TWI483150B - Method for simulating mouse and touch controls and electronic device - Google Patents
Method for simulating mouse and touch controls and electronic device Download PDFInfo
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Description
本發明主要係有關於使用鍵盤以模擬滑鼠與觸控功能的方法。The present invention is primarily directed to a method of using a keyboard to simulate a mouse and touch function.
現有的人機介面裝置,例如鍵盤、滑鼠以及觸控螢幕,提供使用者用以輸入一訊號以進行操控電腦系統。然而,在使用者使用上述裝置時,需要時常交換使用鍵盤與滑鼠,因而會造成使用上的不便。使用者在使用大型觸控螢幕時則需要長時間舉起手部以觸控螢幕,容易造成使用者手部肌肉的疼痛,因此容易造成使用者使用上的困擾。所以,極需要一種方法用以解決上述問題。Existing human interface devices, such as keyboards, mice, and touch screens, provide a user with a signal to operate the computer system. However, when the user uses the above device, it is necessary to exchange the keyboard and the mouse from time to time, which may cause inconvenience in use. When using a large touch screen, the user needs to lift the hand for a long time to touch the screen, which is easy to cause pain to the user's hand muscles, and thus is likely to cause trouble for the user. Therefore, a method is needed to solve the above problem.
本發明提供一種模擬滑鼠與觸控功能的控制方法,包括:在用以顯示複數連結以及複數選項之一螢幕上顯示複數格線,以便將螢幕分割成具有一第一既定數量之複數方格,其中連結與選項係位在螢幕之不同位置上;在螢幕上顯示複數標示點,其中標示點分為具有第一既定數量之複數第一標示點以及具有一第二既定數量之複數第二標示點,第一標示點分別位在方格之內,並且第二標示點位在格線上;將一鍵盤上具有第一既定數量之複數按鍵的名稱分別標示至對應的方格內;以及當按鍵之至少一者被按下時,根據被按下的按鍵所對應之方格,決定螢幕上之一啟 動位置,並執行啟動位置上的連結或選項。The present invention provides a method for controlling a mouse and a touch function, comprising: displaying a plurality of ruled lines on a screen for displaying a plurality of links and a plurality of options to divide the screen into a plurality of squares having a first predetermined number , wherein the link and the option are located at different positions on the screen; the plurality of marked points are displayed on the screen, wherein the marked points are divided into a plurality of first marked points having a first predetermined number and a plural second indicating having a second predetermined number Point, the first marked point is respectively located in the square, and the second marked point is on the grid line; the name of the plurality of keys having the first predetermined number on a keyboard is respectively marked into the corresponding square; and when the button is pressed When at least one of the buttons is pressed, one of the screens is determined according to the square corresponding to the pressed button. Move the location and perform a link or option on the launch location.
本發明提供一種電子裝置,包括:一鍵盤;一顯示器,用以:在用以顯示複數連結以及複數選項之顯示器的一螢幕上顯示複數格線,其中格線將螢幕分割成具有一第一既定數量之複數方格,連結與選項係位在螢幕之不同位置上;在螢幕上顯示複數標示點,其中標示點分為具有第一既定數量之複數第一標示點以及具有一第二既定數量之複數第二標示點,第一標示點分別位在方格之內,並且第二標示點位在上述格線上,其中對應的方格內被分別標示鍵盤上具有第一既定數量之複數按鍵的名稱;以及一處理單元,當按鍵之至少一者被按下時,根據被按下的按鍵所對應之方格,決定螢幕上之一啟動位置,並執行啟動位置上的連結或選項。The present invention provides an electronic device comprising: a keyboard; a display for displaying a plurality of ruled lines on a screen for displaying a plurality of links and a plurality of options, wherein the grid lines divide the screen into a first predetermined a plurality of squares of numbers, links and options are located at different positions on the screen; a plurality of marked points are displayed on the screen, wherein the marked points are divided into a plurality of first marked points having a first predetermined number and having a second predetermined number a plurality of second marked points, wherein the first marked points are respectively located within the square, and the second marked points are located on the above-mentioned grid lines, wherein the corresponding squares are respectively marked with the names of the plurality of keys having the first predetermined number on the keyboard And a processing unit, when at least one of the buttons is pressed, determines a starting position on the screen according to the square corresponding to the pressed button, and executes a link or option at the starting position.
為使本發明之製造、操作方法、目標和優點能更明顯易懂,下文特舉幾個較佳實施例,並配合所附圖式,作詳細說明如下。本發明之保護範圍當視後附之申請專利範圍所界定者為準。In order to make the invention, the method, the objects and the advantages of the present invention more obvious, the following detailed description of the preferred embodiments and the accompanying drawings. The scope of the invention is defined by the scope of the appended claims.
第1圖所示係根據本發明一實施例之電子裝置的示意圖。如第1圖所示,電子裝置100包括處理單元102、儲存單元104、鍵盤106、顯示器108。舉例而言,電子裝置100可為桌上型電腦、筆記型電腦、超級行動電腦(ultra mobile personal computer,UMPC)。舉例而言,處理單元102可包含一單一中央處理單元(central-processing unit, CPU)或者是關連於平行運算環境(parallel processing environment)之複數平行處理單元,用以執行作業系統、模組以及應用程式。儲存單元104包含唯讀記憶體(read only memory,ROM)、快閃記憶體(flash ROM)、動態存取記憶體(random access memory,RAM)、可抹除可編程唯讀記憶體、電子式可抹除可編程唯讀記憶體、暫存器、硬碟、及/或在所知之技術中以任何其他型式存在之電腦可讀取儲存媒介,用以儲存可供處理單元102執行之程式模組。一般而言,程式模組包含常序(routines)、程式(program)、物件(object)、元件(component)或網路服務(Web Service)等。顯示器108可包括液晶顯示器螢幕、觸控式螢幕、電泳顯示器(Electro-Phoretic Display)、有機發光半導體(Organic Light-Emitting Diode)顯示器等顯示裝置。在本實施例中,鍵盤106係為一qwerty鍵盤,但不限定於此。Figure 1 is a schematic illustration of an electronic device in accordance with an embodiment of the present invention. As shown in FIG. 1, the electronic device 100 includes a processing unit 102, a storage unit 104, a keyboard 106, and a display 108. For example, the electronic device 100 can be a desktop computer, a notebook computer, or an ultra mobile personal computer (UMPC). For example, the processing unit 102 can include a single central processing unit (central-processing unit, The CPU) is a plurality of parallel processing units associated with a parallel processing environment for executing operating systems, modules, and applications. The storage unit 104 includes a read only memory (ROM), a flash ROM, a random access memory (RAM), an erasable programmable read only memory, and an electronic Programmable read-only memory, scratchpad, hard disk, and/or computer readable storage medium in any other type known in the art to be used to store programs executable by processing unit 102 Module. Generally, a program module includes a routine, a program, an object, a component, or a web service. The display 108 may include a display device such as a liquid crystal display screen, a touch screen, an electro-optical display, or an organic light-emitting diode display. In the embodiment, the keyboard 106 is a qwerty keyboard, but is not limited thereto.
第2圖所示係根據本發明實施例之模擬滑鼠與觸控功能的控制方法200的流程圖。當鍵盤106上的一第一功能鍵被按壓時會產生用以啟動螢幕鍵盤映射功能之一控制訊號,處理單元102在接收到控制訊號後,會讀取儲存單元104中的一應用程式,以執行模擬滑鼠與觸控功能的控制方法200。在步驟S202中,於執行模擬滑鼠與觸控功能的控制方法200後,在顯示器的螢幕上顯示如第3圖所示之複數格線(表示水平格線的L1與表示垂直格線的L2)以及複數標示點(如P1、P2等)。如第3圖所示,格線(L1與L2)形成具有一第一既定數量的複數方格(S1)以分割螢幕,標示點分為具有上述第一既定數量的複數第一標示點(P1)以 及具有一第二既定數量的複數第二標示點(P2),每一第一標示點分別位在上述每一方格之中(即每一方格中只有一第一標示點,所以一第一標示點僅可對應至一方格),而每一第二標示點分別位在方格與方格之間的格線上,在一實施例中,每一第一標示點分別位在上述每一方格之中央。舉例而言,於處理單元102執行螢幕鍵盤映射功能後,處理單元102於顯示器108的螢幕上顯示複數格線以及複數標示點。2 is a flow chart of a control method 200 for simulating a mouse and touch function according to an embodiment of the present invention. When a first function key on the keyboard 106 is pressed, a control signal for starting the screen keyboard mapping function is generated. After receiving the control signal, the processing unit 102 reads an application in the storage unit 104 to A control method 200 for simulating a mouse and touch function is performed. In step S202, after performing the control method 200 for simulating the mouse and the touch function, a complex ruled line as shown in FIG. 3 is displayed on the screen of the display (L1 indicating the horizontal ruled line and L2 indicating the vertical ruled line). ) and plural points (such as P1, P2, etc.). As shown in Fig. 3, the ruled lines (L1 and L2) form a complex square (S1) having a first predetermined number to divide the screen, and the marked points are divided into a plurality of first marked points having the first predetermined number (P1). ) And a second predetermined number (P2) having a second predetermined number, each of the first marked points being located in each of the above squares (ie, only one first marked point in each square, so a first indication The points can only correspond to one square, and each second marked point is respectively located on the grid between the square and the square. In an embodiment, each first marked point is located in each of the above squares. central. For example, after the processing unit 102 performs the screen keyboard mapping function, the processing unit 102 displays a plurality of ruled lines and a plurality of marked points on the screen of the display 108.
在步驟S204中,在每一方格中標上對應至鍵盤上的每個按鍵的名稱,每一第一標示點P1係對應至螢幕上的一個位置(例如在每一方格之中)。舉例而言,處理單元102將每一第一標示點P1標上對應至鍵盤106上的每個按鍵的名稱。在本實施例中,如第3圖所示,第一列方格中央的第一標示點P1係對應至鍵盤106上的第一列按鍵F1、F2、F3、...、F10,第二列方格中央的第一標示點P1係對應至鍵盤106上的第二列按鍵1、2、3、...、0,第三列方格中央的第一標示點P1係對應至鍵盤106上的第三列按鍵Q、W、E、...、P,第四列方格中央的第一標示點P1係對應至鍵盤106上的第四列按鍵A、S、D、...、符號“;”,第五列方格中央的第一標示點P1係對應至鍵盤106上的第五列按鍵Z、X、C、...、符號“/,,。按壓上述各列的按鍵則決定對應於該按鍵M之在螢幕方格中的一啟動位置,並執行該啟動位置所對應的選項或連結,亦即相同於在上述按鍵所對應之方格中第一標示點P1的位置按下滑鼠的左鍵或是在觸控螢幕上直接碰觸該位置。舉例而言,當上述按鍵 之至少一者被按下時,上述處理單元根據被按下的上述按鍵所對應之方格,決定上述螢幕上之一啟動位置,並執行啟動位置上的連結或選項。如第3圖所示,按壓第五列按鍵中的“M”即相當於移動滑鼠至“Windows Live Hotmail/Messenger”的連結上按下左鍵。換言之,按壓按鍵“M”即能點選連結“Windows Live Hotmail/Messenger”。In step S204, the name corresponding to each button on the keyboard is marked in each square, and each of the first marked points P1 corresponds to a position on the screen (for example, in each square). For example, processing unit 102 labels each first marker point P1 with a name that corresponds to each button on keyboard 106. In this embodiment, as shown in FIG. 3, the first marked point P1 in the center of the first column of cells corresponds to the first column of buttons F1, F2, F3, ..., F10 on the keyboard 106, and the second The first marked point P1 in the center of the column square corresponds to the second column button 1, 2, 3, ..., 0 on the keyboard 106, and the first marked point P1 in the center of the third column square corresponds to the keyboard 106. The third column button Q, W, E, ..., P, the first marker point P1 in the center of the fourth column grid corresponds to the fourth column button A, S, D, ... on the keyboard 106. The symbol ";", the first marked point P1 in the center of the fifth column square corresponds to the fifth column button Z, X, C, ..., the symbol "/, on the keyboard 106. Pressing the above columns The button determines a starting position corresponding to the button M in the screen square, and executes an option or a link corresponding to the starting position, that is, the same as the first marked point P1 in the square corresponding to the button. Press the left button of the mouse or touch the position directly on the touch screen. For example, when the above button When at least one of the buttons is pressed, the processing unit determines a start position on the screen based on the square corresponding to the pressed button, and executes a link or option at the start position. As shown in Figure 3, pressing the "M" in the fifth column of the button is equivalent to moving the mouse to the "Windows Live Hotmail/Messenger" link and pressing the left button. In other words, press the button "M" to click the link "Windows Live Hotmail/Messenger".
在另一實施例中,當方格中只有一連結或選項但方格中央的第一標示點P1沒有對應到該連結或選項時,按壓對應至該方格的按鍵即會選取該連結或選項。舉例而言,如第3圖所示,當按壓第五列按鍵“Z”時,會選取Z方格中下端顯示的已下載PDF檔案。當欲選取的連結或選項位在格線上時,可利用同時按壓兩個按鍵以選取該欲選取的連結或選項。舉例而言,處理單元102在當被按下之按鍵的數目為二時,以位在被按下按鍵所對應之方格的交界處上且位於所對應之方格之第一標示點之間的第二標示點作為啟動位置,並執行位於第二標示點下方的連結或選項。如第3圖所示,當同時按壓第一列按鍵“F3”與“F4”時(即相當於按壓方格F3與方格F4間之格線上的第二標示點(P2),即相當於移動滑鼠至“不需要”的選項上按下左鍵。換言之,同時按壓第一列按鍵“F3”與“F4”即能點選方格F3與方格F4中間的選項“不需要”。處理單元102在當被按下之按鍵的數目為二時,以第二標示點中位在被按下按鍵所對應之兩方格的交界處上之一者作為啟動位置,並執行位於第二標示點下方的連結或選項。如第4圖 所示,當同時按壓按鍵“3”與“W”時(即相當於按壓對應於按鍵“3”與“W”之兩方格間之格線上的第二標示點(P2),即能點選兩方格中間的圖片。In another embodiment, when there is only one link or option in the square but the first marked point P1 in the center of the square does not correspond to the link or option, pressing the button corresponding to the square selects the link or option. . For example, as shown in FIG. 3, when the fifth column button "Z" is pressed, the downloaded PDF file displayed at the lower end of the Z grid is selected. When the link or option to be selected is on the grid line, the two buttons can be pressed simultaneously to select the link or option to be selected. For example, when the number of pressed buttons is two, the processing unit 102 is located at the boundary of the square corresponding to the pressed button and is located between the first marked point of the corresponding square. The second marked point serves as the starting position and performs a link or option located below the second marked point. As shown in Fig. 3, when the first column buttons "F3" and "F4" are simultaneously pressed (that is, the second marker point (P2) on the grid line between the pressed square F3 and the square F4 is equivalent to Move the mouse to the "Do not need" option and press the left button. In other words, press the first column buttons "F3" and "F4" at the same time to select the option "No" between the square F3 and the square F4. The processing unit 102, when the number of pressed buttons is two, uses one of the two marked points at the boundary of the two squares corresponding to the pressed button as the starting position, and executes the second position. Mark the link or option below the point. As shown in Figure 4. As shown, when the buttons "3" and "W" are simultaneously pressed (that is, equivalent to pressing the second marked point (P2) on the line between the two squares corresponding to the buttons "3" and "W", the point can be Select the picture in the middle of the two squares.
當一個方格內的連結或選項過多而無法指定選擇方格內之任一特定的連結或選項時,可按壓一第二功能鍵與相對應該方格的按鍵以放大該方格,並重新對放大的方格標上複數格線與複數標示點,如第5圖所示。在此實施例中第二功能鍵為“shif”鍵。在放大後的方格中,舉例而言,按壓按鍵Y即能點選“Gmail”的圖示,按壓按鍵H即能點選“Windows Live Hotmail/Messenger”的圖示。若放大後單一方格中的連結或選項還是過多而依舊無法指定選擇方格內之任一特定的連結或選項時,可繼續將方格放大,在本發明中並無限定放大的次數。在另一實施例中,當欲在方格中之選項或連結上執行滑鼠右鍵的功能時,可按壓一第三功能鍵與對應至該方格的按鍵以執行滑鼠右鍵的功能。在另一實施例中,當欲在桌面上進行拖曳桌面上的文件或檔案時,可長按壓對應該文件或檔案方格的按鍵並按壓鍵盤106上的方向鍵(即上、下、左與右)以進行拖曳文件或檔案。When there are too many links or options in a square and you cannot specify any specific link or option in the selected square, you can press a second function key and the corresponding square button to enlarge the square and re-pair The enlarged squares are marked with complex grid lines and complex numbers, as shown in Figure 5. In this embodiment the second function key is the "shif" key. In the enlarged square, for example, pressing the button Y can click the icon of "Gmail", and pressing the button H can click the icon of "Windows Live Hotmail/Messenger". If the link or option in the single square after enlargement is still too much and it is still impossible to specify any particular link or option in the selected square, the square can continue to be enlarged, and the number of times of enlargement is not limited in the present invention. In another embodiment, when the function of the right mouse button is to be executed on the option or link in the square, a third function key and a button corresponding to the square may be pressed to perform the function of the right mouse button. In another embodiment, when the file or file on the desktop is to be dragged on the desktop, the button corresponding to the file or file box may be pressed for a long time and the direction keys on the keyboard 106 (ie, up, down, left and left) may be pressed. Right) to drag files or files.
在步驟S206中,當接收到來自鍵盤的輸入訊號,即接收到至少一按鍵、複數按鍵或按鍵與功能鍵之組合的輸入訊號,則判斷該輸入訊號是否為執行放大功能的輸入訊號(即任一對應至方格的按鍵加上第二功能鍵)。舉例而言,處理單元102接收到來自鍵盤106的輸入訊號,則判斷該輸入訊號是否為執行放大功能的輸入訊號(即判斷是否按 壓任一對應至方格的按鍵與第二功能鍵)。若輸入訊號為執行放大功能的輸入訊號時,則進行至步驟S208,若輸入訊號非執行放大功能的輸入訊號時,則進行至步驟S210。In step S206, when an input signal from the keyboard is received, that is, an input signal of at least one button, a plurality of buttons, or a combination of a button and a function button is received, it is determined whether the input signal is an input signal for performing an amplification function (ie, A button corresponding to the square plus a second function key). For example, the processing unit 102 receives an input signal from the keyboard 106, and determines whether the input signal is an input signal for performing an amplification function (ie, determining whether to press Press any button corresponding to the square and the second function key). If the input signal is the input signal for performing the amplification function, the process proceeds to step S208. If the input signal of the input signal is not the amplification function, the process proceeds to step S210.
在步驟S208中,如第5圖所示,放大相對應該按鍵的方格並重新對放大的方格標上複數格線與複數標示點,其中上述格線形成複數子方格,上述標示點中包含複數第三標示點P3(相當於上述第一標示點),上述第三標示點分別位在上述子方格之中(即每一子方格中只有一第三標示點P3,所以一個第三標示點P3僅可對應至一子方格),將鍵盤106上位於被按下的上述按鍵附近之複數者的名稱分別標示至對應的上述子方格內。舉例而言,處理單元102接收到按鍵N與第二功能鍵的輸入訊號(即執行放大功能的輸入訊號),處理單元102放大相對應按鍵N的方格並重新對放大的方格標上複數格線與複數標示點,其中上述格線形成複數子方格。處理單元102將鍵盤106上位於被按下的上述按鍵附近之複數者的名稱分別標示至對應的上述子方格內,接著回到步驟S206。In step S208, as shown in FIG. 5, the square of the corresponding button is enlarged and the enlarged square is marked with a plurality of ruled lines and a plurality of marked points, wherein the above-mentioned ruled lines form a plurality of sub-squares, in the above-mentioned marked points The third marker point P3 (corresponding to the first marker point) is included, and the third marker point is located in the child square (ie, only one third marker point P3 in each child square, so one The three marker points P3 can only correspond to a sub-square, and the names of the plurality of persons on the keyboard 106 located near the pressed button are respectively indicated in the corresponding sub-squares. For example, the processing unit 102 receives an input signal of the button N and the second function key (ie, an input signal for performing an amplification function), and the processing unit 102 enlarges the square of the corresponding button N and re-marks the enlarged square with a plurality of squares. The grid lines and the complex numbers indicate points, wherein the above grid lines form a plurality of sub-squares. The processing unit 102 assigns the names of the plurality of persons located on the keyboard 106 near the pressed button to the corresponding sub-squares, respectively, and then returns to step S206.
在步驟S210中,移除上述格線與上述標示點,並執行上述被按壓按鍵所對應到的連結、選項或功能。舉例而言,如第3圖所示,當按鍵“M”被按壓時,處理單元102接收到相對應按鍵M的輸入訊號,接著處理單元102執行按鍵M所對應到的連結或選項(即連結“Windows Live Hotmail/Messenger”);當按鍵“F3”與“F4”被按壓時,處理單元102接收到相對應按鍵“F3”與“F4”的輸入訊號,接著處理單元102執行按鍵M所對應到的連結或選項 (即連結“不需要”)。舉例而言,當一按鍵與一第三功能鍵被按壓時,處理單元102接收到相對應該按鍵與第三功能鍵的輸入訊號,接著處理單元102執行相對應的功能,如實現滑鼠的右鍵功能或是拖曳功能(如上所述)。In step S210, the above-mentioned ruled line and the above-mentioned marked point are removed, and the link, option or function corresponding to the pressed button is executed. For example, as shown in FIG. 3, when the button "M" is pressed, the processing unit 102 receives the input signal of the corresponding button M, and then the processing unit 102 executes the link or option corresponding to the button M (ie, the link "Windows Live Hotmail/Messenger"); when the buttons "F3" and "F4" are pressed, the processing unit 102 receives the input signals of the corresponding buttons "F3" and "F4", and then the processing unit 102 executes the button M. Link or option to (ie the link "not required"). For example, when a button and a third function button are pressed, the processing unit 102 receives an input signal corresponding to the button and the third function button, and then the processing unit 102 performs a corresponding function, such as implementing a right button of the mouse. Function or drag function (described above).
第6圖所示係根據本發明實施例之模擬滑鼠與觸控功能的控制方法600的流程圖。當鍵盤106上的一第一功能鍵被按壓時會產生用以啟動螢幕鍵盤映射功能之一控制訊號,處理單元102在接收到第一控制訊號後,會讀取儲存單元104中的一應用程式以模擬滑鼠與觸控功能的控制方法600。在步驟S602中,於執行模擬滑鼠與觸控功能的控制方法600後,在顯示器108的螢幕上顯示複數格線(表示水平格線的L1與表示垂直格線的L2)以及複數標示點(如P1、P2等),其中上述格線(L1與L2)形成具有一第一既定數量的複數方格(S1)以分割螢幕,標示點分為具有第一既定數量的複數第一標示點(P1)以及具有一第二既定數量的複數第二標示點(P2),每一第一標示點P1位在每一方格的正中央且每一第二標示點P2位在方格與方格之間的格線上。在步驟S604中,電子裝置的系統(處理單元)自動偵測現在螢幕上滑鼠可點取的選項位置。Figure 6 is a flow chart showing a method 600 for controlling a mouse and touch function in accordance with an embodiment of the present invention. When a first function key on the keyboard 106 is pressed, a control signal for starting the screen keyboard mapping function is generated, and after receiving the first control signal, the processing unit 102 reads an application in the storage unit 104. A method 600 for simulating the control of the mouse and the touch function. In step S602, after the control method 600 for simulating the mouse and touch function is executed, a complex ruled line (L1 indicating the horizontal ruled line and L2 indicating the vertical ruled line) and a plurality of marked points are displayed on the screen of the display 108 ( For example, P1, P2, etc., wherein the above-mentioned ruled lines (L1 and L2) form a complex square (S1) having a first predetermined number to divide the screen, and the marked points are divided into a plurality of first marked points having a first predetermined number ( P1) and a second predetermined point (P2) having a second predetermined number, each first marked point P1 is located in the center of each square and each second marked point P2 is in the square and square Between the grid lines. In step S604, the system (processing unit) of the electronic device automatically detects the position of the option that the mouse can now click on the screen.
在步驟S606中,判斷每一方格中是否只有一個滑鼠可點取的選項,若一方格中只有一個滑鼠可點取的選項,則進行至步驟S608。若一方格中非只有一個滑鼠可點取的選項,則進行至步驟S610。上述判斷動作係由處理單元102所執行。在步驟S608中,當一方格中只有一個滑鼠可點取的選項時,將該方格中之第一標示點P1移動至該方格中的 該選項上方。舉例而言,當一方格中只有一個滑鼠可點取的選項時,處理單元102將該方格中之第一標示點移動至該選項上方。在步驟S610中,當一方格中非只有一個滑鼠可點取的選項時,則仍然將第一標示點P1顯示在該方格中的正中央。舉例而言,當一方格中有兩個以上的連結或選項或是沒有連結與選項時,處理單元102仍然將第一標示點P1顯示在該方格中的正中央。在步驟S612中,在每一方格中標上對應至鍵盤上的每個按鍵的名稱,每一第一標示點P1係對應至螢幕上的一個位置。接下來的步驟S614可對應至第2圖的步驟S206,步驟S616可對應至第2圖的步驟S208,步驟S618可對應至第2圖的步驟S210。In step S606, it is determined whether there is only one mouse clickable option in each square. If there is only one mouse clickable option in one of the squares, the process proceeds to step S608. If there is only one mouse clickable option in the cell, proceed to step S610. The above determination operation is performed by the processing unit 102. In step S608, when there is only one mouse clickable option in the square, the first marked point P1 in the square is moved to the square. Above the option. For example, when there is only one mouse clickable option in the square, the processing unit 102 moves the first marked point in the square above the option. In step S610, when there is only one mouse clickable option in the one cell, the first marked point P1 is still displayed in the center of the square. For example, when there are more than two links or options in a cell or no links and options, the processing unit 102 still displays the first marker point P1 in the center of the cell. In step S612, a name corresponding to each button on the keyboard is marked in each square, and each first marked point P1 corresponds to a position on the screen. The next step S614 may correspond to step S206 of FIG. 2, step S616 may correspond to step S208 of FIG. 2, and step S618 may correspond to step S210 of FIG.
本發明提供的螢幕鍵盤映射的方法能讓使用者在使用電腦系統裝置時,更加有效率的選取螢幕上的連結或物件。使用者可透過螢幕鍵盤映射的方法藉由鍵盤直接選取螢幕上的連結或物件,而不必移動手部去控制滑鼠,可節省在鍵盤與滑鼠間轉換的麻煩。在觸控螢幕的應用中,可避免需要一直將手舉起進而觸碰螢幕,可讓使用者手部的肌肉不會因長時間舉起而疼痛,在大尺寸的觸控螢幕上更能突顯本發明之螢幕鍵盤映射方法的效益。本發明對於已經熟知鍵盤按鍵位置的使用者而言,能大幅度的增加使用者選取螢幕上物件的效率。The screen keyboard mapping method provided by the invention enables the user to more efficiently select the links or objects on the screen when using the computer system device. The user can directly select the link or object on the screen through the keyboard keyboard mapping method without moving the hand to control the mouse, thereby saving the trouble of switching between the keyboard and the mouse. In the touch screen application, it is possible to avoid having to lift the hand and touch the screen all the time, so that the muscles of the user's hands are not pained by lifting for a long time, and can be highlighted on the large-sized touch screen. The benefits of the screen keyboard mapping method of the present invention. The invention can greatly increase the efficiency of the user selecting the objects on the screen for the user who is already familiar with the position of the keyboard keys.
以上段落使用多種層面描述。顯然的,本文的教示可以多種方式實現,而在範例中揭露之任何特定架構或功能僅為一代表性之狀況。根據本文之教示,任何熟知此技藝之人士應理解在本文揭露之各層面可獨立實作或兩種以上 之層面可以合併實作。舉例說明,某種裝置或某種方法可遵照前文中提到任何方式數目之層面來實作或實現。此外,一裝置之實作或一種方法之實現可用任何其他架構、或功能性、又或架構及功能性附加於或不同於在前文所討論的一種或多種層面上。The above paragraphs are described in various levels. Obviously, the teachings herein can be implemented in a variety of ways, and any particular architecture or function disclosed in the examples is merely representative. In light of the teachings herein, anyone skilled in the art should understand that the various aspects disclosed herein can be implemented independently or in two or more. The level can be combined and implemented. By way of example, a certain device or a method may be implemented or implemented in a manner that is in any number of ways as referred to in the foregoing. In addition, implementation of a device or implementation of a method may be added to or different from one or more of the layers discussed above in any other architecture, or functionality, or architecture and functionality.
雖然本發明已以較佳實施例揭露如上,然其並非用以限定本發明,任何熟習此技藝者,在不脫離本發明之精神和範圍內,當可作些許之更動與潤飾,因此本發明之保護範圍當視後附之申請專利範圍所界定者為準。While the present invention has been described in its preferred embodiments, the present invention is not intended to limit the invention, and the present invention may be modified and modified without departing from the spirit and scope of the invention. The scope of protection is subject to the definition of the scope of the patent application.
102‧‧‧處理單元102‧‧‧Processing unit
104‧‧‧儲存單元104‧‧‧ storage unit
106‧‧‧鍵盤106‧‧‧ keyboard
108‧‧‧顯示器108‧‧‧ display
P1‧‧‧第一標示點P1‧‧‧ first marked point
P2‧‧‧第二標示點P2‧‧‧ second marked point
P3‧‧‧第三標示點P3‧‧‧ Third Marking Point
L1、L2‧‧‧格線L1, L2‧‧ ‧ grid
S1‧‧‧方格S1‧‧‧ square
第1圖所示係根據本發明實施例之電子裝置;第2圖所示係根據本發明實施例之藉由螢幕鍵盤映射之方法以模擬滑鼠以及觸控功能的流程圖;第3圖所示係根據本發明實施例之根據螢幕鍵盤映射方法的螢幕示意圖;第4圖所示係根據本發明另一實施例之根據螢幕鍵盤映射方法的螢幕示意圖;第5圖所示係根據本發明另一實施例之根據螢幕鍵盤映射方法的螢幕示意圖;第6圖所示係根據本發明另一實施例之藉由螢幕鍵盤映射之方法以模擬滑鼠以及觸控功能的流程圖。1 is an electronic device according to an embodiment of the present invention; FIG. 2 is a flow chart for simulating a mouse and a touch function by a screen keyboard mapping method according to an embodiment of the present invention; A screen diagram according to a screen keyboard mapping method according to an embodiment of the present invention; FIG. 4 is a screen diagram according to a screen keyboard mapping method according to another embodiment of the present invention; FIG. 5 is a diagram according to another aspect of the present invention. A schematic diagram of a screen according to a screen keyboard mapping method of an embodiment; and FIG. 6 is a flow chart of a method for simulating a mouse and a touch function by a method of screen keyboard mapping according to another embodiment of the present invention.
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