TWM592782U - Numeral chess board game structure - Google Patents
Numeral chess board game structure Download PDFInfo
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- TWM592782U TWM592782U TW109200353U TW109200353U TWM592782U TW M592782 U TWM592782 U TW M592782U TW 109200353 U TW109200353 U TW 109200353U TW 109200353 U TW109200353 U TW 109200353U TW M592782 U TWM592782 U TW M592782U
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Abstract
一種數字棋盤遊戲結構,其包括有一棋盤與複數棋子,而其遊戲規則是根據數字之間的大小關係而定,藉此在遊戲過程中可加強玩家對於數字大小關係的認識,以發揮寓教於樂的效果。A digital board game structure, which includes a board and plural pieces, and the rules of the game are determined according to the size relationship between the numbers, thereby strengthening the player's understanding of the relationship between the size of the numbers in the game process, to play an educational role Le effect.
Description
本新型創作係有關一種數字棋盤遊戲結構,係一種益智遊戲器具者。The new creation is related to a digital board game structure and a puzzle game player.
市面上有許多的益智遊戲,以供玩家在遊戲過程中能夠同時訓練邏輯思考。There are many puzzle games on the market for players to be able to train logical thinking at the same time during the game.
但目前市面上少有與數字的大小相關的益智遊戲,因此對於初學數字的學童來說,即較難從益智遊戲中加強對於數字大小的認識,而為相當可惜之處。However, there are few puzzle games on the market that are related to the size of numbers. Therefore, it is quite a pity that it is more difficult for the beginners to learn the numbers from the puzzle games to enhance the understanding of the size of numbers.
有鑑於上述缺失弊端,本新型創作人認為具有改正之必要,遂以從事相關技術以及產品設計製造之多年經驗,秉持優良設計理念,針對以上不良處加以研究創作,在經過不斷的努力後,終乃推出本新型創作數字棋盤遊戲結構,其以更正產品結構以提升產品優良之功效。In view of the above shortcomings, the creator of this new model believes that it is necessary to correct, so he has many years of experience in related technology and product design and manufacturing, upholds the excellent design concept, and studies and creates the above disadvantages. After continuous efforts, the end It is the introduction of this new creative digital board game structure, which corrects the product structure to enhance the excellent performance of the product.
本新型創作數字棋盤遊戲結構之主要目的,係提供一種可讓玩家在遊戲過程加強對於數字大小認識的益智遊戲器具者。The main purpose of the new creation of a digital board game structure is to provide a puzzle game device that allows players to strengthen their understanding of the size of numbers during the game.
爲達到前揭之目的,本新型創作數字棋盤遊戲結構包括有:In order to achieve the purpose of pre-disclosure, the structure of this new type of creative digital board game includes:
一棋盤,具有一盤體,該盤體上設有複數個矩形排列的方格;A chess board with a board body, which is provided with a plurality of rectangularly arranged squares;
複數用於置放在該方格上的棋子,該棋子分為兩方,兩方的棋子可以不同的顏色、形狀或符號來作區別,兩方皆有複數個棋子,每一方的各棋子皆從號碼1開始依序標示。The complex number is used for the pieces placed on the square. The pieces are divided into two sides. The pieces of the two sides can be distinguished by different colors, shapes or symbols. Both sides have a plurality of pieces, and each piece of each side is Marked in order starting from
而本案的遊戲規則,是兩方玩家各有複數個從1開始依序標示的棋子,遊戲開始時在棋盤的兩對角方格分別放上兩方的1號棋子,接著輪流由兩方玩家一次選擇一個動作,可選擇的動作有兩個,一個是在棋盤上現有的任一己方棋子旁放上一個號碼大1號的棋子,另一個則是將棋盤上現有的任一己方棋子直線移動兩格,而移動完之後,如果己方的棋子旁有對方的棋子,且對方的棋子號碼比己方的大或小1號,即可吃掉對方的棋子,而先吃掉對方1號棋子的一方即可獲勝。The game rule in this case is that the two players each have a plurality of pieces marked in sequence from the beginning. At the beginning of the game, the two No. 1 pieces are placed on the two diagonal squares of the board, and then the players of the two sides take turns. Choose one action at a time, there are two selectable actions, one is to place a piece with a number one bigger than any existing piece on the board, and the other is to move any existing piece on the board in a straight line Two squares, and after the move, if the opponent’s chess piece is next to the opponent’s chess piece, and the opponent’s chess piece number is larger or smaller than the opponent’s chess piece, you can eat the opponent’s chess piece. To win.
而因本遊戲結構的規則是根據數字之間的大小關係而定,因此在遊戲過程中即可發揮寓教於樂的效果,以加強玩家對於數字大小關係的認識,顯見本創作為一相當具有進步性的產品。Because the rules of the game structure are based on the size relationship between the numbers, so in the game process can play the effect of edutainment, in order to strengthen the player's understanding of the relationship between the size of the numbers, it is obvious that this creation is quite Progressive products.
[請參閱第一圖]本新型創作係有關一種數字棋盤遊戲結構,其包括:[Please refer to the first picture] This new creation is related to a digital board game structure, which includes:
一棋盤(1),具有一盤體(11),該盤體(11)上設有複數個矩形排列的方格(12),而在此處的實施例中,該盤體(11)是設有複數條彼此平行或正交的線(111)以界定出各該方格(12);A chess board (1) has a board body (11), the board body (11) is provided with a plurality of rectangular arrays (12), and in the embodiment here, the board body (11) is A plurality of parallel or orthogonal lines (111) are provided to define the squares (12);
複數用於置放在該方格(12)上的棋子(2),該棋子(2)分為兩方,兩方的棋子(2)可以不同的顏色、形狀或符號來作區別,兩方皆有複數個棋子(2),每一方的各棋子(2)皆從號碼1開始依序標示;The complex number is used for the pawn (2) placed on the square (12). The pawn (2) is divided into two sides. The two pawns (2) can be distinguished by different colors, shapes or symbols. The two sides There are a plurality of pieces (2), and each piece (2) on each side is marked sequentially from the
複數用於置放在該方格(12)上的障礙物(3)。The complex number is used for the obstacle (3) placed on the square (12).
[請參閱第一圖]本案的遊戲規則,是兩方玩家各有複數個從1開始依序標示的棋子(2),[請一併參閱第二圖]遊戲開始時在棋盤(1)的兩對角方格(12)分別放上兩方的1號棋子(2),[請一併參閱第三圖與第四圖]接著輪流由兩方玩家一次選擇一個動作,可選擇的動作有兩個,一個如第三圖所示,是在棋盤(1)上現有的己方棋子(2)旁(即直線相連的方格(12))放上一個號碼大1號的棋子(2),另一個則如第四圖所示,是將棋盤(1)上現有的己方棋子(2)往直線方向移動兩格,[請一併參閱第五圖與第六圖]而移動完之後,如果己方的棋子(2)旁有對方的棋子(2),且對方的棋子(2)號碼比己方的小或大1號,即可吃掉對方的棋子(2),而先吃掉對方1號棋子(2)的一方即可獲勝,[請一併參閱第七圖與第八圖]另外也可以加入複數個障礙物(3),障礙物(3)同樣用於置放在方格(12)上,兩方棋子(2)在移動時雖可跳過障礙物(3),但無法將棋子(2)移動到被障礙物(3)佔有的方格(12)上,藉此可增加遊戲難度;[Please refer to the first picture] The rules of the game in this case are that each player has a plurality of pieces (2) marked in sequence starting from 1, [please refer to the second picture together] on the chessboard (1) at the beginning of the game Two diagonal squares (12) are placed on the two sides of the number one piece (2), [please refer to the third and fourth figures together] and then the players of the two sides take turns to choose one action at a time. Two, one as shown in the third picture, is placed next to the existing chess piece (2) on the chessboard (1) (that is, a square (12) connected by a straight line), a chess piece (2) with a
[請一併參閱第九圖]而根據本案的遊戲規則,兩方玩家在遊戲過程中即可產生不同的攻守變化,如第九圖示出其中一方玩家在己方的3號棋子(2)旁放上了4號棋子(2),藉此可阻擋對方將2號棋子(2)移動到自己的3號棋子(2)旁而吃掉自己的3號棋子(2),進以達到保護己方3號棋子(2)的效果。[Please refer to the ninth picture together] According to the game rules of this case, the two players can produce different changes in offense and defense during the game. As shown in the ninth picture, one of the players is next to his third chess piece (2) Put the No. 4 chess piece (2), which can prevent the opponent from moving No. 2 chess piece (2) to his No. 3 chess piece (2) and eat his No. 3 chess piece (2) to protect himself. The effect of No. 3 chess piece (2).
本新型創作數字棋盤遊戲結構,其優點在於,是以數字之間的大小關係為基礎來訂定遊戲規則,因此在遊戲過程中即可加強玩家對於數字大小關係的認識,而發揮寓教於樂的效果。The advantage of this new creation digital board game structure is that the rules of the game are set based on the size relationship between the numbers. Therefore, in the game process, the player can strengthen the understanding of the relationship between the size of the numbers and play an educational role Effect.
唯以上所述者,僅為本新型創作之一較佳實施例而已,當不能以之限定本新型創作之範圍。即大凡依申請專利範圍所作之均等變化與修飾,皆應仍屬本創作專利涵蓋之範圍內。The above is only one of the preferred embodiments of the new creation, and it should not be used to limit the scope of the new creation. That is to say, all equal changes and modifications made according to the scope of the patent application should still fall within the scope of this creative patent.
綜上所述,當知本新型創作具有新穎性、進步性,且本新型創作未見之於任何刊物,當符合專利法第104條以及專利法第120條暨準用之第22條之規定。In summary, when the new creation is known to be novel and progressive, and the new creation is not found in any publication, it should comply with the provisions of Article 104 of the Patent Law and Article 120 of the Patent Law and the applicable Article 22.
1:棋盤 11:盤體 111:線 12:方格 2:棋子 3:障礙物1: Checkerboard 11: Disk body 111: Line 12: square 2: chess pieces 3: Obstacle
第一圖係本新型創作數字棋盤遊戲結構的棋盤、兩方棋子與障礙物之示意圖。 第二圖係本新型創作數字棋盤遊戲結構在遊戲開始時於兩對角方格分別放上兩方的1號棋子之示意圖。 第三圖係本新型創作數字棋盤遊戲結構中於己方棋子旁放上號碼大1號的己方棋子之動作示意圖。 第四圖係本新型創作數字棋盤遊戲結構中移動棋子之動作示意圖。 第五圖係本新型創作數字棋盤遊戲結構中移動己方棋子以吃掉小1號的對方棋子之規則示意圖。 第六圖係本新型創作數字棋盤遊戲結構中移動己方棋子以吃掉大1號的對方棋子之規則示意圖。 第七圖係本新型創作數字棋盤遊戲結構中在棋盤方格上設有障礙物之示意圖。 第八圖係本新型創作數字棋盤遊戲結構中的障礙物之作用示意圖。 第九圖係本新型創作數字棋盤遊戲結構中可產生的攻守變化之示意圖。 The first picture is a schematic diagram of the board, two pieces and obstacles of the new digital board game structure. The second picture is a schematic diagram of the structure of the new-type creative digital board game. At the beginning of the game, the two No. 1 pieces are placed on two diagonal squares. The third picture is a schematic diagram of the action of placing the number one of the number one next to the number one in the structure of the new digital board game. The fourth figure is a schematic diagram of the action of moving the pawns in the structure of the novel digital board game. The fifth picture is a schematic diagram of the rules for moving a chess piece of one's own in order to eat the opponent's piece smaller than one in the structure of the newly created digital board game. The sixth picture is a schematic diagram of the rules of moving the chess piece of one side to eat the opponent's piece bigger than one in the structure of the new creation digital board game. The seventh figure is a schematic diagram of the obstacles on the checkerboard grid in the structure of the novel digital board game. The eighth figure is a schematic diagram of the role of obstacles in the structure of the new-type creation digital board game. The ninth figure is a schematic diagram of the offensive and defensive changes that can be generated in the structure of the new-type creative digital board game.
1:棋盤 1: chess board
11:盤體 11: Disk
111:線 111: line
12:方格 12: square
2:棋子 2: chess pieces
3:障礙物 3: Obstacle
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