TWM568163U - Board game assembly - Google Patents
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Abstract
一種桌遊組件。此桌遊組件包含地圖卡本體、收集卡本體、複數個地圖卡、複數個遊戲卡以及複數組玩家代表元件。地圖卡本體包含複數個地圖卡置放區。收集卡本體設置在地圖卡本體旁,其中收集卡本體包含複數個卡片置放區。地圖卡配置以放置在卡片置放區之一者中。其中,每一個地圖卡的其中一面具有地圖卡背圖案,另一面具有地圖資訊設置部,其中每一張地圖卡的地圖卡背圖案相同。遊戲卡配置以放置在卡片置放區之一者中。玩家代表元件配置以放置在位於地圖卡置放區的地圖卡上方。每一組玩家代表元件具有數個相同的代表物,且每一組玩家代表元件具有不同的特徵。 A board game component. The board game component includes a map card body, a collection card body, a plurality of map cards, a plurality of game cards, and a complex array of player representative components. The map card body includes a plurality of map card placement areas. The collection card body is disposed beside the map card body, wherein the collection card body includes a plurality of card placement areas. The map card is configured to be placed in one of the card placement areas. Each of the map cards has a map card back pattern on one side and a map information setting portion on the other side, wherein each map card has the same map card back pattern. The game card is configured to be placed in one of the card placement areas. The player represents the component configuration to be placed above the map card located in the map card placement area. Each set of player representative elements has several identical representations, and each set of players represents different elements on behalf of the elements.
Description
本新型是有關於一種桌遊組件,且特別是有關於一種具有寓教於樂功能之桌遊組件。 The present invention relates to a board game component, and in particular to a board game component having an entertaining function.
桌遊因為攜帶方便且可多人同樂,故在近年來已成為廣受歡迎的娛樂之一。 Board games have become one of the most popular entertainments in recent years because they are easy to carry and can be enjoyed by many people.
不同類型的桌遊具有不同的遊戲玩法、故事背景、以及配件設計。目前教育業者也將桌遊延伸至教具,以使學生能夠藉由遊戲達到學習與訓練反應能力之目的。因此,如何能讓桌遊達到寓教於樂之目的乃成為現今教育業者或是相關業者愈努力的目標。 Different types of board games have different gameplay, story backgrounds, and accessory designs. Currently, educators also extend their board games to teaching aids so that students can achieve learning and training responsiveness through games. Therefore, how to make the board game achieve the purpose of entertaining and learning is the goal of the current education industry or related industry.
因此,本新型之一目的是在提供一種桌遊組件,其可提供玩家在玩遊戲的過程中學習成語知識與各地風情。 Accordingly, it is an object of the present invention to provide a board game component that provides players with the knowledge of idioms and local customs during game play.
根據本新型之上述目的,提出一種桌遊組件。此桌遊組件包含地圖卡本體、收集卡本體、複數個地圖卡、複數個遊戲卡以及複數組玩家代表元件。地圖卡本體包含複 數個地圖卡置放區。收集卡本體設置在地圖卡本體旁,其中收集卡本體包含複數個卡片置放區。地圖卡配置以放置在卡片置放區之一者中。其中,每一個地圖卡的其中一面具有地圖卡背圖案,另一面具有地圖資訊設置部,其中每一張地圖卡的地圖卡背圖案相同。遊戲卡配置以放置在卡片置放區之一者中。玩家代表元件配置以放置在位於地圖卡置放區的地圖卡上方。每一組玩家代表元件具有數個相同的代表物,且每一組玩家代表元件具有不同的特徵。 According to the above object of the present invention, a tabletop assembly is proposed. The board game component includes a map card body, a collection card body, a plurality of map cards, a plurality of game cards, and a complex array of player representative components. The map card body contains complex Several map card placement areas. The collection card body is disposed beside the map card body, wherein the collection card body includes a plurality of card placement areas. The map card is configured to be placed in one of the card placement areas. Each of the map cards has a map card back pattern on one side and a map information setting portion on the other side, wherein each map card has the same map card back pattern. The game card is configured to be placed in one of the card placement areas. The player represents the component configuration to be placed above the map card located in the map card placement area. Each set of player representative elements has several identical representations, and each set of players represents different elements on behalf of the elements.
依據本新型之一實施例,上述之每一個地圖資訊設置部中設有景點圖片、對應景點圖片的景點名稱、以及遊戲指令內容。 According to an embodiment of the present invention, each of the map information setting sections is provided with an attraction picture, a name of the attraction corresponding to the attraction picture, and a game instruction content.
依據本新型之一實施例,上述之遊戲卡更包含複數個指令卡,每一個指令卡的其中一面具有指令卡背圖案,另一面具有指令資訊設置部。其中,指令卡背圖案與地圖卡背圖案相同。 According to an embodiment of the present invention, the game card further includes a plurality of instruction cards, each of which has an instruction card back pattern on one side and an instruction information setting unit on the other side. The instruction card back pattern is the same as the map card back pattern.
依據本新型之一實施例,上述之遊戲卡包含複數個成語卡、複數個魔法卡以及複數個任務卡。其中每一個成語卡的其中一面具有成語卡背圖案,另一面具有成語資訊設置部,且每一張成語卡的成語卡背圖案相同。其中每一個魔法卡的其中一面具有魔法卡背圖案,另一面具有事件資訊設置部,且每一張魔法卡的魔法卡背圖案相同。其中每一個任務卡的其中一面具有任務卡背圖案,另一面具有任務資訊設置部,且每一張任務卡的任務卡背圖案相同。 According to an embodiment of the present invention, the game card includes a plurality of idiom cards, a plurality of magic cards, and a plurality of task cards. One of the idiom cards has an idiom card back pattern on one side and an idiom information setting unit on the other side, and the idiom card back pattern of each idiom card is the same. Each of the magic cards has a magic card back pattern on one side and an event information setting portion on the other side, and the magic card back pattern of each magic card is the same. One of the task cards has a task card back pattern on one side and a task information setting unit on the other side, and the task card back pattern of each task card is the same.
依據本新型之一實施例,上述之遊戲卡更包含 複數個無敵卡。每一個無敵卡的其中一面具有無敵卡背圖案,另一面具有特殊資訊設置部,且每一張無敵卡的無敵卡背圖案與成語卡的成語卡背圖案相同。 According to an embodiment of the present invention, the above game card further includes A number of invincible cards. One of the invincible cards has an invincible card back pattern on one side and a special information setting unit on the other side, and the invincible card back pattern of each invincible card is the same as the idiom card back pattern of the idiom card.
依據本新型之一實施例,上述之每一個成語資訊設置部中設有成語種類圖案、數字資訊以及成語內容。 According to an embodiment of the present invention, each of the idiom information setting sections is provided with an idiom type pattern, digital information, and idiom content.
依據本新型之一實施例,上述之每一個事件資訊設置部中設有事件觸發內容。 According to an embodiment of the present invention, each of the event information setting sections is provided with an event triggering content.
依據本新型之一實施例,上述之每一個任務資訊設置部中設有任務指令內容、以及執行任務指令內容之獎懲資訊內容。 According to an embodiment of the present invention, each of the task information setting units is provided with a task instruction content and a reward and punishment information content for executing the task instruction content.
依據本新型之一實施例,上述之桌遊組件更包含獎勵元件,獎勵元件是搭配任務卡之獎懲資訊內容一併使用。 According to an embodiment of the present invention, the board game component further includes a reward component, and the reward component is used together with the reward and punishment information content of the task card.
由上述可知,本新型可提供玩家透過玩遊戲的方式學習成語的讀法、起源以及意義。此外,遊戲本身的玩法亦可訓練玩家的應變能力。而且,透過地圖卡的設計,亦可讓玩家在遊戲的過程中了解地圖卡上各地區的特色與風情,進而達到寓教於樂的效果。 As can be seen from the above, the present invention can provide a player to learn the reading, origin and meaning of an idiom by playing a game. In addition, the game's own gameplay can also train players' resilience. Moreover, through the design of the map card, the player can also understand the characteristics and style of each area on the map card in the process of the game, thereby achieving the effect of entertaining and entertaining.
100‧‧‧桌遊組件 100‧‧‧Tables game components
200‧‧‧地圖卡本體 200‧‧‧Map card ontology
210‧‧‧地圖卡置放區 210‧‧‧Map card placement area
300‧‧‧收集卡本體 300‧‧‧Collection card body
310‧‧‧卡片置放區 310‧‧‧ card placement area
400‧‧‧地圖卡 400‧‧‧Map Card
410‧‧‧地圖卡背圖案 410‧‧‧Map card back pattern
420‧‧‧地圖資訊設置部 420‧‧‧Map Information Setting Department
421‧‧‧景點圖片 421‧‧‧ Attractions Pictures
422‧‧‧景點名稱 422‧‧‧Name of the name of the attraction
423‧‧‧遊戲指令內容 423‧‧‧ Game instruction content
500‧‧‧遊戲卡 500‧‧‧game card
510‧‧‧成語卡 510‧‧‧Idiom card
511‧‧‧成語卡背圖案 511‧‧‧Idiom card back pattern
512‧‧‧成語資訊設置部 512‧‧‧Idiom Information Setting Department
512a‧‧‧成語種類圖案 512a‧‧‧Idiom type pattern
512b‧‧‧數字資訊 512b‧‧‧Digital Information
512c‧‧‧成語內容 512c‧‧‧ idiom content
520‧‧‧魔法卡 520‧‧‧Magic card
521‧‧‧魔法卡背圖案 521‧‧‧ magic card back pattern
522‧‧‧事件資訊設置部 522‧‧‧Event Information Setting Department
530‧‧‧任務卡 530‧‧‧ Mission Card
531‧‧‧任務卡背圖案 531‧‧‧ Mission card back pattern
532‧‧‧任務資訊設置部 532‧‧‧Mission Information Setting Department
540‧‧‧無敵卡 540‧‧‧Invincible card
541‧‧‧無敵卡背圖案 541‧‧‧Invincible card back pattern
542‧‧‧特殊資訊設置部 542‧‧‧Special Information Setting Department
550‧‧‧指令卡 550‧‧‧ instruction card
551‧‧‧指令卡背圖案 551‧‧‧ instruction card back pattern
552‧‧‧指令資訊設置部 552‧‧‧Instruction Information Setting Department
600‧‧‧玩家代表元件 600‧‧‧ Player representative components
710‧‧‧獎勵元件 710‧‧‧Reward components
720‧‧‧獎勵元件 720‧‧‧Reward components
為了更完整了解實施例及其優點,現參照結合所附圖式所做之下列描述,其中:〔圖1〕係繪示依照本新型之一實施方式之一種桌遊組 件之組件示意圖;〔圖2〕係繪示依照本新型之一實施方式之玩家代表元件之結構示意圖;〔圖3A〕及〔圖3B〕係分別繪示依照本新型之一實施方式之地圖卡的正、反面示意圖;〔圖4A〕及〔圖4B〕係分別繪示依照本新型之一實施方式之成語卡的正、反面示意圖;〔圖5A〕及〔圖5B〕係分別繪示依照本新型之一實施方式之無敵卡的正、反面示意圖;〔圖6A〕及〔圖6B〕係分別繪示依照本新型之一實施方式之任務卡的正、反面示意圖;〔圖7A〕及〔圖7B〕係繪示依照本新型之獎勵元件的結構示意圖;〔圖8A〕及〔圖8B〕係分別繪示依照本新型之一實施方式之無敵卡的正、反面示意圖;〔圖9A〕及〔圖9B〕係分別繪示依照本新型之一實施方式之指令卡的正、反面示意圖;附件1為本新型之地圖卡實物圖;附件2為本新型之成語種類圖案的設計圖;附件3~7為本新型不同類別之成語卡實物圖;附件8為本新型之魔法卡實物圖;附件9為本新型之任務卡實物圖;附件10為本新型之無敵卡實物圖。 For a more complete understanding of the embodiments and the advantages thereof, the following description is made with reference to the accompanying drawings in which: FIG. 1 shows a board game group according to an embodiment of the present invention. FIG. 2 is a schematic structural diagram of a player representative component according to an embodiment of the present invention; FIG. 3A and FIG. 3B respectively illustrate a map card according to an embodiment of the present invention. The schematic diagrams of the front and back sides; [Fig. 4A] and [Fig. 4B] respectively show the front and back views of the idiom card according to an embodiment of the present invention; [Fig. 5A] and [Fig. 5B] are respectively depicted in accordance with the present invention. FIG. 6A and FIG. 6B are schematic diagrams showing the front and back sides of the task card according to an embodiment of the present invention; FIG. 7A and FIG. 7B] is a schematic diagram showing the structure of the reward component according to the present invention; [Fig. 8A] and [Fig. 8B] respectively show the front and back views of the invincible card according to an embodiment of the present invention; [Fig. 9A] and [ 9B is a schematic view showing the front and back sides of the instruction card according to an embodiment of the present invention; the accessory 1 is a physical map of the map card of the present invention; and the accessory 2 is a design drawing of the idiom type pattern of the present invention; 7 different for the new model The idiom card of the category is a physical map; the attached figure is the physical map of the magic card of the new type; the attached figure is the physical map of the task card of the new type; the accessory 10 is the physical picture of the invincible card of the new type.
請同時參照圖1及圖2,其中圖1係繪示依照本新型之一實施方式之一種桌遊組件之組件示意圖,圖2係繪示依照本新型之一實施方式之玩家代表元件之結構示意圖。本實施方式之桌遊組件100主要包含地圖卡本體200、收集卡本體300、複數個地圖卡400、複數個遊戲卡500以及複數組玩家代表元件600(如圖2所示)。地圖卡本體200包含複數個地圖卡置放區210。收集卡本體300設置在地圖卡本體200旁,其中收集卡本體300包含複數個卡片置放區310。地圖卡400與遊戲卡500依序設置在收集卡本體300的卡片置放區310中。每一組玩家代表元件600包含數個相同之代表物,且每組玩家代表元件600具有不同的特徵,例如不同顏色。 1 and FIG. 2, wherein FIG. 1 is a schematic diagram of components of a board game component according to an embodiment of the present invention, and FIG. 2 is a schematic structural diagram of a player representative component according to an embodiment of the present invention. . The board game component 100 of the present embodiment mainly includes a map card body 200, a collection card body 300, a plurality of map cards 400, a plurality of game cards 500, and a complex array player representative component 600 (shown in FIG. 2). The map card body 200 includes a plurality of map card placement areas 210. The collection card body 300 is disposed beside the map card body 200, wherein the collection card body 300 includes a plurality of card placement areas 310. The map card 400 and the game card 500 are sequentially disposed in the card placement area 310 of the collection card body 300. Each set of player representative elements 600 contains a number of identical representatives, and each set of players represents elements 600 having different characteristics, such as different colors.
請同時參照圖1、圖3A及圖3B所示,其中圖3A及圖3B係分別繪示依照本新型之一實施方式之地圖卡的正、反面示意圖。地圖卡400的其中一面具有地圖卡背圖案410,另一面具有地圖資訊設置部420。在本實施例中,每一張地圖卡400的地圖卡背圖案410均相同。其中,地圖資訊設置部420中設有景點圖片421、對應該景點圖片的景點名稱422、以及遊戲指令內容423。在一些例子中,景點圖片421可為台南景點之照片或圖片,但並非以此為限。當玩家翻開此張地圖卡400時,遊戲指令內容423可指示玩家進行不同的遊戲指令。實際之地圖卡400設計可參考如附件1所示之實物圖。 Please refer to FIG. 1 , FIG. 3A and FIG. 3B , wherein FIG. 3A and FIG. 3B are schematic diagrams showing the front and back sides of the map card according to an embodiment of the present invention. One side of the map card 400 has a map card back pattern 410, and the other side has a map information setting portion 420. In the present embodiment, the map card back pattern 410 of each map card 400 is the same. The map information setting unit 420 is provided with an attraction picture 421, an attraction name 422 corresponding to the attraction picture, and a game instruction content 423. In some examples, the attraction picture 421 may be a photo or a picture of the Tainan attraction, but is not limited thereto. When the player flips the map card 400, the game instruction content 423 may instruct the player to make different game instructions. The actual map card 400 design can refer to the physical map as shown in Annex 1.
另請再次參照圖1,遊戲卡500主要包含複數個成語卡510、複數個魔法卡520、複數個任務卡530、複數個無敵卡540以及複數個指令卡550。請一併參照圖4A及圖4B,其中圖4A及圖4B係分別繪示依照本新型之一實施方式之成語卡的正、反面示意圖。成語卡510的其中一面具有一成語卡背圖案511,另一面具有一成語資訊設置部512。在本實施例中,每一張成語卡510的成語卡背圖案511均相同。此外,每一個成語資訊設置部512中設有成語種類圖案512a、數字資訊512b以及成語內容512c。在一些例子中,成語資訊設置部512中亦可依需求設置成語來源、例句參考等資訊。 Referring to FIG. 1 again, the game card 500 mainly includes a plurality of idiom cards 510, a plurality of magic cards 520, a plurality of task cards 530, a plurality of invincible cards 540, and a plurality of instruction cards 550. Please refer to FIG. 4A and FIG. 4B together, wherein FIG. 4A and FIG. 4B are schematic diagrams showing the front and back sides of the idiom card according to an embodiment of the present invention. One side of the idiom card 510 has an idiom card back pattern 511, and the other mask has an idiom information setting portion 512. In the present embodiment, the idiom card back pattern 511 of each idiom card 510 is the same. Further, each idiom information setting unit 512 is provided with an idiom type pattern 512a, digital information 512b, and idiom content 512c. In some examples, the idiom information setting unit 512 may also set information such as an idiom source and an example sentence reference as needed.
在一實施例中,成語種類圖案512a以及數字資訊512b主要是用來提供玩家出牌時做為比較大小之依據。也就是說,玩家可以透過出示成語卡510來比大小。在一些例子中,成語種類圖案512a是依照成語的性質來設計,包含動物類、數字類、正面類、負面類以及鏡子類。實際之地圖卡400設計可參考如附件1所示之實物圖。其中,實際之成語種類圖案512a設計可參考如附件2所示之成語種類圖案的設計圖。此外,各種類別之成語卡的實務圖另請參照附件3~7所示。 In an embodiment, the idiom category pattern 512a and the digital information 512b are mainly used to provide a basis for the player to compare the size when playing the card. That is to say, the player can compare the size by presenting the idiom card 510. In some examples, the idiom category pattern 512a is designed according to the nature of the idiom, including animal, digital, positive, negative, and mirror. The actual map card 400 design can refer to the physical map as shown in Annex 1. The design of the actual idiom category pattern 512a may refer to the design drawing of the idiom type pattern as shown in Annex 2. In addition, the practical diagrams of the various types of idiom cards are also shown in Annexes 3-7.
請同時參照圖1、圖5A及圖5B,其中圖5A及圖5B係分別繪示依照本新型之一實施方式之魔法卡的正、反面示意圖。魔法卡520的其中一面具有一魔法卡背圖案521,另一面具有一事件資訊設置部522,每一張魔法卡520 的魔法卡背圖案521均相同。在本實施例中,每一個事件資訊設置部522中設有事件觸發內容。也就是說,當玩家出示魔法卡520時,可以發動魔法卡520上所載之事件。實際之魔法卡520設計可參考如附件8所示之實物圖。 Please refer to FIG. 1 , FIG. 5A and FIG. 5B , wherein FIG. 5A and FIG. 5B are schematic diagrams showing the front and back sides of the magic card according to an embodiment of the present invention. One side of the magic card 520 has a magic card back pattern 521, and the other mask has an event information setting portion 522, and each magic card 520 The magic card back pattern 521 is the same. In the present embodiment, event trigger content is provided in each event information setting section 522. That is to say, when the player presents the magic card 520, the event contained on the magic card 520 can be launched. The actual magic card 520 design can refer to the physical map as shown in Annex 8.
請同時參照圖1、圖6A及圖6B,其中圖6A及圖6B係分別繪示依照本新型之一實施方式之任務卡的正、反面示意圖。任務卡530亦可叫做鯤鯓卡。任務卡530的其中一面具有任務卡背圖案531,另一面具有任務資訊設置部532,每一張任務卡530的任務卡背圖案531相同。在本實施例中,每一個任務資訊設置部532設有任務指令內容、以及執行該任務指令內容之獎懲資訊內容。當玩家抽到任務卡530時,必須完成任務指令內容,若能夠完成任務,玩家則可得到獎勵,反之則遭到懲罰。其中,玩家完成任務所獲得的獎勵可例如圖7A及圖7B所示之獎勵元件710及720。在一些例子中,獎勵元件可為3D列印之台南知名景點小模型。例如獎勵元件710為林百貨之模型,獎勵元件720為接官亭牌坊。這些獎勵元件可以讓玩家在計分時獲得額外的加分。實際之任務卡530設計可參考如附件9所示之實物圖。 Please refer to FIG. 1 , FIG. 6A and FIG. 6B , wherein FIG. 6A and FIG. 6B are schematic diagrams showing the front and back sides of the task card according to an embodiment of the present invention. Task card 530 can also be called a Leica. One side of the task card 530 has a task card back pattern 531, and the other side has a task information setting unit 532, and the task card back pattern 531 of each task card 530 is the same. In the present embodiment, each task information setting unit 532 is provided with a task instruction content and a reward and punishment information content for executing the content of the task instruction. When the player draws the task card 530, the task instruction content must be completed. If the task can be completed, the player can be rewarded, and vice versa. Among them, the rewards obtained by the player to complete the task may be, for example, the bonus elements 710 and 720 shown in FIGS. 7A and 7B. In some examples, the reward component can be a 3D printed small model of a well-known attraction in Tainan. For example, the reward component 710 is a model of Lin Department Store, and the reward component 720 is a Guanting Pavilion. These bonus elements allow players to earn extra points when scoring. The actual task card 530 design can refer to the physical map as shown in Annex 9.
請同時參照圖1、圖8A及圖8B,其中圖8A及圖8B係分別繪示依照本新型之一實施方式之無敵卡的正、反面示意圖。無敵卡540的其中一面具有無敵卡背圖案541,另一面具有特殊資訊設置部542,其中無敵卡540的無敵卡背圖案541與圖4A所示之成語卡510的成語卡背圖案511相同。特殊資訊設置部542則是設有可讓無敵卡540實現各種 功能之資訊。在遊戲時,無敵卡540和圖4A所示之成語卡510是會混合在一起,且拿到無敵卡540的玩家可以指定該卡片成為任何種類的成語卡。實際之無敵卡540設計可參考如附件9所示之實物圖。 Please refer to FIG. 1 , FIG. 8A and FIG. 8B , wherein FIG. 8A and FIG. 8B are schematic diagrams showing the front and back sides of an invincible card according to an embodiment of the present invention. One of the invincible cards 540 has an invincible card back pattern 541, and the other side has a special information setting portion 542, wherein the invincible card back pattern 541 of the invincible card 540 is the same as the idiom card back pattern 511 of the idiom card 510 shown in FIG. 4A. The special information setting unit 542 is provided with an invincible card 540 for implementing various types. Information about the function. At the time of the game, the invincible card 540 and the idiom card 510 shown in FIG. 4A are mixed together, and the player who gets the invincible card 540 can designate the card as any type of idiom card. The actual invincible card 540 design can refer to the physical map as shown in Annex 9.
請同時參照圖1、圖9A及圖9B,其中圖9A及圖9B係分別繪示依照本新型之一實施方式之指令卡的正、反面示意圖。指令卡550亦可稱為鯤鯓指令卡。指令卡550的其中一面具有指令卡背圖案551,另一面具有指令資訊設置部552,其中指令卡550的指令卡背圖案551與圖3A所示之地圖卡400的地圖卡背圖案410相同。指令資訊設置部552則是設有指示玩家抽取如圖6A及圖6B所示之任務卡530的指令。在遊戲時,指令卡550和圖3A所示之地圖卡400是會混合在一起,當玩家抽到指令卡550時,則需要依據指令卡550的指令來從任務卡530中抽取一張卡片,並執行任務。 Please refer to FIG. 1 , FIG. 9A and FIG. 9B , wherein FIG. 9A and FIG. 9B are schematic diagrams showing the front and back sides of the instruction card according to an embodiment of the present invention. The instruction card 550 can also be referred to as a command card. One side of the instruction card 550 has a command card back pattern 551, and the other side has an instruction information setting portion 552, wherein the command card back pattern 551 of the command card 550 is the same as the map card back pattern 410 of the map card 400 shown in FIG. 3A. The command information setting unit 552 is provided with an instruction to instruct the player to extract the task card 530 as shown in FIGS. 6A and 6B. During the game, the instruction card 550 and the map card 400 shown in FIG. 3A are mixed together. When the player draws the instruction card 550, it is necessary to extract a card from the task card 530 according to the instruction of the instruction card 550. And perform the task.
以下將說明本新型之使用方式。遊戲的初始配置如圖1所示,地圖卡本體200與收集卡本體300可相鄰設置,成語卡510與無敵卡540均勻洗牌後(以下以混卡1代稱),以卡背朝上的方式放置在收集卡本體300的其中之一格卡片放置區310中。魔法卡520與任務卡530同樣是以卡背朝上的方式,分別放置在不同的卡片放置區310中。地圖卡400與指令卡550均勻洗牌後(以下以混卡2代稱),也以卡背朝上的方式放置在卡片放置區310中。 The manner in which the present invention is used will be described below. The initial configuration of the game is as shown in FIG. 1. The map card body 200 and the collection card body 300 can be disposed adjacent to each other. After the idiom card 510 and the invincible card 540 are evenly shuffled (hereinafter referred to as the mixed card 1), the card is facing upwards. The manner is placed in one of the card placement areas 310 of the collection card body 300. The magic card 520 and the task card 530 are also placed in different card placement areas 310 in a card-back-up manner. After the map card 400 and the instruction card 550 are evenly shuffled (hereinafter referred to as the hybrid card 2), they are also placed in the card placement area 310 with the card facing up.
另外,每個玩家各自拿取一組玩家代表元件600(包含5個相同之代表物),並從成語卡510與無敵卡540 中隨機拿取5張卡片、以及從魔法卡520中隨機拿取一張卡片。遊戲開始時,玩家可先猜拳,最贏的玩家可先從混卡2中抽取一張卡片放在桌上。當抽取的卡片為地圖卡400時,則該玩家可開始丟出手中的成語卡510並唸出卡片中的成語,玩家每丟出一張成語卡510時,則要從混卡1中抽取一張卡片。下一個玩家可依順時針的順序決定,下一個玩家必須要出示大於上一個玩家所出示的成語卡510(或無敵卡540或魔法卡520),若手中沒有大於上一個玩家所出示的成語卡510的話,可以暫時略過不出卡也不抽卡。當所有玩家都沒有卡可出時,則贏得該回合的玩家則可獲得地圖卡400放置地圖卡置放區210,並可將玩家代表元件600放置在地圖卡400上代表佔領該地區。 In addition, each player takes a set of player representative components 600 (including 5 identical representatives), and from idiom card 510 and invincible card 540 Randomly take 5 cards and randomly take a card from the magic card 520. At the beginning of the game, the player can first guess the punch. The winner can draw a card from the mixed card 2 on the table. When the extracted card is the map card 400, the player can start to throw out the idiom card 510 in the hand and read the idiom in the card. When the player throws an idiom card 510, the player 1 is extracted from the mixed card 1. Card. The next player can decide in a clockwise order. The next player must present an idiom card 510 (or invincible card 540 or magic card 520) that is larger than the previous player. If there is no idiom card larger than the previous player. For 510, you can temporarily skip the card or draw the card. When all players have no cards to play, the player who wins the round can obtain the map card 400 to place the map card placement area 210, and can place the player representative element 600 on the map card 400 to represent the area.
其中,成語卡510的大小是依據其成語種類圖案512a與數字資訊512b來決定。種類的大小為動物類>數字類>正面類>負面類>鏡子類。當種類相同時,則在比較卡片上的數字資訊512b。 The size of the idiom card 510 is determined according to the idiom type pattern 512a and the digital information 512b. The size of the species is Animal > Numeric > Positive > Negative > Mirror. When the categories are the same, the digital information 512b on the card is compared.
當玩家從混卡2中抽出的不是地圖卡400而是指令卡550時,玩家則必須從任務卡530(鯤鯓卡)中抽取一張卡片並完成任務。其中,任務卡530具有數字,對應任務卡530的參考答案可利用點讀筆來掃描對應該數字的貼紙播放。此外,魔法卡520雖取得不易,但能夠幫助玩家逆轉局勢或輔助戰局。魔法卡520具有五種能力:(1)可以任意丟棄一張手卡,再抽一張新的手卡;(2)銷毀指定之一位玩家所佔領的地圖卡;(3)搶奪一位玩家所佔領的地圖卡;(4) 歸零並重新此回合;以及(5)直接抽取一張地圖卡佔領,但如果抽到指令卡的話,則地圖卡佔領無效,並另須執行指令卡的指令。 When the player draws from the hybrid card 2 not the map card 400 but the command card 550, the player must extract a card from the task card 530 (Leica) and complete the task. The task card 530 has a number, and the reference answer corresponding to the task card 530 can use the dot reading pen to scan the sticker corresponding to the number. In addition, although the Magic Card 520 is not easy to obtain, it can help the player to reverse the situation or assist the battle. The Magic Card 520 has five abilities: (1) can discard a hand card arbitrarily, and then draw a new hand card; (2) destroy the map card occupied by one of the specified players; (3) rob a player Occupied map card; (4) Return to zero and re-take this round; and (5) directly draw a map card to occupy, but if the instruction card is drawn, the map card occupation is invalid, and the instruction of the instruction card must be executed.
遊戲結束條件的情況有兩種:(1)其中一位玩家的代表物用完時;或是(2)地圖卡置放區的卡格用盡時。遊戲結束時,則可進行積分統計。積分方式為佔領每塊領地得5分,若佔領的地圖卡有連線、或是有在任務卡530中額外獲得獎勵元件的話都可額外加分。 There are two situations in which the game ends condition: (1) when one of the players' representatives is used up; or (2) when the card slot in the map card placement area is exhausted. At the end of the game, score statistics can be performed. The integration method is 5 points for occupying each territory. If the occupied map card has a connection, or if there is additional bonus component in the task card 530, an extra point can be added.
由上述本新型實施方式可知,本新型可提供玩家透過玩遊戲的方式學習成語的讀法、起源以及意義。此外,遊戲本身的玩法亦可訓練玩家的應變能力。而且,透過地圖卡的設計,亦可讓玩家在遊戲的過程中了解地圖卡上各地區的特色與風情,進而達到寓教於樂的效果。 As can be seen from the above-described embodiments of the present invention, the present invention can provide a player to learn the reading, origin, and meaning of an idiom by playing a game. In addition, the game's own gameplay can also train players' resilience. Moreover, through the design of the map card, the player can also understand the characteristics and style of each area on the map card in the process of the game, thereby achieving the effect of entertaining and entertaining.
雖然本新型已以實施方式揭露如上,然其並非用以限定本新型,任何熟習此技藝者,在不脫離本新型之精神和範圍內,當可作各種之更動與潤飾,因此本新型之保護範圍當視後附之申請專利範圍所界定者為準。 Although the present invention has been disclosed in the above embodiments, it is not intended to limit the present invention. Any one skilled in the art can make various changes and retouchings without departing from the spirit and scope of the present invention. The scope is subject to the definition of the scope of the patent application attached.
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