TW201618029A - Method and device of community interaction with toy as the center - Google Patents

Method and device of community interaction with toy as the center Download PDF

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Publication number
TW201618029A
TW201618029A TW103145141A TW103145141A TW201618029A TW 201618029 A TW201618029 A TW 201618029A TW 103145141 A TW103145141 A TW 103145141A TW 103145141 A TW103145141 A TW 103145141A TW 201618029 A TW201618029 A TW 201618029A
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toy
user group
handheld device
module
community server
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TW103145141A
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TWI559966B (en
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郭柳宗
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摩豆創意科技股份有限公司
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Priority to JP2014264646A priority patent/JP5851579B1/en
Priority to CN201510105391.8A priority patent/CN106034291A/en
Priority to US14/789,194 priority patent/US20160121229A1/en
Priority to DE102015118831.7A priority patent/DE102015118831A1/en
Priority to GB1519485.5A priority patent/GB2532141A/en
Publication of TW201618029A publication Critical patent/TW201618029A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/06Selective distribution of broadcast services, e.g. multimedia broadcast multicast service [MBMS]; Services to user groups; One-way selective calling services
    • H04W4/08User group management
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/003Dolls specially adapted for a particular function not connected with dolls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H30/00Remote-control arrangements specially adapted for toys, e.g. for toy vehicles
    • A63H30/02Electrical arrangements
    • A63H30/04Electrical arrangements using wireless transmission
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F19/00Advertising or display means not otherwise provided for
    • G09F19/02Advertising or display means not otherwise provided for incorporating moving display members
    • G09F19/08Dolls, faces, or other representations of living forms with moving parts
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
    • G10L13/00Speech synthesis; Text to speech systems
    • G10L13/08Text analysis or generation of parameters for speech synthesis out of text, e.g. grapheme to phoneme translation, prosody generation or stress or intonation determination
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
    • G10L15/00Speech recognition
    • G10L15/26Speech to text systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/52User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/61Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
    • H04L65/611Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio for multicast or broadcast
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/12Protocols specially adapted for proprietary or special-purpose networking environments, e.g. medical networks, sensor networks, networks in vehicles or remote metering networks
    • H04L67/125Protocols specially adapted for proprietary or special-purpose networking environments, e.g. medical networks, sensor networks, networks in vehicles or remote metering networks involving control of end-device applications over a network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/12Messaging; Mailboxes; Announcements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F19/00Advertising or display means not otherwise provided for
    • G09F19/02Advertising or display means not otherwise provided for incorporating moving display members
    • G09F19/08Dolls, faces, or other representations of living forms with moving parts
    • G09F2019/086Dolls

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Health & Medical Sciences (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Human Computer Interaction (AREA)
  • Computational Linguistics (AREA)
  • Computing Systems (AREA)
  • Business, Economics & Management (AREA)
  • Medical Informatics (AREA)
  • General Health & Medical Sciences (AREA)
  • Accounting & Taxation (AREA)
  • Marketing (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Toys (AREA)
  • Telephonic Communication Services (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The present invention discloses a method and a device of community interaction with a toy as the center. The connection from the wireless network module within the toy to the wireless network AP can be set by a handheld device. Then, the handheld device connects to a community server and builds up a user group. The toy can connect to the community server and join the user group. The other handheld device or other toys can also connect and join the user group. After the completion of the group settings, the handheld device can sent a voice message to the toy via the community server and the toy can play the voice message by a speaker module. The toy can record a respond message and sent back to the entire user group or a specific member. Toys and all group members can interact in this user group.

Description

以玩具為中心之社群互動之方法及裝置Toy-centered community interaction method and device

本發明是關於一種社群互動之方法及裝置,特別是關於一種以玩具為中心,串聯玩具使用者及其親友間之社群互動之方法及裝置。The present invention relates to a community interaction method and apparatus, and more particularly to a method and apparatus for community interaction between a toy user and its friends and relatives.

目前,由於可攜式電子裝置的普及以及網路通訊技術的發達,各式各樣的社群通訊之軟體或應用程式不斷推出,一般民眾只要擁有智慧型手機或平板電腦,就可以輕易的與親朋好友聯繫,不論是文字訊息或語音訊息,都可透過網路傳至另一個人的電子裝置上,只要在網路涵蓋的範圍內,不論多遠距離皆可傳達,這些社群通訊之軟體或應用程式已大大改變人與人之間溝通聯絡之方式。At present, due to the popularity of portable electronic devices and the development of network communication technologies, various software and applications of social communication are constantly being introduced. As long as people have smart phones or tablets, they can easily Friends and family contacts, whether text messages or voice messages, can be transmitted over the Internet to another person's electronic device, as long as the network coverage, no matter how far distance can be communicated, these community communication software or The application has dramatically changed the way people communicate with each other.

在上述提及之社群通訊軟體或應用程式,大多具有群組之功能,針對使用者身旁不同類別的朋友各自建立聯絡的群組,若有相關訊息需通知群組中的好友,僅須在群組中發表即可傳至群組中的所有人,亦可選擇傳達給個別的朋友。不過這種溝通方式的先決條件是彼此都需具備符合安裝此軟體或應用程式之電子裝置,例如使用的是不具安裝應用程式功能之手機,就無法加入此群組進行互動,又或者是例如沒有智慧型手機的孩童,父母或親友的訊息就無法以群組的方式即時傳達。Most of the social communication software or applications mentioned above have the function of a group. For groups of friends who are connected to different categories of users, if they have relevant information, they need to notify the friends in the group. Publish in the group to pass to everyone in the group, or choose to communicate to individual friends. However, the prerequisite for this type of communication is that each other needs to have an electronic device that is installed with the software or application. For example, if you use a mobile phone without an application function, you cannot join this group to interact, or for example, no. Messages from children, parents or relatives of smart phones cannot be instantly communicated in groups.

因此,本發明提供一種無需使用智慧型電子裝置即可加入群組進行互動之方法及相關裝置,藉由日常生活身邊所擁有的玩具作為群組建立之中心,串聯周圍的人際網路,建立具有互動功能之社群。Therefore, the present invention provides a method and related device for joining a group to interact without using a smart electronic device, and by establishing a toy as a center of a group, a human network connected in series is established A community of interactive features.

有鑑於上述習知技藝之問題,本發明之目的就是在提供以玩具為中心之社群互動之方法及裝置,以解決習知之社群通訊軟體或應用程式,需要完全建立在智慧型電子裝置上,無法與不具備裝置之使用者聯絡溝通之缺點,利用生活中常見之玩具,建立以其為中心之社群群組,並與群組當中之使用者能溝通互動。In view of the above-mentioned problems of the prior art, the object of the present invention is to provide a toy-centric community interaction method and apparatus for solving a conventional social communication software or application, which needs to be completely built on a smart electronic device. The shortcomings of communication with users who do not have the device, the use of toys that are common in life, the establishment of community groups centered on them, and communication with users in the group.

根據本發明之一目的,提出一種以玩具為中心之社群互動之方法,其包含下列步驟:經由第一手持裝置設定第一玩具之無線網路模組,使第一玩具連接至無線網路基地台;運用第一手持裝置所下載之應用程式連接至社群伺服器並建立使用者群組;利用無線網路基地台使第一玩具連線至社群伺服器,並加入使用者群組;運用第二手持裝置所下載之應用程式連接至社群伺服器,讓第二手持裝置加入使用者群組;藉由應用程式將第一手持裝置與第二手持裝置中至少一個之第一語音訊息經由社群伺服器傳送至第一玩具,並透過第一玩具之揚聲模組播放;以及藉由第一玩具之錄音模組錄製第二語音訊息,經由社群伺服器傳送至使用者群組中之特定或所有手持裝置。According to one aspect of the present invention, a toy-centric community interaction method is provided, comprising the steps of: setting a first toy wireless network module via a first handheld device to connect the first toy to a wireless network Base station; use the application downloaded by the first handheld device to connect to the community server and establish a user group; use the wireless network base station to connect the first toy to the community server, and join the user group Connecting to the community server by using the application downloaded by the second handheld device, adding the second handheld device to the user group; and at least one of the first handheld device and the second handheld device by the application The first voice message is transmitted to the first toy via the community server and played through the first toy speaker module; and the second voice message is recorded by the first toy recording module, and transmitted to the community server via the community server Specific or all handheld devices in the user group.

較佳者,以玩具為中心之社群互動之方法可進一步包含:設定第二玩具使其連接至社群伺服器,並將第二玩具加入使用者群組,第二玩具接收來自使用者群組之第一語音訊息,以及錄製第三語音訊息傳送至使用者群組中之第一玩具或任何手持裝置。Preferably, the toy-centered community interaction method further comprises: setting a second toy to connect to the community server, and adding the second toy to the user group, the second toy receiving the user group The first voice message of the group, and the recording of the third voice message to the first toy or any handheld device in the user group.

較佳者,其中第一玩具可進一步包含無線通訊模組,在第一玩具接近第二玩具時,藉由與第二玩具之無線通訊模組互相感應而進行連接,並在第一玩具或第二玩具與社群伺服器連接時,將彼此加入使用者群組。Preferably, the first toy may further include a wireless communication module, and when the first toy approaches the second toy, the first toy or the first toy or the first toy or the first toy When the two toys are connected to the community server, they will be added to each other in the user group.

較佳者,其中第一玩具可藉由語音辨識方式來決定傳送至使用者群組之特定或所有手持裝置。Preferably, the first toy can determine the specific or all handheld devices transmitted to the user group by means of voice recognition.

較佳者,其中第一玩具可藉由影像辨識方式來決定傳送至使用者群組之特定或所有手持裝置。Preferably, the first toy can determine the specific or all handheld devices transmitted to the user group by image recognition.

較佳者,其中第一手持裝置與第二手持裝置中至少一個係利用文字轉語音之方式將輸入之文字訊息轉換成第一語音訊息。Preferably, at least one of the first handheld device and the second handheld device converts the input text message into the first voice message by means of text-to-speech.

較佳者,其中第一玩具或第二玩具可包含玩偶、娃娃、公仔、機器人等玩具。Preferably, the first toy or the second toy may include toys such as dolls, dolls, dolls, robots, and the like.

根據本發明之另一目的,提出一種以玩具為中心之社群互動之裝置,其包含第一玩具、第一手持裝置以及第二手持裝置。其中,第一玩具包含微控制器,包含無線網路模組、揚聲模組以及錄音模組,分別連接至微控制器;第一手持裝置包含無線網路模組,並安裝應用程式以設定第一玩具連線至無線網路基地台,且利用應用程式連接至社群伺服器以設定使用者群組;第二手持裝置安裝應用程式以連接至社群伺服器,並加入使用者群組;第一玩具藉由無線網路基地台連接至社群伺服器,並加入使用者群組以接收來自第一手持裝置或第二手持裝置之第一語音訊息,由第一玩具之揚聲模組播放,並且透過錄音模組錄製第二語音訊息,傳送至使用者群組中之特定或所有手持裝置。In accordance with another aspect of the present invention, a toy-centric community interaction device is provided that includes a first toy, a first handheld device, and a second handheld device. The first toy comprises a microcontroller, comprising a wireless network module, a speaker module and a recording module, respectively connected to the microcontroller; the first handheld device comprises a wireless network module, and an application is installed to set The first toy is connected to the wireless network base station, and the application is connected to the community server to set the user group; the second handheld device installs the application to connect to the community server and joins the user group. The first toy is connected to the community server by the wireless network base station, and joins the user group to receive the first voice message from the first handheld device or the second handheld device, by the first toy The sound module plays and the second voice message is recorded through the recording module and transmitted to a specific or all handheld devices in the user group.

較佳者,以玩具為中心之社群互動之裝置可進一步包含第二玩具。第二玩具同樣連接至社群伺服器以加入使用者群組,並且接收來自使用者群組之第一語音訊息,以及錄製第三語音訊息傳送至使用者群組中之第一玩具或任何手持裝置。Preferably, the toy-centric community interaction device may further comprise a second toy. The second toy is also connected to the community server to join the user group, and receives the first voice message from the user group, and the third voice message is transmitted to the first toy or any hand held in the user group. Device.

較佳者,以玩具為中心之社群互動之裝置可進一步包含第二玩具,第二玩具與第一玩具各自包含無線通訊模組,在第一玩具接近第二玩具時,藉由無線通訊模組互相感應而進行連接,並在第一玩具或第二玩具連接至社群伺服器時,將彼此加入使用者群組。Preferably, the toy-centered community interaction device further comprises a second toy, the second toy and the first toy each comprise a wireless communication module, and the wireless communication module is used when the first toy approaches the second toy The groups are connected to each other and connected to each other when the first toy or the second toy is connected to the community server.

較佳者,其中第一玩具可包含語音辨識模組,係連接於微控制器,第一玩具藉由語音辨識方式來決定第二語音模組傳送之對象。Preferably, the first toy may include a voice recognition module connected to the microcontroller, and the first toy determines the object transmitted by the second voice module by means of voice recognition.

較佳者,其中第一玩具可包含語音辨識模組,係連接於微控制器,第一玩具藉由影像辨識方式來決定第二語音模組傳送之對象。Preferably, the first toy may include a voice recognition module connected to the microcontroller, and the first toy determines the object transmitted by the second voice module by using image recognition.

較佳者,第一手持裝置及第二手持裝置中至少一個可包含文字轉語音模組,將輸入於第一手持裝置及第二手持裝置之文字訊息轉換成第一語音訊息。Preferably, at least one of the first handheld device and the second handheld device can include a text-to-speech module to convert the text messages input to the first handheld device and the second handheld device into the first voice message.

較佳者,其中第一玩具或第二玩具可包含玩偶、娃娃、公仔、機器人等玩具。Preferably, the first toy or the second toy may include toys such as dolls, dolls, dolls, robots, and the like.

承上所述,依本發明之以玩具為中心之社群互動之方法及裝置,其可具有一或多個下述優點:In view of the above, a toy-centric community interaction method and apparatus according to the present invention may have one or more of the following advantages:

(1) 此以玩具為中心之社群互動之方法及裝置能以玩具為中心串聯周圍之好友來建立互動之群組,讓玩具也能成為進行社群互動的裝置之一,增加互動的趣味性。(1) This toy-centered community interaction method and device can build a group of interactions with friends around the toy center, so that toys can also become one of the devices for community interaction, increasing the fun of interaction. Sex.

(2) 此以玩具為中心之社群互動之方法及裝置能藉由語音辨識或影像辨識之方法來決定訊息傳送的對象,無須經過觸控或鍵盤的輸入模組來進行操作,提升了操作的便利性。(2) The toy-centered community interaction method and device can determine the object of message transmission by means of speech recognition or image recognition, without the need to operate through the input module of the touch or keyboard, and improve the operation. Convenience.

(3) 此以玩具為中心之社群互動之方法及裝置利用微控制器控制玩具內之各種操作模組,並且無須裝載如智慧型手機中所安裝之複雜及大型之作業系統,使玩具能快速開關機,並具有良好的省電功能。(3) The toy-centric community interaction method and device utilizes a microcontroller to control various operating modules in the toy, and does not need to load a complex and large operating system installed in a smart phone, so that the toy can Fast switching machine with good power saving function.

為利貴審查委員瞭解本發明之技術特徵、內容與優點及其所能達成之功效,茲將本發明配合附圖,並以實施例之表達形式詳細說明如下,而其中所使用之圖式,其主旨僅為示意及輔助說明書之用,未必為本發明實施後之真實比例與精準配置,故不應就所附之圖式的比例與配置關係解讀、侷限本發明於實際實施上的權利範圍,合先敘明。The technical features, contents, advantages and advantages of the present invention will be understood by the reviewing committee, and the present invention will be described in detail with reference to the accompanying drawings. The subject matter is only for the purpose of illustration and description. It is not intended to be a true proportion and precise configuration after the implementation of the present invention. Therefore, the scope and configuration relationship of the attached drawings should not be interpreted or limited. First described.

請參閱第1圖,其係為本發明之以玩具為中心之社群互動之方法之流程圖。圖中,此方法包含下列步驟:S1:經由第一手持裝置設定第一玩具之無線網路模組,使第一玩具連接至無線網路基地台;S2:運用第一手持裝置所下載之應用程式連接至社群伺服器並建立使用者群組;S3:利用無線網路基地台使第一玩具連線至社群伺服器,並加入使用者群組;S4:運用第二手持裝置所下載之應用程式連接至社群伺服器,讓第二手持裝置加入使用者群組;S5:藉由應用程式將第一手持裝置與第二手持裝置中至少一個之第一語音訊息經由社群伺服器傳送至第一玩具,並透過第一玩具之揚聲模組播放;以及S6:藉由第一玩具之錄音模組錄製第二語音訊息,經由社群伺服器傳送至使用者群組中之特定或所有手持裝置。Please refer to FIG. 1, which is a flow chart of a toy-centric community interaction method of the present invention. In the figure, the method comprises the following steps: S1: setting a wireless network module of the first toy via the first handheld device to connect the first toy to the wireless network base station; S2: using the application downloaded by the first handheld device The program is connected to the community server and establishes a user group; S3: uses the wireless network base station to connect the first toy to the community server and joins the user group; S4: uses the second handheld device The downloaded application is connected to the community server, and the second handheld device is added to the user group; S5: the first voice message of at least one of the first handheld device and the second handheld device is passed through the application by the application The group server transmits to the first toy and plays through the first toy speaker module; and S6: the second voice message is recorded by the first toy recording module, and transmitted to the user group via the community server Specific or all handheld devices in the middle.

在上述方法之流程圖所示之步驟當中,第一玩具可包含具有各種外型之玩具,例如填充娃娃、卡通公仔、機器人玩具等,但本發明不以此為限。第一手持裝置可為智慧型手機、平板電腦或筆記型電腦等,利用其包含之無線網路模組如3G、4G、LTE、WiFi等連接至網際網路,下載並安裝對應於玩具之應用程式(APP),藉由此應用程式及WiFi、藍芽等短距離無線連接方式與第一玩具連接,設定第一玩具之物聯網無線模組或是WiFi、藍芽等無線網路模組,使其能連線至家中之無線網路基地台。而在完成第一玩具設定後,第一手持裝置使用者可連接到營運商所提供之社群伺服器,並在伺服器中建立專屬之使用者群組,此時,由於第一玩具也經由無線網路基地台連接至社群伺服器,並依營運商提供之玩具序號登入,使用者可透過應用程式替第一玩具及使用者群組命名。除了原有的第一手持裝置與第一玩具外,還可以對其他的第二手持裝置發出邀請,其邀請對象可為第一手持裝置中其他社群軟體群組之好友或是通訊錄相關群組之親人,因此第二手持裝置可為一或多個智慧型手機或平板電腦,同樣經由安裝應用程式連接至社群伺服器後,即可加入於建立之使用者群組,形成社群互動之群組。在此,不論第一手持裝置或第二手持裝置均可傳送訊息(如語音訊息)至此使用者群組,而連線之第一玩具則可讀取此訊息並經由第一玩具的喇叭播放,另外,第一玩具也可藉由錄音裝置錄製回應訊息,傳送至使用者模組,讓群組中所有人都能聽取回應內容。In the steps shown in the flowchart of the above method, the first toy may include toys having various appearances, such as a filled doll, a cartoon doll, a robot toy, etc., but the invention is not limited thereto. The first handheld device can be a smart phone, a tablet computer or a notebook computer, and uses the wireless network modules including 3G, 4G, LTE, WiFi, etc. to connect to the Internet, download and install the application corresponding to the toy. Program (APP), by means of this application and WiFi, Bluetooth and other short-range wireless connection methods to connect with the first toy, set the first toy IoT wireless module or WiFi, Bluetooth and other wireless network modules, Enable it to connect to the wireless network base station at home. After completing the first toy setting, the first handheld device user can connect to the community server provided by the operator, and establish a dedicated user group in the server. At this time, since the first toy is also The wireless network base station is connected to the community server and is logged in according to the toy serial number provided by the operator. The user can name the first toy and user group through the application. In addition to the original first handheld device and the first toy, an invitation may be sent to other second handheld devices, and the invited object may be a friend of the other social software group in the first handheld device or an address book related The family members of the group, so the second handheld device can be one or more smart phones or tablets. After connecting to the social server via the installation application, the user can join the established user group to form a social group. Group of interactive groups. Here, both the first handheld device and the second handheld device can transmit a message (such as a voice message) to the user group, and the first toy connected can read the message and play through the speaker of the first toy. In addition, the first toy can also record the response message through the recording device and transmit it to the user module so that everyone in the group can listen to the response content.

同時參閱第2A圖,其係為本發明之以玩具為中心之社群互動之方法之示意圖。如圖所示,父親之手機2a可連線至送給女兒的玩具1,藉由手機2a設定玩具1內之無線網路連線,使其連接至家中之無線網路基地台3,然後父親以手機2a之WiFi模組連接至家中之無線基地台或以3G、4G之無線網路模組連接至網際網路,利用下載之應用程式在雲端之社群伺服器4建立家人的使用者群組4a,而女兒的玩具1也可藉由無線基地台3連接至社群伺服器4,並加入家人的使用者群組4a。此時父親的手機2a可通知並邀請母親的手機2b、叔叔的平板電腦2c等加入群組,手機2b與平板電腦2c同樣可下載應用程式並連接至社群伺服器4以加入家人之使用者群組4a,另外,叔叔的平板電腦2c也可設定給兒子的玩具2d以連接至社群伺服器4並加入家人之使用者群組4a。完成上述設定後,使用者群組4a中即包含女兒的玩具1、父母親的手機2a、2b、叔叔的平板電腦2c,以及兒子的玩具2d,使用者群組4a並沒有成員數量之限制,除上述成員外也可持續加入新的手持裝置或新的玩具。父母若有需要交代的事情,可由手機2a、2b錄製語音訊息,傳送至使用者群組4a當中,女兒及兒子的玩具1、2d可連接至雲端讀取該訊息,並藉由玩具1、2d之喇叭播放;而女兒也可利用玩具1錄製回應訊息傳送至使用者群組4a,可選擇僅傳送給母親的手機2b也可傳給群組中之所有人,選擇的方式將在後續段落描述。Referring also to FIG. 2A, which is a schematic diagram of a toy-centric community interaction method of the present invention. As shown in the figure, the father's mobile phone 2a can be connected to the toy 1 for the daughter, and the wireless network connection in the toy 1 is set by the mobile phone 2a to connect to the wireless network base station 3 in the home, and then the father Connect the wireless module of the mobile phone 2a to the wireless base station in the home or connect to the Internet with the 3G and 4G wireless network modules, and use the downloaded application to establish the user group of the family in the cloud community server 4. Group 4a, and the daughter's toy 1 can also be connected to the community server 4 via the wireless base station 3 and join the family user group 4a. At this time, the father's mobile phone 2a can notify and invite the mother's mobile phone 2b, the uncle's tablet 2c, etc. to join the group, and the mobile phone 2b and the tablet 2c can download the application and connect to the social server 4 to join the family user. Group 4a, in addition, the uncle's tablet 2c can also be set to the son's toy 2d to connect to the community server 4 and join the family user group 4a. After the above setting is completed, the user group 4a includes the daughter's toy 1, the parent's mobile phone 2a, 2b, the uncle's tablet 2c, and the son's toy 2d. The user group 4a does not have a limit on the number of members. In addition to the above members, new handheld devices or new toys can be added. If parents need to explain things, they can record voice messages from mobile phones 2a and 2b and send them to user group 4a. Daughters and sons' toys 1, 2d can be connected to the cloud to read the message, and by toys 1, 2d The speaker can be played; the daughter can also use the toy 1 to record the response message to the user group 4a, and the mobile phone 2b that can be transmitted only to the mother can also be transmitted to all the people in the group. The selected method will be described in the following paragraphs. .

請參閱第2B圖,其係為本發明之以玩具為中心之社群互動之方法另一實施方式之示意圖。圖中,當女兒的玩具1被帶到戶外或離開家中無線網路連接之區域,例如到野外郊遊時,若是遇到同樣帶著玩具2e之同學或朋友,可藉由將兩個玩具1、2e靠近,利用玩具內部設置之無線通訊模組使其互相連接,女兒的玩具1可記錄朋友的玩具2e,在回到家中後連上雲端之社群伺服器4將其加入使用者群組4a。本實施例之無線通訊模組可為2.4G頻段之無線通訊晶片,但本發明不以此為限,具有短距離無線通訊之NFC、RFID、藍芽等技術也可作為本發明之無線通訊模組。另外,在女兒的玩具1將朋友的玩具2e加入使用者群組4a時,可進一步設定需要家長同意才能加入之審核步驟,避免將不認識之玩具加入群組,進而提高群組之間之安全性。Please refer to FIG. 2B, which is a schematic diagram of another embodiment of a toy-centric community interaction method of the present invention. In the figure, when the daughter's toy 1 is taken outdoors or away from the wireless network connection area in the home, for example, when going to a wild outing, if you encounter a classmate or friend who also carries the toy 2e, you can use two toys. 2e is close, using the wireless communication module set inside the toy to connect them to each other, the daughter's toy 1 can record the friend's toy 2e, and when it returns home, it is connected to the cloud community server 4 to add it to the user group 4a. . The wireless communication module of the embodiment can be a wireless communication chip of the 2.4G frequency band, but the invention is not limited thereto, and the NFC, RFID, Bluetooth and other technologies with short-range wireless communication can also be used as the wireless communication mode of the present invention. group. In addition, when the daughter's toy 1 adds the friend's toy 2e to the user group 4a, the review step that requires parental consent can be further set to avoid adding the unfamiliar toys to the group, thereby improving the security between the groups. Sex.

請參閱第3圖,其係為本發明之以玩具為中心之社群互動之裝置之方塊圖。圖中,以玩具為中心之社群互動之裝置包含第一玩具10、第一手持裝置20、第二手持裝置30a、第二玩具30b以及社群伺服器40,其中圖式雖然僅示出一個第二手持裝置30a及一個第二玩具30b,但本發明不以此為限,以玩具為中心之社群互動裝置可包含一或多個第二手持裝置30a及第二玩具30b。第一玩具10內部包含了微控制器100,其分別包含與其連接之無線網路模組101、揚聲模組102以及錄音模組103,在這當中,較佳的無線網路模組101可為物聯網無線模組,其可以標示第一玩具10的電子數位標籤或定址,使其能在網路上互聯互通;揚聲模組102主要是播放語音之喇叭,通過喇叭播放接收到之語音訊息;錄音模組103主要包含收音之麥可風及儲存裝置,將對玩具說話之內容錄製並儲存,再經由無線網路模組101傳送至特定群組。Please refer to FIG. 3, which is a block diagram of a toy-centric community interaction device of the present invention. In the figure, the toy-centered community interaction device includes a first toy 10, a first handheld device 20, a second handheld device 30a, a second toy 30b, and a community server 40, wherein the drawings are only shown A second handheld device 30a and a second toy 30b, but the invention is not limited thereto. The toy-centric social interaction device may include one or more second handheld devices 30a and second toys 30b. The first toy 10 includes a microcontroller 100, which respectively includes a wireless network module 101, a speaker module 102, and a recording module 103 connected thereto. Among them, the preferred wireless network module 101 can be For the Internet of Things wireless module, it can mark the electronic digital label or address of the first toy 10 so that it can be interconnected on the network; the speaker module 102 mainly plays the voice speaker, and plays the received voice message through the speaker. The recording module 103 mainly includes a microphone and a storage device for collecting sound, and the content of the toy talking is recorded and stored, and then transmitted to a specific group via the wireless network module 101.

針對第一手持裝置20而言,其主要包含無線網路模組200以及安裝之應用程式201,第一手持裝置20可為智慧型手機、平板電腦以及筆記型電腦等可攜式電子裝置,透過無線網路模組200及應用程式201設定第一玩具10的連線,同時也藉由應用程式201連接至雲端之社群伺服器40,在其中建立專屬之使用者群組400,第一玩具10連線設定後也可連線至社群伺服器40,並登入使用者群組400。使用者群組也可由第一手持裝置20設定加入一或多個第二手持裝置30a及第二玩具30b,第二手持裝置30a可為其他親朋好友之智慧型電子裝置,而第二玩具30b可為與玩具10具有類似功能之裝置,在完成連線後,第一玩具10、第一手持裝置20、第二手持裝置30a、第二玩具30b均位於使用者群組400當中,可在其中傳遞語音訊息來互動。另外,第一玩具10與第二玩具30b都可進一步設置無線通訊模組,讓兩個玩具在靠近時能藉此來進行連接,紀錄相互間之裝置,而在連接至各自之社群伺服器時,將彼此加入到各自之使用者群組中。For the first handheld device 20, it mainly includes a wireless network module 200 and an installed application 201. The first handheld device 20 can be a portable electronic device such as a smart phone, a tablet computer, and a notebook computer. The wireless network module 200 and the application 201 set the connection of the first toy 10, and also connect to the social server 40 in the cloud by the application 201, and establish a dedicated user group 400, the first toy. After the 10 connection is set, it can also be connected to the community server 40 and log in to the user group 400. The user group can also be set by the first handheld device 20 to be added to the one or more second handheld devices 30a and the second toy 30b. The second handheld device 30a can be a smart electronic device of other friends and relatives, and the second toy. 30b may be a device having a similar function to the toy 10. After the connection is completed, the first toy 10, the first handheld device 20, the second handheld device 30a, and the second toy 30b are all located in the user group 400. Pass in the voice message to interact. In addition, the first toy 10 and the second toy 30b can further be provided with a wireless communication module, so that the two toys can be connected when they are close to each other, and the devices are recorded, and connected to the respective community servers. They will be added to each other's user groups.

請參閱第4圖,其係為玩具結構之方塊圖。如圖所示,玩具11包含微控制器110及物聯網無線模組111,其互相連接並由電源供應118提供其電力,相較於一般應用程式之處理器,微控制器110是針對物聯網無線模組開發,不但較為省電,也不需要肥大的Linux或Android作業系統,因此在開關機速度上,能符合人機互動之即時性。另外物聯網無線模組111包含天線117,利用XMPP之即時通訊協定,將玩具11連接至社群伺服器之群組進行互動。Please refer to Figure 4, which is a block diagram of the toy structure. As shown, the toy 11 includes a microcontroller 110 and an Internet of Things wireless module 111 that are interconnected and powered by a power supply 118. The microcontroller 110 is targeted at the Internet of Things. The development of wireless modules not only saves electricity, but also does not require a large Linux or Android operating system. Therefore, the speed of switching machines can meet the immediacy of human-computer interaction. In addition, the Internet of Things wireless module 111 includes an antenna 117 for connecting the toy 11 to a group of community servers for interaction using the instant messaging protocol of XMPP.

除此之外,微控制器110還連接揚聲模組112、語音模組113以及影像模組114。揚聲模組112包含播放聲音之喇叭,主要作為輸出訊息之裝置,而語音模組113及影像模組114則為主要的輸入裝置。語音模組113可包含收音之麥克風及錄音之儲存裝置,對於使用者對著玩具11所說的話進行錄製,並轉成語音訊息傳送至互動群組,在這語音模組中,可進一步包含語音辨識之功能,在傳送語音訊息前,只要對玩具11說出預設之指令,即可將語音訊息傳送給群組中欲傳達的對象,例如,在錄製好一段想說的話時,若對玩具說出「傳送訊息」,則將錄製的話傳至互動群組中,讓群組中的人員都能收到,若是對玩具說出「呼叫」及「父親」,經由語音辨識後將錄製的話僅傳送至父親的手機,此種語音模組113可使得玩具11與群組間能有多樣化的互動模式。In addition, the microcontroller 110 is also connected to the speaker module 112, the voice module 113, and the image module 114. The speaker module 112 includes a speaker for playing sound, mainly as a device for outputting a message, and the voice module 113 and the image module 114 are main input devices. The voice module 113 can include a microphone for recording and a storage device for recording, and the user can record the words spoken by the user to the toy 11 and convert the voice message into an interactive group, where the voice module can further include voice. The function of identification, before the voice message is transmitted, as long as the preset instruction is given to the toy 11, the voice message can be transmitted to the object to be communicated in the group, for example, when recording a piece of what to say, if the toy is Say "delivery message", then transfer the recorded words to the interactive group, so that the people in the group can receive it. If you say "call" and "father" to the toy, the voice will be recorded after voice recognition. The voice module 113 can be transmitted to the father's mobile phone, and the voice module 113 can have a variety of interaction modes between the toy 11 and the group.

另外,玩具11也可進一步配置影像模組114,影像模組114主要包含拍攝影像之攝像裝置及儲存裝置,攝像裝置可以拍攝使用者不同的影像,傳送至群組分享,讓玩具11除了傳送語音訊息外,也能傳送圖像訊息,進而增加群組互動的趣味性。同時,影像模組114也可像語音模組113一樣設置辨識之功能,在傳送訊息前,對玩具說出預設指令並拍攝群組成員圖像,經由影像辨識後即可將語音或圖像訊息傳至特定對象,例如,對玩具說出「呼叫」並拍攝事先準備的母親照片,經由影像辨識後將錄製的話或拍攝的照片僅傳至母親的手機而非群組中所有人。最後,若是玩具11設有相關的感測模組(未圖示),也可以其作為輸入的裝置,並依照偵測到之動作辨識使用者對玩具下達的指令,進一步增加群組互動之功能。In addition, the toy 11 can further configure the image module 114. The image module 114 mainly includes an image capturing device and a storage device for capturing images. The camera device can capture different images of the user and transmit them to the group sharing, so that the toy 11 transmits the voice. In addition to the message, image messages can also be transmitted, which increases the interest of group interaction. At the same time, the image module 114 can also set the recognition function like the voice module 113. Before transmitting the message, the preset instruction is given to the toy and the group member image is captured, and the voice or image can be recognized after the image recognition. The message is sent to a specific object, for example, a "call" is spoken to the toy and a previously prepared photo of the mother is taken. After the image is recognized, the recorded or photographed photo is transmitted only to the mother's cell phone and not to the group. Finally, if the toy 11 is provided with a related sensing module (not shown), it can also be used as an input device, and according to the detected action, the user can recognize the instruction given to the toy, thereby further increasing the group interaction function. .

請參閱第5圖,第5圖係為本發明之另一種以玩具為中心之社群互動之方法之方塊圖。前述之實施例主要應用在孩童使用之玩具以及家人之間之互動群組,但本發明不侷限於此,群組的設定除了父母兄弟姊妹等親人外,同學、同事、朋友、鄰居等都可以建立各自的群組,例如明星與粉絲之間,也可以建立歌迷、影迷俱樂部等粉絲群組,目前明星與粉絲的交流大多在論壇、討論區等以文字進行,但針對本發明傳送語音訊息及群組互動之功能,可以設置更特別的粉絲群組交流方式。如圖所示,明星50可以自行在雲端建立個人的粉絲群組51,或者委託管理者52建構此粉絲群組51,然後以明星50為造型設計明星玩偶53,並設置具有上述實施例所述之玩偶功能,粉絲購買這些明星玩偶53後即可連線加入粉絲群組51,在這群組中,明星50可以利用自己的玩偶或手持裝置留言或錄製歌曲經由粉絲群組51傳送至每一個明星玩偶53,讓粉絲能直接聽到明星50的聲音,而每一個粉絲也能錄製問題或應援訊息,傳達至粉絲群組51,由於粉絲的數量可能相當多,因此明星50無法一一錄製回應訊息,此時管理者52可藉由手持裝置中所設置之文字轉語音模組,針對留言加以回覆,將回覆文字轉換成明星50之聲音傳送給粉絲。另外,粉絲之間也可以透過明星玩偶53相互傳遞訊息,在粉絲群組51中相約舉辦活動、聚會等,讓粉絲群組51中之互動能更加熱絡。Please refer to FIG. 5, which is a block diagram of another toy-centric community interaction method of the present invention. The foregoing embodiments are mainly applied to toys used by children and interactive groups between family members, but the present invention is not limited thereto, and the group setting may be other than parents, brothers, sisters, and the like, and classmates, colleagues, friends, neighbors, etc. Establishing their own groups, such as between stars and fans, you can also set up fan groups such as fans and fan clubs. Currently, the communication between stars and fans is mostly in the forums, discussion forums, etc., but the voice messages are transmitted for the present invention. The group interaction feature allows you to set up a more specific way to communicate with fan groups. As shown in the figure, the star 50 can establish a personal fan group 51 in the cloud by itself, or the commission manager 52 constructs the fan group 51, and then designs the star doll 53 with the star 50 as a design, and is provided with the above embodiment. The doll function, after fans purchase these star dolls 53, they can join the fan group 51. In this group, the star 50 can use their dolls or handheld devices to leave a message or record songs transmitted to each one via the fan group 51. The star doll 53 allows fans to directly hear the sound of the star 50, and each fan can also record the question or help message and send it to the fan group 51. Since the number of fans may be quite large, the star 50 cannot record the response message one by one. At this time, the administrator 52 can reply to the message by using the text-to-speech module set in the handheld device, and convert the reply text into the voice of the star 50 and transmit it to the fan. In addition, fans can also send messages to each other through the star dolls 53 to hold events, parties, and the like in the fan group 51, so that the interaction in the fan group 51 can be more heated.

以上所述僅為舉例性,而非為限制性者。任何未脫離本發明之精神與範疇,而對其進行之等效修改或變更,均應包含於後附之申請專利範圍中。The above is intended to be illustrative only and not limiting. Any equivalent modifications or alterations to the spirit and scope of the invention are intended to be included in the scope of the appended claims.

1、2d、2e、11‧‧‧玩具
2a、2b‧‧‧手機
2c‧‧‧平板電腦
3‧‧‧無線網路基地台
4、40‧‧‧社群伺服器
4a、400‧‧‧使用者群組
10‧‧‧第一玩具
20‧‧‧第一手持裝置
30a‧‧‧第二手持裝置
30b‧‧‧第二玩具
50‧‧‧明星
51‧‧‧粉絲群組
52‧‧‧管理者
53‧‧‧明星玩偶
100、110‧‧‧微控制器
101、200‧‧‧無線網路模組
102、112‧‧‧揚聲模組
103‧‧‧錄音模組
111‧‧‧物聯網無線模組
113‧‧‧語音模組
114‧‧‧影像模組
117‧‧‧天線
118‧‧‧電源供應
201‧‧‧應用程式
S1~S6‧‧‧步驟
1, 2d, 2e, 11‧‧‧ toys
2a, 2b‧‧‧ mobile phones
2c‧‧‧ tablet
3‧‧‧Wireless network base station
4, 40‧‧‧Community Server
4a, 400‧‧‧ User Group
10‧‧‧First toy
20‧‧‧First handheld device
30a‧‧‧Second handheld device
30b‧‧‧second toy
50‧‧‧ star
51‧‧‧fan group
52‧‧‧Manager
53‧‧‧Star Dolls
100, 110‧‧‧ Microcontrollers
101,200‧‧‧Wireless network module
102, 112‧‧‧ speaker module
103‧‧‧Recording module
111‧‧‧Internet of Things Wireless Module
113‧‧‧Voice Module
114‧‧‧Image module
117‧‧‧Antenna
118‧‧‧Power supply
201‧‧‧Application
S1~S6‧‧‧Steps

第1圖係為本發明之以玩具為中心之社群互動之方法之流程圖。Figure 1 is a flow chart of a toy-centric community interaction method of the present invention.

第2A圖及第2B圖係為本發明之以玩具為中心之社群互動之方法之示意圖。Figures 2A and 2B are schematic diagrams of a toy-centric community interaction method of the present invention.

第3圖係為本發明之以玩具為中心之社群互動之裝置之方塊圖。Figure 3 is a block diagram of a toy-centric community interaction device of the present invention.

第4圖係為本發明之玩具結構之方塊圖。Figure 4 is a block diagram of the toy structure of the present invention.

第5圖係為本發明之另一種以玩具為中心之社群互動之方法之方塊圖。Figure 5 is a block diagram of another method of toy-centric community interaction in the present invention.

S1~S6‧‧‧步驟 S1~S6‧‧‧Steps

Claims (14)

一種以玩具為中心之社群互動之方法,其包含: 經由一第一手持裝置設定一第一玩具之一無線網路模組,使該第一玩具連接至一無線網路基地台; 運用該第一手持裝置所下載之一應用程式連接至一社群伺服器並建立一使用者群組; 利用該無線網路基地台使該第一玩具連線至該社群伺服器,並加入該使用者群組; 運用一第二手持裝置所下載之該應用程式連接至該社群伺服器,讓該第二手持裝置加入該使用者群組; 藉由該應用程式將該第一手持裝置與該第二手持裝置中至少一個之一第一語音訊息經由該社群伺服器傳送至該第一玩具,並透過該第一玩具之一揚聲模組播放;以及 藉由該第一玩具之一錄音模組錄製一第二語音訊息,經由該社群伺服器傳送至該使用者群組中之特定或所有手持裝置。A toy-centric community interaction method, comprising: setting a wireless network module of a first toy via a first handheld device to connect the first toy to a wireless network base station; One of the applications downloaded by the first handheld device is connected to a community server and establishes a user group; the wireless network base station is used to connect the first toy to the community server and join the use The application downloaded by a second handheld device is connected to the community server, and the second handheld device is added to the user group; the first handheld device is used by the application Transmitting, by the community server, the first voice message to the first toy via the community server, and playing the sound module through the first toy; and the first toy One of the recording modules records a second voice message that is transmitted via the community server to a particular or all of the handheld devices in the group of users. 如申請專利範圍第1項所述之方法,進一步包含: 設定一第二玩具使其連接至該社群伺服器,並將該第二玩具加入該使用者群組,該第二玩具接收來自該使用者群組之該第一語音訊息,以及錄製一第三語音訊息傳送至該使用者群組中之該第一玩具或任何手持裝置。The method of claim 1, further comprising: setting a second toy to connect to the community server, and adding the second toy to the user group, the second toy receiving from the The first voice message of the user group and the recording of a third voice message to the first toy or any handheld device in the user group. 如申請專利範圍第1項所述之方法,其中該第一玩具進一步包含一無線通訊模組,在該第一玩具接近一第二玩具時,藉由與該第二玩具之一無線通訊模組互相感應而進行連接,並在該第一玩具或該第二玩具與該社群伺服器連接時,將彼此加入該使用者群組。The method of claim 1, wherein the first toy further comprises a wireless communication module, wherein the first toy is in proximity to a second toy, and the wireless communication module is connected to the second toy Connected to each other and connected to the user group when the first toy or the second toy is connected to the community server. 如申請專利範圍第1項所述之方法,其中該第一玩具藉由語音辨識方式來決定傳送至該使用者群組之特定或所有手持裝置。The method of claim 1, wherein the first toy determines the specific or all handheld devices transmitted to the user group by voice recognition. 如申請專利範圍第1項所述之方法,其中該第一玩具藉由影像辨識方式來決定傳送至該使用者群組之特定或所有手持裝置。The method of claim 1, wherein the first toy determines the specific or all handheld devices transmitted to the user group by image recognition. 如申請專利範圍第1項所述之方法,其中該第一手持裝置與該第二手持裝置中至少一個係利用文字轉語音之方式將輸入之一文字訊息轉換成該第一語音訊息。The method of claim 1, wherein at least one of the first handheld device and the second handheld device converts the input text message into the first voice message by means of text-to-speech. 如申請專利範圍第2項或第3項所述之方法,其中該第一玩具或該第二玩具包含玩偶、娃娃、公仔、機器人等玩具。The method of claim 2, wherein the first toy or the second toy comprises a toy such as a doll, a doll, a doll, a robot, and the like. 一種以玩具為中心之社群互動之裝置,其包含: 一第一玩具,該第一玩具包含一微控制器,係包含一無線網路模組、一揚聲模組以及一錄音模組,分別連接至該微控制器; 一第一手持裝置,係包含一無線網路模組,並安裝一應用程式以設定該第一玩具連線至一無線網路基地台,且利用該應用程式連接至一社群伺服器以設定一使用者群組; 一第二手持裝置,係安裝該應用程式以連接至該社群伺服器,並加入該使用者群組; 其中,該第一玩具藉由該無線網路基地台連接至該社群伺服器,並加入該使用者群組以接收來自該第一手持裝置或該第二手持裝置之一第一語音訊息,由該第一玩具之該揚聲模組播放,並且透過該錄音模組錄製一第二語音訊息,傳送至該使用者群組中之特定或所有手持裝置。A toy-centric community interaction device includes: a first toy, the first toy comprising a microcontroller, comprising a wireless network module, a speaker module, and a recording module, Connected to the microcontroller respectively; a first handheld device includes a wireless network module, and an application is installed to set the first toy connection to a wireless network base station, and the application is connected a community server to set a user group; a second handheld device to install the application to connect to the community server and join the user group; wherein the first toy is borrowed Connecting to the community server by the wireless network base station, and joining the user group to receive a first voice message from the first handheld device or the second handheld device, by the first toy The speaker module plays, and a second voice message is recorded through the recording module and transmitted to a specific or all handheld devices in the user group. 如申請專利範圍第8項所述之裝置,進一步包含: 一第二玩具,該第二玩具同樣連接至該社群伺服器以加入該使用者群組,並且接收來自該使用者群組之該第一語音訊息,以及錄製一第三語音訊息傳送至該使用者群組中之該玩具或任何手持裝置。The device of claim 8, further comprising: a second toy, the second toy is also connected to the community server to join the user group, and receiving the user group The first voice message and the recording of a third voice message are transmitted to the toy or any handheld device in the user group. 如申請專利範圍第8項所述之裝置,進一步包含: 一第二玩具,該第二玩具與該第一玩具各自包含一無線通訊模組,在該第一玩具接近該第二玩具時,藉由該無線通訊模組互相感應而進行連接,並在該第一玩具或該第二玩具連接至該社群伺服器時,將彼此加入該使用者群組。The device of claim 8, further comprising: a second toy, the second toy and the first toy each comprise a wireless communication module, and when the first toy approaches the second toy, The wireless communication modules are connected to each other and connected to each other, and when the first toy or the second toy is connected to the community server, they are added to the user group. 如申請專利範圍第8項所述之裝置,其中該第一玩具包含一語音辨識模組,係連接於該微控制器,該第一玩具藉由該語音辨識方式來決定該第二語音模組傳送之對象。The device of claim 8, wherein the first toy comprises a voice recognition module connected to the microcontroller, and the first toy determines the second voice module by using the voice recognition method. The object to be transmitted. 如申請專利範圍第8項所述之裝置,其中該第一玩具包含一影像辨識模組,係連接於該微控制器,該第一玩具藉由該影像辨識方式來決定該第二語音模組傳送之對象。The device of claim 8, wherein the first toy comprises an image recognition module connected to the microcontroller, and the first toy determines the second voice module by using the image recognition method. The object to be transmitted. 如申請專利範圍第8項所述之裝置,其中該第一手持裝置及該第二手持裝置中至少一個包含一文字轉語音模組,係將輸入於該第一手持裝置及該第二手持裝置之一文字訊息轉換成該第一語音訊息。The device of claim 8, wherein at least one of the first handheld device and the second handheld device comprises a text-to-speech module input to the first handheld device and the second handheld device A text message of the device is converted into the first voice message. 如申請專利範圍第9項或第10項所述之裝置,其中該第一玩具或該第二玩具包含玩偶、娃娃、公仔、機器人等玩具。The device of claim 9 or 10, wherein the first toy or the second toy comprises a toy such as a doll, a doll, a doll, a robot, or the like.
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CN201510105391.8A CN106034291A (en) 2014-11-04 2015-03-11 Method and device for group interaction with toy as center
US14/789,194 US20160121229A1 (en) 2014-11-04 2015-07-01 Method and device of community interaction with toy as the center
DE102015118831.7A DE102015118831A1 (en) 2014-11-04 2015-11-03 Method and device for collaborative interaction with a toy as a center
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