TWI691739B - Near-eye display method with multiple depth of field imaging - Google Patents

Near-eye display method with multiple depth of field imaging Download PDF

Info

Publication number
TWI691739B
TWI691739B TW107106033A TW107106033A TWI691739B TW I691739 B TWI691739 B TW I691739B TW 107106033 A TW107106033 A TW 107106033A TW 107106033 A TW107106033 A TW 107106033A TW I691739 B TWI691739 B TW I691739B
Authority
TW
Taiwan
Prior art keywords
field imaging
multiple depth
light
display method
eye display
Prior art date
Application number
TW107106033A
Other languages
Chinese (zh)
Other versions
TW201937235A (en
Inventor
陳台國
Original Assignee
陳台國
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 陳台國 filed Critical 陳台國
Priority to TW107106033A priority Critical patent/TWI691739B/en
Publication of TW201937235A publication Critical patent/TW201937235A/en
Application granted granted Critical
Publication of TWI691739B publication Critical patent/TWI691739B/en

Links

Images

Abstract

一種具有多重景深顯像的近眼顯示方法,係能夠透過一自發光顯示器上之一個或多個單一畫素或是包含有數個畫素的畫素群對一準直元件發出光源照射,以使穿過該準直元件之入射光能夠達到準直效果,之後將至少一個準直光方向改變元件設置於該準直元件之光束的光線方向路徑上,因此兩個穿過該準直元件之光束能夠受到該準直光方向改變元件改變其準直光方向,以能夠於不同位置交疊而產生聚焦並改變景深,以達到多重景深顯像之目的。A near-eye display method with multiple depth-of-field imaging is capable of illuminating a collimating element with a light source through one or more single pixels or a group of pixels containing several pixels on a self-luminous display, so as to wear The incident light passing through the collimating element can achieve a collimating effect, and then at least one collimating light direction changing element is arranged on the light direction path of the beam of the collimating element, so two beams passing through the collimating element can The collimated light direction changing element changes its collimated light direction so as to be able to overlap at different positions to generate focus and change the depth of field, so as to achieve the purpose of multiple depth of field imaging.

Description

具有多重景深顯像的近眼顯示方法Near-eye display method with multiple depth of field imaging

本發明係關於一種具有多重景深顯像的近眼顯示方法,特別是指一種能夠使任兩個畫素所發出的光束交疊而產生不同位置聚焦,以使輸出的影像能夠呈現多重景深之近眼顯示方法。The invention relates to a near-eye display method with multiple depth-of-field imaging, in particular to a method capable of overlapping light beams emitted by any two pixels to produce focusing at different positions, so that the output image can present multiple depth-of-field near-eye display method.

因應現代社會對即時資訊的需求增高,隨選資訊的傳遞備受重視。近眼顯示器由於具有可攜性,並結合電子裝置可隨時更新並傳遞圖像、色彩或文字,因此為可攜型個人資訊裝置的一個很好的選擇。早期近眼顯示器多為軍事或政府用途。近來有廠商看到商機,將近眼顯示器引入家用。此外,娛樂相關業者也看中這塊市場的潛力,例如家用遊樂器及遊樂器軟體相關廠商已有投入研發。In response to the increasing demand for real-time information in modern society, the transmission of on-demand information has received much attention. The near-eye display is portable, and combined with electronic devices can update and transfer images, colors or text at any time, so it is a good choice for portable personal information devices. Early near-eye displays were mostly used for military or government purposes. Recently, manufacturers have seen business opportunities and introduced near-eye displays to their homes. In addition, entertainment-related players are also optimistic about the potential of this market. For example, manufacturers of home musical instruments and musical instrument software have invested in research and development.

目前近眼顯示器(NED)係包括了頭戴式顯示器(HMD),其可將影像直接投射至觀看者的眼睛中,這類顯示器可藉由合成虛擬大幅面顯示表面來克服其他行動顯示形式因素所提供的有限螢幕尺寸,或可用於虛擬或擴增實境應用。Currently, near-eye displays (NEDs) include head-mounted displays (HMDs) that can project images directly into the eyes of viewers. Such displays can overcome other mobile display form factors by synthesizing virtual large-format display surfaces The limited screen size provided may be used for virtual or augmented reality applications.

而該近眼顯示器能再細分為兩大類別:沉浸式顯示器和透視顯示器。其中在虛擬實境(VR)環境中可採用沉浸式顯示器以使用合成呈現影像來完全地涵蓋使用者的視野。而在擴增實境(AR)之應用則能夠採用透視顯示器,其中可在實體環境的使用者之視野中重疊文字、其他合成註解、或影像。在顯示技術方面,AR應用需要半透明顯示器(例如,藉由光學或電光方法來實現),使得可以近眼顯示器來同時地觀看實體世界。The near-eye display can be subdivided into two categories: immersive displays and see-through displays. Among them, an immersive display can be used in a virtual reality (VR) environment to use synthetically rendered images to completely cover the user's field of vision. For augmented reality (AR) applications, a see-through display can be used, in which text, other synthetic annotations, or images can be superimposed in the field of view of the user in the physical environment. In terms of display technology, AR applications require translucent displays (for example, by optical or electro-optical methods), so that the real world can be viewed simultaneously with a near-eye display.

但由於人的肉眼不能調焦(聚焦)於置放在近距離(例如,當使用者正戴著眼鏡時,閱讀用放大鏡的透鏡到使用者的眼睛之間的距離)內的物件之事實而難以建構。因此,近眼顯示器則必須經過調整來使觀看者能舒適的使用,否則將會導致發生失焦等影響使用之情況發生,然而傳統則是使用複雜且笨重的光學元件來進行調整,但由於近眼顯示器大多是必須直接配戴於觀看者的頭上,故太過於笨重之近眼顯示器則往往無法被消費者所接受。However, due to the fact that the human eye cannot focus (focus) on objects placed at close distances (for example, when the user is wearing glasses, reading the distance between the lens of the magnifying glass and the user's eyes) Difficult to construct. Therefore, the near-eye display must be adjusted so that the viewer can use it comfortably, otherwise it will cause out-of-focus and other conditions that affect the use. However, traditionally, complex and bulky optical components are used for adjustment, but due to the near-eye display Most of them must be worn directly on the viewer's head, so too bulky near-eye displays are often unacceptable to consumers.

因此,為了克服上述問題,若能夠使任兩個或兩個以上的畫素所發出的光束交疊而產生聚焦,以使輸出的影像能夠清晰呈現,如此將不需使用笨重的光學元件,且亦能夠節省使用笨重的光學元件所產生的額外成本,如此應為一最佳解決方案。Therefore, in order to overcome the above-mentioned problems, if the light beams emitted by any two or more pixels can be overlapped to produce focus, so that the output image can be clearly presented, then no bulky optical components are required, and It can also save the extra cost of using bulky optical components, so it should be an optimal solution.

可達成上述具有多重景深顯像的近眼顯示方法,其方法為: (1) 係能夠透過一自發光顯示器上之一個或多個畫素對一準直元件發出光源照射,以使穿過該準直元件之入射光能夠達到準直效果;以及 (2) 而至少一個準直光方向改變元件能夠設置於該準直元件之光束的光線方向路徑上,用以改變至少兩個畫素所發出的準直光方向,以能夠於不同位置交疊而產生聚焦並改變景深。The above-mentioned near-eye display method with multiple depth-of-field imaging can be achieved. The methods are as follows: (1) The light source of a collimating element can be illuminated by one or more pixels on a self-luminous display to pass through the collimating The incident light of the collimating element can achieve a collimating effect; and (2) and at least one collimating light direction changing element can be arranged on the ray direction path of the beam of the collimating element to change at least two pixels Collimate the light direction so that it can overlap at different positions to produce focus and change the depth of field.

更具體的說,所述自發光顯示器所使用之顯示技術係為有機發光二極體(OLED)、微發光二極體(micro LED) 、量子點(Quantum dot))、雷射或是其他任何形式的主動發光源。More specifically, the display technology used in the self-luminous display is organic light emitting diode (OLED), micro light emitting diode (micro LED), quantum dot (Quantum dot), laser or any other Form of active light source.

更具體的說,所述自發光顯示器係為透明顯示器或是非透明顯示器。More specifically, the self-luminous display is a transparent display or a non-transparent display.

更具體的說,所述準直元件係為微透鏡(mircrolens)、平面超穎透鏡(flat meta-lens)或是液晶光空間調變器(LCSLM) 。More specifically, the collimating element is a mircrolens, flat meta-lens or liquid crystal light spatial modulator (LCSLM).

更具體的說,所述平面超穎透鏡能夠達到屈光鏡的效果,用以使光線方向能夠達到準直效果。More specifically, the planar super-lens can achieve the effect of a diopter, so that the light direction can achieve a collimating effect.

更具體的說,所述液晶光空間調變器係具有液晶,能夠藉由改變電壓調整液晶排列,以使每一個畫素之入射光之光線方向能夠達到準直效果。More specifically, the liquid crystal light spatial modulator has liquid crystal, and the liquid crystal arrangement can be adjusted by changing the voltage, so that the light direction of the incident light of each pixel can achieve a collimating effect.

更具體的說,所述準直光方向改變元件係為微透鏡(mircrolens)、平面超穎透鏡(flat meta-lens)或是液晶光空間調變器(LCSLM) 。More specifically, the collimated light direction changing element is a mircrolens, flat meta-lens or liquid crystal light spatial modulator (LCSLM).

更具體的說,所述微透鏡用以使至少兩個經準直後的光束係能夠交疊而產生聚焦。More specifically, the microlens is used to enable at least two collimated beam systems to overlap to produce focusing.

更具體的說,所述平面超穎透鏡係包含有複數個具有凸粒之區域,用以調整改變準直光前進的方向使至少兩個經準直後的光束係能夠交疊而產生聚焦。More specifically, the planar meta-lens system includes a plurality of regions with convex particles, which are used to adjust and change the direction of the collimated light so that at least two collimated beam systems can overlap to produce focusing.

更具體的說,所述透過另外兩個不同具有凸粒之區域,來使至少兩個經準直後的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。More specifically, the at least two collimated beams are overlapped at different positions through two other areas with different convex particles, so as to achieve overlapping multiple positions to generate focused multiple depth-of-field imaging.

更具體的說,所述透過其中一個相同、另外一個不同具有凸粒之區域,來使兩個經準直後的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。More specifically, the two collimated beams are overlapped at different positions through one of the same areas and another different areas with convex particles, so as to achieve overlapping of different positions to produce focused multiple depth of field display Like.

更具體的說,所述液晶光空間調變器係具有液晶,能夠藉由改變電壓調整液晶排列,以改變經準直後之光束方向,來使至少兩個所達到準直效果的光束係能夠交疊而產生聚焦。More specifically, the liquid crystal light spatial modulator has a liquid crystal, and the liquid crystal arrangement can be adjusted by changing the voltage to change the direction of the collimated beam, so that at least two beam systems that achieve the collimation effect can intersect Stacked to produce focus.

更具體的說,所述能夠改變至少兩個液晶上的驅動電壓,以使兩個經準直後的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。More specifically, the driving voltage on at least two liquid crystals can be changed so that the two collimated beams overlap at different positions to achieve overlapping multiple positions to produce focused multiple depth-of-field imaging.

更具體的說,所述能夠改變至少一個不同的液晶上的驅動電壓,以使兩個經準直後的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。More specifically, the driving voltage on at least one different liquid crystal can be changed so that the two collimated light beams overlap at different positions to achieve overlapping multiple positions to generate focused multiple depth-of-field imaging.

更具體的說,所述畫素係指單一畫素或是包含有數個畫素的畫素群。More specifically, the pixel refers to a single pixel or a group of pixels including several pixels.

有關於本發明其他技術內容、特點與功效,在以下配合參考圖式之較佳實施例的詳細說明中,將可清楚的呈現。Regarding other technical contents, features and effects of the present invention, it will be clearly presented in the following detailed description of the preferred embodiments with reference to the drawings.

請參閱第1圖,為本發明具有多重景深顯像的近眼顯示方法之流程示意圖,由圖中可知,其步驟為: (1) 係能夠透過一自發光顯示器上之一個或多個畫素對一準直元件發出光源照射,以使穿過該準直元件之入射光能夠達到準直效果101;以及 (2) 而至少一個準直光方向改變元件能夠設置於該準直元件之光束的光線方向路徑上,用以改變至少兩個畫素所發出的準直光方向,以能夠於不同位置交疊而產生聚焦並改變景深102。Please refer to FIG. 1, which is a schematic flowchart of a near-eye display method with multiple depth-of-field imaging of the present invention. As can be seen from the figure, the steps are: (1) It can pass one or more pixel pairs on a self-luminous display A collimating element emits a light source to illuminate the incident light passing through the collimating element to achieve collimating effect 101; and (2) and at least one collimating light direction changing element can be arranged on the light beam of the collimating element On the directional path, it is used to change the direction of the collimated light emitted by at least two pixels so as to be able to overlap at different positions to generate focus and change the depth of field 102.

而上述流程中,所使用的自發光顯示器1所使用之顯示技術係為能夠自主發光的顯示器,而該自發光顯示器1係能夠透明顯示器或是非透明顯示器,且該自發光顯示器之類型能夠為有機發光二極體(OLED)、微發光二極體(micro LED)、量子點(Quantum dot) 、 雷射或其他任何形式的主動發光源。In the above process, the display technology used by the self-luminous display 1 is a display that can emit light autonomously, and the self-luminous display 1 can be a transparent display or a non-transparent display, and the type of the self-emitting display can be organic Light emitting diode (OLED), micro light emitting diode (micro LED), quantum dot (Quantum dot), laser or any other form of active light source.

而該準直元件係為微透鏡(mircrolens)、液晶光空間調變器(Liquid Crystal Spatial Light Modulator, LCSLM)或是平面超穎透鏡(flat meta-lens),其中不同類型的準直元件說明如下: (1) 微透鏡(mircrolens): 如第2A圖所示,該微透鏡2係位於該自發光顯示器1所發出光束之光線方向行進的路徑上,而當運作時,如第2B圖所示,用以能夠讓該自發光顯示器1上之至少一個畫素11所入射的光束之光線方向能夠達到準直效果。 (2) 液晶光空間調變器(LCSLM): 如第3A圖所示,該液晶光空間調變器3內具有數個液晶31,而當該自發光顯示器1上之至少一個畫素11發出入射的光束時,如第3B圖所示,能夠進一步改變接觸到至少一個畫素11所入射的光束之液晶31上的驅動電壓來使畫素11所入射的光束之光線方向能夠達到準直效果(而改變液晶31上的驅動電壓來改變液晶相位所使用之控制設備為習用技術,故不額外說明)。 (3) 平面超穎透鏡(flat meta-lens): 如第4A圖所示,該平面超穎透鏡4係包含有複數個具有凸粒之區域41,而當運作時,如第4B圖所示,其中至少一個畫素11所入射的光束能夠透過其中一個區域41使光線方向能夠達到準直效果(而平面超穎透鏡4讓光線朝不同方向前進是習用技術,故不額外說明),而該平面超穎透鏡(flat meta-lens)亦即指奈米凸粒形成之超穎平面(metasurface) ,具有屈光與改變準直光方向的功能。The collimating elements are mircrolens, Liquid Crystal Spatial Light Modulator (LCSLM) or flat meta-lens. The different types of collimating elements are described as follows : (1) Micro lens (mircrolens): As shown in FIG. 2A, the micro lens 2 is located on the path of the light direction of the light beam emitted from the self-luminous display 1, and when in operation, as shown in FIG. 2B , To enable the light direction of the light beam incident on at least one pixel 11 on the self-luminous display 1 to achieve a collimating effect. (2) Liquid crystal light spatial modulator (LCSLM): As shown in FIG. 3A, the liquid crystal light spatial modulator 3 has several liquid crystals 31, and when at least one pixel 11 on the self-luminous display 1 emits In the case of an incident light beam, as shown in FIG. 3B, the driving voltage on the liquid crystal 31 that contacts the light beam incident on at least one pixel 11 can be further changed, so that the light direction of the light beam incident on the pixel 11 can achieve a collimating effect (The control device used to change the driving voltage on the liquid crystal 31 to change the phase of the liquid crystal is a conventional technology, so no additional explanation is required). (3) Flat meta-lens: As shown in Figure 4A, the flat meta-lens 4 includes a plurality of regions 41 with convex particles, and when in operation, as shown in Figure 4B , The light beam incident on at least one pixel 11 can pass through one of the areas 41 so that the direction of the light can be collimated (and the planar super-lens 4 allows the light to travel in different directions is a conventional technique, so it is not explained). Flat meta-lens (flat meta-lens) refers to the metasurface formed by nano convex particles, which has the functions of refraction and changing the direction of collimated light.

而該準直光方向改變元件係為微透鏡(mircrolens)、液晶光空間調變器(LCSLM)或是平面超穎透鏡(flat meta-lens),其中不同類型的準直光方向改變元件說明如下: (1) 微透鏡(mircrolens): (a) 其中該微透鏡2之結構與第2A圖相同,用以使至少兩個達到準直效果的光束係能夠交疊而產生虛像之焦點; (b) 其中透過兩個不同的微透鏡2,來使兩個所達到準直效果的光束產生交疊,並再使用另一個微透鏡2於不同位置交疊而產生聚焦之多重景深顯像。 (2) 液晶光空間調變器(LCSLM): (a) 其中該液晶光空間調變器3之結構與第3A圖相同,內具有數個液晶31,其用於調整準直光方向之運作原理則是來改變接觸到其中兩個畫素所入射的光束之液晶31上的驅動電壓,來使至少兩個所達到準直效果的光束改變方向達到交疊而產生虛像之焦點; (b) 其中能夠改變至少兩個不同的液晶31上的驅動電壓,以使兩個所達到準直效果的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像; (c) 其中能夠使一個液晶31上的驅動電壓不改變,但改變至少另一個不同的液晶31上的驅動電壓,則能使兩個所達到準直效果的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。 (3) 平面超穎透鏡(flat meta-lens): (a) 其中該平面超穎透鏡4之結構與第4A圖相同,用以使至少兩個達到準直效果的光束係能夠交疊而產生虛像之焦點; (b) 其中透過兩個不同的具有凸粒之區域41,來使兩個所達到準直效果的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像; (c) 其中透過其中一個相同、另外一個不同的具有凸粒之區域41,來使兩個所達到準直效果的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。The collimated light direction changing element is a micro lens (mircrolens), a liquid crystal light spatial modulator (LCSLM) or a flat meta-lens (flat meta-lens), where different types of collimating light direction changing elements are described as follows : (1) Micro lens (mircrolens): (a) The structure of the micro lens 2 is the same as that in Figure 2A, which is used to enable at least two collimated beams to overlap to produce the focus of the virtual image; (b ) Two different microlenses 2 are used to overlap the two collimated light beams, and another microlens 2 is used to overlap at different positions to produce focused multiple depth-of-field imaging. (2) Liquid crystal light spatial modulator (LCSLM): (a) The structure of the liquid crystal light spatial modulator 3 is the same as that in FIG. 3A, which has several liquid crystals 31, which are used to adjust the direction of collimated light The principle is to change the driving voltage on the liquid crystal 31 that is in contact with the light beams incident on two of the pixels, so that at least two light beams that achieve the collimation effect change their direction to overlap and produce the focus of the virtual image; (b) Among them, the driving voltage on at least two different liquid crystals 31 can be changed, so that the two collimated light beams overlap at different positions to achieve overlapping multiple positions to produce focused multiple depth of field imaging; (c ) Among them, the driving voltage on one liquid crystal 31 can not be changed, but changing the driving voltage on at least another different liquid crystal 31 can cause the two beams that achieve the collimation effect to overlap at different positions to achieve different Overlapping positions produce focused multiple depth-of-field imaging. (3) Flat meta-lens: (a) The structure of the flat meta-lens 4 is the same as that in Figure 4A, which is used to make at least two beam systems that achieve collimation effect overlap The focus of the virtual image; (b) where two different areas 41 with convex grains are used to cause the two collimated light beams to overlap at different positions, so as to achieve overlapping at different positions to produce multiple focal depths of focus Imaging; (c) One of the same and another different areas 41 with convex particles is used to cause the two collimated light beams to overlap at different positions to achieve overlapping at different positions to produce focus Multiple depth of field imaging.

而當實際要產生多重景深顯像時,能夠搭配不同的準直元件及不同的準直光方向改變元件,搭配樣態如下: (1) 準直元件使用微透鏡(mircrolens),而該準直光方向改變元件能夠使用微透鏡(mircrolens)、液晶光空間調變器(LCSLM)或是平面超穎透鏡(flat meta-lens) 。 (2) 準直元件使用液晶光空間調變器(LCSLM),而該準直光方向改變元件能夠使用同一個液晶光空間調變器(LCSLM)。 (3) 準直元件使用平面超穎透鏡(flat meta-lens),而該準直光方向改變元件能夠使用同一個平面超穎透鏡(flat meta-lens)。 (4) 準直元件使用平面超穎透鏡(flat meta-lens) ,而該準直光方向改變元件能夠使用微透鏡(mircrolens)、液晶光空間調變器(LCSLM)或是平面超穎透鏡(flat meta-lens)。When multiple depth-of-field imaging is actually to be produced, different collimating elements and different collimating light direction changing elements can be used. The configuration is as follows: (1) The collimating element uses microlenses, and the collimation The light direction changing element can use a micro lens (mircrolens), a liquid crystal light spatial modulator (LCSLM) or a flat meta-lens. (2) The collimating element uses a liquid crystal light spatial modulator (LCSLM), and the collimating light direction changing element can use the same liquid crystal light spatial modulator (LCSLM). (3) The collimating element uses a flat meta-lens, and the collimating light direction changing element can use the same flat meta-lens. (4) The collimating element uses a flat meta-lens, and the collimating light direction changing element can use a micro lens (mircrolens), a liquid crystal light spatial modulator (LCSLM) or a flat meta lens ( flat meta-lens).

如第5A圖所示,所使用的準直元件為微透鏡2,而該準直光方向改變元件為液晶光空間調變器3,其中當微透鏡2能夠將該自發光顯示器1上之兩個畫素11所入射的光束之光線方向能夠達到準直效果後,再透液晶光空間調變器3之液晶31調整其中一個或多個畫素11之光束的準直光方向,以於兩個畫素11的影像能夠延伸重疊匯合為一虛像51,之後如第5B圖所示,則能夠調整液晶31之相位以改變準直光方向,將能夠使兩個畫素11的影像能夠重疊匯合於另一位置,以形成另一個虛像52來使景深拉長,因此透過上述做法,則能夠不斷調整液晶31之相位,來讓人眼6能夠看到多個連續的虛像,以達到多重景深顯像之目的。As shown in FIG. 5A, the collimating element used is a microlens 2, and the collimating light direction changing element is a liquid crystal light spatial modulator 3, wherein when the microlens 2 is capable of connecting the two on the self-luminous display 1 After the light direction of the light beam incident on each pixel 11 can achieve the collimation effect, the liquid crystal 31 of the liquid crystal light spatial modulator 3 is adjusted to adjust the collimated light direction of the light beam of one or more pixel 11 The image of each pixel 11 can be extended, overlapped and merged into a virtual image 51, and then as shown in FIG. 5B, the phase of the liquid crystal 31 can be adjusted to change the direction of collimated light, which will enable the image of the two pixels 11 to overlap and merge At another location, another virtual image 52 is formed to lengthen the depth of field, so through the above method, the phase of the liquid crystal 31 can be adjusted continuously, so that the human eye 6 can see multiple continuous virtual images to achieve multiple depth of field display Like the purpose.

另外,亦能夠使用單一元件進行準直及調整準直光方向,說明如下: (1) 能夠將該微透鏡2直接進行準直及調整準直光方向,然而不同的微透鏡經過製程能夠預設調整準直光方向不同,故如第6A圖所示,兩個不同微透鏡2經由準直後,再使兩個所達到準直效果的光束交疊而產生虛像之焦點,然而若是要形成另一個虛像之焦點,則如第6B圖所示,透過另一個微透鏡2與原本由微透鏡2達到準直效果的光束進行交疊並產生另一個虛像之焦點。 (2) 亦能夠僅使用液晶光空間調變器3或是平面超穎透鏡4同時進行準直及調整準直光方向,而液晶光空間調變器3之液晶31更能夠直接改變液晶31上的驅動電壓來調整準直光方向以形成不同位置的虛像之焦點,然而平面超穎透鏡4則必須透過多個不同具有凸粒之區域41來形成不同位置的虛像之焦點。In addition, a single element can also be used to collimate and adjust the collimated light direction, as described below: (1) The microlens 2 can be directly collimated and the collimated light direction can be directly adjusted, but different microlenses can be preset through the manufacturing process The direction of the collimated light is adjusted differently, so as shown in Figure 6A, after the two different microlenses 2 are collimated, the two collimated beams overlap to produce the focus of the virtual image, but if another one is to be formed The focal point of the virtual image, as shown in FIG. 6B, passes through another microlens 2 and the light beam originally collimated by the microlens 2 overlaps to generate another focal point of the virtual image. (2) It is also possible to use only the liquid crystal light spatial modulator 3 or the planar super lens 4 to collimate and adjust the direction of collimated light at the same time, and the liquid crystal 31 of the liquid crystal light spatial modulator 3 can directly change the liquid crystal 31 The driving voltage is used to adjust the direction of the collimated light to form the focal point of the virtual image at different positions. However, the planar super-lens 4 must pass through a plurality of regions 41 with convex particles to form the focal point of the virtual image at different positions.

本發明所提供之具有多重景深顯像的近眼顯示方法,與其他習用技術相互比較時,其優點如下: 1. 本發明係能夠使兩個或兩個以上之畫素所發出的光束交疊而於不同位置產生聚焦,以使輸出的影像呈現多重景深顯像之效果,而上述畫素係指單一畫素或是包含有數個畫素的畫素群。 2. 本發明之液晶光空間調變器係能夠直接調整準直光方向,因此不須移動畫素位置,即可使兩個畫素所發出的光束交疊而於不同位置產生聚焦,如此將能夠節省使用其他光學元件所產生的額外成本。The near-eye display method with multiple depth-of-field imaging provided by the present invention has the following advantages when compared with other conventional technologies: 1. The present invention is capable of overlapping beams emitted by two or more pixels Focus is generated at different positions, so that the output image exhibits the effect of multiple depth-of-field visualization, and the above-mentioned pixels refer to a single pixel or a pixel group including several pixels. 2. The liquid crystal light spatial modulator of the present invention can directly adjust the direction of collimated light. Therefore, without moving the pixel position, the beams emitted by the two pixels can be overlapped to produce focusing at different positions. It can save the extra cost of using other optical components.

本發明已透過上所述之實施例揭露如上,然其並非用以限定本發明,任何熟悉此一技術領域具有通常知識者,在瞭解本發明前述的技術特徵及實施例,並在不脫離本發明之精神和範圍內,當可作些許之更動與潤飾,因此本發明之專利保護範圍須視本說明書所附之請求項所界定者為準。The present invention has been disclosed as above through the embodiments described above, but it is not intended to limit the present invention. Anyone who is familiar with this technical field and has general knowledge should understand the foregoing technical features and embodiments of the present invention without departing from this. Within the spirit and scope of the invention, some changes and modifications can be made. Therefore, the scope of patent protection of the present invention shall be subject to the definition as defined in the claims attached to this specification.

1‧‧‧自發光顯示器11‧‧‧畫素2‧‧‧微透鏡3‧‧‧液晶光空間調變器31‧‧‧液晶4‧‧‧平面超穎透鏡41‧‧‧奈米級透鏡51‧‧‧虛像52‧‧‧虛像6‧‧‧人眼 1‧‧‧Self-luminous display 11‧‧‧Pixel 2‧‧‧ Microlens 3‧‧‧Liquid crystal light space modulator 31‧‧‧Liquid crystal 4‧‧‧ Planar super lens 41‧‧‧ Nanometer lens 51‧‧‧ virtual image 52‧‧‧ virtual image 6‧‧‧ human eyes

[第1圖]係本發明具有多重景深顯像的近眼顯示方法之流程示意圖。 [第2A圖]係本發明具有多重景深顯像的近眼顯示方法之第一實施架構示意圖。 [第2B圖]係本發明具有多重景深顯像的近眼顯示方法之第一實施應用示意圖。 [第3A圖]係本發明具有多重景深顯像的近眼顯示方法之第二實施架構示意圖。 [第3B圖]係本發明具有多重景深顯像的近眼顯示方法之第二實施應用示意圖。 [第4A圖]係本發明具有多重景深顯像的近眼顯示方法之第三實施架構示意圖。 [第4B圖]係本發明具有多重景深顯像的近眼顯示方法之第三實施應用示意圖。 [第5A圖]係本發明具有多重景深顯像的近眼顯示方法之多重景深示意圖。 [第5B圖]係本發明具有多重景深顯像的近眼顯示方法之多重景深示意圖。 [第6A圖]係本發明具有多重景深顯像的近眼顯示方法之另一實施多重景深示意圖。 [第6B圖]係本發明具有多重景深顯像的近眼顯示方法之另一實施多重景深示意圖。[Figure 1] It is a schematic flow chart of the near-eye display method with multiple depth-of-field imaging of the present invention. [Fig. 2A] It is a schematic diagram of a first implementation architecture of a near-eye display method with multiple depth-of-field imaging of the present invention. [Fig. 2B] It is a schematic diagram of the first implementation application of the near-eye display method with multiple depth-of-field imaging of the present invention. [Fig. 3A] It is a schematic diagram of a second implementation architecture of the near-eye display method with multiple depth-of-field imaging of the present invention. [Fig. 3B] It is a schematic diagram of a second implementation application of the near-eye display method with multiple depth-of-field imaging of the present invention. [Figure 4A] It is a schematic diagram of a third implementation architecture of the near-eye display method with multiple depth-of-field imaging of the present invention. [Fig. 4B] It is a schematic diagram of a third implementation application of the near-eye display method with multiple depth-of-field imaging of the present invention. [Fig. 5A] It is a schematic diagram of multiple depth of field of the near-eye display method with multiple depth of field imaging of the present invention. [Fig. 5B] This is a schematic diagram of multiple depth of field of the near-eye display method with multiple depth of field imaging of the present invention. [Fig. 6A] It is another schematic diagram of multiple depth of field implementation of the near-eye display method with multiple depth of field imaging of the present invention. [Fig. 6B] It is another schematic diagram of multiple depth of field implementation of the near-eye display method with multiple depth of field imaging of the present invention.

Claims (20)

一種具有多重景深顯像的近眼顯示方法,其方法係為:係能夠透過一自發光顯示器上之一個或多個畫素對一準直元件發出光源照射,以使穿過該準直元件之入射光能夠達到準直效果形成準直光;以及而至少一個準直光方向改變元件能夠設置於該準直元件之光束的光線方向路徑上,用以改變至少兩個畫素所發出的準直光方向,以能夠於不同位置交疊而產生聚焦並改變景深;其中該準直元件係為液晶光空間調變器(LCSLM),該液晶光空間調變器係具有液晶,能夠藉由改變電壓調整液晶排列,以使每一個畫素之入射光之光線方向能夠達到準直效果。 A near-eye display method with multiple depth-of-field imaging, the method of which is to emit light from a collimating element through one or more pixels on a self-luminous display to make incident light passing through the collimating element The light can achieve the collimating effect to form collimated light; and at least one collimating light direction changing element can be arranged on the light direction path of the beam of the collimating element to change the collimated light emitted by at least two pixels Direction, so that it can overlap at different positions to produce focus and change the depth of field; where the collimating element is a liquid crystal light spatial modulator (LCSLM), which has liquid crystal and can be adjusted by changing the voltage The liquid crystal is arranged so that the light direction of the incident light of each pixel can be collimated. 如請求項1所述之具有多重景深顯像的近眼顯示方法,其中該自發光顯示器所使用之顯示技術係為有機發光二極體(OLED)、微發光二極體(micro LED)、量子點(Quantum dot)、雷射或是其他任何形式的主動發光源。 The near-eye display method with multiple depth-of-field imaging as described in claim 1, wherein the display technology used in the self-luminous display is organic light emitting diode (OLED), micro light emitting diode (micro LED), quantum dot (Quantum dot), laser or any other form of active light source. 如請求項1所述之具有多重景深顯像的近眼顯示方法,其中該自發光顯示器係為透明顯示器或是非透明顯示器。 The near-eye display method with multiple depth-of-field imaging as described in claim 1, wherein the self-luminous display is a transparent display or a non-transparent display. 如請求項1所述之具有多重景深顯像的近眼顯示方法,其中該準直光方向改變元件係為微透鏡(mircrolens)、平面超穎透鏡(flat meta-lens)或是液晶光空間調變器(LCSLM)。 The near-eye display method with multiple depth-of-field imaging as described in claim 1, wherein the collimated light direction changing element is a micro lens (mircrolens), a flat meta-lens (flat meta-lens) or a liquid crystal light spatial modulation (LCSLM). 如請求項4所述之具有多重景深顯像的近眼顯示方法,該微透鏡用以使至少兩個經準直後的光束係能夠交疊而產生聚焦。 The near-eye display method with multiple depth-of-field imaging as described in claim 4, the microlens is used to enable at least two collimated beam systems to overlap to produce focusing. 如請求項4所述之具有多重景深顯像的近眼顯示方法,其中該平面超穎透鏡係包含有複數個具有凸粒之區域用以使至少兩個經準直後的光束係能夠交疊而產生聚焦。 The near-eye display method with multiple depth-of-field imaging as described in claim 4, wherein the planar super-lens includes a plurality of regions with convex particles to enable at least two collimated beam systems to overlap to produce Focus. 如請求項6所述之具有多重景深顯像的近眼顯示方法,其中透過另外兩個不同具有凸粒之區域,來使至少兩個經準直後的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 6, wherein at least two collimated beams are overlapped at different positions through two other areas with different convex grains to achieve different positions Overlapping to produce focused multiple depth-of-field imaging. 如請求項6所述之具有多重景深顯像的近眼顯示方法,其中透過其中一個相同、另外一個不同具有凸粒之區域,來使至少兩個經準直後的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 6, wherein at least two collimated beams are overlapped at different positions through one of the same areas and the other with convex areas Achieving overlapping multiple depth-of-field imaging at different positions. 如請求項4所述之具有多重景深顯像的近眼顯示方法,其中該液晶光空間調變器係具有液晶,能夠藉由改變電壓調整液晶排列,以改變經準直後之光束方向,來使至少兩個所達到準直效果的光束係能夠交疊而產生聚焦。 The near-eye display method with multiple depth-of-field imaging as described in claim 4, wherein the liquid crystal light spatial modulator has liquid crystal, and the liquid crystal arrangement can be adjusted by changing the voltage to change the direction of the collimated beam to make at least The two collimated beam systems can overlap to produce focus. 如請求項9所述之具有多重景深顯像的近眼顯示方法,其中能夠改變至少兩個液晶上的驅動電壓,以使兩個所經準直後的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 9, wherein the driving voltage on at least two liquid crystals can be changed so that the two collimated beams overlap at different positions to reach different positions Overlapping to produce focused multiple depth-of-field imaging. 如請求項9所述之具有多重景深顯像的近眼顯示方法,其中能夠改變至少一個不同的液晶上的驅動電壓,以使兩個所經準直後的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 9, wherein the driving voltage on at least one different liquid crystal can be changed so that the two collimated beams overlap at different positions to achieve different Overlapping positions produce focused multiple depth-of-field imaging. 如請求項1所述之具有多重景深顯像的近眼顯示方法,其中該畫素係指單一畫素或是包含有數個畫素的畫素群。 The near-eye display method with multiple depth-of-field imaging as described in claim 1, wherein the pixel refers to a single pixel or a pixel group including several pixels. 一種具有多重景深顯像的近眼顯示方法,其方法係為:係能夠透過一自發光顯示器上之一個或多個畫素對一準直元件發出光源照射,以使穿過該準直元件之入射光能夠達到準直效果形成準直光;以及而至少一個準直光方向改變元件能夠設置於該準直元件之光束的光線方向路徑上,用以改變至少兩個畫素所發出的準直光方向,以能夠於不同位置交疊而產生 聚焦並改變景深;其中該準直元件係為微透鏡(mircrolens),且該準直光方向改變元件係為平面超穎透鏡(flat meta-lens)或是液晶光空間調變器(LCSLM),其中該平面超穎透鏡係包含有複數個具有凸粒之區域用以使至少兩個經準直後的光束係能夠交疊而產生聚焦,而該液晶光空間調變器係具有液晶,能夠藉由改變電壓調整液晶排列,以改變經準直後之光束方向,來使至少兩個所達到準直效果的光束係能夠交疊而產生聚焦。 A near-eye display method with multiple depth-of-field imaging, the method of which is to emit light from a collimating element through one or more pixels on a self-luminous display to make incident light passing through the collimating element The light can achieve the collimating effect to form collimated light; and at least one collimating light direction changing element can be arranged on the light direction path of the beam of the collimating element to change the collimated light emitted by at least two pixels Direction, to be able to overlap in different positions Focus and change the depth of field; where the collimating element is a mircrolens, and the collimating light direction changing element is a flat meta-lens or liquid crystal light spatial modulator (LCSLM), Wherein the planar meta-lens includes a plurality of regions with convex particles to enable at least two collimated beam systems to overlap to produce focusing, and the liquid crystal light spatial modulator has liquid crystals, which can be The voltage is adjusted to adjust the arrangement of the liquid crystal to change the direction of the collimated beam, so that at least two beams that achieve the collimating effect can overlap to produce focusing. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該自發光顯示器所使用之顯示技術係為有機發光二極體(OLED)、微發光二極體(micro LED)、量子點(Quantum dot))、雷射或是其他任何形式的主動發光源。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the display technology used in the self-luminous display is organic light emitting diode (OLED), micro light emitting diode (micro LED), quantum dot (Quantum dot)), laser or any other form of active light source. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該自發光顯示器係為透明顯示器或是非透明顯示器。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the self-luminous display is a transparent display or a non-transparent display. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該平面超穎透鏡透過另外兩個不同具有凸粒之區域,來使至少兩個經準直後的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the planar super-lens passes through two other areas with different convex particles to overlap at least two collimated beams at different positions , In order to achieve the overlapping of different positions to produce focused multiple depth of field imaging. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該平面超穎透鏡透過其中一個相同、另外一個不同具有凸粒之區域,來使至少兩個經準直後的光束於不同位置產生交疊,以達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the planar meta-lens transmits at least two collimated beams at different positions through one of the same and another areas with convex particles Produce overlap to achieve overlapping of different positions to produce focused multiple depth-of-field imaging. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該液晶光空間調變器能夠改變至少兩個液晶上的驅動電壓,以使兩個所經準直後的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the liquid crystal light spatial modulator can change the driving voltage on at least two liquid crystals so that the two collimated beams are generated at different positions Overlap to achieve overlapping multiple depth-of-field imaging at different positions. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該液晶光空間調變器能夠改變至少一個不同的液晶上的驅動電壓,以使兩個所經準直後的光束於不同位置產生交疊,來達到不同位置交疊而產生聚焦之多重景深顯像。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the liquid crystal light spatial modulator can change the driving voltage on at least one different liquid crystal so that the two collimated beams are in different positions Overlaps are generated to achieve overlapping of different positions to produce focused multiple depth-of-field imaging. 如請求項13所述之具有多重景深顯像的近眼顯示方法,其中該畫素係指單一畫素或是包含有數個畫素的畫素群。 The near-eye display method with multiple depth-of-field imaging as described in claim 13, wherein the pixel refers to a single pixel or a pixel group including several pixels.
TW107106033A 2018-02-22 2018-02-22 Near-eye display method with multiple depth of field imaging TWI691739B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW107106033A TWI691739B (en) 2018-02-22 2018-02-22 Near-eye display method with multiple depth of field imaging

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW107106033A TWI691739B (en) 2018-02-22 2018-02-22 Near-eye display method with multiple depth of field imaging

Publications (2)

Publication Number Publication Date
TW201937235A TW201937235A (en) 2019-09-16
TWI691739B true TWI691739B (en) 2020-04-21

Family

ID=68618584

Family Applications (1)

Application Number Title Priority Date Filing Date
TW107106033A TWI691739B (en) 2018-02-22 2018-02-22 Near-eye display method with multiple depth of field imaging

Country Status (1)

Country Link
TW (1) TWI691739B (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW202144856A (en) * 2020-05-19 2021-12-01 雅得近顯股份有限公司 Near-eye display device that comprises at least one display and one or more light condensation and constraint structures
CN111751988B (en) * 2020-06-16 2023-03-28 深圳珑璟光电科技有限公司 Depth of field adjusting method and device and binocular near-to-eye display equipment

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW201416717A (en) * 2012-10-31 2014-05-01 Lg Display Co Ltd Digital hologram display device
TW201805688A (en) * 2016-08-09 2018-02-16 陳台國 Display adjustment method for near-eye display device wherein the effect of focusing image multiple times can be achieved if the image outputted to one, or any two or more layers of the display module is processed in a symmetrical manner

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW201416717A (en) * 2012-10-31 2014-05-01 Lg Display Co Ltd Digital hologram display device
TW201805688A (en) * 2016-08-09 2018-02-16 陳台國 Display adjustment method for near-eye display device wherein the effect of focusing image multiple times can be achieved if the image outputted to one, or any two or more layers of the display module is processed in a symmetrical manner

Also Published As

Publication number Publication date
TW201937235A (en) 2019-09-16

Similar Documents

Publication Publication Date Title
KR102563214B1 (en) Augmented reality optical system with pinpoint mirror
WO2019165620A1 (en) Near eye display method capable of multi-depth of field imaging
US10274731B2 (en) Optical see-through near-eye display using point light source backlight
US9164351B2 (en) Freeform-prism eyepiece with illumination waveguide
US9297996B2 (en) Laser illumination scanning
US8582209B1 (en) Curved near-to-eye display
US8628196B2 (en) Display device and display method
WO2018072514A1 (en) Display device and image display method
TW201727310A (en) Head-mounted display
KR102642282B1 (en) Light guide plate and image display device
CN110088665A (en) Compact optical structure for big visual field optical perspective type head-mounted display designs
TWI691739B (en) Near-eye display method with multiple depth of field imaging
TWI687746B (en) Near-eye augmented reality device
US20230314716A1 (en) Emission of particular wavelength bands utilizing directed wavelength emission components in a display system
US11644610B1 (en) Phase plate and fabrication method for color-separated laser backlight in display systems
TWI687745B (en) Near-eye augmented reality device
US20240061246A1 (en) Light field directional backlighting based three-dimensional (3d) pupil steering
US11726252B2 (en) Self-lit display panel
Osmanis et al. Image sources in next-generation near-to-eye applications: challenges and solutions
US10957240B1 (en) Apparatus, systems, and methods to compensate for sub-standard sub pixels in an array
WO2023147162A1 (en) Phase plate and fabrication method for color-separated laser backlight in display systems
TW202020506A (en) Optical device