五、新型說明: 【新型所屬之技術領域】 [0001] 本創作係為一種3D虛擬足球遊戲裝置,特別係指透 過虛擬實境遊戲所顯示出的動畫與另一使用者互動,並 可達到運動及訓練反應能力的功效。 【先前技術】 [0002] 按,習知之遊戲裝置係於微處理器上裝設遊戲軟體 ’藉由顯示螢幕將其遊戲動晝顯示出來,再利用鍵盤、 滑鼠或搖桿來對遊戲進行控制,但其無法提供使用者利 用肢體動作和遊戲裝置產生互動之虛擬實境效果。 又’中華民國發明專利第1294090號『個人電腦之互 動式輸入裝置及遊戲周邊設僙』,揭露一種個人電腦之 互動式輸入裴置,係提供一個人電腦之顯示器上顯示出 一道具之相對位置,該道具可發出一特定頻段之光束, 該互動式輸入装置包含一濾光元件、一影像感測器及一 介面模組’該濾光元件用以濾除環境中非該特定頻段之 光線以通過由道具表面所發出之光束;該影像感測器用 以接收該光束,並將該光束轉換為一影像訊號;該介面 模組電連接該影像感測器’用以將該影像訊號輸出為符 合一電腦周邊協定之資料格式並輸出至該個人電腦之傳 輸介面,由該個人電腦接收並加以運算後,可在該顯示 器上顯示出該道具之相對位置。 然’上述專利案1294090之構造無法讓兩個使用者同 時參與該裝置,且構造上較為複雜,又濾光元件的濾光 效果如果不佳,則會讓使用者與遊戲動畫的互動效果不 表單編號A0101 第3頁/共13頁 M380818 好,降低其玩樂心情。 【新型内容】 [0003] 爰此,有鑑於習知的缺失,故本創作提供一種3D虛 擬足球遊戲裝置,包含有一輸入單元,其係設有複數個 紅外線感測器及一接收器,該接收器電性連結該等紅外 .線感測器,且該等紅外線感測器係輸出一遮斷訊號,該 接收器接收該遮斷訊號並將該遮斷訊號轉換成一數位訊 號;一攝影單元,包^ —攝影元件及一比對物,該攝影 元件係拍攝該比對物產生一比對物影像;一運算處理單 元,其係電性連結該接收器及該攝影元件,該運算處理 單元設置一動畫處理器,該動畫處理器係產生一背景畫 面,而該運算處理單元係接收該數位訊號,進而控制該 動畫處理器於該背景畫面上產生一移動目標物影像,又 該運算處理單元並接收該攝影元件拍攝之:比對物影像, 並與該移動目標物影像透過兩者之位置與時間差作運算 比對;一顯示單元,其係電性連結該運算處理單元,輸 出該動畫處理器之背景晝面、該比對物影像及該移動目 標物影像。 上述之背景畫面係為一足球門框及於足球門框之上 方、左上方、右上方、左中方及右中方處各設有手套。 上述之動畫處理器產生之移動目標物影像,係為一 個足球向任一手套進攻之動晝,又該動晝處理器產生之 比對物影像,係為該比對物向任一手套防守之動晝。 上述之該運算處理單元係為Arduino面板。 上述之該動晝處理器係為Flash軟件。 表單编號A0101 第4頁/共13頁 上述之顯示單元係為顯示螢幕。 上述之比對物係為一黑色手套。 上述之3D虛擬足球遊戲裝置,進一步設有一箱體, 於箱體内設有複數隔間,該等紅外線感測器分別裝設於 該箱體之隔間内。 上述之箱體内隔間設有五個及對應之紅外線感測器 設有五個。 本創作具有下列之優點: 1. 本創作藉由進攻者遮斷紅外線,及防守者利用比 對物讓攝影元件擷取,藉以使遊戲裝置產生一虛擬實境 效果,其構造簡單、使用方便及兼具互動性。 2. 本創作之裝置除了玩樂目的之外,又能達到運動 及訓練反應能力之功效。 3. 本創作破除虛擬遊戲實境只能有單一玩者,而是 由兩個玩者同時參與虛擬遊戲實境,藉以使人與人之間 ,透過遊戲裝置互動,增加其感情。 【實施方式】 [0004] 首先,請參閱第一圖所示,本創作係為一種3D虛擬 足球遊戲裝置,包含有一箱體(1) ' 一輸入單元(2)、一 攝影單元(3)、一運算處理單元(4)及一顯示單元(5), 其中: 箱體(1),於箱體(1)内設有複數隔間(11),本實施 例之箱體(1)内隔間(11)設有五個。 輸入單元(2),其係設有複數個紅外線感測器(21)及 一接收器(22),其中本實施例之該等紅外線感測器(21) 表單編號A0101 第5頁/共13頁 M380818 設有五個且分別裝設於該箱體(1)之隔間(11)内,該接收 器(22)電性連結該等紅外線感測器(21),且該等紅外線 感測器(21)係輸出一遮斷訊號,該接收器(22)接收該遮 斷訊號並將該遮斷訊號轉換成一數位訊號。 攝影單元(3),包含一攝影元件(31)及一比對物 (32) ’其中該比對物(32)可為黑色手套,該攝影元件 (31)係拍攝該比對物(32)產生一比對物影像(A)〔如第 二圖所示〕。 運算處理單元(4) ’其可為Arduino面板且電性連結 該接收器(22)及該攝影元件(31),該運算處理單元(4) 5又置一動畫處理器(41),其可為Flash軟件,該動畫處 理器(41)係產生一背景畫面(b.),其中該背景晝面(B )可 為一足球門框(B1)及於足球門框(B1)之上方、左上方' 右上方、左中方及右中方處各設有手套(B2),而該運算 處理單元(4)係接收該數位訊號,進而控制該動晝處理器 (41)於該背景畫面(b)上產生一移動目標物影像(c),其 中該移動目標物影像(c)可為一個足球向任一手套(B2)進 攻之動晝,又該運算處理單元並接收該攝影元件 拍攝之比對物影像(A),並與該移動目標物影像透過 兩者之位置與時間差作運算比對〔如第三圖所示〕。 顯不單元(5),其可為顯示螢幕且電性連結該運算處 理單元(4),用以顯示該動畫處理器(41)之背景畫面 、該比對物影像(A)及該移動目標物影像(c)〔如第二圖 所示〕。 使用時,請參閱第二圖所示,進攻者(D)係對該箱體 (1)内任一個隔間(11)内之紅外線感測器(21),以腳模 表單編號 A0101 _ 、 擬出踢足球的動作藉以遮斷隔間(11)内之紅外線感測器 (21)所發射之紅外線,此時紅外線感測器(21)所發射的 遮斷訊號會被接收器(22)接收,並轉換傳輸該數位訊號 至運算處理單元(4),透過動畫處理器(41)產生該移動目 標物影像(C)(一個足球向任一個手套(B2)進攻之動畫) ,並傳輸至顯示單元(5)顯示,請參閱第三圖所示,防守 者(E)根據該移動目標物影像(C)所飛向的手套(B2),於 攝影元件(31)前方,利用比對物(32)做出防守動作,透 過動晝處理器(41)產生該比對物影像(A)(黑色手套向任 一個手套(B2)防守之動晝),並傳輸至顯示單元(5)顯示 ,同時該攝影元件(31)傳送該比對物影像(A)至運算處理 單元(4),該運算處理單元(4)根據該比對物(32)出現於 比對物影像(A)上的位置及出現的時間,與該移動目標物 影像(C)移動至任一個手套(B2)的時間作比較運算,如防 守者(E)透過攝影元件(21)拍攝比對物(32)(黑色手套) ,而產生於顯示單元(5)上的比對物影像(A),移動至對 應的手套(B2)時間晚於該移動目標物影像(C)(足球)通 過對應的手套(B2)的時間,或是比對物影像(A)未移至對 應的手套(B2),則運算處理單元(4)判定進攻者(D)得分 ;如防守者(E)透過攝影元件(31)拍攝比對物(32)(黑色 手套),而產生於顯示單元(5)上的比對物影像(A),移動 至對應的手套(B2)時間早於該移動目標物影像(C)(足球 )通過對應的手套(B2)的時間,則運算處理單元(4)判定 進攻者(D)未得分^ 【圖式簡單說明】 表單編號A0101 第7頁/共13頁 M380818 [0005] 第一圖係為本創作之立體外觀圖。 第二圖係為本創作的進攻者透過輸入單元進攻,使顯示 單元顯示進攻影像之示意圖。 第三圖係為本創作的防守者透過攝影元件防守,使顯示 單元顯示防守影像之示意圖。 【主要元件符號說明】 [0006] (1 ) 箱體 ( 1 1 ) 隔間 (2 ) 輸入單元 ( 2 1 ) 紅外線感測器 (22) 接收器 (3 ) 攝影單元 ( 3 1 ) 攝影元件 (32) 比對物 (4 ) 運算處理單元 ( 4 1 ) 動晝處理器 (5 ) 顯示單元 (A) 比對物影像 (B ) 背景晝面 ( B 1 ) 足球門框 (B 2 ) 手套 (C ) 移動目標物影像 (D ) 進攻者V. New Description: [New Technology Field] [0001] This creation is a 3D virtual football game device, especially the animation displayed by the virtual reality game interacts with another user and can achieve sports. And the ability to train the ability to respond. [Prior Art] [0002] According to the conventional game device, the game software is installed on the microprocessor to display the game by displaying the screen, and then using the keyboard, the mouse or the joystick to control the game. However, it does not provide a virtual reality effect that the user interacts with the body motion and the game device. Also, 'Republic of China Invention Patent No. 1294090', "Interactive Input Device for Personal Computers and Game Peripherals", discloses an interactive input device for a personal computer, which provides a relative position of a prop displayed on a display of a personal computer. The props can emit a light beam of a specific frequency band, the interactive input device comprises a filter component, an image sensor and an interface module. The filter component filters the light in the environment that is not in the specific frequency band to pass a light beam emitted by the surface of the prop; the image sensor is configured to receive the light beam and convert the light beam into an image signal; the interface module is electrically connected to the image sensor to output the image signal to conform to a The data format of the computer peripheral agreement is output to the transmission interface of the personal computer, and after being received and calculated by the personal computer, the relative position of the prop can be displayed on the display. However, the structure of the above-mentioned Patent No. 1294090 cannot allow two users to participate in the device at the same time, and the structure is relatively complicated, and if the filtering effect of the filter element is not good, the interactive effect of the user and the game animation is not formed. No. A0101 Page 3 of 13 M380818 Well, reduce the mood of play. [New content] [0003] In view of the lack of the prior art, the present invention provides a 3D virtual soccer game device, comprising an input unit, which is provided with a plurality of infrared sensors and a receiver, the receiving The infrared sensor is electrically connected to the infrared line sensor, and the infrared sensor outputs an interrupt signal, the receiver receives the intercept signal and converts the interrupt signal into a digital signal; a photographing unit, a photographic element and a aligning object, the photographic element is configured to capture the contrast image to generate a comparison image; an arithmetic processing unit electrically connecting the receiver and the photographic element, the arithmetic processing unit is configured An animation processor, the animation processor generates a background image, and the operation processing unit receives the digital signal, thereby controlling the animation processor to generate a moving target image on the background image, and the operation processing unit Receiving a comparison image taken by the photographic element: and comparing the position of the moving object image with the time difference; a display unit, Based electrically connected to the processing unit, the output face of the daytime background animation processors, the composition ratio of the target image and the moving object image. The above background image is a soccer goal frame and gloves are arranged on the upper side, the upper left side, the upper right side, the left middle side and the right middle side of the soccer goal frame. The image of the moving object generated by the animation processor described above is a soccer ball attacking any glove, and the comparison image generated by the dynamic processor is the defense of the comparison object to any glove. Dynamic. The arithmetic processing unit described above is an Arduino panel. The above-mentioned mobile processor is Flash software. Form No. A0101 Page 4 of 13 The above display unit is a display screen. The above comparison system is a black glove. The 3D virtual soccer game device is further provided with a box body, and a plurality of compartments are arranged in the box body, and the infrared sensors are respectively installed in the compartments of the box body. There are five in-box compartments and five corresponding infrared sensors. This creation has the following advantages: 1. The creation uses the attacker to block the infrared rays, and the defender uses the comparison object to capture the photographic elements, so that the game device produces a virtual reality effect, which is simple in structure and convenient to use. Both are interactive. 2. In addition to the purpose of play, the device of this creation can achieve the effects of exercise and training response. 3. This creation breaks the virtual game reality and can only have a single player. Instead, two players participate in the virtual game reality at the same time, so that people can interact with each other through the game device to increase their feelings. [Embodiment] First, referring to the first figure, the present invention is a 3D virtual soccer game device, which comprises a box (1) 'an input unit (2), a photographing unit (3), An operation processing unit (4) and a display unit (5), wherein: the box body (1) is provided with a plurality of compartments (11) in the box body (1), and the box body (1) of the embodiment is separated There are five rooms (11). The input unit (2) is provided with a plurality of infrared sensors (21) and a receiver (22), wherein the infrared sensors (21) of the embodiment are in the form number A0101, page 5 of 13 The page M380818 is provided in the compartment (11) of the box (1), and the receiver (22) is electrically connected to the infrared sensors (21), and the infrared sensors are sensed. The device (21) outputs an occlusion signal, and the receiver (22) receives the occlusion signal and converts the occlusion signal into a digital signal. The photographing unit (3) comprises a photographic element (31) and a contrast (32) ' wherein the aligning object (32) can be a black glove, the photographic element (31) taking the contrast (32) A contrast image (A) is generated (as shown in the second figure). An arithmetic processing unit (4) 'which may be an Arduino panel and electrically connected to the receiver (22) and the photographic element (31), the arithmetic processing unit (4) 5 further an animation processor (41) For the Flash software, the animation processor (41) generates a background image (b.), wherein the background surface (B) can be a soccer goal frame (B1) and above the soccer goal frame (B1), upper left' Gloves (B2) are disposed at the upper right, the left middle, and the right middle, and the arithmetic processing unit (4) receives the digital signal, thereby controlling the dynamic processor (41) to generate on the background image (b). a moving object image (c), wherein the moving object image (c) can be a soccer ball attacking any glove (B2), and the arithmetic processing unit receives the contrast image captured by the photographic element (A), and the position and time difference of the moving object image through the operation are compared (as shown in the third figure). a display unit (5), which may be a display screen and electrically connected to the operation processing unit (4) for displaying a background image of the animation processor (41), the comparison image (A), and the moving target Object image (c) [as shown in the second figure]. When using, please refer to the second figure, the attacker (D) is the infrared sensor (21) in any compartment (11) in the box (1), with the foot form number A0101 _ , The action of kicking the football is to block the infrared light emitted by the infrared sensor (21) in the compartment (11), and the intercepting signal emitted by the infrared sensor (21) is received by the receiver (22). And converting and transmitting the digital signal to the arithmetic processing unit (4), generating the moving target image (C) through the animation processor (41) (an animation of a soccer ball to any glove (B2) attack), and transmitting to the display The unit (5) is displayed, as shown in the third figure, the defender (E) uses the glove (B2) to which the moving target image (C) is flying, in front of the photographic element (31), using the comparison object ( 32) making a defensive action, generating the comparison image (A) through the dynamic processor (41) (black gloves to any glove (B2) defensive movement), and transmitting to the display unit (5) display, At the same time, the photographic element (31) transmits the contrast image (A) to the arithmetic processing unit (4), the operation unit The rationality unit (4) is based on the position of the alignment object (32) appearing on the comparison image (A) and the time of occurrence, and the time when the moving target image (C) is moved to any one of the gloves (B2) Comparison operation, such as the defender (E) shooting the contrast (32) (black gloves) through the photographic element (21), and the contrast image (A) generated on the display unit (5), moving to the corresponding glove (B2) The operation processing unit is later than the time when the moving target image (C) (soccer) passes the corresponding glove (B2), or the comparison image (A) is not moved to the corresponding glove (B2). (4) determining the attacker (D) score; if the defender (E) shoots the contrast (32) (black gloves) through the photographic element (31), and produces a comparison image on the display unit (5) ( A), moving to the corresponding glove (B2) time is earlier than the time when the moving target image (C) (soccer) passes the corresponding glove (B2), the arithmetic processing unit (4) determines that the attacker (D) does not score ^ [Simple diagram description] Form No. A0101 Page 7 of 13 M380818 [0005] The first picture is the three-dimensional appearance of this creation. Figure. The second picture is a schematic diagram of the attacker of the present creation attacking through the input unit to cause the display unit to display the attack image. The third picture is a schematic diagram of the defensive player of the creation defensive through the photographic element to cause the display unit to display the defensive image. [Description of main component symbols] [0006] (1) Enclosure (1 1 ) Compartment (2) Input unit (2 1 ) Infrared sensor (22) Receiver (3) Photo unit ( 3 1 ) Photographic component ( 32) Comparison (4) Operation processing unit (4 1) Dynamic processor (5) Display unit (A) Comparison image (B) Background (B 1 ) Football frame (B 2 ) Gloves (C Moving target image (D) attacker
表單編號A0101 防守者 第8頁/共13頁Form No. A0101 Defender Page 8 of 13