TW202205048A - Wearable reality device - Google Patents
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Abstract
Description
本發明是關於一種實境裝置,特別是關於一種穿戴式實境裝置。The present invention relates to a reality device, in particular to a wearable reality device.
作為人們對於未來和科技發展的一種想像和代表,實境技術正如火如荼地發展中。實境技術包括VR(虛擬實境)、AR(擴增實境)、和MR(混合實境等等。VR是透過裝置創造出完全虛擬的世界,並使得人們的五感沉浸於該世界中。AR則是透過裝置為真實的世界添加少數的虛擬元素,例如一度風靡全球的精靈寶可夢GO遊戲。MR介於二者之間,透過裝置將虛擬的場景與現實結合,給人們帶來似真似假的體驗。As a kind of imagination and representative of people's future and technological development, reality technology is developing in full swing. Reality technologies include VR (Virtual Reality), AR (Augmented Reality), and MR (Mixed Reality, etc. VR is to create a completely virtual world through devices, and immerse people's five senses in the world. AR is to add a few virtual elements to the real world through devices, such as the Pokémon GO game that was popular all over the world. MR is between the two, combining virtual scenes with reality through devices, bringing people a sense of Authentic experience.
實境技術的裝置不只可以是放置在環境中的設備,也可以是穿戴式裝置。一種常見的穿戴式實境裝置為頭戴式實境裝置,其具有類似護目鏡的結構,藉由繞過腦後的帶子對於使用者的頭部提供夾持力,從而達到固定效果。然而,如果為了確實地固定裝置而將帶子調緊,容易造成用者不適,從而難以長時間配戴。如果將帶子調鬆,則可能有裝置滑落的風險。另一種常見的穿戴式實境裝置為眼鏡式實境裝置,其具有類似眼鏡的結構,透過鼻樑和耳朵支撐裝置。然而,長時間下來,裝置的重量會造成壓迫感,亦難以長時間使用。The device of reality technology can not only be a device placed in the environment, but also a wearable device. A common wearable reality device is a head-mounted reality device, which has a structure similar to goggles, and provides a clamping force to the user's head by a strap that goes around the back of the head, thereby achieving a fixing effect. However, if the strap is tightened to securely fix the device, it is easy to cause discomfort to the user, making it difficult to wear for a long time. If the straps are adjusted loose, there is a risk that the device will slip. Another common wearable reality device is a glasses-type reality device, which has a structure similar to glasses and supports the device through the bridge of the nose and ears. However, over a long period of time, the weight of the device will cause a feeling of oppression, and it is difficult to use it for a long time.
本發明提供一種穿戴式實境裝置。相較於既有的穿戴式實境裝置,其可以提高配戴時的舒適性,進而允許較長時間的使用。The present invention provides a wearable reality device. Compared with the existing wearable reality device, it can improve the wearing comfort, thereby allowing a longer time of use.
根據本發明實施例的穿戴式實境裝置包括左耳罩、右耳罩、第一連接件、顯示器主體、和第二連接件。左耳罩配置成當使用者使用穿戴式實境裝置時位於使用者的左耳外側。右耳罩配置成當使用者使用穿戴式實境裝置時位於使用者的右耳外側。第一連接件連接左耳罩與右耳罩,且配置成當使用者使用穿戴式實境裝置時跨越使用者的頭頂並由使用者的頭頂所支撐。顯示器主體配置成當使用者使用穿戴式實境裝置時位於使用者的額頭前方和眼睛前方。第二連接件連接顯示器主體與第一連接件。A wearable reality device according to an embodiment of the present invention includes a left earmuff, a right earmuff, a first connector, a display body, and a second connector. The left ear cup is configured to be positioned outside the user's left ear when the user uses the wearable reality device. The right ear cup is configured to be positioned outside the user's right ear when the user uses the wearable reality device. The first connecting piece connects the left earmuff and the right earmuff, and is configured to span over the top of the user's head and be supported by the top of the user's head when the user uses the wearable reality device. The display body is configured to be positioned in front of the user's forehead and in front of the eyes when the user uses the wearable reality device. The second connector connects the display main body and the first connector.
本發明提供一種穿戴式實境裝置,其可以是VR實境裝置、AR實境裝置、MR實境裝置、或其他實境裝置。以下將配合所附圖式對此進行詳細的說明。應當理解的是,在此提供的敘述和所附圖式只是用於例示和解釋目的,並非作為本發明的限制。為了避免模糊本發明的焦點,說明書中可能省略對於相關領域中所熟知的實施方式和/或替代元件的說明。此外,為了清楚起見,所附圖式可能並未依照實際比例進行繪示,且部分圖式中可能省略部分元件和/或元件符號。可以預期的是,一實施例中的元件和/或特徵可能被包含在另一實施例中,即使未在此提供相關敘述。The present invention provides a wearable reality device, which can be a VR reality device, an AR reality device, an MR reality device, or other reality devices. This will be described in detail below with the accompanying drawings. It is to be understood that the description and drawings provided herein are for illustration and explanation purposes only and are not intended to limit the present invention. In order to avoid obscuring the focus of the present invention, descriptions of embodiments and/or alternative elements that are well known in the relevant art may be omitted from the description. In addition, for the sake of clarity, the accompanying drawings may not be drawn to actual scale, and some elements and/or element symbols may be omitted in some of the drawings. It is contemplated that elements and/or features of one embodiment may be included in another embodiment even if the relevant recitation is not provided herein.
現在請參照圖1至圖6,其繪示例示性的穿戴式實境裝置10,其中,圖1是穿戴式實境裝置10的立體圖,圖2是穿戴式實境裝置10的前視圖,圖3是穿戴式實境裝置10的側視圖,圖4是穿戴式實境裝置10的後視圖,圖5是穿戴式實境裝置10的俯視圖,圖6是穿戴式實境裝置10的仰視圖。Please refer now to FIGS. 1 to 6 , which illustrate an exemplary
穿戴式實境裝置10包括左耳罩110、右耳罩120、第一連接件130、顯示器主體140、和第二連接件150。左耳罩110配置成當使用者使用穿戴式實境裝置10時位於使用者的左耳外側。右耳罩120配置成當使用者使用穿戴式實境裝置10時位於使用者的右耳外側。第一連接件130連接左耳罩110與右耳罩120,且配置成當使用者使用穿戴式實境裝置10時跨越使用者的頭頂並由使用者的頭頂所支撐。顯示器主體140配置成當使用者使用穿戴式實境裝置10時位於使用者的額頭前方和眼睛前方。第二連接件150連接顯示器主體140與第一連接件130。The
更具體地說,穿戴式實境裝置10的左耳罩110、右耳罩120、和第一連接件130可以形成實質上類似於頭戴式耳機的結構。根據一些實施例,左耳罩110可以包括襯墊112,右耳罩120可以包括襯墊122。襯墊112和襯墊122可以在使用者配戴穿戴式實境裝置10時提供舒適性。根據一些實施例,第一連接件130可以包括內襯132。內襯132可以在使用者配戴穿戴式實境裝置10時提供舒適性,並可能增加摩擦力以進一步地避免穿戴式實境裝置10滑落。在一些實施例中,第一連接件130具有剛性,亦即第一連接件130並不是帶子之類的容易彎曲的物體,而是至少大部份甚至整體的外殼都由不可撓性材料製成,例如可以具有塑膠外殼。從而,第一連接件130具有一定的機械強度,有助於整體結構的穩定及支撐力的傳遞和提供。在一些實施例中,請同時參照圖8,第一連接件130可以更包括長度調節元件,用以配合使用者的頭型調整第一連接件130的長度,如雙箭頭A2所指示者。在一些實施例中,左耳罩110、右耳罩120、和第一連接件130可以實質上整合頭戴式耳機的元件,作為耳機使用。More specifically, the
顯示器主體140是提供實境的主體,其可以包括大部分的相關元件。根據穿戴式實境裝置10的類型(VR、AR、或MR),顯示器主體140可以包括不同的元件和外觀,在此不對其多作說明,以免模糊本發明的焦點。根據一些實施例,顯示器主體140可以進一步地配置成當使用者使用穿戴式實境裝置10時抵靠使用者的額頭。根據一些實施例,顯示器主體140可以包括鼻墊部142,作為鼻樑上的支撐元件。鼻墊部142可以是額外附加的元件,如圖3和圖6所示。鼻墊部142也可以與顯示器主體140的其他部分一體成型,類似於常見的膠框眼鏡的鼻墊。根據一些實施例,顯示器主體140可以包括視窗部144。視窗部144可以是透明的。這有利於穿戴式實境裝置10作為AR實境裝置或MR實境裝置的使用。在一些實施例中,請同時參照圖7,顯示器主體140相對於第二連接件150為可拆卸的。在一些實施例中,請同時參照圖8,顯示器主體140相對於第二連接件150為可旋轉的,如雙箭頭A4所指示者。The display
第二連接件150將顯示器主體140連接至第一連接件130。根據一些實施例,第二連接件150可以連接至第一連接件130的中央部分,例如連接至第一連接件130的中央部分的上側。第二連接件150可以進一步地配置成當使用者使用穿戴式實境裝置10時部分位於使用者的頭頂並由使用者的頭頂所支撐。類似於第一連接件130,在一些實施例中,第二連接件150可以具有剛性,以利於整體結構的穩定及支撐力的傳遞和提供。在一些實施例中,請同時參照圖8,第二連接件150可以更包括長度調節元件,用以配合使用者的頭型調整第二連接件150的長度,如雙箭頭A3所指示者。在一些實施例中,請同時參照圖7,第二連接件150相對於第一連接件130為可旋轉的,如雙箭頭A1所指示者。The
對於穿戴式實境裝置10來說,固定和支撐的力量來源包括左耳罩110與右耳罩120提供的夾持力、和第一連接件130置於頭頂上而由頭頂提供的支撐力,並能夠進一步包括第二連接件150部分置於頭頂上而由頭頂提供的支撐力、顯示器主體140抵靠額頭而由額頭提供的抵靠力、和鼻墊部142位於鼻樑上而由鼻樑提供的承受力。散佈在頭部各處的多種力量來源分散了各個力量來源的負擔,因此,相較於既有的穿戴式實境裝置,本發明的穿戴式實境裝置可以提高配戴時的舒適性,進而允許較長時間的使用。For the
綜上所述,雖然本發明已以實施例揭露如上,但其並非用以限定本發明。本發明所屬技術領域中具有通常知識者,在不脫離本發明之精神和範圍內,當可作各種變動和潤飾。本發明之保護範圍以申請專利範圍所界定者為準。To sum up, although the present invention has been disclosed by the above embodiments, it is not intended to limit the present invention. Those skilled in the art to which the present invention pertains may make various changes and modifications without departing from the spirit and scope of the present invention. The protection scope of the present invention is defined by the scope of the patent application.
10:穿戴式實境裝置 110:左耳罩 112:襯墊 120:右耳罩 122:襯墊 130:第一連接件 132:內襯 140:顯示器主體 142:鼻墊部 144:視窗部 150:第二連接件 A1,A2,A3,A4:雙箭頭10: Wearable reality device 110: Left earmuff 112: Padding 120: Right earmuff 122: padding 130: First connector 132: Lining 140: Display main body 142: Nose pads 144: Window Department 150: Second connector A1,A2,A3,A4: double arrow
圖1是例示性的穿戴式實境裝置的立體圖。 圖2是例示性的穿戴式實境裝置的前視圖。 圖3是例示性的穿戴式實境裝置的側視圖。 圖4是例示性的穿戴式實境裝置的後視圖。 圖5是例示性的穿戴式實境裝置的俯視圖。 圖6是例示性的穿戴式實境裝置的仰視圖。 圖7是例示性的穿戴式實境裝置的一種變形狀態的立體圖。 圖8是例示性的穿戴式實境裝置的另一種變形狀態的立體圖。FIG. 1 is a perspective view of an exemplary wearable reality device. 2 is a front view of an exemplary wearable reality device. 3 is a side view of an exemplary wearable reality device. 4 is a rear view of an exemplary wearable reality device. 5 is a top view of an exemplary wearable reality device. 6 is a bottom view of an exemplary wearable reality device. FIG. 7 is a perspective view of a deformed state of the exemplary wearable reality device. FIG. 8 is a perspective view of another modified state of the exemplary wearable reality device.
10:穿戴式實境裝置10: Wearable reality device
110:左耳罩110: Left earmuff
112:襯墊112: Padding
120:右耳罩120: Right earmuff
122:襯墊122: padding
130:第一連接件130: First connector
132:內襯132: Lining
140:顯示器主體140: Display main body
144:視窗部144: Window Department
150:第二連接件150: Second connector
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US202063058221P | 2020-07-29 | 2020-07-29 | |
US63/058,221 | 2020-07-29 |
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TW110112840A TW202205048A (en) | 2020-07-29 | 2021-04-09 | Wearable reality device |
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Publication number | Priority date | Publication date | Assignee | Title |
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US4952024A (en) * | 1986-08-29 | 1990-08-28 | Gale Thomas S | Three-dimensional sight and sound reproduction apparatus for individual use |
US5682172A (en) * | 1994-12-30 | 1997-10-28 | Forte Technologies, Inc. | Headset for presenting video and audio signals to a wearer |
JPH08251510A (en) * | 1995-03-10 | 1996-09-27 | Olympus Optical Co Ltd | Head mount type video display device |
TW594658B (en) * | 2002-07-01 | 2004-06-21 | Leadtek Research Inc | Helmet-mounted display |
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- 2021-04-09 CN CN202110380857.0A patent/CN114063294A/en active Pending
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CN114063294A (en) | 2022-02-18 |
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