TWI482053B - Multi-spot laser guiding technology applied to multi-people interactive game system - Google Patents
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本發明關於一種多人互動遊戲系統(multi-people interactive game system),並且特別地,關於應用多點雷射導引技術(multi-spot laser guiding technology)的多人互動遊戲系統。The present invention relates to a multi-people interactive game system and, in particular, to a multi-player interactive game system employing multi-spot laser guiding technology.
現有應用雷射導引技術的簡報系統,也就是可遠端控制電腦之系統,例如,美國專利公告第6,275,214號,是運用投射至投影簾幕的雷射光點經由攝影機接收影像,再透過影像處理與電腦軟體程式運算後,將雷射光源投射於投影簾幕的雷射光點絕對座標位置轉換為控制電腦滑鼠游標移動的訊號,並以此方式導引電腦滑鼠游標與投射於投影簾幕的雷射光源能夠同步運動。A system for presenting a laser guidance technology, that is, a system for remotely controlling a computer. For example, U.S. Patent No. 6,275,214, which uses a laser spot projected onto a projection curtain to receive an image through a camera, and then through image processing. After calculating with the computer software program, the absolute coordinate position of the laser spot projected by the laser light source on the projection curtain is converted into a signal for controlling the movement of the computer mouse cursor, and the computer mouse cursor is guided and projected on the projection curtain in this manner. The laser source can move in sync.
然而,目前應用雷射導引技術的簡報系統僅僅侷限在單人操作方面的應用,尚未見到能讓多人同時操作且互動,進而發展為娛樂性、教育性等多方面的互動遊戲之應用。However, the current briefing system using laser guidance technology is limited to the application of single-player operation, and has not seen the application of interactive games that allow multiple people to operate and interact at the same time, and then develop into entertainment and education. .
因此,本發明所欲解決的技術問題在於提供一種應用多點雷射導引技術的多人互動遊戲系統。Therefore, the technical problem to be solved by the present invention is to provide a multi-person interactive game system using multi-point laser guiding technology.
本發明之多人互動遊戲系統之一較佳具體實施例,包含資料處理單元(data processing unit)、顯像平面(imaging plane)、M個雷射/無線訊號發射單元(laser/wireless signal transmitting unit)以及影像擷取單元(image capturing unit),其中M為大於1的整數。資料處理單元用以執行應用程式,且輸出關於應用程式之輸出影像。應用程式具有多個功能以及多個位置輸入規則。每一個功能係對應一個位置輸入規則。顯像平面關聯於該資料處理單元,並且用以顯示資料處理單元輸出之輸出影像。每一個雷射/無線訊號發射單元係能被操作以發射雷射光點且投射至顯像平面上,並且同步地發射對應雷射光點之通知訊號至資料處理單元,其中通知訊號包含關於該個雷射/無線訊號發射單元之辨識碼以及關於雷射光點之發射時間。影像擷取單元係能與資料處理單元通訊。資料處理單元藉由影像擷取單元偵測顯示在顯像平面上之輸出影像以及每一個雷射光點,並且基於被偵測的輸出影像判斷該個雷射光點是否符合該多個位置輸入規則中之一個位置輸入規則。若判斷結果為肯定者,資料處理單元則執行對應該個位置輸入規則之功能,並根據關於該個雷射光點之通知訊號將執行功能之結果指向關於通知訊號之雷射/無線訊號發射單元。A preferred embodiment of the multiplayer interactive game system of the present invention comprises a data processing unit, an imaging plane, and a laser/wireless signal transmitting unit. ) and image capture unit (image capturing Unit), where M is an integer greater than one. The data processing unit is configured to execute the application and output an output image about the application. The app has multiple features and multiple location input rules. Each function corresponds to a position input rule. The imaging plane is associated with the data processing unit and is used to display an output image output by the data processing unit. Each of the laser/wireless signal transmitting units is operable to emit a laser spot and project onto the imaging plane, and simultaneously transmit a notification signal corresponding to the laser spot to the data processing unit, wherein the notification signal includes information about the mine The identification code of the radio/radio signal transmitting unit and the transmission time of the laser spot. The image capture unit is capable of communicating with the data processing unit. The data processing unit detects the output image displayed on the imaging plane and each of the laser spots by the image capturing unit, and determines whether the laser spot meets the plurality of position input rules based on the detected output image. One of the position input rules. If the judgment result is affirmative, the data processing unit performs a function corresponding to the position input rule, and directs the result of the execution function to the laser/wireless signal transmitting unit regarding the notification signal according to the notification signal about the laser spot.
於一具體實施中,每一個雷射/無線訊號發射單元包含自個的雷射模組、自個的無線訊號發射模組、自個的控制模組以及自個的且操作者可操作的觸發開關。於每一個雷射/無線訊號發射單元內,控制模組其內儲存關於該個雷射/無線訊號發射單元之辨識碼,並且係分別電連接至雷射模組、無線訊號發射模組以及觸發開關。當M個雷射/無線訊號發射單元中之一個雷射/無線訊號發射單元之觸發開關被觸發時,控制模組控制雷射模組發射雷射光點且投射至顯像平面上,並且經由無線訊號發射模組發射關於雷射光點之通知訊號至資料處理單元。In one implementation, each of the laser/wireless signal transmitting units includes its own laser module, its own wireless signal transmitting module, its own control module, and its own operator-operable trigger. switch. In each of the laser/wireless signal transmitting units, the control module stores therein an identification code for the laser/wireless signal transmitting unit, and is electrically connected to the laser module, the wireless signal transmitting module, and the trigger respectively. switch. When a trigger switch of one of the M laser/wireless signal transmitting units is triggered, the control module controls the laser module to emit the laser spot and project onto the imaging plane, and via the wireless The signal transmitting module transmits a notification signal about the laser spot to the data processing unit.
於實際應用中,每一個無線訊號發射模組係以藍芽訊號傳輸方式或紅外線訊號傳輸方式發射通知訊號至資料處 理單元。In practical applications, each wireless signal transmitting module transmits a notification signal to the data office by means of a Bluetooth signal transmission method or an infrared signal transmission method. Unit.
進一步,本發明之多人互動遊戲系統包含投影機。投影機係外接或內建於資料處理單元,用以將資料處理單元之輸出影像投影至顯像平面。Further, the multiplayer interactive game system of the present invention includes a projector. The projector is externally connected or built into the data processing unit for projecting the output image of the data processing unit to the imaging plane.
於一具體實施例中,顯像平面可以是投影簾幕、牆壁、監視器、電視或其他可以直接顯示或投影的裝置。In one embodiment, the imaging plane can be a projection curtain, a wall, a monitor, a television, or other device that can be directly displayed or projected.
於一具體實施例中,影像擷取單元係外接或內建於資料處理單元。In one embodiment, the image capture unit is externally connected or built into the data processing unit.
關於本發明之優點與精神可以藉由以下的發明詳述及所附圖式得到進一步的瞭解。The advantages and spirit of the present invention will be further understood from the following detailed description of the invention.
請參閱第1圖以及第2圖。第1圖為本發明之多人互動遊戲系統1之一較佳具體實施例的架構示意圖。第2圖為本發明之多人互動遊戲系統1之雷射/無線訊號發射單元14a的架構示意圖。Please refer to Figure 1 and Figure 2. FIG. 1 is a schematic structural diagram of a preferred embodiment of a multiplayer interactive game system 1 of the present invention. 2 is a schematic diagram showing the architecture of a laser/wireless signal transmitting unit 14a of the multiplayer interactive game system 1 of the present invention.
如第1圖所示,本發明之多人互動遊戲系統1包含資料處理單元10、顯像平面12、M個雷射/無線訊號發射單元(14a、14b、14c)以及影像擷取單元16,其中M為大於1的整數。為說明方便,第1圖中僅繪示三個雷射/無線訊號發射單元(14a、14b、14c)作為代表。As shown in FIG. 1, the multiplayer interactive game system 1 of the present invention includes a data processing unit 10, a development plane 12, M laser/wireless signal transmitting units (14a, 14b, 14c), and an image capturing unit 16, Where M is an integer greater than one. For convenience of explanation, only three laser/wireless signal transmitting units (14a, 14b, 14c) are shown as representative in FIG.
於實際應用中,資料處理單元10可以是桌上型電腦、筆記型電腦、平板電腦、個人數位助理、行動電話等具有資料運算能力之裝置。In practical applications, the data processing unit 10 can be a device with data computing capabilities such as a desktop computer, a notebook computer, a tablet computer, a personal digital assistant, and a mobile phone.
資料處理單元10用以執行應用程式(例如,打靶遊戲程 式),且輸出關於應用程式之輸出影像(例如,關於打靶遊戲程式的靶座影像)。應用程式具有多個功能(例如,打靶遊戲程式的不同中靶計分功能)以及多個位置輸入規則,其中每一個功能係對應一個位置輸入規則。The data processing unit 10 is configured to execute an application (for example, a shooting game) And output the output image of the application (for example, the target image of the target game program). The application has multiple functions (for example, different target scoring functions of the target game program) and multiple position input rules, each of which corresponds to a position input rule.
顯像平面12關聯於資料處理單元10,用以顯示資料處理單元10之輸出影像122。例如,如第1圖所示,顯像平面12顯示資料處理單元10之關於打靶遊戲程式的靶座影像122。The development plane 12 is associated with the data processing unit 10 for displaying the output image 122 of the data processing unit 10. For example, as shown in FIG. 1, the development plane 12 displays the target image 122 of the data processing unit 10 regarding the target game program.
於一具體實施例中,顯像平面12可以是被動式(passive)螢幕,例如,投影簾幕、牆壁等。顯像平面12也可以是主動式(active)螢幕,例如,監視器(monitor)、電視(television)等,或其他可以直接顯示或投影的裝置。In one embodiment, the imaging plane 12 can be a passive screen, such as a projection curtain, a wall, or the like. The imaging plane 12 can also be an active screen, such as a monitor, television, etc., or other device that can be directly displayed or projected.
每一個雷射/無線訊號發射單元(14a、14b、14c)係能被操作以發射雷射光點且投射至顯像平面12上。例如,如第1圖所示,雷射/無線訊號發射單元14a被操作以發射雷射光點p1且投射至顯像平面12上。雷射/無線訊號發射單元14b被操作以發射雷射光點p2且投射至顯像平面12上。雷射/無線訊號發射單元14c被操作以發射雷射光點p3且投射至顯像平面12上。每一個雷射/無線訊號發射單元(14a、14b、14c)並且同步地發射對應雷射光點(p1、p2、p3)之通知訊號至資料處理單元10。特別地,該通知訊號包含關於該個雷射/無線訊號發射單元(14a、14b、14c)之辨識碼以及關於雷射光點(p1、p2、p3)之發射時間Each of the laser/wireless signal emitting units (14a, 14b, 14c) is operable to emit a laser spot and project onto the imaging plane 12. For example, as shown in FIG. 1, the laser/wireless signal emitting unit 14a is operated to emit a laser spot p1 and project onto the development plane 12. The laser/wireless signal emitting unit 14b is operated to emit a laser spot p2 and project onto the development plane 12. The laser/wireless signal transmitting unit 14c is operated to emit a laser spot p3 and project onto the development plane 12. Each of the laser/wireless signal transmitting units (14a, 14b, 14c) and synchronously transmits a notification signal corresponding to the laser spot (p1, p2, p3) to the data processing unit 10. In particular, the notification signal includes an identification code for the laser/wireless signal transmitting unit (14a, 14b, 14c) and a transmission time for the laser spot (p1, p2, p3)
如第1圖所示,每一個雷射/無線訊號發射單元(14a、14b、14c)可以設計成具有槍枝外型。As shown in Fig. 1, each of the laser/wireless signal transmitting units (14a, 14b, 14c) can be designed to have a gun profile.
影像擷取單元係能與該資料處理單元通訊。於一具體 實施例中,影像擷取單元16係外接或內建於資料處理單元10。例如,於第1圖中,影像擷取單元16係實體地電連接至資料處理單元10。The image capture unit is capable of communicating with the data processing unit. On a specific In the embodiment, the image capturing unit 16 is externally connected or built in the data processing unit 10. For example, in FIG. 1, image capture unit 16 is physically coupled to data processing unit 10.
資料處理單元10藉由影像擷取單元16偵測顯示在顯像平面12上之輸出影像122以及每一個雷射光點(p1、p2、p3),基於被偵測的輸出影像122判斷該個雷射光點(p1、p2、p3)是否符合多個位置輸入規則中之一個位置輸入規則,例如,雷射光點p1符合落在獲得1分區域,雷射光點p2符合落在獲得3分區域,雷射光點p3符合落在獲得5分區域。The data processing unit 10 detects the output image 122 displayed on the imaging plane 12 and each of the laser spots (p1, p2, p3) by the image capturing unit 16, and determines the lightning based on the detected output image 122. Whether the spotting point (p1, p2, p3) meets one of the position input rules of the plurality of position input rules, for example, the laser spot p1 coincides with the score of 1 point, and the laser spot p2 coincides with the area of 3 points, Ray The spotlight point p3 coincides with the area where the 5-point is obtained.
若判斷結果為肯定者,資料處理單元10則執行對應該個位置輸入規則之功能(例如,獲計1分的功能、獲計3分的功能、獲計5分的功能),並且根據關於該個雷射光點(p1、p2、p3)之通知訊號將執行功能之結果指向關於通知訊號之雷射/無線訊號發射單元(14a、14b、14c)。藉由通知訊號中的發射時間以及偵測輸出影像122以及每一個雷射光點(p1、p2、p3)之時間點,資料處理單元10可以判讀出雷射光點(p1、p2、p3)為哪一個雷射/無線訊號發射單元(14a、14b、14c)所發射。If the result of the determination is affirmative, the material processing unit 10 performs a function corresponding to the position input rule (for example, a function of 1 point, a function of 3 points, a function of 5 points), and according to the The notification signals of the laser spot (p1, p2, p3) direct the result of the function to the laser/wireless signal transmitting unit (14a, 14b, 14c) for the notification signal. By the time of the transmission in the notification signal and the time point at which the output image 122 and each of the laser spots (p1, p2, p3) are detected, the data processing unit 10 can determine which laser spot (p1, p2, p3) is read. A laser/wireless signal transmitting unit (14a, 14b, 14c) transmits.
也就是說,如第1圖所示之範例,針對雷射光點p1,資料處理單元10執行獲計1分的功能,並且根據關於雷射光點p1之通知訊號將執行獲計1分的功能之結果指向關於通知訊號之雷射/無線訊號發射單元14a。針對雷射光點p2,資料處理單元10執行獲計3分的功能,並且根據關於雷射光點p3之通知訊號將執行獲計3分的功能之結果指向關於通知訊號之雷射/無線訊號發射單元14b。針對雷射光點p1,資料處理單元10執行獲計1分的功能,並且根據關於雷射光 點p3之通知訊號將執行獲計5分的功能之結果指向關於通知訊號之雷射/無線訊號發射單元14c。That is, as in the example shown in FIG. 1, for the laser spot p1, the material processing unit 10 performs a function of obtaining 1 minute, and performs a function of 1 point according to the notification signal regarding the laser spot p1. The result is directed to the laser/wireless signal transmitting unit 14a regarding the notification signal. For the laser spot p2, the data processing unit 10 performs a function of obtaining a score of 3, and directs the result of performing the function of 3 points according to the notification signal regarding the laser spot p3 to the laser/wireless signal transmitting unit regarding the notification signal. 14b. For the laser spot p1, the data processing unit 10 performs a function of obtaining 1 point, and according to the laser light The notification signal of point p3 directs the result of performing the function of 5 points to the laser/wireless signal transmitting unit 14c regarding the notification signal.
如第2圖所示,僅繪示雷射/無線訊號發射單元14a作為說明例,於一具體實施中,每一個雷射/無線訊號發射單元14a包含自個的雷射模組140、自個的無線訊號發射模組142、自個的控制模組144以及自個的且操作者可操作的觸發開關146。於每一個雷射/無線訊號發射單元14a內,控制模組144其內儲存關於該個雷射/無線訊號發射單元14a之辨識碼,並且係分別電連接至雷射模組140、無線訊號發射模組142以及觸發開關146。當每一個雷射/無線訊號發射單元14a之觸發開關146被觸發時,控制模組144控制雷射模組140發射雷射光點p1且投射至顯像平面12上,並且經由無線訊號發射模組142發射關於雷射光點p1之通知訊號至資料處理單元10。若雷射/無線訊號發射單元14a設計成具有槍枝外型,觸發開關146即為擊發槍枝的板機。As shown in FIG. 2, only the laser/wireless signal transmitting unit 14a is illustrated as an example. In one implementation, each of the laser/wireless signal transmitting units 14a includes its own laser module 140. The wireless signal transmitting module 142, the self-control module 144, and the self-operating and operator-operable trigger switch 146. In each of the laser/wireless signal transmitting units 14a, the control module 144 stores therein an identification code for the laser/wireless signal transmitting unit 14a, and is electrically connected to the laser module 140 and the wireless signal transmitting, respectively. Module 142 and trigger switch 146. When the trigger switch 146 of each of the laser/wireless signal transmitting units 14a is triggered, the control module 144 controls the laser module 140 to emit the laser spot p1 and project onto the developing plane 12, and transmits the module via the wireless signal. 142 transmits a notification signal regarding the laser spot p1 to the data processing unit 10. If the laser/wireless signal transmitting unit 14a is designed to have a gun shape, the trigger switch 146 is a trigger for firing the gun.
於實際應用中,每一個無線訊號發射模組142係以藍芽訊號傳輸方式或紅外線訊號傳輸方式發射通知訊號至資料處理單元10。In practical applications, each of the wireless signal transmitting modules 142 transmits a notification signal to the data processing unit 10 in a Bluetooth signal transmission mode or an infrared signal transmission mode.
進一步,如第1圖所示,本發明之多人互動遊戲系統1包含投影機18。投影機18係外接或內建於資料處理單元10,用以將資料處理單元10之輸出影像投影至顯像平面12。Further, as shown in FIG. 1, the multiplayer interactive game system 1 of the present invention includes a projector 18. The projector 18 is externally connected or built into the data processing unit 10 for projecting the output image of the data processing unit 10 to the development plane 12.
藉由以上較佳具體實施例之詳述,係希望能更加清楚描述本發明之特徵與精神,而並非以上述所揭露的較佳具體實施例來對本發明之範疇加以限制。相反地,其目的是希望能涵蓋各種改變及具相等性的安排於本發明所欲申請之專利範 圍的範疇內。因此,本發明所申請之專利範圍的範疇應該根據上述的說明作最寬廣的解釋,以致使其涵蓋所有可能的改變以及具相等性的安排。The features and spirit of the present invention will be more apparent from the detailed description of the preferred embodiments. On the contrary, the purpose is to cover all kinds of changes and equivalence of the patents to be applied for in the present invention. Within the scope of the fence. Therefore, the scope of the patented scope of the invention should be construed as broadly construed in the
1‧‧‧多人互動遊戲系統1‧‧‧Multiplayer interactive game system
10‧‧‧資料處理單元10‧‧‧Data Processing Unit
12‧‧‧顯像平面12‧‧‧Development plane
122‧‧‧輸出影像122‧‧‧ Output image
14a、14b、14c‧‧‧雷射/無線訊號發射單元14a, 14b, 14c‧‧‧ laser/wireless signal transmitting unit
140‧‧‧雷射模組140‧‧‧Laser module
142‧‧‧無線訊號發射模組142‧‧‧Wireless Signal Transmitter Module
144‧‧‧控制模組144‧‧‧Control Module
146‧‧‧觸發開關146‧‧‧ trigger switch
16‧‧‧影像擷取單元16‧‧‧Image capture unit
18‧‧‧投影機18‧‧‧Projector
p1、p2、p3‧‧‧雷射光點P1, p2, p3‧‧‧ laser spot
第1圖係本發明之多人互動遊戲系統之一較佳具體實施例的架構示意圖。BRIEF DESCRIPTION OF THE DRAWINGS Figure 1 is a block diagram showing a preferred embodiment of a multiplayer interactive game system of the present invention.
第2圖係本發明之多人互動遊戲系統之雷射/無線訊號發射單元的架構示意圖。2 is a schematic diagram showing the architecture of a laser/wireless signal transmitting unit of the multiplayer interactive game system of the present invention.
1‧‧‧多人互動遊戲系統1‧‧‧Multiplayer interactive game system
10‧‧‧資料處理單元10‧‧‧Data Processing Unit
12‧‧‧顯像平面12‧‧‧Development plane
122‧‧‧輸出影像122‧‧‧ Output image
14a、14b、14c‧‧‧雷射/無線訊號發射單元14a, 14b, 14c‧‧‧ laser/wireless signal transmitting unit
16‧‧‧影像擷取單元16‧‧‧Image capture unit
18‧‧‧投影機18‧‧‧Projector
p1、p2、p3‧‧‧雷射光點P1, p2, p3‧‧‧ laser spot
Claims (7)
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TW101125021A TWI482053B (en) | 2012-07-12 | 2012-07-12 | Multi-spot laser guiding technology applied to multi-people interactive game system |
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TW101125021A TWI482053B (en) | 2012-07-12 | 2012-07-12 | Multi-spot laser guiding technology applied to multi-people interactive game system |
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TWI482053B true TWI482053B (en) | 2015-04-21 |
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Citations (5)
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TW520483B (en) * | 2000-09-13 | 2003-02-11 | He-Shin Liau | Computer program management system |
TW524706B (en) * | 1999-07-23 | 2003-03-21 | Konami Corp | A video game control method, a video game system, and a storage medium |
US20080277875A1 (en) * | 2007-05-08 | 2008-11-13 | Mincenberg Jeff W | Target Shooting Game |
TWM409090U (en) * | 2011-03-17 | 2011-08-11 | Int Games System Co Ltd | Shooting device for game machine |
TWM413112U (en) * | 2011-02-11 | 2011-10-01 | Yu Da Culture Entpr Co Ltd | Shooting system |
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Patent Citations (5)
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TW524706B (en) * | 1999-07-23 | 2003-03-21 | Konami Corp | A video game control method, a video game system, and a storage medium |
TW520483B (en) * | 2000-09-13 | 2003-02-11 | He-Shin Liau | Computer program management system |
US20080277875A1 (en) * | 2007-05-08 | 2008-11-13 | Mincenberg Jeff W | Target Shooting Game |
TWM413112U (en) * | 2011-02-11 | 2011-10-01 | Yu Da Culture Entpr Co Ltd | Shooting system |
TWM409090U (en) * | 2011-03-17 | 2011-08-11 | Int Games System Co Ltd | Shooting device for game machine |
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TW201403395A (en) | 2014-01-16 |
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