TW415849B - Go image timing and setting memorizing system and method - Google Patents

Go image timing and setting memorizing system and method Download PDF

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Publication number
TW415849B
TW415849B TW87100984A TW87100984A TW415849B TW 415849 B TW415849 B TW 415849B TW 87100984 A TW87100984 A TW 87100984A TW 87100984 A TW87100984 A TW 87100984A TW 415849 B TW415849 B TW 415849B
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Taiwan
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chess
game
chessboard
display
party
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TW87100984A
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Chinese (zh)
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Jen-Yi Liou
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Liou Jen Yi
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Abstract

A go image timing and setting memorizing system used a charge-coupled device (CCD) camera and a processor are used to record, analysis and display different information needed in a go game; and a method therefore. The system comprises a standard 361-cell chessboard; one or more CCD camera(s) for recording the status of a go game; a microprocessor connected to the CCD camera to analyze and process the images recorded by the CCD camera(s) and recording the process of a go game (including go setting and sequence) into a go setting and storing in the memories of a go timing setting memorization system, and output the recording of the go game as needed to a display of a go game timing and setting memorizing system or print out through an external printer.

Description

五、發明説明( A7 B7 經濟部中央標準局員工消費合作杜印震 發明領域 ,本發月係有關於—種利用電荷轉合裝置()攝影機及 微處里β輔助疋圍棋計時、記譜系統及其方法,該系統可 於正式比赛中在不改變傳統下棋的方式下,用於記錄、分 析及顯示圍棋對奕過程中之各項資訊,益可隨時將所需之 棋譜顯示於顯示幕或利用外接之印表機印出,以改善習知 人工記憶棋譜之以與錯誤率高之缺點。 發明背景 現7《正式圍棋比赛中,比赛過程記錄皆係以人工完成 。該現存方式所暴露之缺點為: ()圍棋界d邊不易,使棋譜缺乏,進而導至棋力不易進 步’棋4的功能係、在於記綠了棋手之歷史資料亦是棋手 作棋手可藉著棋譜找出”敗著Η、’,勝著,I、,'手 =及新手,等重要過程,並改正下棋之不良著手或 鉈决觀必’及累積優良之下棋經驗;然而現今圍棋界除 :職業棋手外,—般對局者鮮少記綠棋議,而無法由每 久對局過程討論與研究而累積優&之經驗,因此相同錯 及再重犯,棋力便無法進步,其原因最主要是記譜耗 寺門人力。雙方下棋惟恐無法專心,思路不週,著 貫去刀出時間精神以記錄對局時間,詳細内容及棋子 =置。在每—手皆須記錄之情況下,確實令對局者思緒 分4若委任第二者,則勢必多耗費一人力,又可能因 記時錯誤造成糾紛,且没有受過訓練之人容易將手順及 位置記錯。上述種種困難造成現今棋壇缺乏棋譜的情 4· (請先閱讀背面之注意事項再填寫本頁) ,今 訂 泉 本紙故尺度適用中固國家標準(CNS ) Α4規格(21〇 X 297公釐) 415849V. Description of the invention (A7 B7 Du Yinzhen, the consumer cooperation of the staff of the Central Standards Bureau of the Ministry of Economic Affairs, the field of invention, this month is about the use of a charge transfer device (camera) and β-assisted Go timing and notation system And its method, the system can be used to record, analyze, and display various information of the game of Go in the official game without changing the traditional way of playing chess. It can display the required chess record on the display screen at any time. Or use an external printer to improve the shortcomings of the conventional manual memory chess record and the high error rate. BACKGROUND OF THE INVENTION 7 "In a formal Go game, the record of the game process is manually completed. This existing method exposes The shortcomings are: () The d side of the Go world is not easy, which makes the chess record lacking, which leads to the difficulty of improving the chess power. The function of Chess 4 is to remember the historical data of the players. It is also a chess player. "Lossing Η, ', winning, I ,," hand = and novice, "and other important processes, and correct bad moves or indecision must play chess and accumulate good chess experience; : Professional players, rarely game players will remember green games, and they ca n’t accumulate excellent & experience through the discussion and research of each game. Therefore, if the same mistakes and re-offends, the chess ability cannot be improved. The most important reason is that the notation consumes manpower at the temple gate. The two sides are afraid of not being able to concentrate on playing chess, and they have poor thoughts. They must keep the spirit of time to record the time of the game, the details and the pieces should be set. In each case, you must record the situation. It is indeed necessary to make the opponent think 4 points. If a second person is appointed, it will inevitably take an extra manpower, and may cause disputes due to timekeeping errors, and people who are not trained are likely to mistake their hands and positions. The above-mentioned difficulties cause The lack of chess records in today's chess world 4 (Please read the notes on the back before filling in this page), the current standard of the original paper is applicable to the China National Standard (CNS) Α4 specification (21〇X 297 mm) 415849

發明説明(2) κ如果沒有計時的情沉會造成某—、 平現象;下棋必須有時間限制:::用太多時間之不公 _,打掛”不下,或佔用時間折磨免:面不:之-方: 生;由於經常出現勝局被磨死二對手心力之情形產 用時限必須嚴格執行。目 。®此设定雙万使 ,鐘,雙方先:棋::::::時:式為另外採用 下,按下後時鐘改計對方時n』曼’再將計時鐘按一 =後’ μ計我方時棋局結束止 按數百次鐘,常有某—方亡 又万,、要 而感到十分懊權,影4二Γ,被對方佔用時間’ 不便。 另外’如本案之申請人已饵 Γ 己焱核准之本國公告第209898號 =㈣記«置及執行圍棋記譜之方法」,該項專利 .、供-種具有觸控式鍵盤之微電腦圍棋記譜裝置,能夠 2對奕者落子之位置經由觸控式鍵盤轉換而错存於記憶體 並可隨時顯示於記譜裝置之顯示幕或藉外接之印表機 .¾濟部央榡率局員X消费合作祍印製 列印出來'然而此種裝置對圍棋下奕者於使用時而言,有 使用不順手的困擾,其原因在於許多圍棋愛好者並不習慣 使用由觸控式鍵盤组成之棋盤而會有落子不順的問題。所 以,需要另一種新穎之運用影像處理技術的圍棋計時、記 譜裝置及方法,仍然可以使用傳統的木質或其他材質的棋 盤’且能自動記錄和即時顯示對奕過程中之各項資訊,而 隨時可對棋局加以諮詢及研究,徹底克服目前人工手寫記 本纸張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) 415849 Α7 Β7 經濟部中央橾準局員工消費合作杜印製 五、發明説明(3 ) — 讀之不易和錯誤率高的缺點。 本發明即為解決上述問題,在不改變傳統對奕者在圍棋 對局過程中的習慣和方式下,提供一種有效率的圍棋影像 圮4系統及方法,用以利用视訊影像裝置捕捉園棋對局中 勺棋面貪料,加以自動记憶和即時顯示對局過程中所需之 各項資訊’藉此可以隨時對棋賽加以諮詢及研究。 另外,例如前述我國公告2〇9898號專利,經實際潛心研 死結果認為,單純藉由電腦判定下棋者使用時間會造成許 多使用上的問題。因此在本發明中採用一確定鍵’當下子 方落子完成後,按下確定鍵才算完成落子的動作,此時終 止己方時間,改跳對方時間(此一動作已為國際比赛的習 ’ί貝動作,對於記譜有明確性的優點),接著開始攝影棋面 影像並進行影像處理。若是下子方落子完成後於—預定時 間(如-分鐘)内未按確定鍵,本記譜系統會自動攝影棋面 影像並進行影像處理。 發明簡述 因此,本發明之一目的為提供一種圍棋影像記憶的系統 和方法,該系統包括-或多個视訊攝影裝置,用以捕捉圍 棋對局中的棋面影像資料,及—視訊信號轉換裝置,用以 轉換該類比棋面影像資料Λ數位棋面景》像冑料,並送至— 微處理器,該微處理器將該數位棋面影像資料處理而成— 數位棋譜資料並儲存於—記憶體中,最後可選擇地將棋譜 資料輸出至顯示器或印表機。本發明的顯著功效為可^ 不改變對奕者對局的習慣和方式下,自動記錄和列印姆局 本紙掁尺度速用中國國家標準(CNS > A4規格(1^了97公董) ---------Ί -Τ------訂------線 (請先閲讀背面之注意事項再填寫本頁) A7 B7 經濟部中央標华局貝工消费合作杜印繁 415849 五'發明説明(4) 中的各手棋譜資料。尤其, 絡 ‘ 一供•曰貝枓可以持續地儲存 ' 而依據需要加以製作成各類的棋書。 本發月(另—目的為提供—種圍棋影像記譜系統和方法 統可以自動顯示局數、手數、❹和對方的剩餘時 間,並具備有語音讀秒之功能,且可以指示 子的順序。因此,可省去人工計時、記譜的成本, 為說明本發明的詳細原理及其所具優點,兹以下列圖式 配合較佳實施例說明於後: 圖式簡述 圖1為本發明之圍棋影像記譜系統的硬體系統方塊圖。 圖2為棋局狀態顯示器的示意圖。 圖j為執行本發明之国棋影像記譜的操作流程圖。 圖4為本發明在圍棋對局㉟程中白彳下子的操作流程 圖。 圖5為本發明在圍棋對局過程中黑方下子的操作流裎 圖。 圖6為本發明執行棋面資料影像處理的操作流程圖。 元件符號說明Description of the Invention (2) κ If there is no timed love, it will cause a certain-, flat phenomenon; there must be a time limit to play chess: :: Unfair use of too much time _, hanging "can't play, or taking time to torture free: face not : Zhi-fang: Health; due to the frequent occurrence of victory and two opponents ’mental strength, the production time limit must be strictly enforced. Goals. ® This setting is set to two million envoys, clocks, both sides first: Chess ::::::: : The formula is to use another method. After pressing the clock, change the opponent ’s time n "Man" and then press the clock = one "post" μ. When our game ends, we press the clock hundreds of times. It is inconvenient to occupy the time with the other party if it feels very powerless. In addition, if the applicant of this case has already bashed the national bulletin No. 209898 approved by the Chinese government = ㈣ 记 «Setting and implementing the Go score "Method", the patent, for a microcomputer Go notation device with a touch keyboard, capable of 2 pairs of positions of the opponents can be stored in the memory and can be displayed in the record at any time through the touch keyboard conversion. The display of the device or borrow an external printer. ¾ The Ministry of Economic Affairs led the bureau member X to consume It is printed and printed out 'However, this device has troubles for Go players when using it. The reason is that many Go fans are not accustomed to using a chessboard composed of touch keyboards. There will be problems with the offense. Therefore, there is a need for another novel Go timing and notation device and method using image processing technology, which can still use traditional wooden or other material chessboards, and can automatically record and display in real-time various information during the game, and The chess game can be consulted and researched at any time to completely overcome the current manual paper notebook paper size applicable to the Chinese National Standard (CNS) A4 specification (210X297 mm) 415849 Α7 Β7 Ministry of Economic Affairs Central Bureau of Commerce Bureau employee consumption cooperation Du printed 5. Description of the invention (3)-shortcomings and high error rate. The present invention is to solve the above-mentioned problems, and to provide an efficient Go image system and method without changing the habits and methods of traditional opponents in the game of Go games. In the game, the chess face is greedy for information, and it automatically remembers and displays all the information required in the game in real time ', so that you can consult and study the chess game at any time. In addition, for example, the aforementioned Chinese Patent No. 209898, after actual research and death, believes that simply using a computer to determine the use time of a chess player will cause many problems in use. Therefore, in the present invention, a determination key is used. 'After the child finishes the game, press the OK button to complete the action of the child. At this time, stop the time of the opponent and change the time of the opponent (this action is already a practice of international competitions). (Beijing has the advantage of clear notation for notation), and then began to shoot chess image and perform image processing. If the player does not press the OK key within a predetermined time (for example, -minutes) after the player has finished playing, the notation system will automatically take a picture of the chess surface and perform image processing. BRIEF SUMMARY OF THE INVENTION Therefore, one object of the present invention is to provide a system and method for storing Go images. The system includes-or a plurality of video camera devices for capturing image data of chess faces in a Go game, and-video signals. A conversion device for converting the analog chess surface image data Λ digital chess surface scene image data, and send it to a microprocessor, the microprocessor processes the digital chess surface image data into digital chess record data and stores it In —memory, and finally can output chess record data to the monitor or printer. The significant effect of the present invention is that it can automatically record and print the paper size standard of the Bureau of China, without changing the habits and methods of the opponents, and the Chinese national standard (CNS > A4 specifications (1 ^ 97)) --------- Ί -Τ ------ Order ------ line (please read the notes on the back before filling this page) A7 B7 Shellfish Consumption of Central Standardization Bureau of Ministry of Economic Affairs Collaboration Du Yinfan 415849 Chess record data of each hand in the 'Invention Note (4). In particular, the network can be stored in one supply and said to be continuously stored, and various chess books can be produced as needed. —The purpose is to provide—A Go image notation system and method system can automatically display the number of rounds, hands, cymbals and the remaining time of the opponent, and has the function of voice countdown, and can indicate the order of the children. Therefore, it can be omitted The cost of manual timing and notation, in order to illustrate the detailed principles of the present invention and its advantages, are described below in conjunction with the preferred embodiments with the following drawings: Brief description of the drawings FIG. 1 is a Go image notation system of the present invention Block diagram of the hardware system. Figure 2 is a schematic diagram of the chess status display. Figure j The operation flow chart of performing the Chinese chess image notation of the present invention. Fig. 4 is a flow chart of the operation of White's move during the game of Go in the present invention. Fig. 5 is a flow of operation of Black's move of the game during the Go game of the present invention. Fig. 6 is an operation flowchart of performing chess image data processing according to the present invention. Explanation of component symbols

(請先閲讀背面之注意事項再填寫本頁J 訂 泉 4 圍棋影像記譜系統 圍棋棋盤 攝影裝置 影像捕捉裝置 微處理器 鍵盤 61 62 63 7 71 72 -7- 方向鍵 數字键 功能鍵 棋局狀態顯示器 確定鍵 開局鍵 本紙張尺度適用f國國家橾芈(CNS ) 4ί5849 經濟部中失標準局負工消費合作社印家 Α7 Β7 五、發明説明(5 ) 73輪值指示燈 8顯示幕 74 制口八 發明詳述_ 圖1所示為本發明之圍棋影像記譜系統⑴的硬體系統方 塊圖,其中,根據本發明的一較佳實施例,該圍棋影像記 譜系统⑴包含一園棋棋盤(2),一或多個攝影裝置(3) ’ — 影像捕捉裝置⑷、一微處理器(5)、一鍵盤⑹以及一棋局 狀恐顯不器⑺。菽棋盤⑺可以為一般常見具有361目的標 準化棋盤,棋盤最外圍邊線的四個頂點和棋盤邊緣的距離 與每目之問的距離具有一固定的比例關係。該等攝影裝置 (3)可以是一或多個,最好是兩個電荷耦合式(CCD)或其他 半導體形式之攝影裝置’可以清晰地捕捉對奕中的棋面資 料。該微處理器(5)可以是例如一個人電腦的中央處理單元 (CPU) ’而遠影像捕捉裳置⑷可以是例如一影像訊號捕捉 卡’其可以插於铉個人電腦之主機的插槽中,並以一影像 同軸電纜(video cable)與該CCD攝影裝置(3)相連接。該影像 訊號捕捉卡透過個人電腦的區流排與中央微處理器傳送資 料。如圖2 A所示’鍵盤⑹包括多個方向鍵(6丨及多個 設足鍵和功能键(63),其中該等設定鍵(63)可以用來設 疋黑/7白方,參赛者國別、比赛局數、規則、使用時間及 1買秒方式等。棋局狀態顯示器⑺如圖2 B所示,可以顯示 比赛當時的棋局狀怨’如局數、手數、讀秒方式及我方下 手剩餘時間等,另外,在顯示器⑺上尚有一輪值指示燈(73) ’遠燈:¾起表7K輪我方下子。下棋雙方落子完畢後,按下 - 本紙张尺度適^^國國家標隼(CNS > A4規格(210X 29*7公釐) ^ (請先閲讀背面之注意事項再填寫本頁〕 4β 泉 415849 經濟部中央橾準局員工消費合作衽印製 A7 B7 五、發明説明(6) 一 確疋鍵(71)以確定己方已落子完成(此時輪值指示燈⑺)熄 減),並終止我万的計時。如熟習此項技藝之人士所瞭解 的’本發明之系統(1)可以為一獨立之單功能機而與—個人 電腦連線,或為一個人電腦的週邊裝置。 本發明之圍棋影像記譜系統⑴的操作流程圖如圖3所示 ,當圮譜系統(1)開啟後,首先進行開機初始測試(步騾U) ,測試記譜系統⑴中各裝置有無故障並設定初始值。然後 根據棋盤(1)所在的位置,校正攝影裝置⑺的位置與攝影角 度’以獲得較佳的棋面影像(步驟12)。如果是新開的一棋 局,則首先設定時限(步驟M),按下鍵盤⑹的設定鍵(6 3) 以設定對局者國別、局數、對局雙方的使用時間、讀秒方 式和比赛規則(如日本式之比目法或中國式之記點法),以 及授子數或對子數等資料(步驟15) ’然後按開局键(72)( 步驟16),使先下子的一方(以黑方為例)的計數器和計時 器開始計算此時,後續的操作類似圖5之流程圖,其細節 客後述(步驟17)。在黑方連下N手後,按下確定鍵(71), 停止黑方计時,輪由白方落子(步騾1 8 ) ^現在參考圖4, 如則所述,下子者在完成落子後會習慣性地按下棋局狀態 顯示器⑺上的確定鍵(71)(如圖2B所示),以確定完成落子 的動作(步驟20),此時微處理器(5)接收到按下確定键(71) 所產生的確足信號,會立即啟動攝影裝置⑺來攝取棋盤影 认(步驟21 ),此時攝影裝置(3)所攝取的類比影像傳送至影 像捕捉裝置⑷進行類比至數位的影像資料轉換,根據本發 明之一較佳實施例,該數位影像資料經由匯流排傳送至個 本紙乐尺度適财關家標準(CNS ) A4規格(2l〇x297公整) (請先閲讀背面之注意事項再填寫本頁) -Γ—.(Please read the precautions on the back before filling in this page. J Dingquan 4 Go image notation system Go chessboard photography device image capture device microprocessor keyboard 61 62 63 7 71 72 -7- direction keys number keys function keys chess status display OK button Start button The paper size is applicable to the country's national standard (CNS) 4ί5849 The Ministry of Economic Affairs Bureau of Standards and Loss Standards Bureau Consumers Cooperatives A7 Β7 V. Description of the invention (5) 73 Rotation indicator light 8 Display screen 74 Control port eight inventions DETAILED_ Figure 1 shows a block diagram of the hardware system of the Go image notation system ⑴ of the present invention. According to a preferred embodiment of the present invention, the Go image notation system ⑴ includes a chess board (2 ), One or more photographic devices (3) '— image capture device ⑷, a microprocessor (5), a keyboard ⑹, and a chessboard-like display ⑺. 菽 Chessboard ⑺ can be standardized for 361 purposes in general The distance between the four vertices of the chessboard, the outermost edge of the chessboard and the edge of the chessboard and the distance between each eye have a fixed proportional relationship. The photography devices (3) may be one or more, preferably Two charge-coupled (CCD) or other semiconductor-type photographic devices 'can clearly capture chessboard data. The microprocessor (5) can be, for example, a central processing unit (CPU) of a personal computer' The image capture device can be, for example, an image signal capture card, which can be inserted into a slot of a host of a personal computer, and connected to the CCD camera (3) by a video cable. The video signal capture card transmits data through the local stream of the personal computer and the central microprocessor. As shown in Figure 2A, the 'keyboard' includes multiple arrow keys (6, and multiple foot and function keys (63), of which These setting keys (63) can be used to set 疋 Black / 7 White, the country of the player, the number of games, the rules, the time of use, and the method of buying a second. Etc. The game status display is shown in Figure 2B. Can display the game-like grievances at the time of the game, such as the number of games, the number of hands, the countdown method, and the remaining time of our hands, etc. In addition, on the display 值 there is a round indicator (73) 'Far lights: ¾ from the 7K round table Fang Xia. Chess both sides offense After finishing, press-This paper is suitable for national standards (CNS > A4 size (210X 29 * 7mm)) ^ (Please read the precautions on the back before filling this page) 4β Chuan 415849 Central Ministry of Economic Affairs消费 Printing of A7 B7 by the Consumer Cooperation Bureau of the quasi-station. V. Description of the invention (6) A confirmation key (71) confirms that the party has finished (the rotation indicator ⑺ is turned off at this time), and terminates our time counting. As understood by those skilled in the art, 'The system (1) of the present invention can be connected to a personal computer as a stand-alone single-function machine or a peripheral device of a personal computer. The Go image notation system of the present invention The operation flow chart of ⑴ is shown in Figure 3. After the 圮 spectrum system (1) is turned on, first perform the initial test (step 开机) to test whether each device in the scoring system 故障 is faulty and set the initial value. Then, according to the position of the chessboard (1), the position and angle of the camera ⑺ are corrected to obtain a better chess image (step 12). If it is a newly opened game, first set the time limit (step M), press the keyboard's set key (6 3) to set the country, number of games, use time of both sides, countdown method and game rules (Such as the Japanese-style comparison method or the Chinese-style notation method), and the number of children or pairs of pairs (step 15) 'then press the start button (72) (step 16), so that the first child ( Take Black as an example) The counter and timer start counting. At this time, the subsequent operations are similar to the flowchart in Figure 5, and the details will be described later (step 17). After Black plays N hands in succession, press the OK key (71) to stop Black ’s timing. The turn is set by White (step 1 8). ^ Now refer to Figure 4, as described above, the player is finishing the move. After that, the OK key (71) (as shown in FIG. 2B) on the chess status display ⑺ is habitually pressed to determine the completion of the move (step 20). At this time, the microprocessor (5) receives the pressed OK The true signal generated by the key (71) will immediately start the camera device 摄取 to capture checkerboard image recognition (step 21). At this time, the analog image captured by the camera device (3) is transmitted to the image capture device and the analog to digital image is taken. Data conversion. According to a preferred embodiment of the present invention, the digital image data is transmitted via a bus to a paper scale (CNS) A4 specification (210x297). (Please read the note on the back first Please fill in this page again) -Γ—.

*1T 415649 Α7 Β7 五、發明説明(7 ) 人電腦的中央處理單元(CPU) (5)進行棋面的影像處理(步驟 22) ’此時棋面的影像處理步驟請參考圖6的流程圖,首先 ,根據該數位棋面影像資料,微處理器⑺利用該棋面影像 貪料中该棋面的最外圍棋盤線與該棋盤邊緣的相對關係, 決定棋面的四個頂點(步驟80 )’而根據該棋面的四個頂點 内的物體之外形及顏色,決定是否有異物遮住該棋盤面( 步驟81 ),如果有’則透過顯示幕⑻顯示警示符號或透過 棋局狀態顯示器⑺的喇,八(74)發出警示聲音,來提醒對奕 者要排除異物(步驟82 )。在異物未排除期間,微處理器⑶ 持績對影像捕捉裝置⑷發出請求信號(步驟8〇及82之間的 迴路)’隸影像捕捉裝置⑷回應該請求信號,將捕捉自攝 影裝置(3)的類比棋面影像轉換成目前的數位棋面影像資料 ’然後微處理器(5)針對該目前的數位棋影像資料重複步騾 (80) - (81)的動作。當檢測出棋面已完整後,微處理器⑺根 據諸棋面的四個頂點,依照棋面每邊i9目的關係決定所有 著棋點的位置(步驟83 ),然後依序校正因周圍光線、棋盤 位置等之變動所造成的不必要影像變動,以決定每一著棋 點為黑子、白子或空棋位(步驟84 ),藉此形成一组數位的 棋譜資料,並以例如三維矩陣資料C ( χ,y ’ t ),儲存於 孩微處理器的記憶體(未顯示)中,並顯示於顯示幕⑻上( 步驟85 )’其中X,y分別代表每一著棋點的水平和垂直座 標值’ t代表該組數位棋譜資料形成的時間點(instance),根 據本發明之一實施例,通常,該圍棋記譜系統⑴約每0.1秒 鐘冗成一組棋譜資料,因此C ( X,y,t)實際上約可相當 -10- 本紙張尺度適财關家轉(CNS ) Α4· ( 210X297公《 ) (請先閱讀背面之注意事項再填寫本買) 訂 涞 經濟部中夹樣準局貝X消費合作社印製 經濟部中央標準局員工消費合作社印裝 415849 at B7 五、發明説明(8 ) 於開局後〇 1氺1:秒時的棋面資料。將前次(t _丨)時間執行步 驟(80) - (85)所獲得的棋面資料c ( X,y,t,1 )和目前的棋面 資料C ( X,y ’ t)作比較(步驟86 ),可以決定出一最新的落 子位置(X ’ y)和顏色(黑或白),例如將15B儲存於c(x,y ’ t)的位置表示在時間軸上t點,棋面(χ,y)位置上的落 子為第15手的黑(Black)子。接著,檢查是否有新的落子(步 驟S7),如果沒有’則微處理器(5)發出錯誤訊息(經由顯示 幕⑻或喇》八(74)),要求對奕者修正棋面狀況(步驟批),否 則發出訊息(如喇队(74)發出一聲響)顯示成功落子(步驟89) 。參考圖4,接著景> 像處理步驟以pc 486的cpu處理能力而 言,步驟(2〇) - (21)的執行速度可達〇丨〜〇 2秒/次,對奕者 幾乎不會有動作延遲的感覺接著檢查落子是否合乎規則 (步騾24),該規則係依開局時利用鍵盤⑹之設定鍵(63) 所》又足者’可以是日本式的比目法或是中國式的點數法等 。此時白方的計數器和計時器停止運作,微處理器⑺中的 記憶體(未顯示)記錄手數及本著手的位置和使用時間,同 時该手數和本著手〈位置以及白方剩餘時間則可顯示於顯 示幕(8)及棋局狀態顯示器(7)(步驟27)上。另—種情況是, 在開局時可以設定—預定期間,其間如果下子者沒有按下 確定鍵(71)表示落子完成,則微處理器⑶自動執行步驟 (20-(22) ’以檢查是否有落子(步驟29),若有,則發出訊息 要求落子者重新桉下確定鍵门〗、,以a力—7 Λ rr々:.. 鍵(71)以凡成洛子動作(步驟3〇) ,否則就在下個時^間期間再重複上述步驟。 參考圖3 ’當£方的輪值指示燈㈤熄減後,黑方的輪值 1 - 本紙張尺度適用中國國家標準(CNS_> f請先聞讀背面之注意事項再填寫本頁} 訂 415849 Α7 五、發明説明(9 ) 指示燈㈤亮起(步驟19),冑方的計時器和計數器開始動 作,以計算黑方所用的時間及倒數顯示黑方所剩餘的時間 。此時記ΐ普系統⑴開始黑方的棋面象處理程序(圖6之步 ,80〜89)。同上所述黑方已成功落子,則黑方的計時 裔和4數益知止動作,且該方的手數和本著手位置及使用 時間則被記錄和顯示。此時,黑方輪值指示燈(73)熄滅, 而白方輪值指示燈亮起,開始白方的計數和計時,系統⑴ 的㈣重複上述的步驟。在對奕過程中,微處理器(5)會根 據目前落子的顏色和位置以及自記憶體中讀取的資訊,決 定各塊子氣數(步驟28,48),若氣滿,則不接受該落子動 作,並由喇叭(74)發出一特殊警示訊號提醒落棋者。另外 對奕雙方尚可在對局期間做打掛、修改(步驟31,51 )、 印表(步驟32,52)或結束棋局(步驟%,53)等設定,方法 疋利用鍵盤(6)按下各功能,或利用滑藏在顯示幕⑴上的 各功能圖符(ICON)指點(CHck)而完成設定。 -濟部中央榡準局員工消費合作权印製 對局期間-方要求暫停比赛,其欲落下最後:= 對手知曉,Μ免在休息期間予以對方思考的機會,造成競 赛的不公平。打掛時,先按打掛功能鍵或指點打掛圖符, 4不幕⑻顯不雙万剩餘時間,但此時計時器仍繼續計算欲 落子方的時間,不需落子方應先行離席,應落子—方完成 下手並由記譜系統⑴執行上述棋面影像處理步驟,如果落 子成功,則目前的棋面資料c(x,y,t)暫時儲存於記憶 體而不顯示於顯示幕(8)上。直到打掛終止時,欲再繼續間 始棋局’按下開局鍵(72)或利用滑鼠指點_示幕⑻上的開 ____________ _ 1 2 - 尺HZiil巾國国家標準(CNS ) A4規格(21(] κ297公疫) " -- A7 415849 五、發明説明(10) 局圖符,顯示幕才顯示打㈣位置,料s重㈣始計時 f -方之㈣時間。在實際對局過程中,由於對奕者落子 習慣的不同,可能會造成錯誤的落子動作。為了消除此一 誤動作,對奕者可按下功能鍵(63)上的修改键或利用指點 顯示幕⑻上的修改圖符而刪除誤動作後所下之手數,若誤 動作經過多個手數才發現,可按鍵盤(6)上的方向鍵的向 上鍵(ί)回溯至誤動作之手數並刪除該手數之資料。此修 改過程會使雙方的餘時間、手數及著手位置隨之改變。本 發明之記譜系統⑴可與一外部印表機連接,當棋局結束時 要按下...i局功Α鍵或指點終局圖符,計時器即停止計 算雙方時間,對局者可按下印表功能鍵或指點印表圖符, 顯示幕⑻即出現印表資訊圖符,對局者即可依需要輸入相 關指令而印出任何一手的棋譜或完整棋譜。 隨著網際網路(Internet)的日益普遍,根據本發明之另一實 施例,身處兩地的對奕者可以透過網路的連接’在不改變 下棋習慣的情況下,安心地下棋。如此,使得本發明的應 用更為廣泛。 植濟部中央標準局員工消費合作杜印装 综上所述,可知本發明之設計原理,係以影像處理方式 1己錄對局雙方之手數和使用時間等資料,藉此,進而節省 人力之圮錄,並能使對局雙方在不改變下棋習慣下安心下 棋之優點,此對正式圍棋的比赛場合尤其重要。此外,尚 因該記譜系統之記憶體和印表機之配置’可忠實且完整地 記錄每一對局之棋譜,此對目前棋譜極度缺乏之棋界來說 不啻是一大福音。 本紙张尺度ϋ财us家標準(GNS) Α4&格(21Qx297ij^~j· 415849 A7 B7* 1T 415649 Α7 Β7 V. Description of the invention (7) Central processing unit (CPU) of the personal computer (5) Image processing of the chess surface (step 22) 'At this time, please refer to the flowchart of Figure 6 for the image processing steps of the chess surface First, based on the digital chessboard image data, the microprocessor ⑺ uses the relative relationship between the outermost chessboard line of the chessboard and the edges of the chessboard to determine the four vertices of the chessboard (step 80). 'And according to the shape and color of the objects in the four vertices of the chess surface, determine whether there are foreign objects covering the chessboard surface (step 81), if there are', then the warning symbol is displayed through the display screen ⑻ or through the chess status display ⑺ La, Ba (74) issued a warning sound to remind the opponent to exclude foreign objects (step 82). During the period when the foreign matter is not eliminated, the microprocessor (3) keeps sending a request signal to the image capture device (the loop between steps 80 and 82). The image capture device responds to the request signal and will capture the image from the camera (3) The analog chess image is converted into the current digital chess image data. Then the microprocessor (5) repeats the steps (80)-(81) for the current digital chess image data. When it is detected that the chess surface is complete, the microprocessor determines the positions of all chess points according to the four vertices of the chess surfaces and the i9 purpose relationship of each side of the chess surface (step 83), and then sequentially corrects due to the surrounding light, Unnecessary image changes caused by changes in the position of the chessboard, etc., to determine each chess point as a black, white, or empty chess position (step 84), thereby forming a set of digital chess record data, and using, for example, a three-dimensional matrix data C (χ, y 't), stored in the memory (not shown) of the microprocessor, and displayed on the display screen (step 85)' where X, y represent the horizontal and vertical of each chess point, respectively The coordinate value 't represents an instance of the formation of the digital chess record data. According to an embodiment of the present invention, generally, the Go record system is redundant with a set of chess record data about every 0.1 seconds, so C (X, y, t) can actually be equivalent to -10- This paper size is suitable for financial affairs (CNS) Α4 · (210X297) "(Please read the precautions on the back before filling in this purchase) Order the sample in the Ministry of Economic Affairs Quasi Bureau X Consumer Cooperative Printed by the Ministry of Economy Printed by the Consumer Standards Cooperative of the Central Bureau of Standards 415849 at B7 V. Description of Invention (8) After the start of the game 0: 1: chess data at the second. Compare the chessboard data c (X, y, t, 1) obtained at the previous (t _ 丨) time execution steps (80)-(85) with the current chessboard data C (X, y 't) (Step 86), the latest position (X'y) and color (black or white) of the latest move can be determined. For example, the position of 15B stored in c (x, y't) is represented at point t on the time axis. The set in the face (χ, y) position is the 15th black. Next, check whether there is a new move (step S7). If there is no ', then the microprocessor (5) sends an error message (via the display screen or La (eight) (74)), and asks the opponent to correct the chess situation (step (Batch), otherwise a message (such as a beep from the team (74)) indicates successful placement (step 89). Referring to FIG. 4, the following scenes are described in terms of CPU processing power of pc 486. The execution speed of steps (20)-(21) can reach 〇 丨 ~ 〇2 seconds / times. Feeling the action is delayed and then check whether the drop is in accordance with the rules (step 骡 24). The rule is based on the use of the keyboard's set key (63) at the beginning. Point method, etc. At this time, White's counter and timer stop working, and the memory (not shown) in the microprocessor⑺ records the number of moves and the position and use time of the move. At the same time, the number of moves and the position of the move and the remaining time of the white Then it can be displayed on the display screen (8) and the game state display (7) (step 27). Another case is that it can be set at the beginning of the game. During the predetermined period, if the subordinate does not press the OK key (71) to indicate that the placement is completed, the microprocessor ⑶ automatically executes step (20- (22) 'to check whether there is Get off (step 29), if there is, send a message asking the offender to re-determine the key door, and use a force-7 Λ rr々: .. key (71) to act as Fan Chengluozi (step 3〇) Otherwise, repeat the above steps during the next time. Refer to Figure 3 'When the party ’s rotation indicator ㈤ goes out, Black ’s rotation 1-This paper size applies to the Chinese national standard (CNS_ > fPlease listen first Read the notes on the back and fill out this page again} Order 415849 Α7 V. Description of the invention (9) The indicator light ㈤ lights up (step 19), and the timer and counter of your party start to work to calculate the time and countdown displayed by Black. The time remaining for Black. At this point, the ΐ system will start Black's chess face processing procedure (steps in Figure 6, 80 ~ 89). As described above, when Black has successfully dropped, Black ’s timing and 4 number of benefits know stop action, and the number of hands and the starting position of the party The use time is recorded and displayed. At this time, the black rotation indicator (73) goes out, and the white rotation indicator lights up, starting White's counting and timing. The system ㈣ repeats the above steps. During the match process In the process, the microprocessor (5) will determine the number of gas in each block according to the current color and position of the core and the information read from the memory (steps 28, 48). A special warning signal is issued by the horn (74) to remind the chess players. In addition, the opponents can still play, modify (steps 31, 51), print (steps 32, 52) or end the game (steps) %, 53) and other settings. Method: Use the keyboard (6) to press each function, or use the function icon (ICON) pointer (CHck) hidden on the display screen to complete the setting. During the game, the party's consumer cooperation right printed the game. The party requested that the game be suspended. The opponent wants to drop the last: = The opponent knows that M will not give the other party an opportunity to think during the break, which will cause the competition to be unfair. Hanging function keys or pointing at hanging icons, 4. The remaining time is not displayed at the curtain, but the timer continues to calculate the time of the opponent. At this time, the opponent does not need to leave the seat first, and the opponent—the opponent completes the move and the notation system ⑴ executes the above chess image. In the processing step, if the move is successful, the current chess face data c (x, y, t) is temporarily stored in the memory instead of being displayed on the display screen (8). Until the suspension ends, I want to continue the chess game again. Press the start button (72) or use your mouse to point _ on the screen to show ____________ _ 1 2-HZiil towel national standard (CNS) A4 specification (21 () κ297 public epidemic) "-A7 415849 V. Description of the invention (10) The round icon, the display screen only displays the hiccup position. It is expected that the time f-Fang Fang will be counted. In the actual game, due to the different habits of the opponents, they may cause wrong moves. In order to eliminate this wrong action, the right person can press the modify key on the function key (63) or use the modify icon on the display screen to delete the number of hands lost after the wrong action. It is found that the up arrow (ί) of the arrow keys on the keyboard (6) can be used to trace back to the number of wrong hands and delete the data of the number of hands. This modification process will change the remaining time, the number of hands and the position of the two sides. The notation system of the present invention can be connected to an external printer. When the game is over, press the i button or the final icon. The timer will stop counting the time of both sides. Press the print function key or point to print the print icon, and the print information icon will appear on the display screen. The game player can input relevant instructions to print any game record or complete game record. With the increasing popularity of the Internet, according to another embodiment of the present invention, opponents in the two places can connect via the network ′ and play chess without any change in their playing habits. In this way, the application of the present invention is more extensive. According to Du Yinzhuang, the consumer cooperation of the Central Standards Bureau of the Ministry of Plant Economy, it can be known that the design principle of the present invention is based on the image processing method. The data of the number of hands and the use time of both sides of the bureau are recorded, thereby saving labor. The record of the game, and the advantages of enabling both sides of the game to play chess without changing their playing habits, is especially important for formal Go events. In addition, due to the memory and printer configuration of the notation system, it can faithfully and completely record the scores of each game, which is a good news for the chess world where the scores are extremely lacking. Standard of this paper: GNS Standard Α4 & Grid (21Qx297ij ^ ~ j · 415849 A7 B7

II 五、發明説明( 本發明不但可用私阁# 一 J於園棋比赛,尚可擴展至五子棋比赛和 其他類似之比赛,妨t甘 ''使用範園甚廣。尤有甚者’本發明 尚可再加修改,以Λπ λ廿几 其他功能之裳置。因此,上述之f 施例說明僅用以敘诚太菰= K k本發明(原理,並不能限制本發明之 範圍。本發明之專利範嗜應如後列之專利範圍所述。 CN 準 標 家 國 國 中 用 適 度 尺 纸 --—---1___本 經濟部中央標準局員工消費合作社印装 格 規 4II V. Description of the invention (The invention can be used not only in private courts, but also in backgammon games and other similar games. It may be used in a wide range of gardens. What's more, the invention It can still be modified to use Λπ λ 廿 several other functions. Therefore, the above-mentioned f embodiment description is only used to describe Cheng Chengtai = K k The present invention (principle, does not limit the scope of the present invention. The present invention The patent scope of the patent should be as described in the scope of patents listed below. CN Approved Standard Paper for National Standards -------- 1___ Standards for Printing by Staff Consumer Cooperatives of the Central Standards Bureau of the Ministry of Economic Affairs 4

釐 公 7 9 2 XCm 7 7 2 X

Claims (1)

申請專利範園 1.—種圍棋計時記譜系統,包含: —指令輸入裝置,包含多個設定鍵、功能鍵及數字鍵, 用以設足對局的時間讀秒次數及秒數、授子數和該圍棋 記譜系統的狀態; —或多個視訊攝影裝置,用以攝取一棋盤的棋面類比影 像資料; 一視訊信號轉換裝置,用以將該视訊攝影裝置所攝取的 該棋面類比影像資料轉換成一數位棋面影像資料; 一包括一記憶裝置的微處理器,接收來自該視訊信號轉 換裝置的該數位棋面影像資料,用以 ⑴利用該棋面最外圍的棋盤線和棋盤邊緣的相對關Patent application Fanyuan 1.—A kind of Go timing notation system, including: —Instruction input device, including multiple setting keys, function keys and number keys, to set the time of the countdown, the number of seconds, and the number of children awarded. And the state of the Go notation system;-or a plurality of video camera devices for capturing the chessboard analog image data of a chessboard; a video signal conversion device for the chess surface analogues captured by the video camera device The image data is converted into a digital chessboard image data; a microprocessor including a memory device receives the digital chessboard image data from the video signal conversion device for using the outermost chessboard line and the edge of the chessboard Relative 遮住該棋盤;Cover the chessboard; 一棋局狀態顯示器,包含: ⑴一計數器,用以向 用以向T彳時和計算棋局雙方 手數和剩餘時間; 的著手 万的局數、手數、落子位 ⑵一顯示幕,用以顯示一方g 置、讀秒方式及剩餘時間; 415949 六、申請專利範圍 (3) —確定鍵,用以確定完成落子的動作;以及 • (4) 一輪值指示燈’用以指示輪由何方落子;以及 一視訊顯示裝置’連接至該微處理器,用以顯示對局雙 方的剩餘時間、手數和落子位置,和其他有關資料; 藉此’回應一來自該確定鍵所產生的確定信號,該微處 理器根據儲存於該記憶體中的最新相鄭兩組棋面資料, 決定最新的落子位置和顏色。 2. 如申請專利範圍第1項之系統,尚包含: 一印表機連接埠’其連接至一印表裝置,用以印出包括 棋譜在内的對局過程和手順,和 一個人電腦連接埠,藉此可使記譜系統與—個人電腦連 接以使該個人電腦可以顯示及儲存該記譜系統的對局棋 面資料。 3. 如申請專利範園第1或2項之系統,其中該微處理器於 回應一來自該指令輸入裝置的輸入信號後,立即停止計 算一方之使用時間和手數,儲存該對局方的手數、時間 和棋譜等資料,並依選擇方式將該等資料經由該印表機 連接埠藉由一印表機印出。 4. 如申請專利範圍第1項之系統,其中該指令輸入裝置, 尚包含一暫停/打掛鍵,用於當對局期間暫停/打掛 時’使最後落子位置不顯示於該視訊顯示裝置及該棋局 狀態顯示器上’直到棋局重新開始時才顯示出來。 如申請專利範圍第1項之系統,其中當輪到一方落子 ’其相對應之輪值指示燈亮起,直到一最新的落子已 -16- 嗜準(CNS > Α4说格(210X297公釐) 锖 先 -閱 Λ 之 注 項 再 填 窝 本 頁 415849 A8 B8 C8 D8 六、申請專利範圍 ' (請先閔讀背面之注意事項再填寫本頁) 決定,則該微處理器使該輪值指示燈熄減,而另一方之 輪值指示燈亮起’且停止計算落子方的剩餘時間,改而 計算另一方的剩餘時間。 6. 如申請專利範圍第丨項之系統,其中該顯示裝置可顯示 兩個落予指示圖符,當輪到一方落子時,其相對應之指 示圖符自動亮出’直到一最新的落子已決定,則由該猶 處理Is使該指示圖符媳滅’而另一方之指示圖符亮出, 且該微處理器停止計算落子方的剩餘時間,改而計算另 —方的剩餘時間》 7. —種在一資料處理系統中利用圍棋的棋面影像資料用以 計時、記譜的方法,該資料處理系統包含一具有一記憶 裝置的微處理器、一指令輸入裝置、一棋局狀態顯示 器、一視訊攝影裝置和一視訊信號轉換裝置,该方法包 含下列步驟: (1)獲得一棋盤的棋面類比影像資料; ⑵將該棋面類比影像資料轉換成數位影像資料; ⑶根據該數位棋面影像資料,利用該棋面的最外圍的 經濟部中央樣準局員工消費合作社印装 棋盤線與該棋盤邊緣的相對關係,決定該棋面的四 個頂點; ⑷根據該四個頂點,決定所有著棋點的位置; (5)校正因周圍光線、棋盤位置的變化所造成之不必要 影像變動而決定每一著棋點上為黑子、白子或空棋 位’以形成一组數位棋譜資料,並將該组數位棋譜 資料儲存於一該記憶裝置中;以及 -17- 本紙張尺度適用中國國家標準(CNS ) A4規格(210X297公釐) AS B8 C8 D8 '中請專利範圍 先 -閲 背 面 之 注 意 事 項 再 填 % 4 本各 頁 ⑹重複執行步驟⑴-(5)以獲得另—组數位棋譜資抖e 如申請專利範圍第7項之方法,尚包含下列步鄕: (/)間隔一預定期間’根據步驟(5)和⑹中得到的該雨组 時間上相鄰的數位棋譜資料,週期性地決定最新的 落子位置及顏色並儲存於該記憶裝置中,以形成新 一手的棋講資料。 9.如中請專利範圍第7項之方法,其中在步驟⑴之前尚包 含下列步驟: 接收來自該棋局狀態顯示器的一確定信號, 訂 藉此執行步驟(1)·⑹並根據步驟(5)和⑹中得到的該兩組 時間上相鄰的數位棋譜資料,決定最新的落子位置及顏 色並儲存於該記憶裝置中,以形成新一手的棋譜資料。 瓜如申請專利範圍第8或9項之方法,在該決定步驟之 後,尚包含下列步驟: 回應來自該祺局狀態顯示器的一確定信號,決定落子、 的使用時間和手數。 11.如申请專利範圍第8或9項之方法,尚包含下列步免 經濟部中央標準局員工消背合作社印裝 回應來自遠指令輸入裝置的暫停/打掛作號,暫p 1争_示 最後落子位置於該視訊顯示裝置及該棋局狀態顯帝 上’直到接收來自該指令輸入裝置的棋局重新# 士会 (resume)信號,才終止暫停顯示動作。 ° -18 本紙乐尺度適闲中國國家榡準(CNS ) Α4規格(2丨〇X297公瘦)A chess state display, including: a counter to calculate the number of hands and the remaining time of the two sides of the game to T; and a display screen for the number of moves, the number of moves, and the number of moves; Party g setting, countdown mode and remaining time; 415949 VI. Patent Application Scope (3)-Confirmation key to determine the completion of the action; and • (4) a rotation indicator light 'indicating where the wheel is set off; and A video display device is connected to the microprocessor, and is used to display the remaining time, the number of hands and the position of the opponent, and other related information; thereby, a response to a determination signal generated by the determination key, the microcomputer The processor determines the latest position and color of the moves based on the latest two sets of chess face data stored in the memory. 2. If the system of item 1 of the patent application scope includes: a printer port 'connected to a printer device, used to print the game process and handwriting including chess records, and a personal computer port In this way, the notation system can be connected to a personal computer so that the personal computer can display and store the game chess data of the notation system. 3. If the system of item 1 or 2 of the patent application park is applied, the microprocessor immediately stops calculating the usage time and the number of hands of one party after responding to an input signal from the instruction input device, and stores the game party's Lots, time and chess records, etc., and the data is printed out via a printer port through a printer in a selected manner. 4. If the system of item 1 of the scope of patent application, wherein the instruction input device still includes a pause / hook button for 'stopping / hung-up' during a match, so that the last position is not displayed on the video display device And 'the game status display' is not displayed until the game restarts. For example, the system of the first scope of the patent application, in which when the turn of one party's turn, its corresponding turn indicator lights up, until a newest turn has been -16- addictive (CNS > A4 grid (210X297 mm) 锖First-read the note of Λ and then fill in this page 415849 A8 B8 C8 D8 VI. Patent Application Scope (Please read the precautions on the back before filling this page) If the decision is made, the microprocessor will turn off the rotation indicator Minus, and the rotation indicator of the other party lights up, and the calculation of the remaining time of the other party is stopped, and the remaining time of the other party is calculated instead. 6. If the system of item 丨 of the patent application is applied, the display device can display two For the indicator icon, when it is the turn of one party, the corresponding indicator icon will automatically light up 'until a newest player has been decided, the processing icon will make the indicator icon obliterate' and the other party's instruction The icon is displayed, and the microprocessor stops calculating the remaining time of the opponent, and instead calculates the remaining time of the other side. 7. A kind of image data of Go is used in a data processing system to calculate A method of notation. The data processing system includes a microprocessor with a memory device, an instruction input device, a chess state display, a video camera device, and a video signal conversion device. The method includes the following steps: (1 ) Obtain the chessboard analog image data of a chessboard; 转换 Convert the chessboard analog image data to digital image data; ⑶ According to the digital chess surface image data, use the staff of the Central Provincial Bureau of the Ministry of Economics at the periphery of the chessboard to consume The relative relationship between the printed board line of the cooperative and the edge of the board determines the four vertices of the board; ⑷ According to the four vertices, determine the positions of all chess points; (5) Correct the position due to changes in the surrounding light and the position of the board. Unnecessary image changes caused each chess point to be black, white, or empty positions' to form a set of digital chess record data, and the set of digital chess record data is stored in a memory device; and -17- This paper size applies to Chinese National Standard (CNS) A4 specification (210X297mm) AS B8 C8 D8 'Please patent scope first-read back Note for refilling% 4 Each page of this page ⑹ Repeat steps ⑴- (5) to get another set of digital chess scores. For the method of applying for item 7 of the patent scope, the following steps are still included: (/) Interval 1 Predetermined period 'According to the digital chess record data adjacent to the rain group time obtained in step (5) and ⑹, periodically determine the latest position and color of the set and store it in the memory device to form a new chess game. 9. The method as described in item 7 of the patent, which includes the following steps before step ⑴: Receives a certain signal from the status display of the game, and then executes step (1) · ⑹ according to the step ( 5) The two sets of digital chess record data adjacent to each other in time are determined by Heyi, and the latest positions and colors of the moves are determined and stored in the memory device to form new hand chess record data. The method of applying for item 8 or 9 of Guarau's patent scope includes the following steps after the decision step: in response to a certain signal from the status display of the bureau, determining the use time and the number of shots. 11. If the method of applying for item 8 or 9 of the patent scope still includes the following steps, the staff of the Central Standards Bureau of the Ministry of Economic Affairs will not be required to print and respond to the suspension / signature number from the remote instruction input device. Finally, the set position is on the video display device and the state of the chess game is displayed on the emperor's board. Until the chess game #resume signal is received from the instruction input device, the pause display action is terminated. ° -18 The size of this paper music is leisurely China National Standards (CNS) Α4 specifications (2 丨 〇297 thin male)
TW87100984A 1998-01-23 1998-01-23 Go image timing and setting memorizing system and method TW415849B (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI556225B (en) * 2014-08-04 2016-11-01 健行學校財團法人健行科技大學 Methods and program products for automatically acquiring musical scores

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI556225B (en) * 2014-08-04 2016-11-01 健行學校財團法人健行科技大學 Methods and program products for automatically acquiring musical scores

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