TW202040316A - Computer cockpit and method for providing massage function based on game situation - Google Patents

Computer cockpit and method for providing massage function based on game situation Download PDF

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TW202040316A
TW202040316A TW108113056A TW108113056A TW202040316A TW 202040316 A TW202040316 A TW 202040316A TW 108113056 A TW108113056 A TW 108113056A TW 108113056 A TW108113056 A TW 108113056A TW 202040316 A TW202040316 A TW 202040316A
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user
massage
line
specific
seat
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TW108113056A
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TWI715009B (en
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陳冠儒
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宏碁股份有限公司
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Abstract

The disclosure provides a computer cockpit and a method for providing a massage function based on a game situation. The computer cockpit includes a seat, an image capturing component, a massage module, and a processor. The seat includes a seatback and a seat cushion and is for a user to sit. The processor is configured to: in a process of executing a game in the computer cockpit, in response to determining that a game situation of the game meets a preset condition, controlling the image capturing component to capture a specific image of the seat and the user; in response to determining that the specific image is different from a preset image of the seat, defining a posture line of the user based on a difference region between the specific image and the preset image; determining a massage part based on the posture line; and controlling the massage module to perform a massage operation on the massage part.

Description

電腦座艙及基於遊戲情境提供按摩功能的方法Computer cockpit and method for providing massage function based on game situation

本發明是有關於一種提供按摩功能的機制,且特別是有關於一種電腦座艙及基於遊戲情境提供按摩功能的方法。The present invention relates to a mechanism for providing a massage function, and in particular to a computer cockpit and a method for providing a massage function based on a game situation.

在現有技術中,用於進行電競遊戲的座椅並無按摩功能,導致玩家在長時間沉浸於其中時,常有全身痠痛等身體不適現象。In the prior art, seats used for e-sports games do not have a massage function, which causes players to experience body aches and other physical discomforts when immersed in them for a long time.

雖然市面上已存在各式具按摩功能的按摩椅,但由於這些座椅從啟動一直到按摩正確位置的過程,都需要由使用者持續地進行操作,因此較無法符合電競玩家的需求。具體來說,由於遊戲進行的過程可能較為激烈,因此電競玩家可能無暇控制相關的按摩功能。Although there are various types of massage chairs with massage functions on the market, since these chairs need to be operated continuously by the user from starting to the correct position of the massage, they cannot meet the needs of e-sports players. Specifically, since the process of the game may be fierce, e-sports players may not have time to control related massage functions.

因此,對於本領域技術人員而言,如何設計一種適於對電競玩家提供按摩功能的座椅實為一項重要的議題。Therefore, for those skilled in the art, how to design a seat suitable for providing a massage function for gaming players is indeed an important issue.

本發明提供一種電腦座艙及基於遊戲情境提供按摩功能的方法,其可用於解決上述技術問題。The present invention provides a computer cockpit and a method for providing a massage function based on a game situation, which can be used to solve the above technical problems.

本發明提供一種電腦座艙,包括座椅、取像元件、按摩模組以及處理器。座椅包括椅背及椅墊,並用於供一使用者乘坐。按摩模組設置於座椅的椅背上。處理器耦接於取像元件及按摩模組,並經配置以:在電腦座艙用於執行一遊戲的過程中,反應於遊戲的一遊戲情境符合至少一預設條件而控制取像元件對座椅及使用者拍攝一特定影像;反應於判定特定影像有別於座椅的一預設影像,基於特定影像及預設影像之間的一差異區塊而定義使用者的一姿勢線條;基於姿勢線條決定一按摩部位;以及控制按摩模組對按摩部位進行一按摩操作。The invention provides a computer cockpit, which includes a seat, an image capturing element, a massage module and a processor. The seat includes a seat back and a seat cushion, and is used for a user to sit on. The massage module is arranged on the back of the seat. The processor is coupled to the image capturing element and the massage module, and is configured to control the image capturing element to be seated in response to a game situation of the game meeting at least one preset condition when the computer cockpit is used to execute a game The chair and the user shoot a specific image; reflect the determination that the specific image is different from a preset image of the seat, and define a posture line of the user based on a difference block between the specific image and the preset image; based on the posture The line determines a massage location; and controls the massage module to perform a massage operation on the massage location.

本發明提供一種基於遊戲情境提供按摩功能的方法,適於一電腦座艙。所述方法包括:在電腦座艙用於執行一遊戲的過程中,反應於遊戲的一遊戲情境符合至少一預設條件而對電腦座艙的一座椅及使用者拍攝一特定影像;反應於判定特定影像有別於座椅的一預設影像,基於特定影像及預設影像之間的一差異區塊而定義一使用者的一姿勢線條;基於姿勢線條決定一按摩部位;以及對按摩部位進行一按摩操作。The invention provides a method for providing a massage function based on a game situation, which is suitable for a computer cockpit. The method includes: in the process of executing a game in the computer cockpit, shooting a specific image of a seat and a user of the computer cockpit in response to a game situation of the game meeting at least one predetermined condition; The image is different from a preset image of the seat, a posture line of a user is defined based on a difference block between the specific image and the preset image; a massage site is determined based on the posture line; and a massage site is performed Massage operation.

基於上述,本發明提出的電腦座艙及基於遊戲情境提供按摩功能的方法可在判斷遊戲情境符合某個預設條件之後,對座椅及使用者拍攝特定影像,並將此特定影像與預設影像比較以判斷是否需進一步對使用者提供按摩功能。若特定影像有別於座椅的預設影像,則本發明可藉由分析使用者的姿勢線條來決定後續對使用者進行按摩操作的按摩部位。藉此,本發明可因應於遊戲情境而自動地在正確的按摩部位提供按摩功能,從而可在不影響使用者操作遊戲的情況下紓緩使用者的不適感。Based on the above, the computer cockpit and the method for providing massage function based on the game situation proposed by the present invention can take a specific image of the seat and the user after determining that the game situation meets a certain preset condition, and combine the specific image with the preset image Compare to determine whether it is necessary to provide the user with a massage function. If the specific image is different from the preset image of the seat, the present invention can determine the massage location for subsequent massage operations by analyzing the user's posture lines. In this way, the present invention can automatically provide a massage function at the correct massage location in response to the game situation, thereby alleviating the user's discomfort without affecting the user's operation of the game.

為讓本發明的上述特徵和優點能更明顯易懂,下文特舉實施例,並配合所附圖式作詳細說明如下。In order to make the above-mentioned features and advantages of the present invention more comprehensible, the following specific embodiments are described in detail in conjunction with the accompanying drawings.

請參照圖1A及圖1B,其中圖1A是依據本發明之一實施例繪示的電腦座艙示意圖,而圖1B是依據圖1A繪示的電腦座艙功能方塊圖。在本實施例中,電腦座艙100例如是一種包括座椅102及顯示螢幕(未另標示)的座艙型裝置,其可用以讓使用者在其中操作遊戲軟體。Please refer to FIG. 1A and FIG. 1B, where FIG. 1A is a schematic diagram of a computer cockpit according to an embodiment of the present invention, and FIG. 1B is a functional block diagram of the computer cockpit according to FIG. 1A. In this embodiment, the computer cockpit 100 is, for example, a cockpit-type device including a seat 102 and a display screen (not shown separately), which can be used for a user to operate game software therein.

如圖1A及圖1B所示,電腦座艙100包括座椅102、取像元件104、按摩模組106及處理器108。座椅102可供使用者乘坐,並可包括例如椅背102a及椅墊102b等部分,但可不限於此。As shown in FIGS. 1A and 1B, the computer cockpit 100 includes a seat 102, an image capturing element 104, a massage module 106 and a processor 108. The seat 102 can be used for a user to sit on, and may include, for example, a seat back 102a and a seat cushion 102b, but may not be limited thereto.

取像元件104例如是任何具有電荷耦合元件(Charge coupled device,CCD)鏡頭、互補式金氧半電晶體(Complementary metal oxide semiconductor transistors,CMOS)鏡頭,或其他具有取像功能的元件。在本發明的實施例中,取像元件104可用於對座椅102拍攝影像。在一些實施例中,取像元件104及座椅102之間的相對位置為固定的。換言之,當座椅102的位置隨著使用者操作遊戲而移動/旋轉/傾斜時,取像元件104亦會隨之而移動/旋轉/傾斜。The image capturing element 104 is, for example, any lens with a charge coupled device (CCD) lens, a complementary metal oxide semiconductor transistors (CMOS) lens, or other elements with an image capturing function. In the embodiment of the present invention, the image capturing element 104 can be used to capture images of the seat 102. In some embodiments, the relative position between the imaging element 104 and the seat 102 is fixed. In other words, when the position of the seat 102 moves/rotates/tilts as the user operates the game, the image capturing element 104 will also move/rotate/tilt accordingly.

按摩模組106可設置於座椅102的椅背102a上,用以對乘坐於座椅102上的使用者進行按摩操作。在圖1A中,按摩模組106可包括第一子模組106a及第二子模組106b。第一子模組106a例如可設置於座椅102椅背102a上較靠近使用者的肩頸處,用以按摩使用者的肩頸部位。第二子模組106b例如可設置於座椅102的椅背102a上較靠近使用者的腰背處,用以按摩使用者的腰背部位,但可不限於此。在其他實施例中,按摩模組106亦可僅包括第一子模組106a或第二子模組106b,或是更包括用於按摩其他部位的按摩元件,並不限於圖1A所示態樣。The massage module 106 can be arranged on the back 102a of the seat 102 to perform massage operations on the user sitting on the seat 102. In FIG. 1A, the massage module 106 may include a first sub-module 106a and a second sub-module 106b. The first sub-module 106a may be disposed on the seat 102 back 102a closer to the shoulder and neck of the user, for massaging the shoulder and neck of the user. The second sub-module 106b may be disposed on the back 102a of the seat 102 closer to the back of the user, for massaging the back of the user, but it is not limited to this. In other embodiments, the massage module 106 may also include only the first sub-module 106a or the second sub-module 106b, or may further include massage elements for massaging other parts, and is not limited to the aspect shown in FIG. 1A .

處理器108耦接於取像元件104及按摩模組106,並可為一般用途處理器、特殊用途處理器、傳統的處理器、數位訊號處理器、多個微處理器(microprocessor)、一個或多個結合數位訊號處理器核心的微處理器、控制器、微控制器、特殊應用集成電路(Application Specific Integrated Circuit,ASIC)、場可程式閘陣列電路(Field Programmable Gate Array,FPGA)、任何其他種類的積體電路、狀態機、基於進階精簡指令集機器(Advanced RISC Machine,ARM)的處理器以及類似品。The processor 108 is coupled to the image capturing element 104 and the massage module 106, and can be a general purpose processor, a special purpose processor, a traditional processor, a digital signal processor, multiple microprocessors, one or Multiple microprocessors, controllers, microcontrollers, Application Specific Integrated Circuits (ASIC), Field Programmable Gate Array (FPGA), any other integrated digital signal processor core Types of integrated circuits, state machines, processors based on Advanced RISC Machine (ARM) and similar products.

在本發明的實施例中,處理器108可載入特定的程式碼或模組以執行本發明提出的基於遊戲情境提供按摩功能的方法,以下將作進一步說明。In the embodiment of the present invention, the processor 108 can load a specific program code or module to execute the method of providing a massage function based on a game situation proposed by the present invention, which will be further described below.

請參照圖2,其是依據本發明之一實施例繪示的基於遊戲情境提供按摩功能的方法流程圖。本實施例的方法可由圖1A及圖1B的電腦座艙100執行,以下即搭配圖1A及圖1B所示的元件來說明圖2各步驟的細節。Please refer to FIG. 2, which is a flowchart of a method for providing a massage function based on a game situation according to an embodiment of the present invention. The method of this embodiment can be executed by the computer cockpit 100 of FIG. 1A and FIG. 1B. The details of each step in FIG. 2 are described below with the components shown in FIG. 1A and FIG. 1B.

首先,在步驟S210中,在電腦座艙100用於執行一遊戲的過程中,處理器108可反應於遊戲的遊戲情境符合預設條件而控制取像元件104對座椅102及使用者拍攝特定影像。First, in step S210, when the computer cockpit 100 is used to execute a game, the processor 108 may respond to the game situation of the game meeting a preset condition and control the image capturing element 104 to take a specific image on the seat 102 and the user. .

在不同的實施例中,當遊戲情境出現以下的一或多種情況時,處理器108可判定已符合預設條件,並進而控制取像元件104對座椅102及使用者拍攝特定影像。In different embodiments, when one or more of the following situations occur in the game situation, the processor 108 may determine that the preset conditions are met, and then control the image capturing element 104 to capture specific images of the seat 102 and the user.

舉第一例而言,當使用者手動控制遊戲進入一遊戲暫停狀態或是一遊戲結束狀態時,由於難以確認使用者是因疲勞或是需暫離等原因而暫停/結束遊戲,因此處理器108可控制取像元件104對座椅102及使用者拍攝特定影像,以便於作進一步的判斷。For the first example, when the user manually controls the game to enter a game pause state or a game end state, it is difficult to confirm that the user pauses/ends the game due to fatigue or need to leave the game, so the processor 108 can control the image capturing element 104 to capture specific images of the seat 102 and the user for further judgment.

舉第二例而言,在使用者進行遊戲時,由於遊戲可能會適時地要求使用者執行某些輸入(例如按壓某些按鍵等),因此本發明可基於使用者是否能夠正確地依遊戲的要求而執行輸入,以判斷使用者是否已出現疲態。具體來說,反應於遊戲的預期情境不匹配於使用者的操作行為,處理器108可判定遊戲是否已運行超過預設時間長度(例如10分鐘)。舉例而言,假設遊戲情境要求使用者按下右轉按鈕,但使用者卻按到別的按鈕,則處理器108可先判斷遊戲是否已執行超過10分鐘。若是,則代表使用者可能已達到某種程度的疲勞。相應地,處理器108可判定遊戲情境符合使用者疲勞狀態,並控制取像元件104對座椅102及使用者拍攝特定影像,以便於作進一步的判斷。For the second example, when the user is playing a game, the game may promptly require the user to perform certain inputs (such as pressing certain keys, etc.), so the present invention can be based on whether the user can correctly follow the game The input is executed upon request to determine whether the user is tired. Specifically, in response to the expected situation of the game that does not match the user's operating behavior, the processor 108 may determine whether the game has been running for more than a predetermined length of time (for example, 10 minutes). For example, if the game situation requires the user to press the right turn button, but the user presses another button, the processor 108 may first determine whether the game has been executed for more than 10 minutes. If so, it means that the user may have reached a certain degree of fatigue. Correspondingly, the processor 108 can determine that the game situation corresponds to the user's fatigue state, and control the image capturing element 104 to take a specific image of the seat 102 and the user, so as to make further judgments.

舉第三例而言,本發明可基於使用者是否能夠即時地依遊戲的要求而執行輸入,以判斷使用者是否已出現疲態。具體來說,反應於使用者未執行遊戲中要求的操作,處理器108可判定遊戲是否已運行超過預設時間長度(例如10分鐘)。舉例而言,假設遊戲情境要求使用者在指定時間內按下滑鼠左鍵以執行例如射擊等操作,但使用者卻未在上述指定時間內執行,則處理器108可先判斷遊戲是否已執行超過10分鐘。若是,則代表使用者可能已達到某種程度的疲勞。相應地,處理器108可判定遊戲情境符合使用者疲勞狀態,並控制取像元件104對座椅102及使用者拍攝特定影像,以便於作進一步的判斷。As a third example, the present invention can determine whether the user is fatigued based on whether the user can execute input in real time according to the requirements of the game. Specifically, in response to the user's failure to perform the operation required in the game, the processor 108 may determine whether the game has been running for more than a preset time period (for example, 10 minutes). For example, if the game situation requires the user to press the left mouse button within a specified time to perform operations such as shooting, but the user does not perform the operation within the specified time, the processor 108 may first determine whether the game has been executed for more than 10 minutes. If so, it means that the user may have reached a certain degree of fatigue. Correspondingly, the processor 108 can determine that the game situation corresponds to the user's fatigue state, and control the image capturing element 104 to take a specific image of the seat 102 and the user, so as to make further judgments.

在取像元件104對座椅102及使用者拍攝特定影像之後,在步驟S220中,反應於判定特定影像有別於座椅102的預設影像,處理器108可基於特定影像及預設影像之間的差異區塊而定義使用者的姿勢線條。在本發明的實施例中,座椅102的預設影像例如是取像元件104在座椅102上未乘坐有任何使用者時所拍攝的影像。為便於理解本發明的概念,以下將另輔以圖3進行說明。After the image capturing element 104 captures a specific image of the seat 102 and the user, in step S220, in response to determining that the specific image is different from the preset image of the seat 102, the processor 108 may be based on the specific image and the preset image. The difference between the blocks defines the user’s posture lines. In the embodiment of the present invention, the preset image of the seat 102 is, for example, an image taken by the image capturing element 104 when no user is seated on the seat 102. In order to facilitate the understanding of the concept of the present invention, the following description will be supplemented with FIG. 3.

請參照圖3,其是依據本發明之一實施例繪示的特定影像及其中的姿勢線條的示意圖。在本實施例中,特定影像310係取像元件104受控於處理器108而對座椅102及使用者進行拍攝而得。如圖3所示,座椅102上乘坐有使用者399。換言之,特定影像310應有別於座椅102的預設影像(即,座椅102上未有任何使用者的影像)。基此,處理器108可判定特定影像310有別於座椅102的預設影像,並取出特定影像310與預設影像之間的差異區塊320。在一實施例中,處理器108可將預設影像的RGB數值與特定影像310中的RGB數值相比較,並以RGB數值相異之處作為特定影像310與預設影像之間的差異區塊320。之後,處理器108可將差異區塊320的邊界定義為使用者399的姿勢線條330,但本發明可不限於此。在其他實施例中,若處理器108判定所取得的特定影像相同於預設影像,則代表使用者可能只是暫時離開電腦座艙100,故處理器108可不執行任何操作,以等待使用者回到電腦座艙100並再次執行遊戲。Please refer to FIG. 3, which is a schematic diagram of a specific image and its posture lines drawn according to an embodiment of the present invention. In this embodiment, the specific image 310 is obtained by shooting the seat 102 and the user by the image capturing element 104 controlled by the processor 108. As shown in FIG. 3, a user 399 is seated on the seat 102. In other words, the specific image 310 should be different from the preset image of the seat 102 (ie, there is no image of any user on the seat 102). Based on this, the processor 108 can determine that the specific image 310 is different from the preset image of the seat 102, and extract the difference block 320 between the specific image 310 and the preset image. In an embodiment, the processor 108 may compare the RGB value of the preset image with the RGB value of the specific image 310, and use the difference in the RGB value as the difference block between the specific image 310 and the preset image 320. After that, the processor 108 may define the boundary of the difference block 320 as the posture line 330 of the user 399, but the present invention may not be limited thereto. In other embodiments, if the processor 108 determines that the obtained specific image is the same as the default image, it means that the user may have only temporarily left the computer cockpit 100, so the processor 108 may not perform any operation to wait for the user to return to the computer Cockpit 100 and execute the game again.

在取得使用者的姿勢線條之後,在步驟S230中,處理器108可基於姿勢線條決定按摩部位。After obtaining the posture line of the user, in step S230, the processor 108 may determine the massage location based on the posture line.

在一實施例中,處理器108可基於一預設圖樣對姿勢線條進行一卷積運算,以計算姿勢線條的線條分數。In an embodiment, the processor 108 may perform a convolution operation on the gesture line based on a preset pattern to calculate the line score of the gesture line.

請參照圖4,其是依據本發明之一實施例繪示的預設圖樣示意圖。如圖4所示,預設圖樣400例如包括對應於不同權重值的多個線段。在本實施例中,預設圖樣400中的線段例如可分為對應於不同權重值的斜線(例如線段410)及弧線(例如線段420)。以線段410為例,其對應的權重值例如可表徵為線段410的斜率,但本發明可不限於此。再以線段420為例,其對應的權重值例如可表徵為線段420的弧度。在圖4中,由於預設圖樣400可看成是被區分為14等份的正圓,而線段420佔其中的1等份,因此線段420的權重值可表示為

Figure 02_image001
,但可不限於此。Please refer to FIG. 4, which is a schematic diagram of a preset pattern drawn according to an embodiment of the present invention. As shown in FIG. 4, the preset pattern 400 includes multiple line segments corresponding to different weight values, for example. In this embodiment, the line segments in the preset pattern 400 can be divided into oblique lines (for example, line segment 410) and arcs (for example, line segment 420) corresponding to different weight values, for example. Taking the line segment 410 as an example, the corresponding weight value may be characterized as the slope of the line segment 410, but the present invention may not be limited thereto. Taking the line segment 420 as an example again, the corresponding weight value may be characterized as the radian of the line segment 420, for example. In FIG. 4, since the preset pattern 400 can be regarded as a perfect circle divided into 14 equal parts, and the line segment 420 occupies 1 equal part of it, the weight value of the line segment 420 can be expressed as
Figure 02_image001
, But not limited to this.

此外,預設圖樣400還可區分為第一象限400a及第二象限400b,其中位於第一象限400a的各線段(例如線段410及420)可具有正權重值,而位於第二象限400b的各線段可具有負權重值。概略而言,基於此種權重值配置,處理器108可在基於預設圖樣400對姿勢線條進行卷積運算以計算姿勢線條的線條分數之後,依據線條分數係落於第一範圍或第二範圍來判斷使用者感到痠痛不適的部位。在一實施例中,上述第一範圍例如是大於0的數值範圍,而第二範圍例如是小於0的數值範圍。換言之,若線條分數為正,即代表使用者的肩頸部位可能較為不適,而若線條分數為負,則代表使用者的腰背部位可能較為不適,但本發明可不限於此。In addition, the preset pattern 400 can also be divided into a first quadrant 400a and a second quadrant 400b. The line segments located in the first quadrant 400a (such as line segments 410 and 420) can have positive weight values, while the lines located in the second quadrant 400b Segments can have negative weight values. Roughly speaking, based on this weight value configuration, the processor 108 may perform a convolution operation on the posture line based on the preset pattern 400 to calculate the line score of the posture line, and then the line score falls in the first range or the second range according to the line score. To determine where the user feels sore and uncomfortable. In an embodiment, the above-mentioned first range is, for example, a numerical range greater than zero, and the second range is, for example, a numerical range less than zero. In other words, if the line score is positive, it means that the user's shoulder and neck position may be more uncomfortable, and if the line score is negative, it means the user's waist and back position may be more uncomfortable, but the invention is not limited to this.

請參照圖5,其是依據本發明之一實施例繪示的計算線條分數的示意圖。在本實施例中,特定影像505中的使用者599可能正因肩頸痠痛而以其手部按摩肩頸部位。在此情況下,處理器108所取得的姿勢線條510可被區分為多個子線條(例如子線條510a、510b、510c、510d及510e)。對於姿勢線條510中的各子線條,處理器108例如可將各子線條與預設圖樣400中的各個線段比較,以從預設圖樣400中找出匹配於各子線條的一或多個線段。以子線條510e為例,處理器108可從預設圖樣400中找出匹配於子線條510e的一或多個線段(例如線段420),並將這些線段的權重值加總為子線條510e的分數(例如,0.448)。在依據相似原則取得姿勢線條510中各子線條的分數之後,處理器108可將各子線條的分數加總為姿勢線條510的線條分數,但本發明可不限於此。在圖5所示情境中,所計算出的線條分數應為正,從而能夠反映出使用者599當下感到不適的部位應是肩頸部位。Please refer to FIG. 5, which is a schematic diagram of calculating line scores according to an embodiment of the present invention. In this embodiment, the user 599 in the specific image 505 may be massaging the shoulder and neck with his hands due to shoulder and neck pain. In this case, the posture line 510 obtained by the processor 108 may be divided into a plurality of sub-lines (for example, the sub-lines 510a, 510b, 510c, 510d, and 510e). For each sub-line in the posture line 510, the processor 108 may, for example, compare each sub-line with each line segment in the preset pattern 400 to find one or more line segments matching each sub-line from the preset pattern 400 . Taking the sub-line 510e as an example, the processor 108 can find one or more line segments (for example, the line segment 420) matching the sub-line 510e from the preset pattern 400, and add the weight values of these line segments to the sub-line 510e Score (for example, 0.448). After obtaining the score of each sub-line in the posture line 510 according to the similarity principle, the processor 108 may add the score of each sub-line to the line score of the posture line 510, but the present invention is not limited to this. In the scenario shown in FIG. 5, the calculated line score should be positive, which can reflect that the user 599 currently feels uncomfortable in the shoulder and neck position.

在其他實施例中,若特定影像中的使用者正因腰背痠痛而以其手部按摩腰背部位,則處理器108依上述機制所計算而得的線條分數應相應地呈現負值,從而能夠反映出使用者當下感到不適的部位應是腰背部位,但本發明可不限於此。In other embodiments, if the user in a particular image is massaging the lower back position with his hands due to back pain, the line score calculated by the processor 108 according to the above mechanism should be correspondingly negative, so that The part that can reflect that the user feels uncomfortable at the moment should be the back position, but the present invention is not limited to this.

在取得姿勢線條的線條分數之後,處理器108可判斷線條分數是否匹配於記錄於資料庫中的多個預設分數的其中之一。若否,處理器108可判斷使用者是否手動啟動按摩模組106的按摩功能。反應於使用者手動啟動按摩模組106的按摩功能,處理器108可將線條分數新增至資料庫中。After obtaining the line score of the posture line, the processor 108 can determine whether the line score matches one of a plurality of preset scores recorded in the database. If not, the processor 108 can determine whether the user manually activates the massage function of the massage module 106. In response to the user manually starting the massage function of the massage module 106, the processor 108 can add the line score to the database.

亦即,當處理器108得知當下出現未曾記錄過的線條分數,且使用者還相應地啟動了按摩功能時,即代表此線條分數可能反映了使用者身上已出現了痠痛等不適現象。因此,處理器108可將此線條分數新增至資料庫中,以作為未來提供按摩功能時的參考。That is, when the processor 108 learns that there is a line score that has not been recorded, and the user has activated the massage function accordingly, it means that the line score may reflect the discomfort such as soreness in the user. Therefore, the processor 108 can add the line score to the database for reference when providing the massage function in the future.

另一方面,若線條分數匹配於記錄於資料庫中的多個預設分數的其中之一,即代表此線條分數先前已因應於使用者感到痠痛而被記錄過,故處理器108可相應地啟動按摩功能,進而基於線條分數決定按摩部位。在一實施例中,若線條分數與某個預設分數之間的差值小於一預設門限值(例如0.2),則處理器108即可判定線條分數匹配於此預設分數,但本發明可不限於此。On the other hand, if the line score matches one of the multiple preset scores recorded in the database, it means that the line score has been previously recorded in response to the user's soreness, so the processor 108 can respond accordingly Activate the massage function, and then determine the massage location based on the line score. In one embodiment, if the difference between the line score and a certain preset score is less than a preset threshold (for example, 0.2), the processor 108 can determine that the line score matches the preset score, but the present invention It is not limited to this.

在一實施例中,反應於判定線條分數位於第一範圍(例如大於0)內,處理器108可將使用者的肩頸部位定義為按摩部位。因此,在步驟S240中,處理器108可控制按摩模組106對上述按摩部位進行按摩操作。具體來說,處理器108例如可控制第一子模組106a對使用者的肩頸部位進行按摩操作,但本發明可不限於此。In one embodiment, in response to determining that the line score is within the first range (for example, greater than 0), the processor 108 may define the user's shoulder and neck position as the massage site. Therefore, in step S240, the processor 108 may control the massage module 106 to perform massage operations on the above-mentioned massaged parts. Specifically, the processor 108 may, for example, control the first sub-module 106a to perform massage operations on the shoulder and neck position of the user, but the present invention is not limited to this.

在另一實施例中,反應於判定該線條分數位於第二範圍(例如小於0)內,處理器108可在使用者的腰背區域中找出特定區域,並將此特定區域定義為按摩部位。概略而言,由於使用者的身材及感到痠痛的部位因人而異,因此本發明可透過以下機制具體找出使用者感到痠痛的特定區域,並據以進行按摩操作。In another embodiment, in response to determining that the line score is within the second range (for example, less than 0), the processor 108 may find a specific area in the waist and back area of the user, and define the specific area as the massage site . Generally speaking, since the body of the user and the area where the user feels soreness vary from person to person, the present invention can specifically find out the specific area where the user feels soreness through the following mechanism, and perform massage operations accordingly.

如圖1B所示,在一實施例中,電腦座艙100可更包括設置於按摩模組106中的觸覺辨識模組106c。在此情況下,處理器108可控制按摩模組106在座椅102上的多個特定位置依序執行一按壓操作,並控制觸覺辨識模組106c取得在各特定位置的按壓深度。上述特定位置例如可分布於座椅102的頸枕及椅墊之間,但本發明可不限於此。As shown in FIG. 1B, in an embodiment, the computer cockpit 100 may further include a tactile recognition module 106 c provided in the massage module 106. In this case, the processor 108 can control the massage module 106 to sequentially perform a pressing operation on a plurality of specific positions on the seat 102, and control the touch recognition module 106c to obtain the pressing depth at each specific position. The above-mentioned specific positions may be distributed between the neck pillow and the cushion of the seat 102, but the present invention may not be limited thereto.

在一實施例中,電腦座艙100上可設置有一定的使用者辨識機制,用以辨識當下乘坐於座椅102上的使用者的身分。並且,因應於使用者的身分,電腦座艙100的資料庫中還可儲存有此使用者過去使用電腦座艙100的相關歷史資料。舉例而言,若使用者先前曾經使用過電腦座艙100提供的按摩功能來按摩其腰背區域,則電腦座艙100可記錄有先前對此使用者的腰背區域進行按摩的相關資料,例如所按壓的特定區域等。並且,為便於往後再次對使用者的腰背區域提供按摩功能,處理器108可將特定區域的起點及終點的按壓深度分別記錄為起點深度及終點深度。In one embodiment, a certain user identification mechanism may be provided on the computer cockpit 100 to identify the identity of the user currently sitting on the seat 102. Moreover, in accordance with the user's identity, the database of the computer cockpit 100 may also store relevant historical data of the user's past use of the computer cockpit 100. For example, if the user has previously used the massage function provided by the computer cockpit 100 to massage his back area, the computer cockpit 100 may record the previous massage related data of the user’s back area, such as pressing Specific area, etc. In addition, in order to provide a massage function to the back area of the user again later, the processor 108 may record the pressing depth of the starting point and the ending point of the specific area as the starting point depth and the ending point depth respectively.

在此情況下,若處理器108在某個特定位置(下稱第一特定位置)所取得的按壓深度匹配於先前記錄於資料庫中的起點深度,則處理器108即可得知已找到特定區域的起點。相應地,處理器108即可將此第一特定位置定義為特定區域的起點。在一實施例中,若起點深度與某個特定位置的按壓深度之間的差值小於一預設門限值(例如0.2公分),則處理器108即可判定此特定位置匹配於起點深度,但本發明可不限於此。In this case, if the pressing depth obtained by the processor 108 at a specific position (hereinafter referred to as the first specific position) matches the starting depth previously recorded in the database, the processor 108 can know that the specific area has been found Starting point. Correspondingly, the processor 108 can define the first specific position as the starting point of the specific area. In one embodiment, if the difference between the starting point depth and the pressing depth at a specific position is less than a preset threshold (for example, 0.2 cm), the processor 108 can determine that the specific position matches the starting depth, but The present invention may not be limited to this.

之後,在處理器108控制按摩模組106依序對其他特定位置進行按壓的過程中,若處理器108判定在某個特定位置(下稱第二特定位置)所取得的按壓深度匹配於先前記錄於資料庫中的終點深度,則處理器108即可得知已找到特定區域的終點。相應地,處理器108即可將此第二特定位置定義為特定區域的終點。在一實施例中,若終點深度與某個特定位置的按壓深度之間的差值小於一預設門限值(例如0.2公分),則處理器108即可判定此特定位置匹配於終點深度,但本發明可不限於此。After that, when the processor 108 controls the massage module 106 to sequentially press other specific positions, if the processor 108 determines that the compression depth obtained at a specific position (hereinafter referred to as the second specific position) matches the previous record According to the depth of the end point in the database, the processor 108 can know that the end point of the specific area has been found. Correspondingly, the processor 108 can define the second specific position as the end point of the specific area. In one embodiment, if the difference between the depth of the end point and the pressing depth of a specific position is less than a preset threshold (for example, 0.2 cm), the processor 108 may determine that the specific position matches the depth of the end point, but The present invention may not be limited to this.

之後,處理器108即可基於第一特定位置、第二特定位置,以及介於第一特定位置及第二特定位置之間的特定位置定義特定區域,並將此特定區域定義為按摩部位。因此,在步驟S240中,處理器108可控制按摩模組106對上述按摩部位進行按摩操作。具體來說,處理器108例如可控制第二子模組106b對使用者腰背部位上的特定區域進行按摩操作,但本發明可不限於此。After that, the processor 108 can define a specific area based on the first specific position, the second specific position, and the specific position between the first specific position and the second specific position, and define the specific area as the massage part. Therefore, in step S240, the processor 108 may control the massage module 106 to perform massage operations on the above-mentioned massaged parts. Specifically, the processor 108 may, for example, control the second sub-module 106b to perform a massage operation on a specific area on the waist and back of the user, but the invention is not limited to this.

綜上所述,本發明提出的電腦座艙及基於遊戲情境提供按摩功能的方法可在判斷遊戲情境符合某個預設條件之後,相應地得知使用者可能已出現疲態。之後,本發明可對座椅拍攝特定影像,並將此特定影像與預設影像比較以判斷是否需進一步對使用者提供按摩功能。若特定影像有別於座椅的預設影像,即確定使用者身上已出現痠痛等不適現象,而本發明可藉由分析使用者的姿勢線條來決定後續對使用者進行按摩操作的按摩部位。In summary, the computer cockpit and the method for providing a massage function based on the game situation provided by the present invention can determine that the game situation meets a certain preset condition, and accordingly know that the user may be tired. After that, the present invention can shoot a specific image of the seat, and compare the specific image with the preset image to determine whether it is necessary to provide a massage function to the user. If the specific image is different from the preset image of the seat, it is determined that discomfort such as soreness has occurred on the user's body, and the present invention can determine the massage location for subsequent massage operations on the user by analyzing the user's posture lines.

如此一來,本發明可因應於遊戲情境而自動地在正確的按摩部位/範圍提供按摩功能,從而可在不影響使用者操作遊戲的情況下紓緩使用者的不適感。In this way, the present invention can automatically provide a massage function at the correct massage location/range in response to the game situation, so as to relieve the user's discomfort without affecting the user's operation of the game.

雖然本發明已以實施例揭露如上,然其並非用以限定本發明,任何所屬技術領域中具有通常知識者,在不脫離本發明的精神和範圍內,當可作些許的更動與潤飾,故本發明的保護範圍當視後附的申請專利範圍所界定者為準。Although the present invention has been disclosed in the above embodiments, it is not intended to limit the present invention. Anyone with ordinary knowledge in the technical field can make some changes and modifications without departing from the spirit and scope of the present invention. The scope of protection of the present invention shall be determined by the scope of the attached patent application.

100:電腦座艙 102:座椅 102a:椅背 102b:椅墊 104:取像元件 106:按摩模組 106a:第一子模組 106b:第二子模組 106c:觸覺辨識模組 108:處理器 310、505:特定影像 320:差異區域 330:姿勢線條 399、599:使用者 400:預設圖樣 400a:第一象限 400b:第二象限 410、420:線段 510:姿勢線條 510a、510b、510c、510d、510e:子線條 S210~S240:步驟100: computer cockpit 102: Seat 102a: chair back 102b: Chair cushion 104: Acquisition component 106: Massage module 106a: The first submodule 106b: The second submodule 106c: Tactile recognition module 108: processor 310, 505: specific image 320: Difference Area 330: Posture Line 399, 599: users 400: preset pattern 400a: first quadrant 400b: second quadrant 410, 420: line segment 510: Posture Line 510a, 510b, 510c, 510d, 510e: sub-line S210~S240: steps

圖1A是依據本發明之一實施例繪示的電腦座艙示意圖。 圖1B是依據圖1A繪示的電腦座艙功能方塊圖。 圖2是依據本發明之一實施例繪示的基於遊戲情境提供按摩功能的方法流程圖。 圖3是依據本發明之一實施例繪示的特定影像及其中的姿勢線條的示意圖。 圖4是依據本發明之一實施例繪示的預設圖樣示意圖。 圖5是依據本發明之一實施例繪示的計算線條分數的示意圖。FIG. 1A is a schematic diagram of a computer cockpit according to an embodiment of the present invention. FIG. 1B is a functional block diagram of the computer cockpit shown in FIG. 1A. Fig. 2 is a flowchart of a method for providing a massage function based on a game situation according to an embodiment of the present invention. FIG. 3 is a schematic diagram of a specific image and its posture lines drawn according to an embodiment of the invention. Fig. 4 is a schematic diagram of a preset pattern drawn according to an embodiment of the present invention. FIG. 5 is a schematic diagram of calculating line scores according to an embodiment of the present invention.

S210~S240:步驟 S210~S240: steps

Claims (12)

一種電腦座艙,包括: 一座椅,包括一椅背以及一椅墊,用於供一使用者乘坐; 一取像元件; 一按摩模組,設置於該座椅之該椅背上;以及 一處理器,耦接於該取像元件及該按摩模組,並經配置以: 在該電腦座艙用於執行一遊戲的過程中,反應於該遊戲的一遊戲情境符合至少一預設條件而控制該取像元件對該座椅及該使用者拍攝一特定影像; 反應於判定該特定影像有別於該座椅的一預設影像,基於該特定影像及該預設影像之間的一差異區塊而定義該使用者的一姿勢線條; 基於該姿勢線條決定一按摩部位;以及 控制該按摩模組對該按摩部位進行一按摩操作。A computer cockpit, including: A seat, including a seat back and a seat cushion, for a user to sit on; An imaging element; A massage module set on the back of the seat; and A processor, coupled to the image capturing element and the massage module, and configured to: When the computer cockpit is used to execute a game, responding that a game situation of the game meets at least one preset condition, control the imaging element to take a specific image of the seat and the user; In response to determining that the specific image is different from a preset image of the seat, a posture line of the user is defined based on a difference block between the specific image and the preset image; Determine a massage site based on the posture line; and Control the massage module to perform a massage operation on the massage part. 如申請專利範圍第1項所述的電腦座艙,其中該至少一預設條件包括一遊戲暫停狀態及一遊戲結束狀態的其中之一。For the computer cockpit described in claim 1, wherein the at least one predetermined condition includes one of a game pause state and a game end state. 如申請專利範圍第1項所述的電腦座艙,其中該至少一預設條件包括一使用者疲勞狀態,且該處理器經配置以: 反應於該遊戲的一預期情境不匹配於該使用者的一操作行為,判定該遊戲是否已運行超過一預設時間長度; 反應於該遊戲已運行超過該預設時間長度,判定該遊戲情境符合該使用者疲勞狀態,並控制該取像元件對該座椅拍攝該特定影像。For the computer cockpit described in claim 1, wherein the at least one predetermined condition includes a user fatigue state, and the processor is configured to: Reflecting that an expected situation of the game does not match an operating behavior of the user, determining whether the game has been running for more than a preset time period; Responding to the fact that the game has been running for more than the predetermined length of time, it is determined that the game situation conforms to the fatigue state of the user, and the image capturing element is controlled to capture the specific image of the seat. 如申請專利範圍第1項所述的電腦座艙,其中該至少一預設條件包括一使用者疲勞狀態,且該處理器經配置以: 反應於該使用者未執行該遊戲中要求的一操作,判定該遊戲是否已運行超過一預設時間長度; 反應於該遊戲已運行超過該預設時間長度,判定該遊戲情境符合該使用者疲勞狀態,並控制該取像元件對該座椅拍攝該特定影像。For the computer cockpit described in claim 1, wherein the at least one predetermined condition includes a user fatigue state, and the processor is configured to: In response to the user's failure to perform an operation required in the game, determining whether the game has been running for more than a preset time period; Responding to the fact that the game has been running for more than the predetermined length of time, it is determined that the game situation conforms to the fatigue state of the user, and the image capturing element is controlled to capture the specific image of the seat. 如申請專利範圍第1項所述的電腦座艙,其中該取像元件與該座椅之間的一相對位置為固定,且該座椅的該預設影像為該座椅上未乘坐有任何使用者時的一影像,其中該處理器經配置以: 將該特定影像與該預設影像比較,以在該特定影像中找出該差異區塊;以及 將該差異區塊的一邊界定義為該使用者的該姿勢線條。The computer cockpit described in item 1 of the scope of patent application, wherein a relative position between the image capturing element and the seat is fixed, and the preset image of the seat is that there is no use on the seat An image of when the processor is configured to: Comparing the specific image with the default image to find the difference block in the specific image; and A boundary of the difference block is defined as the posture line of the user. 如申請專利範圍第1項所述的電腦座艙,其中該處理器經配置以: 基於一預設圖樣對該姿勢線條進行一卷積運算,以計算該姿勢線條的一線條分數; 反應於該線條分數匹配於記錄於一資料庫中的多個預設分數的其中之一,基於該線條分數決定該按摩部位。The computer cockpit described in item 1 of the scope of patent application, wherein the processor is configured to: Performing a convolution operation on the posture line based on a preset pattern to calculate a line score of the posture line; In response to the line score matching one of a plurality of preset scores recorded in a database, the massage site is determined based on the line score. 如申請專利範圍第6項所述的電腦座艙,其中該處理器經配置以: 反應於該線條分數未匹配於該些預設分數的任一,判斷該使用者是否手動啟動該按摩模組的一按摩功能;以及 反應於該使用者手動啟動該按摩模組的該按摩功能,將該線條分數新增至該資料庫中。The computer cockpit described in item 6 of the scope of patent application, wherein the processor is configured to: In response to the line score not matching any of the preset scores, determine whether the user manually activates a massage function of the massage module; and In response to the user manually starting the massage function of the massage module, the line score is added to the database. 如申請專利範圍第6項所述的電腦座艙,其中該處理器經配置以: 反應於判定該線條分數位於一第一範圍內,將該使用者的一肩頸部位定義為該按摩部位。The computer cockpit described in item 6 of the scope of patent application, wherein the processor is configured to: In response to determining that the line score is within a first range, a shoulder and neck position of the user is defined as the massage site. 如申請專利範圍第8項所述的電腦座艙,其中該處理器經配置以: 反應於判定該線條分數位於一第二範圍內,在該使用者的一腰背區域中找出一特定區域,並將該特定區域定義為該按摩部位。The computer cockpit described in item 8 of the scope of patent application, wherein the processor is configured to: In response to determining that the line score is within a second range, a specific area is found in a waist and back area of the user, and the specific area is defined as the massage part. 如申請專利範圍第9項所述的電腦座艙,更包括設置於該按摩模組中的一觸覺辨識模組,且該處理器經配置以: 控制該按摩模組在該座椅上的多個特定位置依序執行一按壓操作,並控制該觸覺辨識模組取得在各該特定位置的一按壓深度; 反應於該些特定位置中的一第一特定位置的該按壓深度匹配於記錄於該資料庫中的一起點深度,將該第一特定位置定義為該特定區域的一起點; 反應於該些特定位置中的一第二特定位置的該按壓深度匹配於記錄於該資料庫中的一終點深度,將該第二特定位置定義為該特定區域的一終點;以及 基於該第一特定位置、該第二特定位置,以及介於該第一特定位置及該第二特定位置之間的該些特定位置定義該特定區域。For example, the computer cockpit described in item 9 of the scope of patent application further includes a tactile recognition module provided in the massage module, and the processor is configured to: Controlling the massage module to sequentially perform a pressing operation at a plurality of specific positions on the seat, and controlling the tactile recognition module to obtain a pressing depth at each specific position; Responding to the pressing depth of a first specific position among the specific positions matching the depth of a point recorded in the database, and defining the first specific position as a point of the specific area; The pressing depth reflecting a second specific position among the specific positions matches an end depth recorded in the database, and the second specific position is defined as an end point of the specific area; and The specific area is defined based on the first specific position, the second specific position, and the specific positions between the first specific position and the second specific position. 如申請專利範圍第6項所述的電腦座艙,其中該預設圖樣包括對應於不同權重值的多個線段,該預設圖樣區分為一第一象限及一第二象限,位於該第一象限的各該線段具有正權重值,而位於該第二象限的各該線段具有負權重值,且該處理器經配置以: 將該姿勢線條區分為多個子線條; 對於該些子線條的其中之一者而言,在該預設圖樣的該些線段中找出匹配的至少一特定線段,並將對應於該至少一特定線段的權重值加總為該些子線條的其中之該者的一分數;以及 將各該子線條的該分數加總為該姿勢線條的該線條分數。For example, the computer cockpit described in item 6 of the scope of patent application, wherein the preset pattern includes a plurality of line segments corresponding to different weight values, and the preset pattern is divided into a first quadrant and a second quadrant, located in the first quadrant Each of the line segments of has a positive weight value, and each of the line segments located in the second quadrant has a negative weight value, and the processor is configured to: Divide the posture line into multiple sub-lines; For one of the sub-lines, find the matching at least one specific line segment among the line segments of the preset pattern, and add the weight values corresponding to the at least one specific line segment to the sub-lines A score for that one of the lines; and The score of each sub-line is added to the line score of the posture line. 一種基於遊戲情境提供按摩功能的方法,適於一電腦座艙,包括: 在該電腦座艙用於執行一遊戲的過程中,反應於該遊戲的一遊戲情境符合至少一預設條件而對該電腦座艙的一座椅及一使用者拍攝一特定影像; 反應於判定該特定影像有別於該座椅的一預設影像,基於該特定影像及該預設影像之間的一差異區塊而定義該使用者的一姿勢線條; 基於該姿勢線條決定一按摩部位;以及 對該按摩部位進行一按摩操作。A method for providing massage function based on game situation, suitable for a computer cockpit, including: When the computer cockpit is used to execute a game, shooting a specific image of a seat and a user of the computer cockpit reflecting that a game situation of the game meets at least one preset condition; In response to determining that the specific image is different from a preset image of the seat, a posture line of the user is defined based on a difference block between the specific image and the preset image; Determine a massage site based on the posture line; and Perform a massage operation on the massage site.
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