TW201813698A - Intelligent boxing practice system and method - Google Patents

Intelligent boxing practice system and method Download PDF

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TW201813698A
TW201813698A TW105131983A TW105131983A TW201813698A TW 201813698 A TW201813698 A TW 201813698A TW 105131983 A TW105131983 A TW 105131983A TW 105131983 A TW105131983 A TW 105131983A TW 201813698 A TW201813698 A TW 201813698A
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hit
value
hitting
specific
data
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TW105131983A
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趙嘉康
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趙嘉康
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Priority to TW105131983A priority Critical patent/TW201813698A/en
Priority to US15/384,570 priority patent/US20170203177A1/en
Publication of TW201813698A publication Critical patent/TW201813698A/en

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Abstract

An intelligent boxing practice system includes: an acceleration sensor circuit disposed on a boxing practice device for generating boxing data according to an received external impact from a boxing by a user, a signal transmitter to transmit the boxing data to an electronic device; a boxing data analysis program executed by a processor to enable the processor to analyze a particular boxing data group in a particular period to generate a boxing symbol; and a display device to display the boxing symbol, wherein the analysis includes receiving a particular boxing power value, a particular boxing speed value and a stamina value from the particular boxing data group.

Description

智慧型擊打練習系統及方法Intelligent hitting practice system and method

本發明係關於一種擊打練習系統,特別係一種智慧型擊打練習系統。The present invention relates to a hit practice system, and more particularly to a smart hit practice system.

拳擊是世界著名的競技運動,拳擊選手必須時常藉由擊打訓練來維持競爭力,同樣地,對於其它武術而言,練習者時常藉由擊打訊練來進行練習。以往常見的擊打訓練裝置是沙袋,拳擊選手或其它武術的練習者可藉由擊打沙袋來進行訓練,但這種訓練方式只能憑感覺來評估擊打的內容,缺乏了客觀的分析機制。Boxing is a world-renowned competitive sport. Boxers must often maintain their competitiveness through hit training. Similarly, for other martial arts, practitioners often practice by hitting the training. In the past, the common hitting training device was sandbags. Boxers or other martial arts practitioners could train by hitting sandbags. However, this training method can only evaluate the content of the hit by feeling, and lacks an objective analysis mechanism. .

現在遊樂場具有一種擊打遊戲機,可以計算出使用者的力量大小,並根據力量大小來顯示分數,但這種遊戲機只能偵測單次的擊打力量,並無法應用在拳擊選手的訓練上。Now the playground has a hitting game machine that can calculate the strength of the user and display the score according to the strength. However, this game machine can only detect a single hitting power and cannot be applied to the boxer. Training.

另外,現在也有針對拳擊選手或其它武術的練習者的訓練,將沙袋與壓力感測器結合的訓練裝置,可偵測使用者的力量大小。然而,利用壓力感測器的情況下,使用者的擊打位置必須係擊在壓力感測器上,才能夠有效地被偵測,因此使用者必須對特定有限範圍區域擊打,或是在擊打裝置上放置多個壓力感測裝置,才能感測擊打裝置的全部範圍,因此,除了使用者使用上的不便,也造成了製造者製造成本的增加。In addition, there are now training for boxers or other martial arts practitioners. The training device that combines sandbags with pressure sensors can detect the strength of the user. However, in the case of a pressure sensor, the user's hitting position must be struck on the pressure sensor to be effectively detected, so the user must hit a certain limited range of area, or A plurality of pressure sensing devices are placed on the striking device to sense the full range of the striking device, and therefore, in addition to the inconvenience of the user, the manufacturing cost of the manufacturer is increased.

另外,上述的訓練裝置也僅能評估使用者單次的力量大小,對於連續擊打狀況並不能完全呈現,對於訓練的幫助有限。因此,對於如何精準分析擊打狀況,尚有很大的進步空間。In addition, the above training device can only evaluate the user's single strength, and can not fully present the continuous hitting situation, and has limited help for training. Therefore, there is still much room for improvement on how to accurately analyze the hitting situation.

有鑑於此,本發明提供一種智慧型擊打練習系統,來解決上述的問題。In view of this, the present invention provides a smart hitting practice system to solve the above problems.

本發明的一目的係提供一種智慧型擊打練習系統,包含:設置於一擊打練習裝置上的一加速度感測器電路,以根據所受到的一外力撞擊,產生一擊打數據,且該擊打數據係透過一訊號傳輸器而被傳送至一電子裝置上;一擊打數據分析程式,用以被安裝於該電子裝置上,並藉由該電子裝置上的一處理器來執行,使得該處理器對一特定時間內的一特定擊打數據群組進行分析,以產生一擊打指標;以及一顯示器,用以顯示該擊打指標;其中,該分析係包括從該特定擊打數據群組中取得一特定擊打力量值、一特定擊打速度值及一耐力值。藉此,本發明的智慧型擊打練習系統,利用將擊打數據傳送到電子裝置進行分析,從擊打數據中取得特定擊打力量值、特定擊打速度值及耐力值並進行運算,將可以提供使用者完整且精準的擊打狀況資訊。An object of the present invention is to provide a smart hitting practice system, comprising: an acceleration sensor circuit disposed on a hitting practice device to generate a hitting data according to an external force received, and the hitting data The hit data is transmitted to an electronic device through a signal transmitter; a hit data analysis program is installed on the electronic device, and is executed by a processor on the electronic device, so that The processor analyzes a specific hit data group for a specific time to generate a hit indicator; and a display for displaying the hit indicator; wherein the analysis includes the specific hit data A specific hit strength value, a specific hit speed value, and an endurance value are obtained in the group. Thereby, the intelligent hitting practice system of the present invention transmits the hit data to the electronic device for analysis, and obtains a specific hitting force value, a specific hitting speed value, and an endurance value from the hit data, and performs an operation. Can provide users with complete and accurate information on the hit status.

在一實施例裡,該擊打練習裝置包括可固定設置於地板上的一底座及與該底座組合的一緩衝套件,當一外力撞擊於該本體時,該加速度感測器電路根據該緩衝套件的一部份的瞬時位移變化量來產生一擊打數據。藉此,透過加速度感側器的設置,使用者的擊打範圍可以擴大,能提升精準度,且感應器的數量可以被減少,以減少製造成本。In one embodiment, the striking practice device includes a base that can be fixedly disposed on the floor and a buffering kit combined with the base. When an external force strikes the body, the acceleration sensor circuit is configured according to the buffering device. A portion of the instantaneous displacement change produces a hit data. Thereby, through the setting of the acceleration sensor side, the user's hitting range can be expanded, the precision can be improved, and the number of sensors can be reduced to reduce the manufacturing cost.

在一實施例裡,該分析進一步包括將所取得的該特定擊打力量值、該特定擊打速度值及該耐力值進行正向加值計算,來產生該擊打指標。在一較佳實施例裡,該正向加值計算係指將該特定擊打力量值、該特定擊打速度值及該耐力值基於各自被預設的權重值來進行相乘計算。藉此,若使用者因為使用上的失誤而未完整完成在某一項數值的訓練時,則擊打指標呈現出極低的數值,故可即時反應出使用者使用上的問題,以提升分析的精準度。In an embodiment, the analyzing further comprises performing a positive addition calculation on the obtained specific hitting force value, the specific hitting speed value, and the endurance value to generate the hitting indicator. In a preferred embodiment, the positive addition calculation refers to multiplying the specific hit strength value, the specific hit speed value, and the endurance value based on respective preset weight values. Therefore, if the user does not complete the training of a certain value due to the mistake of use, the hitting indicator exhibits a very low value, so that the user's use problem can be immediately reflected to enhance the analysis. The accuracy.

本發明的另一目的係提供一種智慧型擊打練習方法,包含:藉由一擊打練習裝置上所設置的一加速度感側器電路,以根據所受到的一外力撞擊,產生一擊打數據;藉由一訊號傳輸器,以將該擊打數據傳送至一電子裝置上;藉由該電子裝置上的一處理器來執行一擊打數據分析程式,進而對一特定時間內的一特定擊打數據群組進行分析,以產生一擊打指標;以及藉由一顯示器來顯示該擊打指標;其中,該分析係包括從該特定擊打數據群組中取得一特定擊打力道值、一特定擊打速度值及一耐力值。藉此,本發明的智慧型擊打練習方法,利用將擊打數據傳送到電子裝置進行分析,從擊打數據中取得特定擊打力量值、特定擊打速度值及耐力值並進行運算,將可以提供使用者完整且精準的擊打狀況資訊。Another object of the present invention is to provide a smart hitting practice method comprising: generating a hitting data according to an external force impacted by an impact sensor circuit provided on a hitting exercise device; Transmitting the hit data to an electronic device by using a signal transmitter; performing a hit data analysis program by a processor on the electronic device, thereby performing a specific hit for a specific time Playing a data group for analysis to generate a hitting indicator; and displaying the hitting indicator by a display; wherein the analyzing comprises obtaining a specific hitting force value from the specific hitting data group, Specific hit speed value and one endurance value. Thereby, the smart hit practice method of the present invention uses the hit data to be transmitted to the electronic device for analysis, and obtains a specific hit strength value, a specific hit speed value, and an endurance value from the hit data, and performs an operation. Can provide users with complete and accurate information on the hit status.

本發明又另一目的係提供一種擊打數據分析程式,當被一電子裝置上的一處理器執行時,可使該處理器執行如前述智慧型擊打練習系統的處理器所進行的分析。Still another object of the present invention is to provide a hit data analysis program that, when executed by a processor on an electronic device, causes the processor to perform an analysis performed by a processor of the aforementioned smart hit practice system.

圖1係本發明之一種智慧型擊打練習系統1之一實施例之結構示意圖。如圖1所示,該智慧型擊打練習系統1包含一擊打練習裝置10及一擊打數據分析程式22,其可被安裝於一電子裝置20上。該擊打練習裝置10包括一加速度感測器電路12,該加速度感測器電路12包括一處理器14、一訊號傳輸器16及一數位/類比加速度感測器(G sensor)18,彼此電性連接。藉此,當一外力撞擊該擊打練習裝置10,該數位/類比加速度感測器18將感測到該擊打練習裝置10所發生的位移或形變等變化,並產生一類比/數位訊號,該處理器14則對該數位/類比數位訊號進行處理,以將前述位移或形變等變化轉化為使用者的一力量資訊,並產生一擊打數據30。該訊號傳輸器16係用以將該擊打數據30傳送至該電子裝置20上,以在電子裝置20上對該擊打數據30進行分析。舉例來說,當一使用者以一外力撞擊該擊打練習裝置10後,該擊打練習裝置10會根據來自使用者的該外力撞擊來產生該擊打數據30。其中,該擊打數據30係具有使用者擊打該擊打練習裝置10一次時的力量資訊。1 is a schematic structural view of an embodiment of an intelligent hitting practice system 1 of the present invention. As shown in FIG. 1, the smart hitting practice system 1 includes a hitting practice device 10 and a hitting data analysis program 22 that can be mounted on an electronic device 20. The striking practice device 10 includes an acceleration sensor circuit 12 including a processor 14, a signal transmitter 16, and a digital/analog acceleration sensor (G sensor) 18, which are electrically connected to each other. Sexual connection. Thereby, when an external force hits the hitting practice device 10, the digital/analog acceleration sensor 18 senses changes such as displacement or deformation that occur in the hitting practice device 10, and generates an analog/digital signal. The processor 14 processes the digital/analog digital signal to convert the aforementioned displacement or deformation into a power information of the user and generate a hit data 30. The signal transmitter 16 is configured to transmit the hit data 30 to the electronic device 20 for analyzing the hit data 30 on the electronic device 20. For example, when a user hits the hitting practice device 10 with an external force, the hitting practice device 10 generates the hit data 30 according to the external force impact from the user. The hitting data 30 has power information when the user hits the hitting practice device 10 once.

較佳地,當使用者連續擊打該擊打練習裝置10時,該加速度感測器電路12將會產生多筆擊打數據,以及每筆擊打數據之間的時間間隔等資訊。Preferably, when the user continuously hits the hitting practice device 10, the acceleration sensor circuit 12 will generate a plurality of stroke data, and information such as the time interval between each stroke data.

該訊號傳輸器16是具有無線傳輸功能之元件,例如天線元件、無線通訊晶片等,用以將資料傳送至外部裝置。其可以使用各種無線通訊的方式將資料傳出,例如藍芽、GPS、GSM、LTE、NFC等,但僅是舉例而非限定。在其它實施例裡,該訊號傳輸器16也可以被改為有線傳輸之元件,例如USB裝置等,但僅是舉例而非限定。該訊號傳輸器16亦可以被設置於該加速度感測器電路12外,而與該加速度感測器電路12電性連接。The signal transmitter 16 is an element having a wireless transmission function, such as an antenna element, a wireless communication chip, etc., for transmitting data to an external device. It can transmit data using various wireless communication methods, such as Bluetooth, GPS, GSM, LTE, NFC, etc., but by way of example and not limitation. In other embodiments, the signal transmitter 16 can also be changed to a wired transmission component, such as a USB device, etc., but by way of example and not limitation. The signal transmitter 16 can also be disposed outside the acceleration sensor circuit 12 and electrically connected to the acceleration sensor circuit 12 .

該電子裝置20可以是各種常見的裝置,例如是一手機、一平板、一電腦、一電視或一路由器。較佳地,該電子裝置20係具有一處理器24的電子裝置,當該處理器24執行該擊打數據分析程式22,該處理器24可對一段時間內的多筆擊打數據進行分析,並從該多筆擊打數據中定義出一特定時間內的一特定擊打數據群組,再從該特定擊打數據群組中產生一擊打指標40。該電子裝置20進一步具有一顯示器26,例如顯示螢幕等,以讓該擊打指標40能夠被顯示在該顯示器26上,又或者該電子裝置20亦可以與一其它裝置進行資料的傳送,以讓該擊打指標40能夠被顯示在該其它裝置的顯示器上。藉此,該使用者可以藉由該擊打指標40來了解自己的擊打狀況。在一實施例裡,該擊打指標40是將該特定擊打數據群組中的一或多個擊打數據轉換為與擊打力道、時間相關的一分數或相關量化的數據,例如使用者的綜合打擊能力的分數。此外該使用者與他人成績的比較,也可以被顯示於該顯示器26上。The electronic device 20 can be any of various commonly used devices, such as a mobile phone, a tablet, a computer, a television, or a router. Preferably, the electronic device 20 is an electronic device having a processor 24, and when the processor 24 executes the hit data analysis program 22, the processor 24 can analyze multiple hit data in a period of time. And defining a specific hit data group in a specific time from the plurality of hit data, and then generating a hit index 40 from the specific hit data group. The electronic device 20 further has a display 26, such as a display screen or the like, so that the hitting indicator 40 can be displayed on the display 26, or the electronic device 20 can also transmit data with another device to allow The hit indicator 40 can be displayed on the display of the other device. Thereby, the user can understand the hitting condition by the hitting indicator 40. In an embodiment, the hitting indicator 40 is to convert one or more hitting data in the specific hitting data group into a score or related quantized data related to the hitting force, time, such as a user. The score of the comprehensive strike ability. In addition, the comparison of the user's performance with others can also be displayed on the display 26.

在較佳實施例裡,當該處理器24執行該擊打數據分析程式22時,該處理器24對該特定時間內的該特定擊打數據群組所進行的分析係包括從該擊打數據組中取得一特定擊打力量值、一特定擊打速度值及一耐力值。須注意的是,該處理器24所進行的分析僅是舉例而非限定,在其它實施例裡,該處理器24亦可以從該擊打數據組中取得更多的數值,並進行後續的處理。另外,上述的「取得」一詞較佳是指藉由進行計算來產生該等數值,但並非限定,其亦可指其它常見的方式,例如接收資料來獲得該等數值等。In the preferred embodiment, when the processor 24 executes the hit data analysis program 22, the analysis performed by the processor 24 for the particular hit data group for a specific time period includes the hit data. A specific hit strength value, a specific hit speed value, and an endurance value are obtained in the group. It should be noted that the analysis performed by the processor 24 is merely an example and not a limitation. In other embodiments, the processor 24 may also obtain more values from the hit data group and perform subsequent processing. . In addition, the above-mentioned word "acquisition" preferably refers to the generation of the numerical values by calculation, but is not limited thereto, and may also refer to other common methods, such as receiving data to obtain the numerical values and the like.

以下將針對該擊打練習裝置10及該電子裝置20所執行的該擊打數據分析程式22分別進行說明。The hitting practice device 10 and the hitting data analysis program 22 executed by the electronic device 20 will be separately described below.

首先針對該擊打練習裝置10的部分。圖2是該擊打練習裝置10的一實施例之立體分解示意圖。如圖2所示,該擊打練習裝置10包括可固定設置於地板上的一底座51、一連接部53及一緩衝部55。該連接部53固設於該底座51上,該緩衝部55係套設於該連接部53的外圍。該底座51的材質與結構並無限定,只要能固定設置於地板上即可。在一實施例裡,該連接部53可與該底座51組裝設置,但在其它實施例裡,該底座51與該連接部53也可以係一體成形的結構。The portion of the exercise device 10 is first hit for this. 2 is a perspective exploded view of an embodiment of the striking exercise device 10. As shown in FIG. 2, the striking practice device 10 includes a base 51, a connecting portion 53, and a buffer portion 55 that can be fixedly disposed on the floor. The connecting portion 53 is fixed to the base 51 , and the buffer portion 55 is sleeved on the outer periphery of the connecting portion 53 . The material and structure of the base 51 are not limited, and may be fixed to the floor. In an embodiment, the connecting portion 53 can be assembled with the base 51. However, in other embodiments, the base 51 and the connecting portion 53 can also be integrally formed.

在一實施例中,該連接部53整體大致呈一柱體,例如一中空柱體但不限於此。該連接部53較佳包括一套合部531、一彈性部533及一連接件535,其中,該套合部531較佳但不限定為內徑直徑大於該連接件535的外徑直徑,且該彈性部533位於該套合部531及該連接件535之間。該彈性部533可以係任一種具有彈性回復性質的結構,例如本實施例裡,其為一體成型的一皺摺結構,並具有複數個彎折,而在其他實施例其亦可係其它有彈性回復性質的結構,例如內部使用彈簧作為主要彈性體等。此外,該彈性部533裡亦可置放一阻尼材(如發泡性塑膠),以降低其擺動的次數。In one embodiment, the connecting portion 53 is substantially in the form of a cylinder, such as a hollow cylinder, but is not limited thereto. The connecting portion 53 preferably includes a sleeve portion 531, an elastic portion 533 and a connecting member 535. The sleeve portion 531 is preferably, but not limited to, having an inner diameter larger than the diameter of the outer diameter of the connecting member 535, and The elastic portion 533 is located between the sleeve portion 531 and the connecting member 535. The elastic portion 533 may be any structure having elastic recovery properties. For example, in the embodiment, it is an integrally formed wrinkle structure and has a plurality of bends, and in other embodiments, it may be other elastic. A structure that restores properties, such as the use of a spring as a primary elastomer or the like. In addition, a damping material (such as a foaming plastic) may be placed in the elastic portion 533 to reduce the number of times of the swing.

該緩衝部55可由任意緩衝材料所構成,例如發泡材料等。在本實施例裡,該緩衝部55為一中空圓柱體,其內部具有一容納空間551且外圍具有一緩衝材料部553。藉此,當該擊打練習裝置10在組裝時,該連接部53上的該套合部531能被容納於該緩衝部55的該容納空間551裡,進而套設於該套合部531。The buffer portion 55 may be composed of any cushioning material such as a foamed material or the like. In the present embodiment, the buffer portion 55 is a hollow cylinder having a receiving space 551 therein and a buffer material portion 553 at the periphery. Therefore, when the hitting practice device 10 is assembled, the sleeve portion 531 of the connecting portion 53 can be received in the receiving space 551 of the buffer portion 55 and then sleeved on the fitting portion 531.

此外,該擊打練習裝置10上設置有至少一該加速度感測器電路12,其設置位置不限。其中「該加速度感測器電路12設置於該擊打練習裝置10上」可以是指該加速度感測器電路12設置於該擊打練習裝置10的內部,也可以是設置於該擊打練習裝置10的外表面上,例如在一實施例裡,一個加速度感測器電路12係被埋設於該緩衝部551上方的內側裡,又例如在另一實施例裡,一個加速度感測器電路12係被設置於該擊打練習裝置10的頂端表面上,以避免使用者在直接擊打時,直接打中該加速度感測器電路12。值得注意的是,在一實施例裡,該擊打練習裝置10可以同時具有多個加速度感測器電路12及多個數位/類比加速度感測器18,但在其它實施例裡,該擊打練習裝置10具有多個數位/類比加速度感測器18及一個加速度感測器電路12,但每一數位/類比加速度感測器18係電性連接至同一個加速度感測器電路12。In addition, the hitting practice device 10 is provided with at least one of the acceleration sensor circuits 12, and the setting position thereof is not limited. The "acceleration sensor circuit 12 is disposed on the hitting practice device 10" may mean that the acceleration sensor circuit 12 is disposed inside the hitting practice device 10, or may be disposed on the hitting practice device. On the outer surface of 10, for example, in one embodiment, an acceleration sensor circuit 12 is embedded in the inner side above the buffer portion 551, and in another embodiment, for example, an acceleration sensor circuit 12 It is disposed on the top surface of the striking exercise device 10 to prevent the user from directly hitting the acceleration sensor circuit 12 when directly hitting. It should be noted that in an embodiment, the striking exercise device 10 can have multiple acceleration sensor circuits 12 and a plurality of digital/analog acceleration sensors 18 at the same time, but in other embodiments, the hitting The exercise device 10 has a plurality of digital/analog acceleration sensors 18 and an acceleration sensor circuit 12, but each digital/analog acceleration sensor 18 is electrically coupled to the same acceleration sensor circuit 12.

另外,當該數位/類比加速度感測器18是類比加速度感測器時,該加速度感測器電路12裡可進一步具有一類比數位轉換器,以將類比加速度感測器所產生的一類比訊號轉換為一數位訊號,再交由該處理器14進行處理,以產生該擊打數據30。In addition, when the digital/analog acceleration sensor 18 is an analog acceleration sensor, the acceleration sensor circuit 12 can further have an analog-to-digital converter to generate an analog signal generated by the analog acceleration sensor. The signal is converted to a digital signal and processed by the processor 14 to generate the hit data 30.

本發明之加速度感測器電路12係用以偵測該擊打練習裝置10被擊中時的瞬時位移量,以取代傳統擊打練習裝置之使用壓力感測器來偵測被擊中時的所接收到的壓力值。由於使用者不需要直接命中感測器,本發明不僅可以提升使用者擊打資訊的精準度,亦可避免感測器容易損壞的問題。此外,上述關於擊打練習裝置的說明僅是舉例,並非限定,實際上該擊打練習裝置亦可以被改良為各種常見的態樣,例如吊掛形式等。The acceleration sensor circuit 12 of the present invention is used to detect the instantaneous displacement amount when the hitting practice device 10 is hit, instead of using the pressure sensor of the conventional hitting practice device to detect when the hit is hit. The pressure value received. Since the user does not need to directly hit the sensor, the invention can not only improve the accuracy of the user's hitting information, but also avoid the problem that the sensor is easily damaged. In addition, the above description of the hitting practice device is merely an example, and is not limited thereto. Actually, the hitting practice device can also be modified into various common aspects such as a hanging form and the like.

接著將針對該電子裝置20執行該擊打數據分析程式22的部分進行說明,請同時參考圖1~圖3。圖3是該智慧型擊打練習系統1的一實施例之運作方法之步驟流程圖,其係包括該擊打練習裝置10的運作流程及該電子裝置20執行該擊打數據分析程式22後執行的運作流程。如圖3所示,首先步驟S31被執行,該擊打練習裝置10受到一外力撞擊,例如使用者對該擊打練習裝置10進行擊打。之後步驟S32被執行,該擊打練習裝置10上的該加速度感測器電路12根據一次外力撞擊來產生一擊打數據30,例如該加速度感測器電路12根據該擊打練習裝置10的位移或形變等變化,產生該擊打數據30,其中該擊打數據30包括了使用者該次擊打的力量資訊。之後,步驟S33被執行,該訊號傳輸器16將該擊打數據30傳送至該電子裝置20上。Next, the portion of the electronic device 20 that executes the hit data analysis program 22 will be described. Please refer to FIG. 1 to FIG. 3 at the same time. 3 is a flow chart showing the steps of the operation method of the smart hitting practice system 1. The operation flow of the hitting practice device 10 and the execution of the hit data analysis program 22 by the electronic device 20 are performed. The operational process. As shown in FIG. 3, first, step S31 is performed, and the hitting practice device 10 is hit by an external force, for example, the user hits the hitting practice device 10. Thereafter, step S32 is performed, and the acceleration sensor circuit 12 on the striking practice device 10 generates a hitting data 30 according to an external force impact, for example, the displacement of the acceleration sensor circuit 12 according to the striking exercise device 10. Or the deformation or the like changes to generate the hit data 30, wherein the hit data 30 includes the power information of the user's hit. Thereafter, step S33 is executed, and the signal transmitter 16 transmits the hit data 30 to the electronic device 20.

當該電子裝置20的該處理器24執行該擊打數據分析程式22後,步驟S34被執行,該處理器24對一段時間內的多筆擊打數據進行分析。之後步驟S35被執行,該處理器24從該多筆擊打數據中的一特定時間內的一特定擊打數據群組中取得一特定擊打力量值、一特定擊打速度值及一耐力值。之後步驟S36被執行,該處理器24將該特定擊打力量值、該特定擊打速度值及該耐力值進行正向加值計算,來產生該擊打指標40。之後步驟S37被執行,該顯示器26顯示該擊打指標40,讓使用者可以閱讀該擊打指標40,進而了解自己的打擊狀況。以下將針對步驟S34~S36進行更詳細的說明,並請同時參考圖3、4及5。After the processor 24 of the electronic device 20 executes the hit data analysis program 22, step S34 is executed, and the processor 24 analyzes the plurality of hit data for a period of time. Then, step S35 is executed, and the processor 24 obtains a specific hitting force value, a specific hitting speed value, and an endurance value from a specific hitting data group in a specific time of the plurality of hitting data. . Thereafter, step S36 is executed, and the processor 24 performs a positive value calculation on the specific hit strength value, the specific hit speed value, and the endurance value to generate the hit index 40. Thereafter, step S37 is executed, and the display 26 displays the hitting indicator 40 so that the user can read the hitting indicator 40 to know his own striking condition. Steps S34 to S36 will be described in more detail below, and please refer to FIGS. 3, 4 and 5 at the same time.

圖4是一段時間內的多筆擊打數據30a~30i的示意圖,如圖4所示,每筆擊打數據30a~30i皆具有一擊打力量值(例如擊打數據30a具有擊打力量值p1),每兩筆接續的擊打數據之間則具有一時間間隔(例如擊打數據30c及30d之間具有時間間隔t1),且其中複數筆擊打數據(例如30a~30h)可形成一特定時間T內的一特定擊打數據群組30’。4 is a schematic diagram of multiple hitting data 30a~30i over a period of time. As shown in FIG. 4, each hitting data 30a~30i has a hitting force value (for example, hitting data 30a has a hitting force value). P1), there is a time interval between every two consecutive hitting data (for example, there is a time interval t1 between the hitting data 30c and 30d), and a plurality of hitting data (for example, 30a~30h) can form a A particular hit data group 30' within a particular time T.

圖5則是圖3之步驟S34之細部流程示意圖。當步驟S34被執行時,首先子步驟S51被執行,執行該擊打數據分析程式22的該處理器24將每兩筆接續的擊打數據之間的時間間隔與一預設時間tp進行比較,其中該預設時間tp係由系統管理者或使用者預先設定,並可以進行修改。當兩筆接續的擊打數據之間的該時間間隔(例如擊打數據30g及30h之間的時間間隔t2)小於該預設時間tp時,子步驟S52被執行,該處理器24將此兩筆接續的擊打數據(例如擊打數據30g及30h)的第一筆擊打數據(例如擊打數據30g)定義為該特定擊打數據群組30’的其中一筆擊打數據。而當兩筆擊打數據之間的時間間隔(例如擊打數據30h及30i之間的時間間隔t3)大於該預設時間tp時,子步驟S53被執行,該處理器24將此兩筆接續的擊打數據 (例如擊打數據30h及30i)的第一筆擊打數據(例如擊打數據30h)定義為該特定擊打數據群組30’的最後一筆擊打數據,藉此該處理器24可定義出該段特定時間T及該特定擊打數據群組30’。FIG. 5 is a schematic diagram of the detailed process of step S34 of FIG. 3. When step S34 is executed, first sub-step S51 is executed, and the processor 24 executing the hit data analysis program 22 compares the time interval between each of the two consecutive hit data with a preset time tp. The preset time tp is preset by the system administrator or the user, and can be modified. When the time interval between two consecutive hit data (for example, the time interval t2 between the hit data 30g and 30h) is less than the preset time tp, the sub-step S52 is executed, and the processor 24 performs the two The first hit data (e.g., hit data 30g) of the subsequent hit data (e.g., hit data 30g and 30h) is defined as one of the hit data of the particular hit data group 30'. When the time interval between the two hit data (for example, the time interval t3 between the hit data 30h and 30i) is greater than the preset time tp, the sub-step S53 is executed, and the processor 24 connects the two strokes. The first hit data (eg, hit data 30h) of the hit data (eg, hit data 30h and 30i) is defined as the last hit data of the particular hit data group 30', whereby the processor 24 may define the particular time T of the segment and the particular hit data group 30'.

此外,在一實施例裡,子步驟S53包括該處理器24將第二筆擊打數據(例如擊打數據30i)定義為下一個特定擊打數據群組中的第一筆擊打數據。Moreover, in an embodiment, sub-step S53 includes the processor 24 defining the second stroke data (e.g., hit data 30i) as the first stroke data in the next particular hit data group.

圖6是圖3之步驟S35之細部流程示意圖。當步驟S35被執行時,子步驟S61被執行,該處理器24會取得一特定擊打力量值。在一實施例裡,執行該擊打數據分析程式22的該處理器24會取得該特定擊打數據群組30’中的其中一筆擊打數據之擊打力量值(例如擊打數據30a的擊打力量值p1),並將該擊打力量值設定為該特定擊打力量值,若該擊打力量值越高,則對應的特定擊打力量值也會越高。而在另一實施例裡,執行該擊打數據分析程式22的該處理器24會計算出該特定擊打數據群組30’中的所有擊打力量值的平均值,並將該平均值設定為該特定擊打力量值。須注意的是,上述實施例所描述的該特定擊打力量值的態樣僅是舉例,並不是限定。Fig. 6 is a schematic flow chart showing the details of step S35 of Fig. 3. When step S35 is performed, sub-step S61 is executed, and the processor 24 obtains a specific hitting force value. In one embodiment, the processor 24 executing the hit data analysis program 22 retrieves the hit strength value of one of the hit data in the particular hit data group 30' (eg, hitting the hit data 30a) The force value p1) is set, and the hit strength value is set to the specific hit strength value. If the hit strength value is higher, the corresponding specific hit strength value is also higher. In yet another embodiment, the processor 24 executing the hit data analysis program 22 calculates an average of all the hit strength values in the particular hit data group 30' and sets the average value to The specific hit strength value. It should be noted that the specific hit force value described in the above embodiments is merely an example and is not a limitation.

此外,當步驟S35被執行時,子步驟S62亦會被執行,該處理器24會取得一特定擊打速度值。在一實施例裡,執行該擊打數據分析程式22的該處理器24會取得該特定擊打數據群組30’中的其中兩筆接續的擊打數據之間的時間間隔(例如擊打數據30c及30d之間具有時間間隔t1),並將該時間間隔進行計算,以將計算結果設定為該特定擊打速度值,例如若時間間隔越短,表示擊打速度越快,則對應的特定擊打速度值也會越高。在另一實施例裡,執行該擊打數據分析程式22的該處理器24計算出該特定擊打數據群組30’中所有接續的擊打數據之間的時間間隔的一平均值,並將該平均值設定為該特定擊打速度值。須注意的是,上述實施例所描述的該特定擊打速度值之態樣僅是舉例,並不是限定。Further, when step S35 is executed, sub-step S62 is also executed, and the processor 24 obtains a specific hit speed value. In one embodiment, the processor 24 executing the hit data analysis program 22 retrieves the time interval between two consecutive hit data in the particular hit data group 30' (eg, hit data) There is a time interval t1) between 30c and 30d, and the time interval is calculated to set the calculation result as the specific hit speed value. For example, if the time interval is shorter, the faster the hit speed is, the corresponding specific The hit speed value will also be higher. In another embodiment, the processor 24 executing the hit data analysis program 22 calculates an average of the time intervals between all subsequent hit data in the particular hit data group 30' and will The average value is set to the specific hit speed value. It should be noted that the specific hit speed value described in the above embodiments is merely an example and is not a limitation.

另外,當步驟S35被執行時,子步驟S63亦會被執行,該處理器會取得一耐力值。在一實施例裡,執行該擊打數據分析程式22的該處理器24會取得該特定擊打數據群組30’的總時間(即該特定時間T),並將該總時間設定為該耐力值,例如總時間越長,則其耐力值也會越高。須注意的是,上述實施例所描述的該耐力值之態樣僅是舉例,並不是限定。In addition, when step S35 is executed, sub-step S63 is also executed, and the processor obtains an endurance value. In one embodiment, the processor 24 executing the hit data analysis program 22 retrieves the total time (ie, the specific time T) of the particular hit data group 30' and sets the total time to the endurance. Values, such as the longer the total time, will have higher endurance values. It should be noted that the aspect of the endurance value described in the above embodiments is merely an example and is not a limitation.

該等子步驟S61~S63的執行順序並沒有特別限定,在某些實施例裡,子步驟S61、S62及S63的執行順序可以改變。在某些實施例裡,子步驟S61、S62及S63也可以同時被執行。當執行完該等子步驟S61~S63後,該處理器24可取得該特定擊打力量值、該特定擊打速度值及該耐力值,並執行步驟S36。The order of execution of the sub-steps S61 to S63 is not particularly limited. In some embodiments, the order of execution of the sub-steps S61, S62, and S63 may be changed. In some embodiments, sub-steps S61, S62, and S63 can also be performed simultaneously. After performing the sub-steps S61-S63, the processor 24 can obtain the specific hitting force value, the specific hitting speed value, and the endurance value, and execute step S36.

圖7是圖3之步驟S36之細部流程示意圖。首先步驟S71被執行,執行該擊打數據分析程式22的該處理器24對該特定擊打力量值、該特定擊打速度值及該耐力值各自進行加權處理,即各自乘上一權重值,其中該特定擊打力量值、該特定擊打速度值及該耐力值的該等權重值係可藉由外部指令來設定,例如由系統管理者預先設定好,或由使用者藉由該電子裝置20的輸入指令來設定。在一實施例裡,每一權重值係預設為相等。Fig. 7 is a schematic flow chart showing the details of step S36 of Fig. 3. First, step S71 is executed, and the processor 24 executing the hitting data analysis program 22 performs weighting processing on each specific hitting force value, the specific hitting speed value, and the endurance value, that is, each of the weighting values. The weight value of the specific hitting force value, the specific hitting speed value, and the endurance value may be set by an external command, for example, preset by a system administrator, or by the user by the electronic device. 20 input commands to set. In an embodiment, each weight value is preset to be equal.

之後步驟S72被執行,執行該擊打數據分析程式22的該處理器24將加權處理後的該特定擊打力量值、該特定擊打速度值及該耐力值進行正向加值計算,以產生一計算結果,並將該計算結果轉換為一擊打指標40。其中該正向加值計算係指計算結果會同時俱備該特定擊打力量值、該特定擊打速度值及該耐力值之成分,而不會有其中一值之成分被排除,例如相加或相乘等計算。在一較佳實施例裡,該正向加值計算係將加權處理後的該特定擊打力量值、該特定擊打速度值及該耐力值進行相乘計算,以產生該擊打指標40。Then, the step S72 is executed, and the processor 24 executing the hitting data analysis program 22 performs a positive value calculation on the specific hit strength value, the specific hit speed value, and the endurance value after the weighting process to generate A calculation result is obtained, and the calculation result is converted into a hitting index 40. Wherein the positive value calculation means that the calculation result will be provided with the specific hit strength value, the specific hit speed value and the endurance value component, and no component of one value is excluded, for example, adding Or multiply and calculate. In a preferred embodiment, the positive value added calculation multiplies the weighted processed specific hit strength value, the specific hit speed value, and the endurance value to generate the hit index 40.

換言之,在一較佳實施例裡,步驟S36可以被描述為由執行該擊打數據分析程式22的該處理器24進行下列運算: (特定擊打力量值)W1 ⨉ (特定擊打速度值)W2 ⨉(耐力值)W3 = (擊打指標), 其中,W1為該特定擊打力量值的權重值,W2為該特定擊打速度值的權重值,W3為該耐力值的權重值。In other words, in a preferred embodiment, step S36 can be described as performing the following operations by the processor 24 executing the hit data analysis program 22: (specific hit strength value) W1 ⨉ (specific hit speed value) W2 ⨉ (endurance value) W3 = (hit indicator), where W1 is the weight value of the specific hit strength value, W2 is the weight value of the specific hit speed value, and W3 is the weight value of the endurance value.

在此較佳實施例裡,處理器24係將加權處理後的該特定擊打力量值、該特定擊打速度值及該耐力值進行相乘計算,因此假如其中一值偏低,則產生出來的該擊打指標40的分數也會偏低,其將可避免掉某些使用者使用上的問題。換言之,若使用者未完整地完成在某一項數值的訓練時,則擊打指標呈現出極低的數值。舉例來說,假如有一用戶期望透過快速"輕觸"沙袋,來提升特定擊打速度值及耐力值的話,由於其特定擊打力量值極低,所計算出來的該擊打指標40數值也會偏低,甚至趨近於零。因此本發明的該擊打指標40將可以真實的反應出使用者的擊打狀況,而不會有某些使用上的問題。In the preferred embodiment, the processor 24 multiplies the weighted processed specific hitting force value, the specific hitting speed value, and the endurance value, so that if one of the values is low, it is generated. The score of the hit indicator 40 will also be low, which will avoid the problems of some users. In other words, if the user does not complete the training of a certain value, the hitting indicator exhibits a very low value. For example, if a user expects to increase the specific hit speed value and endurance value by quickly "lightly touching" the sandbag, the calculated value of the hit index 40 will also be calculated because the specific hit strength value is extremely low. Low, even approaching zero. Therefore, the hitting index 40 of the present invention can truly reflect the user's striking condition without some problems in use.

此外,由於步驟S36的計算中導入了不同權重值,使用者可依據其想要加強訓練的部分來提高該部分的權重值,例如想要加強訓練耐力,就可以提高對應該耐力值的權重值。藉此,本發明的智慧型擊打練習系統1可根據使用者的訓練需求,隨時進行調整。In addition, since different weight values are introduced in the calculation of step S36, the user can increase the weight value of the part according to the part that he wants to strengthen the training. For example, if he wants to strengthen the training endurance, the weight value corresponding to the endurance value can be increased. . Thereby, the smart hitting practice system 1 of the present invention can be adjusted at any time according to the training needs of the user.

在另一實施例裡,步驟S36亦可被描述為由執行該擊打數據分析程式22的該處理器24進行下列運算: [(特定擊打力量值/M1)W1 ⨉ (特定擊打速度值/M2)W2 ⨉(耐力值⨉/M3)W3 ][1/(W1+W2+W3)] = (擊打指標), 其中,M1為該智慧型擊打練習系統1中所儲存之擊打力量值的最高紀錄,M2為該智慧型擊打練習系統1中所儲存之擊打速度值的最高紀錄,M3為該智慧型擊打練習系統1中所儲存之耐力值的最高紀錄,[1/(W1+W2+W3)]是指數運算子。In another embodiment, step S36 can also be described as performing the following operations by the processor 24 executing the hit data analysis program 22: [(specific hit strength value / M1) W1 ⨉ (specific hit speed value /M2) W2 ⨉ (endurance value ⨉/M3) W3 ] [1/(W1+W2+W3)] = (hit indicator), where M1 is the hit stored in the smart hit practice system 1 The highest record of the strength value, M2 is the highest record of the hit speed value stored in the smart hit practice system 1, and M3 is the highest record of the endurance value stored in the smart hit practice system 1, [1 /(W1+W2+W3)] is an exponential operator.

該等最高紀錄可以是使用者此次擊打的最高記錄,也可以是其它次擊打的歷史最高記錄,本發明並沒有限定。藉此,則該擊打指標40所反映出來的擊打狀況將會更為精準。The highest record may be the highest record of the user's hit, or the highest record of the other hits, and the invention is not limited. Therefore, the hitting situation reflected by the hitting indicator 40 will be more accurate.

當該顯示指標40被產生後,即步驟S37被執行,該電子裝置20可以在其顯示器26上顯示該顯示指標40,或者將該顯示指標40的內容以資料的形式傳送到另一裝置,並由該另一裝置的顯示器來顯示該顯示指標40。該顯示指標40被顯示時,可以被轉換為各種形式來呈現,例如以分數的形式被顯示,或者是被轉換為一圖形來顯示等,本發明並沒有限定。藉此,使用者可以得知其本次擊打的狀況,並依此進行後續的調整。After the display indicator 40 is generated, that is, step S37 is performed, the electronic device 20 may display the display indicator 40 on its display 26 or transfer the content of the display indicator 40 to another device in the form of data. The display indicator 40 is displayed by the display of the other device. When the display indicator 40 is displayed, it can be converted into various forms for presentation, for example, displayed in the form of a score, or converted into a graphic for display, etc., and the present invention is not limited. In this way, the user can know the status of the current hit and perform subsequent adjustments accordingly.

此外,該顯示指標40亦可包含複數個子指標,來分別顯示該特定擊打力量值、該特定擊打速度值及該耐力值,以讓使用者能更了解其擊打狀況的細節。In addition, the display indicator 40 can also include a plurality of sub-indicators to respectively display the specific striking force value, the specific striking speed value, and the endurance value, so that the user can better understand the details of the striking condition.

上述實施例僅係為了方便說明而舉例而已,本發明所主張之權利範圍自應以申請專利範圍所述為準,而非僅限於上述實施例。The above-mentioned embodiments are merely examples for convenience of description, and the scope of the claims is intended to be limited to the above embodiments.

1‧‧‧智慧型擊打練習系統
10‧‧‧擊打練習裝置
12‧‧‧加速度感測器電路
14‧‧‧處理器
16‧‧‧訊號傳輸器
18‧‧‧數位/類比加速度感測器
20‧‧‧電子裝置
22‧‧‧擊打數據分析程式
24‧‧‧處理器
26‧‧‧顯示器
30‧‧‧擊打數據
30’‧‧‧特定擊打數據群組
40‧‧‧擊打指標
51‧‧‧底座
53‧‧‧連接部
531‧‧‧套合部
533‧‧‧彈性部
535‧‧‧連接件
55‧‧‧緩衝部
551‧‧‧容納空間
553‧‧‧緩衝材料部
30a~30i‧‧‧擊打數據
p1‧‧‧擊打力量值
t1~t3‧‧‧時間間隔
tp‧‧‧預設時間
T‧‧‧特定時間
S31~S37‧‧‧步驟
S51~S53‧‧‧步驟
S61~S63‧‧‧步驟
S71~S72‧‧‧步驟
1‧‧‧Smart Strike Practice System
10‧‧‧Battering practice device
12‧‧‧Acceleration sensor circuit
14‧‧‧ Processor
16‧‧‧Signal Transmitter
18‧‧‧Digital/analog acceleration sensor
20‧‧‧Electronic devices
22‧‧‧ hit data analysis program
24‧‧‧ Processor
26‧‧‧Display
30‧‧‧ hit data
30'‧‧‧Specific hit data group
40‧‧‧ hitting indicators
51‧‧‧Base
53‧‧‧Connecting Department
531‧‧‧ Included
533‧‧‧Flexible Department
535‧‧‧Connecting parts
55‧‧‧ buffer
551‧‧‧ accommodation space
553‧‧‧Buffer Materials Department
30a~30i‧‧‧ hit data
P1‧‧‧ hit strength value
T1~t3‧‧‧ time interval
Tp‧‧‧ preset time
T‧‧‧Specific time
S31~S37‧‧‧Steps
S51~S53‧‧‧Steps
S61~S63‧‧‧Steps
S71~S72‧‧‧Steps

圖1是本發明之一種智慧型擊打練習系統之一實施例之結構示意圖; 圖2是智慧型擊打練習系統之擊打練習裝置的一實施例之立體分解示意圖; 圖3是智慧型擊打練習系統的一實施例之運作方法之步驟流程圖; 圖4是一段時間下多筆擊打數據的示意圖; 圖5是圖3之步驟S34之細部流程示意圖; 圖6是圖3之步驟S35之細部流程示意圖; 圖7是圖3之步驟S36之細部流程示意圖。1 is a schematic structural view of an embodiment of a smart hitting practice system of the present invention; FIG. 2 is a perspective exploded view of an embodiment of a hitting practice device of a smart hitting practice system; FIG. 4 is a schematic diagram of a plurality of strokes of data during a period of time; FIG. 5 is a schematic diagram of a detailed procedure of step S34 of FIG. 3; FIG. 6 is a step S35 of FIG. Schematic diagram of the detailed process flow; FIG. 7 is a schematic flow chart of the detailed process of step S36 of FIG.

Claims (12)

一種智慧型擊打練習系統,包含: 一加速度感側器電路,設置於一擊打練習裝置上,以根據所受到的一外力撞擊,產生一擊打數據,且該擊打數據係透過一訊號傳輸器而被傳送至一電子裝置上;以及 一擊打數據分析程式,用以被安裝於該電子裝置上,並藉由該電子裝置上的一處理器來執行,使得該處理器對一特定時間內的一特定擊打數據群組進行分析,以產生被顯示於一顯示器上的一擊打指標; 其中,該分析係包括從該特定擊打數據群組中取得一特定擊打力量值、一特定擊打速度值及一耐力值。An intelligent hitting practice system comprising: an acceleration sensor circuit disposed on a striking exercise device to generate a hit data according to an external force received, and the hit data is transmitted through a signal The transmitter is transmitted to an electronic device; and a hit data analysis program is installed on the electronic device and executed by a processor on the electronic device such that the processor is specific to the processor A specific hit data group is analyzed in time to generate a hit indicator displayed on a display; wherein the analyzing comprises obtaining a specific hitting force value from the specific hit data group, A specific hit speed value and a stamina value. 如申請專利範圍第1項所述的智慧型擊打練習系統,其中該擊打練習裝置包括可固定設置於地板上的一底座及與該底座組合的一緩衝套件,當一外力撞擊於該本體時,該加速度感測器電路根據該緩衝套件的一部份的瞬時位移變化量來產生一擊打數據。The smart hitting practice system of claim 1, wherein the hitting practice device comprises a base that can be fixedly disposed on the floor and a buffer kit combined with the base, when an external force hits the body The acceleration sensor circuit generates a hit data based on a momentary change in displacement of a portion of the buffer kit. 如申請專利範圍第1項所述的智慧型擊打練習系統,其中該分析進一步包括將所取得的該特定擊打力量值、該特定擊打速度值及該耐力值進行正向加值計算,來產生該擊打指標。The smart hitting practice system of claim 1, wherein the analyzing further comprises performing a positive addition calculation on the obtained specific hitting force value, the specific hitting speed value, and the endurance value. To generate the hit indicator. 如申請專利範圍第3項所述的智慧型擊打練習系統,其中該正向加值計算係指將該特定擊打力量值、該特定擊打速度值及該耐力值基於各自被預設的權重值來進行相乘計算。The smart hit practice system according to claim 3, wherein the positive bonus calculation means that the specific hit strength value, the specific hit speed value, and the endurance value are based on respective presets. The weight value is used for multiplication calculation. 如申請專利範圍第4項所述的智慧型擊打練習系統,其中將該特定擊打力量值、該特定擊打速度值及該耐力值基於各自被預設的權重值來進行相乘計算係執行下列運算: [(特定擊打力量值/M1)W1 ⨉ (特定擊打速度值/M2)W2 ⨉(耐力值⨉/M3)W3 ][1/(W1+W2+W3)] = (擊打指標), 其中,M1為該智慧型擊打練習系統1中所儲存之擊打力量值的最高紀錄,M2為該智慧型擊打練習系統1中所儲存之擊打速度值的最高紀錄,M3為該智慧型擊打練習系統1中所儲存之耐力值的最高紀錄,[1/(W1+W2+W3)]是指數運算子。The intelligent striking practice system according to claim 4, wherein the specific striking force value, the specific striking speed value, and the endurance value are multiplied based on respective preset weight values. Perform the following operations: [(Specific Strike Force Value / M1) W1 ⨉ (Specific Strike Speed Value / M2) W2 ⨉ (Endurance Value ⨉ / M3) W3 ] [1/(W1+W2+W3)] = (Beat The indicator is), wherein M1 is the highest record of the hitting force value stored in the intelligent hitting practice system 1, and M2 is the highest record of the hitting speed value stored in the intelligent hitting practice system 1. M3 is the highest record of the endurance value stored in the intelligent hitting practice system 1, and [1/(W1+W2+W3)] is an exponential operator. 如申請專利範圍第1項所述的智慧型擊打練習系統,其中該特定擊打數據群組中的最後一個擊打數據與下一個特定擊打數據群組中的第一個擊打數據之間的時間間隔係超出一預設時間。The smart hitting practice system of claim 1, wherein the last hit data in the specific hit data group and the first hit data in the next specific hit data group The time interval between them exceeds a preset time. 一種智慧型擊打練習方法,包含: 藉由一擊打練習裝置上所設置的一加速度感側器電路,根據所受到的一外力撞擊,產生一擊打數據; 藉由一訊號傳輸器,以將該擊打數據傳送至一電子裝置上; 藉由該電子裝置上的一處理器來執行一擊打數據分析程式,進而對一特定時間內的一特定擊打數據群組進行分析,以產生一擊打指標;以及 藉由一顯示器來顯示該擊打指標; 其中,該分析係包括從該特定擊打數據群組中取得一特定擊打力道值、一特定擊打速度值及一耐力值。A smart hitting practice method, comprising: generating a hitting data according to an external force impacted by an impact sensor circuit provided on a hitting device; by using a signal transmitter, Transmitting the hit data to an electronic device; performing a hit data analysis program by a processor on the electronic device, and then analyzing a specific hit data group in a specific time to generate a hitting indicator; and displaying the hitting indicator by a display; wherein the analyzing comprises obtaining a specific hitting force value, a specific hitting speed value, and an endurance value from the specific hitting data group . 如申請專利範圍第7項所述的智慧型擊打練習方法,其中該分析進一步包括將所取得的該特定擊打力量值、該特定擊打速度值及該耐力值進行正向加值計算,來產生該擊打指標。The smart striking practice method of claim 7, wherein the analyzing further comprises performing a positive addition calculation on the obtained specific striking force value, the specific striking speed value, and the stamina value. To generate the hit indicator. 如申請專利範圍第8項所述的智慧型擊打練習方法,其中該正向加值計算係指將該特定擊打力量值、該特定擊打速度值及該耐力值基於各自被預設的權重值來進行相乘計算。The smart hit practice method according to claim 8, wherein the positive bonus calculation means that the specific hit strength value, the specific hit speed value, and the endurance value are based on respective presets. The weight value is used for multiplication calculation. 如申請專利範圍第9項所述的智慧型擊打練習方法,其中正向加值計算係指將該特定擊打力量值、該特定擊打速度值及該耐力值基於各自被預設的權重值來進行相乘計算係執行下列運算: [(特定擊打力量值/M1)W1 ⨉ (特定擊打速度值/M2)W2 ⨉(耐力值⨉/M3)W3 ][1/(W1+W2+W3)] = (擊打指標), 其中,M1為該智慧型擊打練習系統1中所儲存之擊打力量值的最高紀錄,M2為該智慧型擊打練習系統1中所儲存之擊打速度值的最高紀錄,M3為該智慧型擊打練習系統1中所儲存之耐力值的最高紀錄,[1/(W1+W2+W3)]是指數運算子。The smart hit practice method according to claim 9, wherein the positive bonus calculation means that the specific hit strength value, the specific hit speed value, and the endurance value are based on respective preset weights. The value is used to perform the multiplication calculation by performing the following operations: [(Specific hit strength value / M1) W1 ⨉ (Specific hit speed value / M2) W2 ⨉ (endurance value ⨉ / M3) W3 ] [1/(W1+W2 +W3)] = (hit indicator), where M1 is the highest record of the hitting force value stored in the intelligent hitting practice system 1, and M2 is the hit stored in the smart hitting practice system 1. The highest record of the speed value, M3 is the highest record of the endurance value stored in the intelligent hit practice system 1, [1/(W1+W2+W3)] is the exponential operator. 如申請專利範圍第7項所述的智慧型擊打練習方法,其中該特定擊打數據群組中的最後一個擊打數據與下一個特定擊打數據群組中的第一個擊打數據之間的時間間隔係超出一預設時間。The smart hit practice method according to claim 7, wherein the last hit data in the specific hit data group and the first hit data in the next specific hit data group The time interval between them exceeds a preset time. 一種擊打數據分析程式,當被一電子裝置的一處理器執行時,可使該處理器執行如申請專利範圍第1項所述之分析。A hit data analysis program that, when executed by a processor of an electronic device, causes the processor to perform the analysis as described in claim 1 of the scope of the patent application.
TW105131983A 2016-01-19 2016-10-04 Intelligent boxing practice system and method TW201813698A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108525263A (en) * 2018-04-24 2018-09-14 台山市康利得运动器材有限公司 A kind of intelligent boxing frame
CN108854003A (en) * 2018-06-29 2018-11-23 罗春芳 A kind of intelligence hitting drill system and its detection method
CN113188645A (en) * 2021-04-29 2021-07-30 深圳市工匠社科技有限公司 Impact recognition method, device, equipment, storage medium and competition equipment

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108525263A (en) * 2018-04-24 2018-09-14 台山市康利得运动器材有限公司 A kind of intelligent boxing frame
CN108854003A (en) * 2018-06-29 2018-11-23 罗春芳 A kind of intelligence hitting drill system and its detection method
CN113188645A (en) * 2021-04-29 2021-07-30 深圳市工匠社科技有限公司 Impact recognition method, device, equipment, storage medium and competition equipment

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