TWI564852B - Plowing simulation method and system - Google Patents
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Description
本發明是有關於一種人機互動的電腦遊戲模擬方法及系統,特別是指一種犁田模擬方法及系統。 The invention relates to a computer game simulation method and system for human-computer interaction, in particular to a plough field simulation method and system.
現代人居住在城市中,對於農村常用相關器具難以體驗及實際操作,因此,如何以農村常見的生活為內容作為遊戲和教育題材進而引導小朋友瞭解一些科學原理,藉此達成寓教於樂目的,是尚待解決的課題。 Modern people living in cities are difficult to experience and practically operate in rural areas. Therefore, how to use the common life in rural areas as a game and educational theme to guide children to understand some scientific principles, thereby achieving educational and artistic purposes. It is still a topic to be solved.
本發明之目的,即在提供一種改善先前技術缺失的犁田模擬方法及系統。 It is an object of the present invention to provide a plough field simulation method and system that improves prior art deficiencies.
本發明犁田模擬方法之一,是應用於一包括一左側拉繩及一右側拉繩的遊戲器材,由一犁田模擬系統執行,該犁田模擬系統包括一力量感測模組、一運算模組及一輸出模組,該方法包含以下步驟:該力量感測模組分別偵測該左側拉繩及該右側拉繩的拉力;該運算模組依據該力量感測模組偵測的拉力轉換為一左側力量值及一右側力量值以換算一前進速度,並計算該左側力量值及該右側力 量值之相減值以產生一移動方向;及該輸出模組受該運算模組控制而輸出對應該前進速度及該移動方向的犁田動作的模擬效果。 One of the ploughing simulation methods of the present invention is applied to a game equipment including a left drawstring and a right drawstring, which is executed by a ploughing simulation system including a force sensing module and an operation. The module and an output module, the method includes the following steps: the force sensing module respectively detects the pulling force of the left pull cord and the right pull cord; and the computing module detects the tensile force according to the power sensing module Converting to a left side force value and a right side force value to convert a forward speed, and calculating the left side force value and the right side force The subtraction value of the magnitude is used to generate a moving direction; and the output module is controlled by the computing module to output a simulation effect corresponding to the forward speed and the ploughing motion of the moving direction.
本發明犁田模擬方法之二,應用於一犁田模擬系統,該犁田模擬系統包括一觸控輸入單元、一運算模組及一輸出模組,該方法包含以下步驟:該觸控輸入單元偵測一左方觸控手勢及一右方觸控手勢的觸壓力量;該運算模組依據該觸控輸入單元偵測的觸壓力量轉換為一左側力量值及一右側力量值以換算一前進速度,並計算該左側力量值及該右側力量值之相減值以產生一移動方向;及該輸出模組受該運算模組控制而輸出對應該前進速度及該移動方向的犁田動作的模擬效果。 The second method of the ploughing field of the present invention is applied to a ploughing field simulation system, which includes a touch input unit, a computing module and an output module. The method comprises the following steps: the touch input unit Detecting a touch amount of a left touch gesture and a right touch gesture; the computing module converts the touch pressure amount detected by the touch input unit into a left power value and a right power value to convert one a forward speed, and calculating a subtraction value of the left side force value and the right side force value to generate a moving direction; and the output module is controlled by the computing module to output a corresponding ploughing speed and a moving direction of the ploughing action Simulation effect.
在一些實施態樣中,該運算模組將該左側力量值及該右側力量值中的最大者除以一預定重量值以換算一加速度值,並將該加速度值乘以一預定時間以換算該前進速度。該輸出模組受該運算模組控制而輸出一虛擬對象對應該前進速度快慢的前進動作及偏離左側或右側的畫面。 In some implementations, the computing module divides the largest of the left power value and the right power value by a predetermined weight value to convert an acceleration value, and multiplies the acceleration value by a predetermined time to convert the Forward speed. The output module is controlled by the computing module to output a forward motion of the virtual object corresponding to the advance speed and a screen offset from the left or the right.
本發明犁田模擬系統之一種態樣是應用於一包括一左側拉繩及一右側拉繩的遊戲器材,該犁田模擬系統包括一力量感測模組、一運算模組及一輸出模組。 An aspect of the ploughing field simulation system of the present invention is applied to a game device including a left side drawstring and a right side drawstring. The plough field simulation system includes a power sensing module, a computing module and an output module. .
及該力量感測模組分別偵測該左側拉繩及該右側拉繩的拉力。該運算模組電性連接該力量感測模組,依據該力量感測模組偵測的拉力轉換為一左側力量值及一右側力量值以換算一前進速度,並計算該左側力量值及該右 側力量值之相減值以產生一移動方向。該輸出模組電性連接該運算模組,受該運算模組控制而輸出對應該前進速度及該移動方向的犁田動作的模擬效果。 And the force sensing module respectively detects the pulling force of the left side drawstring and the right side drawstring. The computing module is electrically connected to the power sensing module, and the pulling force detected by the force sensing module is converted into a left power value and a right power value to convert a forward speed, and the left power value and the right The subtraction of the side force values to produce a direction of movement. The output module is electrically connected to the computing module, and is controlled by the computing module to output a simulation effect corresponding to the forward speed and the ploughing motion of the moving direction.
本發明犁田模擬系統之另一種態樣是應用於一供一操作者使用的犁田模擬系統,包括一觸控輸入單元、一力量感測模組、一運算模組及一顯示器。 Another aspect of the ploughing field simulation system of the present invention is applied to a ploughing field simulation system for an operator, including a touch input unit, a power sensing module, a computing module, and a display.
該觸控輸入單元可供該操作者以觸控手勢進行模擬類似一左側拉繩及一右側拉繩的輸入動作;該力量感測模組偵測於該觸控輸入單元產生的左方觸控手勢及右方觸控手勢的觸壓力量;該運算模組電性連接該力量感測模組,依據該力量感測模組偵測的觸壓力量轉換為一左側力量值及一右側力量值以將該左側力量值及該右側力量值中的最大者除以一預定重量值以換算一加速度值,並將該加速度值乘以一預定時間以換算該前進速度,並計算該左側力量值及該右側力量值之相減值以產生一移動方向。該顯示器,受該運算模組控制而輸出一虛擬對象對應該前進速度快慢及該移動方向產生犁田動作的畫面。 The touch input unit is configured to simulate an input action similar to a left pull cord and a right pull cord by using a touch gesture; the power sensing module detects a left touch generated by the touch input unit The touch pressure of the gesture and the right touch gesture; the operation module is electrically connected to the force sensing module, and the amount of the touch pressure detected by the force sensing module is converted into a left power value and a right power value. Dividing the maximum value of the left side force value and the right side power value by a predetermined weight value to convert an acceleration value, multiplying the acceleration value by a predetermined time to convert the forward speed, and calculating the left side force value and The subtraction of the right side force value produces a direction of movement. The display is controlled by the computing module to output a virtual object corresponding to the speed of the forward speed and the moving direction to generate a ploughing motion.
本發明之功效在於:運算模組透過力量感測模組取得操作者施力在左側拉繩及右側拉繩所產生的左側力量值及右側力量值,藉此,運算模組可計算出前進速度及移動方向,進而可使輸出模組產生操作者執行犁田動作的互動模擬效果,達成寓教於樂的作用。 The function of the invention is that the computing module obtains the left side force value and the right side force value generated by the operator's force on the left side drawstring and the right side drawstring through the force sensing module, whereby the operation module can calculate the forward speed And the direction of movement, which in turn enables the output module to generate an interactive simulation effect of the operator performing the ploughing action, and achieves an entertaining and entertaining role.
1、3‧‧‧犁田模擬系統 1, 3‧‧‧ ploughing simulation system
10、30‧‧‧運算模組 10, 30‧‧‧ computing module
11‧‧‧力量感測模組 11‧‧‧Power Sensing Module
12、32‧‧‧輸出模組 12, 32‧‧‧ Output Module
121‧‧‧畫面 121‧‧‧ screen
2‧‧‧遊戲器材 2‧‧‧Game equipment
21‧‧‧左側拉繩 21‧‧‧left drawstring
22‧‧‧右側拉繩 22‧‧‧Right drawstring
31‧‧‧觸控輸入單元 31‧‧‧Touch input unit
301~306‧‧‧步驟 301~306‧‧‧Steps
本發明之其他的特徵及功效,將於參照圖式的 實施例詳細說明中清楚地呈現,其中:圖1是一系統方塊圖,說明本發明犁田模擬系統之一種實施例;圖2是一示意圖,說明如本實施例的輸出模組是一顯示器並產生一模擬犁田效果的畫面;圖3是一流程圖,說明本發明犁田模擬方法之實施例;圖4是一波形圖,說明如本實施例的力量感測模組感測到的力量與移動方向的關係;及圖5是一系統方塊圖,說明本發明犁田模擬系統之另一種實施例。 Other features and effects of the present invention will be described with reference to the drawings. The embodiment is clearly shown in the detailed description, wherein: FIG. 1 is a system block diagram illustrating an embodiment of a ploughing simulation system of the present invention; and FIG. 2 is a schematic diagram illustrating the output module of the present embodiment as a display and A screen for simulating the effect of the ploughing field is generated; FIG. 3 is a flow chart illustrating an embodiment of the ploughing field simulation method of the present invention; and FIG. 4 is a waveform diagram illustrating the force sensed by the force sensing module of the present embodiment. The relationship with the direction of movement; and Figure 5 is a system block diagram illustrating another embodiment of the ploughing simulation system of the present invention.
在本發明被詳細描述之前,應當注意在以下的說明內容中,類似的元件是以相同的編號來表示。 Before the present invention is described in detail, it should be noted that in the following description, similar elements are denoted by the same reference numerals.
參閱圖1與圖2,本發明犁田模擬方法之其中一實施例是由一犁田模擬系統1執行。 Referring to Figures 1 and 2, one embodiment of the ploughing simulation method of the present invention is performed by a ploughing simulation system 1.
犁田模擬系統1是應用在一遊戲器材2,遊戲器材2包括一左側拉繩21及一右側拉繩22,操作者可坐在基座20上以雙手握持左側拉繩21及右側拉繩22以模擬犁田的動作或狀態。 The ploughing field simulation system 1 is applied to a game equipment 2, and the game equipment 2 includes a left side drawstring 21 and a right side drawstring 22, and the operator can sit on the pedestal 20 and hold the left drawstring 21 and the right side pull with both hands. The rope 22 simulates the action or state of the plow.
犁田模擬系統1包括一力量感測模組11、一運算模組10及一輸出模組12。 The ploughing simulation system 1 includes a power sensing module 11, a computing module 10, and an output module 12.
力量感測模組11用以偵測左側拉繩21的拉力信號及右側拉繩22的拉力信號。本實施例中,力量感測模組11是採用HBM公司的拉式力量感測器(型號U9B),量測 範圍為0至5萬牛頓,可用來測量拉向力,但熟知本領域技術人士者當知其他類似功能的電子式力量感測元件亦可,不以本實施例提出者為限制。 The force sensing module 11 is configured to detect a tension signal of the left pull cord 21 and a pull signal of the right pull cord 22 . In this embodiment, the power sensing module 11 is a tensile force sensor (model U9B) of HBM, and the measurement is performed. The range is from 0 to 50,000 Newtons, which can be used to measure the pulling force. However, those skilled in the art are aware of other similar functions of the electronic power sensing element, and are not limited by the present embodiment.
運算模組10電性連接力量感測模組11,載有一用以處理數位資料並輸出數位資料的應用程式,該應用程式被執行以將兩側的拉力信號類比/數位轉換為一左側力量值及一右側力量值,將該左側力量值及該右側力量值中的最大者(Fmax)除以一虛擬對象重量值(m)以換算一加速度值(a=Fmax/m),並將加速度值(a)乘以一預定時間(t)以換算一前進速度(v=a*t)。另外,為了模擬移動方向,可將左側力量值及右側力量值之相減值(FL-FR=ΔF)換算移動方向。 The computing module 10 is electrically connected to the power sensing module 11 and has an application for processing digital data and outputting digital data. The application is executed to convert the tension signal analog/digital bits on both sides into a left power value. And a right side force value, dividing the leftmost force value and the largest of the right side force values (F max ) by a virtual object weight value (m) to convert an acceleration value (a=F max /m), and The acceleration value (a) is multiplied by a predetermined time (t) to convert a forward speed (v = a * t). In addition, in order to simulate the moving direction, the subtraction value (F L -F R =ΔF) of the left side force value and the right side force value can be converted into the moving direction.
本實施例中,輸出模組12是一顯示器,其輸出的一畫面121如圖3所示,畫面121中顯示有一虛擬對象及分別置於虛擬對象兩側的二拉繩,虛擬對象例如是模擬一役用動物(Working animal)的外觀。另外,輸出模組12也可以是接收運算模組10的運算結果而產生聲音/影像信號的投影裝置或機構,不以顯示器為限制。 In this embodiment, the output module 12 is a display, and a screen 121 of the output is shown in FIG. 3. The screen 121 displays a virtual object and two pull cords respectively disposed on two sides of the virtual object, and the virtual object is, for example, a simulation. The appearance of a working animal. In addition, the output module 12 may be a projection device or mechanism that receives the operation result of the computing module 10 and generates a sound/video signal, and is not limited by the display.
配合圖3及圖4,本發明犁田模擬方法中,運算模組10接收左側力量值(步驟301)以及接收右側力量值(步驟302),藉此計算左側力量值及右側力量值之相減值(步驟303),若是大於0,移動方向往左(步驟304),若是等於0,移動方向直行(步驟305),若是小於0,移動方向往右(步驟306)。 3 and FIG. 4, in the ploughing field simulation method of the present invention, the computing module 10 receives the left side force value (step 301) and receives the right side power value (step 302), thereby calculating the subtraction of the left side force value and the right side force value. The value (step 303), if it is greater than 0, the moving direction is to the left (step 304), if it is equal to 0, the moving direction is straight (step 305), and if it is less than 0, the moving direction is to the right (step 306).
輸出模組12電性連接運算模組10,受運算模組 10控制而輸出對應前進速度及移動方向的犁田動作的模擬效果,輸出結果的例如:聲音、錄像或動畫。 The output module 12 is electrically connected to the computing module 10, and the computing module is 10 controls and outputs a simulation effect of the ploughing motion corresponding to the forward speed and the moving direction, and the output result is, for example, sound, video, or animation.
如圖3所示,本實施例中,輸出模組12產生的畫面121中,藉由顯示一動畫來表現,動畫中有繫在牛隻背上的犁田工具的二拉繩,依據前述換算的前進速度,可改變虛牛隻的前進動作,且牛隻對應移動方向產生偏離左側或右側的動作。 As shown in FIG. 3, in the embodiment, the screen 121 generated by the output module 12 is represented by displaying an animation. The animation has two drawstrings of the ploughing tool attached to the back of the cow. The forward speed can change the forward movement of the virtual cow, and the cow will deviate from the left or right side corresponding to the moving direction.
參閱圖5,本發明犁田模擬方法之另一實施例應用於一犁田模擬系統3,犁田模擬系統3可以(但不限於)是一智慧型手機,也具有類似的運算模組30及輸出模組32;不同的是,如圖1的力量感測模組11在圖5中以一具有多點觸控功能的觸控輸入單元31取代,且觸控輸入單元31可供一操作者以兩指的觸控手勢進行模擬類似左側拉繩21及右側拉繩22的輸入動作。 Referring to FIG. 5, another embodiment of the ploughing simulation method of the present invention is applied to a ploughing field simulation system 3. The ploughing field simulation system 3 can be, but is not limited to, a smart phone, and has a similar computing module 30 and The output module 32 is replaced by a touch input unit 31 having a multi-touch function in FIG. 5, and the touch input unit 31 is available to an operator. The input actions of the left-hand drawstring 21 and the right-hand drawstring 22 are simulated with a two-finger touch gesture.
運算模組30偵測操作者於觸控輸入單元31產生的左方觸控手勢及右方觸控手勢的觸壓力量(例如:按壓時間越長表示力量越大)。運算模組30再依據不同位置的觸壓力量轉換為一左側力量值及一右側力量值以換算一前進速度,並計算該左側力量值及該右側力量值之相減值以產生一移動方向。輸出模組32受該運算模組30控制而輸出對應該前進速度及該移動方向的犁田動作的模擬效果。 The computing module 30 detects the amount of touch pressure of the left touch gesture and the right touch gesture generated by the operator on the touch input unit 31 (for example, the longer the pressing time is, the greater the power). The computing module 30 converts the left and right force values into a left side force value and a right side power value to convert a forward speed, and calculates a subtraction value between the left side power value and the right side power value to generate a moving direction. The output module 32 is controlled by the arithmetic module 30 to output a simulation effect corresponding to the forward speed and the ploughing motion of the moving direction.
綜上所述,本發明之功效在於:如圖1的運算模組10透過力量感測模組11取得操作者施力在左側拉繩21及右側拉繩22所產生的左側力量值及右側力量值,或是 如圖5的運算模組30透過觸控輸入單元31取得操作者施力所產生的左側力量值及右側力量值;藉此,運算模組10、30可計算出前進速度及移動方向,進而可使輸出模組12、32產生操作者執行犁田動作的互動模擬效果,達成寓教於樂的作用,故確實能達成本發明之目的。 In summary, the function of the present invention is that the computing module 10 of FIG. 1 obtains the left side force value and the right side force generated by the operator's force on the left side pull cord 21 and the right side pull cord 22 through the force sensing module 11. Value, or The computing module 30 of FIG. 5 obtains the left side power value and the right side power value generated by the operator's urging force through the touch input unit 31; thereby, the computing modules 10 and 30 can calculate the forward speed and the moving direction, and then The output modules 12 and 32 are caused to generate an interactive simulation effect by the operator to perform the ploughing action, and the effect of the teaching and learning is achieved, so that the object of the present invention can be achieved.
惟以上所述者,僅為本發明之實施例而已,當不能以此限定本發明實施之範圍,即大凡依本發明申請專利範圍及專利說明書內容所作之簡單的等效變化與修飾,皆仍屬本發明專利涵蓋之範圍內。 However, the above is only the embodiment of the present invention, and the scope of the present invention is not limited thereto, that is, the simple equivalent changes and modifications made by the patent application scope and the patent specification of the present invention are still It is within the scope of the patent of the present invention.
1‧‧‧犁田模擬系統 1‧‧‧Ploughing Simulation System
10‧‧‧運算模組 10‧‧‧ Computing Module
11‧‧‧力量感測模組 11‧‧‧Power Sensing Module
12‧‧‧輸出模組 12‧‧‧Output module
2‧‧‧遊戲器材 2‧‧‧Game equipment
21‧‧‧左側拉繩 21‧‧‧left drawstring
22‧‧‧右側拉繩 22‧‧‧Right drawstring
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US20100009762A1 (en) * | 2008-01-15 | 2010-01-14 | Genyo Takeda | Horseback riding simulation |
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