以觸發一情境作動模組產生相對的情境動作。藉此,可應用在各種聚會、演唱會、電影院、或夜店等,用來擷取現場環境音訊,使該情境作動模組的ARGB燈條產生對應控制的 LED發光及在觸覺傳感器產生對應音訊的體感振動。A kind of scene effect generation system for real-time radio reception, which mainly includes: a scene effect controller is provided with a plurality of control keys to control different scene effect items, and at the same time outputs relative scene coded signals to a mixer device for mixing, and then from the scene The loudspeaker outputs a first audio signal, and the microphone radio module of a situational effect generator can receive the first audio signal of the live environment, which is interpreted by a situational decoding unit module and correspondingly generates a first control signal and a second The audio signal is used to trigger a situational action module to generate a corresponding situational action. In this way, it can be used in various parties, concerts, movie theaters, or nightclubs, etc., to capture live environmental audio, so that the ARGB light bar of the situational action module can generate correspondingly controlled LED lights and generate corresponding audio in the tactile sensor. Somatosensory vibration.
Description
本創作是有關現場情境效果設備的技術領域,尤指一種現場即時收音情境效果產生系統。 This creation relates to the technical field of on-site situational effect equipment, especially a kind of on-site instant radio situational effect generation system.
現在科技進步,當人們觀賞電影、玩電競遊戲、或是參加現場演唱會時,都可透過大型顯示器及音響提供豐富的影像與聲光效果,使得觀眾或玩家在視覺和聽覺方面可以獲得賞心悅目的感受,充分達到調節身心的功效,甚至也可透過特殊裝置使人們在聆聽音樂過程中,可感受到音樂的頻率振動與音樂產生共鳴。 With the advancement of science and technology, when people watch movies, play e-sports games, or participate in live concerts, they can provide rich images and sound and light effects through large displays and speakers, so that audiences or players can enjoy visual and auditory pleasure. It can fully achieve the effect of regulating the body and mind, and even through special devices, people can feel the frequency vibration of the music and resonate with the music during the process of listening to music.
較先進的設計,並能透過觸覺傳感器發出對應的同步體感振動,以加強聆聽立體音樂、欣賞電影、或從事電子遊戲時,可以享受沉浸式的臨場效果,進而達到身歷其境的體感享受。 More advanced design, and can send corresponding synchronous somatosensory vibration through the tactile sensor to enhance the immersive effect when listening to stereo music, watching movies, or playing video games, and then achieve immersive somatosensory enjoyment .
較先進的設計,在演唱會或夜店現場,還會發送免費的手持式燈光棒,讓觀眾在欣賞歌舞表演時,可隨著音樂節奏快慢而揮舞擺動,創造酷炫的舞台聲光效果,以提高觀眾的參與感盡情抒發情緒,而使現場動感歌舞的氣氛更為熱烈。 The more advanced design, in concerts or nightclubs, will also send free hand-held light sticks, allowing the audience to wave and swing with the rhythm of the music while enjoying the singing and dancing performances, creating cool stage sound and light effects, and Improve the audience's sense of participation and express their emotions to their heart's content, making the atmosphere of dynamic singing and dancing more enthusiastic.
習知現場觀眾燈光互動方式,主要為打開手機燈光搖動,或是持用LED燈光棒搖動。較先進做法是透過現場燈光控制,以一個特殊的控制裝置經 無線傳輸或是透過有線音聲訊號,以分區設定達成燈光控制效果,但其控制裝置價格昂貴,所用控制方式複雜且僅可設定少數燈光模式,在演唱會播放現場音樂時又需兼顧觀眾席燈號控制實屬複雜,而且現場觀眾必需配合在固定位置,亦不可自行隨意切換光色,方能確保執行每一分區接收正確的頻率,以發出所需的燈光效果。 We are familiar with the lighting interaction method of the audience, mainly turning on the mobile phone light and shaking it, or holding the LED light stick and shaking it. The more advanced method is through the on-site lighting control, with a special control device through Wireless transmission or wired audio signals can be used to achieve lighting control effects by zone setting, but the control device is expensive, the control method used is complicated, and only a few lighting modes can be set. When playing live music at the concert, it is necessary to take into account the auditorium lighting. The number control is really complicated, and the audience must cooperate in a fixed position, and they cannot switch the light color at will, so as to ensure that each zone receives the correct frequency to emit the required lighting effect.
總之,習知的現場互動燈光控制目前並無完善設備,而且也不能與目前較先進的沉浸式體感做更有效的結合,故有進一步改良的必要。 In short, the known on-site interactive lighting control is currently not fully equipped, and it cannot be more effectively combined with the current more advanced immersive somatosensory, so further improvement is necessary.
有鑑於此,本創作的主要目的,在提供一種現場即時收音情境效果產生系統,主要包括:一情境效果控制器及至少一情境效果產生器;其中該情境效果控制器上設有一操作介面,該操作介面上設有複數操控鍵,該每一操控鍵對應控制一情境效果項目,同時並對應有一情境編碼訊號,當一該操控鍵作動,該情境效果控制器即輸出相對應之一該情境編碼訊號到一混音器設備中與現場音源進行混音,再從現場揚聲器輸出一第一音頻訊號;其中該情境編碼訊號由複頻組成,其具有至少兩個或兩個以上不同的頻點,頻點間具備相隔的時間間隙寬度,及各自不同增益值所編碼組成;以及;該情境效果產生器其前端具有一麥克風收音模組以接收現場環境音聲中的第一音頻訊號,經一情境解碼單元模組作訊號放大、濾波、類比/數位轉換及運算比對,以讀出該情境編碼訊號,並經內建記憶單元對應資料產生一第一控制訊號及一第二音頻訊號,以觸發一情境作動模組產生相對的情境動作,其 中該情境作動模組為以下一種包括LED發光燈組、體感振動器或其兩者結合所構成。 In view of this, the main purpose of this creation is to provide a real-time radio situational effect generation system on the spot, which mainly includes: a situational effect controller and at least one situational effect generator; wherein the situational effect controller is provided with an operation interface, the There are a plurality of control keys on the operation interface, and each control key corresponds to controlling a scene effect item, and at the same time corresponds to a scene code signal. When one of the control keys is activated, the scene effect controller outputs a corresponding one of the scene codes The signal is mixed with the on-site audio source in a mixer device, and then a first audio signal is output from the on-site speaker; wherein the situation coded signal is composed of multiple frequencies, which has at least two or more different frequency points, There is a time gap between the frequency points, and they are coded by different gain values; The decoding unit module performs signal amplification, filtering, analog/digital conversion and operation comparison to read out the situation coded signal, and generates a first control signal and a second audio signal through the corresponding data of the built-in memory unit to trigger A situational action module produces relative situational actions, which The situational action module is composed of one of the following types including LED light-emitting lamp groups, somatosensory vibrators or a combination of both.
較佳實施,其中該情境效果產生器可解讀出該具有預設代碼的特徵波形訊號所對應之ARGB LED控制命令,其中ARGB LED即可定址的三原色LED(ADDRESSABLE RGB LED),所產生之該第一控制訊號,可以驅動該LED發光燈組的ARGB燈條,產生相對應的LED燈光閃爍模式;同時該情境效果產生器亦產生該第二音頻訊號,通過運算放大器將該第二音頻訊號轉化為對應音樂低頻效果,或電影電玩遊戲中的特殊音效如砲彈爆破等之複頻振動波形,以觸發體感觸覺傳感器產生對應體感振動。 In a preferred implementation, wherein the situational effect generator can interpret the ARGB LED control command corresponding to the characteristic waveform signal with the preset code, wherein the ARGB LED can be an addressable three-primary color LED (ADDRESSABLE RGB LED), and the generated first A control signal can drive the ARGB light bar of the LED light-emitting lamp group to generate a corresponding LED light flashing mode; at the same time, the situational effect generator also generates the second audio signal, and the second audio signal is converted into Corresponding to the low-frequency effect of music, or the multi-frequency vibration waveform of special sound effects in movies and video games such as shell blasting, etc., to trigger the somatosensory tactile sensor to generate corresponding somatosensory vibration.
較佳實施,其中該麥克風收音模組為以下一種包括單顆MEMS麥克風、多顆MEMS麥克風、或多顆陣列式MEMS麥克風所構成,實際並不以此為限。其中MEMS麥克風為微機電系統(Micro ElectroMechanical System)是利用半導體製程技術,整合電子及機械功能製作而成的微型麥克風。 In a preferred implementation, the microphone radio module is composed of a single MEMS microphone, multiple MEMS microphones, or multiple array MEMS microphones, but it is not limited to this. Among them, the MEMS microphone is a micro-electromechanical system (Micro ElectroMechanical System), which is a miniature microphone made by using semiconductor process technology and integrating electronic and mechanical functions.
較佳實施,其中該每一顆MEMS麥克風訊號經放大後接到該情境解碼單元模組,以及;該情境解碼單元模組至少包括依序相連之一OP放大器、一低通濾波器、一ADC類比/數位轉換器,將音訊轉成I2S數位訊號,再經由一DSP數位訊號處理器作波形運算比對,但實際並不以此為限。 In a preferred implementation, the signal of each MEMS microphone is amplified and then connected to the situational decoding unit module, and the situational decoding unit module includes at least one OP amplifier connected in sequence, a low-pass filter, and an ADC The analog/digital converter converts the audio into an I 2 S digital signal, and then performs waveform calculation and comparison through a DSP digital signal processor, but it is not limited to this.
與現有習知技術相較,本創作現場即時收音情境效果產生系統,整體有效設計簡單,現場即時反應效果甚佳,並且藉由現場揚聲器360度空間來傳遞燈光控制命令訊號及擷取現場音樂訊號,達到一對多廣播,無干擾,無延遲的特點,可廣泛應用在各種聚會、演唱會、電影院、或夜店等,有效傳遞LED燈光效果兼具聲歷其境體感震動,達到沈浸式娛樂最高境界。 Compared with the existing known technology, this creation system for generating real-time sound effects on the spot has a simple overall effective design and excellent on-site real-time response effects, and transmits lighting control command signals and captures live music signals through the 360-degree space of the live speakers , to achieve one-to-many broadcasting, no interference, no delay, can be widely used in various parties, concerts, movie theaters, or nightclubs, etc., effectively transmit LED lighting effects and experience the vibration of the scene, to achieve immersive entertainment the highest state.
10:情境效果控制器 10: Situation Effect Controller
11:操作介面 11: Operation interface
111:操控鍵 111: Control key
15:情境編碼訊號 15: Situational Coding Signals
12:混音器 12: Mixer
13:揚聲器 13:Speaker
20:情境效果產生器 20: Situation Effect Generator
21:麥克風收音模組 21: Microphone radio module
22:情境解碼單元模組 22: Situation decoding unit module
23:記憶單元 23: memory unit
220:OP放大器 220: OP amplifier
221:低通濾波器 221: low pass filter
222:類比/數位轉換器 222:Analog/digital converter
223:數位訊號處理器 223: Digital signal processor
224:MCU 224: MCU
25:情境作動模組 25: Situational Action Module
250:LED發光燈組 250: LED lighting group
251:體感振動器 251: Somatosensory vibrator
252:本體 252: Ontology
253:第一帶體 253: The first belt body
254:第二帶體 254: second belt body
255:扣環 255: Buckle
圖1 為本創作系統的配置圖。 Figure 1 is the configuration diagram of the authoring system.
圖2 為本創作情境編碼訊號的示意圖。 Figure 2 is a schematic diagram of the coding signal of the creative situation.
圖3 為本創作系統的細部方塊圖 Figure 3 is a detailed block diagram of the authoring system
圖4 為本創作LED發光燈組與體感振動器同設結合的示意圖。 Figure 4 is a schematic diagram of the combination of the LED light-emitting lamp group and the somatosensory vibrator in this creation.
圖5 為本創作圖4的細部方塊圖。 Figure 5 is a detailed block diagram of Figure 4 of this creation.
圖6 為本創作方法流程圖。 Figure 6 is a flow chart of the authoring method.
為方便瞭解本創作之內容,及所能達成之功效,茲配合圖式列舉具體實施例,詳細說明如下:請參圖1至圖5所示,本創作所設之一種現場即時收音情境效果產生系統,主要包括:一情境效果控制器10及至少一情境效果產生器20;其中該情境效果控制器10上設有一操作介面11,該操作介面11上設有複數操控鍵111,該每一操控鍵111對應控制一情境效果項目,同時並對應有一情境編碼訊號15,當一該操控鍵111作動,該情境效果控制器10即輸出相對應之一該情境編碼訊號15到一混音器12設備中與現場音源進行混音,再從現場揚聲器13輸出一第一音頻訊號;其中該情境編碼訊號15由複頻組成,其具有至少兩個或兩個以上不同的頻點,頻點間具備相隔的時間間隙寬度,及各自不同增益值所編碼組成;
較佳實施,使用100Hz 1V正弦波後間隔100ms再產生一個120Hz 0.5V正弦波,假設此音訊串列代表將ARGB燈條作5種特定顏色依序跑馬燈方式轉動,其中該情境編碼訊號15為時間長度介於100mm至300mm的單頻或複頻弦波,但實際並不以此為限。並且為了避免與現場音源衝突而失效,必要時可在該情境編碼訊號15的複頻弦波的前後各設有一等長的空白時間標籤介在100mm至500mm之間,但實際並不以此為限,以及;該情境效果產生器20其前端具有一麥克風收音模組21以接收現場環境音聲中的第一音頻訊號,經一情境解碼單元模組22作訊號放大、濾波、類比/數位轉換及運算比對,以讀出該情境編碼訊號15,並經內建記憶單元23對應資料產生一第一控制訊號及一第二音頻訊號,以觸發一情境作動模組25產生相對的情境動作,其中該情境作動模組25為以下一種包括LED發光燈組250、體感振動器251或其兩者結合所構成。
In order to facilitate the understanding of the content of this creation and the effects that can be achieved, the specific embodiments are listed in conjunction with the drawings, and the details are as follows: Please refer to Figures 1 to 5, a kind of on-site instant radio situation effect produced by this creation The system mainly includes: a
較佳實施,其中該情境效果產生器20可解讀出該具有預設代碼的特徵波形訊號所對應之ARGB LED控制命令,以產生該第一控制訊號,以驅動該LED發光燈組250的ARGB燈條,產生相對應的LED燈光閃爍模式;同時該情境效果產生器20亦產生該第二音頻訊號,通過運算放大器將該第二音頻訊號轉化為對應音樂低頻效果,或電影電玩遊戲中的特殊音效如砲彈爆破等之複頻振動波形,以觸發體感觸覺傳感器產生對應體感振動。
In a preferred implementation, the
較佳實施,其中該麥克風收音模組21為以下一種包括單顆MEMS麥克風、多顆MEMS麥克風、或多顆陣列式MEMS麥克風所構成,其中該每一顆MEMS麥克風訊號經放大後接到該情境解碼單元模組22,但實際並不以此為限。
In a preferred implementation, the
較佳實施,其中該情境解碼單元模組22至少包括依序相連之一OP放大器220、一低通濾波器221、一類比/數位轉換器222轉成I2S再經一數位訊號處理器223作波形運算比對,但實際並不以此為限。
In a preferred implementation, the context
較佳實施,其中該LED發光燈組250為以下一種包括環狀式、條狀式或陣列式所構成,但實際並不以此為限。
In a preferred implementation, the LED light
較佳實施,其中該體感振動器251具有一本體252,由上蓋、下蓋互組構成,其內空間設置一主控制電路板及一傳感元件(以上圖未示),該主控制電路板接受來自該情境解碼單元模組22的第二音頻訊號,轉換為體感震動波形傳遞至傳感元件,但實際並不以此為限。
In a preferred implementation, the
較佳實施,其中該本體252進一步在一側設有一第一帶體253,本體252另一側設有一第二帶體254,該第一帶體253及第二帶體254的活動端設有扣環255相接,但實際並不以此為限。
In a preferred implementation, the
更具體進一步揭露,如圖1至圖6所示,本創作一種現場即時收音情境效果產生系統的應用方法,主要包括:S800首先,建構一現場即時收音情境效果產生系統,其具有一情境效果控制器10及一情境效果產生器20,其中該情境效果控制器10上設有一操作介面11,該操作介面11上設有複數操控鍵111以控制不同情境效果項目,同時該情境效果控制器10輸出相對的情境編碼訊號15到一混音器12設備中與現場音源進行混音,再從現場揚聲器13輸出一第一音頻訊號,以及;該情境效果產生器20其前端具有一麥克風收音模組21以接收現場環境音聲中的第一音頻訊號,經一情境解碼單元模組22作訊號放大、濾波、類比
/數位轉換及運算比對,以讀出該情境編碼訊號15,並經內建記憶單元23對應資料產生一第一控制訊號及一第二音頻訊號,以觸發一情境作動模組25產生相對的情境動作,而執行以下方法步驟:S801步驟1.將該每一操控鍵111對應一情境效果項目,同時對應一情境編碼訊號15,使該情境編碼訊號15以複頻組成,而具有至少兩個或兩個以上不同的頻點,頻點間具備相隔的時間間隙寬度,及各自不同增益值所編碼組成;S802步驟2.其中該情境編碼訊號15為時間長度介於100mm至300mm的複頻弦波,其複頻弦波前後各設有一等長的空白時間標籤介在100mm至500mm之間;S803步驟3.將該情境作動模組25設為以下一種包括LED發光燈組250、體感振動器251或其兩者結合所構成,以及;S804步驟4.當一該操控鍵111作動,使操作介面11一顯示區秀出其對應情境效果項目,同時使該情境效果產生器20接收現場音聲,讓該情境作動模組25產生相對的以下一種情境動作,包括氛圍LED發光及閃爍、氛圍體感振動或其使兩者同時一起呈現。
More specifically, as shown in Fig. 1 to Fig. 6, this invention creates an application method of a live real-time radio situational effect generation system, which mainly includes: S800 First, construct a live real-time radio situational effect generation system, which has a situational
藉此,使本創作現場即時收音情境效果產生系統,可藉由現場揚聲器360度空間來傳遞燈光控制命令訊號及擷取現場音樂訊號,達到一對多廣播,無干擾,無延遲的特點,可廣泛應用在各種聚會、演唱會、電影院、或夜店等,有效傳遞LED燈光效果兼具聲歷其境體感震動,達到沈浸式娛樂最高境界。 In this way, the real-time sound reception situational effect generation system of this creation can transmit the lighting control command signal and capture the live music signal through the 360-degree space of the live speaker, so as to achieve the characteristics of one-to-many broadcasting, no interference, and no delay. It is widely used in various parties, concerts, movie theaters, or nightclubs, etc., to effectively transmit LED lighting effects and experience the vibration of the sound experience, reaching the highest level of immersive entertainment.
應用時,如圖1至圖6所示,本創作情境效果控制器10的操作介面11上會有多種操控鍵111提供單選或複選不同燈號的選擇項目,以控制LED產生單色恆亮或是閃爍,或是多色恆亮閃爍,或是混和顏色呼吸色等各種不同型態,以
跟不同環境結合的燈光,動態的效果上也可用跑馬燈的方式令每個區都有燈光在跑動。
During application, as shown in Figures 1 to 6, there will be a variety of
如此當按到什麼色的操控鍵111,其操作介面11上會有一個顯示區對應顯現出所選LED的顏色及其動態的預覽顯示效果,並將所選這特定變化的燈號顏色組合,自動對應產生成一個本創作專屬情境編碼訊號15的ARGB聲波代碼,其可選自二個頻點或是三個以上的頻點,利用各頻點連續無間隔,或其彼此的間隙大小及增益的不同例如2dB、3dB、4dB,作為一個編碼方式,而產生一個正弦波形,時間長度最佳是介於在200 mini second左右,但實際並不以此為限。
In this way, when the color of the
不可忽視的,每個音樂都有一定的音域,譬如某音樂中包含80Hz,當要置入同樣為80Hz的情境編碼訊號15時,為了使情境編碼訊號15燈光控制指令的音聲與現場聲音能有效併在一起,又不會被現場音樂所覆蓋而失效,其中除了採用以上所特殊複頻的情境編碼訊號15控制指令之外,還可在情境編碼訊號15的前後各設有空白時間標籤如100mm,但實際並不以此為限。如此即可確保情境編碼訊號15的指令與現場音樂相容合併又不會被覆蓋,同時又能被正確解讀發揮遠端即時控制燈號之目的。
It cannot be ignored that each music has a certain sound range. For example, if some music contains 80Hz, when the
組成ARGB聲波波形的情境編碼訊號15可為一個WAV檔案,但實際並不以此為限。如此就可透過演唱會中控台的混音器12及現場的揚聲器13把聲音放出來變成第一音頻訊號。當現場接收端的情境效果產生器20,接到第一音頻訊號中,即會根據此連續波形做快速傅立葉級數轉換並進行即時比對,當比對發現含有預設ARGB波形串列資料庫其中任一項時,就會產生一第一控制訊號對應驅動情境作動模組25,以產生對應的ARGB LED燈光效果。
The
具體而言,當情境編碼訊號15的ARGB代碼聲波波形,經現場的揚聲器13把第一音頻訊號聲音播放出來後,現場的情境效果產生器20即可透過麥克風收音模組21來接收到這個特定音訊,其中採用半導體製程之MEMS麥克風收音頻率效果極佳,接收頻率最低達6Hz,可發揮廣域的收音功效,應用時可單一麥克風收音,也可以做多重陣列式麥克風,使周邊的聲音可有效收集,再經過音訊放大與濾波電路將將音訊過濾,產出有效的頻段範圍,而後透過類比/數位轉換器222轉成I2S數位訊號,進入到數位訊號處理器223內部做頻譜比對,及以訊號處理器內部的MCU 224即(Microcontroller Unit)中文名為「微控制器單元」,持續執行訊號比對作業,當發現音訊資料序列中有先行指標並與某燈光控制命令資料串一致時,內部即產生一組LED控制指令的第一控制訊號,傳送至LED發光燈組250啟動ARGB燈條控制器,並發出相對應的ARGB LED燈光。
Specifically, when the ARGB code sound wave waveform of the
透過這種有效的控制方式,每個情境編碼訊號15都有一個LED控制指令,本系統可隨意在現場做出的各種不同特殊情境,不管是單色,混合,或特殊閃點之效果,讓情境編碼訊號15透過現場混音器12可有效與現場表演聲音混合,但又可與現場音樂做區別,無論是在歌唱,或是單獨播放出來或是混在音樂之中皆可完美達成控制發射目的,讓接收端的該情境效果產生器20,跟隨發出不同相對應的顏色。
Through this effective control method, each
譬如,音樂會上當主持人說:讓我們現在一起向烏克蘭人民致敬,一個操控鍵111點下去之後,訊號馬上被分解辬識譬如:代碼A1+C2,並混音後透過現場揚聲器13傳到各角落,此時現場穿戴具有情境效果產生器20裝置的觀眾,在裝置上的LED發光燈組250其ARGB燈條即會顯示上藍下黃的烏克蘭
國旗顏色,即時帶動現場互動氛圍,但實際並不以此為限,相同也可用來對應致敬各國不同顏色的國旗作互動顯示。或是在演唱會或夜店現場,所有觀眾都配帶著情境效果產生器20,隨時接收現場控制室所傳送之情境編碼訊號15的控制,所有觀眾的情境效果產生器20都會即時呈現相同的發光效果,隨著音樂節奏展現出相應環境氛圍的不同燈光變化,進而呈現震撼的視覺效果。
For example, the host at the concert said: Let us pay tribute to the Ukrainian people now. After pressing 111 on a control button, the signal will be decomposed and recognized immediately. In the corner, at this time, audiences wearing a device with a
另外,透過麥克風現場收音,可將現場音樂低音頻段轉成相對應的震動波,透過該體感振動器251將震波傳導到人體。LED燈光效果與體感振動兩部分,可合併或各自單獨執行,以應用於演唱會,電影院,或夜店等娛樂場所。將本創作情境效果產生器20以穿戴式裝置應用,讓使用者不受有線或藍芽無線的傳輸限制,只要身處演唱會,電影院,夜店或任何有音樂的場所,即可即時接收周邊環境音樂,此ARGB LED燈光效果搭配情境式體感雙重效果,可使使用者獲得身歷其境的最佳沈浸式體驗。
In addition, the bass band of the live music can be converted into corresponding shock waves by using the microphone to collect sound on the spot, and the shock waves can be transmitted to the human body through the
綜上所述,本創作新穎實用完全符合專利要件,爰提出新型專利申請。惟以上所述者,僅為本創作之較佳實施例而已,當不能以此限定本創作實施之範圍;故凡依本創作申請專利範圍及創作說明書內容所作之等效變化與修飾,皆應屬本創作專利涵蓋之範圍內。 In summary, the novelty and practicality of this creation fully meets the requirements of a patent, and an application for a new patent is proposed. However, the above is only a preferred embodiment of this creation, and should not limit the scope of implementation of this creation; therefore, all equivalent changes and modifications made in accordance with the patent scope of this creation and the content of the creation manual should be It is within the scope covered by this creation patent.
10:情境效果控制器 10: Situation Effect Controller
11:操作介面 11: Operation interface
111:操控鍵 111: Control key
15:情境編碼訊號 15: Situational Coding Signals
12:混音器 12: Mixer
13:揚聲器 13:Speaker
20:情境效果產生器 20: Situation Effect Generator
21:麥克風收音模組 21: Microphone radio module
22:情境解碼單元模組 22: Situation decoding unit module
23:記憶單元 23: memory unit
25:情境作動模組 25: Situational Action Module
250:LED發光燈組 250: LED lighting group
251:體感振動器 251: Somatosensory vibrator
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