TWM613788U - Card game device - Google Patents

Card game device Download PDF

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TWM613788U
TWM613788U TW110203669U TW110203669U TWM613788U TW M613788 U TWM613788 U TW M613788U TW 110203669 U TW110203669 U TW 110203669U TW 110203669 U TW110203669 U TW 110203669U TW M613788 U TWM613788 U TW M613788U
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card unit
card
target
pattern
functional
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TW110203669U
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Chinese (zh)
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時佳意
吳慧敏
黃暉娟
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佛光大學
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Abstract

本創作提供一種紙牌遊戲裝置,可以提供遊戲娛樂及數字在一百以內加減的心算訓練,其包含正面設置有數字的複數張目標紙牌單元,以及正面設置有圖案的複數張功能紙牌單元,且此圖案為算術符號與數字的組合或者具對應運算功能的文字說明。在遊戲開始時,各使用者分別持有至少一張目標紙牌單元以及複數張功能紙牌單元,第一位使用者打出一張功能紙牌單元,並根據功能紙牌單元對起始數字進行運算後產生一總分值,並且各使用者輪流打出功能紙牌單元並同樣對當前總分值進行運算,當最後一回合結束時比對出與總分值最接近的使用者的目標紙牌單元。This creation provides a card game device that can provide game entertainment and mental arithmetic training for adding and subtracting numbers within one hundred. It includes multiple target card units with numbers on the front and multiple functional card units with patterns on the front. The pattern is a combination of arithmetic symbols and numbers, or a text description with corresponding arithmetic functions. At the beginning of the game, each user holds at least one target card unit and a plurality of functional card units. The first user plays a functional card unit and calculates the starting number according to the functional card unit to generate a The total score, and each user takes turns to play the functional card unit and also calculates the current total score. When the last round ends, the target card unit of the user closest to the total score is compared.

Description

紙牌遊戲裝置Card game device

本創作涉及一種紙牌遊戲裝置,且特別涉及一種具有遊戲娛樂及心算訓練等功能的紙牌遊戲裝置。The creation relates to a card game device, and particularly to a card game device with functions such as game entertainment and mental arithmetic training.

紙牌遊戲為一種桌上遊戲,由於其攜帶方便、玩法多樣而成為日常生活中常見之休閒娛樂用具之一,紙牌遊戲通常由複數張紙牌組成,以供參與者輪流抽取紙牌,並讓參與者根據規則以及手中的紙牌進行遊戲,進而達到娛樂之目的。Card game is a kind of table game. It has become one of the common leisure and entertainment appliances in daily life due to its convenient portability and diverse playing methods. Card games usually consist of multiple cards for participants to draw cards in turn. The rules and the cards in the hand are played to achieve the purpose of entertainment.

然而,傳統的紙牌遊戲,例如撲克牌,僅為休閒時用來打發時間的趣味用品,使得遊戲的變化性與趣味效果受到限制,造成遊戲結束後並無法達到學習的效果,欠缺特殊之變化。However, traditional card games, such as poker cards, are only fun items used to pass the time in leisure, which limits the variability and fun effects of the game, resulting in the lack of special changes after the game is over and unable to achieve the effect of learning.

為了解決上述先前技術中存在的問題,本創作提供一種具有心算訓練功能的紙牌遊戲裝置,使得心算訓練變得有趣,其規則簡單、容易上手,並且可以依參與者的數量或程度而變化玩法。In order to solve the above-mentioned problems in the prior art, this creation provides a card game device with mental arithmetic training function, which makes mental arithmetic training interesting. Its rules are simple and easy to learn, and the gameplay can be changed according to the number or degree of participants.

基於上述目的,本創作提供一種紙牌遊戲裝置,包含複數個目標紙牌單元及複數個功能紙牌單元。其中,複數個目標紙牌單元係為具有相對正面及背面的紙牌,在目標紙牌單元的正面設置有代表一數值的第一圖案,並且複數個使用者分別持有至少一張目標紙牌單元。並且,複數個功能紙牌單元係為具有相對正面及背面的紙牌,且功能紙牌單元進一步包含複數個第一功能紙牌單元及複數個第二功能紙牌單元,在第一功能紙牌單元的正面設置有算術符號與數字結合的第二圖案,且在第二功能紙牌單元的正面設置有具對應運算功能的文字說明的第二圖案,並且複數個使用者分別持有隨機的包含第一功能紙牌單元及第二功能紙牌單元的複數個功能紙牌單元。其中,在遊戲進行中時,複數個使用者選擇性地將第一功能紙牌單元或第二功能紙牌單元設置於展示區,當複數個使用者所持有的複數個功能紙牌單元剩餘特定數量時,依據展示區上的第一功能紙牌單元及第二功能紙牌單元累計展示區上的總分值,並比對出與總分值最接近的使用者的目標紙牌單元。Based on the above objective, this creation provides a card game device, which includes a plurality of target card units and a plurality of functional card units. Wherein, the plurality of target card units are cards with opposite front and back sides, a first pattern representing a value is arranged on the front of the target card unit, and the plurality of users respectively hold at least one target card unit. In addition, the plurality of functional card units are cards with opposite front and back sides, and the functional card unit further includes a plurality of first functional card units and a plurality of second functional card units. Arithmetic is provided on the front of the first functional card unit. The second pattern is a combination of symbols and numbers, and a second pattern with a text description corresponding to the calculation function is arranged on the front of the second function card unit, and a plurality of users respectively hold a random card unit containing the first function and the second function card unit. A plurality of functional card units of the two-function card unit. Among them, when the game is in progress, a plurality of users selectively set the first function card unit or the second function card unit in the display area, when a certain number of the plurality of function card units held by the plurality of users remain , According to the first function card unit and the second function card unit on the display area, the total score value on the display area is accumulated, and the target card unit of the user closest to the total score value is compared.

較佳地,目標紙牌單元進一步包含第一目標紙牌單元,且第一目標紙牌單元上的代表數值的第一圖案為介於10至99之間的數字,並且複數個使用者分別持有一張第一目標紙牌單元。Preferably, the target card unit further includes a first target card unit, and the first pattern representing a numerical value on the first target card unit is a number between 10 and 99, and a plurality of users each hold one The first target card unit.

較佳地,目標紙牌單元進一步包含第二目標紙牌單元,且第二目標紙牌單元上的代表數值的第一圖案為介於1至9之間的數字,並且複數個使用者分別持有兩張第二目標紙牌單元。Preferably, the target card unit further includes a second target card unit, and the first pattern representing a numerical value on the second target card unit is a number between 1 and 9, and a plurality of users respectively hold two The second target card unit.

較佳地,第一功能紙牌單元上的第二圖案中的算術符號為加號或減號,並且第一功能紙牌單元上的第二圖案中的數字係介於1至99之間。Preferably, the arithmetic symbol in the second pattern on the first function card unit is a plus sign or a minus sign, and the number in the second pattern on the first function card unit is between 1 and 99.

較佳地,正面具有相同的第一圖案的目標紙牌單元係成對設置。Preferably, the target card units with the same first pattern on the front side are arranged in pairs.

較佳地,目標紙牌單元及功能紙牌單元的正面設置有裝飾圖案。Preferably, a decorative pattern is provided on the front of the target card unit and the functional card unit.

較佳地,目標紙牌單元的背面具有相同的顏色或圖案,並且功能紙牌單元的背面具有相同的顏色或圖案。Preferably, the back of the target card unit has the same color or pattern, and the back of the functional card unit has the same color or pattern.

綜上所述,本創作提供一種紙牌遊戲裝置,其規則簡單、容易上手且玩法多樣,不但可以根據參與者的心算能力選擇使用具有較低遊戲難度的第一目標紙牌單元或者具有較高遊戲難度的第二目標紙牌單元,更可以透過添加或移除部分的功能紙牌單元以調整遊戲的難度。In summary, this creation provides a card game device with simple rules, easy to use and diverse playing methods. It can not only choose to use the first target card unit with lower game difficulty or with higher game difficulty according to the mental arithmetic ability of participants The second target card unit of, you can also adjust the difficulty of the game by adding or removing some functional card units.

在下文中將結合附圖對本創作進行進一步的詳細說明。這些附圖均為簡化的示意圖,僅以示意方式說明本創作的基本結構,因此並不作為對本創作的限定。In the following, the creation will be further described in detail with reference to the drawings. These drawings are simplified schematic diagrams, which only illustrate the basic structure of the creation in a schematic manner, and therefore are not intended to limit the creation.

請參閱第1圖及第2圖,第1圖為根據本創作一實施例的紙牌遊戲裝置的遊玩示意圖,以及第2圖為根據本創作一實施例的紙牌遊戲裝置的示意圖。Please refer to Figures 1 and 2. Figure 1 is a schematic diagram of a card game device according to an embodiment of the creation, and Figure 2 is a schematic diagram of a card game device according to an embodiment of the creation.

如第1圖及第2圖所繪示,本創作之紙牌遊戲裝置包含複數張目標紙牌單元1及複數張功能紙牌單元2。其中,複數張目標紙牌單元1為具有相對正面及背面的紙牌,且在目標紙牌單元1的正面設置有代表一數值的第一圖案100,並且複數個使用者分別持有至少一張目標紙牌單元1。並且,複數張功能紙牌單元2同樣為具有相對正面及背面的紙牌,且功能紙牌單元2進一步包含複數張第一功能紙牌單元21及複數張第二功能紙牌單元22。其中,在第一功能紙牌單元21的正面設置有算術符號與數字結合的算術圖案201,且在第二功能紙牌單元22的正面設置有具對應運算功能的文字說明的文字圖案202,並且複數個使用者分別持有隨機的包含第一功能紙牌單元21及第二功能紙牌單元22的複數張功能紙牌單元2。As shown in Figures 1 and 2, the card game device of this creation includes a plurality of target card units 1 and a plurality of functional card units 2. Among them, the plurality of target card units 1 are cards with opposite front and back sides, and a first pattern 100 representing a value is set on the front of the target card unit 1, and a plurality of users respectively hold at least one target card unit 1. In addition, the plurality of functional card units 2 are also cards with opposite front and back sides, and the functional card unit 2 further includes a plurality of first functional card units 21 and a plurality of second functional card units 22. Among them, on the front of the first functional card unit 21 is provided an arithmetic pattern 201 combining arithmetic symbols and numbers, and on the front of the second functional card unit 22 is provided a text pattern 202 with corresponding arithmetic functions, and there are plural The user holds a random plurality of functional card units 2 including a first functional card unit 21 and a second functional card unit 22 respectively.

在第一實施例中,目標紙牌單元1包含第一目標紙牌單元11,第一目標紙牌單元11上設置有第一圖案100,且此第一圖案100為二位數的整數,並且,正面設置有相同第一圖案100的第一目標紙牌單元11為成對設置。具體來說,複數張第一目標紙牌單元11中包含正面分別設置有25、38、46、63、79及87的紙牌各兩張,共十二張,但本創作不限定於此。在其他實施例中,第一目標紙牌單元11正面所設置的數字可以介於10至99之間。In the first embodiment, the target card unit 1 includes a first target card unit 11, the first target card unit 11 is provided with a first pattern 100, and the first pattern 100 is a two-digit integer, and the front side is set The first target card units 11 with the same first pattern 100 are arranged in pairs. Specifically, the first target card unit 11 includes two cards with 25, 38, 46, 63, 79, and 87 on the front, a total of twelve cards, but the creation is not limited to this. In other embodiments, the number set on the front of the first target card unit 11 may be between 10 and 99.

進一步地,第一功能紙牌單元21上設置有算術圖案201,且此算術圖案201為加號或減號與數字的組合。並且,第二目標紙牌單元12上設置有文字圖案202,且此文字圖案202為具對應運算功能的文字說明。具體來說,在本實施例中,複數張第一功能紙牌單元21中包含正面分別設置有+1、-1、+2、-2、+3、-3、+4、-4、+5、-5、+6、-6、+18、-18、+19、-19、+28、-28、+29及-29的紙牌各一張,共二十張。並且,複數張第一功能紙牌單元21進一步包含正面分別設置有+7、-7、+8、-8、+9、-9、+10及-10的紙牌各三張,共二十四張,也就是說,第一功能紙牌單元21總共包含四十四張紙牌,但本創作不限定於此。在其他實施例中,第一功能紙牌單元21正面所設置的算術圖案201可以為加號或減號與介於1~99之間的數字之組合。也就是說,使用者可以根據需求設置第一功能紙牌單元21正面所設置的算術圖案201,且算術圖案201可以為介於+1至+99之間以及-1至-99之間的加號或減號與數字之組合。此外,複數張第二功能紙牌單元22中包含正面分別設置有「100減當前總分值」及「個位數與十位數顛倒」的兩種文字說明的紙牌各兩張,以及正面分別設置有「個位數加十位數」及「保留十位數」的兩種文字說明的紙牌各一張,也就是說,第二功能紙牌單元22總共包含六張紙牌。此外,參與者在遊戲開始時將第一功能紙牌單元21及第二功能紙牌單元22混合並進行洗牌,並且依照規則隨機發放,使各參與者持有隨機的包含第一功能紙牌單元21及第二功能紙牌單元22的複數張功能紙牌單元2。Further, the first function card unit 21 is provided with an arithmetic pattern 201, and the arithmetic pattern 201 is a combination of a plus sign or a minus sign and a number. In addition, the second target card unit 12 is provided with a text pattern 202, and the text pattern 202 is a text description with a corresponding calculation function. Specifically, in this embodiment, a plurality of first function card units 21 include +1, -1, +2, -2, +3, -3, +4, -4, +5 on the front side. , -5, +6, -6, +18, -18, +19, -19, +28, -28, +29 and -29 cards each, totaling 20 cards. In addition, the plural first function card unit 21 further includes three cards with +7, -7, +8, -8, +9, -9, +10, and -10 on the front, for a total of twenty-four cards. In other words, the first function card unit 21 contains a total of forty-four cards, but the creation is not limited to this. In other embodiments, the arithmetic pattern 201 provided on the front of the first functional card unit 21 may be a combination of a plus sign or a minus sign and a number between 1 and 99. In other words, the user can set the arithmetic pattern 201 on the front of the first function card unit 21 according to requirements, and the arithmetic pattern 201 can be a plus sign between +1 and +99 and between -1 and -99. Or a combination of minus sign and number. In addition, the plural second function card unit 22 includes two cards each with two text descriptions of "100 minus the current total score" and "inverted single digit and tens digit" on the front, and two cards on the front. There is one card each with two text descriptions of "single digit plus tens digit" and "reserved tens digit", that is, the second function card unit 22 contains a total of six cards. In addition, at the beginning of the game, the participants mix and shuffle the first function card unit 21 and the second function card unit 22, and randomly distribute them according to the rules, so that each participant holds a random card unit containing the first function card unit 21 and A plurality of functional card units 2 of the second functional card unit 22.

值得一提的是,可以根據參與者的心算程度,選擇添加或者移除一部分的第一功能紙牌單元21以進行遊戲,例如可以將設置有+18、-18、+19、-19、+28、-28、+29及-29的八張紙牌移除,使得遊戲難度下降,對心算程度不佳的參與者較為友善。It is worth mentioning that, according to the mental arithmetic level of the participants, you can choose to add or remove a part of the first function card unit 21 to play the game. For example, you can set +18, -18, +19, -19, +28 The removal of the eight cards of, -28, +29 and -29 makes the game more difficult, and it is more friendly to participants with poor mental arithmetic.

接下來,將接續說明根據本創作第一實施例之紙牌遊戲裝置的具體遊戲方式。在本實施例中,使用難度較低第一目標紙牌單元11,並且移除第一功能紙牌單元21中的正面分別設置有+18、-18、+19、-19、+28、-28、+29及-29的八張紙牌,以使用第一目標紙牌單元11及一部分的功能紙牌單元2進行遊戲。並且,本創作之紙牌遊戲裝置根據遊戲規則以及參與者的數量以決定各參與者在開局時所持有的功能紙牌單元2的數量及本局的回合數。具體來說,當有二至四位參與者時,每人發放十張功能紙牌單元2,且本局的回合數為七輪。當有五位參與者時,每人發放八張功能紙牌單元2,且本局的回合數為五輪。當有六位參與者時,每人發放七張功能紙牌單元2,且本局的回合數為四輪。Next, the specific game method of the card game device according to the first embodiment of the creation will be explained. In this embodiment, the first target card unit 11 with lower difficulty is used, and the front side of the removed first function card unit 21 is respectively provided with +18, -18, +19, -19, +28, -28, The eight cards of +29 and -29 are used for the game using the first target card unit 11 and a part of the functional card unit 2. In addition, the card game device of this creation determines the number of functional card units 2 held by each participant at the beginning of the game and the number of rounds in the game according to the game rules and the number of participants. Specifically, when there are two to four participants, each will issue ten functional card units 2, and the number of rounds in this round is seven. When there are five participants, each will give out eight functional card units 2, and the number of rounds in this game is five rounds. When there are six participants, each will give out seven functional card units 2, and the number of rounds in this round is four.

在本實施例中,將以有四位參與者的情形進行說明。當遊戲開始時,各參與者分別抽一張第一目標紙牌單元11,並確認此第一目標紙牌單元11上的數字後將此數字作為自己在本局遊戲中的目標數字,並且將第一目標紙牌單元11背面朝上覆蓋於展示區。並且,將功能紙牌單元2進行洗牌後,分別發放十張功能紙牌單元2給四位參與者作為手牌。在第一回合開始時,第一位參與者選擇性的設置一張所持有的第一功能紙牌單元21或者第二功能紙牌單元22於展示區,並且依據此第一功能紙牌單元21或者第二功能紙牌單元22上的算術圖案201或者文字圖案202對起始數字進行心算,進而得到一總分值,且在本實施例中起始數字為50。在確認總分值正確後,各參與者依序設置一張所持有的第一功能紙牌單元21或者第二功能紙牌單元22於展示區,並同樣依據功能紙牌單元2上的算術圖案201或者文字圖案202對當前總分值進行心算,當四位參與者皆打出一張功能紙牌單元2後即完成一個回合。並且,各參與者接續進行下一回合,將所持有的功能紙牌單元2設置於展示區,並同樣依據功能紙牌單元2上的算術圖案201或者文字圖案202對當前總分值進行心算。In this embodiment, description will be made with four participants. When the game starts, each participant draws a first target card unit 11, and confirms the number on the first target card unit 11, then uses this number as their target number in the game, and sets the first target card unit 11 as their target number in the game. The card unit 11 covers the display area with its back side facing up. In addition, after shuffling the functional card units 2, ten functional card units 2 are respectively distributed to four participants as hand cards. At the beginning of the first round, the first participant selectively sets a first functional card unit 21 or a second functional card unit 22 held in the display area, and according to this first functional card unit 21 or the second The arithmetic pattern 201 or the text pattern 202 on the two-function card unit 22 performs mental arithmetic on the initial number to obtain a total score, and the initial number is 50 in this embodiment. After confirming that the total score is correct, each participant sets a first functional card unit 21 or a second functional card unit 22 in the display area in sequence, and also according to the arithmetic pattern 201 or on the functional card unit 2 The text pattern 202 performs mental arithmetic on the current total score. When all four participants play a functional card unit 2, a round is completed. In addition, each participant continues to the next round, sets the functional card unit 2 held in the display area, and also performs mental arithmetic on the current total score according to the arithmetic pattern 201 or text pattern 202 on the functional card unit 2.

當參與者選擇打出第一功能紙牌單元21時,則根據第一功能紙牌單元21上設置的加號或減號及數字對當前總分值進行心算。值得一提的是,當參與者選擇打出第二功能紙牌單元22,則根據第二功能紙牌單元22上的文字說明對當前總分值進行運算。第二功能紙牌單元22上的四種文字說明的具體運算方式以當前總分值為82為範例,如下表所示: 第二功能紙牌單元22 100減當前總分值 (運算結果為:100-82=18) 個位數與十位數顛倒 (運算結果為:28) 個位數加十位數 (運算結果為:8+2=10) 保留十位數 (運算結果為:80) When the participant chooses to play the first function card unit 21, the current total score is calculated according to the plus or minus sign and numbers set on the first function card unit 21. It is worth mentioning that when the participant chooses to play the second function card unit 22, the current total score is calculated according to the text on the second function card unit 22. The specific calculation methods of the four text descriptions on the second function card unit 22 take the current total score of 82 as an example, as shown in the following table: Second function card unit 22 100 minus the current total score (the result of the calculation is: 100-82=18) The ones digits and tens digits are reversed (the result of the operation is: 28) One digit plus ten digit (the result of the operation is: 8+2=10) Keep ten digits (calculation result: 80)

當最後一回合開始時,即各參與者所持有的手牌皆剩餘四張時,各參與者選擇性地將一張所持有的第一功能紙牌單元21或者第二功能紙牌單元22覆蓋於展示區。並且,各參與者一起翻開所設置的功能紙牌單元2,並從第一位參與者開始根據所設置的功能紙牌單元2,依序對當前總分值進行心算,進而得出一最終總分值。最後,比對最終總分值與各使用者的第一目標紙牌單元11,其中,第一目標紙牌單元11所代表的數值與當前總分值最接近的參與者獲得本局遊戲的勝利。When the last round begins, that is, when all participants have four cards remaining in their hand, each participant selectively covers one of the first function card unit 21 or the second function card unit 22 held by each participant In the display area. In addition, each participant turns over the set functional card unit 2 together, and starts from the first participant according to the set functional card unit 2, and performs mental calculations on the current total score in order to obtain a final total score. value. Finally, the final total score is compared with the first target card unit 11 of each user, wherein the player whose value represented by the first target card unit 11 is closest to the current total score wins the game.

值得一提的是,若有參與者設置功能紙牌單元2後,所運算出的總分值小於0或者大於100時,此參與者的此次運算無效,下一位參與者則依照原總分值接續進行遊戲。It is worth mentioning that if a participant sets up functional card unit 2 and the calculated total score is less than 0 or greater than 100, the calculation of this participant is invalid, and the next participant will be based on the original total score. Value continues to play the game.

此外,在使用本創作之紙牌遊戲裝置進行遊戲時,所使用的目標紙牌單元1不限定於本實施例中所述的第一目標紙牌單元11。在其他實施例中,可以使用目標紙牌單元1中進一步包含的第二目標紙牌單元12進行遊戲或者混合第一目標紙牌單元11及第二目標紙牌單元12進行遊戲。In addition, when the card game device of this creation is used to play the game, the target card unit 1 used is not limited to the first target card unit 11 described in this embodiment. In other embodiments, the second target card unit 12 further included in the target card unit 1 may be used for the game, or the first target card unit 11 and the second target card unit 12 may be mixed for the game.

請參閱第3圖及第4圖,第3圖為根據本創作一實施例的紙牌遊戲裝置的遊玩示意圖,以及第4圖為根據本創作一實施例的紙牌遊戲裝置的示意圖。Please refer to FIGS. 3 and 4. FIG. 3 is a schematic diagram of the card game device according to an embodiment of the invention, and FIG. 4 is a schematic diagram of the card game device according to an embodiment of the invention.

如第3圖及第4圖所繪示,在第二實施例中,目標紙牌單元1包含第二目標紙牌單元12,第二目標紙牌單元12上設置有第一圖案100,且此第一圖案100為十以內的整數,並且正面設置有相同第一圖案100的第二目標紙牌單元12為成對設置。在本實施例中,複數張第二目標紙牌單元12中包含正面分別設置有0、1、2、3、4、5、6、7、8及9的紙牌各兩張,共二十張。As shown in Figures 3 and 4, in the second embodiment, the target card unit 1 includes a second target card unit 12, and the second target card unit 12 is provided with a first pattern 100, and the first pattern 100 is an integer within ten, and the second target card units 12 with the same first pattern 100 on the front are arranged in pairs. In this embodiment, the plurality of second target card units 12 include two cards each with 0, 1, 2, 3, 4, 5, 6, 7, 8 and 9 set on the front, a total of twenty cards.

在本實施例中,使用難度較高第二目標紙牌單元12以及所有的功能紙牌單元2以進行遊戲,且其中功能紙牌單元2的種類及功能與第一實施例所述的相同,在此不再贅述。並且,在下文中將以有四位參與者的情形進行說明。In this embodiment, the second target card unit 12 with higher difficulty and all the functional card units 2 are used for the game, and the types and functions of the functional card units 2 are the same as those described in the first embodiment. Go into details again. And, in the following, there will be four participants.

當遊戲開始時,各參與者分別抽兩張第二目標紙牌單元12,並組合所持有的兩張第二目標紙牌單元12以決定自己在本局遊戲中的目標數字,例如當所持有的兩張第二目標紙牌單元12分別為3、9時,則目標數字可以為39或者93。在決定好目標數字後,將兩張第二目標紙牌單元12背面朝上覆蓋於展示區,且作為十位數的第二目標紙牌單元12放置於左側,作為個位數的第二目標紙牌單元12放置於右側,以作為最後一回合結束時判斷各參與者的目標數字的依據。When the game starts, each participant draws two second target card units 12 respectively, and combines the two second target card units 12 they hold to determine their target numbers in the game, for example, when they have When the two second target card units 12 are 3 and 9, the target number can be 39 or 93. After deciding the target number, cover the two second target card units 12 back up on the display area, and place the second target card unit 12 as a ten-digit number on the left as a single-digit second target card unit 12 is placed on the right as a basis for judging the target number of each participant at the end of the final round.

並且,將功能紙牌單元2進行洗牌後,分別發放十張功能紙牌單元2給四位參與者作為手牌。在第一回合開始時,第一位參與者選擇性的設置一張第一功能紙牌單元21或者第二功能紙牌單元22於展示區,並且依據第一功能紙牌單元21或者第二功能紙牌單元22上的算術圖案201或者文字圖案202對起始數字進行心算,進而得到一總分值。在本實施例中起始數字為50,但本創作不限定於此,在其他實施例中,起始數字也可以為介於0至99之間的其他整數。並且,各參與者依序設置一張所持有的第一功能紙牌單元21或者第二功能紙牌單元22於展示區,並同樣依據功能紙牌單元2上的算術圖案201或者文字圖案202對當前總分值進行心算,當四位參與者皆打出一張功能紙牌單元2後即完成一個回合。In addition, after shuffling the functional card units 2, ten functional card units 2 are respectively distributed to four participants as hand cards. At the beginning of the first round, the first participant selectively sets a first function card unit 21 or a second function card unit 22 in the display area, and according to the first function card unit 21 or the second function card unit 22 The above arithmetic pattern 201 or text pattern 202 performs mental arithmetic on the initial number, and then obtains a total score. In this embodiment, the starting number is 50, but the present creation is not limited to this. In other embodiments, the starting number can also be other integers between 0 and 99. In addition, each participant sets a first functional card unit 21 or a second functional card unit 22 held in the display area in sequence, and also compares the current total according to the arithmetic pattern 201 or text pattern 202 on the functional card unit 2 Mental arithmetic is performed on points. When all four participants play a functional card unit 2, a round is completed.

當進行最後一回合時,即各參與者的所持有的功能紙牌單元2皆剩餘四張時,各參與者選擇性地將一張第一功能紙牌單元21或者第二功能紙牌單元22覆蓋於展示區。並且,待所有參與者皆設置完成功能紙牌單元2後,各參與者一起翻開所設置的功能紙牌單元2,並從第一位參與者開始根據所設置的功能紙牌單元2依序對當前總分值進行心算,進而得出一最終總分值。最後,比對最終總分值與各使用者的第二目標紙牌單元12,其中,第二目標紙牌單元12的組合所代表的數值與當前總分值最接近的參與者獲得本局遊戲的勝利。When the last round is played, that is, when there are four remaining functional card units 2 held by each participant, each participant can selectively cover a first functional card unit 21 or a second functional card unit 22 on Display area. In addition, after all participants have set up the functional card unit 2, each participant turns over the set functional card unit 2 together, and starts from the first participant according to the set functional card unit 2 in sequence to the current total Perform mental arithmetic on the score, and then get a final total score. Finally, the final total score is compared with the second target card unit 12 of each user. The player whose combination of the second target card unit 12 represents the closest value to the current total score wins the game.

值得一提的是,在本實施例中,目標紙牌單元1的背面具有相同的顏色或圖案,並且功能紙牌單元2的背面具有相同的顏色或圖案,其中目標紙牌單元1的背面的顏色或圖案與功能紙牌單元2不相同,但本創作不限定於此。在其他實施例中,第一目標紙牌單元11與第二目標紙牌單元12的背面可以具有相同或者不同的顏色或圖案。此外,功能紙牌單元2的背面的顏色或圖案可以與第一目標紙牌單元11及第二目標紙牌單元12相同或者不相同。It is worth mentioning that in this embodiment, the back side of the target card unit 1 has the same color or pattern, and the back side of the functional card unit 2 has the same color or pattern, wherein the color or pattern of the back side of the target card unit 1 It is different from the functional card unit 2, but this creation is not limited to this. In other embodiments, the back surfaces of the first target card unit 11 and the second target card unit 12 may have the same or different colors or patterns. In addition, the color or pattern on the back of the functional card unit 2 may be the same as or different from the first target card unit 11 and the second target card unit 12.

並且,目標紙牌單元1及功能紙牌單元2上所設置的第一圖案100、算術圖案201及文字圖案202可以根據使用者的需求及喜好而任意設計,可以具有不同的數字、算術符號或者文字說明。例如,第一目標紙牌單元11上的第一圖案100可以為介於10至99之間的任意整數,並且第一功能紙牌單元21上的算術圖案201中的數字同樣可以為介於1至99之間的任意整數。In addition, the first pattern 100, arithmetic pattern 201, and text pattern 202 set on the target card unit 1 and the functional card unit 2 can be arbitrarily designed according to the needs and preferences of the user, and can have different numbers, arithmetic symbols or text descriptions. . For example, the first pattern 100 on the first target card unit 11 can be any integer between 10 and 99, and the number in the arithmetic pattern 201 on the first function card unit 21 can also be between 1 and 99. Any integer between.

請參閱第5圖,第5圖為根據本創作再另一實施例的紙牌遊戲裝置的示意圖。Please refer to FIG. 5. FIG. 5 is a schematic diagram of a card game device according to another embodiment of the present creation.

如第5圖所繪示,在第三實施例中示出了第一目標紙牌單元11、第二目標紙牌單元12、第一功能紙牌單元21及第二功能紙牌單元22,且各紙牌單元的正面除了設置有第一圖案100、算術圖案201或文字圖案202之外,更進一步設置有裝飾圖案301,以使各紙牌單元更為美觀且方便使用者辨識不同種類的紙牌單元。此外,在本實施例中,僅說明各紙牌單元上所設置的裝飾圖案301,而各紙牌單元的種類、功能以及遊玩方式皆與上述實施例所述的相同,在此不再贅述。As shown in FIG. 5, in the third embodiment, the first target card unit 11, the second target card unit 12, the first function card unit 21, and the second function card unit 22 are shown, and the card units of each In addition to the first pattern 100, the arithmetic pattern 201 or the text pattern 202, the front side is further provided with a decorative pattern 301 to make each card unit more beautiful and convenient for the user to identify different types of card units. In addition, in this embodiment, only the decorative patterns 301 provided on each card unit are described, and the types, functions, and play modes of each card unit are the same as those described in the foregoing embodiment, and will not be repeated here.

具體來說,第一目標紙牌單元11及第二目標紙牌單元12設置有相同的裝飾圖案301,第一功能紙牌單元21設置有相同的裝飾圖案301,並且第二目標紙牌單元12設置有相同的裝飾圖案301。Specifically, the first target card unit 11 and the second target card unit 12 are provided with the same decorative pattern 301, the first functional card unit 21 is provided with the same decorative pattern 301, and the second target card unit 12 is provided with the same decorative pattern. Decorative pattern 301.

進一步地,如第5圖所繪示,設置於第一目標紙牌單元11及第二目標紙牌單元12上的裝飾圖案301為一六芒星圖案,且一圓形圍繞此六芒星圖案的六個頂點。此外,設置於第一功能紙牌單元21上的裝飾圖案301為以兩個加號為眼睛及一個減號為嘴巴所構成的一人臉圖案,且由兩個五邊形構成的圓環圍繞此人臉圖案。並且,設置於第二功能紙牌單元22上的裝飾圖案301為一燈泡圖案,且由兩個五邊形構成的圓環圍繞此燈泡圖案,但本創作不限定於此。在其他實施例中,可以根據使用者的喜好及需求設計不同種類的裝飾圖案301於第一目標紙牌單元11、第二目標紙牌單元12、第一功能紙牌單元21及第二功能紙牌單元22。Further, as shown in FIG. 5, the decorative pattern 301 provided on the first target card unit 11 and the second target card unit 12 is a hexagram pattern, and a circle surrounds the six vertices of the hexagram pattern. In addition, the decorative pattern 301 provided on the first function card unit 21 is a face pattern composed of two plus signs as eyes and one minus sign as mouth, and a circle formed by two pentagons surrounds the person. Face pattern. In addition, the decorative pattern 301 provided on the second functional card unit 22 is a light bulb pattern, and the light bulb pattern is surrounded by two pentagonal rings, but the creation is not limited to this. In other embodiments, different types of decorative patterns 301 can be designed on the first target card unit 11, the second target card unit 12, the first function card unit 21, and the second function card unit 22 according to the user's preferences and needs.

綜上所述,本創作提供一種紙牌遊戲裝置,其攜帶方便、規則簡單、容易上手且玩法多樣。本創作之紙牌遊戲裝置不但可以根據參與者的心算能力選擇使用具有不同遊戲難度的第一目標紙牌單元或者第二目標紙牌單元,更可以透過添加或移除部分的功能紙牌單元進以進一步調整遊戲的難度。並且,本創作之紙牌遊戲裝置結合了遊戲、娛樂及心算訓練,其透過具遊戲性的心算訓練以活化參與者的前額葉皮質區,進而達到提升參與者的空間資訊處理能力、短期記憶能力、遠距聯想能力及邏輯推理能力等能力的功效。In summary, this creation provides a card game device that is convenient to carry, simple in rules, easy to use, and diverse in playing methods. The card game device created by this invention can not only choose to use the first target card unit or the second target card unit with different game difficulty according to the participants' mental arithmetic ability, but also can further adjust the game by adding or removing some functional card units. The difficulty. In addition, the card game device created by this creation combines games, entertainment and mental arithmetic training. It activates the participant’s prefrontal cortex through game-like mental arithmetic training, thereby enhancing the participant’s spatial information processing ability and short-term memory ability , Remote association ability and logical reasoning ability.

1:目標紙牌單元 11:第一目標紙牌單元 12:第二目標紙牌單元 100:第一圖案 2:功能紙牌單元 21:第一功能紙牌單元 22:第二功能紙牌單元 201:算術圖案 202:文字圖案 301:裝飾圖案 1: target card unit 11: The first target card unit 12: The second target card unit 100: The first pattern 2: Function card unit 21: The first function card unit 22: The second function card unit 201: Arithmetic Pattern 202: text pattern 301: Decorative pattern

為了更清楚地說明本創作的技術方案,下面將對實施例中所需要使用的圖式作簡單地介紹; 第1圖為根據本創作一實施例的紙牌遊戲裝置的遊玩示意圖; 第2圖為根據本創作一實施例的紙牌遊戲裝置的示意圖; 第3圖為根據本創作另一實施例的紙牌遊戲裝置的遊玩示意圖; 第4圖為根據本創作另一實施例的紙牌遊戲裝置的示意圖;以及 第5圖為根據本創作再另一實施例的紙牌遊戲裝置的示意圖。 In order to explain the technical solution of this creation more clearly, the following will briefly introduce the diagrams that need to be used in the embodiments; Figure 1 is a schematic diagram of playing a card game device according to an embodiment of the present creation; Figure 2 is a schematic diagram of a card game device according to an embodiment of the present creation; Figure 3 is a schematic diagram of playing a card game device according to another embodiment of the present creation; Figure 4 is a schematic diagram of a card game device according to another embodiment of the creation; and Figure 5 is a schematic diagram of a card game device according to yet another embodiment of the present creation.

11:第一目標紙牌單元 11: The first target card unit

2:功能紙牌單元 2: Function card unit

Claims (7)

一種紙牌遊戲裝置,包含: 複數個目標紙牌單元,係為具有相對正面及背面的紙牌,在該目標紙牌單元的正面設置有代表一數值的一第一圖案,並且複數個使用者分別持有至少一張該目標紙牌單元;以及 複數個功能紙牌單元,係為具有相對正面及背面的紙牌,且該些功能紙牌單元進一步包含複數個第一功能紙牌單元及複數個第二功能紙牌單元,在該第一功能紙牌單元的正面設置有一算術符號與數字結合的一第二圖案,且在該第二功能紙牌單元的正面設置有具對應運算功能的文字說明的一第二圖案,並且該複數個使用者分別持有隨機的包含該第一功能紙牌單元及該第二功能紙牌單元的該複數個功能紙牌單元 其中,在遊戲進行中時,該複數個使用者選擇性地將該第一功能紙牌單元或該第二功能紙牌單元設置於一展示區,當該複數個使用者所持有的該複數個功能紙牌單元剩餘特定數量時,依據該展示區上的該第一功能紙牌單元及該第二功能紙牌單元累計該展示區上的一總分值,並比對出與該總分值最接近的該使用者的該目標紙牌單元。 A card game device comprising: a plurality of target card units, which are cards with opposite front and back sides, a first pattern representing a value is arranged on the front of the target card unit, and a plurality of users hold at least A piece of the target card unit; and a plurality of functional card units, which are cards with opposite front and back sides, and the functional card units further include a plurality of first functional card units and a plurality of second functional card units. The front of the first function card unit is provided with a second pattern combining arithmetic symbols and numbers, and on the front of the second function card unit is provided a second pattern with a text description corresponding to the arithmetic function, and the plural use Players respectively hold the plurality of function card units randomly including the first function card unit and the second function card unit ; wherein, when the game is in progress, the plurality of users selectively use the first function card unit The unit or the second function card unit is set in a display area, and when a certain number of the plurality of function card units held by the plurality of users remain, it depends on the first function card unit and the second card unit on the display area. The two-function card unit accumulates a total score on the display area, and compares the target card unit of the user that is closest to the total score. 如請求項1所述之紙牌遊戲裝置,其中該目標紙牌單元進一步包含一第一目標紙牌單元,且該第一目標紙牌單元上的代表該數值的該第一圖案為介於10至99之間的數字,並且該複數個使用者分別持有一張該第一目標紙牌單元。The card game device according to claim 1, wherein the target card unit further includes a first target card unit, and the first pattern representing the value on the first target card unit is between 10 and 99 And the plurality of users respectively hold one of the first target card units. 如請求項1所述之紙牌遊戲裝置,其中該目標紙牌單元進一步包含一第二目標紙牌單元,且該第二目標紙牌單元上的代表該數值的該第一圖案為介於1至9之間的數字,並且該複數個使用者分別持有兩張該第二目標紙牌單元。The card game device according to claim 1, wherein the target card unit further includes a second target card unit, and the first pattern representing the value on the second target card unit is between 1 and 9 And the plurality of users respectively hold two of the second target card units. 如請求項1所述之紙牌遊戲裝置,其中該第一功能紙牌單元上的該第二圖案中的該算術符號為加號或減號,並且該第一功能紙牌單元上的該第二圖案中的數字係介於1至99之間。The card game device according to claim 1, wherein the arithmetic symbol in the second pattern on the first function card unit is a plus sign or a minus sign, and the second pattern on the first function card unit is The number is between 1 and 99. 如請求項1所述之紙牌遊戲裝置,其中正面具有相同的該第一圖案的該目標紙牌單元係成對設置。The card game device according to claim 1, wherein the target card units having the same first pattern on the front side are arranged in pairs. 如請求項1所述之紙牌遊戲裝置,其中該目標紙牌單元及該功能紙牌單元的正面設置有一裝飾圖案。The card game device according to claim 1, wherein a decorative pattern is provided on the front of the target card unit and the functional card unit. 如請求項1所述之紙牌遊戲裝置,其中該目標紙牌單元的背面具有相同的顏色或圖案,並且該功能紙牌單元的背面具有相同的顏色或圖案。The card game device according to claim 1, wherein the back of the target card unit has the same color or pattern, and the back of the functional card unit has the same color or pattern.
TW110203669U 2021-04-06 2021-04-06 Card game device TWM613788U (en)

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