TW202240344A - Method of generating user-interactive object, multimedia system, and non-transitory computer-readable medium - Google Patents

Method of generating user-interactive object, multimedia system, and non-transitory computer-readable medium Download PDF

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TW202240344A
TW202240344A TW110112934A TW110112934A TW202240344A TW 202240344 A TW202240344 A TW 202240344A TW 110112934 A TW110112934 A TW 110112934A TW 110112934 A TW110112934 A TW 110112934A TW 202240344 A TW202240344 A TW 202240344A
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TWI837468B (en
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連寬益
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宏達國際電子股份有限公司
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Abstract

A method of generating user-interactive object is provided. The method includes the following operations: receiving a picture of a physical environment; identifying a target surface and multiple target objects located on the target surface from the picture to generate an identifying result; generating a virtual surface and multiple virtual three-dimensional (3D) objects located on the virtual surface according to the identifying result, in which the multiple virtual 3D objects are user-interactive objects; and setting multiple operational behaviors of the multiple 3D virtual objects according to a configuration file. The multiple operational behaviors correspond to multiple input operations, respectively. The virtual surface and the multiple virtual objects are for being displayed and manipulated in a virtual environment.

Description

使用者可互動物件生成方法、多媒體系統與非暫態電腦可讀取媒體Method for generating user-interactive objects, multimedia system, and non-transitory computer-readable medium

本揭示文件有關一種物件生成方法以及實現該方法的多媒體系統與非暫態電腦可讀取媒體,尤指一種使用者可互動物件生成方法以及實現該方法的多媒體系統與非暫態電腦可讀取媒體。The disclosed document relates to a method for generating an object, a multimedia system and a non-transitory computer-readable medium for realizing the method, especially a method for generating a user-interactive object, a multimedia system for realizing the method, and a non-transitory computer-readable medium media.

虛擬實境(virtual reality,簡稱VR)技術是利用電腦模擬出完全沉浸式的三維虛擬世界。擴增實境(augmented reality,簡稱AR)技術則非完全沉浸式,而是將虛擬物件疊加於相機捕捉到的即時影像中。使用者只要穿戴上利用上述技術的裝置,便能身歷其境地體驗各種情境。因此,虛擬實境與擴增實境技術能降低場地與金錢成本對人員操作機台訓練內容的限制,有助於增進訓練課程的效率與彈性。然而,目前尚無能有效率地快速設置在虛擬實境與擴增實境中操作機台人員訓練內容的方法。Virtual reality (virtual reality, referred to as VR) technology is the use of computers to simulate a fully immersive three-dimensional virtual world. Augmented reality (AR) technology is not fully immersive, but superimposes virtual objects on the real-time images captured by the camera. As long as the user wears the device using the above technology, he can experience various situations personally. Therefore, virtual reality and augmented reality technology can reduce the limitation of venue and money costs on the training content of personnel operating machines, and help to improve the efficiency and flexibility of training courses. However, currently there is no method for efficiently and quickly setting training content for operating machine personnel in virtual reality and augmented reality.

本揭示文件提供一種使用者可互動物件生成方法,其包含以下流程:接收物理環境的影像;辨識影像中的目標表面以及位於目標表面上的多個目標物件以產生辨識結果;依據辨識結果,建立虛擬表面以及位於虛擬表面上的多個虛擬三維物件,其中多個虛擬三維物件為使用者可互動(user-interactive)物件;以及依據設定檔案設定多個虛擬三維物件的多個運作輸出,其中多個運作輸出分別對應多個指令輸入,且虛擬表面與多個虛擬三維物件係用於顯示並操作於虛擬現實環境。This disclosure document provides a method for generating user-interactive objects, which includes the following processes: receiving an image of a physical environment; identifying a target surface in the image and multiple target objects on the target surface to generate a recognition result; based on the recognition result, establishing A virtual surface and multiple virtual three-dimensional objects located on the virtual surface, wherein the multiple virtual three-dimensional objects are user-interactive (user-interactive) objects; and setting multiple operation outputs of the multiple virtual three-dimensional objects according to the configuration file, among which multiple An operation output corresponds to a plurality of command inputs respectively, and the virtual surface and the plurality of virtual three-dimensional objects are used for displaying and operating in the virtual reality environment.

本揭示文件提供一種多媒體系統,其包含儲存裝置、顯示裝置和計算裝置。計算裝置耦接於儲存裝置與顯示裝置,且用於:接收物理環境的影像;辨識影像中的目標表面以及位於目標表面上的多個目標物件以產生辨識結果;依據辨識結果,建立虛擬表面以及位於虛擬表面上的多個虛擬三維物件,其中多個虛擬三維物件為使用者可互動物件;依據設定檔案設定多個虛擬三維物件的多個運作輸出,其中多個運作輸出分別對應於多個指令輸入,且虛擬表面與多個虛擬三維物件係用於顯示並操作於虛擬現實環境。The disclosed document provides a multimedia system including a storage device, a display device and a computing device. The computing device is coupled to the storage device and the display device, and is used for: receiving an image of the physical environment; identifying a target surface in the image and a plurality of target objects on the target surface to generate a recognition result; according to the recognition result, establishing a virtual surface and A plurality of virtual three-dimensional objects located on the virtual surface, wherein the plurality of virtual three-dimensional objects are user-interactive objects; multiple operation outputs of the plurality of virtual three-dimensional objects are set according to the configuration file, wherein the plurality of operation outputs correspond to a plurality of commands respectively Input, and the virtual surface and multiple virtual three-dimensional objects are used to display and operate in the virtual reality environment.

本揭示文件提供一種非暫態電腦可讀取媒體,其包含用於控制多媒體系統的一或多個電腦可執行指令。多媒體系統包含儲存裝置、顯示裝置和計算裝置。當計算裝置執行一或多個電腦可執行指令時,計算裝置執行以下運作:接收物理環境的影像;辨識影像中的目標表面以及位於目標表面上的多個目標物件以產生辨識結果;依據辨識結果,建立虛擬表面以及位於虛擬表面上的多個虛擬三維物件,其中多個虛擬三維物件為使用者可互動物件;依據設定檔案設定多個虛擬三維物件的多個運作輸出,其中多個運作輸出分別對應於多個指令輸入,且虛擬表面與多個虛擬三維物件係用於顯示並操作於虛擬現實環境。The present disclosure provides a non-transitory computer-readable medium containing one or more computer-executable instructions for controlling a multimedia system. The multimedia system includes a storage device, a display device and a computing device. When the computing device executes one or more computer-executable instructions, the computing device performs the following operations: receiving an image of the physical environment; identifying a target surface in the image and multiple target objects on the target surface to generate a recognition result; according to the recognition result , create a virtual surface and a plurality of virtual 3D objects located on the virtual surface, wherein the plurality of virtual 3D objects are user-interactive objects; set a plurality of operation outputs of the plurality of virtual 3D objects according to the configuration file, wherein the plurality of operation outputs are respectively Corresponding to multiple command inputs, the virtual surface and multiple virtual three-dimensional objects are used to display and operate in the virtual reality environment.

上述實施例的優點之一,是能快速生成客製化的虛擬訓練內容。One of the advantages of the above-mentioned embodiment is that customized virtual training content can be quickly generated.

上述實施例的另一優點,是能使受訓練者身歷其境。Another advantage of the above-described embodiment is that it enables the trainee to experience the situation himself.

以下將配合相關圖式來說明本揭示文件的實施例。在圖式中,相同的標號表示相同或類似的元件或方法流程。Embodiments of the disclosed document will be described below in conjunction with related figures. In the drawings, the same reference numerals represent the same or similar elements or method flows.

第1圖為依據本揭示文件一實施例的多媒體系統100簡化後的示意圖。多媒體系統100包含顯示裝置110和計算裝置120。顯示裝置110用於顯示虛擬實境(virtual reality,簡稱VR)影像或是擴增實境(augmented reality,簡稱AR)影像。在一些實施例中,顯示裝置110還可以播放音訊及/或提供震動觸覺回饋。實作上,顯示裝置110可以用頭戴式裝置來實現。FIG. 1 is a simplified diagram of a multimedia system 100 according to an embodiment of the disclosure. The multimedia system 100 includes a display device 110 and a computing device 120 . The display device 110 is used for displaying virtual reality (virtual reality, referred to as VR) images or augmented reality (augmented reality, referred to as AR) images. In some embodiments, the display device 110 can also play audio and/or provide vibration tactile feedback. In practice, the display device 110 can be realized by a head-mounted device.

計算裝置120耦接於顯示裝置110,且計算裝置120用於傳送顯示資料(例如RGB訊號、垂直同步訊號與水平同步訊號)至顯示裝置110以控制顯示裝置110的顯示內容,顯示裝置110例如是PC VR裝置。在一些實施例中,計算裝置120可以用個人電腦、伺服器、筆記型電腦或其他可程式化的電子裝置來實現。在一些實施例中,顯示裝置110同時具有計算裝置120的功能,亦即顯示裝置110與計算裝置120合為一體機的型式,而不需有線或無線外接一外部的計算裝置120,例如一體機 VR (Standalone VR)裝置。The computing device 120 is coupled to the display device 110, and the computing device 120 is used to transmit display data (such as RGB signals, vertical synchronization signals and horizontal synchronization signals) to the display device 110 to control the display content of the display device 110. The display device 110 is, for example, PC VR device. In some embodiments, the computing device 120 may be implemented by a personal computer, a server, a notebook computer or other programmable electronic devices. In some embodiments, the display device 110 has the function of the computing device 120 at the same time, that is, the display device 110 and the computing device 120 are integrated into an all-in-one type, and there is no need to connect an external computing device 120 by wire or wirelessly, such as an all-in-one computer VR (Standalone VR) device.

計算裝置120可透過網路通訊連接至電子裝置103,以接收電子裝置103拍攝物理環境而得到的影像105,但本揭示文件不以此為限。在一些實施例中,電子裝置103可透過外部記憶體(例如記憶卡或隨身碟)將影像105轉移至計算裝置120。實作上,電子裝置103可以用智慧型手機或數位相機來實現。在一些實施例中,電子裝置103可以用顯示裝置110上的相機來實現。The computing device 120 can be connected to the electronic device 103 through network communication to receive the image 105 obtained by the electronic device 103 shooting the physical environment, but this disclosure is not limited thereto. In some embodiments, the electronic device 103 can transfer the image 105 to the computing device 120 through an external memory (such as a memory card or a flash drive). In practice, the electronic device 103 can be realized by a smart phone or a digital camera. In some embodiments, the electronic device 103 may be implemented with a camera on the display device 110 .

在一些實施例中,電子裝置103被用於拍攝物理環境中的機台107的操作面板,並將得到的影像105透過網路傳送至計算裝置120。計算裝置120用於自影像105中擷取出操作面板的外觀,且計算裝置120會依據操作面板的外觀建立使用者可互動(user-interactive)虛擬操作面板。在一些實施例中,前述虛擬操作面板可由顯示裝置110顯示於一虛擬現實環境中。亦即,計算裝置120能夠自接收到的影像中辨識出特定物件,並自動依據辨識結果產生對應的使用者可互動虛擬物件。In some embodiments, the electronic device 103 is used to photograph the operation panel of the machine 107 in the physical environment, and transmit the obtained image 105 to the computing device 120 through the network. The computing device 120 is used to extract the appearance of the operation panel from the image 105 , and the computing device 120 creates a user-interactive virtual operation panel according to the appearance of the operation panel. In some embodiments, the aforementioned virtual operation panel can be displayed by the display device 110 in a virtual reality environment. That is, the computing device 120 can recognize a specific object from the received image, and automatically generate a corresponding user-interactable virtual object according to the recognition result.

第2圖為依據本揭示文件一實施例的使用者可互動物件生成方法200的流程圖。計算機裝置120的記憶體122中儲存有一或多個電腦可執行指令(未繪示)。當計算裝置120執行電腦可執行指令時,電腦可執行指令使得計算裝置120執行使用者可互動物件生成方法200。在一些實施例中,記憶體122中還儲存有一或多個設定檔案124,計算機裝置120用於依據設定檔案124設定虛擬物件的多個運作輸出(例如產生光線、聲音、畫面、震動等),詳細的設定方式將於後續段落說明。FIG. 2 is a flow chart of a method 200 for generating user-interactive objects according to an embodiment of the disclosed document. One or more computer-executable instructions (not shown) are stored in the memory 122 of the computer device 120 . When the computing device 120 executes the computer-executable instructions, the computer-executable instructions cause the computing device 120 to execute the method 200 for generating user-interactive objects. In some embodiments, one or more setting files 124 are also stored in the memory 122, and the computer device 120 is used to set multiple operation outputs of the virtual object (such as generating light, sound, picture, vibration, etc.) according to the setting files 124, The detailed setting method will be described in the following paragraphs.

於流程S210,計算裝置120接收一物理環境的影像105,例如是藉由拍攝物理環境而得到的影像105。第3圖為影像105的放大示意圖。在本實施例中,影像105包含控制面板300,且控制面板300包含表面310和表面310上的多個物件320。多個物件320可以是控制面板300上的各種可動元件或指示元件,例如多個旋鈕322、多個方形按鈕324、圓形按鈕326和指示燈328,以及例如撥桿、拉桿、操縱桿等(圖中未示)。In the process S210, the computing device 120 receives an image 105 of a physical environment, such as the image 105 obtained by photographing the physical environment. FIG. 3 is an enlarged schematic view of the image 105 . In this embodiment, the image 105 includes a control panel 300 , and the control panel 300 includes a surface 310 and a plurality of objects 320 on the surface 310 . The plurality of objects 320 can be various movable elements or indicating elements on the control panel 300, such as a plurality of knobs 322, a plurality of square buttons 324, round buttons 326 and indicator lights 328, and for example levers, pull rods, joysticks, etc. ( not shown in the figure).

於流程S220,計算裝置120被設置為自影像105中辨識出控制面板300。詳細而言,計算裝置120可以辨識出表面310與多個物件320的形狀、輪廓、刻度、文字等資訊,且計算裝置120還可以辨識多個物件320在表面310上的位置與排列方式。In the process S220 , the computing device 120 is configured to recognize the control panel 300 from the image 105 . In detail, the computing device 120 can recognize the shape, contour, scale, text and other information of the surface 310 and the objects 320 , and the computing device 120 can also recognize the position and arrangement of the objects 320 on the surface 310 .

於流程S230,計算裝置120產生代表各個物件320在表面310上的高度的一深度資訊。例如,計算裝置120可以透過合適的演算法分析影像105以獲得深度資訊。又例如,計算裝置120可以(例如自電子裝置103)額外接收一張控制面板300之不同視角的影像,以利用兩張影像之間的視差來計算深度資訊。相關的計算方法為所屬技術領域具有通常知識者所熟知,在此不再贅述。在一些實施例中,各個物件320在表面310上的高度也可為一系統的預設值,或可由使用者自行設定或調整。In the process S230 , the computing device 120 generates depth information representing the height of each object 320 on the surface 310 . For example, the computing device 120 can analyze the image 105 through a suitable algorithm to obtain depth information. For another example, the computing device 120 may additionally receive (eg, from the electronic device 103 ) an image of different viewing angles of the control panel 300 to calculate the depth information by using the disparity between the two images. Relevant calculation methods are well known to those with ordinary knowledge in the technical field, and will not be repeated here. In some embodiments, the height of each object 320 on the surface 310 can also be a system default value, or can be set or adjusted by the user.

於流程S240,請同時參考第3圖和第4圖,計算裝置120依據表面310和多個物件320的輪廓,且依據多個物件320在表面310上的排列方式,產生多個二維的幾何圖形410~418。在一些實施中,幾何圖形410的輪廓與表面310的輪廓相同或相對應,幾何圖形412~418的輪廓分別與旋鈕312、方形按鈕314、圓形按鈕316和指示燈318的輪廓相同或相對應。在另一些實施中,幾何圖形412~416於幾何圖形410中的排列方式相同或對應於旋鈕312、方形按鈕314、圓形按鈕316和指示燈318於表面310上的排列方式。在一些實施例中,計算裝置120將幾何圖形410~418儲存為向量圖檔(vector graphic)。In the process S240, please refer to FIG. 3 and FIG. 4 at the same time. The computing device 120 generates a plurality of two-dimensional geometries according to the contours of the surface 310 and the plurality of objects 320, and according to the arrangement of the plurality of objects 320 on the surface 310. Graphics 410~418. In some implementations, the contour of the geometric figure 410 is the same as or corresponds to the contour of the surface 310, and the contours of the geometric figures 412-418 are the same as or correspond to the contours of the knob 312, the square button 314, the round button 316 and the indicator light 318, respectively. . In other implementations, the arrangement of the geometric figures 412 - 416 in the geometric figure 410 is the same or corresponds to the arrangement of the knob 312 , the square button 314 , the round button 316 and the indicator light 318 on the surface 310 . In some embodiments, the computing device 120 stores the geometric figures 410-418 as vector graphics.

於流程S250,請同時參考第4圖和第5圖,計算裝置120依據幾何圖形410~418與深度資訊產生虛擬內容500,其中幾何圖形410~418用於決定虛擬內容500的輪廓或形狀,而深度資訊用於決定虛擬內容500的高度或厚度。具體而言,虛擬內容500包含虛擬表面510以及多個虛擬三維物件522~528。計算裝置120將虛擬表面510的輪廓設為相同或對應於幾何圖形410的輪廓,並將虛擬三維物件522~528的輪廓設為分別相同或對應於幾何圖形412~416的輪廓。計算裝置120還依據深度資訊決定虛擬三維物件522~528於虛擬表面510上的高度,且將虛擬三維物件522~528於虛擬表面510上的排列方式設為相同或對應於幾何圖形412~418於幾何圖形410中的排列方式。在一些實施例中,虛擬三維物件522~528於虛擬表面510上的高度也可為一系統的預設值,或可由使用者自行設定或調整。In the process S250, please refer to FIG. 4 and FIG. 5 at the same time. The computing device 120 generates the virtual content 500 according to the geometric figures 410-418 and the depth information, wherein the geometric figures 410-418 are used to determine the outline or shape of the virtual content 500, and The depth information is used to determine the height or thickness of the virtual content 500 . Specifically, the virtual content 500 includes a virtual surface 510 and a plurality of virtual three-dimensional objects 522 - 528 . The computing device 120 sets the contour of the virtual surface 510 to be the same as or corresponding to the contour of the geometric figure 410 , and sets the contours of the virtual 3D objects 522 - 528 to be the same or correspond to the contours of the geometric figures 412 - 416 . The computing device 120 also determines the heights of the virtual three-dimensional objects 522-528 on the virtual surface 510 according to the depth information, and sets the arrangement of the virtual three-dimensional objects 522-528 on the virtual surface 510 to be the same or correspond to the geometric figures 412-418 on the virtual surface 510. Arrangement in geometry figure 410 . In some embodiments, the heights of the virtual three-dimensional objects 522-528 on the virtual surface 510 can also be a system default value, or can be set or adjusted by the user.

總而言之,於流程S210~S250,多媒體系統100辨識影像105中的表面310與多個物件320,並產生與表面310和多個物件320具有相同或近似外觀的虛擬內容500。In summary, in the process S210-S250, the multimedia system 100 recognizes the surface 310 and the plurality of objects 320 in the image 105, and generates the virtual content 500 having the same or similar appearance as the surface 310 and the plurality of objects 320.

接著,於流程S260~270,計算裝置120會設置虛擬內容500的使用者互動功能。於流程S260,計算裝置120依據多個物件320的輪廓設置虛擬三維物件522~528的種類,其中當虛擬三維物件522~528回應於使用者輸入時,不同種類的虛擬三維物件會具有不同的運動類型。虛擬三維物件522~528可透過前述不同的運動類型形成虛擬旋鈕、虛擬按鈕、虛擬撥桿、虛擬拉桿、虛擬操縱桿等等的虛擬可動元件。Next, in the process S260-270, the computing device 120 sets the user interaction function of the virtual content 500. In the process S260, the computing device 120 sets the types of the virtual three-dimensional objects 522-528 according to the contours of the plurality of objects 320, wherein when the virtual three-dimensional objects 522-528 respond to user input, different types of virtual three-dimensional objects will have different motions Types of. The virtual three-dimensional objects 522-528 can form virtual movable elements such as virtual knobs, virtual buttons, virtual levers, virtual pull rods, virtual joysticks, etc. through the aforementioned different motion types.

例如,請同時參考第3圖和第5圖,虛擬三維物件524是依據具有方形輪廓的物件314所產生,因而計算裝置120將虛擬三維物件524設為虛擬按鈕。又例如,虛擬三維物件522是依據具有圓形輪廓的物件312所產生,因而計算裝置120會將虛擬三維物件522設為虛擬旋鈕。再例如,虛擬三維物件526是依據物件316所產生,且物件316具有圓弧邊緣但非圓形的輪廓。因此,計算裝置120會將虛擬三維物件526設為虛擬按鈕。然而,本揭示文件不以此為限。For example, please refer to FIG. 3 and FIG. 5 at the same time, the virtual 3D object 524 is generated according to the object 314 with a square outline, so the computing device 120 sets the virtual 3D object 524 as a virtual button. For another example, the virtual three-dimensional object 522 is generated according to the object 312 having a circular outline, so the computing device 120 sets the virtual three-dimensional object 522 as a virtual knob. For another example, the virtual three-dimensional object 526 is generated according to the object 316, and the object 316 has a circular edge but a non-circular outline. Therefore, the computing device 120 sets the virtual three-dimensional object 526 as a virtual button. However, the disclosed document is not limited thereto.

因此,在如第6圖所示的一實施例中,當顯示裝置110將虛擬內容500顯示於虛擬現實環境600時,虛擬三維物件524和526會回應於使用者輸入610而在垂直於虛擬表面510的方向上來回運動以模擬按鈕。另外,虛擬三維物件522會回應於使用者輸入610而產生旋轉運動以模擬旋鈕。總而言之,虛擬三維物件522~528各自的運動類型會對應於多個物件320中對應一者的輪廓。Therefore, in an embodiment as shown in FIG. 6, when the display device 110 displays the virtual content 500 in the virtual reality environment 600, the virtual three-dimensional objects 524 and 526 will respond to the user input 610 and move perpendicular to the virtual surface. Move back and forth in the direction of 510 to simulate a button. In addition, the virtual three-dimensional object 522 generates a rotational motion in response to the user input 610 to simulate a knob. In a word, the movement types of the virtual three-dimensional objects 522 - 528 correspond to the contours of one of the plurality of objects 320 .

在另一些實施例中,計算裝置120依據目標物件320上或周圍的一或多個符號或文字設置虛擬三維物件522~528回應使用者輸入時產生的運動事件。例如,請同時參考第3圖和第5圖,虛擬三維物件522是依據旋鈕322所產生,且計算裝置120辨識出旋鈕322周圍有多個刻度符號,因而計算裝置120會將虛擬三維物件522設為虛擬旋鈕,並可同時將刻度符號顯示在虛擬三維物件522相對應的位置,例如顯示於虛擬三維物件522的周圍。In some other embodiments, the computing device 120 sets motion events generated when the virtual three-dimensional objects 522 - 528 respond to user input according to one or more symbols or characters on or around the target object 320 . For example, please refer to FIG. 3 and FIG. 5 at the same time. The virtual three-dimensional object 522 is generated according to the knob 322, and the computing device 120 recognizes that there are multiple scale marks around the knob 322, so the computing device 120 sets the virtual three-dimensional object 522 to It is a virtual knob, and the scale symbol can be displayed at the corresponding position of the virtual three-dimensional object 522 at the same time, for example, displayed around the virtual three-dimensional object 522 .

又例如,虛擬三維物件524是依據方形按鈕324所產生,且計算裝置120辨識出方形按鈕324上有可辨識文字「-X」、「-Y」、「F1」和「F2」等等,因而計算裝置120會將虛擬三維物件524設為方形虛擬按鈕,並可同時將文字顯示在虛擬三維物件324相對應的位置,例如虛擬三維物件324的上方表面。As another example, the virtual three-dimensional object 524 is generated according to the square button 324, and the computing device 120 recognizes that the square button 324 has identifiable characters "-X", "-Y", "F1" and "F2", etc., thus The computing device 120 sets the virtual three-dimensional object 524 as a square virtual button, and simultaneously displays text on a corresponding position of the virtual three-dimensional object 324 , such as the upper surface of the virtual three-dimensional object 324 .

又例如,虛擬三維物件526是依據圓形按鈕326所產生,且計算裝置120辨識出圓形按鈕326周圍圍繞有可辨識文字「EMERGENCY STOP」,因而計算裝置120會將虛擬三維物件526設為圓形虛擬按鈕,並可同時將辨識文字顯示在虛擬三維物件526相對應的位置,例如虛擬三維物件526的上方表面。然而,本揭示文件不以此為限。For another example, the virtual three-dimensional object 526 is generated according to the circular button 326, and the computing device 120 recognizes that the circular button 326 is surrounded by recognizable characters "EMERGENCY STOP", so the computing device 120 sets the virtual three-dimensional object 526 as a circle A virtual button can be formed, and the identification text can be displayed on the corresponding position of the virtual three-dimensional object 526, such as the upper surface of the virtual three-dimensional object 526. However, the disclosed document is not limited thereto.

在一些實施例中,計算裝置120可以同時依據物件320的輪廓以及周圍的文字或符號,來設置虛擬三維物件522~528的使用者互動功能。如此一來,可以方便使用者設置互動功能,並降低計算裝置120誤判物件320的類型的機率。In some embodiments, the computing device 120 can set the user interaction functions of the virtual three-dimensional objects 522 - 528 according to the outline of the object 320 and surrounding characters or symbols. In this way, it is convenient for the user to set the interactive function, and the probability of the computing device 120 misjudging the type of the object 320 is reduced.

接著,於流程S270,計算裝置120依據設定檔案124設定虛擬內容500的多個運作輸出,以模擬機台107於真實操作情況下的各種反應。在一些實施例中,運作輸出指的是虛擬內容500接收到來自使用者的輸入操作時,對應產生的預定光線、預訂聲音、預訂畫面、預訂震動、預訂虛擬機器動作或該些其中二或多者的一組合,其中指令輸入可由前述的一或多個使用者輸入610所組成,且多個不同的運作輸出可分別對應於多個不同的指令輸入。例如,請參考第6圖,當使用者以特定順序按壓多個虛擬三維物件524以產生指令輸入時,依據指示燈328產生的虛擬三維物件528會產生預定光線等提示以提示使用者其操作是否正確。又例如,當使用者旋轉虛擬三維物件522以產生指令輸入,且虛擬三維物件522旋轉超過預定角度時或未達到預定角度時,虛擬內容500會令顯示裝置110播放預定的音效以提示使用者。然而,本揭示文件不以此為限。Next, in the process S270 , the computing device 120 sets multiple operation outputs of the virtual content 500 according to the setting file 124 to simulate various reactions of the machine 107 under real operation conditions. In some embodiments, the operation output refers to the corresponding predetermined light, predetermined sound, predetermined screen, predetermined vibration, predetermined virtual machine action or two or more of these generated when the virtual content 500 receives an input operation from the user. A combination of these, wherein the command input can be composed of the aforementioned one or more user inputs 610, and a plurality of different operation outputs can correspond to a plurality of different command inputs respectively. For example, please refer to FIG. 6, when the user presses a plurality of virtual three-dimensional objects 524 in a specific order to generate command input, the virtual three-dimensional object 528 generated according to the indicator light 328 will generate predetermined light and other prompts to remind the user whether the operation correct. For another example, when the user rotates the virtual three-dimensional object 522 to generate a command input, and the virtual three-dimensional object 522 rotates beyond a predetermined angle or fails to reach the predetermined angle, the virtual content 500 will cause the display device 110 to play a predetermined sound effect to prompt the user. However, the disclosed document is not limited thereto.

在一些實施例中,計算裝置120可依據影像105辨識出機台107的型號,接著依據機台107的型號自動由事先儲存的多個候選設定檔案中選擇一者作為設定檔案124。在另一些實施例中,使用者可以藉由人工方式自多個候選設定檔案中挑選一者作為設定檔案124,或者使用者可以透過計算裝置120的輸入介面(未繪示)於計算裝置120上編寫並儲存設定檔案124。In some embodiments, the computing device 120 can identify the model of the machine 107 according to the image 105 , and then automatically select one of multiple candidate setting files stored in advance as the setting file 124 according to the model of the machine 107 . In other embodiments, the user can manually select one of multiple candidate configuration files as the configuration file 124, or the user can input the configuration file on the computing device 120 through the input interface (not shown) of the computing device 120. A configuration file 124 is written and saved.

在一些實施例中,計算裝置120可於流程S270結束後將設定完成的虛擬內容500提供至顯示裝置110。顯示裝置110會將虛擬內容500顯示於虛擬現實環境(例如虛擬現實環境600)。因此,顯示裝置110的使用者能夠於虛擬現實環境中操作多個虛擬三維物件522~528。In some embodiments, the computing device 120 may provide the configured virtual content 500 to the display device 110 after the process S270 ends. The display device 110 displays the virtual content 500 in a virtual reality environment (such as the virtual reality environment 600 ). Therefore, the user of the display device 110 can operate a plurality of virtual three-dimensional objects 522-528 in the virtual reality environment.

綜上所述,使用者可互動物件生成方法200能快速生成客製化的虛擬訓練內容,有助於降低企業設置虛擬訓練內容以及訓練員工的時間與金錢成本。當使用者可互動物件生成方法200搭配上多媒體系統100使用時,受訓練者可身歷其境地體驗訓練內容,有助於提升訓練效果。To sum up, the method 200 for generating user-interactive objects can quickly generate customized virtual training content, which helps reduce the time and money costs for enterprises to set up virtual training content and train employees. When the method 200 for generating user-interactive objects is used in combination with the multimedia system 100, the trainee can experience the training content personally, which is helpful to improve the training effect.

前述第2圖中的流程執行順序,只是示範性的實施例,而非侷限本揭示文件的實際實施方式。例如,在第2圖中,流程230可和流程240同時進行,或是互相對調順序。The execution sequence of the above-mentioned processes in FIG. 2 is only an exemplary embodiment, rather than limiting the actual implementation of the disclosed document. For example, in FIG. 2 , the process 230 and the process 240 can be performed simultaneously, or the order can be reversed.

在說明書及申請專利範圍中使用了某些詞彙來指稱特定的元件。然而,所屬技術領域中具有通常知識者應可理解,同樣的元件可能會用不同的名詞來稱呼。說明書及申請專利範圍並不以名稱的差異做為區分元件的方式,而是以元件在功能上的差異來做為區分的基準。在說明書及申請專利範圍所提及的「包含」為開放式的用語,故應解釋成「包含但不限定於」。另外,「耦接」在此包含任何直接及間接的連接手段。因此,若文中描述第一元件耦接於第二元件,則代表第一元件可通過電性連接或無線傳輸、光學傳輸等信號連接方式而直接地連接於第二元件,或者通過其他元件或連接手段間接地電性或信號連接至該第二元件。Certain terms are used in the specification and claims to refer to particular elements. However, those skilled in the art should understand that the same element may be called by different terms. The description and the scope of the patent application do not use the difference in the name as the way to distinguish the components, but the difference in the function of the components as the basis for the distinction. The term "comprising" mentioned in the specification and scope of patent application is an open term, so it should be interpreted as "including but not limited to". In addition, "coupling" here includes any direct and indirect connection means. Therefore, if it is described that the first element is coupled to the second element, it means that the first element can be directly connected to the second element through electrical connection or signal connection means such as wireless transmission or optical transmission, or through other elements or connections. The means are indirectly electrically or signally connected to the second element.

在此所使用的「及/或」的描述方式,包含所列舉的其中之一或多個項目的任意組合。另外,除非說明書中特別指明,否則任何單數格的用語都同時包含複數格的涵義。The description of "and/or" used herein includes any combination of one or more of the listed items. In addition, unless otherwise specified in the specification, any singular term also includes plural meanings.

以上僅為本揭示文件的較佳實施例,凡依本揭示文件請求項所做的均等變化與修飾,皆應屬本揭示文件的涵蓋範圍。The above are only preferred embodiments of this disclosure document, and all equivalent changes and modifications made according to the requirements of this disclosure document shall fall within the scope of this disclosure document.

100:多媒體系統 103:電子裝置 105:影像 107:機台 110:顯示裝置 120:計算裝置 122:記憶體電路 124:設定檔案 200:使用者可互動物件生成方法 S210~S270:流程 300:控制面板 310:目標表面 320:目標物件 322:旋鈕 324:方形按鈕 326:圓形按鈕 410~418:幾何圖形 500:虛擬內容 510:虛擬表面 522~528:虛擬三維物件 600:虛擬環境 610:虛擬環境 100:Multimedia system 103: Electronic device 105: Image 107: machine 110: display device 120: Computing device 122: Memory circuit 124: Setting file 200: User-interactive object generation method S210~S270: process 300: control panel 310: target surface 320: target object 322: Knob 324: square button 326: round button 410~418: Geometry 500: virtual content 510: virtual surface 522~528: Virtual three-dimensional objects 600: virtual environment 610: Virtual environment

第1圖為依據本揭示文件一實施例的多媒體系統簡化後的示意圖。 第2圖為依據本揭示文件一實施例的使用者可互動物件生成方法的流程圖。 第3圖為第1圖的影像的放大示意圖。 第4圖繪示了依據第1圖的影像產生的多個二維幾何圖形的示意圖。 第5圖繪示了依據第1圖的影像產生的虛擬內容的示意圖。 第6圖繪示了位於使用者視野中的部分虛擬環境。 FIG. 1 is a simplified diagram of a multimedia system according to an embodiment of the disclosure. FIG. 2 is a flow chart of a method for generating user-interactive objects according to an embodiment of the disclosed document. Fig. 3 is an enlarged schematic view of the image in Fig. 1 . FIG. 4 shows a schematic diagram of multiple 2D geometric figures generated from the image in FIG. 1 . FIG. 5 shows a schematic diagram of virtual content generated according to the image in FIG. 1 . Fig. 6 shows part of the virtual environment in the user's view.

100:多媒體系統 100:Multimedia system

103:電子裝置 103: Electronic device

105:影像 105: Image

107:機台 107: machine

110:顯示裝置 110: display device

120:計算裝置 120: Computing device

122:記憶體電路 122: Memory circuit

124:設定檔案 124: Setting file

Claims (20)

一種使用者可互動物件生成方法,包含: 接收一物理環境的一影像; 辨識該影像中的一目標表面以及位於該目標表面上的多個目標物件以產生一辨識結果; 依據該辨識結果,建立一虛擬表面以及位於該虛擬表面上的多個虛擬三維物件,其中該多個虛擬三維物件為使用者可互動物件;以及 依據一設定檔案設定該多個虛擬三維物件的多個運作輸出,其中該多個運作輸出分別對應多個指令輸入,且該虛擬表面與該多個虛擬三維物件係用於顯示並操作於一虛擬現實環境。 A method for generating user-interactive objects, comprising: receiving an image of a physical environment; identifying a target surface and a plurality of target objects on the target surface in the image to generate an identification result; Establishing a virtual surface and a plurality of virtual three-dimensional objects located on the virtual surface according to the identification result, wherein the plurality of virtual three-dimensional objects are user-interactive objects; and A plurality of operation outputs of the plurality of virtual three-dimensional objects are set according to a setting file, wherein the plurality of operation outputs correspond to a plurality of command inputs respectively, and the virtual surface and the plurality of virtual three-dimensional objects are used for displaying and operating on a virtual realistic environment. 如請求項1所述之方法,其中,該多個運作輸出的每一者包含以下一或多者:一預定光線、一預訂聲音、一預訂畫面、一預訂震動、一預訂虛擬機器動作。The method according to claim 1, wherein each of the plurality of operating outputs includes one or more of the following: a predetermined light, a predetermined sound, a predetermined image, a predetermined vibration, and a predetermined virtual machine action. 如請求項1所述之方法,其中,依據該設定檔案設定該多個虛擬三維物件的該多個運作輸出包含: 依據該辨識結果自多個候選設定檔案中選擇對應一者作為該設定檔案。 The method as described in claim 1, wherein setting the plurality of operation outputs of the plurality of virtual three-dimensional objects according to the configuration file includes: Selecting a corresponding one from multiple candidate configuration files as the configuration file according to the identification result. 如請求項1所述之方法,其中,當該多個虛擬三維物件中的一第一虛擬三維物件回應於一使用者輸入時,該第一虛擬三維物件具有一運動類型,且該運動類型對應於該多個目標物件中對應一者的一輪廓,或對應於該多個目標物件中該對應一者上或周圍的一或多個文字或符號。The method according to claim 1, wherein when a first virtual three-dimensional object among the plurality of virtual three-dimensional objects responds to a user input, the first virtual three-dimensional object has a motion type, and the motion type corresponds to An outline corresponding to one of the plurality of target objects, or corresponding to one or more characters or symbols on or around the corresponding one of the plurality of target objects. 如請求項4所述之方法,其中,若該多個目標物件中該對應一者的該輪廓為圓柱形,該第一虛擬三維物件形成一虛擬旋鈕或一虛擬按鈕, 若該多個目標物件中該對應一者的該輪廓形狀為方柱形,該第一虛擬三維物件形成該虛擬按鈕。 The method as described in claim 4, wherein, if the contour of the corresponding one of the plurality of target objects is cylindrical, the first virtual three-dimensional object forms a virtual knob or a virtual button, If the outline shape of the corresponding one of the plurality of target objects is a square column, the first virtual three-dimensional object forms the virtual button. 如請求項4所述之方法,其中,若該一或多個文字或符號包含多個刻度,則該第一虛擬三維物件形成一虛擬旋鈕, 若該一或多個文字或符號包含一或多個可辨識文字,該第一虛擬三維物件形成一虛擬按鈕。 The method as described in claim 4, wherein, if the one or more characters or symbols include multiple scales, the first virtual three-dimensional object forms a virtual knob, If the one or more characters or symbols include one or more recognizable characters, the first virtual three-dimensional object forms a virtual button. 如請求項1所述之方法,其中,建立一虛擬表面以及位於該虛擬表面上的多個虛擬三維物件包含: 依據該多個目標物件的多個輪廓與一排列方式產生多個二維幾何圖形; 依據該影像產生該多個目標物件的一深度資訊; 依據該多個二維幾何圖形決定該多個虛擬三維物件的多個形狀;以及 依據該深度資訊決定該多個虛擬三維物件於該虛擬表面上的高度。 The method as described in Claim 1, wherein creating a virtual surface and a plurality of virtual three-dimensional objects located on the virtual surface comprises: generating a plurality of two-dimensional geometric figures according to a plurality of outlines and an arrangement of the plurality of target objects; generating a depth information of the plurality of target objects according to the image; determining a plurality of shapes of the plurality of virtual three-dimensional objects according to the plurality of two-dimensional geometric figures; and The heights of the virtual three-dimensional objects on the virtual surface are determined according to the depth information. 一種多媒體系統,包含: 一儲存裝置,用於儲存一設定檔案; 一顯示裝置;以及 一計算裝置,耦接於該儲存裝置與該顯示裝置,且用於: 接收一物理環境的一影像; 辨識該影像中的一目標表面以及位於該目標表面上的多個目標物件以產生一辨識結果; 依據該辨識結果,建立一虛擬表面以及位於該虛擬表面上的多個虛擬三維物件,其中該多個虛擬三維物件為使用者可互動物件; 依據一設定檔案設定該多個虛擬三維物件的多個運作輸出,其中該多個運作輸出分別對應於多個指令輸入,且該虛擬表面與該多個虛擬三維物件係用於顯示並操作於一虛擬現實環境。 A multimedia system comprising: a storage device for storing a configuration file; a display device; and A computing device, coupled to the storage device and the display device, and used for: receiving an image of a physical environment; identifying a target surface and a plurality of target objects on the target surface in the image to generate an identification result; Establishing a virtual surface and a plurality of virtual three-dimensional objects located on the virtual surface according to the identification result, wherein the plurality of virtual three-dimensional objects are user-interactive objects; Setting a plurality of operation outputs of the plurality of virtual three-dimensional objects according to a setting file, wherein the plurality of operation outputs correspond to a plurality of command inputs respectively, and the virtual surface and the plurality of virtual three-dimensional objects are used for display and operation on one virtual reality environment. 如請求項8所述之多媒體系統,其中,該多個運作輸出的每一者包含以下一或多者:一預定光線、一預訂聲音、一預訂畫面、一預訂震動、一預訂虛擬機器動作或該些其中二或多者的一組合。The multimedia system as described in claim 8, wherein each of the plurality of operation outputs includes one or more of the following: a predetermined light, a predetermined sound, a predetermined picture, a predetermined vibration, a predetermined virtual machine action, or A combination of two or more of these. 如請求項8所述之多媒體系統,其中,當該計算裝置依據該設定檔案設定該多個虛擬三維物件的該多個運作輸出時,該計算裝置用於: 依據該辨識結果自多個候選設定檔案中選擇對應一者作為該設定檔案。 The multimedia system as described in Claim 8, wherein when the computing device configures the plurality of operation outputs of the plurality of virtual three-dimensional objects according to the configuration file, the computing device is used for: Selecting a corresponding one from multiple candidate configuration files as the configuration file according to the identification result. 如請求項8所述之多媒體系統,其中,當該多個虛擬三維物件中的一第一虛擬三維物件回應於一使用者輸入時,該第一虛擬三維物件具有一運動類型,且該運動類型對應於該多個目標物件中對應一者的一輪廓,或對應於該多個目標物件中該對應一者上或周圍的一或多個文字或符號。The multimedia system as described in claim 8, wherein, when a first virtual three-dimensional object among the plurality of virtual three-dimensional objects responds to a user input, the first virtual three-dimensional object has a motion type, and the motion type An outline corresponding to a corresponding one of the plurality of target objects, or corresponding to one or more characters or symbols on or around the corresponding one of the plurality of target objects. 如請求項11所述之多媒體系統,其中,若該多個目標物件中該對應一者的該輪廓為圓柱形,該第一虛擬三維物件形成一虛擬旋鈕或一虛擬按鈕, 若該多個目標物件中該對應一者的該輪廓形狀為方柱形,該第一虛擬三維物件形成該虛擬按鈕。 The multimedia system as described in claim 11, wherein, if the contour of the corresponding one of the plurality of target objects is cylindrical, the first virtual three-dimensional object forms a virtual knob or a virtual button, If the outline shape of the corresponding one of the plurality of target objects is a square column, the first virtual three-dimensional object forms the virtual button. 如請求項11所述之多媒體系統,其中,若該一或多個文字或符號包含多個刻度,則該虛擬三維物件形成一虛擬旋鈕, 若該一或多個文字或符號包含一或多個可辨識文字,該虛擬三維物件形成一虛擬按鈕。 The multimedia system as described in claim 11, wherein, if the one or more characters or symbols include multiple scales, the virtual three-dimensional object forms a virtual knob, If the one or more characters or symbols include one or more recognizable characters, the virtual three-dimensional object forms a virtual button. 如請求項8所述之多媒體系統,其中,當該計算裝置建立該虛擬表面以及位於該虛擬表面上的該多個虛擬三維物件時,該計算裝置用於: 依據該多個目標物件的多個輪廓與一排列方式產生多個二維幾何圖形; 依據該影像產生該多個目標物件的一深度資訊; 依據該多個二維幾何圖形決定該多個虛擬三維物件的多個形狀;以及 依據該深度資訊決定該多個虛擬三維物件於該虛擬表面上的高度。 The multimedia system as described in claim 8, wherein, when the computing device creates the virtual surface and the plurality of virtual three-dimensional objects located on the virtual surface, the computing device is used for: generating a plurality of two-dimensional geometric figures according to a plurality of outlines and an arrangement of the plurality of target objects; generating a depth information of the plurality of target objects according to the image; determining a plurality of shapes of the plurality of virtual three-dimensional objects according to the plurality of two-dimensional geometric figures; and The heights of the virtual three-dimensional objects on the virtual surface are determined according to the depth information. 一種非暫態電腦可讀取媒體,包含用於控制一多媒體系統的一或多個電腦可執行指令,其中該多媒體系統包含一儲存裝置、一顯示裝置和一計算裝置,且當該計算裝置執行該一或多個電腦可執行指令時,該計算裝置執行以下運作: 接收一物理環境的一影像; 辨識該影像中的一目標表面以及位於該目標表面上的多個目標物件以產生一辨識結果; 依據該辨識結果,建立一虛擬表面以及位於該虛擬表面上的多個虛擬三維物件,其中該多個虛擬三維物件為使用者可互動物件; 依據一設定檔案設定該多個虛擬三維物件的多個運作輸出,其中該多個運作輸出分別對應於多個指令輸入,且該虛擬表面與該多個虛擬三維物件係用於顯示並操作於一虛擬現實環境。 A non-transitory computer-readable medium comprising one or more computer-executable instructions for controlling a multimedia system, wherein the multimedia system comprises a storage device, a display device, and a computing device, and when the computing device executes When the one or more computers are executable instructions, the computing device performs the following operations: receiving an image of a physical environment; identifying a target surface and a plurality of target objects on the target surface in the image to generate an identification result; Establishing a virtual surface and a plurality of virtual three-dimensional objects located on the virtual surface according to the identification result, wherein the plurality of virtual three-dimensional objects are user-interactive objects; Setting a plurality of operation outputs of the plurality of virtual three-dimensional objects according to a setting file, wherein the plurality of operation outputs correspond to a plurality of command inputs respectively, and the virtual surface and the plurality of virtual three-dimensional objects are used for display and operation on one virtual reality environment. 如請求項15所述之非暫態電腦可讀取媒體,其中,該多個運作輸出的每一者包含以下一或多者:一預定光線、一預訂聲音、一預訂畫面、一預訂震動、一預訂虛擬機器動作或該些其中二或多者一組合。The non-transitory computer-readable medium as described in Claim 15, wherein each of the plurality of operational outputs includes one or more of the following: a predetermined light, a predetermined sound, a predetermined picture, a predetermined vibration, A predetermined virtual machine action or a combination of two or more of them. 如請求項15所述之非暫態電腦可讀取媒體,其中,依據該設定檔案設定該多個虛擬三維物件的該多個行為包含: 依據該辨識結果自該儲存裝置中的多個候選設定檔案中選擇對應一者作為該設定檔案。 The non-transitory computer-readable medium as described in claim 15, wherein setting the plurality of behaviors of the plurality of virtual three-dimensional objects according to the configuration file includes: Selecting a corresponding one from multiple candidate configuration files in the storage device as the configuration file according to the identification result. 如請求項15所述之非暫態電腦可讀取媒體,其中,當該多個虛擬三維物件中的一第一虛擬三維物件回應於一使用者輸入時,該第一虛擬三維物件具有一運動類型,且該運動類型對應於該多個目標物件中對應一者的一輪廓,或對應於該多個目標物件中該對應一者上或周圍的一或多個文字或符號。The non-transitory computer readable medium of claim 15, wherein when a first virtual three-dimensional object among the plurality of virtual three-dimensional objects responds to a user input, the first virtual three-dimensional object has a motion type, and the motion type corresponds to a contour of a corresponding one of the plurality of target objects, or corresponds to one or more characters or symbols on or around the corresponding one of the plurality of target objects. 如請求項18所述之非暫態電腦可讀取媒體,其中,若該一或多個文字或符號包含多個刻度,則該第一虛擬三維物件形成一虛擬旋鈕, 若該一或多個文字或符號包含一或多個可辨識文字,該第一虛擬三維物件形成一虛擬按鈕。 The non-transitory computer readable medium as described in claim 18, wherein if the one or more characters or symbols include multiple scales, the first virtual three-dimensional object forms a virtual knob, If the one or more characters or symbols include one or more recognizable characters, the first virtual three-dimensional object forms a virtual button. 如請求項15所述之非暫態電腦可讀取媒體,其中,建立一虛擬表面以及位於該虛擬表面上的多個虛擬三維物件包含: 依據該多個目標物件的多個輪廓與一排列方式產生多個二維幾何圖形; 依據該影像產生該多個目標物件的一深度資訊; 依據該多個二維幾何圖形決定該多個虛擬三維物件的多個形狀;以及 依據該深度資訊決定該多個虛擬三維物件於該虛擬表面上的高度。 The non-transitory computer-readable medium as described in Claim 15, wherein creating a virtual surface and a plurality of virtual three-dimensional objects located on the virtual surface comprises: generating a plurality of two-dimensional geometric figures according to a plurality of outlines and an arrangement of the plurality of target objects; generating a depth information of the plurality of target objects according to the image; determining a plurality of shapes of the plurality of virtual three-dimensional objects according to the plurality of two-dimensional geometric figures; and The heights of the virtual three-dimensional objects on the virtual surface are determined according to the depth information.
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