TW202024752A - near-eye augmented reality device - Google Patents

near-eye augmented reality device Download PDF

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TW202024752A
TW202024752A TW108143194A TW108143194A TW202024752A TW 202024752 A TW202024752 A TW 202024752A TW 108143194 A TW108143194 A TW 108143194A TW 108143194 A TW108143194 A TW 108143194A TW 202024752 A TW202024752 A TW 202024752A
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light
imaging unit
polarized light
augmented reality
polarization
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TWI687746B (en
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黃乙白
秦宗
周秉彥
吳瑞翊
陳昱廷
陳韋安
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國立交通大學
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Abstract

This invention provides a near-eye augmented reality device, which includes an imaging unit, a lighting unit, and a polarization control unit. The imaging unit comprises a plurality of imaging part which has birefringence property and positive diopter. The lighting unit is spaced from the imaging unit, which comprises a transparent substrate and a plurality of pixel group that are disposed on the transparent substrate and can produce an imaging light. The polarization control unit can control the polarization state of the imaging light and an ambient light.

Description

近眼擴增實境裝置Near-eye augmented reality device

本發明是有關於一種影像裝置,特別是指一種近眼擴增實境裝置。The invention relates to an imaging device, in particular to a near-eye augmented reality device.

擴增實境(augmented reality,AR)裝置能將其螢幕上的虛擬世界與現實世界的場景進行結合與互動,為了提供使用者環境影像,擴增實境裝置必須設置合適的光路來生成光學穿透(optical see-through,OST)影像,一般常見的技術架構分成投影式和波導式兩種。The augmented reality (AR) device can combine and interact with the virtual world on the screen and the real world scene. In order to provide users with environmental images, the augmented reality device must be equipped with a suitable optical path to generate optical transmission. Optical see-through (OST) images are generally divided into two types: projection type and waveguide type.

投影式擴增實境裝置著重於輕巧,所以希望內部的光學系統能以最小的架構達到最好的效果,其原理為使用微型投影器與微型顯示器投影出虛擬世界的成像,再藉由一半反射與一半穿透的光學合成器(optical combiner),直接反射從微型投影器投射出的光源到使用者的眼睛中,以產生放大的虛像,且真實世界的光線會經由光學合成器直接進入使用者的眼睛中,從而讓虛擬影像跟真實影像疊合,以實現擴增實境效果。The projection-type augmented reality device focuses on lightness, so it is hoped that the internal optical system can achieve the best effect with the smallest structure. The principle is to use a micro projector and a micro display to project the image of the virtual world, and then half reflection With a half-penetrating optical combiner, it directly reflects the light source projected from the micro-projector to the user's eyes to produce an enlarged virtual image, and the real world light enters the user directly through the optical combiner In the eyes, the virtual image and the real image can be superimposed to achieve the augmented reality effect.

然而,光學合成器通常是具有屈光率的自由曲面光學元件,因而容易產生像差,所以需要額外設置自由曲面修正器(freeform corrector)以解決光學合成器對環境影像的扭曲作用。此外,投影式擴增實境裝置的視野(field of view,FOV)與整體系統體積關係密不可分,根據幾何光學,假設適眼距(eye-relief)為D,視野(FOV)為α,光學合成器的直徑一定要大於等於2Dtan(α/2)。因此,若投影式擴增實境裝置要求輕巧簡便,則視野(FOV)會不夠大,導致沉浸感體驗不足。However, the optical synthesizer is usually a free-form optical element with refractive power, which is prone to aberration. Therefore, an additional freeform corrector (freeform corrector) is required to solve the distortion effect of the optical synthesizer on the environmental image. In addition, the field of view (FOV) of the projected augmented reality device is inseparable from the overall system volume. According to geometric optics, it is assumed that the eye-relief (eye-relief) is D, the field of view (FOV) is α, and the optical The diameter of the synthesizer must be greater than or equal to 2Dtan(α/2). Therefore, if the projection-type augmented reality device is required to be light and convenient, the field of view (FOV) will not be large enough, resulting in insufficient immersion experience.

另一種波導式擴增實境裝置,其原理則是藉由微型顯示器(micro display)發出的光線由一光學元件進入波導,在波導內經過一段距離的反射傳播之後,再透過另一光學元件匯出並進入使用者眼睛中,而波導本身具有穿透性,因此環境影像可以穿透波導直接被使用者看到,其中,前述的光學元件可以是幾何光學反射鏡、繞射光學元件(diffractive optical element,DOE),或全像光學元件(holographic optical element,HOE)。Another waveguide type augmented reality device, the principle is that the light emitted by a micro display enters the waveguide from an optical element, and after a certain distance of reflection and propagation in the waveguide, it then passes through another optical element to converge. The waveguide itself is penetrative, so the environment image can penetrate the waveguide and be seen directly by the user. Among them, the aforementioned optical element can be a geometrical optical reflector, a diffractive optical element (diffractive optical element). element, DOE), or holographic optical element (HOE).

然而,波導式擴增實境裝置的視野(FOV)受限於前述的光學元件的工作原理和波導內全反射形成條件。也就是說,繞射光學元件(DOE)的繞射效率會隨視野(FOV)衰減,因此,繞射光學元件(DOE)或全像光學元件(HOE)的波導式擴增實境裝置的視野(FOV)受制於此物理原理而無法過大。此外,若要在波導中發生連續全反射,也需遵守基本幾何關係,種種限制使得現有波導式擴增實境裝置的視野(FOV)都難以超過對角線50°。However, the field of view (FOV) of the waveguide-type augmented reality device is limited by the working principle of the aforementioned optical element and the formation condition of total reflection in the waveguide. In other words, the diffraction efficiency of the diffractive optical element (DOE) will decrease with the field of view (FOV). Therefore, the field of view of the waveguide type augmented reality device of the diffractive optical element (DOE) or holographic optical element (HOE) (FOV) is restricted by this physical principle and cannot be too large. In addition, if continuous total reflection is to occur in the waveguide, basic geometric relationships must also be observed. Various restrictions make it difficult for the existing waveguide-type augmented reality device to have a field of view (FOV) exceeding 50° diagonal.

由前述兩種技術架構的缺點可得知,投影式擴增實境裝置的視野(FOV)與系統體積關係密不可分;波導式擴增實境裝置的視野(FOV)受制於光學元件的工作原理和波導內全反射形成條件,因此,無論是投影式擴增實境裝置或是波導式擴增實境裝置都無法同時具有高視野(FOV)且體積輕薄。From the shortcomings of the aforementioned two technical architectures, it can be seen that the field of view (FOV) of the projection-type augmented reality device is inseparable from the system volume; the field of view (FOV) of the waveguide-type augmented reality device is restricted by the working principle of the optical element And the conditions for total reflection in the waveguide. Therefore, neither the projection AR device nor the waveguide AR device can simultaneously have a high field of view (FOV) and be thin and light.

因此,本發明的目的,即在提供一種近眼擴增實境裝置。Therefore, the purpose of the present invention is to provide a near-eye augmented reality device.

於是,本發明近眼擴增實境裝置的其中一實施態樣包含一成像單元、一發光單元,及一偏振調控單元。Therefore, one embodiment of the near-eye augmented reality device of the present invention includes an imaging unit, a light-emitting unit, and a polarization control unit.

該成像單元包括多個具有雙折射性質與正屈光度的成像部。The imaging unit includes a plurality of imaging sections with birefringence properties and positive refractive power.

該發光單元與該成像單元間隔設置,包括一透光基板,及多個畫素組,該透光基板具有一鄰近該成像單元的第一表面,及一相反該第一表面的第二表面,該等畫素組分別對應該等成像部而間隔地設置在該第一表面上,並能產生往該成像單元方向行進的影像光。The light emitting unit is spaced apart from the imaging unit, and includes a transparent substrate and a plurality of pixel groups. The transparent substrate has a first surface adjacent to the imaging unit and a second surface opposite to the first surface. The pixel groups are respectively arranged on the first surface at intervals corresponding to the imaging parts, and can generate image light traveling toward the imaging unit.

該偏振調控單元包括多片第一偏振片,及一第二偏振片,該等第一偏振片分別設置在該等畫素組上,該第二偏振片設置在該第二表面,當該影像光經該等第一偏振片時,會轉化成一具有第一方向偏振的偏振光並被該成像單元偏折,當一外界環境光經該第二偏振片時,會轉化成一具有與該第一方向垂直的第二方向偏振的偏振光,且不被該成像單元偏折。The polarization control unit includes a plurality of first polarizers and a second polarizer. The first polarizers are respectively arranged on the pixel groups, and the second polarizer is arranged on the second surface. When the image When light passes through the first polarizers, it will be converted into a polarized light with polarization in the first direction and deflected by the imaging unit. When an external ambient light passes through the second polarizer, it will be converted into a polarized light with the first polarization. The polarized light polarized in the second direction perpendicular to the direction is not deflected by the imaging unit.

此外,本發明近眼擴增實境裝置的其中另一實施態樣包含一成像單元、一發光單元,及一偏振調控單元。In addition, another embodiment of the near-eye augmented reality device of the present invention includes an imaging unit, a light-emitting unit, and a polarization control unit.

該成像單元包括多個具有雙折射性質與正屈光度的成像部。The imaging unit includes a plurality of imaging sections with birefringence properties and positive refractive power.

該發光單元與該成像單元間隔設置,包括一透光基板,及多個設置在該透光基板上的畫素,並能產生往該成像單元方向行進的影像光。The light-emitting unit is spaced apart from the imaging unit, and includes a light-transmitting substrate, and a plurality of pixels arranged on the light-transmitting substrate, and can generate image light traveling toward the imaging unit.

該偏振調控單元與該成像單元間隔設置並位在相反該發光單元的一側,並包括一電控調整層,及一偏振片,該電控調整層位在該成像單元與該偏振片之間,該影像光或一外界環境光經該成像單元會被分裂成一具有第一方向偏振的偏振光與一具有第二方向偏振的偏振光,當該電控調整層施加電壓時,使具有第二方向偏振的偏振光的偏振狀態不變,當該電控調整層不施加電壓時,使具有第一方向偏振的偏振光改變成具有第二方向偏振的偏振光。The polarization control unit and the imaging unit are spaced apart and located on the side opposite to the light-emitting unit, and include an electrically controlled adjustment layer and a polarizer, and the electrically controlled adjustment layer is located between the imaging unit and the polarizer The image light or an external ambient light is split into a polarized light with a polarization in the first direction and a polarized light with a polarization in the second direction by the imaging unit. When a voltage is applied to the electrically controlled adjustment layer, a second The polarization state of the polarized light of the direction polarization is unchanged, and when no voltage is applied to the electric control adjustment layer, the polarized light having the polarization in the first direction is changed to the polarized light having the polarization in the second direction.

本發明的功效在於,透過該發光單元產生影像光且能讓環境光直接穿透,並使用該成像單元具有雙折射性質與正屈光度的特性,能將該影像光進行偏折延伸形成虛像並匯聚光線且具放大效果,進而兼顧高透光性與高視野,且搭配該偏振調控單元控制經該成像單元偏折的影像光進入使用者的眼睛,而控制環境光不被該成像單元偏折而進入使用者的眼睛,從而讓使用者能看到正常而不被扭曲的外界環境影像,還能透過該等成像部能將該影像光個別的點聚焦在不同深度的平面上,從而產生有深度又有角度資訊的3D影像。The effect of the present invention is that image light is generated through the light-emitting unit and the ambient light can be directly penetrated, and the imaging unit has the characteristics of birefringence and positive refractive power, and the image light can be deflected and extended to form a virtual image and converge The light has the magnifying effect, thereby taking into account both high light transmittance and high field of view, and the polarization control unit controls the image light deflected by the imaging unit to enter the user's eyes, and controls the ambient light not to be deflected by the imaging unit. Enter the eyes of the user, so that the user can see the normal and undistorted image of the external environment, and through the imaging parts, the individual points of the image light can be focused on planes of different depths, thereby generating depth 3D images with angle information.

在本發明被詳細描述之前,應當注意在以下的說明內容中,類似的元件是以相同的編號來表示。Before the present invention is described in detail, it should be noted that in the following description, similar elements are represented by the same numbers.

參閱圖1至圖2,本發明近眼擴增實境裝置的一第一實施例適用於供一使用者配戴在其眼睛E前方,該近眼擴增實境裝置包含一鄰近該使用者的眼睛E的成像單元2,及與該成像單元2間隔設置的一發光單元3與一偏振調控單元4。其中,圖2是圖1由使用者的眼睛E的視角所呈現的正視局部圖,而本實施例中的該成像單元2與該發光單元3的表面為平面,但整體具有不小於使用者的適眼距(eye relief)的曲率而呈曲面結構,但不限於此,也可以是不具曲率的平板態樣。1 to 2, a first embodiment of the near-eye augmented reality device of the present invention is suitable for a user to wear in front of his eye E, and the near-eye augmented reality device includes an eye adjacent to the user The imaging unit 2 of E, and a light-emitting unit 3 and a polarization control unit 4 that are spaced apart from the imaging unit 2. Wherein, FIG. 2 is a partial front view of FIG. 1 from the perspective of the user's eye E. In this embodiment, the surfaces of the imaging unit 2 and the light-emitting unit 3 are flat, but the overall shape is not smaller than that of the user. It has a curved structure suitable for the curvature of the eye relief, but it is not limited to this, and it may also be a flat shape without curvature.

該成像單元2包括兩相間隔設置的且為平面的基材21,及設置在該等基材21之間的雙折射材料22,其中一該基材21具有多個陣列排列的穿透區210,該雙折射材料22為能受一電壓而扭曲排列成具正屈光度,因此,該等穿透區210與該雙折射材料22共同構成多個成像部20,使得該等成像部20具有雙折射性質與正屈光度。The imaging unit 2 includes two plane substrates 21 arranged at intervals, and a birefringent material 22 arranged between the substrates 21. One of the substrates 21 has a plurality of penetration regions 210 arranged in an array. The birefringent material 22 is twisted and arranged to have positive refractive power under a voltage. Therefore, the penetrating regions 210 and the birefringent material 22 together form a plurality of imaging parts 20, so that the imaging parts 20 have birefringence Nature and positive refractive power.

詳細地說,於本實施例中,該等基材21是選用具有透明導電層的透明玻璃,而該雙折射材料22是以選自液晶為例作說明,在其中一該基材21的表面刻劃出多個陣列排列且呈六角形結構以構成該等透光區210,每一個呈六角形結構的透光區210搭配具有雙折射性質的液晶材料,並透過在該等基材21施加電壓,使液晶排列成具正屈光度,從而構成該成像部20。In detail, in this embodiment, the substrates 21 are made of transparent glass with a transparent conductive layer, and the birefringent material 22 is selected from liquid crystals as an example. On the surface of one of the substrates 21 A plurality of arrays are scribed and arranged in a hexagonal structure to form the light-transmitting regions 210. Each light-transmitting region 210 in a hexagonal structure is matched with a liquid crystal material with birefringence properties, and applied to the substrate 21 The voltage causes the liquid crystals to be aligned to have positive refractive power, thereby constituting the imaging unit 20.

該發光單元3與該成像單元2間隔設置,包括一透光基板31,及多個畫素組32,該透光基板31具有一鄰近該成像單元2的第一表面311,及一相反該第一表面311的第二表面312,該等畫素組32分別對應該等成像部20而間隔地設置在該第一表面311上,並能產生穿透該成像單元2而投射進該使用者的眼睛E內的影像光I(每一個該像素組32均會發光,圖1僅是以單一個像素組32為例作說明),使用者可透過該透光區210與該透光基板31看到外界的環境光A。The light-emitting unit 3 is spaced apart from the imaging unit 2, and includes a light-transmitting substrate 31 and a plurality of pixel groups 32. The light-transmitting substrate 31 has a first surface 311 adjacent to the imaging unit 2 and an opposite first surface 311. On the second surface 312 of a surface 311, the pixel groups 32 are respectively arranged on the first surface 311 at intervals corresponding to the imaging portions 20, and can generate a light penetrating the imaging unit 2 and projecting into the user The image light I in the eye E (each pixel group 32 emits light, FIG. 1 only uses a single pixel group 32 as an example), the user can see through the light-transmitting area 210 and the light-transmitting substrate 31 Ambient light to the outside world.

詳細地說,每一組該畫素組32是對應每一個該透光區210設置,也就是說,每一個該透光區210向該發光單元3的正投影會涵蓋一個畫素組32,而該等畫素組32是不被外界的環境光A穿透,因此,於本實施例中,每一個該畫素組32向該透光區210(成像部20)的正投影的面積不大於該透光區210(成像部20)的面積的25%。更佳地,該畫素組32與呈六角形的該透光區210的面積比約為25%比75%,且該等畫素組32可選自微發光二極體(micro LED)、有機發光二極體(OLED),或具有液晶的薄膜電晶體(也就是薄膜電晶體液晶顯示器TFT-LCD),於本實施例是以微發光二極體為例做說明,使得該發光單元3構成一曲面型微發光二極體顯示器。In detail, each pixel group 32 is set corresponding to each light-transmitting area 210, that is, the orthographic projection of each light-transmitting area 210 to the light-emitting unit 3 will cover a pixel group 32. The pixel groups 32 are not penetrated by ambient light A. Therefore, in this embodiment, the area of the orthographic projection of each pixel group 32 to the light-transmitting area 210 (imaging part 20) is not It is larger than 25% of the area of the light-transmitting area 210 (the imaging part 20). More preferably, the area ratio of the pixel group 32 to the hexagonal light-transmitting area 210 is about 25% to 75%, and the pixel groups 32 can be selected from micro LEDs, Organic light-emitting diodes (OLED), or thin-film transistors with liquid crystals (that is, thin-film transistors liquid crystal display TFT-LCD), in this embodiment, a micro-light-emitting diode is taken as an example for illustration, so that the light-emitting unit 3 A curved micro-light-emitting diode display is formed.

該偏振調控單元4包括多片第一偏振片41,及一第二偏振片42,該等第一偏振片41分別設置在該等畫素組32上,該第二偏振片42設置在該透光基板31的第二表面312,當該影像光I經該等第一偏振片41時,會轉化成一具有第一方向偏振的偏振光,當一外界環境光A經該第二偏振片42時,會轉化成一具有與該第一方向垂直的第二方向偏振的偏振光,且不通過該等第一偏振片41。於本實施例中,該第一偏振片41與該第二偏振片42為具有方向相互垂直的線偏振片,且具有第一方向偏振的該偏振光為p偏振光,具有第二方向偏振的該偏振光為s偏振光。The polarization control unit 4 includes a plurality of first polarizers 41 and a second polarizer 42. The first polarizers 41 are respectively disposed on the pixel groups 32, and the second polarizer 42 is disposed on the transparent plate. On the second surface 312 of the optical substrate 31, when the image light I passes through the first polarizers 41, it is converted into a polarized light having a polarization in the first direction. When an ambient light A passes through the second polarizer 42 , Will be converted into a polarized light with polarization in the second direction perpendicular to the first direction, and will not pass through the first polarizers 41. In this embodiment, the first polarizer 41 and the second polarizer 42 are linear polarizers with directions perpendicular to each other, and the polarized light with the first direction polarization is p-polarized light, and the second polarizer is polarized light. This polarized light is s-polarized light.

詳細地說,該等第一偏振片41與該第二偏振片42的方向垂直,使得該等第一偏振片41能讓通過的光產生s偏振光,而該第二偏振片42能讓通過的光產生p偏振光(相對於水平面)。因此,透過讓該成像單元2的該等成像部20具正屈光度並貼近該使用者的眼睛E設置,且讓該成像單元2與該發光單元3之間存在適當的間隔距離,並搭配該偏振調控單元4,從而利用空間多工原理進行工作。In detail, the directions of the first polarizers 41 and the second polarizers 42 are perpendicular, so that the first polarizers 41 can generate s-polarized light from the light passing through, and the second polarizers 42 can pass through The light produces p-polarized light (relative to the horizontal plane). Therefore, by allowing the imaging parts 20 of the imaging unit 2 to have a positive refractive power and set close to the user's eye E, and to allow an appropriate separation distance between the imaging unit 2 and the light emitting unit 3 to match the polarization The control unit 4 thus uses the principle of spatial multiplexing to work.

更詳細地說,由於該成像單元2為具有雙折射特性,該等畫素組32產生無偏極化的影像光I,往該成像單元2投射之前,會先被該等第一偏振片41轉化為p偏振光,進而被該成像單元2偏折而進入使用者的眼睛E中,其中,考量整體裝置的透光性而將每一個該畫素組32的面積縮小至該穿透區210的25%,使得該畫素組32的有效發光面積也同時被縮小,但透過該成像單元2的該等成像部20陣列排列並具有正屈光度具有放大效果,且相鄰的該等成像部20將該畫素組32投射的影像光I產生的虛像彼此相互拼接,形成大視角的曲面結構虛像,進而兼顧了高透光性與高視野(FOV),此外,當外界無偏極化的環境光A通過該第二偏振片42而偏極化為s偏振光後,進而不被該成像單元2裝置偏折而進入該使用者的眼睛E中,從而讓使用者能看到正常而不被扭曲的外界環境影像。In more detail, since the imaging unit 2 has birefringence characteristics, the pixel groups 32 generate unpolarized image light I, which is first polarized by the first polarizers 41 before being projected to the imaging unit 2 Converted into p-polarized light, and then deflected by the imaging unit 2 to enter the user's eye E, where the area of each pixel group 32 is reduced to the penetration area 210 in consideration of the light transmittance of the overall device 25% of that, the effective light-emitting area of the pixel group 32 is also reduced at the same time, but the imaging parts 20 passing through the imaging unit 2 are arranged in an array and have a positive refractive power with a magnifying effect, and the adjacent imaging parts 20 The virtual images generated by the image light I projected by the pixel group 32 are spliced with each other to form a virtual image of a curved surface structure with a large viewing angle, thereby taking into account high light transmittance and high field of view (FOV). In addition, when the external environment is unbiased and polarized The light A passes through the second polarizer 42 and is polarized into s-polarized light, and then enters the user's eye E without being deflected by the imaging unit 2, so that the user can see normal without being Distorted image of the external environment.

此處要特別說明的是,本實施例的該成像單元2與該發光單元3整體呈曲面結構且不小於適眼距的曲率半徑,在不同視角,該發光單元3發出的該影像光I被該成像單元2偏折後進入使用者的眼睛E的部分,更貼接近近軸光線,因此,成像像差可以大幅下降,視野(FOV)會因此而上升,整個系統體積也能壓縮得更小。此外,該成像單元2包括多個陣列排列且具正屈光度的成像部20,能將該影像光I個別的點透過該等陣列排列的成像部20聚焦在不同深度的平面上,從而產生有深度又有角度資訊的3D影像。It should be particularly noted here that the imaging unit 2 and the light-emitting unit 3 of this embodiment have a curved structure as a whole and are not less than the curvature radius of the eye-fitting distance. At different viewing angles, the image light I emitted by the light-emitting unit 3 is The part of the imaging unit 2 that enters the user's eye E after being deflected is closer to the paraxial light. Therefore, the imaging aberration can be greatly reduced, the field of view (FOV) will be increased due to this, and the entire system volume can be compressed smaller. . In addition, the imaging unit 2 includes a plurality of imaging parts 20 arranged in an array with positive refractive power, which can focus individual points of the image light I through the imaging parts 20 arranged in the array on planes of different depths, thereby generating a depth 3D images with angle information.

參閱圖3,本發明近眼擴增實境裝置的一第二實施例的結構大致相同於該第一實施例,不同處在於,該成像單元2的態樣。具體地說,於該第二實施例中,該成像單元2並非平面,而是直接讓該基材21具有多個陣列排列的凸出部23,並在該凸出部23內設置雙折射材料22,使該等凸出部23與其內的雙折射材料22構成該等成像部2。詳細地說,該等凸出部23是呈具有正屈光度的透鏡態樣,且該雙折射材料22選自石英,而直接構成具有雙折射性質與正屈光度的該成像部20,無須如該第一實施例施加電壓。Referring to FIG. 3, the structure of a second embodiment of the near-eye augmented reality device of the present invention is substantially the same as that of the first embodiment, except for the aspect of the imaging unit 2. Specifically, in the second embodiment, the imaging unit 2 is not a plane, but directly allows the substrate 21 to have a plurality of protrusions 23 arranged in an array, and a birefringent material is arranged in the protrusions 23 22. The projections 23 and the birefringent material 22 inside constitute the imaging parts 2. In detail, the protrusions 23 are in the form of lenses with positive refractive power, and the birefringent material 22 is selected from quartz, and directly constitutes the imaging portion 20 with birefringent properties and positive refractive power, without the need for the One embodiment applies voltage.

參閱圖4與圖5,本發明近眼擴增實境裝置的一第三實施例的結構大致相同於該第一實施例,不同處在於,該發光單元3與該偏振調控單元4。具體地說,該發光單元3包括多個直接設置並佈滿該透光基板31的畫素321,換句話說,每一個該透光區210向該發光單元3的正投影,該等畫素321是佈滿每一個該透光區210,其中,於該第三實施例中,每一個該畫素321是使微發光二極體(micro LED)微例做說明,且每一個畫素321本身具有部分透光與部分不透光(即發光處)(如圖5所示)。該偏振調控單元4與該成像單元2間隔設置並位在相反該發光單元3的一側,並包括一電控調整層43,及一偏振片44,該電控調整層43位在該成像單元2與該偏振片44之間,該影像光I或外界環境光A經該成像單元2會被分裂成一具有第一方向偏振的偏振光(即前述的p偏振光)與一具有第二方向偏振的偏振光(即前述的s偏振光),當該電控調整層43施加電壓時,使具有第二方向偏振的偏振光(s偏振光)的偏振狀態不變,當該電控調整層43不施加電壓時,使具有第二方向偏振的偏振光(s偏振光)改變成具有第一方向偏振的偏振光(p偏振光)。4 and 5, the structure of a third embodiment of the near-eye augmented reality device of the present invention is substantially the same as that of the first embodiment, except that the light emitting unit 3 and the polarization control unit 4 are different. Specifically, the light-emitting unit 3 includes a plurality of pixels 321 directly arranged and covered with the light-transmitting substrate 31. In other words, each of the light-transmitting regions 210 is orthographically projected to the light-emitting unit 3. 321 is used to cover each of the light-transmitting areas 210. In the third embodiment, each of the pixels 321 is a micro LED for illustration, and each pixel 321 It has partial light transmission and partial opacity (i.e. light-emitting place) (as shown in Figure 5). The polarization control unit 4 is spaced apart from the imaging unit 2 and is located on the side opposite to the light-emitting unit 3, and includes an electrically controlled adjustment layer 43 and a polarizer 44. The electrically controlled adjustment layer 43 is located on the imaging unit 2 and the polarizer 44, the image light I or the ambient light A is split into a polarized light having a polarization in the first direction (that is, the aforementioned p-polarized light) and a polarized light having a polarization in the second direction by the imaging unit 2. When a voltage is applied to the electrically controlled adjustment layer 43, the polarization state of the polarized light (s-polarized light) with the second direction polarization (s-polarized light) remains unchanged. When the electrically controlled adjustment layer 43 When no voltage is applied, the polarized light having the polarization in the second direction (s-polarized light) is changed to the polarized light having the polarization in the first direction (p-polarized light).

適用於本實施例的該電控調整層43是選用扭曲向列型液晶(twisted nematic(TN) liquid crystal)模組;且該成像單元2的態樣也與該第一實施例及第二實施例相同,可以是兩個呈平面的基材21中間夾設液晶材料,或是在基材21上形成凸出部23並使用石英材料,從而構成具有雙折射性質與正屈光度的該成像部20。The electrically controlled adjustment layer 43 suitable for this embodiment is a twisted nematic (TN) liquid crystal module; and the aspect of the imaging unit 2 is also the same as that of the first and second embodiments. For the same example, two flat substrates 21 may be sandwiched with liquid crystal material, or protrusions 23 may be formed on the substrate 21 and a quartz material may be used to form the imaging section 20 with birefringence and positive refractive power. .

詳細地說,該第三實施例的近眼擴增實境裝置主要是利用兩個時間狀態的時間多工原理工作,在第一時間狀態時,對該電控調整層43(TN液晶模組)施加電壓時,能不改變穿透其的s偏振光,使該發光單元3產生無偏極化的影像光I,穿過該成像單元2後分裂為s偏振光與p偏振光,只有p偏振光可以穿過該偏振片44進入使用者的眼睛E,並且,無偏極化的環境光A不會被該成像單元2偏折,進而不會被該電控調整層43(TN液晶模組)改變偏振狀態,而不能穿過該偏振片44,從而不被使用者看不到;在第二時間狀態時,不對該電控調整層43(TN液晶模組)施加電壓時,此時該發光單元3不發光,無偏極化的環境光A通過該發光單元3與該成像單元2時仍存在p偏振光與s偏振光,但由於該成像單元2具有雙折射性質,因此會對p偏振光聚焦,而不會對s偏振光聚焦,當經聚焦的p偏振光與未經聚焦的s偏振光進入該電控調整層43(TN液晶模組)時,未經聚焦的s偏振光會被改變為p偏振光,而經聚焦的p偏振光會被轉換成s偏振光,經轉換得到的p偏振光與s偏振光經過該偏振片44時,僅會讓p偏振光通過而阻擋s偏振光,從而讓未經聚焦的s偏振光經該電控調整層43轉換成p偏振光而穿透該偏振片44被使用者看到。透過將該第一時間狀態與該第二時間狀態兩者快速切換,令使用者將兩個時間狀態融合,進而看到平滑的擴增實境融合影像。In detail, the near-eye augmented reality device of the third embodiment mainly uses the time multiplexing principle of two time states to work. In the first time state, the electronic control adjustment layer 43 (TN liquid crystal module) When a voltage is applied, the s-polarized light passing through it can not be changed, so that the light-emitting unit 3 produces unpolarized image light I, which is split into s-polarized light and p-polarized light after passing through the imaging unit 2, and only p-polarized light Light can pass through the polarizer 44 and enter the user's eyes E, and the unpolarized ambient light A will not be deflected by the imaging unit 2, and will not be deflected by the electronic control adjustment layer 43 (TN liquid crystal module ) Changes the polarization state, but cannot pass through the polarizing plate 44, so as not to be seen by the user; in the second time state, when no voltage is applied to the electric control adjustment layer 43 (TN liquid crystal module), the The light-emitting unit 3 does not emit light. When the unpolarized ambient light A passes through the light-emitting unit 3 and the imaging unit 2, there are still p-polarized light and s-polarized light, but because the imaging unit 2 has birefringence properties, it will Polarized light is focused instead of s-polarized light. When the focused p-polarized light and unfocused s-polarized light enter the electronic control adjustment layer 43 (TN liquid crystal module), the unfocused s-polarized light Will be changed to p-polarized light, and the focused p-polarized light will be converted into s-polarized light. When the converted p-polarized light and s-polarized light pass through the polarizer 44, only p-polarized light will pass and be blocked s-polarized light, so that the unfocused s-polarized light is converted into p-polarized light by the electronic control adjustment layer 43 and penetrates the polarizer 44 to be seen by the user. By quickly switching between the first time state and the second time state, the user can merge the two time states to see a smooth augmented reality fusion image.

綜上所述,本發明近眼擴增實境裝置,該發光單元3產生虛擬影像光I且能讓環境光A直接穿透,並透過該成像單元2具有雙折射性質與正屈光度的特性,能將該影像光I進行偏折延伸形成虛像並匯聚光線,且搭配該偏振調控單元4控制經該成像單元2偏折的影像光I進入使用者的眼睛E,而控制環境光A不被該成像單元2偏折而進入使用者的眼睛E,從而讓使用者能看到正常而不被扭曲的外界環境影像;此外,具正屈光度的該等成像部20,能將該影像光I個別的點透過該等陣列排列的成像部20聚焦在不同深度的平面上,從而產生有深度又有角度資訊的3D影像;再進一步讓該成像單元2與該發光單元3整體呈曲面結構,在不同視角,該發光單元3發出的該影像光I被該成像單元2偏折後進入使用者的眼睛E的部分,更貼接近近軸光線,成像像差可大幅下降,視野(FOV)會因此而上升,整個系統體積也能壓縮得更小,從而改善現有投影式與波導式擴增實境裝置視場角度不足,體積不夠輕便等問題,故確實能達成本發明的目的。In summary, in the near-eye augmented reality device of the present invention, the light-emitting unit 3 generates virtual image light I and allows ambient light A to directly penetrate, and has birefringence and positive refractive power characteristics through the imaging unit 2 The image light I is deflected and extended to form a virtual image and converge the light, and the polarization control unit 4 is used to control the image light I deflected by the imaging unit 2 to enter the user's eye E, and the ambient light A is controlled not to be imaged The unit 2 deflects and enters the user's eye E, so that the user can see a normal and undistorted image of the external environment; in addition, the imaging parts 20 with positive refractive power can individually point the image light I The imaging parts 20 arranged in these arrays are focused on planes of different depths, thereby generating 3D images with depth and angle information; further, the imaging unit 2 and the light-emitting unit 3 are formed into a curved structure as a whole, and at different viewing angles, The image light I emitted by the light-emitting unit 3 is deflected by the imaging unit 2 and enters the part of the user's eye E, which is closer to the paraxial light, the imaging aberration can be greatly reduced, and the field of view (FOV) will increase as a result. The volume of the entire system can also be compressed to be smaller, thereby improving the problems of insufficient field of view of the existing projection-type and waveguide-type augmented reality devices, and the size is not light enough, so it can indeed achieve the purpose of the invention.

惟以上所述者,僅為本發明的實施例而已,當不能以此限定本發明實施的範圍,凡是依本發明申請專利範圍及專利說明書內容所作的簡單的等效變化與修飾,皆仍屬本發明專利涵蓋的範圍內。However, the foregoing are only examples of the present invention. When the scope of implementation of the present invention cannot be limited by this, all simple equivalent changes and modifications made according to the scope of the patent application of the present invention and the content of the patent specification still belong to Within the scope of the patent of the present invention.

2:成像單元 32:畫素組 20:成像部 321:畫素 21:基材 4:偏振調控單元 210:穿透區 41:第一偏振片 22:雙折射材料 42:第二偏振片 23:凸出部 43:電控調整層 3:發光單元 44:偏振片 31:透光基板 A:環境光 311第一表面 E:眼睛 312:第二表面 I:影像光 2: imaging unit 32: Pixel Group 20: Imaging Department 321: Pixel 21: Substrate 4: Polarization control unit 210: penetration zone 41: The first polarizer 22: Birefringent material 42: second polarizer 23: protrusion 43: Electronic control adjustment layer 3: Light-emitting unit 44: Polarizer 31: Transparent substrate A: Ambient light 311 First Surface E: eyes 312: second surface I: image light

本發明的其他的特徵及功效,將於參照圖式的實施方式中清楚地呈現,其中: 圖1是一剖面側視示意圖,說明本發明近眼擴增實境裝置的一第一實施例; 圖2是一正視示意圖,輔助圖1說明本發明該第一實施例; 圖3是一剖面側視示意圖,說明本發明近眼擴增實境裝置的一第二實施例; 圖4是一剖面側視示意圖,說明本發明近眼擴增實境裝置的一第三實施例;及 圖5是一正視示意圖,輔助圖4說明本發明該第三實施例Other features and effects of the present invention will be clearly presented in the embodiments with reference to the drawings, in which: 1 is a schematic cross-sectional side view illustrating a first embodiment of the near-eye augmented reality device of the present invention; Figure 2 is a schematic front view, assisting Figure 1 to illustrate the first embodiment of the present invention; 3 is a schematic cross-sectional side view illustrating a second embodiment of the near-eye augmented reality device of the present invention; 4 is a schematic cross-sectional side view illustrating a third embodiment of the near-eye augmented reality device of the present invention; and Figure 5 is a schematic front view, assisting Figure 4 to illustrate the third embodiment of the present invention

2:成像單元 2: imaging unit

20:成像部 20: Imaging Department

21:基材 21: Substrate

210:穿透區 210: penetration zone

22:雙折射材料 22: Birefringent material

3:發光單元 3: Light-emitting unit

31:透光基板 31: Transparent substrate

311:第一表面 311: First Surface

312:第二表面 312: second surface

32:畫素組 32: Pixel Group

4:偏振調控單元 4: Polarization control unit

41:第一偏振片 41: The first polarizer

42:第二偏振片 42: second polarizer

A:環境光 A: Ambient light

E:眼睛 E: eyes

I:影像光 I: image light

Claims (7)

一種近眼擴增實境裝置,包含: 一成像單元,包括多個陣列設置且具有雙折射性質與正屈光度的成像部; 一發光單元,與該成像單元間隔設置,包括一透光基板,及多個設置在該透光基板上的畫素,並能產生往該成像單元方向行進的影像光,且每一個該成像部對該發光單元的正投影覆蓋多個該畫素;及 一偏振調控單元,與該成像單元間隔設置並位在相反該發光單元的一側,並包括一電控調整層,及一偏振片,該電控調整層位在該成像單元與該偏振片之間,該影像光或一外界環境光經該成像單元會被分裂成一具有第一方向偏振的偏振光與一具有第二方向偏振的偏振光,當該電控調整層施加電壓時,使具有第二方向偏振的偏振光的偏振狀態不變,當該電控調整層不施加電壓時,使具有第二方向偏振的偏振光改變成具有第一方向偏振的偏振光。A near-eye augmented reality device, including: An imaging unit including a plurality of imaging units arranged in an array and having birefringence properties and positive refractive power; A light emitting unit, which is arranged spaced apart from the imaging unit, includes a light-transmitting substrate, and a plurality of pixels arranged on the light-transmitting substrate, and can generate image light traveling in the direction of the imaging unit, and each imaging unit The orthographic projection of the light-emitting unit covers a plurality of the pixels; and A polarization control unit, which is spaced apart from the imaging unit and located on the side opposite to the light-emitting unit, and includes an electrically controlled adjustment layer and a polarizer, the electrically controlled adjustment layer being located between the imaging unit and the polarizer At the same time, the image light or an external ambient light is split into a polarized light with a polarization in the first direction and a polarized light with a polarization in the second direction by the imaging unit. When a voltage is applied to the electrically-controlled adjustment layer, the first The polarization state of the polarized light polarized in the two directions remains unchanged, and when no voltage is applied to the electrically controlled adjustment layer, the polarized light having the polarization in the second direction is changed to the polarized light having the polarization in the first direction. 如請求項1所述的近眼擴增實境裝置,其中,該成像單元包括兩相間隔設置的基材,及設置在該等基材之間的雙折射材料,該雙折射材料能受一電壓而扭曲排列成具正屈光度。The near-eye augmented reality device according to claim 1, wherein the imaging unit includes two substrates arranged at intervals, and a birefringent material arranged between the substrates, and the birefringent material can be subjected to a voltage The twist is arranged to have positive refractive power. 如請求項2所述的近眼擴增實境裝置,其中,該雙折射材料選自液晶。The near-eye augmented reality device according to claim 2, wherein the birefringent material is selected from liquid crystal. 如請求項1所述的近眼擴增實境裝置,其中,該成像單元包括一具有多個陣列排列的凸出部的基材,及設置在該基材並位在該凸出部內的雙折射材料,該等凸出部與其內的雙折射材料構成該等成像部。The near-eye augmented reality device according to claim 1, wherein the imaging unit includes a substrate having a plurality of protrusions arranged in an array, and a birefringence disposed on the substrate and located in the protrusions Materials, the protrusions and the birefringent material in them constitute the imaging parts. 如請求項4所述的近眼擴增實境裝置,其中,該雙折射材料選自石英或液晶。The near-eye augmented reality device according to claim 4, wherein the birefringent material is selected from quartz or liquid crystal. 如請求項1所述的近眼擴增實境裝置,其中,該電控調整層為扭曲向列型液晶模組。The near-eye augmented reality device according to claim 1, wherein the electrically controlled adjustment layer is a twisted nematic liquid crystal module. 如請求項1所述的近眼擴增實境裝置,其中,具有第一方向偏振的該偏振光為p偏振光,具有第二方向偏振的該偏振光為s偏振光。The near-eye augmented reality device according to claim 1, wherein the polarized light having the polarization in the first direction is p-polarized light, and the polarized light having the polarization in the second direction is s-polarized light.
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TWI801055B (en) * 2021-12-23 2023-05-01 宏碁股份有限公司 Augmented reality display device

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TWI801055B (en) * 2021-12-23 2023-05-01 宏碁股份有限公司 Augmented reality display device
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