TW202341037A - Settlement system, method for using settlement means, and program - Google Patents

Settlement system, method for using settlement means, and program Download PDF

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TW202341037A
TW202341037A TW111139391A TW111139391A TW202341037A TW 202341037 A TW202341037 A TW 202341037A TW 111139391 A TW111139391 A TW 111139391A TW 111139391 A TW111139391 A TW 111139391A TW 202341037 A TW202341037 A TW 202341037A
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value
added
priority
checkout
mentioned above
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井山寿朗
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日商樂天集團股份有限公司
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Abstract

To enhance the convenience of a user using settlement means chargeable by a plurality of charge methods. A charge processing execution unit (102) of a settlement system (S) executes charge processing about settlement means of a user on the basis of a charge method selected from among a plurality of charge methods. A specification unit (103) specifies a priority related to each of the plurality of charge methods. A use processing execution unit (104) executes use processing related to use of the settlement means on the basis of the priority.

Description

結帳系統、結帳手段之利用方法、及程式產品Checkout systems, how to use checkout methods, and program products

本揭露係有關於結帳系統、結帳手段之利用方法、及程式產品。This disclosure relates to checkout systems, methods of utilizing checkout methods, and program products.

先前,執行關於電子貨幣等之結帳手段的加值處理的結帳系統,已為人知。專利文獻1中係記載,基於複數個加值方法,而可對使用者的IC卡中所被儲存之電子貨幣進行加值的系統中,基於複數個加值方法之各者,來對IC卡之電子貨幣進行加值的技術。    [先前技術文獻]  [專利文獻]Previously, a checkout system that performs value-added processing on a checkout means such as electronic money has been known. Patent Document 1 describes a system that can add value to the electronic money stored in the user's IC card based on a plurality of adding methods. The IC card is added based on each of the plurality of adding methods. Technology for adding value to electronic currency. [Prior technical documents] [Patent documents]

[專利文獻1]日本特開2002-73973號公報[Patent Document 1] Japanese Patent Application Publication No. 2002-73973

[發明所欲解決之課題][Problem to be solved by the invention]

如專利文獻1,在可使用複數個加值方法來對結帳手段進行加值的情況下,若能設定結帳手段之餘額之利用時的優先順位,則被認為可提高使用者的便利性。然而,在先前的技術中,一般而言是從加值日期時間最早者起依序利用,無法對加值方法設定優先順位,因此無法提高使用者的便利性。For example, in Patent Document 1, when a plurality of adding methods can be used to add value to a checkout means, it is considered that user convenience can be improved if the priority of using the balance of the checkout means can be set. . However, in the conventional technology, generally speaking, the user is used in order from the earliest recharge date and time, and it is impossible to set a priority for the recharge method, so the user's convenience cannot be improved.

本揭露的目的之1係為,提高利用能夠以複數個加值方法進行加值之結帳手段的使用者的便利性。    [用以解決課題之手段]One of the purposes of this disclosure is to improve the convenience of users who use a checkout method that can add value in a plurality of value-adding methods. [Means used to solve problems]

本揭露所述之結帳系統係含有:加值處理執行部,係基於從複數個加值方法之中所被選擇出來的加值方法,來執行關於使用者之結帳手段的加值處理;和特定部,係將與前記複數個加值方法之各者建立關連的優先順位,予以特定;和利用處理執行部,係基於前記優先順位,來執行關於前記結帳手段之利用的利用處理。    [發明效果]The checkout system described in the present disclosure includes: a value-added processing execution unit, which executes value-added processing regarding the user's checkout method based on the value-added method selected from a plurality of value-added methods; The specific part specifies the priority associated with each of the plurality of value-added methods mentioned above; and the application processing execution part executes application processing regarding the use of the checkout method mentioned above based on the priority mentioned above. [Effect of the invention]

若依據本揭露,則可提高利用能夠以複數個加值方法進行加值之結帳手段的使用者的便利性。If this disclosure is followed, the convenience for users who use a checkout method that can add value in a plurality of value-adding methods can be improved.

[1.結帳系統的全體構成]    說明本揭露所述之結帳系統的實施形態之一例。圖1係結帳系統之全體構成之一例的圖示。結帳系統S係含有結帳伺服器10及使用者終端20。這些係可連接至網際網路等之網路N。結帳系統S,係至少含有1個電腦即可,不限於圖1的例子。[1. Overall structure of the checkout system] An example of an implementation form of the checkout system described in this disclosure will be described. FIG. 1 is a diagram illustrating an example of the overall configuration of the checkout system. The checkout system S includes a checkout server 10 and a user terminal 20 . These are networks N that can be connected to the Internet, etc. The checkout system S only needs to include at least one computer, and is not limited to the example in Figure 1.

結帳伺服器10,係為伺服器電腦。控制部11係含有至少1個處理器。記憶部12係含有RAM等之揮發性記憶體、和硬碟等之非揮發性記憶體。通訊部13係含有有線通訊用的通訊介面、和無線通訊用的通訊介面之至少一方。Checkout server 10 is a server computer. The control unit 11 includes at least one processor. The memory unit 12 includes a volatile memory such as RAM and a non-volatile memory such as a hard disk. The communication unit 13 includes at least one of a communication interface for wired communication and a communication interface for wireless communication.

使用者終端20,係為使用者的電腦。例如,使用者終端20係為智慧型手機、平板終端、可穿戴式終端、或個人電腦。控制部21、記憶部22、及通訊部23之實體構成,係可分別和控制部11、記憶部12、及通訊部13相同。操作部24,係為觸控面板等之輸入裝置。顯示部25係為液晶顯示器或有機EL顯示器。The user terminal 20 is the user's computer. For example, the user terminal 20 is a smart phone, a tablet terminal, a wearable terminal, or a personal computer. The physical structure of the control part 21, the memory part 22, and the communication part 23 can be the same as the control part 11, the memory part 12, and the communication part 13 respectively. The operation unit 24 is an input device such as a touch panel. The display unit 25 is a liquid crystal display or an organic EL display.

此外,結帳伺服器10及使用者終端20之各者中所被記憶的程式,係亦可透過網路N而被供給。又,資訊記憶媒體中所被記憶的程式,亦可透過用來讀取電腦可讀取之資訊記憶媒體的讀取部(例如光碟驅動機或記憶卡插槽)、或用來與外部機器進行資料之輸出入所需之輸出入部(例如USB埠)而被供給。In addition, the program stored in each of the checkout server 10 and the user terminal 20 can also be provided through the network N. In addition, the program stored in the information storage medium can also be used to read the information storage medium that can be read by a computer (such as a CD drive or a memory card slot), or can be used to communicate with an external machine. The input and output parts (such as USB ports) required for data input and output are provided.

[2.結帳系統的概要]    在本實施形態中,係舉出使用者從結帳應用程式來利用結帳服務的情況為例。結帳應用程式,係為結帳服務的提供者所提供的應用程式。結帳應用程式,係被安裝在使用者終端20。結帳服務中所能利用的結帳手段,係可為任意之種類。例如,電子貨幣、點數、信用卡、簽帳卡、銀行帳戶、電子錢包、或虛擬通貨,係可作為結帳手段來利用。結帳手段,有時候也會被稱作支付手段。條碼或二維碼這類代碼有時候也會相當於結帳手段。結帳手段,係為在電子結帳中所被利用的任何手段皆可。[2. Overview of the checkout system] In this embodiment, the case where the user uses the checkout service from the checkout application is taken as an example. The checkout application is an application provided by the provider of the checkout service. The checkout application is installed on the user terminal 20. The checkout methods that can be used in the checkout service can be of any type. For example, electronic money, points, credit cards, charge cards, bank accounts, electronic wallets, or virtual currencies may be utilized as checkout means. Checkout means are sometimes called payment means. Codes such as barcodes or QR codes sometimes also serve as checkout methods. The checkout method may be any method used in electronic checkout.

圖2及圖3係為使用者終端20上所被顯示的畫面之一例的圖示。例如,一旦使用者終端20的結帳應用程式啟動,就會執行用來讓使用者登入至結帳服務所需之登入處理。在本實施形態中,假設使用者係已經對結帳服務做完利用登錄。例如,使用者係將結帳服務中的使用者ID及密碼,進行輸入。一旦登入處理成功,則結帳應用程式的主畫面G1就被顯示於顯示部25。FIGS. 2 and 3 are illustrations of an example of a screen displayed on the user terminal 20 . For example, once the checkout application of the user terminal 20 is launched, the login processing required for the user to log in to the checkout service is performed. In this embodiment, it is assumed that the user has already logged in to the checkout service. For example, the user enters the user ID and password in the checkout service. Once the login process is successful, the main screen G1 of the checkout application is displayed on the display unit 25 .

主畫面G1中係被顯示有,含有於結帳服務中可用來識別使用者之代碼ID的代碼C10。代碼ID,係為異於使用者ID的資訊。結帳伺服器10,係以不與其他使用者之代碼ID重複的方式,來發行代碼ID。代碼ID,係可在任意的時序上更新。例如,在結帳應用程式已啟動的情況、主畫面G1已被顯示的情況,代碼ID的有效期限已經過期的情況,或使用者進行了所定之操作的情況下,代碼ID就被更新。The main screen G1 is displayed with a code C10 including a code ID that can be used to identify the user in the checkout service. Code ID is information different from user ID. The checkout server 10 issues code IDs in a manner that does not duplicate the code IDs of other users. The code ID can be updated at any time. For example, the code ID is updated when the checkout application is activated, when the main screen G1 is displayed, when the validity period of the code ID has expired, or when the user performs a predetermined operation.

在圖2的例子中,係圖示條碼及二維碼之雙方都是作為代碼C10而被顯示的情況,但代碼C10本身係可為任意之代碼。例如,亦可只有條碼或二維碼之其中一方,被當成代碼C10而顯示。例如,一旦以使用者所造訪之店舖的終端來讀取代碼C10,就會基於使用者所設定作為支付來源的結帳手段,來執行結帳處理。In the example of FIG. 2 , both the barcode and the QR code are displayed as code C10, but code C10 itself may be any code. For example, only one of the barcode or the QR code may be displayed as the code C10. For example, once the code C10 is read by the terminal of the store visited by the user, checkout processing will be performed based on the checkout method set by the user as the payment source.

在本實施形態中,係舉出支付來源是電子貨幣的情況為例子。在圖2的例子中,可在結帳服務「AAA支付」中做利用的線上型之電子貨幣「AAA電子現金」,是已經被設定作為支付來源。例如,一旦以店舖的終端讀取代碼C10,則電子貨幣的餘額就會減少所定之額度,而完成結帳。代碼C10,係除了店舖的終端以外,也可藉由自動販賣機等之任意的終端來加以讀取。In this embodiment, the case where the payment source is electronic money is taken as an example. In the example in Figure 2, the online electronic money "AAA Electronic Cash" that can be used in the checkout service "AAA Payment" has been set as the payment source. For example, once the code C10 is read with the store's terminal, the balance of the electronic money is reduced by the predetermined amount, and the checkout is completed. Code C10 can be read by any terminal such as a vending machine in addition to the terminal in the store.

此外,使用者從結帳應用程式所能利用的結帳方法,係不限於利用代碼C10的方法。可以利用例如:以使用者終端20來讀取被揭示於店舖之代碼的結帳方法、以使用者終端20來讀取被顯示於店舖之終端之代碼的結帳方法、僅藉由對使用者終端20的操作而完結的結帳方法、或把使用者終端20靠近可無線通訊之終端的結帳方法這些任意之方法。In addition, the checkout methods available to users from the checkout application are not limited to those using code C10. For example, a checkout method in which the user terminal 20 reads the code displayed on the store, a checkout method in which the user terminal 20 reads the code displayed on the terminal in the store, and a checkout method that simply communicates to the user Any methods include a checkout method that is completed by operating the terminal 20 or a checkout method that brings the user terminal 20 close to a terminal capable of wireless communication.

例如,一旦使用者選擇按鈕B11,則電子貨幣的選單M13係被顯示於顯示部25。在選單M13中,可進行關於電子貨幣的各種操作。例如,一旦使用者選擇按鈕B14,就可將電子貨幣的餘額之全部或一部匯送給其他使用者。一旦使用者選擇按鈕B15,就可將電子貨幣的餘額之全部或一部進行出金。一旦使用者選擇了按鈕B16,就可對電子貨幣進行加值。For example, when the user selects button B11, electronic money menu M13 is displayed on the display unit 25. In menu M13, various operations related to electronic money can be performed. For example, once the user selects button B14, all or part of the balance of the electronic money can be transferred to other users. Once the user selects button B15, all or part of the electronic money balance can be withdrawn. Once the user selects button B16, the electronic money can be added.

在本實施形態中,係準備有複數個加值方法。所謂加值方法,係為在電子貨幣的加值中所利用的方法。例如,加值方法,係為在加值中所利用的結帳手段之種類。例如,假設可以從信用卡、簽帳卡、點數、及銀行帳戶來進行加值,則存在有至少4個加值方法。在使用者保有複數張信用卡的情況下,加值方法係意味著信用卡之種類。在可對電子貨幣進行加值的點數是複數存在的情況下,則加值方法係意味著點數之種類。In this embodiment, a plurality of value-adding methods are prepared. The so-called value-added method refers to a method used for adding value to electronic money. For example, the value-adding method refers to the type of checkout method used in adding value. For example, assuming that top-up can be done from credit cards, debit cards, points, and bank accounts, there are at least 4 top-up methods. When a user holds multiple credit cards, the recharge method refers to the type of credit card. When there are plural points that can be added to electronic money, the method of adding value means the type of points.

例如,一旦使用者選擇按鈕B16,則加值畫面G2係被顯示於顯示部25。例如,使用者係在輸入表單F20中,輸入加值額。加值畫面G2中係被顯示有,表示使用者所能選擇之加值方法的按鈕B21。使用者係藉由選擇按鈕B21,以選擇複數個加值方法之任一者。在圖2的例子中,使用者已經將「信用卡X」及「信用卡Y」之2張信用卡,登錄至結帳應用程式。使用者係可利用這2張信用卡之中的任意一方,來對電子貨幣進行加值。For example, when the user selects button B16, the bonus screen G2 is displayed on the display unit 25. For example, the user enters the recharge amount in the input form F20. The value-added screen G2 is displayed with a button B21 indicating the value-added method that the user can select. The user selects any of a plurality of value-adding methods by selecting button B21. In the example in Figure 2, the user has logged in two credit cards, "Credit Card X" and "Credit Card Y", to the checkout application. Users can use either of these two credit cards to add value to their electronic money.

例如,使用者係也可選擇:利用與結帳服務合作的跳蚤市場服務之銷售額來進行加值的加值方法、或利用藉由與結帳服務合作的金融服務而被買賣之虛擬通貨來進行加值的加值方法。以下,將利用信用卡的加值方法、利用銷售額的加值方法、及利用虛擬通貨的加值方法,分別稱作卡片加值、銷售額加值、及虛擬通貨加值。For example, the user can also choose to add value by using sales from a flea market service that cooperates with the checkout service, or by using virtual currency that is bought and sold through a financial service that cooperates with the checkout service. A method of adding value. Hereinafter, the method of adding value using a credit card, the method of adding value using sales, and the method of adding value using virtual currency will be respectively referred to as adding value by card, adding value by sales, and adding value by virtual currency.

例如,一旦使用者選擇表示利用「信用卡X」來進行加值之加值方法的按鈕B21,則用來進行加值之最終確認所需之確認畫面G3,係被顯示於顯示部25。確認畫面G3中係被顯示有,使用者所選擇的「信用卡X」之卡號、使用者所輸入的加值額、及電子貨幣的餘額之變化這些資訊。一旦使用者選擇按鈕B30,則利用到「信用卡X」的加值就被進行。For example, when the user selects the button B21 indicating the recharge method using "Credit Card X", the confirmation screen G3 required for the final confirmation of the recharge is displayed on the display unit 25 . The confirmation screen G3 displays information such as the card number of "Credit Card X" selected by the user, the recharge amount input by the user, and changes in the balance of the electronic money. Once the user selects button B30, top-up using "Credit Card X" is performed.

一旦加值完成,則如圖3的主畫面G1所示,電子貨幣的餘額就會增加。在卡片加值中,不只可進行利用到消費額度的加值,亦可進行利用到預借現金額度的加值。此情況下,作為卡片加值係有:利用到消費額度的加值方法、和利用到預借現金額度的加值方法之2個加值方法存在。Once the recharge is completed, as shown in the main screen G1 of Figure 3, the balance of the electronic money will increase. When recharging a card, you can not only add value to the consumption limit, but also to add value to the cash advance limit. In this case, there are two ways to add value to the card: a top-up method using the consumption limit, and a top-up method using the cash advance limit.

在本實施形態中,使用者係可從複數個加值方法之中,選擇出任意之加值方法。對於各個加值方法,係有使用者利用電子貨幣之情況下的優先順位,被建立關連。若假設複數個加值方法之各者的加值量是會混合存在於電子貨幣的餘額中,則在電子貨幣的餘額之中,優先順位相對較高的加值方法的加值量,會被優先利用。In this embodiment, the user can select any value-added method from a plurality of value-added methods. Each value-added method is associated with the user's priority when using electronic money. If it is assumed that the value-added amounts of each of the plurality of value-added methods are mixed in the balance of electronic money, then the value-added amount of the value-added method with a relatively higher priority among the balance of electronic money will be Priority use.

例如,假設電子貨幣的餘額為10000圓。假設在10000圓的餘額之中,卡片加值的加值量、銷售額加值的加值量、及虛擬通貨加值的加值量,分別是7000圓、1000圓、及2000圓。然後,假設銷售額加值的優先順位為最高,虛擬通貨加值的優先順位為第2高,卡片加值的優先順位為最低。For example, assume that the balance of electronic money is 10,000 yuan. Assume that among the balance of 10,000 yen, the added value of the card value, the added value of the sales value, and the added value of the virtual currency are 7,000 yen, 1,000 yen, and 2,000 yen respectively. Then, assume that the priority of sales value-added is the highest, the priority of virtual currency value-added is the second highest, and the priority of card value-added is the lowest.

在上記的例子中,假設使用者係在10000圓的餘額之中,利用了5000圓的量。此情況下,優先順位為最高的銷售額加值的加值量也就是1000圓之全部都會被利用。由於僅依靠銷售額加值的加值量,對利用額之5000圓而為係為不足,因此優先順位為第2高的虛擬通貨加值的加值量也就是2000圓會被利用。由於即使利用虛擬通貨加值的加值量,對利用額之5000圓而言仍為不足,因此剩下的2000圓的量,係會利用到優先順位為最低的卡片加值的加值量。In the above example, it is assumed that the user has a balance of 10,000 yuan and uses an amount of 5,000 yuan. In this case, the entire value-added amount of the sales value-added with the highest priority, that is, 1,000 yen, will be used. Since 5,000 yen of the usage amount is insufficient to rely only on the added value of the sales value, the added value of the virtual currency with the second highest priority, which is 2,000 yen, will be used. Even if the bonus amount of the virtual currency bonus is used, it is still insufficient for the usage amount of 5,000 yen, so the remaining 2,000 yen will be used to increase the value of the card with the lowest priority.

此外,在上記的例子中,若使用者的利用額為1000圓以下,則僅依靠銷售額加值的加值量即已足夠,因此虛擬通貨加值的加值量、與卡片加值的加值量不會被利用。若使用者的利用額為3000圓以下,則依靠銷售額加值的加值量、與虛擬通貨加值的加值量即已足夠,因此卡片加值的加值量不會被利用。若使用者的利用額較3000圓還多,則銷售額加值的加值量及虛擬通貨加值的加值量之全部會被利用,且卡片加值的加值量之全部或一部會被利用。In addition, in the above example, if the user's usage amount is less than 1,000 yen, it is enough to rely solely on the added value of the sales value. Therefore, the added value of the virtual currency added value and the added value of the card value are not enough. The value will not be used. If the user's utilization amount is less than 3,000 yen, the value-added amount based on the sales value-added and the virtual currency value-added amount is sufficient, so the value-added amount of the card value will not be used. If the user's usage amount is more than 3,000 yen, all the value-added amount of the sales value-added and the virtual currency value-added will be used, and all or part of the card value-added value will be used. Be exploited.

在本實施形態中,使用者係可針對電子貨幣的每一種利用目的,來指定優先順位。例如,電子貨幣的餘額係可在:在店舖等中利用於支付時之目的(以下稱作支付目的)、將餘額之一部或全部匯送給其他使用者之目的(以下稱作匯送目的)、及作為現金而進行出金之目的(以下稱作出金目的)下做利用。電子貨幣,係可在任意之利用目的下做利用,不限於這3個利用目的。例如,亦可為這些之中的任意2個利用目的。例如,亦可為對其他電子貨幣之加值目的、或對點數之轉換目的這些其他利用目的。In this embodiment, the user can designate priorities for each use purpose of electronic money. For example, the balance of electronic money can be used for the purpose of payment at a store (hereinafter referred to as payment purpose), the purpose of transferring part or all of the balance to another user (hereinafter referred to as transfer purpose), And use it for the purpose of withdrawing money as cash (hereinafter referred to as the purpose of withdrawing money). Electronic money can be used for any purpose and is not limited to these three purposes. For example, any two of these usage purposes may be used. For example, it may also be used for other purposes such as adding value to other electronic currencies or converting points.

例如,一旦使用者選擇了主畫面G1的小圖示I12,並進行了用來指定支付目的之優先順位所需之操作,則受理該當優先順位之指定的指定畫面G4A就被顯示。使用者係將複數個加值方法之各者的優先順位,輸入至輸入表單F40。使用者係亦可指定與其他利用目的相同的優先順位,亦可指定與其他利用目的不同的優先順位,來作為支付目的之優先順位。使用者在支付目的下利用電子貨幣的情況下,則電子貨幣是基於指定畫面G4A中所被輸入的優先順位,而被利用。For example, when the user selects the small icon I12 of the main screen G1 and performs an operation required to designate the priority of the payment purpose, the designation screen G4A for accepting the designation of the priority is displayed. The user inputs the priority of each of the plurality of value-adding methods into the input form F40. The user can also specify the same priority as other use purposes, or can specify a different priority than other use purposes as the priority for payment purposes. When the user uses electronic money for payment purposes, the electronic money is used based on the priority input in the designation screen G4A.

指定畫面G4B係為受理匯送目的之優先順位之指定的畫面。指定畫面G4C係為受理出金目的之優先順位之指定的畫面。指定畫面G4B、G4C之構成,係和指定畫面G4A相同。使用者係可從指定畫面G4B、G4C之各者,來指定任意之優先順位。使用者在匯送目的或出金目的下利用電子貨幣的情況下,則電子貨幣是基於指定畫面G4B、G4C中所被輸入的優先順位,而被利用。以下,在不需要區別指定畫面G4A~G4C時,則簡略記載為指定畫面G4。The designation screen G4B is a screen for accepting the designation of the priority of the transmission destination. The designation screen G4C is a screen for designating the priority of the withdrawal purpose. The composition of designated screens G4B and G4C is the same as that of designated screen G4A. The user can specify any priority order from each of the designated screens G4B and G4C. When the user uses electronic money for the purpose of remittance or withdrawal, the electronic money is used based on the priority input in the designation screens G4B and G4C. Hereinafter, when there is no need to distinguish the designated screens G4A to G4C, they will be simply referred to as designated screen G4.

如以上所述,在本實施形態的結帳系統S中,對於複數個加值方法之各者,係有使用者所指定的優先順位被建立關連。在使用者要利用電子貨幣之餘額的情況下,電子貨幣會基於各個加值方法所被建立關連的優先順位,而被利用。藉此,可提高利用能夠以複數個加值方法進行加值之電子貨幣的使用者的便利性。以下說明結帳系統S的詳細。As described above, in the checkout system S of this embodiment, the priority specified by the user is associated with each of the plurality of value-adding methods. When the user wants to use the balance of electronic money, the electronic money will be used based on the priority associated with each adding method. This can improve the convenience for users who use electronic money that can be added using a plurality of added methods. The details of the checkout system S are explained below.

[3.結帳系統中所被實現之機能]    圖4係為結帳系統中所被實現之機能之一例的機能區塊圖。[3. Functions implemented in the checkout system] Figure 4 is a functional block diagram of an example of functions implemented in the checkout system.

[3-1.結帳伺服器中所被實現之機能]    資料記憶部100,係以記憶部12為主而被實現。指定受理部101、加值處理執行部102、特定部103、及利用處理執行部104,係以控制部11為主而被實現。[3-1. Functions implemented in the checkout server] The data storage unit 100 is mainly implemented by the memory unit 12. The designation accepting unit 101, the value-added processing executing unit 102, the specifying unit 103, and the utilization processing executing unit 104 are mainly implemented by the control unit 11.

[資料記憶部]    資料記憶部100,係將用來向使用者提供結帳服務所需要的資料,加以記憶。例如,資料記憶部100,係將結帳資料庫DB,加以記憶。[Data storage unit] The data storage unit 100 is used to store the data required to provide checkout services to users. For example, the data storage unit 100 stores the checkout database DB.

圖5係為結帳資料庫DB之一例的圖示。如圖5所示,結帳資料庫DB係為,儲存有關於結帳服務中的使用者之資訊的資料庫。例如,結帳資料庫DB中係被儲存有:使用者ID、密碼、姓名、代碼ID、有效期限、支付來源資訊、卡片資訊、電子貨幣資訊、銀行帳戶資訊、利用履歷資訊、及加值履歷資訊。結帳資料庫DB中所被儲存的資訊,係可為關於使用者的任意之資訊,不限於圖5的例子。FIG. 5 is a diagram showing an example of the checkout database DB. As shown in Figure 5, the checkout database DB is a database that stores information about users in the checkout service. For example, the checkout database DB is stored with: user ID, password, name, code ID, validity period, payment source information, card information, electronic money information, bank account information, usage history information, and recharge history. information. The information stored in the checkout database DB can be any information about the user, and is not limited to the example in Figure 5.

使用者ID,係為可識別使用者的使用者識別資訊之一例。使用者識別資訊,係可為任意之資訊,亦可為例如:被稱作使用者帳號的資訊、郵件位址、或電話號碼。例如,使用者識別資訊係為文字、數字、其他符號,或這些的組合。使用者ID及密碼,係為了登入至結帳服務而被利用。User ID is an example of user identification information that can identify the user. User identification information can be any information, and can also be, for example, information called a user account, email address, or phone number. For example, user identification information is text, numbers, other symbols, or a combination of these. User ID and password are used to log in to the checkout service.

在本實施形態中,不只使用者ID,就連代碼ID也是可以用來識別使用者的資訊,因此代碼ID也是相當於使用者識別資訊。代碼C10中係只要包含有某些的使用者識別資訊即可。代碼C10中,係亦可不只包含代碼ID,而是還包含有使用者ID等之其他使用者識別資訊。有效期限,係為從代碼ID被發行起算的所定時間後的時點。有效期限係可為任意之長度,例如,亦可為1分鐘~1小時左右,亦可為數小時~數日左右。對於代碼ID,亦可不設定有效期限。In this embodiment, not only the user ID but also the code ID is information that can be used to identify the user, so the code ID is also equivalent to the user identification information. Code C10 only needs to contain certain user identification information. Code C10 may also include not only the code ID, but also other user identification information such as user ID. The validity period is the time after the predetermined time from when the code ID is issued. The validity period can be any length, for example, it can be about 1 minute to about 1 hour, or it can be about several hours to several days. For the code ID, the validity period does not need to be set.

支付來源資訊,係為可用來識別已被設定作為支付來源之結帳手段的資訊。例如,在電子貨幣已被設定作為支付來源的情況下,支付來源資訊係亦可為,可將電子貨幣做識別的電子貨幣ID。例如,在信用卡已被設定作為支付來源的情況下,支付來源資訊係亦可為信用卡的卡號。卡片資訊,係關於使用者的信用卡的資訊。例如,卡片資訊係包含有卡號、有效期限、及名義人。使用者係可登錄複數張信用卡。Payment source information is information that can be used to identify the checkout method that has been set as the payment source. For example, when electronic money has been set as the payment source, the payment source information may also be an electronic money ID that can identify the electronic money. For example, in the case where a credit card has been set as the payment source, the payment source information may also be the credit card number. Card information is information about the user's credit card. For example, card information includes card number, validity period, and nominee. Users can log in multiple credit cards.

電子貨幣資訊,係為關於使用者的電子貨幣的資訊。例如,電子貨幣資訊,係含有表示電子貨幣之餘額的資訊。在本實施形態中,電子貨幣資訊中係包含有,表示餘額之明細的資訊。明細,係為構成餘額的加值量之資訊。例如,作為明細,係有:加值日期時間、關於加值方法的加值方法資訊、及加值額之中的未利用部分,是被包含在電子貨幣資訊中。電子貨幣的餘額是只含有某1次之加值時的加值量的情況下,則該餘額之明細係表示,該當1次之加值時的加值量。電子貨幣的餘額是含有複數次之加值之各次的加值量的情況下,則該餘額之明細係表示,複數次之加值之各次的加值量。關於卡片加值的加值量,卡片加值中所被利用之信用卡的卡片資訊係亦可被包含在明細中。Electronic money information is information about the user's electronic money. For example, electronic money information includes information indicating the balance of electronic money. In this embodiment, the electronic money information includes information indicating the details of the balance. Details are information on the added value that constitutes the balance. For example, as details, the electronic money information includes: recharge date and time, recharge method information on the recharge method, and unused portion of the recharge amount. When the balance of electronic money only includes the amount of added value for a certain one-time top-up, the details of the balance indicate the amount of added-value for one time of top-up. When the balance of the electronic money includes the amount of added value for each of the plural times of added value, the details of the balance represent the amount of added value for each of the plural times of added value. Regarding the added value of the card recharge, the card information of the credit card used in the card recharge can also be included in the details.

若舉圖5的使用者「山田 太郎」為例,則電子貨幣的餘額也就是6000圓之明細係為,2021年11月1日的11:23:50時所被進行的卡片加值所致之3000圓的量、2021年11月5日的19:25:42時所被進行的銷售額加值所致之1000圓的量、及2021年11月12日的10:56:11時所被進行的虛擬通貨加值所致之2000圓的量。在該狀態下,若於2021年11月25日的13:20:58,進行4000圓的量之卡片加值,則電子貨幣的餘額就變成10000圓。作為10000圓的餘額之明細,係會追加2021年11月25日的13:20:58時所被進行的卡片加值所致之4000圓的量。If we take the user "Taro Yamada" in Figure 5 as an example, the balance of the electronic money is 6,000 yen. The details are due to the card recharge performed at 11:23:50 on November 1, 2021. The amount of 3,000 yuan, the amount of 1,000 yuan due to the sales recharge at 19:25:42 on November 5, 2021, and the amount of 1,000 yuan at 10:56:11 on November 12, 2021 The amount of 2,000 yuan resulting from the added value of virtual currency. In this state, if a card recharge of 4,000 yen is performed at 13:20:58 on November 25, 2021, the balance of electronic money will become 10,000 yen. As a breakdown of the balance of 10,000 yen, an amount of 4,000 yen due to the card recharge performed at 13:20:58 on November 25, 2021 will be added.

優先順位資訊,係為表示複數個加值方法之各者的優先順位的資訊。在本實施形態中,由於是針對每一利用目的而被指定有優先順位,因此優先順位資訊,係按照每一利用目的,而表示複數個加值方法之各者的優先順位。在以某個加值方法進行了複數次之加值的情況下,假設在該加值方法的複數次加值時的加值量之中,從加值日期時間較早起會被依序利用。一旦使用者從指定畫面G4指定優先順位,優先順位資訊就被更新。使用者未指定優先順位的情況下,係變成表示預設之優先順位的優先順位資訊。The priority information is information indicating the priority of each of the plurality of value-adding methods. In this embodiment, since priority is specified for each use purpose, the priority information indicates the priority of each of the plurality of value-adding methods for each use purpose. When a certain value-adding method is added multiple times, it is assumed that among the value-added amounts of the plurality of times added using that value-adding method, the value added will be used in order from the earlier date and time. Once the user designates the priority from the designation screen G4, the priority information is updated. When the user does not specify a priority, it becomes priority information indicating the default priority.

銀行帳戶資訊,係為關於使用者所指定的銀行帳戶的資訊。例如,銀行帳戶資訊係包含有金融機關名、分行名、帳戶號碼、及名義人。該銀行帳戶係為,將電子貨幣的餘額在出金目的下做利用時的匯款目標。電子貨幣的餘額,係亦可向銀行以外之金融機關之帳戶,進行出金。除此以外亦可例如,並非從帳戶,而是藉由從ATM排出現金,而進行出金。此外,關於利用到信用卡之消費額度的加值量,係設成無法出金。Bank account information is information about the bank account designated by the user. For example, bank account information includes the name of the financial institution, branch name, account number, and nominee. This bank account is the remittance destination when the electronic money balance is used for withdrawal purposes. The balance of electronic money can also be withdrawn from accounts at financial institutions other than banks. Alternatively, withdrawals can be made, for example, not from an account, but by withdrawing cash from an ATM. In addition, the amount of recharge applied to the credit card's consumption limit is set so that it cannot be withdrawn.

利用履歷資訊,係為關於使用者所致之結帳服務之利用履歷的資訊。利用履歷資訊,係包含有結帳手段之利用目的所相應之資訊。例如,若為支付目的,則利用履歷資訊係包含有利用日期時間、利用店舖、及利用額。若為匯送目的,則利用履歷資訊係包含有利用日期時間、匯送對象之使用者、及利用額。若為出金目的,則利用履歷資訊係包含有利用日期時間、已出金之銀行帳戶、及利用額。使用者每次利用了結帳服務,使用者的利用履歷資訊就被更新。Usage history information is information about the user's usage history of the checkout service. Usage history information includes information corresponding to the purpose of use including checkout methods. For example, if it is for payment purposes, the usage history information includes the usage date and time, the usage store, and the usage amount. If it is for the purpose of remittance, the usage history information includes the date and time of use, the user to whom the remittance was made, and the usage amount. If it is for the purpose of withdrawing funds, the usage history information includes the date and time of usage, the bank account from which the funds have been withdrawn, and the usage amount. Each time the user uses the checkout service, the user's usage history information is updated.

本實施形態的結帳應用程式,係可利用電子貨幣以外之其他結帳手段,因此在其他結帳手段被利用的情況下,利用履歷資訊也會被更新。此情況下,能夠識別所被利用之結帳手段的資訊,也被包含在利用履歷資訊中。在電子貨幣被利用的情況下,能夠識別電子貨幣的餘額的明細之中哪個部分被利用的資訊,亦可被包含在利用履歷資訊中。亦即,表示以哪個加值方法進行加值的加值量要被利用多少的資訊,亦可被包含在利用履歷資訊中。因此,利用履歷資訊中亦可包含有加值方法資訊。The checkout application of this embodiment can use payment methods other than electronic money. Therefore, when other payment methods are used, the usage history information is also updated. In this case, information that can identify the used checkout method is also included in the usage history information. When electronic money is used, information that can identify which part of the balance of the electronic money was used may be included in the usage history information. That is, information indicating which value-adding method is used to add value and how much value-added amount is used may also be included in the usage history information. Therefore, the usage history information may also include value-added method information.

加值履歷資訊,係為關於對電子貨幣的加值之履歷的資訊。例如,加值履歷資訊係包含有:電子貨幣的加值日期時間、加值方法、及加值額。使用者每次對電子貨幣進行加值時,使用者的加值履歷資訊就被更新。資訊已被儲存至加值履歷資訊的過去之加值之中,針對加值額尚有剩餘者,則其資訊是作為電子貨幣資訊之明細而被儲存。在卡片加值的情況下,卡片加值時所被利用之信用卡的卡片資訊,亦可被包含在加值履歷資訊中。結帳資料庫DB中所被儲存的資訊,係不限於圖5的例子,可為任意之資訊。例如,作為結帳手段若有銀行帳戶或點數可以利用,則結帳資料庫DB中係會被儲存有關於銀行帳戶或點數之資訊。The value-added history information is information about the history of adding value to electronic money. For example, the recharge history information includes: the recharge date and time of the electronic currency, the recharge method, and the recharge amount. Each time the user recharges electronic currency, the user's recharge history information is updated. The information has been stored in the past recharges of the recharge history information. If there is any remaining recharge, the information is stored as the details of the electronic money information. In the case of card recharge, the card information of the credit card used when the card is recharged can also be included in the recharge history information. The information stored in the checkout database DB is not limited to the example in Figure 5 and can be any information. For example, if a bank account or points can be used as a checkout method, the information about the bank account or points will be stored in the checkout database DB.

[指定受理部]    指定受理部101,係受理使用者所做的優先順位之指定。在本實施形態中,雖然說明以指定畫面G4來指定優先順位的情況,但用來指定優先順位的畫面,係可為其他任意之畫面。例如,指定受理部101,係藉由從使用者終端20,接收表示指定畫面G4中所被指定之優先順位的資料,以受理優先順位之指定。在本實施形態中,雖然說明藉由把表示優先順位的數字輸入至輸入表單F40來指定優先順位的情況,但優先順位係可藉由任意之操作來做指定。例如,可利用下拉式選單、選項按鈕、或勾選盒這類其他使用者介面,來指定優先順位。[Designation Reception Department] The designation reception department 101 accepts priority designations made by users. In this embodiment, the case where the priority is designated using the designation screen G4 is described, but the screen used to designate the priority may be any other screen. For example, the designation accepting unit 101 receives the data indicating the priority designated in the designation screen G4 from the user terminal 20 to accept the designation of the priority. In this embodiment, the case where the priority is specified by inputting a number indicating the priority into the input form F40 is explained, but the priority can be specified by any operation. For example, you can use drop-down menus, option buttons, or other user interfaces such as check boxes to specify priorities.

[加值處理執行部]    加值處理執行部102,係基於從複數個加值方法之中所被選擇出來的加值方法,來執行關於使用者之電子貨幣的加值處理。加值處理,係為用來對電子貨幣進行加值所需之處理。例如,加值處理,係為增加電子貨幣之餘額的處理。加值處理本身,係可利用各種處理。在本實施形態中,將結帳資料庫DB中所被儲存之電子貨幣的餘額予以增加的處理,是相當於加值處理。加值處理,係亦可包含有其他處理。例如,加值處理係亦可包含有,將電子貨幣的餘額之明細予以更新的處理。[Added-value Processing Execution Unit] The value-added processing execution unit 102 executes the value-added processing of the user's electronic money based on the value-added method selected from a plurality of value-added methods. Value-added processing is the processing required to add value to electronic currency. For example, value-added processing is the processing of increasing the balance of electronic money. As for the value-added processing itself, various types of processing can be used. In this embodiment, the process of increasing the balance of the electronic money stored in the settlement database DB is equivalent to the value-added process. Value-added processing may also include other processing. For example, the value-added processing may include updating the details of the balance of the electronic money.

在本實施形態中,作為加值對象的結帳手段之一例,是說明電子貨幣。因此,記載為電子貨幣的地方,係可替換成結帳手段。加值對象的結帳手段,係可為任意之種類,不限於電子貨幣。加值對象的結帳手段,係只要是有餘額之概念的結帳手段即可。例如,若可對點數進行加值,則點數亦可相當於結帳手段。例如,若利用代碼的結帳服務中可進行加值,則代碼亦可相當於結帳手段。在本實施形態中,雖然是舉出「AAA電子現金」這種名稱中不含「貨幣」的電子貨幣為例,但結帳手段係可用任意之名稱來稱呼。In this embodiment, electronic money is explained as an example of the settlement means to which value is added. Therefore, where electronic money is recorded, it can be replaced with a checkout method. The checkout method for value-added objects can be of any type, not limited to electronic money. The checkout method of the value-added object only needs to be a checkout method that has the concept of balance. For example, if points can be topped up, they can also serve as a checkout means. For example, if a value can be added to the checkout service using the code, the code can also be equivalent to the checkout means. In this embodiment, an electronic currency whose name does not include "money" such as "AAA electronic cash" is used as an example, but the settlement means may be called by any name.

此外,加值方法本身,係可為任意之加值方法,不限於本實施形態之例子。例如,利用到信用卡之消費額度或預借現金額度的加值若為可能,則加值處理執行部102係亦可執行利用到消費額度或預借現金額度的加值處理。例如,加值處理執行部102,係亦可基於銷售額加值、虛擬通貨加值、利用到點數之餘額的加值、或利用到銀行帳戶的加值這些其他加值方法,來執行加值處理。In addition, the value-adding method itself can be any value-adding method and is not limited to the example of this embodiment. For example, if it is possible to add value using the consumption limit or cash advance limit of a credit card, the value-added processing execution unit 102 can also execute the add-value processing using the consumption limit or cash advance limit. For example, the value-added processing execution unit 102 may also perform the value-adding method based on other value-adding methods such as sales value value, virtual currency value value, point balance value value, or bank account value value value. value processing.

[特定部]    特定部103,係將與複數個加值方法之各者建立關連的優先順位,予以特定。在本實施形態中,由於是讓使用者自己來指定優先順位,因此特定部103係將已被使用者所指定之優先順位,予以特定。例如,由於優先順位資訊是已經被儲存在結帳資料庫DB中,因此特定部103係藉由取得結帳資料庫DB中所被儲存之優先順位資訊,而特定出優先順位。優先順位,係亦可不是被預先指定,而是在使用者利用電子貨幣的情況下,當場指定。此情況下,特定部103係只要藉由從使用者終端20,取得表示使用者利用電子貨幣時所指定之優先順位的優先順位資訊,而特定出優先順位即可。[Specification part] The specific part 103 specifies the priority associated with each of the plurality of value-added methods. In this embodiment, since the user himself is allowed to specify the priority, the specifying unit 103 specifies the priority that has been specified by the user. For example, since the priority information has been stored in the checkout database DB, the specifying unit 103 specifies the priority by obtaining the priority information stored in the checkout database DB. The priority may not be specified in advance, but may be specified on the spot when the user uses electronic money. In this case, the specifying unit 103 only needs to specify the priority by acquiring priority information indicating the priority specified by the user when using electronic money from the user terminal 20 .

在本實施形態中,電子貨幣係可在複數個利用目的下做利用。針對每一利用目的,係有優先順位被建立關連。特定部103,係將與電子貨幣之利用目的建立關連的優先順位,予以特定。例如,在支付目的、匯送目的、及出金目的這3個利用目的下電子貨幣會被利用的情況下,使用者係指定3種的優先順位。特定部103,係在電子貨幣被利用的情況下,特定出該利用目的所相應之優先順位。例如,特定部103係藉由取得,結帳資料庫DB中與利用目的建立關連而被儲存的優先順位資訊,而將與利用目的建立關連的優先順位,予以特定。In this embodiment, the electronic money system can be used for a plurality of purposes. For each purpose of use, there are priority relationships to be established. The specifying section 103 specifies the priority associated with the purpose of use of the electronic money. For example, when electronic money is used for three usage purposes: payment purpose, remittance purpose, and withdrawal purpose, the user specifies the priority of the three types. The specifying unit 103 specifies the priority corresponding to the purpose of use when the electronic money is used. For example, the specifying unit 103 specifies the priority associated with the use purpose by acquiring the priority information stored in the checkout database DB in relation to the use purpose.

[利用處理執行部]    利用處理執行部104,係基於優先順位,來執行關於電子貨幣之利用的利用處理。利用處理,係為用來利用電子貨幣所需之處理。例如,利用處理,係為減少電子貨幣之餘額的處理。利用處理本身,係可利用各種處理。在本實施形態中,將結帳資料庫DB中所被儲存之電子貨幣的餘額予以減少的處理,是相當於利用處理。利用處理,係亦可包含有其他處理。例如,利用處理係亦可包含有,將電子貨幣的餘額之明細予以更新的處理。[Usage Processing Execution Unit] The utilization processing execution unit 104 executes utilization processing regarding the utilization of electronic money based on priority. Usage processing is the processing required to utilize electronic money. For example, the utilization process is a process for reducing the balance of electronic money. Various processes can be utilized by utilizing the process itself. In this embodiment, the process of reducing the balance of the electronic money stored in the settlement database DB is equivalent to the utilization process. Utilization processing may also include other processing. For example, the utilization process may include a process of updating the balance details of the electronic money.

利用處理執行部104,係以使得優先順位相對較高的加值方法的加值量會被優先利用的方式,來執行利用處理。所謂優先順位相對較高的加值方法,係指還有優先順位低於該加值方法的其他加值方法存在。所謂加值量會被優先利用,係指利用額本身較高、或利用額相對於加值量全體的比率為較高。利用處理執行部104,係以使得優先順位越高的加值方法的加值量會被越優先利用的方式,來執行利用處理。The utilization processing execution unit 104 executes the utilization processing in such a manner that the value-added amount of the value-adding method with a relatively high priority is used preferentially. The so-called value-added method with a relatively high priority means that there are other value-added methods with a lower priority than this value-added method. The saying that the value-added amount will be used with priority means that the usage amount itself is higher, or the ratio of the usage amount to the entire value-added amount is high. The utilization processing execution unit 104 executes utilization processing in such a manner that the value-added amount of the value-adding method with a higher priority is used more preferentially.

例如,假設電子貨幣的餘額為3000圓,卡片加值的加值量為1000圓,銷售額加值的加值量為2000圓。然後,假設卡片加值的優先順位,係高於銷售額加值的優先順位。在此例中,利用額為500圓的情況下,500圓全部是從卡片加值的加值量予以扣減這件事情,係為不利用銷售額加值的加值量,因此相當於將優先順位較高的加值方法的加值量做優先利用。即使是在將卡片加值的加值量、銷售額加值的加值量做併用的情況,將卡片加值的加值量利用400圓,將銷售額加值的加值量利用100圓的量的這件事情,也是由於卡片加值的加值量這邊的利用額較多,因此仍是相當於將優先順位較高的加值方法的加值量做優先利用。For example, assume that the balance of electronic money is 3,000 yen, the added value of the card is 1,000 yen, and the added value of the sales value is 2,000 yen. Then, it is assumed that the priority of the card value-added is higher than the priority of the sales value-added. In this example, when the usage amount is 500 yen, all 500 yen is deducted from the value-added amount of the card. This is the value-added amount without using the sales value, so it is equivalent to The value-added amount of the value-added method with higher priority will be used first. Even if the value-added amount of the card value-added and the value-added amount of the sales value are used together, the value-added amount of the card value-added is 400 yen, and the value-added amount of the sales value is 100 yen. The matter of quantity is also because the value-added side of the card's value-added method is used more, so it is equivalent to prioritizing the use of the value-added amount of the higher-priority value-added method.

在上記的例子中,利用額為2500圓的情況下,將卡片加值的加值量的1000圓全部利用,將銷售額加值的加值量利用1500圓的這件事情,若只看利用額,則銷售額加值的加值量這邊係為較多,但利用額相對於加值量全體的比率,係為卡片加值的加值量這邊為較多,因此是相當於將優先順位較高的加值方法的加值量做優先利用。亦即,卡片加值的加值量,係為1000圓全部(100%)都利用,相對於此,銷售額加值的加值量,係只利用2000圓之中的1500圓的量(75%),因此是相當於將優先順位較高的加值方法的加值量做優先利用。In the above example, when the usage amount is 2,500 yen, all 1,000 yen of the card's value-added amount is used, and 1,500 yen of the sales value-added amount is used. If we only look at the utilization amount, then the value-added amount of the sales value-added is larger here, but the ratio of the usage amount to the overall value-added amount is the value-added amount of the card value-added, so it is equivalent to The value-added amount of the value-added method with higher priority will be used first. In other words, the value-added amount of the card value-added is that all 1,000 yen (100%) is used. On the other hand, the value-added amount of the sales value-added is that only 1,500 yen (75) of the 2,000 yen is used. %), so it is equivalent to using the value-added amount of the value-added method with higher priority first.

在本實施形態中,利用處理執行部104,係基於優先順位,而將關於從電子貨幣之出金的出金處理,當作利用處理而執行之。出金處理,係為將電子貨幣的餘額進行出金的處理。出金,係也可說成是現金化。出金處理本身,係可利用公知的處理。例如,出金處理係為,將電子貨幣的餘額予以減少,並把該當減少的部分匯進使用者的銀行帳戶的處理。例如,出金處理係為,將電子貨幣的餘額予以減少,並從ATM等之終端排出現金的處理。In this embodiment, the utilization processing execution unit 104 executes the withdrawal processing regarding the withdrawal of electronic money as utilization processing based on the priority order. Withdrawal processing is the processing of withdrawing the balance of electronic money. Withdrawing money can also be said to be cashing out. For the withdrawal process itself, known processes can be used. For example, the withdrawal process is a process of reducing the balance of electronic money and transferring the reduced portion to the user's bank account. For example, the withdrawal process is a process of reducing the balance of electronic money and discharging cash from a terminal such as an ATM.

例如,利用處理執行部104,係在電子貨幣的餘額之中,僅依靠優先順位相對較高的加值方法的加值量而為不足的情況下,以使得優先順位相對較低的加值方法的加值量會被利用的方式,來執行出金處理。假設圖5的使用者「山田 太郎」指示了3000圓的量之出金。此情況下,在出金目的下,銷售額加值為優先順位最高,虛擬通貨加值為優先順位第2高,卡片加值為優先順位最低。此情況下,利用處理執行部104,係由於僅依靠銷售額加值的加值量也就是1000圓係為不足,因此以使得虛擬通貨加值的加值量會被利用2000圓的量的方式,來執行出金處理。卡片加值的加值量,係在出金處理中不被利用。For example, when the balance of electronic money is insufficient only by the value-added method of a relatively high-priority value-adding method, the use processing execution unit 104 uses a relatively low-priority value-adding method. The added value will be used to perform withdrawal processing. Assume that the user "Taro Yamada" in Figure 5 instructs a quantitative withdrawal of 3,000 yuan. In this case, for the purpose of withdrawing money, the sales bonus has the highest priority, the virtual currency bonus has the second highest priority, and the card bonus has the lowest priority. In this case, the use processing execution unit 104 uses a method such that the added amount of the virtual currency added value is used in an amount of 2,000 yen because the added amount of the added value based on sales alone, that is, 1,000 yen, is insufficient. , to perform withdrawal processing. The amount of card bonus will not be used in the withdrawal process.

在本實施形態中,利用處理執行部104,係基於優先順位,而將關於利用到電子貨幣之支付的支付處理,當作利用處理而執行之。支付處理,係為以電子貨幣的餘額來進行支付的處理。支付處理本身,係可利用公知的處理。例如,支付處理係為,將電子貨幣的餘額予以減少,並讓店舖收取該當減少的部分所相應之額度的處理。支付處理,有時候也會被稱作結帳處理。In this embodiment, the utilization processing execution unit 104 executes payment processing regarding payment using electronic money as utilization processing based on priority. The payment process is a process of paying with the balance of electronic money. The payment processing itself can utilize publicly known processing. For example, the payment process is a process of reducing the balance of electronic money and allowing the store to charge an amount corresponding to the reduced portion. Payment processing is sometimes called checkout processing.

例如,利用處理執行部104,係在電子貨幣的餘額之中,僅依靠優先順位相對較高的加值方法的加值量而為不足的情況下,以使得優先順位相對較低的加值方法的加值量會被利用的方式,來執行支付處理。假設圖5的使用者「山田 太郎」進行了5000圓的量之支付。此情況下,在支付目的下,卡片加值為優先順位最高,銷售額加值為優先順位第2高,虛擬通貨加值為優先順位最低。此情況下,利用處理執行部104,係由於即使將卡片加值的加值量也就是3000圓,與銷售額加值的加值量也就是1000圓加起來仍不足,因此以使得虛擬通貨加值的加值量會被利用1000圓的量的方式,來執行支付處理。For example, when the balance of electronic money is insufficient only by the value-added method of a relatively high-priority value-adding method, the use processing execution unit 104 uses a relatively low-priority value-adding method. The amount of added value will be utilized to perform payment processing. Assume that the user "Taro Yamada" in Figure 5 made a payment of 5,000 yen. In this case, for the purpose of payment, the card value-added has the highest priority, the sales value-added has the second-highest priority, and the virtual currency value-added has the lowest priority. In this case, the use processing execution unit 104 adds the added value of the card value, which is 3,000 yen, and the added value of the sales value, which is 1,000 yen, is still insufficient, so the virtual currency is added. The added amount of value will be used in the amount of 1000 yuan to perform payment processing.

在本實施形態中,利用處理執行部104,係基於優先順位,而將用來匯送電子貨幣所需之匯送處理,當作利用處理而執行之。匯送處理係為,將電子貨幣的餘額之全部或一部,匯送給其他使用者的處理。匯送處理係為,將某個使用者的電子貨幣的餘額予以減少,將其他使用者的電子貨幣的餘額予以增加的處理。匯送處理,係有時候也被稱作匯款處理,但嚴謹來說並沒有現金款項被收授,因此記載為匯送處理。匯送處理本身,係可利用公知的處理。In this embodiment, the utilization processing execution unit 104 executes the transfer processing necessary for transferring electronic money as utilization processing based on priority. The remittance process is a process of remitting all or part of the electronic money balance to other users. The remittance process is a process of reducing the balance of a certain user's electronic money and increasing the balance of other users' electronic money. Remittance processing is sometimes called remittance processing, but strictly speaking, no cash is received or received, so it is recorded as remittance processing. The remittance process itself can use known processes.

例如,利用處理執行部104,係在電子貨幣的餘額之中,僅依靠優先順位相對較高的加值方法的加值量而為不足的情況下,以使得優先順位相對較低的加值方法的加值量會被利用的方式,來執行匯送處理。假設圖5的使用者「山田 太郎」係將3500圓的量,匯送給其他使用者。此情況下,在匯送目的下,虛擬通貨加值為優先順位最高,卡片加值為優先順位第2高,銷售額加值為優先順位最低。此情況下,利用處理執行部104,係由於僅依靠虛擬通貨加值的加值量也就是2000圓係為不足,因此以使得卡片加值的加值量會被利用1500圓的量的方式,來執行匯送處理。銷售額的加值量,係在出金處理中不被利用。For example, when the balance of electronic money is insufficient only by the value-added method of a relatively high-priority value-adding method, the use processing execution unit 104 uses a relatively low-priority value-adding method. The added value will be used to perform remittance processing. Assume that the user "Taro Yamada" in Figure 5 remits 3,500 yen to other users. In this case, for the purpose of remittance, the virtual currency added value has the highest priority, the card added value has the second highest priority, and the sales added value has the lowest priority. In this case, the utilization processing execution unit 104 uses the virtual currency in such a way that the added value of 1,500 yen is used because the added amount of the virtual currency added value, that is, 2,000 yen, is insufficient. to perform remittance processing. The added value of sales will not be used in the withdrawal process.

如以上所述,利用處理執行部104,係將複數個利用目的之其中任一者的利用處理,基於與該當利用目的建立關連的優先順位而予以執行。至於是在複數個利用目的之中的哪個利用目的下利用電子貨幣,則是藉由使用者而被指定。例如,藉由選擇按鈕B14~B16之各者,就可指定利用目的。利用處理執行部104,係基於與使用者所指定之利用目的建立關連的優先順位資訊,而以優先順位較高的加值方法的加值量會被優先利用的方式,來執行該當已被指定之利用目的之利用處理。As described above, the utilization processing execution unit 104 executes utilization processing for any one of a plurality of utilization purposes based on the priority associated with the corresponding utilization purpose. The purpose for which electronic money is used among a plurality of purposes of use is specified by the user. For example, by selecting each of buttons B14 to B16, the purpose of use can be specified. The usage processing execution unit 104 executes the specified task in such a way that the value-added amount of the value-added method with a higher priority is prioritized based on the priority information associated with the usage purpose specified by the user. Use and processing according to the purpose of use.

在本實施形態中,利用處理執行部104,係在電子貨幣的餘額之中,僅依靠優先順位相對較高的加值方法的加值量而為不足的情況下,以使得優先順位相對較低的加值方法的加值量會被利用的方式,來執行利用處理。這點係在出金處理、支付處理、及匯送處理以外之利用處理被執行的情況下皆同樣如此。例如,利用處理執行部104,係在優先順位為最高的加值方法的加值量存在有利用額以上的情況下,則僅依靠該加值量來執行利用處理。利用處理執行部104,係在優先順位為最高的加值方法的加值量為未滿利用額的情況下,則以與優先順位第2高的加值方法的加值量做併用的方式,來執行利用處理。以後,利用處理執行部104,係從優先順位由高往低的順序而逐一選擇加值方法,直到加值量之合計達到利用額為止,來執行利用處理。In this embodiment, the processing execution unit 104 is used so that the priority is relatively low when the balance of electronic money is insufficient only by the added amount of the added value method with a relatively high priority. The method in which the value-added amount of the value-added method will be used is used to perform utilization processing. This is true even when utilization processing other than withdrawal processing, payment processing, and remittance processing is executed. For example, when the added amount of the added method with the highest priority is greater than the usage amount, the utilization processing execution unit 104 executes the utilization process based only on the added amount. When the added amount of the added method with the highest priority is less than the usage amount, the utilization processing execution unit 104 uses the added amount of the added method with the second highest priority together with the added amount. to perform utilization processing. Thereafter, the utilization processing execution unit 104 selects the adding methods one by one in descending order of priority until the total adding amount reaches the usage amount, and then executes the utilization processing.

此外,亦可設計成,某個特定之利用處理,係僅能夠利用以特定之加值方法進行了加值的加值量。此情況下,假設針對每一利用目的,是預先被規定有能夠利用的加值方法。利用處理執行部104,係在執行某個利用目的之利用處理的情況下,將該利用目的下所能夠利用的加值方法,予以特定。利用處理執行部104,係參照電子貨幣的餘額之明細,以使得僅該當已被特定之加值方法的加值量會被利用的方式,來執行利用處理。In addition, it can also be designed so that a specific utilization process can only use the amount of added value that has been added using a specific added value method. In this case, it is assumed that a value-added method that can be used is predetermined for each purpose of use. When executing the utilization process for a certain utilization purpose, the utilization processing execution unit 104 specifies the value-added method that can be used for the utilization purpose. The utilization processing execution unit 104 refers to the balance details of the electronic money and executes utilization processing in such a manner that only the added amount of the specified adding method is used.

例如,假設以信用卡之消費額度進行了加值的加值量,係無法在出金目的下做利用,以其他加值方法進行了加值的加值量,係可在出金目的下做利用。此情況下,利用處理執行部104,係在執行出金目的之利用處理(出金處理)的情況下,參照電子貨幣的餘額之明細,以使得僅利用到消費額度的加值以外之加值方法的加值量會被利用的方式,來執行利用處理。一旦以其他加值方法進行了加值的加值量是被優先利用,則出金目的下所能夠利用的餘額就會變少。此情況下,亦可在卡片加值之中,藉由把利用到消費額度之加值方法的優先順位提高,以盡可能地保留在出金目的下所能夠利用的餘額。這點,係在匯送目的下所能夠利用的加值方法是有被限制的情況下、在支付目的下所能夠利用的加值方法是有被限制的情況下、或在其他目的下所能夠利用的加值方法有被限制的情況下,皆同樣如此。For example, if the added value is added to the consumption limit of a credit card, it cannot be used for the purpose of withdrawing money. The added value that is added using other methods of adding value can be used for the purpose of withdrawing money. . In this case, when executing the utilization process (withdrawal process) for the purpose of withdrawing money, the utilization processing execution unit 104 refers to the details of the balance of the electronic money so that only the added value other than the added value of the consumption limit is utilized. The method's added value will be used to perform the utilization process. Once the recharge amount added by other recharge methods is used first, the balance that can be used for withdrawal purposes will be reduced. In this case, you can also increase the priority of the recharge method that uses the consumption limit when recharging the card, so as to retain the balance that can be used for the purpose of withdrawing money as much as possible. This is because the value-adding method that can be used for remittance purposes is restricted, the value-adding method that can be used for payment purposes is restricted, or it can be used for other purposes. The same is true even if the value-adding method is restricted.

[3-2.使用者終端中所被實現的機能]    資料記憶部200,係以記憶部22為主而被實現。顯示控制部201及操作受理部202,係以控制部21為主而被實現。[3-2. Functions implemented in the user terminal] The data storage unit 200 is mainly implemented by the memory unit 22. The display control unit 201 and the operation acceptance unit 202 are mainly implemented by the control unit 21 .

[資料記憶部]    資料記憶部200,係將為了讓使用者利用結帳服務及卡片服務之各者所需要的資料,加以記憶。例如,資料記憶部200,係將結帳應用程式及代碼ID,加以記憶。使用者終端20,係將藉由結帳伺服器10而被發行的代碼ID予以接收並記錄在自身的資料記憶部200中。使用者終端20,係在也有接收到代碼ID之有效期限的情況下,則也將有效期限記錄在自身的資料記憶部200。[Data storage unit] The data storage unit 200 stores the data required for the user to use the checkout service and the card service. For example, the data storage unit 200 stores the checkout application program and code ID. The user terminal 20 receives the code ID issued by the checkout server 10 and records it in its own data storage unit 200 . When the user terminal 20 also receives the validity period of the code ID, it also records the validity period in its own data storage unit 200 .

[顯示控制部]    顯示控制部201,係令任意的畫面被顯示於顯示部25。例如,顯示控制部201,係基於結帳應用程式,而令圖2及圖3中所說明的畫面被顯示於顯示部25。[Display Control Unit] The display control unit 201 causes an arbitrary screen to be displayed on the display unit 25. For example, the display control unit 201 causes the display unit 25 to display the screen described in FIGS. 2 and 3 based on the checkout application.

[操作受理部]    操作受理部202,係受理使用者所做的任意之操作。例如,操作受理部202,係將對於結帳應用程式上所被顯示的圖2及圖3中所說明的畫面的操作,予以受理。[Operation Acceptance Department] The operation acceptance department 202 accepts any operations performed by the user. For example, the operation acceptance unit 202 accepts operations on the screens described in FIGS. 2 and 3 displayed on the checkout application.

[4.結帳系統中所被執行之處理]    圖6係為結帳系統S中所被執行的處理之一例的流程圖。該處理係藉由控制部11、21分別依照記憶部12、22中所被記憶之程式而動作,而被執行。圖6中係針對,在結帳系統S中所被執行的處理之中,主要與加值方法之優先順位有關的處理,加以圖示。[4. Processing executed in the checkout system] FIG. 6 is a flowchart showing an example of processing executed in the checkout system S. This processing is executed by the control units 11 and 21 operating according to the programs memorized in the memory units 12 and 22 respectively. FIG. 6 schematically illustrates the processing mainly related to the priority of the value-added method among the processing executed in the checkout system S.

如圖6所示,使用者終端20,係一旦結帳應用程式啟動,就與結帳伺服器10之間執行登入至結帳服務所需之登入處理,令主畫面G1被顯示於顯示部25(S1)。在S1的登入處理中,亦可要求結帳服務中的使用者ID及密碼之輸入,亦可若在過去曾經有登入過,則表示該意旨的資訊會被記錄在使用者終端20中,利用該資訊而省略使用者ID及密碼之輸入。除此以外,還亦可利用例如生物認證等之其他認證。As shown in FIG. 6 , once the checkout application is started, the user terminal 20 executes the login process required to log in to the checkout service with the checkout server 10 , causing the main screen G1 to be displayed on the display unit 25 (S1). In the login process of S1, the input of the user ID and password in the checkout service may also be required, or if there has been a login in the past, information indicating this purpose will be recorded in the user terminal 20, using This information eliminates the need to enter the user ID and password. In addition to this, other authentications such as biometric authentication can also be used.

主畫面G1已被顯示於顯示部25的情況下,使用者係利用使用者終端20而進行任意之操作(S2)。此處係說明,選擇按鈕B11的操作、支付所需之操作(例如從使用者終端20選擇支付目標之店舖的操作、讀取店舖等之代碼的操作、或讓店舖等之終端讀取代碼C10的操作)、或選擇小圖示I12的操作被進行的情況。一旦按鈕B11被選擇(S2:選單),使用者終端20就令選單M13被顯示於顯示部25(S3)。使用者係從選單M13進行任意之操作(S4)。此處說明,按鈕B14~B16之任一者的選擇操作被進行的情況。When the main screen G1 is displayed on the display unit 25, the user performs any operation using the user terminal 20 (S2). Here, the operation of selecting the button B11, the operation required for payment (for example, the operation of selecting the store of the payment destination from the user terminal 20, the operation of reading the code of the store, etc., or having the terminal of the store, etc. read the code C10 operation), or the operation of selecting small icon I12 is performed. Once the button B11 is selected (S2: Menu), the user terminal 20 causes the menu M13 to be displayed on the display unit 25 (S3). The user performs any operation from menu M13 (S4). Here, the case where the selection operation of any one of buttons B14 to B16 is performed is explained.

一旦按鈕B14被選擇(S4:匯送),則使用者終端20係基於與匯送目的建立關連的優先順位,而與結帳伺服器10之間執行匯送處理(S5)。一旦按鈕B15被選擇(S4:出金),則使用者終端20係基於與出金目的建立關連的優先順位,而與結帳伺服器10之間執行出金處理(S6)。一旦按鈕B16被選擇(S4:加值),則使用者終端20係與結帳伺服器10之間執行加值處理(S7)。Once button B14 is selected (S4: Transfer), the user terminal 20 performs transfer processing with the checkout server 10 based on the priority associated with the transfer destination (S5). Once button B15 is selected (S4: Withdraw money), the user terminal 20 performs a withdrawal process with the checkout server 10 based on the priority associated with the withdrawal purpose (S6). Once the button B16 is selected (S4: Adding value), the user terminal 20 and the checkout server 10 perform an adding process (S7).

於S2中,一旦支付所需之操作被讀取(S2:支付),則結帳伺服器10係與使用者終端20及店舖之終端之至少一方之間,基於與支付目的建立關連的優先順位,來執行支付處理(S8)。一旦小圖示I12被選擇(S2:優先順位),則使用者終端20係令指定畫面G4被顯示於顯示部25,受理使用者所做的優先順位之指定,向結帳伺服器10發送指定結果(S9)。結帳伺服器10,係一旦接收優先順位的指定結果(S10),就將結帳資料庫DB中所被儲存之優先順位資訊,予以更新(S11)。In S2, once the operation required for payment is read (S2: payment), the checkout server 10 establishes a priority relationship with at least one of the user terminal 20 and the terminal of the store based on the payment purpose. , to perform payment processing (S8). Once the small icon I12 is selected (S2: priority), the user terminal 20 causes the designation screen G4 to be displayed on the display unit 25, accepts the designation of the priority by the user, and sends the designation to the checkout server 10 Result (S9). Upon receiving the priority designation result (S10), the checkout server 10 updates the priority information stored in the checkout database DB (S11).

若依據本實施形態的結帳系統S,則會基於與複數個加值方法之各者建立關連的優先順位,來執行關於電子貨幣之利用的利用處理。藉此,可以加值方法所相應之優先順位來利用電子貨幣,因此可提高利用能夠以複數個加值方法進行加值之電子貨幣的使用者的便利性。例如,如先前般地,從加值日期時間較早起依序利用電子貨幣的情況下,使用者不想要利用的加值方法的加值量有可能會先被利用。這點,藉由對加值方法賦予優先順位,就可優先利用使用者想要利用的加值方法的加值量,因此可提高使用者的便利性。例如,一旦利用到信用卡之預借現金額度的加值方法的加值量被利用,則有可能變成預借現金之返還對象或是產生利息等等,因此藉由降低此種加值量的優先順位,就可較不易發生預借現金之返還或產生利息。例如,僅針對特定之加值方法的加值量,設有能夠在出金目的下做利用的此一限制的情況下,藉由降低能夠在出金目的下做利用的加值方法的優先順位,並提高無法在出金目的下做利用的加值方法的優先順位,就可極力避免利用到能夠在出金目的下做利用的加值方法的加值量。According to the checkout system S of this embodiment, application processing regarding the use of electronic money is executed based on the priority associated with each of a plurality of value-adding methods. Thereby, the electronic money can be used in the order of priority corresponding to the adding methods, thereby improving the convenience for users who use the electronic money that can be added using a plurality of adding methods. For example, as before, when electronic money is used sequentially from the earlier recharge date and time, the recharge amount of the recharge method that the user does not want to use may be used first. In this regard, by giving priority to the value-adding methods, the value-added amount of the value-adding method that the user wants to use can be used with priority, thereby improving the user's convenience. For example, once the top-up amount of a credit card's cash advance limit is used, the cash advance may be refunded or interest may accrue. Therefore, by reducing the priority of such a top-up amount, The higher the order, the less likely it will be that the cash advance will be returned or interest will accrue. For example, if there is a restriction on the amount of added value of a specific added value method that can be used for the purpose of withdrawing money, by lowering the priority of the added value method that can be used for the purpose of withdrawing money. , and increase the priority of the value-added methods that cannot be used for the purpose of withdrawing money, so as to avoid using the added value of the value-added methods that can be used for the purpose of withdrawing money.

又,結帳系統S,係基於與複數個加值方法之各者建立關連的優先順位,而將關於從電子貨幣之出金的出金處理,當作利用處理而執行之。藉此,可按照加值方法所相應之優先順位而將電子貨幣進行出金,因此可提高出金時的使用者的便利性。例如,即使一旦利用到預借現金額度的加值方法的加值量被出金,有可能變成預借現金之返還對象或是產生利息等等,藉由降低此種加值量的優先順位,仍可較不易發生預借現金之返還或產生利息。例如,雖然可將複數個加值方法的加值量在出金目的下做利用,但只有其中一部分之加值方法,是可在其他目的下做利用的情況下,則藉由提高無法在其他目的下做利用的加值方法的優先順位而優先進行利用,就可極力保留可在其他目的下做利用的加值量。In addition, the settlement system S executes the withdrawal processing of the withdrawal from the electronic currency as a utilization processing based on the priority associated with each of the plurality of value-adding methods. Thereby, electronic money can be withdrawn according to the priority order corresponding to the adding method, thereby improving user convenience when withdrawing money. For example, even if the top-up amount using the top-up method of the cash advance limit is withdrawn, it may become the object of the cash advance return or accrue interest, etc. By lowering the priority of such top-up amount, It may still be less likely that the cash advance will be returned or accrue interest. For example, although the added amount of multiple added methods can be used for the purpose of withdrawing money, if only some of the added methods can be used for other purposes, then it cannot be used for other purposes by increasing the amount. By prioritizing the value-added methods used for the purpose and using them first, you can try to preserve the amount of value-added that can be used for other purposes.

又,結帳系統S,係基於與複數個加值方法之各者建立關連的優先順位,而將關於利用到電子貨幣之支付的支付處理,當作利用處理而執行之。藉此,可按照加值方法所相應之優先順位而將電子貨幣進行支付,因此可提高出金時的使用者的便利性。例如,即使一旦利用到預借現金額度的加值方法的加值量被利用於支付,有可能變成預借現金之返還對象或是產生利息等等,藉由降低此種加值量的優先順位,仍可較不易發生預借現金之返還或產生利息。例如,雖然可將複數個加值方法的加值量在支付目的下做利用,但只有其中一部分之加值方法,是可在其他目的下做利用的情況下,則藉由提高無法在其他目的下做利用的加值方法的優先順位而優先進行利用,就可極力保留可在其他目的下做利用的加值量。In addition, the settlement system S executes payment processing regarding payment using electronic money as utilization processing based on the priority associated with each of the plurality of value-adding methods. Thereby, electronic money can be paid according to the priority according to the adding method, thereby improving user convenience when withdrawing money. For example, even if the top-up amount using the top-up method of the cash advance limit is used for payment, it may become the object of the cash advance return or accrue interest, etc., by lowering the priority of such top-up amount. , it may still be less likely that the cash advance will be returned or interest will accrue. For example, although the value-added amount of multiple value-added methods can be used for payment purposes, but only part of the value-added methods can be used for other purposes, it cannot be used for other purposes by increasing the value. By prioritizing the value-added methods for use, you can try to preserve the value-added amount that can be used for other purposes.

又,結帳系統S,係基於與複數個加值方法之各者建立關連的優先順位,而將用來匯送電子貨幣所需之匯送處理,當作利用處理而執行之。藉此,可按照加值方法所相應之優先順位而將電子貨幣進行支付,因此可提高出金時的使用者的便利性。例如,即使一旦利用到預借現金額度的加值方法的加值量被利用於支付,有可能變成預借現金之返還對象或是產生利息等等,藉由降低此種加值量的優先順位,仍可較不易發生預借現金之返還或產生利息。例如,雖然可將複數個加值方法的加值量在匯送目的下做利用,但只有其中一部分之加值方法,是可在其他目的下做利用的情況下,則藉由提高無法在其他目的下做利用的加值方法的優先順位而優先進行利用,就可極力保留可在其他目的下做利用的加值量。Furthermore, the settlement system S executes the transfer processing required for transferring electronic money as utilization processing based on the priority associated with each of the plurality of value-added methods. Thereby, electronic money can be paid according to the priority according to the adding method, thereby improving user convenience when withdrawing money. For example, even if the top-up amount using the top-up method of the cash advance limit is used for payment, it may become the object of the cash advance return or accrue interest, etc., by lowering the priority of such top-up amount. , it may still be less likely that the cash advance will be returned or interest will accrue. For example, although the value-added amount of multiple value-added methods can be used for the purpose of remittance, if only some of the value-added methods can be used for other purposes, they cannot be used for other purposes by increasing the value. By prioritizing the value-added methods for use, you can try to preserve the value-added amount that can be used for other purposes.

又,結帳系統S,係基於按照電子貨幣之每一利用目的而被建立關連的優先順位,來執行出金處理等之利用處理。藉此,就可設定隨每一利用目的而不同的優先順位,因此可提高使用者的便利性。In addition, the settlement system S executes application processing such as withdrawal processing based on the priority associated with each use purpose of electronic money. This makes it possible to set priorities that differ for each purpose of use, thereby improving user convenience.

又,結帳系統S,係將已被使用者所指定之優先順位,予以特定。藉此,使用者可以指定自己喜好的優先順位,因此可提高使用者的便利性。例如,假設在某個特定之網站中利用電子貨幣的情況下,若是利用某個特定之加值方法的加值量,則能夠獲得的贈禮會變多。此情況下,藉由把使用者經常利用之網站中所能夠獲得之贈禮會變多的加值方法的優先順位予以提高,就可提高使用者的便利性。更具體而言,假設在購物中心的網站中,若是利用該網站有合作的信用卡的卡片加值的加值量,則能夠獲得之贈禮會變多,而在線上跳蚤市場的網站中,若是利用銷售額加值的加值量,則能夠獲得之贈禮會變多。此情況下,經常利用購物中心的使用者係將卡片加值的優先順位提高以較容易獲得贈禮,經常利用線上跳蚤市場的使用者係將銷售額加值的優先順位提高以較容易獲得贈禮,只要如此般地指定相應於自己喜好的優先順位即可。In addition, the checkout system S specifies the priority specified by the user. With this, the user can specify the priority of his/her preferences, thereby improving the user's convenience. For example, if you use electronic money on a specific website, if you use the value-added amount of a specific value-adding method, you will be able to obtain more gifts. In this case, user convenience can be improved by prioritizing value-added methods that increase the number of gifts that can be obtained from websites that users frequently use. More specifically, if you are on a shopping mall website and use the recharge amount of a credit card that the website has a cooperation with, you will be able to get more gifts. On the other hand, if you are on an online flea market website and use The greater the amount of sales bonus, the more gifts you can receive. In this case, users who frequently use shopping malls will increase the priority of adding value to their cards to make it easier to obtain gifts. Users who frequently use online flea markets will increase the priority of adding value to sales to make it easier to obtain gifts. Just specify the priority according to your preferences in this way.

又,結帳系統S,係在電子貨幣的餘額之中,僅依靠優先順位相對較高的加值方法的加值量而為不足的情況下,以使得優先順位相對較低的加值方法的加值量會被利用的方式,來執行利用處理。藉此,可極力將優先順位相對較高的加值方法的加值量利用得較多,因此可提高使用者的便利性。In addition, when the balance of the electronic money is insufficient only by the amount of added value of the relatively high-priority value-adding method, the checkout system S makes use of the relatively low-priority value-adding method. The value-added amount will be used to perform utilization processing. This makes it possible to maximize the value-added amount of the value-added method with a relatively high priority, thereby improving user convenience.

[5.變形例]    此外,本揭露係不限定於以上說明的實施形態。在不脫離本揭露之宗旨的範圍內,可做適宜變更。[5. Modification] In addition, the present disclosure is not limited to the embodiment described above. Appropriate changes may be made within the scope that does not deviate from the purpose of this disclosure.

圖7係為變形例中的機能區塊之一例的圖示。加值履歷資訊取得部105、第1決定部106、第2決定部107、及顯示控制部108,係以控制部11為主而被實現。FIG. 7 is a diagram illustrating an example of functional blocks in a modified example. The added value history information acquisition unit 105, the first determination unit 106, the second determination unit 107, and the display control unit 108 are mainly implemented by the control unit 11.

[5-1.變形例1]    例如,在實施形態中,雖然說明由使用者來指定加值方法之優先順位的情況,但加值方法之優先順位的決定方法,係不限於實施形態之例子。在變形例1中係說明,基於使用者過去利用的加值方法之履歷,來決定優先順位的情況。變形例1的結帳系統S,係含有加值履歷資訊取得部105及第1決定部106。[5-1. Modification 1] For example, in the embodiment, the case where the user designates the priority of the value-added method is explained, but the method of determining the priority of the value-added method is not limited to the example of the embodiment. . Modification 1 explains the case where the priority is determined based on the history of value-adding methods used by the user in the past. The checkout system S of Modification 1 includes a value-added history information acquisition unit 105 and a first determination unit 106 .

加值履歷資訊取得部105,係將關於加值處理之履歷的加值履歷資訊,加以取得。例如,加值履歷資訊取得部105,係將結帳資料庫DB中所被儲存之加值履歷資訊,加以取得。加值履歷資訊,係亦可被儲存在其他資料庫中。加值履歷資訊取得部105,係在優先順位的決定時序已經到來的情況下,取得加值履歷資訊。優先順位的決定時序,係可為任意之時序。例如,亦可在所定之日期時間已經到來的情況、使用者進行了登入的情況、從使用者終端20對結帳伺服器10做了某種存取的情況、加值次數達到所定次數以上的情況、加值總額達到所定額以上的情況下,決定優先順位。The value-added history information acquisition unit 105 acquires value-added history information regarding the history of value-added processing. For example, the value-added history information acquisition unit 105 acquires the value-added history information stored in the checkout database DB. Value-added resume information can also be stored in other databases. The value-added history information acquisition unit 105 acquires the value-added history information when the priority decision timing has arrived. The priority order can be determined in any order. For example, it can also be used when the predetermined date and time has arrived, when the user has logged in, when some kind of access has been made to the checkout server 10 from the user terminal 20, or when the number of recharges has reached the predetermined number or more. If the total value added exceeds the specified amount, the priority will be determined.

第1決定部106,係基於加值履歷資訊,來決定優先順位。例如,第1決定部106,係以某個加值方法的加值次數越多,則該加值方法的優先順位就會越高的方式,來決定優先順位。第1決定部106,係以某個加值方法的加值頻率越高,則該加值方法的優先順位就會越高的方式,來決定優先順位。第1決定部106,係以某個加值方法的加值額越多,則該加值方法的優先順位就會越高的方式,來決定優先順位。若如此設計,則可將經常利用的加值方法的加值量,盡快地利用。第1決定部106,係基於優先順位之決定結果,來更新優先順位資訊。The first decision unit 106 determines the priority based on the value-added history information. For example, the first determination unit 106 determines the priority in such a way that the greater the number of times a certain value-adding method is added, the higher the priority of the value-adding method. The first determination unit 106 determines the priority in such a way that the higher the frequency of addition of a certain value-adding method, the higher the priority of the value-adding method. The first decision unit 106 determines the priority in such a way that the greater the value added of a certain value adding method, the higher the priority of the value adding method. If designed in this way, the value-added amount of frequently used value-added methods can be used as quickly as possible. The first decision unit 106 updates the priority information based on the priority decision result.

和上記相反地,第1決定部106,係亦可以某個加值方法的加值次數越少,則該加值方法的優先順位就會越高的方式,來決定優先順位。第1決定部106,係亦可以某個加值方法的加值頻率越低,則該加值方法的優先順位就會越高的方式,來決定優先順位。第1決定部106,係亦可以某個加值方法的加值額越少,則該加值方法的優先順位就會越高的方式,來決定優先順位。若如此設計,則可將不經常利用的加值方法的加值量,盡快地利用。Contrary to the above description, the first determining unit 106 may also determine the priority in such a way that the fewer the number of additions of a certain value-adding method, the higher the priority of the value-adding method. The first determining unit 106 may also determine the priority in such a way that the lower the frequency of adding value to a certain value-adding method, the higher the priority of the value-adding method. The first decision unit 106 may determine the priority in such a way that the smaller the value added of a certain value adding method, the higher the priority of the value adding method. If designed in this way, the value-added amount of the value-added method that is not frequently used can be used as quickly as possible.

特定部103,係將已被第1決定部106所決定之優先順位,予以特定。雖然藉由第1決定部106來決定優先順位的這點上是與實施形態不同,但藉由特定部103來取得優先順位資訊以特定出優先順位的這點,係如同實施形態中所說明。The specifying unit 103 specifies the priority determined by the first determining unit 106. Although the point that the priority is determined by the first determining unit 106 is different from the embodiment, the priority information is obtained by the specifying unit 103 to specify the priority, which is the same as explained in the embodiment.

若依據變形例1,則會基於加值履歷資訊,來決定優先順位。藉此,會變成相應於使用者的優先順位,因此可提高使用者的便利性。由於使用者不需自行指定優先順位,因此可減輕使用者的操作負擔。If Modification 1 is followed, priority will be determined based on bonus history information. Thereby, the priority order becomes corresponding to the user's, thereby improving the user's convenience. Since the user does not need to specify the priority order by himself, the user's operational burden can be reduced.

[5-2.變形例2]    例如,如實施形態中所說明,複數個加值方法,係亦可包含有利用到信用卡的加值方法。利用到信用卡的加值方法,係為利用到信用卡之消費額度及預借現金額度之至少一方的加值方法。加值處理執行部102,係在使用者保有複數張信用卡的情況下,可基於複數張信用卡之各者,來執行加值處理。若為圖2的例子,則使用者係可選擇自己在結帳應用程式中所登錄的「信用卡X」及「信用卡Y」之中的任意一方,來對電子貨幣進行加值。[5-2. Modification 2] For example, as explained in the embodiment, the plurality of value-added methods may include a value-added method using a credit card. The top-up method using a credit card is a top-up method that uses at least one of the credit card's consumption limit and cash advance limit. The value-added processing execution unit 102 can execute the value-added processing based on each of the plurality of credit cards when the user holds a plurality of credit cards. If it is the example in Figure 2, the user can select either "Credit Card X" or "Credit Card Y" registered in the checkout application to add value to the electronic money.

在變形例2中,係針對每一信用卡,而有優先順位被建立關連。若為圖2的例子,則利用到「信用卡X」的加值方法的優先順位,與利用到「信用卡Y」的加值方法的優先順位,是被個別地決定。如實施形態所示,在由使用者自己來指定優先順位的情況係,使用者係將「信用卡X」的優先順位,與「信用卡Y」的優先順位,個別地指定。In Modification 2, priority is established for each credit card. In the example of Figure 2, the priority of the recharge method using "Credit Card X" and the priority of the recharge method using "Credit Card Y" are determined individually. As shown in the embodiment, when the user himself specifies the priority, the user specifies the priority of "Credit Card X" and the priority of "Credit Card Y" individually.

如變形例1所示,基於加值履歷資訊來決定優先順位的情況下,則第1決定部106,係基於使用者的加值履歷資訊,來決定「信用卡X」的優先順位、與「信用卡Y」的優先順位。例如,利用到「信用卡X」的加值次數是多於利用到「信用卡Y」的加值次數的情況下,則「信用卡X」的優先順位,係會變成高於「信用卡Y」的優先順位。在使用者可利用3張以上之信用卡來進行電子貨幣之加值的情況下也是同樣如此。As shown in Modification 1, when the priority is determined based on the recharge history information, the first determination unit 106 determines the priority of "Credit Card Y's priority. For example, if the number of recharges using "Credit Card X" is greater than the number of recharges using "Credit Card Y", the priority of "Credit Card . The same is true when the user can use more than 3 credit cards to add electronic money.

特定部103,係將與複數張信用卡之各者建立關連的優先順位,予以特定。雖然針對每張信用卡而有優先順位被建立關連的這點上是與實施形態不同,但藉由特定部103來取得優先順位資訊以特定出優先順位的這點,係如同實施形態中所說明。The specifying unit 103 specifies the priorities associated with each of the plurality of credit cards. Although it is different from the embodiment in that priority is associated with each credit card, the priority information is acquired by the specifying unit 103 to specify the priority, which is the same as explained in the embodiment.

利用處理執行部104,係基於與複數張信用卡之各者建立關連的優先順位,來執行利用處理。雖然針對每張信用卡而有優先順位被建立關連的這點上是與實施形態不同,但利用處理執行部104是基於優先順位來執行利用處理的這點,係如同實施形態中所說明。The usage processing execution unit 104 executes usage processing based on the priorities associated with each of the plurality of credit cards. Although it is different from the embodiment in that priority is associated with each credit card, the utilization process execution unit 104 executes the utilization process based on the priority as described in the embodiment.

若依據變形例2,則針對每張信用卡係有優先順位被建立關連,基於與複數張信用卡之各者建立關連的優先順位,來執行利用處理。藉此,可提高保有複數張信用卡的使用者的便利性。例如,利用到信用卡之預借現金額度的加值係為可能,而會產生相應於利用額之利息的情況下,藉由提高利息較少的信用卡的優先順位,就可壓低利息的總額。例如,若利用特定之信用卡的加值量,則使用者就會被賦予某種贈禮的促銷活動正在被實施的情況下,藉由提高該信用卡的優先順位,使用者就會較容易獲得贈禮。According to Modification 2, each credit card is associated with a priority, and the use process is executed based on the priority associated with each of the plurality of credit cards. This can improve convenience for users who have multiple credit cards. For example, if it is possible to increase the cash advance limit of a credit card and accrue interest corresponding to the amount used, the total amount of interest can be reduced by increasing the priority of credit cards with lower interest rates. For example, if a specific credit card's recharge amount is used, the user will be given a certain gift. When a promotion is being implemented, by increasing the priority of the credit card, it will be easier for the user to obtain the gift.

[5-3.變形例3]    例如,電子貨幣係亦可包含有複數種類之餘額。在變形例3中是說明,電子貨幣係包含有高級型之餘額、基本型之餘額的情況。電子貨幣資訊係含有:表示高級型之餘額的資訊,和表示基本型之餘額的資訊。[5-3. Modification 3] For example, the electronic money system may also include balances of multiple types. Modification 3 explains the case where the electronic money includes an advanced type balance and a basic type balance. The electronic money information includes information indicating the balance of the advanced type and information indicating the balance of the basic type.

高級型之餘額,係為第1餘額之一例。基本型之餘額,係為第2餘額之一例。因此,記載為高級型之餘額的地方,係可替換成第1餘額。記載為基本型之餘額的地方,係可替換成第2餘額。電子貨幣,係亦可存在有3種以上之餘額。在主畫面G1中雖然顯示了第1餘額及第2餘額之合計,但亦可將各個餘額分別予以顯示。The advanced balance is an example of the first balance. The balance of the basic type is an example of the second balance. Therefore, where the balance of the advanced type is written, it can be replaced with the first balance. Where the balance of the basic type is recorded, it can be replaced with the second balance. Electronic money can also have more than 3 types of balances. Although the total of the first balance and the second balance is displayed on the main screen G1, each balance may be displayed separately.

第1餘額係為,藉由使用者所能選擇之複數個加值方法之中的一部分也就是第1加值方法而增加的餘額。說明第1餘額係為亦可僅藉由某1個加值方法而做增加的餘額,亦可藉由複數個加值方法而做增加的餘額的情況。例如,亦可藉由銷售額加值、虛擬通貨加值、或利用到預借現金額度的加值方法,來增加第1餘額。The first balance is a balance increased by the first value-adding method, which is part of the plurality of value-adding methods that the user can select. It is explained that the first balance is a balance that can be increased by only one adding method, or a balance that can be increased by a plurality of adding methods. For example, the first balance can be increased by adding value to sales, adding value to virtual currency, or using a top-up method that utilizes a cash advance limit.

第1餘額,係可在任意之目的下做利用。例如,第1餘額係可在支付目的、匯送目的、及出金目的下做利用。使用者向其他使用者匯送第1餘額之一部或全部的情況下,其他使用者的第1餘額係會增加。為了保有第1餘額而必須進行所定之申請,其他使用者並未進行該申請的情況下,係在使用者向其他使用者匯送第1餘額之一部或全部的情況下,亦可使其他使用者的第2餘額增加。亦即,使用者的第1餘額之一部或全部亦可先被轉換成第2餘額,然後才匯送至其他使用者。The first balance can be used for any purpose. For example, the first balance can be used for payment purposes, remittance purposes, and withdrawal purposes. When a user transfers part or all of the first balance to another user, the other user's first balance will increase. In order to keep the first balance, it is necessary to make a predetermined application and other users have not made the application. If the user transfers part or all of the first balance to other users, other users can also use it. The person's 2nd balance increases. That is, part or all of the user's first balance can be converted into the second balance first and then transferred to other users.

第2餘額係為,在使用者所能選擇之複數個加值方法之中,藉由第1加值方法以外之第2加值方法而增加的餘額。例如,第2餘額係為,藉由利用到信用卡之消費額度的加值方法而增加的餘額。第2餘額係亦可為僅藉由該加值方法而增加的餘額,亦可藉由其他加值方法而增加。例如,第2餘額係亦可藉由利用到使用者所保有之點數的加值方法而增加。The second balance is a balance increased by a second value-adding method other than the first value-adding method among the plurality of value-adding methods that the user can select. For example, the second balance is a balance increased by adding value to the consumption limit of a credit card. The second balance may be a balance increased only by this recharge method, or may be increased by other recharge methods. For example, the second balance may be increased by a value-added method using points held by the user.

第2餘額,係可在任意之目的下做利用。例如,第2餘額係可在支付目的及匯送目的下做利用。但是,使用者向其他使用者匯送第2餘額之一部或全部的情況下,並非其他使用者的第1餘額而是第2餘額會做增加。在本實施形態中是假設,第2餘額係無法在出金目的下做利用。因此,收取了使用者的第2餘額之一部或全部的其他使用者,係無法在出金目的下做利用。藉此,可防止利用到信用卡之消費額度的現金化。The second balance can be used for any purpose. For example, the second balance can be used for payment purposes and remittance purposes. However, when a user transfers part or all of the second balance to another user, not the other user's first balance but the second balance will be increased. In this embodiment, it is assumed that the second balance cannot be used for withdrawal purposes. Therefore, other users who have received part or all of the user's second balance cannot use it for the purpose of withdrawing money. This prevents the consumption limit of your credit card from being converted into cash.

在變形例3中,係針對每種電子貨幣的餘額,而被決定有優先順位。例如,高級型之餘額的優先順位、與基本型之餘額的優先順位,是被個別地決定。如實施形態所示,在由使用者自己來指定優先順位的情況係,使用者係將高級型之餘額的優先順位,與基本型之餘額的優先順位,個別地指定。如變形例1所示,基於加值履歷資訊來決定優先順位的情況下,則第1決定部106,係基於對高級型之餘額的加值履歷資訊,來決定高級型之餘額的優先順位。第1決定部106,係基於對基本型之餘額的加值履歷資訊,來決定基本型之餘額的優先順位。電子貨幣的餘額存在有3個以上的情況下也是同樣如此。In Modification 3, priority is determined for the balance of each electronic currency. For example, the priority of the balance of the advanced type and the priority of the balance of the basic type are determined individually. As shown in the embodiment, when the user himself specifies the priority, the user specifies the priority of the balance of the advanced type and the priority of the balance of the basic type separately. As shown in Modification 1, when the priority is determined based on the recharge history information, the first determination unit 106 determines the priority of the balance of the advanced type based on the recharge history information on the balance of the advanced type. The first decision unit 106 determines the priority of the balance of the basic type based on the added history information on the balance of the basic type. The same is true when there are three or more electronic money balances.

特定部103,係在複數個餘額之中,將與利用處理中所被利用之餘額之種類建立關連的優先順位,予以特定。雖然針對每種餘額而有優先順位被建立關連的這點上是與實施形態不同,但藉由特定部103來取得優先順位資訊以特定出優先順位的這點,係如同實施形態中所說明。高級型之餘額、和基本型之餘額的優先順位,係亦可被預先指定,亦可由使用者來做指定。例如,亦可將高級型之餘額設成優先利用。The specifying unit 103 specifies the priority associated with the type of balance used in the utilization process among the plurality of balances. Although it is different from the embodiment in that priority is associated with each balance, the priority information is obtained by the specifying unit 103 to specify the priority, as explained in the embodiment. The priority of the balance of the advanced type and the balance of the basic type can also be specified in advance, or can be specified by the user. For example, you can also set the premium balance to be used as a priority.

利用處理執行部104,係將複數個餘額之其中任一者的利用處理,基於該當餘額的優先順位而予以執行。雖然針對每種餘額而有優先順位被建立關連的這點上是與實施形態不同,但利用處理執行部104是基於優先順位來執行利用處理的這點,係如同實施形態中所說明。The utilization processing execution unit 104 executes utilization processing for any one of the plurality of balances based on the priority of the corresponding balance. Although it is different from the embodiment in that priority is associated with each balance, the utilization processing execution unit 104 executes the utilization process based on the priority as described in the embodiment.

若依據變形例3,則會針對每種電子貨幣的餘額而決定優先順位,將複數個餘額之其中任一者的利用處理,基於該當餘額的優先順位而予以執行。藉此,在電子貨幣是含有複數種餘額的情況下,可提高使用者的便利性。例如,藉由提高利用到信用卡之消費額度的加值方法的優先順位,就可使得基本型之餘額被優先利用。例如,藉由降低利用到信用卡之消費額度的加值方法的優先順位,就可使得利息不容易產生。According to Modification 3, the priority is determined for each balance of electronic money, and the utilization process of any one of the plural balances is performed based on the priority of the balance. This can improve user convenience when electronic money contains multiple types of balances. For example, by increasing the priority of top-up methods that use credit card spending limits, the balance of the basic type can be used first. For example, by lowering the priority of top-up methods that use credit card spending limits, you can make it less likely that interest will accrue.

[5-4.變形例4]    例如,複數個加值方法之各者的加值量,是混合存在於電子貨幣之餘額的情況下,亦可基於各個加值量,來決定優先順位。例如,若舉出圖5的使用者「山田 太郎」為例,則在6000圓的餘額之中,卡片加值的加值量、銷售額加值的加值量、及虛擬通貨加值的加值量,分別是3000圓、1000圓、及2000圓。此情況下,亦可使得卡片加值的優先順位為最高,虛擬通貨加值的優先順位為第2,銷售額加值的優先順位為最低。變形例4的結帳系統S,係含有第2決定部107。[5-4. Modification 4] For example, when the added amounts of multiple added methods are mixed in the balance of electronic money, the priority can be determined based on each added amount. For example, if the user "Yamada Taro" in Figure 5 is taken as an example, among the balance of 6,000 yen, the added value of the card added value, the added value of the sales value added, and the added value of the virtual currency added value The values are 3,000 yuan, 1,000 yuan, and 2,000 yuan respectively. In this case, the card value-added priority can be the highest, the virtual currency value-added priority can be the second, and the sales value-added priority can be the lowest. The checkout system S of Modification 4 includes the second decision unit 107 .

第2決定部107,係基於電子貨幣的餘額之中的複數個加值方法之各者的加值量,來決定優先順位。例如,第2決定部107,係以某個加值方法的加值量越多,則該加值方法的優先順位就會越高的方式,來決定優先順位。所謂某個加值方法的加值量,係指在電子貨幣的餘額之中,藉由該加值方法而進行過的加值之總額。此情況下,可將加值量多的加值方法的加值量,盡快地利用。亦可反之,第2決定部107,係以某個加值方法的加值量越少,則該加值方法的優先順位就會越高的方式,來決定優先順位。此情況下,可將加值量少的加值方法的加值量,盡快地利用。The second determination unit 107 determines the priority based on the value-added amount of each of the plurality of value-added methods in the balance of the electronic money. For example, the second determination unit 107 determines the priority in such a way that the greater the value added of a certain value adding method, the higher the priority of the value adding method. The so-called value-added amount of a certain value-added method refers to the total amount of value-added by this value-added method in the balance of electronic money. In this case, use the value-added method with a large value-added amount as quickly as possible. Alternatively, the second decision unit 107 may determine the priority in such a way that the smaller the value added of a certain value adding method, the higher the priority of the value adding method. In this case, you can use the bonus of the bonus method with a small bonus as quickly as possible.

特定部103,係將已被第2決定部107所決定之優先順位,予以特定。雖然藉由第2決定部107來決定優先順位的這點上是與實施形態不同,但藉由特定部103來取得優先順位資訊以特定出優先順位的這點,係如同實施形態中所說明。The specifying unit 103 specifies the priority determined by the second determining unit 107. Although the second determining unit 107 determines the priority, it is different from the embodiment. However, the specifying unit 103 obtains the priority information and specifies the priority, as explained in the embodiment.

若依據變形例4,則會基於電子貨幣的餘額之中的複數個加值方法之各者的加值量,來決定優先順位。藉此,會變成各個加值方法的加值量所相應之優先順位,因此可提高使用者的便利性。由於使用者不需自行指定優先順位,因此可減輕使用者的操作負擔。According to Modification 4, priority is determined based on the value-added amount of each of the plurality of value-added methods in the electronic money balance. This will change the priority of each value-adding method according to the value-added amount, thereby improving user convenience. Since the user does not need to specify the priority order by himself, the user's operational burden can be reduced.

[5-5.變形例5]    例如,亦可將電子貨幣的餘額之中的各個加值方法的加值量,在結帳應用程式上做顯示。結帳系統S,係含有顯示控制部108。顯示控制部108,係令電子貨幣的餘額之中的複數個加值方法之各者的加值量,被顯示於顯示部25。在變形例5中,由於是在結帳伺服器10中實現有顯示控制部108,因此顯示控制部108係藉由將表示各個加值方法之加值量的畫面的顯示資料發送至使用者終端20,以令該當加值量被顯示於顯示部25。[5-5. Modification 5] For example, the added amount of each added value method in the electronic money balance can also be displayed on the checkout application. The checkout system S includes a display control unit 108 . The display control unit 108 causes the display unit 25 to display the added amount of each of the plurality of added methods in the balance of the electronic money. In Modification 5, since the display control unit 108 is implemented in the checkout server 10, the display control unit 108 sends the display data of the screen indicating the added amount of each added value method to the user terminal. 20, so that the amount of added value is displayed on the display part 25.

圖8係為變形例5中使用者終端20上所被顯示的畫面之一例的圖示。例如,顯示控制部108係參照電子貨幣資訊之明細,而將各個加值方法的加值量,予以特定。顯示控制部108,係令主畫面G1的選單M13,顯示出該當已被特定之各個加值方法的加值量。顯示控制部108係亦可令主畫面G1等之其他任意之畫面,顯示出各個加值方法的加值量。加值量,係亦可藉由任意之影像而被表示,亦可不是如圖8所示的表示數字的本文,而是小圖示等之其他影像。FIG. 8 is an illustration of an example of a screen displayed on the user terminal 20 in the fifth modification. For example, the display control unit 108 refers to the details of the electronic money information and specifies the added amount of each added value method. The display control unit 108 causes the menu M13 of the main screen G1 to display the value-added amount of each value-added method that should be specified. The display control unit 108 can also cause any other screen such as the main screen G1 to display the value-added amount of each value-adding method. The amount of added value can also be represented by any image, and it may not be text representing numbers as shown in Figure 8, but other images such as small icons.

若依據變形例5,則令電子貨幣的餘額之中的複數個加值方法之各者的加值量,被顯示於顯示部25。藉此,使用者係可容易掌握各個加值方法的加值量。例如,若利用特定之加值方法的加值量則可獲得贈禮的促銷活動正被實施的情況下,就可容易掌握該加值方法的加值量是否足夠。According to Modification 5, the added amount of each of the plurality of added methods in the electronic money balance is displayed on the display unit 25 . In this way, the user can easily grasp the value-added amount of each value-added method. For example, when a promotion is being implemented in which a gift can be obtained by using the added amount of a specific added value method, it can be easily understood whether the added amount of the specific added value method is sufficient.

[5-6.變形例6]    例如,在實施形態中,雖然說明優先順位相對較高的加值方法的加值量是被利用到變成0為止的情況,但相對較高的加值方法的加值量,係亦可不被利用到變成0為止。利用處理執行部104,係亦可在電子貨幣的餘額之中,以使得優先順位相對較高的加值方法的加值量,會被利用得比優先順位相對較低的加值方法的加值量還多的方式,來執行利用處理。亦即,亦可不是將優先順位相對較高的加值方法的加值量全部都加以利用,而使其稍有殘留,以使得優先順位相對較低的加值方法的加值量被利用。[5-6. Modification 6] For example, in the embodiment, the addition amount of the addition method with a relatively high priority is used until it becomes 0, but the addition amount of the addition method with a relatively high priority is The bonus amount can not be used until it becomes 0. Using the processing execution unit 104, the balance of the electronic money may be used so that the added amount of the added value method with a relatively high priority is used more than the added value of the added value method with a relatively lower priority. There are many ways to perform utilization processing. That is, instead of using all the value-added amounts of the value-added methods with relatively high priority, a little bit may remain so that the value-added amounts of the value-added methods with relatively low priority can be utilized.

若舉出圖5的使用者「山田 太郎」為例,則在6000圓的餘額之中,卡片加值的加值量、銷售額加值的加值量、及虛擬通貨加值的加值量,分別是3000圓、1000圓、及2000圓。例如,假設銷售額加值的優先順位為最高,虛擬通貨加值的優先順位為第2高,卡片加值的優先順位為最低。If we take the user "Taro Yamada" in Figure 5 as an example, in the balance of 6,000 yen, the added value of the card value, the added value of the sales value, and the added value of the virtual currency , respectively 3,000 yuan, 1,000 yuan, and 2,000 yuan. For example, assume that the sales value added has the highest priority, the virtual currency value added has the second highest priority, and the card value added has the lowest priority.

在上記的例子中,假設使用者係在6000圓的餘額之中,利用了5000圓的量。此情況下,亦可並非優先順位為最高的銷售額加值的加值量也就是1000圓之全部都被利用,而是只有其一部分會被利用。例如,銷售額加值的加值量亦可僅利用900圓的量。利用部分的5000圓之中,剩下的4100圓的量,係只要從虛擬通貨加值及卡片加值而被利用即可。例如,亦可虛擬通貨加值的加值量係被利用1700圓的量,卡片加值的加值量係被利用2400圓的量。此情況下,優先順位由高往低依序地,會被利用900圓的量、11700圓的量、2400圓的量。雖然利用額本身係為優先順位相對越低則越多,但利用額相對於加值量的比率,係優先順位相對越高者為越高,因此優先順位相對較高的加值方法的加值量會被優先利用。In the above example, it is assumed that the user has a balance of 6,000 yuan and uses an amount of 5,000 yuan. In this case, not all of the added value of 1,000 yen, which is the highest priority sales added value, may be used, but only part of it may be used. For example, the value-added amount of the sales value-added can only be 900 yuan. Of the 5,000 yen used, the remaining 4,100 yen can be used as long as the virtual currency recharge and card recharge are used. For example, the added value of the virtual currency added value may be an amount of 1,700 yen, and the added value of the card value may be used in an amount of 2,400 yen. In this case, in order of priority from high to low, 900 yen, 11,700 yen, and 2,400 yen will be used. Although the utilization amount itself is higher when the priority is relatively lower, the ratio of the utilization amount to the amount of bonus is higher when the priority is relatively high, so the bonus is for the value-added method with a relatively high priority. Amounts will be used first.

若依據變形例6,則在電子貨幣的餘額之中,以使得優先順位相對較高的加值方法的加值量,會被利用得比優先順位相對較低的加值方法的加值量還多的方式,來執行利用處理。藉此,可盡量利用優先順位相對較高的加值方法的加值量。According to Modification 6, in the balance of electronic money, the added value of the value-added method with a relatively high priority will be used more than the value-added amount of the value-added method with a relatively low priority. Multiple ways to perform exploit processing. This allows you to maximize the value of the value-added method with a relatively high priority.

[5-7.其他變形例]    例如,亦可將上記說明的變形例加以組合。[5-7. Other modifications] For example, the modifications described above can also be combined.

例如,雖然說明了使用者是從結帳應用程式來利用結帳服務的情況,但提供結帳服務的媒體,係可為任意之媒體,不限於結帳應用程式。例如,亦可利用使用者終端20的瀏覽器、使用者終端20的IC晶片、或使用者所擁有的IC卡,來提供結帳服務。例如,亦可在複數個利用處理之間使優先順位為共通。For example, although the user uses the checkout service from a checkout application, the media providing the checkout service can be any medium and is not limited to the checkout application. For example, the browser of the user terminal 20, the IC chip of the user terminal 20, or the IC card owned by the user can also be used to provide the checkout service. For example, the priority order may be shared among a plurality of utilization processes.

例如,作為是在結帳伺服器10中所被實現而說明的機能,係亦可在其他伺服器電腦中被實現。例如,作為是在結帳伺服器10中所被實現而說明的機能,係亦可被複數台電腦所分擔。各機能,係只要在至少1台電腦中被實現即可。For example, the function described as being implemented in the checkout server 10 may also be implemented in other server computers. For example, the function described as being implemented in the checkout server 10 may be shared among a plurality of computers. Each function only needs to be implemented in at least one computer.

S:結帳系統 N:網路 10:結帳伺服器 11,21:控制部 12,22:記憶部 13,23:通訊部 20:使用者終端 24:操作部 25:顯示部 G1:主畫面 G2:加值畫面 G3:確認畫面 G4,G4A,G4B,G4C:指定畫面 100:資料記憶部 101:指定受理部 102:加值處理執行部 103:特定部 104:利用處理執行部 105:加值履歷資訊取得部 106:第1決定部 107:第2決定部 108:顯示控制部 200:資料記憶部 201:顯示控制部 202:操作受理部 C10:代碼 DB:結帳資料庫 F20,F40:輸入表單 I12:小圖示 M13:選單 B11,B14,B15,B16,B21,B30:按鈕S: Checkout system N: Network 10: Checkout server 11, 21: Control unit 12, 22: Memory unit 13, 23: Communication unit 20: User terminal 24: Operation unit 25: Display unit G1: Main screen G2: Added value screen G3: Confirmation screen G4, G4A, G4B, G4C: Designated screen 100: Data storage unit 101: Designated acceptance unit 102: Added value processing execution unit 103: Specification unit 104: Utilization processing execution unit 105: Added value History information acquisition part 106: First decision part 107: Second decision part 108: Display control part 200: Data storage part 201: Display control part 202: Operation acceptance part C10: Code DB: Checkout database F20, F40: Input Form I12: small icon M13: menu B11, B14, B15, B16, B21, B30: button

[圖1]結帳系統的全體構成之一例的圖示。    [圖2]使用者終端上所被顯示的畫面之一例的圖示。    [圖3]使用者終端上所被顯示的畫面之一例的圖示。    [圖4]結帳系統中所被實現之機能之一例的機能區塊圖。    [圖5]結帳資料庫之一例的圖示。    [圖6]結帳系統中所被執行之處理之一例的流程圖。    [圖7]變形例中的機能區塊之一例的圖示。    [圖8]變形例5中使用者終端上所被顯示的畫面之一例的圖示。[Fig. 1] An illustration of an example of the overall configuration of the checkout system. [Figure 2] An illustration of an example of a screen displayed on a user terminal. [Figure 3] An illustration of an example of a screen displayed on a user terminal. [Figure 4] Functional block diagram of an example of functions implemented in the checkout system. [Figure 5] An illustration of an example of a checkout database. [Figure 6] A flowchart of an example of processing performed in the checkout system. [Figure 7] An illustration of an example of a functional block in a modified example. [Figure 8] An illustration of an example of a screen displayed on the user terminal in Modification 5.

10:結帳伺服器 10: Checkout server

20:使用者終端 20:User terminal

100:資料記憶部 100:Data Memory Department

101:指定受理部 101: Designated acceptance department

102:加值處理執行部 102: Value-added processing execution department

103:特定部 103:Specific department

104:利用處理執行部 104: Utilization Processing Execution Department

200:資料記憶部 200:Data Memory Department

201:顯示控制部 201: Display control department

202:操作受理部 202: Operation acceptance department

DB:結帳資料庫 DB: Checkout Database

Claims (15)

一種結帳系統,係含有:    加值處理執行部,係基於從複數個加值方法之中所被選擇出來的加值方法,來執行關於使用者之結帳手段的加值處理;和    特定部,係將與前記複數個加值方法之各者建立關連的優先順位,予以特定;和    利用處理執行部,係基於前記優先順位,來執行關於前記結帳手段之利用的利用處理。A checkout system includes: a value-added processing execution unit that executes value-added processing regarding a user's checkout method based on a value-added method selected from a plurality of value-added methods; and a specific unit , specifies the priority associated with each of the plurality of value-added methods mentioned above; and The application processing execution department executes application processing regarding the use of the checkout method mentioned above based on the priority mentioned above. 如請求項1所記載之結帳系統,其中,    前記利用處理執行部,係基於前記優先順位,而將關於從前記結帳手段之出金的出金處理,當作前記利用處理而予以執行。The settlement system as described in Claim 1, wherein the "forementioned use processing execution unit" executes the withdrawal processing of the withdrawal from the preceding settlement method as the preceding "use processing" based on the preceding order of priority. 如請求項1或2所記載之結帳系統,其中,    前記利用處理執行部,係基於前記優先順位,而將關於利用到前記結帳手段之支付的支付處理,當作前記利用處理而予以執行,The checkout system as described in claim 1 or 2, wherein the above-mentioned utilization processing execution unit executes the payment processing regarding the payment using the foregoing settlement method as the preceding-mentioned utilization processing based on the priority order as mentioned above. , 如請求項1或2所記載之結帳系統,其中,    前記利用處理執行部,係基於前記優先順位,而將用來匯送前記結帳手段所需之匯送處理,當作前記利用處理而予以執行。The checkout system described in claim 1 or 2, wherein the "forementioned utilization processing execution unit" executes the transfer processing required for transmitting the preceding "checkout means" as the preceding "utilization processing" based on the preceding order of priority. . 如請求項1或2所記載之結帳系統,其中,    前記結帳手段,係可在複數個利用目的下做利用;    針對每一前記利用目的,係有前記優先順位被建立關連;    前記特定部,係將與前記結帳手段之前記利用目的建立關連的前記優先順位,予以特定;    前記利用處理執行部,係將前記複數個利用目的之其中任一者的前記利用處理,基於與該當利用目的建立關連的前記優先順位而予以執行。For example, the checkout system as described in claim 1 or 2, wherein the aforementioned checkout method can be used under a plurality of usage purposes; For each purpose of use mentioned above, a priority is established in the preceding paragraph; The specific part mentioned above , specifies the priority of the foregoing items that are related to the use purposes mentioned above. Priority is given to the establishment of the relationship and execution is carried out. 如請求項1或2所記載之結帳系統,其中,    前記結帳系統係還含有:受理部,係將前記使用者所做的前記優先順位之指定,予以受理;    前記特定部,係將已被前記使用者所指定的前記優先順位,予以特定。For example, the checkout system described in request item 1 or 2, wherein, the above mentioned checkout system also includes: an acceptance department, which accepts the designation of the above mentioned priority made by the user of the above mentioned; and a specific department, which has been The priority of the Memo is specified by the user of the Memo. 如請求項1或2所記載之結帳系統,其中,    前記結帳系統係還含有:    加值履歷資訊取得部,係將關於前記加值處理之履歷的加值履歷資訊,加以取得;和    第1決定部,係基於前記加值履歷資訊,來決定前記優先順位;    前記特定部,係將已被前記第1決定部所決定之前記優先順位,予以特定。For example, the checkout system described in claim 1 or 2, wherein the aforementioned checkout system also includes: a value-added history information acquisition unit that obtains value-added history information regarding the history of the aforementioned value-added processing; and The 1 decision part determines the priority of the previous notes based on the added history information of the previous notes; the specific part of the previous notes determines the priority of the previous notes that has been decided by the first decision part of the previous notes. 如請求項1或2所記載之結帳系統,其中,    前記複數個加值方法,係含有利用到信用卡的加值方法;    前記加值處理執行部,係在前記使用者保有複數張信用卡的情況下,可基於前記複數張信用卡之各者,來執行前記加值處理;    針對每一前記信用卡,係有前記優先順位被建立關連;    前記特定部,係將與前記複數張信用卡之各者建立關連的前記優先順位,予以特定;    前記利用處理執行部,係基於與前記複數張信用卡之各者建立關連的前記優先順位,來執行前記利用處理。For example, in the checkout system described in request item 1 or 2, the plurality of value-added methods mentioned above include the value-added methods using credit cards; the value-added processing execution unit mentioned above refers to the case where the user retains multiple credit cards. Next, the pre-recorded value-adding process can be performed based on each of the pre-recorded credit cards; For each pre-recorded credit card, a relationship is established with the pre-recorded priority; The pre-recorded specific part will be associated with each of the pre-recorded multiple credit cards. The priority of the foregoing is specified; The execution of the foregoing application processing executes the foregoing application processing based on the priority of the foregoing associated with each of the plurality of credit cards mentioned above. 如請求項1或2所記載之結帳系統,其中,    前記結帳手段,係含有複數種類之餘額;    針對每一前記餘額,係被設定有前記優先順位;    前記特定部,係在前記複數個餘額之中,將與前記利用處理中所被利用之餘額之種類建立關連的前記優先順位,予以特定;    前記利用處理執行部,係將前記複數個餘額之其中任一者的前記利用處理,基於該當餘額的前記優先順位而予以執行。For example, the checkout system described in claim 1 or 2, wherein, the previous checkout means includes balances of plural types; the priority of each previous balance is set; the specific part of the previous balance refers to the plurality of previous balances; Among the balances, the priority order of the foregoing associated with the type of balance used in the aforementioned utilization process is specified; The aforementioned utilization processing execution unit performs the aforementioned utilization processing of any one of the plurality of balances mentioned above, based on The balance will be executed in priority order. 如請求項1或2所記載之結帳系統,其中,    前記結帳系統係還含有:第2決定部,係在前記結帳手段的餘額之中,基於前記複數個加值方法之各者的加值量,來決定前記優先順位;    前記特定部,係將已被前記第2決定部所決定之前記優先順位,予以特定。The checkout system as described in claim 1 or 2, wherein the checkout system mentioned above further includes: a second decision part, which is based on each of the plurality of value-added methods mentioned above in the balance of the checkout method mentioned above. The bonus amount determines the priority of the previous notes; the specific part of the previous notes determines the priority of the previous notes that has been determined by the second decision part of the previous notes. 如請求項1或2所記載之結帳系統,其中,    前記結帳系統係還含有:顯示控制部,係在前記結帳手段的餘額之中,令前記複數個加值方法之各者的加值量,被顯示於顯示部。The checkout system described in claim 1 or 2, wherein the checkout system further includes: a display control unit that controls the addition of each of the plurality of value-adding methods in the balance of the checkout method mentioned above. The value is displayed on the display. 如請求項1或2所記載之結帳系統,其中,    前記利用處理執行部,係在前記結帳手段的餘額之中,僅依靠前記優先順位相對較高的前記加值方法的加值量而為不足的情況下,以使得前記優先順位相對較低的加值方法的加值量會被利用的方式,來執行前記利用處理。A checkout system as described in claim 1 or 2, wherein the aforementioned utilization processing execution unit is based on the balance of the aforementioned checkout method and depends only on the value-added amount of the aforementioned value-adding method with a relatively high priority. If the value is insufficient, the aforementioned utilization process is performed in such a way that the value-added amount of the value-added method with a relatively low priority is used. 如請求項1或2所記載之結帳系統,其中,    前記利用處理執行部,係在前記結帳手段的餘額之中,以使得前記優先順位相對較高的前記加值方法的加值量,被利用得比前記優先順位相對較低的加值方法的加值量還多的方式,來執行前記利用處理。The checkout system described in claim 1 or 2, wherein the utilization processing execution unit mentioned above is included in the balance of the checkout method mentioned above, so that the value-added amount of the value-added method mentioned above has a relatively high priority, The utilization process mentioned above is performed by a method that is used in a greater amount than the value-added method with a relatively low priority as mentioned above. 一種結帳手段之利用方法,係含有:    加值處理執行步驟,係基於從複數個加值方法之中所被選擇出來的加值方法,來執行關於使用者之結帳手段的加值處理;和    特定步驟,係將與前記複數個加值方法之各者建立關連的優先順位,予以特定;和    利用處理執行步驟,係基於前記優先順位,來執行關於前記結帳手段之利用的利用處理。A method of utilizing a checkout method includes: A value-added processing execution step, which executes the value-added processing regarding the user's checkout method based on the value-added method selected from a plurality of value-added methods; and The specific step is to specify the priority associated with each of the plurality of value-added methods mentioned above; and The application processing execution step is to execute the application processing regarding the use of the checkout method mentioned above based on the priority mentioned above. 一種程式產品,係用來使電腦發揮機能而成為:    加值處理執行部,係基於從複數個加值方法之中所被選擇出來的加值方法,來執行關於使用者之結帳手段的加值處理;    特定部,係將與前記複數個加值方法之各者建立關連的優先順位,予以特定;    利用處理執行部,係基於前記優先順位,來執行關於前記結帳手段之利用的利用處理。A program product used to make a computer function: The value-added processing execution unit executes the addition of the user's checkout method based on the value-adding method selected from a plurality of value-adding methods. Value processing; The specific part specifies the priority associated with each of the plurality of value-added methods mentioned above; The application processing execution part executes the application processing regarding the use of the checkout method mentioned above based on the priority mentioned above .
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