TW201600317A - System for manufacturing three dimensional object and manufacturing method thereof - Google Patents

System for manufacturing three dimensional object and manufacturing method thereof Download PDF

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Publication number
TW201600317A
TW201600317A TW103120760A TW103120760A TW201600317A TW 201600317 A TW201600317 A TW 201600317A TW 103120760 A TW103120760 A TW 103120760A TW 103120760 A TW103120760 A TW 103120760A TW 201600317 A TW201600317 A TW 201600317A
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TW
Taiwan
Prior art keywords
cross
sectional shape
dimensional object
edges
edge
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TW103120760A
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Chinese (zh)
Inventor
游進洲
陳俊民
廖政順
Original Assignee
尚立光電股份有限公司
新華科技有限公司
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Application filed by 尚立光電股份有限公司, 新華科技有限公司 filed Critical 尚立光電股份有限公司
Priority to TW103120760A priority Critical patent/TW201600317A/en
Priority to CN201410316941.6A priority patent/CN105291426A/en
Publication of TW201600317A publication Critical patent/TW201600317A/en

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Abstract

A system for manufacturing three dimensional (3D) object comprises: a first projection unit provided for project a plurality of first shaped light of the 3D object sequentially, wherein the plurality of first shaped light have a first central intensity and an first edge intensity; a container provided for containing a liquid material; and a moving stage located in the container for contacting the liquid material, the container receiving the plurality of first shaped light and enabling the moving stage to move along a first direction so as to cure the liquid material on a surface of the stage, so that the 3D object is formed by stacking the cured liquid material.

Description

三維物件製造系統及其製造方法Three-dimensional object manufacturing system and manufacturing method thereof 【0001】【0001】

本發明是有關於一種三維物件製造系統及其製造方法,特別是有關於一種大範圍或大體積之三維物件製造系統及其製造方法。The present invention relates to a three-dimensional object manufacturing system and a method of manufacturing the same, and more particularly to a wide-range or large-volume three-dimensional object manufacturing system and a method of manufacturing the same.

【0002】【0002】

習知三維物件列印技術(3D Object Printing Technology)大致上可分為擠出成型(Extrusion)、粒狀物料成型(Power Based)、層壓型(Adhesive)及光聚合成型(Light Polymerized)等。以光聚合成型列印技術為例,其係依據電腦輔助設計與製造物件的指令,利用高能光束聚焦於液態樹脂之表面以固化液態樹脂(Resin Photopolymer),接著依序地固化液態樹脂以進行逐層堆疊,進而完成三維物件的成型。
The 3D Object Printing Technology can be roughly classified into Extrusion, Power Based, Adhesive, and Light Polymerized. Taking photopolymerization printing technology as an example, it uses a high-energy beam to focus on the surface of a liquid resin to cure a liquid resin (Resin Photopolymer) according to a computer-aided design and manufacturing instructions, and then sequentially solidifies the liquid resin to perform the process. The layers are stacked to complete the molding of the three-dimensional object.

【0003】[0003]

然而,習知三維物件列印技術僅能製造出體積較小的物件而難以應用於製造車輛或建築等大型物件。因此,如何製造出大範圍或大體積的三維物件,便成為三維物件列印技術上的一大難題。
However, the conventional three-dimensional object printing technique can only produce a small-sized object and is difficult to apply to manufacturing a large object such as a vehicle or a building. Therefore, how to make a large-scale or large-volume three-dimensional object becomes a major problem in the three-dimensional object printing technology.

【0004】[0004]

有鑑於上述習知技藝之問題,本發明之目的就是在提供一種三維物件製造系統及其製造方法,以製造大範圍或大體積之三維物件。
In view of the above-mentioned problems of the prior art, it is an object of the present invention to provide a three-dimensional object manufacturing system and a method of manufacturing the same to manufacture a three-dimensional object of a wide range or a large volume.

【0005】[0005]

根據本發明之一目的,提供一種三維物件製造系統,包含:第一投影單元,係用以依序投射三維物件之複數個第一截面形狀光線,其中複數個第一截面形狀光線具有第一中心強度及第一邊緣強度;容器,係用以盛裝液態材料;以及移動平台,係設置於容器中以接觸液態材料,容器係接收第一投影單元所投射之複數個第一截面形狀光線,且使得移動平台沿著第一方向位移以令複數個第一截面形狀光線依序固化移動平台表面之液態材料,使得已固化之液態材料堆疊成三維物件。
According to an aspect of the present invention, a three-dimensional object manufacturing system includes: a first projection unit for sequentially projecting a plurality of first cross-sectional shape rays of a three-dimensional object, wherein the plurality of first cross-sectional shape rays have a first center a strength and a first edge strength; a container for holding the liquid material; and a moving platform disposed in the container to contact the liquid material, the container receiving the plurality of first cross-sectional shape rays projected by the first projection unit, and The moving platform is displaced along the first direction to sequentially cure the plurality of first cross-sectional shapes of light to the liquid material of the moving platform surface, so that the solidified liquid materials are stacked into a three-dimensional object.

【0006】[0006]

此外,本發明之三維物件製造系統更可包含第二投影單元,係用以依序投射三維物件之複數個第二截面形狀光線,且複數個第二截面形狀光線具有第二中心強度及第二邊緣強度,其中複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互鄰接或重疊。其中,若複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互鄰接,則第一邊緣強度及第二邊緣強度係相同於第一中心強度及第二中心強度;若複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互重疊,則第一邊緣強度及第二邊緣強度係相異於第一中心強度及第二中心強度。
In addition, the three-dimensional object manufacturing system of the present invention may further include a second projection unit for sequentially projecting a plurality of second cross-sectional shape rays of the three-dimensional object, and the plurality of second cross-sectional shape rays have a second center intensity and a second The edge strength, wherein the edges of the plurality of first cross-sectional shape rays and the edges of the plurality of second cross-sectional shape rays abut or overlap each other. Wherein, if the edges of the plurality of first cross-sectional shape rays and the edges of the plurality of second cross-sectional shape rays are adjacent to each other, the first edge strength and the second edge strength are the same as the first center intensity and the second center intensity; The edges of the plurality of first cross-sectional shapes and the edges of the plurality of second cross-sectional shapes overlap each other, and the first edge strength and the second edge strength are different from the first center intensity and the second center intensity.

【0007】【0007】

前述之移動平台或第一投影單元更可沿著第二方向及第三方向位移,使得複數個第一截面形狀光線之邊緣係相互鄰接或重疊。其中,若複數個第一截面形狀光線之邊緣係相互鄰接,則第一中心強度係相同於第一邊緣強度;若複數個第一截面形狀光線之邊緣係相互重疊,則第一中心強度係相異於第一邊緣強度。
The moving platform or the first projection unit is further displaceable along the second direction and the third direction such that edges of the plurality of first cross-sectional shape rays abut or overlap each other. Wherein, if the edges of the plurality of first cross-sectional shapes are adjacent to each other, the first center intensity is the same as the first edge intensity; and if the edges of the plurality of first cross-sectional shapes overlap each other, the first center strength phase Different from the first edge strength.

【0008】[0008]

根據本發明之另一目的,提供一種三維物件製造方法,包含:依序投射三維物件之複數個第一截面形狀光線至盛裝有液態材料之容器,其中複數個第一截面形狀光線具有第一中心強度及第一邊緣強度;設置移動平台於容器中以接觸液態材料;以及沿著第一方向移動移動平台,以令複數個第一截面形狀光線依序固化移動平台表面之液態材料,使得已固化之液態材料堆疊成三維物件。
According to another aspect of the present invention, a method for manufacturing a three-dimensional object includes: sequentially projecting a plurality of first cross-sectional shape rays of a three-dimensional object to a container containing a liquid material, wherein the plurality of first cross-sectional shapes have a first center Strength and first edge strength; setting a moving platform in the container to contact the liquid material; and moving the moving platform along the first direction to cause the plurality of first cross-sectional shapes to sequentially solidify the liquid material on the surface of the moving platform, so that the solidified The liquid materials are stacked into three-dimensional objects.

【0009】【0009】

此外,本發明之三維物件製造方法更包含依序投射三維物件之複數個第二截面形狀光線至盛裝有液態材料之容器,且複數個第二截面形狀光線具有第二中心強度及第二邊緣強度,其中複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互鄰接或重疊。其中,若複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互鄰接,則第一邊緣強度及第二邊緣強度係相同於第一中心強度及第二中心強度;若複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互重疊,則第一邊緣強度及第二邊緣強度係相異於第一中心強度及第二中心強度。
In addition, the three-dimensional object manufacturing method of the present invention further includes sequentially projecting a plurality of second cross-sectional shape rays of the three-dimensional object to the container containing the liquid material, and the plurality of second cross-sectional shape rays have the second center intensity and the second edge strength. The edge of the plurality of first cross-sectional shape rays and the edges of the plurality of second cross-sectional shape rays abut or overlap each other. Wherein, if the edges of the plurality of first cross-sectional shape rays and the edges of the plurality of second cross-sectional shape rays are adjacent to each other, the first edge strength and the second edge strength are the same as the first center intensity and the second center intensity; The edges of the plurality of first cross-sectional shapes and the edges of the plurality of second cross-sectional shapes overlap each other, and the first edge strength and the second edge strength are different from the first center intensity and the second center intensity.

【0010】[0010]

此外,本發明之三維物件製造方法更包含沿著第二方向及第三方向移第一投影單元動或移動平台,使得複數個第一截面形狀光線之邊緣係相互鄰接或重疊。其中,若複數個第一截面形狀光線之邊緣係相互鄰接,則第一中心強度係相同於第一邊緣強度;若複數個第一截面形狀光線之邊緣係相互重疊,則第一中心強度係相異於第一邊緣強度。
In addition, the three-dimensional object manufacturing method of the present invention further includes moving the first projection unit or moving the platform along the second direction and the third direction such that edges of the plurality of first cross-sectional shape rays abut or overlap each other. Wherein, if the edges of the plurality of first cross-sectional shapes are adjacent to each other, the first center intensity is the same as the first edge intensity; and if the edges of the plurality of first cross-sectional shapes overlap each other, the first center strength phase Different from the first edge strength.

【0011】[0011]

承上所述,依本發明之三維物件製造系統及其製造方法,其可具有一或多個下述優點:
As described above, the three-dimensional object manufacturing system and the method of manufacturing the same according to the present invention may have one or more of the following advantages:

【0012】[0012]

(1) 本發明之三維物件製造系統及其製造方法可藉由調整光線之邊緣及中心強度以控制三維物件於拼接處之液態材料之固化狀態,進而均勻化三維物件之各處之固化狀態。
(1) The three-dimensional object manufacturing system and the manufacturing method thereof of the present invention can control the solidification state of the liquid material of the three-dimensional object at the splicing portion by adjusting the edge and the center intensity of the light, thereby homogenizing the solidified state of the three-dimensional object.

【0013】[0013]

(2) 本發明之三維物件製造系統及其製造方法可利用多個投影單元同時投射光線以對液態材料進行大範圍之固化,或可利用單一投影單元藉由平面移動以依序對液態材料進行大範圍之固化。
(2) The three-dimensional object manufacturing system of the present invention and the manufacturing method thereof can utilize a plurality of projection units to simultaneously project light to perform solidification of a liquid material in a wide range, or can use a single projection unit to sequentially move liquid materials by plane movement. A wide range of curing.

【0014】[0014]

茲為使 貴審查委員對本發明之技術特徵及所達到之功效有更進一步之瞭解與認識,謹佐以較佳之實施例及配合詳細之說明如後。
For a better understanding and understanding of the technical features and the efficacies of the present invention, the preferred embodiments and the detailed description are as follows.

【0053】[0053]

10、10’‧‧‧第一投影單元
11、11’、111、112‧‧‧第一截面形狀光線
12、12’、121、122‧‧‧第一中心位置
13、13’、131、132‧‧‧第一邊緣位置
20‧‧‧第二投影單元
21、211、212‧‧‧第二截面形狀光線
22、221、222‧‧‧第二中心位置
23、231、232‧‧‧第二邊緣位置
30‧‧‧容器
40‧‧‧液態材料
50‧‧‧移動平台
60‧‧‧三維物件
S100~S120‧‧‧步驟
S200~S220‧‧‧步驟
10, 10'‧‧‧ first projection unit
11, 11', 111, 112‧‧‧ first section shape light
12, 12', 121, 122‧‧‧ first central location
13, 13', 131, 132‧‧‧ first edge position
20‧‧‧Second projection unit
21, 211, 212‧‧‧ second cross-sectional shape light
22, 221, 222‧‧‧ second central location
23, 231, 232‧‧‧ second edge position
30‧‧‧ Container
40‧‧‧Liquid materials
50‧‧‧Mobile platform
60‧‧‧3D objects
S100~S120‧‧‧Steps
S200~S220‧‧‧Steps

【0015】[0015]

圖1為本發明之三維物件製造系統之第一實施例示意圖。
1 is a schematic view of a first embodiment of a three-dimensional object manufacturing system of the present invention.

【0016】[0016]

圖2為本發明之三維物件製造系統之第一截面形狀光線之邊緣與第二截面形狀光線之邊緣相互重疊之示意圖。
2 is a schematic view showing the edge of the first cross-sectional shape light and the edge of the second cross-sectional shape light overlapping each other in the three-dimensional object manufacturing system of the present invention.

【0017】[0017]

圖3為本發明之三維物件製造系統之第一截面形狀光線之邊緣與第二截面形狀光線之邊緣相互鄰接之第一示意圖。
3 is a first schematic view showing the edge of the first cross-sectional shape ray and the edge of the second cross-sectional shape ray adjacent to each other in the three-dimensional object manufacturing system of the present invention.

【0018】[0018]

圖4為本發明之三維物件製造系統之第一截面形狀光線之邊緣與第二截面形狀光線之邊緣相互鄰接之第二示意圖。
4 is a second schematic view of the edge of the first cross-sectional shape of the light of the three-dimensional object manufacturing system of the present invention adjacent to the edge of the light of the second cross-sectional shape.

【0019】[0019]

圖5為本發明之三維物件製造系統之第二實施例示意圖。
Figure 5 is a schematic view showing a second embodiment of the three-dimensional object manufacturing system of the present invention.

【0020】[0020]

圖6為本發明之三維物件製造方法之第一實施例製造流程圖。
Fig. 6 is a flow chart showing the manufacture of the first embodiment of the three-dimensional object manufacturing method of the present invention.

【0021】[0021]

圖7為本發明之三維物件製造方法之第二實施例製造流程圖。
Figure 7 is a flow chart showing the manufacture of a second embodiment of the method for manufacturing a three-dimensional object of the present invention.

【0022】[0022]

以下將參照相關圖式,說明依本發明之三維物件製造系統及其製造方法之實施例,為使便於理解,下述實施例中之相同元件係以相同之符號標示來說明。
The embodiments of the three-dimensional object manufacturing system and the method of manufacturing the same according to the present invention will be described below with reference to the related drawings. For the sake of understanding, the same elements in the following embodiments are denoted by the same reference numerals.

【0023】[0023]

此外,下文所述之第一方向、第二方向及第三方向係分別以z方向、y方向及x方向作舉例,惟本發明不限於此。
Further, the first direction, the second direction, and the third direction described below are exemplified by the z direction, the y direction, and the x direction, respectively, but the present invention is not limited thereto.

【0024】[0024]

請參閱圖1,圖1為本發明之三維物件製造系統之第一實施例示意圖。本發明之三維物件製造系統之第一實施例至少包含第一投影單元10、第二投影單元20、容器30及移動平台50。第一實施例中係以兩個投影單元作舉例,惟本發明之投影單元之數量不限於此,亦可使用兩個以上之投影單元進行大範圍之投影及拼接。
Please refer to FIG. 1. FIG. 1 is a schematic view showing a first embodiment of a three-dimensional object manufacturing system of the present invention. The first embodiment of the three-dimensional object manufacturing system of the present invention includes at least a first projection unit 10, a second projection unit 20, a container 30, and a moving platform 50. In the first embodiment, two projection units are taken as an example, but the number of projection units of the present invention is not limited thereto, and more than two projection units may be used for a wide range of projection and splicing.

【0025】[0025]

第一投影單元10及第二投影單元20係分別用以依序投射三維物件之複數個第一截面形狀光線11及複數個第二截面形狀光線21。其中,複數個第一截面形狀光線11之第一中心位置12及第一邊緣位置13分別具有第一中心強度及第一邊緣強度;複數個第二截面形狀光線21之第二中心位置22及第二邊緣位置23分別具有第二中心強度及第二邊緣強度。且其中第一投影單元10及第二投影單元20可例如為投射紫外光(UV Light)或可見光之數位光處理(Digital Light Processing,DLP)投影單元或矽基液晶(Liquid Crystal on Silicon,LCoS)投影單元等,惟本發明不限於此,其他任何類型之投影單元,如液晶顯示(Liquid Crystal Display,LCD)投影單元或雷射掃描(Laser Scanning)投影單元等,皆應屬本發明所請求保護之範圍。
The first projection unit 10 and the second projection unit 20 are respectively configured to sequentially project a plurality of first cross-sectional shape rays 11 and a plurality of second cross-sectional rays 21 of the three-dimensional object. The first central position 12 and the first edge position 13 of the plurality of first cross-sectional shaped rays 11 respectively have a first central intensity and a first edge intensity; a second central position 22 of the plurality of second cross-sectional shaped rays 21 and The two edge positions 23 have a second center intensity and a second edge strength, respectively. The first projection unit 10 and the second projection unit 20 can be, for example, a digital light processing (DLP) projection unit that projects ultraviolet light or visible light or a liquid crystal on silicon (LCoS). Projection unit, etc., but the invention is not limited thereto, and any other type of projection unit, such as a liquid crystal display (LCD) projection unit or a laser scanning projection unit, etc., should be claimed in the present invention. The scope.

【0026】[0026]

容器30係用以盛裝液態材料40。其中,液態材料40可例如為光硬化樹脂、光敏聚合物(Photopolymer)或液態樹脂(Resin Photopolymer)等。
The container 30 is for holding a liquid material 40. The liquid material 40 may be, for example, a photocurable resin, a photopolymer or a liquid resin (Resin Photopolymer).

【0027】[0027]

移動平台50係設置於容器30中以接觸液態材料40,容器30係接收第一投影單元10及第二投影單元20所投射之複數個第一截面形狀光線11及複數個第二截面形狀光線21,以令複數個第一截面形狀光線11及複數個第二截面形狀光線21固化移動平台50表面之液態材料40。
The mobile platform 50 is disposed in the container 30 to contact the liquid material 40. The container 30 receives the plurality of first cross-sectional shape rays 11 and the plurality of second cross-sectional shape rays 21 projected by the first projection unit 10 and the second projection unit 20. The plurality of first cross-sectional shape rays 11 and the plurality of second cross-sectional shape rays 21 are used to cure the liquid material 40 on the surface of the moving platform 50.

【0028】[0028]

接著,令移動平台50沿著第一方向(如-z方向)位移,使得已固化之液態材料40表面重新覆蓋未固化之液態材料40,並且令複數個第一截面形狀光線11及複數個第二截面形狀光線21接著對已固化之液態材料40表面之未固化之液態材料40進行固化,以依序固化液態材料40,使得已固化之液態材料40堆疊成三維物件60。
Next, the mobile platform 50 is displaced along the first direction (eg, the -z direction) such that the surface of the cured liquid material 40 re-covers the uncured liquid material 40, and the plurality of first cross-sectional shape rays 11 and the plurality of The two-section shaped ray 21 then cures the uncured liquid material 40 on the surface of the cured liquid material 40 to sequentially cure the liquid material 40 such that the cured liquid material 40 is stacked into a three-dimensional object 60.

【0029】[0029]

其中,複數個第一截面形狀光線11之第一邊緣位置13與複數個第二截面形狀光線21之第二邊緣位置23係可例如相互鄰接或重疊。惟,第一中心位置12、第一邊緣位置13、第二中心位置22及第二邊緣位置23之位置或範圍不限於第一實施例之繪示,且所屬領域之通常知識者可依據實際需求而調整其位置或範圍。
The first edge position 13 of the plurality of first cross-sectional shaped rays 11 and the second edge position 23 of the plurality of second cross-sectional shaped rays 21 may, for example, abut or overlap each other. However, the position or range of the first center position 12, the first edge position 13, the second center position 22, and the second edge position 23 is not limited to the description of the first embodiment, and the general knowledge in the art may be based on actual needs. And adjust its position or range.

【0030】[0030]

請參閱圖1及圖2,圖2為本發明之三維物件製造系統之第一截面形狀光線之邊緣與第二截面形狀光線之邊緣相互重疊之示意圖。
Please refer to FIG. 1 and FIG. 2. FIG. 2 is a schematic diagram showing the edge of the first cross-sectional shape light and the edge of the second cross-sectional shape light overlapping each other in the three-dimensional object manufacturing system of the present invention.

【0031】[0031]

以複數個第一截面形狀光線11之第一邊緣位置13與複數個第二截面形狀光線21之第二邊緣位置23相互重疊為例,第一邊緣位置13之第一邊緣強度及第二邊緣位置23之第二邊緣強度係相異於第一中心位置12之第一中心強度及第二中心位置22之第二中心強度。較佳地,第一邊緣位置13之第一邊緣強度與第二邊緣位置23之第二邊緣強度之總和,可例如等於第一中心位置12之第一中心強度及第二中心位置22之第二中心強度。
For example, the first edge position 13 of the plurality of first sectional shape rays 11 and the second edge position 23 of the plurality of second sectional shape rays 21 overlap each other, and the first edge intensity and the second edge position of the first edge position 13 are taken as an example. The second edge strength of 23 is different from the first center intensity of the first center position 12 and the second center intensity of the second center position 22. Preferably, the sum of the first edge intensity of the first edge position 13 and the second edge intensity of the second edge position 23 may be, for example, equal to the first center intensity of the first center position 12 and the second center position 22 Center strength.

【0032】[0032]

舉例來說,第一邊緣位置13之第一邊緣強度可例如為第一中心位置12之第一中心強度之50%,且第二邊緣位置23之第二邊緣強度同樣可例如為第一中心位置12之第一中心強度之50%。惟本發明不限於此,第一邊緣強度及第二邊緣強度與第一中心強度之比例可依實際需求而任意調整。如此一來,本發明之三維物件製造系統便可藉由調整複數個第一截面形狀光線11及複數個第二截面形狀光線21之邊緣及中心強度,以控制三維物件60於拼接處之液態材料40之固化狀態,進而均勻化三維物件60之各處之固化狀態。
For example, the first edge intensity of the first edge position 13 can be, for example, 50% of the first center intensity of the first center position 12, and the second edge intensity of the second edge position 23 can also be, for example, the first center position. 50% of the first center strength of 12. However, the present invention is not limited thereto, and the ratio of the first edge strength and the second edge strength to the first center intensity may be arbitrarily adjusted according to actual needs. In this way, the three-dimensional object manufacturing system of the present invention can control the liquid material of the three-dimensional object 60 at the splicing portion by adjusting the edge and the center intensity of the plurality of first cross-sectional shape rays 11 and the plurality of second cross-sectional shape rays 21. The cured state of 40 further homogenizes the cured state of the three-dimensional object 60.

【0033】[0033]

請參閱圖3及圖4,圖3為本發明之三維物件製造系統之第一截面形狀光線之邊緣與第二截面形狀光線之邊緣相互鄰接之第一示意圖。圖4為本發明之三維物件製造系統之第一截面形狀光線之邊緣與第二截面形狀光線之邊緣相互鄰接之第二示意圖。
Please refer to FIG. 3 and FIG. 4. FIG. 3 is a first schematic view showing the edge of the first cross-sectional shape light and the edge of the second cross-sectional shape light adjacent to each other in the three-dimensional object manufacturing system of the present invention. 4 is a second schematic view of the edge of the first cross-sectional shape of the light of the three-dimensional object manufacturing system of the present invention adjacent to the edge of the light of the second cross-sectional shape.

【0034】[0034]

以複數個第一截面形狀光線111、112之第一邊緣位置131、132與複數個第二截面形狀光線211、212之第二邊緣位置231、232相互鄰接為例,第一邊緣位置131、132之第一邊緣強度及第二邊緣位置231、232之第二邊緣強度係可例如相同於第一中心位置121、122之第一中心強度及第二中心位置221、222之第二中心強度。其中,相互鄰接之第一邊緣位置131及第二邊緣位置231之形狀可例如為線形,而相互鄰接之第一邊緣位置132及第二邊緣位置232之形狀可例如為鋸齒形。惟本發明不限於此,上述相互鄰接或拼接之方式亦可例如為其他幾何形狀。
For example, the first edge positions 131, 132 of the plurality of first cross-sectional shape rays 111, 112 and the second edge positions 231, 232 of the plurality of second cross-sectional shape rays 211, 212 are adjacent to each other, and the first edge positions 131, 132 are taken as an example. The first edge strength and the second edge strength of the second edge locations 231, 232 can be, for example, the same as the first center intensity of the first center positions 121, 122 and the second center intensity of the second center positions 221, 222. The shape of the first edge position 131 and the second edge position 231 adjacent to each other may be, for example, a line shape, and the shape of the first edge position 132 and the second edge position 232 adjacent to each other may be, for example, a zigzag shape. However, the invention is not limited thereto, and the above-mentioned mutually adjacent or splicing manners may also be, for example, other geometric shapes.

【0035】[0035]

請參閱圖5,圖5為本發明之三維物件製造系統之第二實施例示意圖。本發明之三維物件製造系統之第二實施例至少包含第一投影單元10、容器30及移動平台50。
Please refer to FIG. 5. FIG. 5 is a schematic view showing a second embodiment of the three-dimensional object manufacturing system of the present invention. The second embodiment of the three-dimensional article manufacturing system of the present invention includes at least a first projection unit 10, a container 30, and a moving platform 50.

【0036】[0036]

第一投影單元10係用以依序投射三維物件之複數個第一截面形狀光線11。其中,複數個第一截面形狀光線11之第一中心位置12及第一邊緣位置13分別具有第一中心強度及第一邊緣強度。
The first projection unit 10 is configured to sequentially project a plurality of first cross-sectional shape rays 11 of the three-dimensional object. The first center position 12 and the first edge position 13 of the plurality of first cross-sectional shape rays 11 respectively have a first center intensity and a first edge intensity.

【0037】[0037]

移動平台50係設置於容器30中以接觸液態材料40,容器30係接收第一投影單元10所投射之複數個第一截面形狀光線11,以令複數個第一截面形狀光線11固化移動平台50表面之液態材料40。
The mobile platform 50 is disposed in the container 30 to contact the liquid material 40. The container 30 receives the plurality of first cross-sectional shape rays 11 projected by the first projection unit 10 to cure the plurality of first cross-sectional shape rays 11 to the mobile platform 50. The liquid material 40 of the surface.

【0038】[0038]

接著,令第一投影單元10沿著第二方向(如y方向)及/或第三方向(如x方向)位移,使得第一投影單元10、10’所投射之複數個第一截面形狀光線11、11’之邊緣係相互鄰接或重疊,以依據三維物件60之截面形狀固化移動平台50表面之液態材料40。其中,複數個第一截面形狀光線11’之第一中心位置12’及第一邊緣位置13’分別具有第一中心強度及第一邊緣強度。且其中複數個第一截面形狀光線11、11’之第一邊緣位置13、13’相互鄰接或重疊之方式可例如為圖2至圖4之繪示,故在此不再贅述。
Then, the first projection unit 10 is displaced along the second direction (such as the y direction) and/or the third direction (such as the x direction), so that the plurality of first cross-sectional shape rays projected by the first projection unit 10, 10' The edges of 11, 11' are adjacent or overlapping each other to solidify the liquid material 40 on the surface of the moving platform 50 in accordance with the cross-sectional shape of the three-dimensional object 60. The first central position 12' and the first edge position 13' of the plurality of first cross-sectional shape rays 11' have a first center intensity and a first edge intensity, respectively. The manner in which the first edge positions 13 and 13 ′ of the plurality of first cross-sectional shapes ray 11 , 11 ′ are adjacent to each other or overlap may be, for example, illustrated in FIG. 2 to FIG. 4 , and thus no further details are provided herein.

【0039】[0039]

此外,第二實施例中係以第一投影單元10沿著第二方向及/或第三方向位移作舉例。惟本發明不限於此,亦可利用移動平台50沿著第二方向及/或第三方向進行位移以達成相同之技術功效。
Further, in the second embodiment, the first projection unit 10 is displaced along the second direction and/or the third direction as an example. However, the present invention is not limited thereto, and the mobile platform 50 may be displaced in the second direction and/or the third direction to achieve the same technical effect.

【0040】[0040]

接著,令移動平台50沿著第一方向(如-z方向)位移,使得上述已固化之液態材料40表面重新覆蓋未固化之液態材料40,並且令複數個第一截面形狀光線11、11’接著對已固化之液態材料40表面之未固化之液態材料40進行固化,以依序固化液態材料40,使得已固化之液態材料40堆疊成三維物件60。
Next, the mobile platform 50 is displaced along the first direction (eg, the -z direction) such that the surface of the solidified liquid material 40 re-covers the uncured liquid material 40 and the plurality of first cross-sectional shaped rays 11, 11' The uncured liquid material 40 on the surface of the solidified liquid material 40 is then cured to sequentially cure the liquid material 40 such that the solidified liquid material 40 is stacked into a three-dimensional object 60.

【0041】[0041]

此外,上述第一實施例及第二實施例皆以向上形成(bottom-up)之三維物件列印技術作舉例(即移動平台50向下移動)。惟本發明不限於此,所屬技術領域之通常知識者亦可依據本發明之教示或建議,將此大範圍或大體積之三維物件製造系統應用於向下形成(top-down)之三維物件列印技術。
In addition, the first embodiment and the second embodiment described above are all exemplified by a bottom-up three-dimensional object printing technique (ie, the moving platform 50 moves downward). However, the present invention is not limited thereto, and a general-purpose person skilled in the art may apply the large-scale or large-volume three-dimensional object manufacturing system to a top-down three-dimensional object column according to the teachings or suggestions of the present invention. Printing technology.

【0042】[0042]

儘管上述在說明本發明之三維物件製造系統之第一實施例的過程中,亦已同時說明本發明之三維物件製造方法之第一實施例之概念,然而為求清楚起見,以下仍另繪示製造流程圖詳細說明。
Although the above description of the first embodiment of the three-dimensional object manufacturing method of the present invention has been described in the course of explaining the first embodiment of the three-dimensional object manufacturing system of the present invention, for the sake of clarity, the following is still drawn. A detailed description of the manufacturing flow chart is shown.

【0043】[0043]

請參閱圖6,圖6為本發明之三維物件製造方法之第一實施例製造流程圖。本發明之三維物件製造方法之第一實施例可包含下列步驟:
Please refer to FIG. 6. FIG. 6 is a flow chart showing the manufacturing of the first embodiment of the three-dimensional object manufacturing method of the present invention. The first embodiment of the method for manufacturing a three-dimensional object of the present invention may comprise the following steps:

【0044】[0044]

S100:依序投射複數個第一截面形狀光線及複數個第二截面形狀光線至盛裝有液態材料之容器,使得複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互鄰接或重疊。其中,複數個第一截面形狀光線具有第一中心強度及第一邊緣強度;且數個第二截面形狀光線具有第二中心強度及第二邊緣強度。且其中,若複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互鄰接,則第一邊緣強度及第二邊緣強度係相同於第一中心強度及第二中心強度;若複數個第一截面形狀光線之邊緣與複數個第二截面形狀光線之邊緣係相互重疊,則第一邊緣強度及第二邊緣強度係相異於第一中心強度及第二中心強度。
S100: sequentially projecting a plurality of first cross-sectional shape rays and a plurality of second cross-sectional shape rays to a container containing the liquid material, so that edges of the plurality of first cross-sectional shapes and edges of the plurality of second cross-sectional shapes are mutually Adjacent or overlapping. The plurality of first cross-sectional shape rays have a first center intensity and a first edge intensity; and the plurality of second cross-sectional shape rays have a second center intensity and a second edge intensity. Wherein, if the edges of the plurality of first cross-sectional shape rays and the edges of the plurality of second cross-sectional shape rays are adjacent to each other, the first edge strength and the second edge strength are the same as the first center intensity and the second center intensity; If the edges of the plurality of first cross-sectional shapes and the edges of the plurality of second cross-sectional rays overlap each other, the first edge strength and the second edge strength are different from the first center intensity and the second center intensity.

【0045】[0045]

S110:設置移動平台於容器中以接觸液態材料。
S110: Set the mobile platform in the container to contact the liquid material.

【0046】[0046]

S120:沿著第一方向移動此移動平台,以令複數個第一截面形狀光線及複數個第二截面形狀光線依序固化移動平台表面之液態材料,使得已固化之液態材料堆疊成三維物件。
S120: moving the moving platform along the first direction, so that the plurality of first cross-sectional shape rays and the plurality of second cross-sectional shape lights sequentially solidify the liquid material on the surface of the moving platform, so that the solidified liquid materials are stacked into three-dimensional objects.

【0047】[0047]

儘管上述在說明本發明之三維物件製造系統之第二實施例的過程中,亦已同時說明本發明之三維物件製造方法之第二實施例之概念,然而為求清楚起見,以下仍另繪示製造流程圖詳細說明。
Although the concept of the second embodiment of the method for manufacturing a three-dimensional object of the present invention has been simultaneously described in the course of explaining the second embodiment of the three-dimensional article manufacturing system of the present invention, for the sake of clarity, the following is still drawn. A detailed description of the manufacturing flow chart is shown.

【0048】[0048]

請參閱圖7,圖7為本發明之三維物件製造方法之第二實施例製造流程圖。本發明之三維物件製造方法之第二實施例可包含下列步驟:
Please refer to FIG. 7. FIG. 7 is a flow chart of manufacturing a second embodiment of the method for manufacturing a three-dimensional object according to the present invention. The second embodiment of the method for manufacturing a three-dimensional object of the present invention may comprise the following steps:

【0049】[0049]

S200:依序投射複數個第一截面形狀光線至盛裝有液態材料之容器,並且沿著第二方向及第三方向移動第一投影單元或移動平台,使得複數個第一截面形狀光線之邊緣係相互鄰接或重疊。其中,複數個第一截面形狀光線具有第一中心強度及第一邊緣強度。且其中,若複數個第一截面形狀光線之邊緣係相互鄰接,則第一中心強度係相同於第一邊緣強度;若複數個第一截面形狀光線之邊緣係相互重疊,則第一中心強度係相異於第一邊緣強度。
S200: sequentially projecting a plurality of first cross-sectional shape rays to the container containing the liquid material, and moving the first projection unit or the moving platform along the second direction and the third direction, so that the edges of the plurality of first cross-sectional shapes are Adjacent or overlapping each other. Wherein, the plurality of first cross-sectional shape rays have a first center intensity and a first edge intensity. Wherein, if the edges of the plurality of first cross-sectional shape rays are adjacent to each other, the first center intensity is the same as the first edge intensity; and if the edges of the plurality of first cross-sectional shape rays overlap each other, the first center strength system Different from the first edge strength.

【0050】[0050]

S210:設置移動平台於容器中以接觸液態材料。
S210: Set the mobile platform in the container to contact the liquid material.

【0051】[0051]

S220:沿著第一方向移動此移動平台,以令複數個第一截面形狀光線依序固化移動平台表面之液態材料,使得已固化之液態材料堆疊成三維物件。
S220: moving the moving platform along the first direction, so that the plurality of first cross-sectional shapes of light sequentially solidify the liquid material on the surface of the moving platform, so that the solidified liquid materials are stacked into a three-dimensional object.

【0052】[0052]

以上所述僅為舉例性,而非為限制性者。任何未脫離本發明之精神與範疇,而對其進行之等效修改或變更,均應包含於後附之申請專利範圍中。
The above is intended to be illustrative only and not limiting. Any equivalent modifications or alterations to the spirit and scope of the invention are intended to be included in the scope of the appended claims.

no

no

10‧‧‧第一投影單元 10‧‧‧First projection unit

11‧‧‧第一截面形狀光線 11‧‧‧First section shape light

12‧‧‧第一中心位置 12‧‧‧ First central location

13‧‧‧第一邊緣位置 13‧‧‧First edge position

20‧‧‧第二投影單元 20‧‧‧Second projection unit

21‧‧‧第二截面形狀光線 21‧‧‧Second section shape light

22‧‧‧第二中心位置 22‧‧‧ Second central location

23‧‧‧第二邊緣位置 23‧‧‧second edge position

30‧‧‧容器 30‧‧‧ Container

40‧‧‧液態材料 40‧‧‧Liquid materials

50‧‧‧移動平台 50‧‧‧Mobile platform

60‧‧‧三維物件 60‧‧‧3D objects

Claims (10)

【第1項】[Item 1] 一種三維物件製造系統,包含:
  一第一投影單元,係用以依序投射一三維物件之複數個第一截面形狀光線,其中該些第一截面形狀光線具有一第一中心強度及一第一邊緣強度;
  一容器,係用以盛裝一液態材料;以及
  一移動平台,係設置於該容器中以接觸該液態材料,該容器係接收該第一投影單元所投射之該些第一截面形狀光線,且使得該移動平台沿著一第一方向位移以令該些第一截面形狀光線依序固化該移動平台表面之該液態材料,使得已固化之該液態材料堆疊成該三維物件。
A three-dimensional object manufacturing system comprising:
a first projection unit is configured to sequentially project a plurality of first cross-sectional shape rays of a three-dimensional object, wherein the first cross-sectional shape rays have a first central intensity and a first edge intensity;
a container for holding a liquid material; and a moving platform disposed in the container to contact the liquid material, the container receiving the first cross-sectional shape rays projected by the first projection unit, and The moving platform is displaced along a first direction to sequentially cure the first cross-sectional shape light to the liquid material of the moving platform surface, so that the solidified liquid material is stacked into the three-dimensional object.
【第2項】[Item 2] 如申請專利範圍第1項所述之三維物件製造系統,更包含一第二投影單元,係用以依序投射該三維物件之複數個第二截面形狀光線,且該些第二截面形狀光線具有一第二中心強度及一第二邊緣強度,其中該些第一截面形狀光線之邊緣與該些第二截面形狀光線之邊緣係相互鄰接或重疊。
The three-dimensional object manufacturing system of claim 1, further comprising a second projection unit for sequentially projecting a plurality of second cross-sectional shape rays of the three-dimensional object, and the second cross-sectional shape rays have a second central intensity and a second edge intensity, wherein the edges of the first cross-sectional shape rays and the edges of the second cross-sectional shape rays abut or overlap each other.
【第3項】[Item 3] 如申請專利範圍第2項所述之三維物件製造系統,其中若該些第一截面形狀光線之邊緣與該些第二截面形狀光線之邊緣係相互鄰接,則該第一邊緣強度及該第二邊緣強度係相同於該第一中心強度及該第二中心強度;若該些第一截面形狀光線之邊緣與該些第二截面形狀光線之邊緣係相互重疊,則該第一邊緣強度及該第二邊緣強度係相異於該第一中心強度及該第二中心強度。
The three-dimensional object manufacturing system of claim 2, wherein the first edge strength and the second edge if the edges of the first cross-sectional shape rays and the edges of the second cross-sectional shape rays are adjacent to each other The edge strength is the same as the first center intensity and the second center intensity; if the edges of the first cross-sectional shape rays overlap with the edges of the second cross-sectional shape rays, the first edge strength and the first The two edge strengths are different from the first center strength and the second center strength.
【第4項】[Item 4] 如申請專利範圍第1項所述之三維物件製造系統,其中該移動平台或該第一投影單元更沿著一第二方向及一第三方向位移,使得該些第一截面形狀光線之邊緣係相互鄰接或重疊。
The three-dimensional object manufacturing system of claim 1, wherein the moving platform or the first projection unit is further displaced along a second direction and a third direction, such that the edges of the first cross-sectional shapes are Adjacent or overlapping each other.
【第5項】[Item 5] 如申請專利範圍第4項所述之三維物件製造系統,其中若該些第一截面形狀光線之邊緣係相互鄰接,則該第一中心強度係相同於該第一邊緣強度;若該些第一截面形狀光線之邊緣係相互重疊,則該第一中心強度係相異於該第一邊緣強度。
The three-dimensional object manufacturing system of claim 4, wherein if the edges of the first cross-sectional shapes are adjacent to each other, the first center strength is the same as the first edge strength; The edges of the cross-sectional shape rays overlap each other, and the first center strength is different from the first edge strength.
【第6項】[Item 6] 一種三維物件製造方法,包含:
  依序投射一三維物件之複數個第一截面形狀光線至盛裝有一液態材料之一容器,其中該些第一截面形狀光線具有一第一中心強度及一第一邊緣強度;
  設置一移動平台於該容器中以接觸該液態材料;以及
  沿著一第一方向移動該移動平台,以令該些第一截面形狀光線依序固化該移動平台表面之該液態材料,使得已固化之該液態材料堆疊成該三維物件。
A three-dimensional object manufacturing method comprising:
Projecting a plurality of first cross-sectional shape rays of a three-dimensional object to a container containing a liquid material, wherein the first cross-sectional shape rays have a first central intensity and a first edge intensity;
Forming a mobile platform in the container to contact the liquid material; and moving the moving platform along a first direction to sequentially cure the first cross-sectional shape light to the liquid material on the surface of the moving platform to be solidified The liquid material is stacked into the three-dimensional object.
【第7項】[Item 7] 如申請專利範圍第6項所述之三維物件製造方法,更包含依序投射該三維物件之複數個第二截面形狀光線至盛裝有該液態材料之該容器,且該些第二截面形狀光線具有一第二中心強度及一第二邊緣強度,其中該些第一截面形狀光線之邊緣與該些第二截面形狀光線之邊緣係相互鄰接或重疊。
The method for manufacturing a three-dimensional object according to claim 6, further comprising sequentially projecting a plurality of second cross-sectional shape rays of the three-dimensional object to the container containing the liquid material, and the second cross-sectional shape rays have a second central intensity and a second edge intensity, wherein the edges of the first cross-sectional shape rays and the edges of the second cross-sectional shape rays abut or overlap each other.
【第8項】[Item 8] 如申請專利範圍第7項所述之三維物件製造方法,其中若該些第一截面形狀光線之邊緣與該些第二截面形狀光線之邊緣係相互鄰接,則該第一邊緣強度及該第二邊緣強度係相同於該第一中心強度及該第二中心強度;若該些第一截面形狀光線之邊緣與該些第二截面形狀光線之邊緣係相互重疊,則該第一邊緣強度及該第二邊緣強度係相異於該第一中心強度及該第二中心強度。
The method for manufacturing a three-dimensional object according to claim 7, wherein the first edge strength and the second portion are if the edges of the first cross-sectional shape rays and the edges of the second cross-sectional shape rays are adjacent to each other The edge strength is the same as the first center intensity and the second center intensity; if the edges of the first cross-sectional shape rays overlap with the edges of the second cross-sectional shape rays, the first edge strength and the first The two edge strengths are different from the first center strength and the second center strength.
【第9項】[Item 9] 如申請專利範圍第6項所述之三維物件製造方法,更包含沿著一第二方向及一第三方向移動該移動平台或該第一投影單元,使得該些第一截面形狀光線之邊緣係相互鄰接或重疊。
The method for manufacturing a three-dimensional object according to claim 6, further comprising moving the moving platform or the first projection unit along a second direction and a third direction such that the edges of the first cross-sectional shapes are Adjacent or overlapping each other.
【第10項】[Item 10] 如申請專利範圍第9項所述之三維物件製造方法,其中若該些第一截面形狀光線之邊緣係相互鄰接,則該第一中心強度係相同於該第一邊緣強度;若該些第一截面形狀光線之邊緣係相互重疊,則該第一中心強度係相異於該第一邊緣強度。The method for manufacturing a three-dimensional object according to claim 9, wherein if the edges of the first cross-sectional shapes are adjacent to each other, the first center strength is the same as the first edge strength; The edges of the cross-sectional shape rays overlap each other, and the first center strength is different from the first edge strength.
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