TWI620145B - Side recording system of game device - Google Patents

Side recording system of game device Download PDF

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TWI620145B
TWI620145B TW104116012A TW104116012A TWI620145B TW I620145 B TWI620145 B TW I620145B TW 104116012 A TW104116012 A TW 104116012A TW 104116012 A TW104116012 A TW 104116012A TW I620145 B TWI620145 B TW I620145B
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game
event
time point
machine
gaming
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TW201642219A (en
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Tian-Shu Xu
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Xu Tian Shu
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Abstract

本發明供對一博弈機台進行側錄,其主要是透過一遊戲狀態監視裝置,監視該博弈機台的一事件之起始與結束,以控制一影像擷取裝置擷取該遊戲顯示單元的影像畫面,並產生標示遊戲場次編號與事件的複數側錄影片,以存入一資料儲存單元內,或者可以連續錄製連續側錄影片,並透過一關聯記錄單元記錄該事件的起始時間點及結束時間點與該連續側錄影片對應事件的起始時間點及結束時間點的關聯位置,並將所產生一關聯紀錄表及連續側錄影片存入資料儲存單元內,據此,管理人員可以快速取出所需的側錄影片,以在第一時間還原實際情況並作出適當的處置。The present invention provides a side record for a gaming machine, which mainly monitors the start and end of an event of the gaming machine through a game state monitoring device to control an image capturing device to capture the game display unit. And displaying a plurality of video images indicating the game number and event of the game field to be stored in a data storage unit, or continuously recording the continuous video, and recording the start time of the event through an associated recording unit and Ending the associated position of the start time point and the end time point of the event corresponding to the continuous side video, and storing the associated record table and the continuous side video file into the data storage unit, whereby the manager can Quickly remove the desired side video to restore the actual situation and make proper disposal at the first time.

Description

博弈裝置的側錄系統Side recording system of game device

本發明有關賭場的管理系統,尤其關於用於賭場管理的監視系統。The present invention relates to a casino management system, and more particularly to a surveillance system for casino management.

請參閱「圖1」與「圖2」所示,賭場為供置放複數博弈裝置,以供玩家進行博弈遊戲,博弈裝置主要可以分成機台式的博弈機台1(如「圖1」所示)或是有荷官發牌的實體桌面2(如「圖2」所示)兩種,其皆可提供玩家進行遊玩。Please refer to "Figure 1" and "Figure 2". The casino is equipped with a plural game device for players to play the game. The game device can be divided into the machine game machine 1 (as shown in Figure 1). ) There are two types of physical desktops (such as shown in Figure 2) that have a dealer license, which can provide players to play.

又為了保安與保全證據之需求,並確保該複數博弈裝置可以順利運作,需要掌握賭場內全部博弈裝置的狀況,賭場一般會設置一賭場監視系統,該賭場監視系統包含複數監視鏡頭3與複數對應該複數監視鏡頭3的複數監視螢幕(圖未示),該複數監視鏡頭3為用於監看該複數博弈裝置(博弈機台1或實體桌面2)的運作,且依據需要與現場環境的需求,該複數監視鏡頭3與該複數博弈裝置可以一對一、多對一或一對多設置,以滿足全方位監看的需求。In order to ensure the security and preservation of the evidence, and to ensure that the plural game device can operate smoothly, it is necessary to grasp the status of all the gaming devices in the casino. The casino generally sets up a casino monitoring system, which includes a plurality of surveillance cameras 3 and a plurality of pairs. The plurality of monitoring screens (not shown) of the monitoring lens 3 should be plurally used for monitoring the operation of the complex game device (gaming machine 1 or physical desktop 2), and according to the needs of the on-site environment. The complex monitoring lens 3 and the plurality of gaming devices can be set one-to-one, one-to-one or one-to-many to meet the needs of full-scale monitoring.

因此管理人員即可時時監看該複數監視螢幕,以在第一時間知道該複數博弈裝置發生狀況,並在有爭議事件發生時,利用影像證據來釐清事實真相,並作出正確的處置。Therefore, the manager can monitor the complex monitoring screen from time to time to know the occurrence of the plural game device at the first time, and use the visual evidence to clarify the truth and make correct disposal when the disputed event occurs.

然而,前述習知賭場監視系統,在實務運作時,當有博弈裝置有爭議事件發生時,管理人員如要藉由影像證據釐清爭議事件發生的原因,需要長時間調閱賭場監視系統所錄製的影像,且要確認爭議事件(某一的遊戲結果)與影像證據的關聯性,在實務上,亦多有爭議,其不但費時費工,通常無法在第一時間就作出正確的處置,換句話說,以人工的方式比對時間,慢慢瀏覽影像證據,並擷取出對應的影像片段,其相當的費時費力,且容易產生誤判,因此除非發生重大事件,否則實務上絕少執行。However, in the above-mentioned conventional casino surveillance system, when there is a controversial event in the game device, if the manager wants to clarify the cause of the dispute by using the image evidence, it is necessary to access the record recorded by the casino surveillance system for a long time. Image, and to confirm the relevance of the dispute (a certain game outcome) and the visual evidence, in practice, there are many controversies. It is not only time-consuming and labor-intensive, but usually cannot be properly disposed of at the first time. In other words, by manually comparing the time, slowly browsing the image evidence and extracting the corresponding video clips is quite time-consuming and laborious, and is prone to misjudgment, so unless there is a major event, it is rarely implemented in practice.

爰是,本發明的主要目的在於揭露博弈裝置的側錄系統,可以錄製對應該博弈機台發生事件的側錄影片,在有爭議事件時,可以快速且正確的找出爭議事件的側錄影片,以讓管理人員可以第一時間作出最適當的處置。Therefore, the main purpose of the present invention is to disclose a skimming system of a gaming device, which can record a side video corresponding to an event occurring in a gaming machine, and can quickly and correctly find a side video of a disputed event in case of a controversial event. So that managers can make the most appropriate disposal in the first place.

基於上述目的,本發明主要可以分成兩種實施方式。Based on the above objects, the present invention can be mainly divided into two embodiments.

第一實施方式,本發明供對一博弈機台進行側錄,該博弈機台具有一遊戲顯示單元,其包含一遊戲狀態監視裝置、一影像擷取裝置與一資料儲存單元,其中該遊戲狀態監視裝置連接該博弈機台,且監視該博弈機台的一事件之起始與結束,並於該事件產生之起始與結束,分別產生起始訊號與結束訊號。In a first embodiment, the present invention provides for recording a game machine, the game machine having a game display unit including a game state monitoring device, an image capturing device and a data storage unit, wherein the game state The monitoring device is connected to the gaming machine, and monitors the start and end of an event of the gaming machine, and generates a start signal and an end signal respectively at the beginning and the end of the event.

而該影像擷取裝置則連接該遊戲狀態監視裝置與該博弈機台,該影像擷取裝置接收到起始訊號,開始擷取該遊戲顯示單元的影像畫面,且於接收到結束訊號後停止,以產生標示該事件的複數側錄影片。該資料儲存單元則連接該影像擷取裝置,並接收儲存該複數側錄影片。The image capturing device is connected to the game state monitoring device and the gaming machine. The image capturing device receives the start signal, starts capturing the image image of the game display unit, and stops after receiving the end signal. To generate a plurality of side video recordings of the event. The data storage unit is connected to the image capturing device and receives and stores the plurality of video images.

第二實施方式,本發明的影像擷取裝置亦可擷取該博弈裝置的影像畫面而產生一連續側錄影片,而該遊戲狀態監視裝置則於事件產生之起始與結束分別直接產生一起始時間點與一結束時間點,並讓一關聯記錄單元連接該遊戲狀態監視裝置與該影像擷取裝置,以記錄該事件的起始時間點及結束時間點與該連續側錄影片對應事件的起始時間點及結束時間點的關聯位置並產生一關聯紀錄表,而該資料儲存單元則接收儲存該連續側錄影片與該關聯紀錄表。In the second embodiment, the image capturing device of the present invention can also capture a video image of the gaming device to generate a continuous video, and the game state monitoring device directly generates an initial start and end of the event respectively. a time point and an end time point, and an associated recording unit is connected to the game state monitoring device and the image capturing device to record the start time point and the end time point of the event and the event corresponding to the continuous side video The associated position of the start time point and the end time point generates an associated record table, and the data storage unit receives and stores the continuous side video and the associated record table.

據此,本發明透過該遊戲狀態監視該博弈機台的該事件之起始與結束,並利用該影像擷取裝置擷取該遊戲顯示單元的影像畫面,以產生標示事件的複數側錄影片,由於該複數側錄影片分別標示有事件,因此日後有爭議發生時,管理者可以以最快的速度找出對應的側錄影片。另一實施方式,其為錄製連續側錄影片,且透過關聯記錄單元產生關聯紀錄表,關聯紀錄表記錄該事件的起始時間點及結束時間點與該連續側錄影片對應事件的起始時間點及結束時間點的關聯位置,因此同樣的管理者可以最快的速度,利用關聯紀錄表,由連續側錄影片中找出爭議發生時,所對應的影像片段,據此,管理人員可以快速且正確的取得該爭議事件的影像,還原實際情況,以在第一時間作出正確的處置。According to the present invention, the present invention monitors the start and end of the event of the game machine through the game state, and uses the image capture device to capture the image frame of the game display unit to generate a plurality of video images indicating the event. Since the plurality of video images are marked with an event, the manager can find the corresponding side video at the fastest speed when a dispute arises in the future. In another embodiment, the continuous side video is recorded, and the associated record table is generated by the associated record unit, and the associated record table records the start time and the end time of the event and the start time of the event corresponding to the continuous video. The associated position of the point and the end time point, so the same manager can use the associated record table to find the video clip corresponding to the dispute when the dispute occurs, so that the manager can quickly And correctly obtain the image of the disputed event, restore the actual situation, in order to make the correct disposal at the first time.

習知Conventional knowledge

1‧‧‧博弈機台1‧‧‧Game machine

2‧‧‧實體桌面2‧‧‧Physical desktop

3‧‧‧監視鏡頭3‧‧‧ surveillance lens

本創作This creation

10‧‧‧博弈裝置10‧‧‧Game device

10A‧‧‧博弈機台10A‧‧‧Game Machine

10B‧‧‧實體桌面10B‧‧‧ physical desktop

11‧‧‧遊戲顯示單元11‧‧‧ Game display unit

20‧‧‧遊戲狀態監視裝置20‧‧‧ Game state monitoring device

30‧‧‧影像擷取裝置30‧‧‧Image capture device

40‧‧‧資料儲存單元40‧‧‧Data storage unit

41‧‧‧可攜式通訊設備41‧‧‧Portable communication equipment

50‧‧‧關聯記錄單元50‧‧‧Associated Recording Unit

圖1,為習知博弈機台實體圖。Figure 1 is a diagram of a conventional game machine entity.

圖2,為習知實體桌面實體圖。Figure 2 is a diagram of a conventional physical desktop entity.

圖3,為本發明第一實施例的系統架構圖。FIG. 3 is a system architecture diagram of a first embodiment of the present invention.

圖4,為本發明第一實施例的另一系統架構圖。4 is a block diagram of another system of the first embodiment of the present invention.

圖5,為本發明第二實施例的系統架構圖。FIG. 5 is a system architecture diagram of a second embodiment of the present invention.

圖6,為本發明第二實施例的另一系統架構圖。FIG. 6 is a structural diagram of another system according to a second embodiment of the present invention.

圖7,為本發明第二實施例的又一系統架構圖。FIG. 7 is still another system architecture diagram of a second embodiment of the present invention.

茲有關本發明的詳細內容及技術說明,現以實施例來作進一步說明,但應瞭解的是,該等實施例僅為例示說明之用,而不應被解釋為本發明實施之限制。The detailed description of the present invention and the technical description of the present invention are further illustrated by the accompanying drawings, but it should be understood that these embodiments are merely illustrative and not to be construed as limiting.

請參閱「圖3」所示,為本發明第一實施例的系統架構圖,供對一博弈機台10A進行側錄,該博弈機台10A具有一遊戲顯示單元11,其包含一遊戲狀態監視裝置20、一影像擷取裝置30與一資料儲存單元40,其中該遊戲狀態監視裝置20連接該博弈機台10A,且監視該博弈機台10A的一事件之起始與結束,並於該事件產生之起始與結束,分別產生起始訊號與結束訊號。Please refer to FIG. 3, which is a system architecture diagram of a first embodiment of the present invention for recording a game machine 10A. The game machine 10A has a game display unit 11 including a game state monitoring. The device 20, an image capturing device 30 and a data storage unit 40, wherein the game state monitoring device 20 is connected to the gaming machine 10A, and monitors the start and end of an event of the gaming machine 10A, and the event The start and end of the generation respectively generate a start signal and an end signal.

該事件可以為一遊戲過程,該遊戲狀態監視裝置20取得每一回合遊戲的遊戲場次編號,並且以每一回合遊戲的起始時間點與結束時間點,分別產生該事件之該起始訊號與該結束訊號。The event may be a game process, the game state monitoring device 20 obtains the game field number of each round game, and generates the start signal of the event respectively at the start time point and the end time point of each round game. The end signal.

或者該事件可以為一押注介面操作,當玩家進行該押注介面操作時至遊戲啟動,分別產生該事件之該起始訊號與該結束訊號,以拉霸機為例說明,當玩家開始押注時如押幾條線、哪一種類時,產生該起始訊號,而當玩家押注結束,讓遊戲啟動時,產生該結束訊號。Alternatively, the event may be a bet interface operation. When the player performs the betting interface operation until the game is started, the start signal and the end signal of the event are respectively generated, and the slot machine is taken as an example to illustrate that when the player starts to press The start signal is generated when a few lines and which type are used, and the end signal is generated when the player ends the bet and the game is started.

或者該事件可以為一會員系統操作,當玩家進入該會員系統操作畫面及離開該會員系統操作畫面分別產生該事件之該起始訊號與該結束訊號。Or the event may be operated by a member system. When the player enters the member system operation screen and leaves the member system operation screen, the start signal and the end signal of the event are respectively generated.

或者,該事件可以為一機台例外事件,該機台例外事件包含但不限於機台門被打開、機台故障、無動作或是其他顯然有異之狀況等等,當該博弈機台發生該機台例外事件及該機台例外事件終止,分別產生該事件之該起始訊號及該結束訊號。Alternatively, the event may be a machine exception event, including but not limited to the machine door being opened, the machine failure, no action, or other apparently different conditions, etc., when the gaming machine occurs The machine exception event and the machine exception event are terminated, respectively generating the start signal and the end signal of the event.

該影像擷取裝置30連接該遊戲狀態監視裝置20與該博弈機台10A,該影像擷取裝置30接收到起始訊號,開始擷取該遊戲顯示單元11的影像畫面,且於接收到結束訊號後停止,以產生標示遊戲場次編號與事件的複數側錄影片。而該資料儲存單元40連接該影像擷取裝置30,並接收儲存該複數側錄影片。The image capturing device 30 is connected to the game state monitoring device 20 and the gaming machine 10A. The image capturing device 30 receives the start signal, starts capturing the image of the game display unit 11, and receives the end signal. Then stop to generate a plurality of side videos that indicate the game number and event. The data storage unit 40 is connected to the image capturing device 30 and receives and stores the plurality of video images.

請參閱「圖4」所示,為本發明第一實施例的另一系統架構圖,本發明可以更進一步包含一可攜式通訊設備41,該可攜式通訊設備41可以為平板、手機、行動電腦等等,可透過該可攜式通訊設備41以有線或無線連結該博奕機台10A取得該資料儲存單元40之該複數側錄影片。Please refer to FIG. 4 for another system architecture diagram of the first embodiment of the present invention. The present invention may further include a portable communication device 41. The portable communication device 41 may be a tablet or a mobile phone. The mobile computer or the like can obtain the plurality of video clips of the data storage unit 40 by the portable communication device 41 by wired or wireless connection to the gaming machine 10A.

請參閱「圖5」所示,為本發明第二實施例的系統架構圖,其中於第二實施例中,同樣對博弈裝置10進行側錄,且該影像擷取裝置30連接博弈裝置10,而擷取該博弈裝置10的影像畫面並產生一連續側錄影片。該博弈裝置10可以為一博弈機台10A,該博弈機台10A具有一遊戲顯示單元11,該影像擷取裝置30則擷取該遊戲顯示單元11的影像畫面。Referring to FIG. 5, a system architecture diagram of a second embodiment of the present invention is shown. In the second embodiment, the gaming device 10 is also side-recorded, and the image capturing device 30 is connected to the gaming device 10. The image of the game device 10 is captured and a continuous side video is produced. The game device 10 can be a game machine 10A. The game machine 10A has a game display unit 11 that captures the image of the game display unit 11.

該遊戲狀態監視裝置20同樣連接該博弈裝置10,且監視該博弈機台10A的一事件之起始與結束,於該事件產生之起始與結束分別產生一起始時間點與一結束時間點。The game state monitoring device 20 is also connected to the game device 10, and monitors the start and end of an event of the game machine 10A, and generates a start time point and an end time point respectively at the start and end of the event generation.

在實施上,該事件可以為一遊戲過程,每一回合遊戲的開始與結束的時間點為該起始時間點與該結束時間點,且該遊戲狀態監視裝置20可以取得每一回合遊戲的遊戲場次編號。In practice, the event may be a game process, and the start and end time points of each round game are the start time point and the end time point, and the game state monitoring device 20 may acquire the game of each round game. Event number.

或者,該事件可以為一押注介面操作,玩家進行該押注介面操作時至遊戲啟動的時間點為該起始時間點至該結束時間點,更詳細的說,該押注介面操作為玩家於該博弈機台的押注介面上進行操作,依據該博弈機台的形式,可以為於一實體按鈕或一觸控螢幕上進行操作,以進行押注。Alternatively, the event may be a bet interface operation, and the time point from when the player performs the beating interface operation to the start of the game is the starting time point to the ending time point. In more detail, the beating interface operation is the player. The operation is performed on the betting interface of the gaming machine, and according to the form of the gaming machine, the operation can be performed on a physical button or a touch screen to make a bet.

或者,該事件可以為一會員系統操作,當玩家進入該會員系統操作畫面及離開該會員系統操作畫面的時間點分別為該起始時間點及該結束時間點。Alternatively, the event may be operated by a member system, and the time points when the player enters the member system operation screen and leaves the member system operation screen are the start time point and the end time point, respectively.

或者,該事件可以為一機台例外事件,當該博弈機台發生該機台例外事件及該機台例外事件終止的時間點,分別為該起始時間點及該結束時間點。Alternatively, the event may be a machine exception event, and the time point when the machine machine exception event occurs and the machine exception event is terminated is the start time point and the end time point respectively.

又第二實施例主要是更包含一關聯記錄單元50,該關聯記錄單元50連接該遊戲狀態監視裝置20與該影像擷取裝置30,並記錄每一回合遊戲的遊戲場次編號(該事件為遊戲過程時)、事件的起始時間點及結束時間點與該連續側錄影片對應事件的起始時間點及結束時間點的關聯位置並產生一關聯紀錄表,而該資料儲存單元40則連接該關聯記錄單元50與該影像擷取裝置30,並接收儲存該連續側錄影片與該關聯紀錄表。The second embodiment further includes an associated recording unit 50, which is connected to the game state monitoring device 20 and the image capturing device 30, and records the game number of each round game (the event is a game). During the process, the start time point and the end time point of the event are associated with the start time point and the end time point of the event corresponding to the continuous side video, and an associated record table is generated, and the data storage unit 40 is connected to the The associated recording unit 50 and the image capturing device 30 receive and store the continuous side video and the associated recording table.

請參閱「圖6」所示,為本發明第二實施例的另一系統架構圖,其中該博弈裝置10可以為一實體桌面10B,該影像擷取裝置30則擷取該實體桌面10B現場的影像畫面。Referring to FIG. 6 , another system architecture diagram of the second embodiment of the present invention, wherein the gaming device 10 can be a physical desktop 10B, and the image capturing device 30 captures the physical desktop 10B. Image screen.

請參閱「圖7」所示,為本發明第二實施例的又一系統架構圖,同樣的本實施例可以更進一步包含一可攜式通訊設備41,透過該可攜式通訊設備41連結該博奕機台10A取得該資料儲存單元40之該連續側錄影片與該關聯紀錄表。Please refer to FIG. 7 for another system architecture diagram of the second embodiment of the present invention. The same embodiment may further include a portable communication device 41. The portable communication device 41 is connected to the portable communication device 41. The gaming machine 10A obtains the continuous video of the data storage unit 40 and the associated record table.

如上所述,本發明主要是透過該遊戲狀態監視該博弈機台的事件之起始與結束,在事件之起始與結束的時間點,控制該影像擷取裝置擷取該遊戲顯示單元的影像畫面,並產生標示事件的複數側錄影片,因此日後有爭議發生時,管理者可以以最快的速度找出對應的側錄影片。As described above, the present invention mainly monitors the start and end of the event of the game machine through the game state, and controls the image capture device to capture the image of the game display unit at the time of the start and end of the event. The picture and the multiple side video recording the event, so when there is a dispute in the future, the manager can find the corresponding side video as quickly as possible.

或者,另一實施方式,亦可以為錄製連續側錄影片,且透過關聯記錄單元產生關聯紀錄表,關聯紀錄表記錄事件的起始時間點及結束時間點與該連續側錄影片對應事件的起始時間點及結束時間點的關聯位置,因此同樣的,可讓管理者以最快的速度,利用關聯紀錄表,由連續側錄影片中找出爭議發生時,所對應的影像片段。Alternatively, in another embodiment, the continuous side video film may be recorded, and the associated record table is generated by the associated recording unit, and the start time point and the end time point of the associated record record event and the event corresponding to the continuous side video are started. The associated position of the start time point and the end time point, therefore, allows the manager to use the associated record table as quickly as possible to find the corresponding video clip from the continuous side video.

據此,管理人員只要得知遊戲場次編號、事件種類,即可以快速且正確的取得該爭議事件的影像,還原實際情況,讓管理者可以在第一時間作出正確的處置,滿足使用上的需求。According to this, as long as the manager knows the game number and the type of the event, the image of the dispute event can be quickly and correctly obtained, and the actual situation can be restored, so that the manager can make the correct disposal at the first time to meet the demand for use. .

惟上述僅為本發明之較佳實施例而已,並非用來限定本發明實施之範圍。即凡依本發明申請專利範圍所做的均等變化與修飾,皆為本發明專利範圍所涵蓋。The above are only the preferred embodiments of the present invention and are not intended to limit the scope of the embodiments of the present invention. That is, the equivalent changes and modifications made by the scope of the patent application of the present invention are covered by the scope of the invention.

Claims (14)

一種博弈裝置的側錄系統,供對一博弈機台進行側錄,該博弈機台具有一遊戲顯示單元,其包含:一遊戲狀態監視裝置,該遊戲狀態監視裝置連接該博弈機台,且監視該博弈機台的一事件之起始與結束,並於該事件產生之起始與結束,分別產生起始訊號與結束訊號;一影像擷取裝置,該影像擷取裝置連接該遊戲狀態監視裝置與該博弈機台,該影像擷取裝置接收到起始訊號,開始擷取該遊戲顯示單元的影像畫面,且於接收到結束訊號後停止,以產生標示該事件的複數側錄影片;以及一資料儲存單元,該資料儲存單元連接該影像擷取裝置,並接收儲存該複數側錄影片。 A skimming system for a game device for recording a game machine, the game machine having a game display unit, comprising: a game state monitoring device, the game state monitoring device connecting the game machine, and monitoring The start and end of an event of the gaming machine, and the start signal and the end signal are respectively generated at the beginning and the end of the event; an image capturing device, the image capturing device is connected to the game state monitoring device And the game machine, the image capturing device receives the start signal, starts capturing the image screen of the game display unit, and stops after receiving the end signal to generate a plurality of side video images indicating the event; and a a data storage unit connected to the image capturing device and receiving and storing the plurality of video images. 如申請專利範圍第1項所述的博弈裝置的側錄系統,其中該事件為一遊戲過程,該遊戲狀態監視裝置取得每一回合遊戲的遊戲場次編號,並且以每一回合遊戲的起始時間點與結束時間點,分別產生該事件之該起始訊號與該結束訊號。 A skimming system for a gaming device according to claim 1, wherein the event is a game process, the game state monitoring device obtains a game number of each round of the game, and the start time of each round of the game The point and end time points respectively generate the start signal and the end signal of the event. 如申請專利範圍第1項所述的博弈裝置的側錄系統,其中該事件為一押注介面操作,當玩家進行該押注介面操作時至遊戲啟動,分別產生該事件之該起始訊號與該結束訊號。 The skimming system of the gaming device according to claim 1, wherein the event is a betting interface operation, and when the player performs the beating interface operation until the game is started, the initial signal of the event is generated respectively. The end signal. 如申請專利範圍第3項所述的博弈裝置的側錄系統,其中該押注介面操作為於該博弈機台的一實體按鈕或一觸控螢幕上進行操作。 The skimming system of the gaming device of claim 3, wherein the beating interface operates to operate on a physical button or a touch screen of the gaming machine. 如申請專利範圍第1項所述的博弈裝置的側錄系統,其中該事件為一會員系統操作,當玩家進入該會員系統操作畫面及離開該會員系統操作畫面分別產生該事件之該起始訊號與該結束訊號。 The skimming system of the gaming device according to claim 1, wherein the event is a member system operation, and the start signal of the event is generated when the player enters the member system operation screen and leaves the member system operation screen respectively. With the end signal. 如申請專利範圍第1項所述的博弈裝置的側錄系統,其中該事件為一機台例外事件,當該博弈機台發生該機台例外事件及該機台例外事件終止,分別產生該事件之該起始訊號及該結束訊號。 The skimming system of the gaming device according to claim 1, wherein the event is a machine exception event, and the event occurs when the machine exception event occurs and the machine exception event is terminated. The start signal and the end signal. 如申請專利範圍第1項所述的博弈裝置的側錄系統,其中更進一步包含一可攜式通訊設備,可透過該可攜式通訊設備連結該博奕機台取得該資料儲存單元之該複數側錄影片。 The side recording system of the gaming device of claim 1, further comprising a portable communication device, wherein the portable communication device is coupled to the gaming machine to obtain the plurality of sides of the data storage unit Video. 一種博弈裝置的側錄系統,供對一博弈裝置進行側錄,該博弈裝置為一博弈機台,該博弈機台具有一遊戲顯示單元,其包含:一影像擷取裝置,該影像擷取裝置連接該博弈裝置而擷取該遊戲顯示單元的影像畫面並產生一連續側錄影片;一遊戲狀態監視裝置,該遊戲狀態監視裝置連接該博弈裝置,且監視該博弈機台的一事件之起始與結束,並於該事件產生之起始與結束分別產生一起始時間點與一結束時間點;一關聯記錄單元,該關聯記錄單元連接該遊戲狀態監視裝置與該影像擷取裝置,並記錄該事件的起始時間點及結束時間點與該連續側錄影片對應該事件的起始時間點及結束時間點的關聯位置並產生一關聯紀錄表;以及一資料儲存單元,該資料儲存單元連接該關聯記錄單元與該影像擷取裝置,並接收儲存該連續側錄影片與該關聯紀錄表。 A skimming system for a game device for recording a game device, the game device being a game machine, the game machine having a game display unit, comprising: an image capture device, the image capture device Connecting the game device to capture an image of the game display unit and generating a continuous side video; a game state monitoring device, the game state monitoring device connecting the game device, and monitoring the start of an event of the game machine And ending, and generating a start time point and an end time point respectively at the beginning and the end of the event generation; an associated record unit, the associated record unit connecting the game state monitoring device and the image capturing device, and recording the The start time point and the end time point of the event and the associated position of the continuous side video corresponding to the start time point and the end time point of the event and generate an associated record table; and a data storage unit, the data storage unit is connected to the Correlating the recording unit with the image capturing device, and receiving and storing the continuous side video and the associated record table. 如申請專利範圍第8項所述的博弈裝置的側錄系統,其中該事件為一遊戲過程,每一回合遊戲的開始與結束的時間點為該起始時間點與該結束時間點,且該遊戲狀態監視裝置取得每一回合遊戲的遊戲場次編號,並該關聯記錄單元記錄每一回合遊戲的遊戲場次編號。 The skimming system of the gaming device of claim 8, wherein the event is a game process, and the starting and ending time points of each round of the game are the starting time point and the ending time point, and the The game state monitoring device obtains the game number of each round of the game, and the associated recording unit records the game number of each round of the game. 如申請專利範圍第8項所述的博弈裝置的側錄系統,其中該事件為一押注介面操作,玩家進行該押注介面操作時至遊戲啟動的時間點為該起始時間點至該結束時間點。 The skimming system of the gaming device of claim 8, wherein the event is a betting interface operation, and the time from when the player performs the beating interface operation to the start of the game is the starting time point to the end. Time point. 如申請專利範圍第10項所述的博弈裝置的側錄系統,其中該押注介面操作為於該博弈機台的一實體按鈕或一觸控螢幕上進行操作。 A skimming system for a gaming device according to claim 10, wherein the beating interface operates to operate on a physical button or a touch screen of the gaming machine. 如申請專利範圍第8項所述的博弈裝置的側錄系統,其中該事件為一會員系統操作,當玩家進入該會員系統操作畫面及離開該會員系統操作畫面的時間點分別為該起始時間點及該結束時間點。 The skimming system of the gaming device of claim 8, wherein the event is a member system operation, and the starting time is when the player enters the member system operation screen and leaves the member system operation screen. Point and the end time point. 如申請專利範圍第8項所述的博弈裝置的側錄系統,其中該事件為一機台例外事件,當該博弈機台發生該機台例外事件及該機台例外事件終止的時間點,分別為該起始時間點及該結束時間點。 The skimming system of the gaming device according to claim 8, wherein the event is a machine exception event, when the gaming machine occurrence of the machine exception event and the time limit of the machine exception event are respectively terminated, respectively The starting time point and the ending time point. 如申請專利範圍第8項所述的博弈裝置的側錄系統,其中更進一步包含一可攜式通訊設備,透過該可攜式通訊設備連結該博奕裝置取得該資料儲存單元之該連續側錄影片與該關聯紀錄表。 The side recording system of the gaming device of claim 8, further comprising a portable communication device, wherein the portable communication device is connected to the gaming device to obtain the continuous video of the data storage unit Record the associated record.
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TW201515683A (en) * 2013-10-22 2015-05-01 Avermedia Tech Inc Video capturing device and video capturing method

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US20050012818A1 (en) * 2003-07-17 2005-01-20 Igt Security camera interface
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