TW201542280A - Puzzle, computer program, and storage medium - Google Patents
Puzzle, computer program, and storage medium Download PDFInfo
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- TW201542280A TW201542280A TW104114318A TW104114318A TW201542280A TW 201542280 A TW201542280 A TW 201542280A TW 104114318 A TW104114318 A TW 104114318A TW 104114318 A TW104114318 A TW 104114318A TW 201542280 A TW201542280 A TW 201542280A
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/08—Puzzles provided with elements movable in relation, i.e. movably connected, to each other
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
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- User Interface Of Digital Computer (AREA)
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Abstract
Description
本發明係關於智力謎、電腦程式以及記憶媒體。 The present invention relates to puzzles, computer programs, and memory media.
在專利文獻1中,記載有被稱為數獨的智力謎。數獨係利用數字的智力謎,包含3×3的區塊。各區塊包含3×3的格子。在一部分的格子中預先填寫有數字。遊戲者在每區塊中,沿著縱向排列的每列中以及沿著橫向排列的每列中,以數字不重複的方式將1~9的數字填入空白的每個格子中。 Patent Document 1 describes a puzzle called Sudoku. Sudoku uses a digital puzzle that contains 3 x 3 blocks. Each block contains a 3 x 3 grid. A number is pre-filled with a number in the grid. In each block, the player fills in each of the blanks in the number of rows from 9 to 9 in each column in the vertical direction and in each column arranged in the horizontal direction.
【專利文獻1】日本特開2012-100739號公報 [Patent Document 1] Japanese Patent Laid-Open Publication No. 2012-100739
數獨之類的利用數字的智力謎之歷史悠久,且受大眾歡迎,但是也被謀求利用數字的新款智力謎遊戲。 A mystery like the use of numbers, such as Sudoku, has a long history and is popular with the public, but it is also seeking new digital puzzle games that use numbers.
本發明係鑒於上述課題而完成者,其目的在於提供一種新的智力謎、電腦程式以及記憶媒體。 The present invention has been made in view of the above problems, and an object thereof is to provide a new puzzle, a computer program, and a memory medium.
根據本發明的第1觀點,智力謎具備基部。該基部包含:規 定個數的數字配置部和各自提示有數字的複數個數字提示部。該規定個數的數字配置部以線對稱的方式,排列配置在N段(N係4以上的整數)上,N段中的第n段(n係1以上N以下的整數)上,配置有該規定個數的數字配置部中的n個數字配置部。遊戲者能夠在該規定個數的數字配置部的全部或一部分上進行數字配置。該規定個數的數字配置部形成訪問部,並包含複數個頂點配置部、複數個外緣配置部和單數或複數個內部配置部。複數個的頂點配置部形成該訪問部的複數個頂點。複數個外緣配置部形成除了該複數個頂點以外的該訪問部之外緣。單數或複數個內部配置部由該複數個頂點配置部和該複數個外緣配置部所包圍。該數字提示部配置成對應於該外緣配置部。 According to the first aspect of the present invention, the puzzle has a base. The base contains: A predetermined number of digital arrangement sections and a plurality of digital presentation sections each prompting a number. The predetermined number of digital arrangement portions are arranged in line symmetry in the N-segment (N-number 4 or more integers), and the n-th segment (n-series 1 or more and N or less integers) in the N-segment is arranged n number of digital arrangement units in the predetermined number of digital arrangement units. The player can perform digital configuration on all or a part of the predetermined number of digital arrangement sections. The predetermined number of digital arrangement units form an access unit, and includes a plurality of vertex placement units, a plurality of outer edge arrangement units, and a singular or plural internal arrangement unit. A plurality of vertex placement sections form a plurality of vertices of the access section. The plurality of outer edge arrangement portions form an outer edge of the access portion other than the plurality of vertices. The singular or plural internal arrangement sections are surrounded by the plurality of vertex placement sections and the plurality of outer edge arrangement sections. The digital presentation portion is configured to correspond to the outer edge arrangement portion.
較佳的是,在本發明的智力謎中,該訪問部包含複數個運算組。較佳的是,該複數個運算組的每一個由該規定個數的數字配置部中的複數個數字配置部所形成,該複數個數字配置部配置在通過相鄰的該頂點配置部之間和該外緣配置部的直線上。較佳的是,該數字提示部上提示有對分配到形成該運算組之該複數個數字配置部的數字進行運算得到的值。 Preferably, in the puzzle of the present invention, the access portion includes a plurality of operation groups. Preferably, each of the plurality of operation groups is formed by a plurality of digital arrangement portions of the predetermined number of digital arrangement portions, and the plurality of digital arrangement portions are disposed between adjacent ones of the vertex placement portions And the line of the outer edge arrangement portion. Preferably, the digital presentation unit presents a value obtained by calculating a number assigned to the plurality of digital arrangement units forming the operation group.
較佳的是,在本發明的智力謎中,對該數字進行運算得到的該值為該數字的和。 Preferably, in the puzzle of the present invention, the value obtained by computing the number is the sum of the numbers.
較佳的是,在本發明的智力謎中,該基部進一步包含標誌。較佳的是,標誌配置成對應於該數字提示部,並表示通過該相鄰頂點配置部之間和該外緣配置部的該直線之方向。 Preferably, in the puzzle of the present invention, the base further comprises a logo. Preferably, the marker is arranged to correspond to the digital presentation portion, and indicates a direction of the straight line passing between the adjacent vertex placement portions and the outer edge arrangement portion.
較佳的是,在本發明的智力謎中,該訪問部包含複數個外緣組。較佳的是,該複數個外緣組的每一個由該規定個數的數字配置部中的 複數個數字配置部所形成,該複數個數字配置部配置在通過該頂點配置部與鄰接於該頂點配置部的該外緣配置部的直線上。較佳的是,形成該複數個外緣組的每一個的該複數個數字配置部中,分配有包含在規定數字組中互不相同的數字。 Preferably, in the puzzle of the present invention, the access portion includes a plurality of outer edge groups. Preferably, each of the plurality of outer edge groups is included in the predetermined number of digital configuration portions The plurality of digital arrangement units are formed, and the plurality of digital arrangement units are disposed on a line passing through the vertex arrangement portion and the outer edge arrangement portion adjacent to the vertex arrangement portion. Preferably, the plurality of digital arrangement sections forming each of the plurality of outer edge groups are assigned numbers that are different from each other in the predetermined number group.
較佳的是,在本發明的智力謎中,該訪問部包含複數個外緣組。較佳的是,該複數個外緣組的每一個由該規定個數的數字配置部中的複數個數字配置部所形成,該複數個數字配置部配置在通過該頂點配置部與鄰接於該頂點配置部的該外緣配置部的直線上。較佳的是,在該內部配置部中分配有包含在規定數字組中的數字。較佳的是,形成該複數個外緣組的每一個的該複數個數字配置部中,分配有與該內部配置部上分配的數字不同且包含在該規定數字組中互不相同的數字。 Preferably, in the puzzle of the present invention, the access portion includes a plurality of outer edge groups. Preferably, each of the plurality of outer edge groups is formed by a plurality of digital arrangement portions of the predetermined number of digital arrangement portions, and the plurality of digital arrangement portions are disposed adjacent to the vertex placement portion The outer edge arrangement portion of the vertex arrangement portion is on a straight line. Preferably, the number included in the predetermined number group is assigned to the internal configuration unit. Preferably, the plurality of digital arrangement units forming each of the plurality of outer edge groups are assigned numbers different from the numbers assigned to the internal arrangement unit and included in the predetermined number group.
較佳的是,在本發明的智力謎中,該規定個數的數字配置部上分配有包含在規定數字組中互不相同的數字。 Preferably, in the puzzle of the present invention, the predetermined number of digital arrangement sections are assigned numbers that are different from each other in the predetermined number group.
較佳的是,本發明的智力謎具備薄片,該薄片作為該基部發揮作用。 Preferably, the puzzle of the present invention has a sheet which functions as the base.
較佳的是,本發明的智力謎具備板體,該板體作為該基部發揮作用。 Preferably, the puzzle of the present invention has a plate body that functions as the base.
較佳的是,本發明的智力謎具備顯示部,該顯示部作為該基部發揮作用。 Preferably, the puzzle of the present invention includes a display unit that functions as the base.
根據本發明的第2觀點,智力謎具備顯示部、記憶部、控制部以及輸入部。記憶部存儲規定個數的數字配置部之資訊和複數個數字提示部之資訊。控制部根據該規定個數的數字配置部之該資訊和該複數個數 字提示部之該資訊,對該顯示部進行控制而顯示該規定個數的數字配置部,並將數字顯示在該複數個數字提示部上。輸入部接受數字到該數字配置部的輸入。該規定個數的數字配置部以線對稱的方式,排列配置在N段(N係4以上的整數)上,在N段中的第n段(n係1以上N以下的整數)上,配置有該規定個數的數字配置部中的n個數字配置部。該規定個數的數字配置部形成訪問部,並包含:複數個頂點配置部、複數個外緣配置部以及單數或複數個內部配置部。複數個頂點配置部形成該訪問部的複數個頂點。複數個外緣配置部形成除了該複數個頂點以外的該訪問部的外緣。單數或複數個內部配置部由該複數個頂點配置部和該複數個外緣配置部所包圍。該數字提示部配置成對應於該外緣配置部。 According to a second aspect of the present invention, the puzzle includes a display unit, a storage unit, a control unit, and an input unit. The memory unit stores information of a predetermined number of digital arrangement sections and information of a plurality of digital presentation sections. The control unit sets the information and the plurality of numbers according to the predetermined number of digits The information of the word presentation unit controls the display unit to display the predetermined number of digital arrangement units, and displays the numbers on the plurality of digital presentation units. The input unit accepts a number to the input of the digital configuration unit. The predetermined number of digital arrangement sections are arranged in line symmetry in the N-segment (N-number 4 or more integers), and are arranged in the n-th segment (n-series 1 or more and N or less integers) in the N-segment There are n digital arrangement units among the predetermined number of digital arrangement units. The predetermined number of digital arrangement units form an access unit, and includes a plurality of vertex placement units, a plurality of outer edge arrangement units, and a singular or plural internal arrangement unit. A plurality of vertex placement sections form a plurality of vertices of the access section. The plurality of outer edge arranging portions form an outer edge of the access portion other than the plurality of vertices. The singular or plural internal arrangement sections are surrounded by the plurality of vertex placement sections and the plurality of outer edge arrangement sections. The digital presentation portion is configured to correspond to the outer edge arrangement portion.
根據本發明的第3觀點,電腦程式使電腦執行以下的步驟:從記憶部獲取規定個數的數字配置部的資訊和複數個數字提示部的資訊之步驟;根據該規定個數的數字配置部的該資訊和該複數個的數字提示部的該資訊,對顯示部進行控制而顯示該規定個數的數字配置部,並將數字顯示在該複數個數字提示部上之步驟;以及對該顯示部進行控制,並使經過輸入部輸入到該數字配置部的數字顯示在該數字配置部上之步驟。該規定個數的數字配置部以線對稱的方式,排列配置在N段(N係4以上的整數)上,N段中的第n段(n係1以上N以下的整數)上,配置有該規定個數的數字配置部中的n個數字配置部。該規定個數的數字配置部形成訪問部,並包含:複數個頂點配置部、複數個外緣配置部以及單數或複數個內部配置部。複數個頂點配置部形成該訪問部的複數個頂點。複數個外緣配置部形成除了該複數個頂點以外的該訪問部之外緣。單數或複數個內部配置部由該複 數個頂點配置部和該複數個外緣配置部所包圍。該數字提示部配置成對應於該外緣配置部。 According to a third aspect of the present invention, the computer program causes the computer to execute the steps of: acquiring a predetermined number of pieces of information of the digital arrangement unit and information of the plurality of digital presentation units from the storage unit; and configuring the digital arrangement unit according to the predetermined number And the information of the plurality of digital presentation units, the display unit controls the display of the predetermined number of digital arrangement units, and displays the numbers on the plurality of digital presentation units; and the display The part controls and displays the number input to the digital arrangement unit via the input unit on the digital arrangement unit. The predetermined number of digital arrangement portions are arranged in line symmetry in the N-segment (N-number 4 or more integers), and the n-th segment (n-series 1 or more and N or less integers) in the N-segment is arranged n number of digital arrangement units in the predetermined number of digital arrangement units. The predetermined number of digital arrangement units form an access unit, and includes a plurality of vertex placement units, a plurality of outer edge arrangement units, and a singular or plural internal arrangement unit. A plurality of vertex placement sections form a plurality of vertices of the access section. The plurality of outer edge arrangement portions form an outer edge of the access portion other than the plurality of vertices. Singular or plural internal configuration parts A plurality of vertex placement sections and the plurality of outer edge placement sections are surrounded. The digital presentation portion is configured to correspond to the outer edge arrangement portion.
根據本發明的第4觀點,記憶媒體係存儲有使電腦執行電腦程式的非暫時性的電腦可讀取記憶媒體。該電腦程式使該電腦執行以下步驟:從記憶部獲取規定個數的數字配置部的資訊和複數個數字提示部的資訊之步驟;根據該規定個數的數字配置部的該資訊和該複數個數字提示部的該資訊,對顯示部進行控制來顯示該規定個數的數字配置部,並將數字顯示在該複數個數字提示部之步驟;以及對該顯示部進行控制,並使經過輸入部輸入到該數字配置部的數字顯示在該數字配置部上之步驟。該規定個數的數字配置部以線對稱的方式,排列配置在N段(N為4以上的整數)上,N段中的第n段(n為1以上N以下的整數)上,配置有該規定個數的數字配置部中的n個數字配置部。該規定個數的數字配置部形成訪問部,並包含:複數個頂點配置部、複數個外緣配置部以及單數或複數個內部配置部。複數個頂點配置部形成該訪問部的複數個頂點。複數個外緣配置部形成除了該複數個頂點以外的該訪問部之外緣。單數或複數個內部配置部由該複數個頂點配置部和該複數個外緣配置部所包圍。該數字提示部配置成對應於該外緣配置部。 According to a fourth aspect of the present invention, a memory medium stores a non-transitory computer readable memory medium for causing a computer to execute a computer program. The computer program causes the computer to perform the steps of: obtaining, by the memory unit, information of a predetermined number of digital configuration units and information of a plurality of digital presentation units; and the information according to the predetermined number of digital arrangement units and the plurality of The information of the digital presentation unit controls the display unit to display the predetermined number of digital arrangement units, and displays the number in the plurality of digital presentation units; and controls the display unit to pass through the input unit The number input to the digital configuration section is displayed on the digital configuration section. The predetermined number of digital arrangement sections are arranged in line symmetry in the N-segment (N is an integer of 4 or more), and the n-th segment (n is an integer of 1 or more and N or less) in the N-segment is arranged n number of digital arrangement units in the predetermined number of digital arrangement units. The predetermined number of digital arrangement units form an access unit, and includes a plurality of vertex placement units, a plurality of outer edge arrangement units, and a singular or plural internal arrangement unit. A plurality of vertex placement sections form a plurality of vertices of the access section. The plurality of outer edge arrangement portions form an outer edge of the access portion other than the plurality of vertices. The singular or plural internal arrangement sections are surrounded by the plurality of vertex placement sections and the plurality of outer edge arrangement sections. The digital presentation portion is configured to correspond to the outer edge arrangement portion.
根據本發明,訪問部成為三角形狀。因此,能夠提供一種新的智力謎,使遊戲者配置數字時滿足以下規則:與排列在穿過訪問部的直線上的複數個數字配置部上配置的數字相對應之規則;以及與形成訪問部外緣的複數個數字配置部上配置的數字相對應之規則。 According to the invention, the access portion has a triangular shape. Therefore, it is possible to provide a new puzzle which allows the player to configure the number satisfying the following rules: rules corresponding to numbers arranged on a plurality of digital arrangement sections arranged on a straight line passing through the access section; and forming an access section The number corresponding to the number configured on the plurality of digital configuration sections of the outer edge.
1‧‧‧智力謎 1‧‧‧ Puzzle
3‧‧‧基部 3‧‧‧ base
5‧‧‧智力謎部 5‧‧‧Intelligence
7‧‧‧訪問部 7‧‧‧Access Department
10‧‧‧書籍 10‧‧‧ books
12‧‧‧薄片 12‧‧‧Sheet
20‧‧‧盤面遊戲 20‧‧‧Drawing games
22‧‧‧板體 22‧‧‧ board
24‧‧‧解答用片體 24‧‧‧Solutions
26‧‧‧出題用片體 26‧‧‧Spread sheet
30‧‧‧電子設備 30‧‧‧Electronic equipment
32‧‧‧顯示部 32‧‧‧Display Department
34‧‧‧觸控筆 34‧‧‧ stylus
36‧‧‧CPU(控制部) 36‧‧‧CPU (Control Department)
38‧‧‧記憶部 38‧‧‧Memory Department
40‧‧‧輸入部 40‧‧‧ Input Department
A(A11~A44)‧‧‧配置部(數字配置部) A (A11~A44)‧‧‧Configuration Department (Digital Configuration Department)
B21~B43‧‧‧提示部(數字提示部) B21~B43‧‧‧ Tips (Digital Reminder)
C21~C43‧‧‧標誌 C21~C43‧‧‧ mark
D21~D43‧‧‧直線 D21~D43‧‧‧ Straight line
E1~E3‧‧‧直線 E1~E3‧‧‧ Straight line
G1~G3‧‧‧外緣組 G1~G3‧‧‧outer group
g21~g43‧‧‧運算組 G21~g43‧‧‧ computing group
第1圖為表示本發明實施方式1之智力謎的示意圖;第2圖(a)、第2圖(b)為用於說明本發明實施方式1之智力謎的製作方法的第1製程和第2製程的圖;第3圖(a)第3圖(b)為用於說明本發明實施方式1之智力謎的製作方法的第3製程的圖;第4圖(a)~(d)為用於說明本發明實施方式1之智力謎的解法的一個例子的圖;第5圖(a)為表示作為本發明實施方式1之智力謎發揮作用的書籍的立體示意圖;第5圖(b)為表示作為本發明實施方式1之智力謎發揮作用的盤面遊戲的立體示意圖;第6圖(a)、第6圖(b)為用於說明本發明實施方式2之智力謎的製作方法的第1製程和第2製程的圖;第7圖(a)、第7圖(b)為用於說明本發明實施方式2之智力謎的製作方法的第3製程的圖;第8圖(a)~(d)為用於說明本發明實施方式2之智力謎的解法的一個例子的圖;第9圖(a)為表示作為本發明實施方式3之智力謎發揮作用的電子設備的立體圖;第9圖(b)為表示作為本發明實施方式3之智力謎發揮作用的電子設備的電性結構的圖;第10圖為表示作為本發明實施方式3之智力謎發揮作用的電子設備所執行的處理的流程圖; 第11圖(a)、第11圖(b)為用於說明本發明實施方式4之智力謎的製作方法的第1製程的圖;第12圖(a)、第12圖(b)為用於說明本發明實施方式4之智力謎的製作方法的第2製程的圖;以及第13圖(a)~(d)為用於說明本發明實施方式4之智力謎的解法的一個例子的圖。 1 is a schematic diagram showing a puzzle of the first embodiment of the present invention; FIGS. 2(a) and 2(b) are a first process and a description for explaining a method for producing a puzzle according to Embodiment 1 of the present invention; Fig. 3 (a) and Fig. 3 (b) are diagrams for explaining the third process of the method for producing a puzzle according to the first embodiment of the present invention; Fig. 4 (a) to (d) are FIG. 5(a) is a perspective view showing a book that functions as a puzzle of the first embodiment of the present invention; FIG. 5(b) is a view showing an example of a solution to the puzzle of the first embodiment of the present invention; FIG. 6(a) and FIG. 6(b) are diagrams for explaining a method for creating a puzzle according to a second embodiment of the present invention. FIG. 7(a) and FIG. 7(b) are diagrams for explaining a third process of the method for producing a puzzle according to the second embodiment of the present invention; FIG. 8(a) (d) is a diagram for explaining an example of a solution to the puzzle of the second embodiment of the present invention; and FIG. 9(a) is a diagram showing the effect of the puzzle as the third embodiment of the present invention. FIG. 9(b) is a view showing an electrical configuration of an electronic device that functions as a puzzle of the third embodiment of the present invention; and FIG. 10 is a view showing a function as a puzzle of the third embodiment of the present invention. Flowchart of the processing performed by the electronic device; 11(a) and 11(b) are diagrams for explaining a first process of the method for producing a puzzle according to the fourth embodiment of the present invention; FIGS. 12(a) and 12(b) are views. FIG. 13 is a diagram showing an example of a method for solving a puzzle of the fourth embodiment of the present invention; and FIGS. 13(a) to 13(d) are diagrams for explaining an example of a solution to the puzzle of the fourth embodiment of the present invention. .
以下,參照圖式對本發明的實施方式進行說明。此外,對於圖中相同或者相當的部分附上相同的圖式標記,而不再重複說明。 Hereinafter, embodiments of the present invention will be described with reference to the drawings. In addition, the same reference numerals are attached to the same or corresponding parts in the drawings, and the description will not be repeated.
(實施方式1) (Embodiment 1)
第1圖為表示本發明實施方式1之智力謎1的示意圖。智力謎1係玩具的一種。智力謎1具備基部3,而基部3包含智力謎部5。基部3例如係紙張等薄片、由合成樹脂製作的板體或電子設備等的顯示部。智力謎部5包含規定個數的配置部A(數字配置部)、提示部B22(數字提示部)、提示部B33(數字提示部)、提示部B43(數字提示部)、提示部B42(數字提示部)、提示部B31(數字提示部)、提示部B21(數字提示部)、標誌C22、標誌C33、標誌C43、標誌C42、標誌C31、以及標誌C21。在實施方式1中,規定個數為10,而配置部A為圓形。規定個數的配置部A形成訪問部7。訪問部7係三角形狀。 Fig. 1 is a schematic view showing a puzzle 1 according to Embodiment 1 of the present invention. Puzzle 1 is a kind of toy. The puzzle 1 has a base 3, and the base 3 contains a puzzle 5. The base 3 is, for example, a sheet such as a sheet of paper, a plate made of synthetic resin, or a display unit such as an electronic device. The puzzle 100 includes a predetermined number of placement units A (digital arrangement unit), presentation unit B22 (digital presentation unit), presentation unit B33 (digital presentation unit), presentation unit B43 (digital presentation unit), and presentation unit B42 (number Presentation unit), presentation unit B31 (digital presentation unit), presentation unit B21 (digital presentation unit), flag C22, flag C33, flag C43, flag C42, flag C31, and flag C21. In the first embodiment, the predetermined number is 10, and the arrangement portion A is circular. The predetermined number of placement units A form the access unit 7. The access unit 7 has a triangular shape.
遊戲者能夠在規定個數的配置部A之全部或一部分上配置數字。規定個數的配置部A以線對稱的方式排列配置在N段(N為4以上的整數)上。在實施方式1中,N為4。在N段中的第n段(n為1以上N以下的整數)上,配置有規定個數的配置部A中的n個配置部A。即,在第1段配置有一個 配置部A、在第2段配置有兩個配置部A、在第3段配置有三個配置部A、在第4段配置有四個配置部A。形成訪問部7的三頂點中的一個頂點之配置部A所在的段為第1段(首段),而形成有訪問部7的三頂點中的其他兩個頂點之配置部A所在的段為第N段(末段)。 The player can arrange a number on all or a part of the predetermined number of placement sections A. The predetermined number of arrangement portions A are arranged in line symmetry in the N segment (N is an integer of 4 or more). In the first embodiment, N is 4. In the nth segment (n is an integer of 1 or more and N or less) in the N segment, n pieces of the arrangement unit A in the predetermined number of the arrangement units A are arranged. That is, there is one in the first segment. In the arranging unit A, two arranging units A are arranged in the second stage, three arranging units A are arranged in the third stage, and four arranging units A are arranged in the fourth stage. The segment in which the arrangement portion A of one of the three vertices forming the access portion 7 is located is the first segment (first segment), and the segment in which the other two vertices of the three vertices of the access portion 7 are formed is located Nth paragraph (end paragraph).
規定個數的配置部A包含頂點配置部A11、頂點配置部A44、頂點配置部A41、外緣配置部A22、外緣配置部A33、外緣配置部A43、外緣配置部A42、外緣配置部A31、外緣配置部A21以及內部配置部A32。 The predetermined number of arranging units A includes a vertex arrangement unit A11, a vertex arrangement unit A44, a vertex arrangement unit A41, an outer edge arrangement unit A22, an outer edge arrangement unit A33, an outer edge arrangement unit A43, an outer edge arrangement unit A42, and an outer edge arrangement. Part A31, outer edge arrangement part A21, and internal arrangement part A32.
頂點配置部A11、頂點配置部A44以及頂點配置部A41形成訪問部7的複數個頂點。外緣配置部A22、外緣配置部A33、外緣配置部A43、外緣配置部A42、外緣配置部A31以及外緣配置部A21形成除了複數個頂點以外的訪問部7之外緣。內部配置部A32由頂點配置部A11、頂點配置部A44以及頂點配置部A41、以及外緣配置部A22、外緣配置部A33、外緣配置部A43、外緣配置部A42、外緣配置部A31以及外緣配置部A21所包圍。 The vertex arrangement unit A11, the vertex arrangement unit A44, and the vertex arrangement unit A41 form a plurality of vertices of the access unit 7. The outer edge arrangement portion A22, the outer edge arrangement portion A33, the outer edge arrangement portion A43, the outer edge arrangement portion A42, the outer edge arrangement portion A31, and the outer edge arrangement portion A21 form the outer edge of the access portion 7 except for a plurality of vertices. The internal arrangement unit A32 includes a vertex arrangement unit A11, a vertex arrangement unit A44, a vertex arrangement unit A41, an outer edge arrangement unit A22, an outer edge arrangement unit A33, an outer edge arrangement unit A43, an outer edge arrangement unit A42, and an outer edge arrangement unit A31. And surrounded by the outer edge arrangement portion A21.
提示部B21~提示部B43上都有數字提示。提示部B22、提示部B33、提示部B43、提示部B42、提示部B31以及提示部B21設於訪問部7的周圍,並配置成各自對應於外緣配置部A22、外緣配置部A33、外緣配置部A43、外緣配置部A42、外緣配置部A31以及外緣配置部A21。 There are digital prompts on the prompting unit B21~the prompting part B43. The presentation unit B22, the presentation unit B33, the presentation unit B43, the presentation unit B42, the presentation unit B31, and the presentation unit B21 are provided around the access unit 7, and are disposed so as to correspond to the outer edge arrangement unit A22, the outer edge arrangement unit A33, and the outside. The edge arrangement portion A43, the outer edge arrangement portion A42, the outer edge arrangement portion A31, and the outer edge arrangement portion A21.
標誌C22、標誌C33、標誌C43、標誌C42、標誌C31以及標誌C21設於訪問部7的周圍,並配置成各自對應於提示部B22、提示部B33、提示部B43、提示部B42、提示部B31以及提示部B21。在實施方式1中,標誌C21~標誌C43都係箭頭圖形。 The mark C22, the mark C33, the mark C43, the mark C42, the mark C31, and the mark C21 are provided around the access unit 7, and are arranged to correspond to the presentation unit B22, the presentation unit B33, the presentation unit B43, the presentation unit B42, and the presentation unit B31. And the prompting part B21. In the first embodiment, the flags C21 to C43 are both arrow patterns.
標誌C22、標誌C33、標誌C43、標誌C42、標誌C31以及標 誌C21分別表示,通過外緣配置部A22的直線D22、通過外緣配置部A33的直線D33、通過外緣配置部A43的直線D43、通過外緣配置部A42的直線D42、通過外緣配置部A31的直線D31以及通過外緣配置部A21的直線D21的方向。 Mark C22, mark C33, mark C43, mark C42, mark C31 and mark C21 denotes a straight line D22 passing through the outer edge arrangement portion A22, a straight line D33 passing through the outer edge arrangement portion A33, a straight line D43 passing through the outer edge arrangement portion A43, a straight line D42 passing through the outer edge arrangement portion A42, and an outer edge arrangement portion. The straight line D31 of A31 and the direction of the straight line D21 passing through the outer edge arrangement portion A21.
以上,如參照第1圖進行的說明,在實施方式1中,訪問部7係三角形狀。因此,能夠提供一種新的智力謎1,使遊戲者配置數字時,滿足以下規則:與排列在穿過訪問部7的直線(直線D21~直線D43)上的複數個配置部A上所配置的數字相對應之規則;以及與排列在沿著訪問部7之外緣的直線(直線E1~直線E3)上的複數個配置部A(即,形成訪問部7之外緣的複數個配置部A)上所配置的數字相對應之規則。 As described above with reference to Fig. 1, in the first embodiment, the access unit 7 has a triangular shape. Therefore, it is possible to provide a new puzzle 1 which allows the player to configure the number, which satisfies the following rules: arranged on a plurality of arrangement portions A arranged on a straight line (straight line D21 to line D43) passing through the access portion 7 a rule corresponding to the number; and a plurality of arrangement portions A arranged on a straight line (straight line E1 to line E3) along the outer edge of the access portion 7 (that is, a plurality of arrangement portions A forming the outer edge of the access portion 7) ) The rules corresponding to the numbers configured on it.
此外,根據實施方式1,由於標誌C21~標誌C43配置成對應於提示部B21~提示部B43,因此,遊戲者能夠藉由觀察標誌C21~標誌C43,容易地識別對應於提示部B21~提示部B43的複數個配置部A。 Further, according to the first embodiment, since the flags C21 to C43 are arranged to correspond to the presentation unit B21 to the presentation unit B43, the player can easily recognize the presentation unit B21 to the presentation unit by observing the flags C21 to C43. A plurality of configuration parts A of B43.
接著,參照第2圖和第3圖,對智力謎1的製作方法進行說明。在實施方式1利用規定數字組。規定數字組由互不相同的數字所構成。在實施方式1中,規定數字組由「1」、「2」、「3」以及「4」所構成。 Next, a method of creating the puzzle 1 will be described with reference to FIGS. 2 and 3. In the first embodiment, a predetermined number group is used. The prescribed number group consists of numbers that are different from each other. In the first embodiment, the predetermined number group is composed of "1", "2", "3", and "4".
第2圖(a)和第2圖(b)為用於說明智力謎1的製作方法的第1製程及第2製程的圖。如第2圖(a)所示,訪問部7包含外緣組G1、外緣組G2以及外緣組G3。 FIGS. 2(a) and 2(b) are diagrams for explaining the first process and the second process for explaining the method of creating the puzzle 1. As shown in Fig. 2(a), the access unit 7 includes an outer edge group G1, an outer edge group G2, and an outer edge group G3.
外緣組G1由規定個數的配置部A中的複數個配置部A(頂點配置部A11、外緣配置部A22、外緣配置部A33以及頂點配置部A44)所形成,該複數個配置部A配置在通過頂點配置部A11和與頂點配置部A11相鄰的外緣配置部A22的直線E1上。 The outer edge group G1 is formed by a plurality of arrangement portions A (the vertex arrangement portion A11, the outer edge arrangement portion A22, the outer edge arrangement portion A33, and the vertex arrangement portion A44) of the predetermined number of arrangement portions A, and the plurality of arrangement portions A is disposed on the straight line E1 passing through the vertex arrangement portion A11 and the outer edge arrangement portion A22 adjacent to the vertex arrangement portion A11.
同樣地,外緣組G2由配置在直線E2上的複數個配置部A(頂點配置部A44、外緣配置部A43、外緣配置部A42以及頂點配置部A41)所形成。外緣組G3由配置在直線E3上的複數個配置部A(頂點配置部A41、外緣配置部A31、外緣配置部A21以及頂點配置部A11)所形成。 Similarly, the outer edge group G2 is formed by a plurality of arrangement portions A (the vertex arrangement portion A44, the outer edge arrangement portion A43, the outer edge arrangement portion A42, and the vertex arrangement portion A41) disposed on the straight line E2. The outer edge group G3 is formed by a plurality of arrangement portions A (the vertex arrangement portion A41, the outer edge arrangement portion A31, the outer edge arrangement portion A21, and the vertex arrangement portion A11) disposed on the straight line E3.
如第2圖(a)和第2圖(b)所示,在第1製程中,在形成外緣組G1~外緣組G3的每一個的複數個配置部A上,分配有包含在規定數字組中的互不相同的數字。在本說明書中,數字到配置部A的「分配」,係指數字關聯到配置部A。 As shown in Fig. 2(a) and Fig. 2(b), in the first process, a plurality of arrangement portions A forming each of the outer edge group G1 to the outer edge group G3 are allocated and included in the regulation. Numbers that differ from each other in a number group. In the present specification, the "allocation" of the number to the arranging unit A means that the number is associated with the arranging unit A.
例如,形成外緣組G1的四個配置部A上,各自分配有「1」、「2」、「4」及「3」。形成外緣組G2的四個配置部A上,各分配有「3」、「2」、「1」及「4」。形成外緣組G3的四個配置部A上,各分配有「4」、「2」、「3」及「1」。 For example, on the four arrangement portions A forming the outer edge group G1, "1", "2", "4", and "3" are assigned to each. "4", "2", "1", and "4" are assigned to the four arrangement portions A forming the outer edge group G2. Four arrangement portions A forming the outer edge group G3 are assigned "4", "2", "3", and "1".
藉由經過第1製程而製作的智力謎1,能夠使遊戲者以複數個配置部A上所配置的數字互不相同的方式來配置數字,該複數個配置部A排列在沿著訪問部7之外緣的直線(直線E1~直線E3)上。 By the puzzle 1 produced by the first process, the player can arrange the numbers in such a manner that the numbers arranged on the plurality of arrangement parts A are different from each other, and the plurality of arrangement parts A are arranged along the access part 7 The line on the outer edge (straight line E1 to line E3).
在第2製程中,將包含在規定數字組中的任意數字分配到規定個數的配置部A中的內部配置部A32上。第1製程與第2製程的順序係任意的。 In the second process, any number included in the predetermined number group is assigned to the internal arrangement unit A32 in the predetermined number of arrangement units A. The order of the first process and the second process is arbitrary.
第3圖(a)和第3圖(b)為用於說明智力謎1之製作方法的第3製程的圖。如第3圖(a)所示,訪問部7包含運算組g22、運算組g33、運算組g43、運算組g42、運算組g31以及運算組g21。 Fig. 3 (a) and Fig. 3 (b) are diagrams for explaining the third process of the method of creating the puzzle 1. As shown in FIG. 3(a), the access unit 7 includes a calculation group g22, a calculation group g33, a calculation group g43, a calculation group g42, a calculation group g31, and a calculation group g21.
運算組g22由規定個數的配置部A中配置在相鄰的頂點配置 部A11,A44、相鄰的頂點配置部A44,A41、以及通過外緣配置部A22的直線D22上的複數個配置部A(外緣配置部A42、內部配置部A32及外緣配置部A22)所形成。 The calculation group g22 is arranged in an adjacent vertex by a predetermined number of placement units A. The portions A11 and A44, the adjacent vertex arrangement portions A44 and A41, and the plurality of arrangement portions A (the outer edge arrangement portion A42, the inner arrangement portion A32, and the outer edge arrangement portion A22) on the straight line D22 passing through the outer edge arrangement portion A22. Formed.
同樣地,運算組g33由配置在直線D33上的複數個配置部A(外緣配置部A43和外緣配置部A33)所形成。運算組g43由配置在直線D43上的複數個配置部A(外緣配置部A21、內部配置部A32以及外緣配置部A43)所形成。運算組g42由配置在直線D42上的複數個配置部A(外緣配置部A31以及外緣配置部A42)所形成。運算組g31由配置在直線D31上的複數個配置部A(外緣配置部A33、內部配置部A32以及外緣配置部A31)所形成。運算組g21由配置在直線D21上的複數個配置部A(外緣配置部A22以及外緣配置部A21)所形成。 Similarly, the calculation group g33 is formed by a plurality of arrangement portions A (outer edge arrangement portion A43 and outer edge arrangement portion A33) arranged on the straight line D33. The calculation group g43 is formed by a plurality of arrangement portions A (outer edge arrangement portion A21, internal arrangement portion A32, and outer edge arrangement portion A43) disposed on the straight line D43. The calculation group g42 is formed by a plurality of arrangement portions A (outer edge arrangement portion A31 and outer edge arrangement portion A42) disposed on the straight line D42. The calculation group g31 is formed by a plurality of arrangement portions A (outer edge arrangement portion A33, internal arrangement portion A32, and outer edge arrangement portion A31) disposed on the straight line D31. The calculation group g21 is formed by a plurality of arrangement portions A (outer edge arrangement portion A22 and outer edge arrangement portion A21) arranged on the straight line D21.
如第3圖(a)和第3圖(b)所示,在第3製程中,提示部B22、提示部B33、提示部B43、提示部B42、提示部B31以及提示部B21上,分別分配有運算組g22的數字之和(例如「6」)、運算組g33的數字之和(例如「6」)、運算組g43的數字之和(例如「8」)、運算組g42的數字之和(例如「3」)、運算組g31的數字之和(例如「9」)以及運算組g21的數字之和(例如「5」)。在本說明書中,數字到提示部B21~提示部B43的「分配」,係指數字關聯到提示部B21~提示部B43。 As shown in FIGS. 3(a) and 3(b), in the third process, the presentation unit B22, the presentation unit B33, the presentation unit B43, the presentation unit B42, the presentation unit B31, and the presentation unit B21 are respectively assigned. The sum of the numbers of the operation group g22 (for example, "6"), the sum of the numbers of the operation group g33 (for example, "6"), the sum of the numbers of the operation group g43 (for example, "8"), and the sum of the numbers of the operation group g42 (for example, "3"), the sum of the numbers of the operation group g31 (for example, "9"), and the sum of the numbers of the operation group g21 (for example, "5"). In the present specification, the "allocation" of the number to the presentation portion B21 to the presentation portion B43 is associated with the presentation portion B21 to the presentation portion B43.
運算組g22的數字之和,表示分配在形成運算組g22的複數個配置部A的數字之和。同樣地,運算組g33、運算組g43、運算組g42、運算組g31以及運算組g21各自的數字之和,表示分別分配在形成運算組g33、運算組g43、運算組g42、運算組g31以及運算組g21的複數個配置部A的數字之 和。 The sum of the numbers of the operation group g22 indicates the sum of the numbers assigned to the plurality of arrangement portions A forming the operation group g22. Similarly, the sum of the numbers of the operation group g33, the operation group g43, the operation group g42, the operation group g31, and the operation group g21 indicates that the operation group g33, the operation group g43, the operation group g42, the operation group g31, and the operation are respectively assigned. The number of the plurality of configuration parts A of the group g21 with.
在第4製程中,將於第3製程中所分配的數字,配置到在第1圖所示的空白的提示部B21~提示部B43上。在本說明書中,所謂數字的「配置」係指將數字配置成人能够目視其數字。 In the fourth process, the number assigned in the third process is placed on the blank presentation portion B21 to the presentation portion B43 shown in Fig. 1 . In this specification, the so-called "configuration" of a number means that a digitally configured adult can visually recognize the number.
藉由經過第4製程製作智力謎1,在提示部B22上提示有在形成運算組g22的複數個配置部A上分配的數字之和。同樣地,提示部B33、提示部B43、提示部B42、提示部B31以及提示部B21,分別提示有在形成運算組g33、運算組g43、運算組g42、運算組g31以及運算組g21的複數個配置部A上分配的數字之和。 By creating the puzzle 1 through the fourth process, the presentation unit B22 presents the sum of the numbers assigned to the plurality of placement units A forming the calculation group g22. Similarly, the presentation unit B33, the presentation unit B43, the presentation unit B42, the presentation unit B31, and the presentation unit B21 present a plurality of the plurality of calculation groups g33, calculation group g43, calculation group g42, operation group g31, and operation group g21, respectively. The sum of the numbers assigned on the configuration section A.
因此,能夠使遊戲者以複數個配置部A上配置的數字之和與提示在提示部(提示部B21~提示部B43)的數字一致的方式來配置數字,該複數個配置部A排列在穿過訪問部7的直線(直線D21~直線D43)上。 Therefore, the player can arrange the numbers in such a manner that the sum of the numbers arranged on the plurality of arrangement units A coincides with the number presented in the presentation unit (presentation unit B21 to presentation unit B43), and the plurality of arrangement units A are arranged in the wearer. The straight line (straight line D21 to line D43) of the access unit 7 passes.
除了第4製程之外,也可以在第5製程中,將於第1製程及/或第2製程中分配的數字,配置在第1圖所示的空白的規定個數的配置部A之一部分上。在此情况下,數字提示在規定個數的配置部A之一部分上。因此,能夠降低智力謎1的難易度。結果,也適合於初學者、兒童或老人。第4製程與第5製程的順序為任意的。藉由第4製程的完成,或第4製程和第5製程的完成來製作智力謎1。 In addition to the fourth process, in the fifth process, the number assigned in the first process and/or the second process may be placed in a part of the predetermined number A of the blanks shown in FIG. on. In this case, the number is presented on a portion of the specified number of configuration sections A. Therefore, the difficulty of the puzzle 1 can be reduced. As a result, it is also suitable for beginners, children or the elderly. The order of the fourth process and the fifth process is arbitrary. The puzzle 1 is created by the completion of the fourth process, or the completion of the fourth and fifth processes.
接著,參照第4圖對智力謎1的解法的一個例子進行說明。第4圖(a)為表示智力謎部5的初始狀態的圖。遊戲者以滿足第1規則、第2規則和第3規則的方式,將包含在規定數字組的「1」~「4」的數字配置在所有配置部A上。 Next, an example of the solution of Puzzle 1 will be described with reference to FIG. 4. Fig. 4(a) is a view showing an initial state of the puzzle piece 5. The player arranges the numbers of "1" to "4" included in the predetermined number group in all the arrangement sections A so as to satisfy the first rule, the second rule, and the third rule.
第1規則係指:將互不相同的數字放到直線E1上的四個配置部A中;將互不相同的數字放到直線E2上的四個配置部A中;以及將互不相同的數字放到直線E3上的四個配置部A中。第2規則係指:將數字放到中心的配置部A上。 The first rule means that numbers different from each other are placed in the four configuration portions A on the straight line E1; numbers different from each other are placed in the four configuration portions A on the straight line E2; and they are different from each other. The numbers are placed in the four configuration sections A on the straight line E3. The second rule means that the number is placed on the central configuration section A.
第3規則係指:放在直線D22上的三個配置部A的數字之和與提示在提示部B22的數字一致;放在直線D33上的兩個配置部A的數字之和與提示在提示部B33的數字一致;放在直線D43上的三個配置部A的數字之和與提示在提示部B43的數字一致;放在直線D42上的兩個配置部A的數字之和與提示在提示部B42的數字一致;放在直線D31上的三個配置部A的數字之和與提示在提示部B31的數字一致;放在直線D21上的兩個配置部A的數字之和與提示在提示部B21的數字一致。 The third rule means that the sum of the numbers of the three arrangement portions A placed on the straight line D22 coincides with the number presented in the presentation portion B22; the sum of the numbers of the two arrangement portions A placed on the straight line D33 and the prompt are prompted The numbers of the parts B33 are identical; the sum of the numbers of the three arrangement parts A placed on the straight line D43 coincides with the numbers of the prompts in the presentation part B43; the sum of the numbers of the two arrangement parts A placed on the straight line D42 and the prompts are prompted The numbers of the portions B42 are identical; the sum of the numbers of the three arrangement portions A placed on the straight line D31 coincides with the numbers presented in the presentation portion B31; the sum of the numbers of the two arrangement portions A placed on the straight line D21 and the prompts are prompted The number of part B21 is the same.
第4圖(b)~第4圖(d)為用於說明智力謎1之解法的一個例子的圖。如第4圖(b)所示,提示部B42提示「3」,則遊戲者將「2」和「1」配置在直線D42上的兩個配置部A中。提示部B31提示「9」,則遊戲者將「4」和「3」配置在直線D31上的剩下兩個配置部A中。結果,「4」、「3」及「2」排列在直線D31上的三個配置部A上。 4(b) to 4(d) are diagrams for explaining an example of the solution of the puzzle 1. As shown in FIG. 4(b), when the presentation unit B42 presents "3", the player arranges "2" and "1" in the two arrangement portions A on the straight line D42. When the presentation unit B31 presents "9", the player arranges "4" and "3" in the remaining two arrangement portions A on the straight line D31. As a result, "4", "3", and "2" are arranged on the three arrangement portions A on the straight line D31.
如第4圖(c)所示,提示部B33提示「6」,則遊戲者將「2」配置在直線D33上的剩下一個配置部A中。結果,「2」和「4」排列在直線D33上的兩個配置部A。提示部B43提示「8」,則遊戲者將「3」配置在直線D43上的剩下一個配置部A中。結果,「3」、「3」及「2」排列在直線D43上的三個配置部A。提示部B21提示「5」,則遊戲者將「2」配置在直線D21上的剩下一個配置部A中。結果,「2」及「3」排列在直線D21上的兩個配置 部A。 As shown in FIG. 4(c), when the presentation unit B33 presents "6", the player arranges "2" in the remaining one of the arrangement portions A on the straight line D33. As a result, "2" and "4" are arranged in the two arrangement portions A on the straight line D33. When the presentation unit B43 presents "8", the player arranges "3" in the remaining one of the arrangement portions A on the straight line D43. As a result, "3", "3", and "2" are arranged in the three arrangement portions A on the straight line D43. When the presentation unit B21 presents "5", the player arranges "2" in the remaining one of the arrangement portions A on the straight line D21. As a result, two configurations of "2" and "3" arranged on the straight line D21 Department A.
如第4圖(d)所示,遊戲者將「1」、「3」及「4」配置在三頂點的三個配置部A上而完成智力謎。第4圖(d)為表示正確答案。 As shown in Fig. 4(d), the player arranges "1", "3", and "4" on the three placement portions A of the three vertices to complete the puzzle. Figure 4 (d) shows the correct answer.
遊戲者以滿足第1規則~第3規則的方式,將數字配置在規定個數的配置部A上。因此,能夠鍛鍊遊戲者的思考能力。用於解開實施方式1的智力謎1所需要的能力係「情況劃分」的能力。在解開智力謎1的過程中,遊戲者從幾個條件中找出兩種或三種選擇項目(必要條件),並對選擇項目一個一個仔細地進行考慮,而選出一個恰當的數字。在学校的教學和一般社會中,此思考方式在各種場面上都是有用的思考方法。遊戲者藉由解開智力謎1,能夠得到看清狀況且瞬時判斷的能力。 The player arranges the number in the predetermined number of arrangement units A so as to satisfy the first to third rules. Therefore, it is possible to exercise the thinking ability of the player. The ability required to solve the puzzle 1 of the first embodiment is the "situation of the situation". In the process of unlocking the puzzle 1, the player finds two or three selection items (required conditions) from several conditions, and carefully considers the selection items one by one, and selects an appropriate number. In the teaching of the school and in the general society, this way of thinking is a useful way of thinking in various scenes. By unlocking the puzzle 1 , the player can get the ability to see the situation and make a quick judgment.
接著,參照第5圖對智力謎1的應用例子進行說明。第5圖(a)為表示作為智力謎1發揮作用的書籍10的立體示意圖。書籍10包含複數張薄片12。薄片12作為基部3發揮作用。薄片12例如係紙張或合成樹脂。各薄片12上形成(例如,印刷)有智力謎部5。另外,書籍10還包含形成有表示正確答案且完成的智力謎部5的複數張薄片12。遊戲者使用筆記用具(例如,鉛筆),將數字填入配置部A上來完成智力謎。在此例子中,數字的填入相當於數字的配置。 Next, an application example of the puzzle 1 will be described with reference to Fig. 5. Fig. 5(a) is a schematic perspective view showing a book 10 that functions as a puzzle 1. The book 10 contains a plurality of sheets 12. The sheet 12 functions as the base 3. The sheet 12 is, for example, paper or synthetic resin. A puzzle piece 5 is formed (for example, printed) on each of the sheets 12. In addition, the book 10 also includes a plurality of sheets 12 formed with a puzzle 1 that represents the correct answer and is completed. The player uses a writing instrument (for example, a pencil) to fill the configuration part A with a number to complete the puzzle. In this example, the filling of numbers is equivalent to the configuration of numbers.
由於以書籍10作為智力謎1發揮作用,因此攜帶方便又廉價。因此,遊戲者能夠輕鬆享受智力謎1。 Since the book 10 functions as a puzzle 1 , it is convenient and inexpensive to carry. Therefore, the player can easily enjoy the puzzle 1 .
圖5(b)為表示作為智力謎1發揮作用的盤面遊戲20的立體示意圖。盤面遊戲20包含板體22、複數個解答用的片體24以及複數個出題用的片體26。板體22作為基部3發揮作用。板體22上形成有智力謎部5。解答 用片體24和出題用片體26上形成有數字。板體22、解答用片體24以及出題用片體26例如係木製、合成樹脂製或金屬製。 FIG. 5(b) is a schematic perspective view showing the disk game 20 that functions as the puzzle 1. The game board 20 includes a board body 22, a plurality of sheets 24 for answering, and a plurality of sheets 26 for questioning. The plate body 22 functions as the base portion 3. A puzzle piece 5 is formed on the plate body 22. answer A number is formed on the sheet body 24 and the sheet 26 for the title. The plate body 22, the solution sheet body 24, and the question sheet body 26 are made of, for example, wood, synthetic resin, or metal.
出題者將複數個出題用片體26載置在提示部B21~提示部B43上。遊戲者按照所載置的複數個出題用片體26,將解答用片體24載置到配置部A上來完成智力謎。在此例子中,出題用片體26的載置相當於數字的配置。 The issuer mounts a plurality of problem-producing sheets 26 on the presentation unit B21 to the presentation unit B43. The player completes the puzzle by placing the answer sheet 24 on the arranging unit A in accordance with the plurality of sheet-use sheets 26 placed thereon. In this example, the placement of the sheet 26 for the title corresponds to a digital arrangement.
由於以盤面遊戲20作為智力謎1發揮作用,因此遊戲者能夠和出題者一起享受智力謎1。 Since the board game 20 functions as a puzzle 1 , the player can enjoy the puzzle 1 with the subject.
(實施方式2) (Embodiment 2)
參照第1圖和第6圖~第8圖,對本發明實施方式2之智力謎1進行說明。實施方式2的智力謎1之結構與參照第1圖進行說明的實施方式1的智力謎1之結構相同。 The puzzle 1 of the second embodiment of the present invention will be described with reference to Fig. 1 and Figs. 6 to 8. The structure of the puzzle 1 of the second embodiment is the same as the structure of the puzzle 1 of the first embodiment described with reference to Fig. 1 .
參照第6圖和第7圖對智力謎1的製作方法進行說明。在實施方式2中使用規定數字組。規定數字組由互不相同的數字所構成。在實施方式2中,規定數字組由「1」、「2」、「3」、「4」、及「5」所構成。 The method of creating the puzzle 1 will be described with reference to FIGS. 6 and 7. The prescribed number group is used in the second embodiment. The prescribed number group consists of numbers that are different from each other. In the second embodiment, the predetermined number group is composed of "1", "2", "3", "4", and "5".
第6圖(a)和第6圖(b)為用於說明智力謎1之製造方法的第1製程和第2製程的圖。第6圖(a)所示的訪問部7與第2圖(a)所示的訪問部7為相同。 Fig. 6 (a) and Fig. 6 (b) are diagrams for explaining the first process and the second process of the manufacturing method of the puzzle 1. The access unit 7 shown in Fig. 6(a) is the same as the access unit 7 shown in Fig. 2(a).
如第6圖(a)和第6圖(b)所示,在第1製程中,將包含在規定數字組的數字(例如「2」),分配到規定個數的配置部A的內部配置部A32上。 As shown in Fig. 6 (a) and Fig. 6 (b), in the first process, the number (for example, "2") included in the predetermined number group is assigned to the internal arrangement of the predetermined number of the arrangement unit A. On the A32.
在第2製程中,將與分配到內部配置部A32的數字不同且包含在規定數字組中的互不相同的數字,分配到形成外緣組G1~外緣組G3的 複數個配置部A上。 In the second process, the numbers different from the numbers assigned to the internal arrangement unit A32 and included in the predetermined number group are assigned to the outer edge group G1 to the outer edge group G3. Multiple configuration parts A.
例如,形成外緣組G1的四個配置部A和內部配置部A32上,各自分配「1」、「3」、「4」、「5」及「2」。形成外緣組G2的四個配置部A和內部配置部A32上,各自分配「5」、「3」、「1」、「4」及「2」。形成外緣組G3的四個配置部A和內部配置部A32上,各自分配「4」、「5」、「3」、「1」及「2」。 For example, "1", "3", "4", "5", and "2" are assigned to each of the four arrangement parts A and the internal arrangement part A32 which form the outer edge group G1. "5", "3", "1", "4", and "2" are assigned to each of the four arrangement parts A and the internal arrangement part A32 which form the outer edge group G2. "4", "5", "3", "1", and "2" are assigned to each of the four arrangement parts A and the internal arrangement part A32 which form the outer edge group G3.
藉由經過第2製程來製作智力謎1,能夠使遊戲者以配置在複數個配置部A和中心配置部A的數字為互不相同的方式來配置數字,該複數個配置部A排列在沿著訪問部7之外緣的直線(直線E1~直線E3)上。由於包括中心配置部A在內被要求配置互不相同的數字,因此能夠提供比實施方式1难易度高的智力謎1。 By creating the puzzle 1 through the second process, the player can arrange the numbers in such a manner that the numbers arranged in the plurality of arrangement portions A and the central arrangement portion A are different from each other, and the plurality of configuration portions A are arranged along the edge. The straight line (straight line E1 to line E3) of the outer edge of the access unit 7 is placed. Since it is required to arrange numbers different from each other including the center arrangement unit A, it is possible to provide a puzzle 1 which is more difficult than the first embodiment.
第7圖(a)和第7圖(b)為用於說明智力謎1之製作方法的第3製程的圖。在第7圖(a)所示的訪問部7與在第3圖(a)所示的訪問部7相同。 Fig. 7 (a) and Fig. 7 (b) are diagrams for explaining the third process of the method of creating the puzzle 1. The access unit 7 shown in Fig. 7(a) is the same as the access unit 7 shown in Fig. 3(a).
如第7圖(a)和第7圖(b)所示,在第3製程中,提示部B22、提示部B33、提示部B43、提示部B42、提示部B31及提示部B21上,各自分配運算組g22的數字之和(例如「6」)、運算組g33的數字之和(例如「7」)、運算組g43的數字之和(例如「8」)、運算組g42的數字之和(例如「6」)、運算組g31的數字之和(例如「11」)及運算組g21的數字之和(例如「6」)。 As shown in FIGS. 7(a) and 7(b), in the third process, the presentation unit B22, the presentation unit B33, the presentation unit B43, the presentation unit B42, the presentation unit B31, and the presentation unit B21 are assigned. The sum of the numbers of the operation group g22 (for example, "6"), the sum of the numbers of the operation group g33 (for example, "7"), the sum of the numbers of the operation group g43 (for example, "8"), and the sum of the numbers of the operation group g42 ( For example, "6"), the sum of the numbers of the operation group g31 (for example, "11") and the sum of the numbers of the operation group g21 (for example, "6").
運算組g22、運算組g33、運算組g43、運算組g42、運算組g31及運算組g21各自的數字之和,與實施方式1的情况有同樣的意思。 The sum of the numbers of the operation group g22, the operation group g33, the operation group g43, the operation group g42, the operation group g31, and the operation group g21 has the same meaning as in the case of the first embodiment.
第4製程和第5製程分別與實施方式1的第4製程和第5製程相同。與實施方式1相同地,藉由第4製程的完成,或第4製程和第5製程的完 成來製作智力謎1。 The fourth process and the fifth process are the same as the fourth process and the fifth process of the first embodiment, respectively. In the same manner as in the first embodiment, the completion of the fourth process, or the completion of the fourth process and the fifth process Chenglai made a puzzle 1.
接著,參照第8圖,對智力謎1之解法的一個例子進行說明。第8圖(a)為表示智力謎部5的初始狀態的圖。遊戲者以滿足第1規則、第2規則及第3規則的方式,將包含在規定數字組的「1」~「5」的數字配置在所有配置部A上。 Next, an example of the solution of the puzzle 1 will be described with reference to Fig. 8. Fig. 8(a) is a view showing an initial state of the puzzle 100. The player arranges the numbers of "1" to "5" included in the predetermined number group in all the arrangement sections A so as to satisfy the first rule, the second rule, and the third rule.
即,第1規則係:在直線E1上的四個配置部A和中心配置部A中放入互不相同的數字;在直線E2上的四個配置部A和中心配置部A中放入互不相同的數字;以及在直線E3上的四個配置部A和中心配置部A中放入互不相同的數字。第2規則和第3規則分別與參照第4圖(a)進行說明的實施方式1之第2規則和第3規則相同。 In other words, in the first rule, the four arrangement parts A and the center arrangement part A on the straight line E1 are placed in different numbers; and the four arrangement parts A and the center arrangement part A on the line E2 are placed in each other. The numbers are not the same; and the numbers in the four arrangement parts A and the center arrangement part A on the straight line E3 are different from each other. The second rule and the third rule are the same as the second rule and the third rule of the first embodiment described with reference to Fig. 4(a).
第8圖(b)~第8圖(d)為用於說明智力謎1之解法的一個例子的圖。如第8圖(b)所示,提示部B31提示「11」,則遊戲者將「4」、「2」和「5」配置在直線D31上的三個配置部A上。 8(b) to 8(d) are diagrams for explaining an example of the solution of the puzzle 1. As shown in Fig. 8(b), when the presentation unit B31 presents "11", the player arranges "4", "2", and "5" on the three arrangement portions A on the straight line D31.
如第8圖(c)所示,提示部B33提示「7」,則遊戲者將「3」配置在直線D33上的剩下一個配置部A上。結果,「3」和「4」排列在直線D33上的兩個配置部A。提示部B42提示「6」,則遊戲者將「1」配置在直線D42上的剩下一個配置部A。結果,「5」和「1」排列在直線D42上的兩個配置部A。 As shown in Fig. 8(c), when the presentation unit B33 presents "7", the player arranges "3" on the remaining one of the arrangement portions A on the straight line D33. As a result, "3" and "4" are arranged in the two arrangement portions A on the straight line D33. When the presentation unit B42 prompts "6", the player arranges "1" on the remaining one of the arrangement portions A on the straight line D42. As a result, "5" and "1" are arranged in the two arrangement portions A on the straight line D42.
如第8圖(d)所示,遊戲者以滿足第1規則~第3規則的方式,將數字配置在剩下配置部A,完成智力謎。第8圖(d)為表示正確答案。 As shown in FIG. 8(d), the player arranges the number in the remaining arrangement unit A to satisfy the first rule to the third rule, and completes the puzzle. Figure 8 (d) shows the correct answer.
以上,如參照第1圖和第6圖~第8圖進行的說明,根據實施方式2,能夠提供一種與實施方式1相同的使遊戲者配置數字的新的智力謎 1,該智力謎1滿足以下的規則:與配置在穿過訪問部7的直線(直線D21~直線D43)上排列的複數個配置部A上的數字相對應之規則;以及與排列在沿著訪問部7之外緣的直線(直線E1~直線E3)上的複數個配置部A(即,形成訪問部7之外緣的複數個配置部A)和中心配置部A上的數字相對應之規則。另一方面,在實施方式2中會產生與實施方式1相同的效果。此外,由於能夠提供比實施方式1難易度高的智力謎1,因此能夠進一步鍛鍊遊戲者的思考能力。 As described above with reference to FIGS. 1 and 6 to 8 , according to the second embodiment, it is possible to provide a new puzzle that allows the player to configure numbers in the same manner as in the first embodiment. 1. The puzzle 1 satisfies the following rule: a rule corresponding to a number arranged on a plurality of arrangement portions A arranged on a straight line (straight line D21 to line D43) passing through the access portion 7; A plurality of arrangement portions A (that is, a plurality of arrangement portions A forming the outer edge of the access portion 7) on the straight line (the straight line E1 to the straight line E3) of the outer edge of the access portion 7 correspond to the numbers on the central arrangement portion A rule. On the other hand, in the second embodiment, the same effects as those of the first embodiment are produced. Further, since the puzzle 1 having higher difficulty than the first embodiment can be provided, the player's thinking ability can be further exercised.
(實施方式3) (Embodiment 3)
參照第1圖、第9圖和第10圖,對本發明實施方式3之智力謎1進行說明。第9圖(a)為表示電子設備30的立體圖。電子設備30作為實施方式1之智力謎1或實施方式2之智力謎1發揮作用。在實施方式3中,電子設備30係平板電腦。 The puzzle 1 of the third embodiment of the present invention will be described with reference to Figs. 1, 9 and 10. Fig. 9(a) is a perspective view showing the electronic device 30. The electronic device 30 functions as the puzzle 1 of the first embodiment or the puzzle 1 of the second embodiment. In the third embodiment, the electronic device 30 is a tablet computer.
電子設備30包含顯示部32和觸控筆34。顯示部32作為基部3發揮作用。顯示部32例如係液晶顯示器。顯示部32顯示智力謎部5。此外,顯示部32也能夠顯示完成的智力謎部5,該智力謎部5表示正確答案。遊戲者使用觸控筆34將數字輸入到配置部A中而完成智力謎。在此例子中,數字的輸入相當於數字的配置。 The electronic device 30 includes a display portion 32 and a stylus pen 34. The display unit 32 functions as the base unit 3. The display unit 32 is, for example, a liquid crystal display. The display unit 32 displays the puzzle piece 5. Further, the display unit 32 can also display the completed puzzle piece 5, which indicates the correct answer. The player uses the stylus 34 to input the number into the configuration section A to complete the puzzle. In this example, the input of the number is equivalent to the configuration of the number.
根據實施方式3,由於電子設備30作為智力謎1發揮作用,因此,即使重複使用也不易使智力謎1的功能劣化。另外,由於能夠存儲豐富的資訊,因此能夠提供可以出各種各樣的問題之智力謎1。 According to the third embodiment, since the electronic device 30 functions as the puzzle 1, it is difficult to deteriorate the function of the puzzle 1 even if it is repeatedly used. In addition, since it is possible to store rich information, it is possible to provide a puzzle 1 that can solve various problems.
第9圖(b)為表示電子設備30的電性結構的圖。電子設備30進一步具備CPU(Central Processing Unit)36(控制部或電腦)、記憶部38、輸入部40以及通信部42。CPU36執行存儲在記憶部38的電腦程式來控制記 憶部38、顯示部32、輸入部40以及通信部42。 Fig. 9(b) is a view showing an electrical configuration of the electronic device 30. The electronic device 30 further includes a CPU (Central Processing Unit) 36 (control unit or computer), a storage unit 38, an input unit 40, and a communication unit 42. The CPU 36 executes a computer program stored in the storage unit 38 to control the recording. The memory unit 38, the display unit 32, the input unit 40, and the communication unit 42.
記憶部38係記憶媒體,並包含ROM和RAM之類的半導體存儲器及/或硬碟驅動裝置。記憶部38存儲電腦程式、各種數據以及智力謎部5的資訊。 The memory unit 38 is a memory medium and includes a semiconductor memory such as a ROM and a RAM and/or a hard disk drive. The memory unit 38 stores computer programs, various data, and information of the puzzle 5 .
智力謎部5的資訊包含規定個數的配置部A之資訊、提示部B21~提示部B43之資訊、標誌C21~標誌C43之資訊以及表示正確答案而完成的智力謎部5之資訊。提示部B21~提示部B43的資訊包含提示在提示部B21~提示部B43的數字之資訊。但是,CPU36也可以利用實施方式1的智力謎1之製作方法或實施方式2的智力謎1之製作方法,藉由對提示在提示部B21~提示部B43的數字進行運算而導出來。 The information of the puzzle 5 includes information of a predetermined number of placement units A, information of the presentation unit B21 to the presentation unit B43, information of the markers C21 to C43, and information of the puzzle 5 that is completed by indicating the correct answer. The information of the presentation unit B21 to the presentation unit B43 includes information indicating the number of the presentation unit B21 to the presentation unit B43. However, the CPU 36 may be derived by calculating the number of the presentation unit B21 to the presentation unit B43 by using the method of creating the puzzle 1 of the first embodiment or the method of creating the puzzle 1 of the second embodiment.
在實施方式3中,輸入部40係觸摸面板。輸入部40藉由觸控筆34能夠接受數字到配置部A的輸入。通信部42連接到公眾通信網和網際網路之類的網路來執行各種數據的收送訊。 In the third embodiment, the input unit 40 is a touch panel. The input unit 40 can accept the input of the number to the arranging unit A by the stylus pen 34. The communication unit 42 is connected to a network such as a public communication network and an Internet to perform reception of various data.
參照第9圖和第10圖,對CPU36的動作進行說明。第10圖為表示CPU36所執行的處理之流程圖。存儲在記憶部38的電腦程式使CPU36執行步驟S1~步驟S11的處理。另外,電腦程式也可以存儲在可移動記憶媒體(例如,光碟片)。在步驟S1中,CPU36從記憶部38獲取規定個數的配置部A之資訊、提示部B21~提示部B43之資訊以及標誌C21~標誌C43之資訊。 The operation of the CPU 36 will be described with reference to Figs. 9 and 10 . Fig. 10 is a flow chart showing the processing executed by the CPU 36. The computer program stored in the storage unit 38 causes the CPU 36 to execute the processing of steps S1 to S11. In addition, the computer program can also be stored on a removable memory medium (for example, a disc). In step S1, the CPU 36 acquires a predetermined number of information of the arrangement unit A, information of the presentation unit B21 to the presentation unit B43, and information of the flags C21 to C43 from the storage unit 38.
在步驟S3中,CPU36根據規定個數的配置部A之資訊、提示部B21~提示部B43的資訊和標誌C21~標誌C43的資訊,對顯示部32進行控制來顯示規定個數的配置部A和標誌C21~標誌C43,並將數字顯示在提示部B21~提示部B43上。 In step S3, the CPU 36 controls the display unit 32 to display a predetermined number of placement units A based on the information of the predetermined number of placement units A, the information of the presentation unit B21 to the presentation unit B43, and the information of the flags C21 to C43. And the flag C21 to the flag C43, and the number is displayed on the presentation portion B21 to the presentation portion B43.
在步驟S5中,CPU36對顯示部32進行控制,並使經過輸入部40輸入到配置部A的數字顯示在配置部A。在步驟S7中,CPU36對是否完成智力謎進行判斷,在判斷為否定的情況下,則處理跳到步驟S5,在判斷為肯定的情况下,則處理跳到步驟S9。 In step S5, the CPU 36 controls the display unit 32, and displays the number input to the arrangement unit A via the input unit 40 in the arrangement unit A. In step S7, the CPU 36 determines whether or not the puzzle is completed. If the determination is negative, the process proceeds to step S5. If the determination is affirmative, the process proceeds to step S9.
在步驟S9中,CPU36將經過輸入部40輸入到配置部A的數字和存儲在記憶部38中的表示正確答案的數字相比,並執行是非判斷。在步驟S11中,CPU36控制顯示部32,並顯示存儲在記憶部38中的表示正確答案的智力謎部5。 In step S9, the CPU 36 compares the number input to the placement unit A via the input unit 40 with the number indicating the correct answer stored in the storage unit 38, and executes the right and wrong determination. In step S11, the CPU 36 controls the display unit 32 and displays the puzzle piece 5 indicating the correct answer stored in the storage unit 38.
以上,如參照第1圖、第9圖和第10圖進行的說明,根據實施方式3,電子設備30作為實施方式1之智力謎1或實施方式2之智力謎1發揮作用,因此產生與實施方式1或實施方式2同樣的效果。 As described above with reference to FIGS. 1 , 9 , and 10 , according to the third embodiment, the electronic device 30 functions as the puzzle 1 of the first embodiment or the puzzle 1 of the second embodiment, and thus is generated and implemented. The same effect as in the first embodiment or the second embodiment.
(實施方式4) (Embodiment 4)
參照第1圖、第11圖~第13圖,對本發明實施方式4之智力謎1進行說明。在實施方式4中的智力謎1之結構與參照第1圖所說明的實施方式1的智力謎1之結構相同。 The puzzle 1 of the fourth embodiment of the present invention will be described with reference to Figs. 1 and 11 to 13 . The structure of the puzzle 1 in the fourth embodiment is the same as the structure of the puzzle 1 of the first embodiment described with reference to Fig. 1 .
參照第11圖和第12圖,對智力謎1的製作方法進行說明。在實施方式4中,利用規定的數字組。規定的數字組由互不相同的數字所構成。在實施方式2中,規定的數字組由「1」、「2」、「3」、「4」、「5」、「6」、「7」、「8」、「9」、以及「10」所構成。 The method of creating the puzzle 1 will be described with reference to FIGS. 11 and 12. In the fourth embodiment, a predetermined number group is used. The specified number group consists of numbers that are different from each other. In the second embodiment, the predetermined number groups are "1", "2", "3", "4", "5", "6", "7", "8", "9", and "10". It is composed of.
第11圖(a)和第11圖(b)係用於說明智力謎1之製作方法的第1製程的圖。第11圖(a)所示的訪問部7與第2圖(a)所示的訪問部7相同。 Fig. 11 (a) and Fig. 11 (b) are diagrams for explaining the first process of the method of creating the puzzle 1. The access unit 7 shown in Fig. 11(a) is the same as the access unit 7 shown in Fig. 2(a).
如第11圖(a)和第11圖(b)所示,在第1製程中,規定個數的配 置部A上分配有包含在規定數字組的互不相同的數字。例如,在頂點配置部A11、頂點配置部A44以及頂點配置部A41上,各分配有「1」、「7」以及「4」;在外緣配置部A21、外緣配置部A22、外緣配置部A31、外緣配置部A33、外緣配置部A42以及外緣配置部A43上,各分配有「2」、「10」、「9」、「8」、「5」以及「6」;以及在內部配置部A32上分配有「3」。 As shown in Figure 11 (a) and Figure 11 (b), in the first process, the number of matches is specified. The portion A is assigned a number different from each other in the specified number group. For example, in the vertex placement unit A11, the vertex placement unit A44, and the vertex placement unit A41, "1", "7", and "4" are assigned, and the outer edge arrangement portion A21, the outer edge arrangement portion A22, and the outer edge arrangement portion are allocated. A31, the outer edge arrangement portion A33, the outer edge arrangement portion A42, and the outer edge arrangement portion A43 are assigned "2", "10", "9", "8", "5", and "6"; "3" is assigned to the internal placement unit A32.
藉由經過第1製程來製作智力謎1,能夠使遊戲者以配置在規定個數的配置部A的數字互不相同的方式來配置數字。由於被要求將不同數字配置在所有配置部A上,因此,能夠提供比實施方式2難易度高的智力謎1。 By creating the puzzle 1 through the first process, the player can arrange the numbers such that the numbers arranged in the predetermined number of the arrangement units A are different from each other. Since it is required to arrange different numbers on all the configuration sections A, it is possible to provide a puzzle 1 which is more difficult than the second embodiment.
第12圖(a)和第12圖(b)為用於說明智力謎1之製作方法的第2製程的圖。第12圖(a)所示的訪問部7與第3圖(a)所示的訪問部7為相同。 Fig. 12 (a) and Fig. 12 (b) are diagrams for explaining the second process of the method of creating the puzzle 1. The access unit 7 shown in Fig. 12(a) is the same as the access unit 7 shown in Fig. 3(a).
第12圖(a)和第12圖(b)所示,在第2製程中,在提示部B22、提示部B33、提示部B43、提示部B42、提示部B31以及提示部B21上,各分配有運算組g22的數字之和(例如「18」)、運算組g33的數字之和(例如「14」)、運算組g43的數字之和(例如「11」)、運算組g42的數字之和(例如「14」)、運算組g31的數字之和(例如「20」)以及運算組g21的數字之和(例如「12」)。 12(a) and 12(b), in the second process, each of the presentation unit B22, the presentation unit B33, the presentation unit B43, the presentation unit B42, the presentation unit B31, and the presentation unit B21 are assigned. The sum of the numbers of the operation group g22 (for example, "18"), the sum of the numbers of the operation group g33 (for example, "14"), the sum of the numbers of the operation group g43 (for example, "11"), and the sum of the numbers of the operation group g42 (for example, "14"), the sum of the numbers of the operation group g31 (for example, "20") and the sum of the numbers of the operation group g21 (for example, "12").
運算組g22、運算組g33、運算組g43、運算組g42、運算組g31以及運算組g21各組的數字之和,與在實施方式1的情况下有同樣的意思。 The sum of the numbers of each of the arithmetic group g22, the arithmetic group g33, the arithmetic group g43, the arithmetic group g42, the arithmetic group g31, and the arithmetic group g21 has the same meaning as in the case of the first embodiment.
第3製程和第4製程分別與實施方式1的第4製程和第5製程相同。藉由第3製程的完成,或第3製程和第4製程的完成來製作智力謎1。 The third process and the fourth process are the same as the fourth process and the fifth process of the first embodiment, respectively. The puzzle 1 is created by the completion of the third process, or the completion of the third process and the fourth process.
接著,參照第13圖,對智力謎1之解法的一個例子進行說明。第13圖(a)為表示智力謎5的初始狀態的圖。遊戲者以滿足第1規則、第2規則 以及第3規則的方式,將包含在規定數字組的「1」~「10」的數字配置在所有配置部A上。 Next, an example of the solution of the puzzle 1 will be described with reference to FIG. Fig. 13(a) is a diagram showing an initial state of the puzzle 5. The player meets the first rule, the second rule In the third rule, the number of "1" to "10" included in the predetermined number group is placed in all the configuration units A.
第1規則係指:在規定個數的配置部A(即,所有配置部A)上,放上互不相同的數字。第2規則和第3規則,分別與參照第4圖(a)進行說明的實施方式1之第2規則和第3規則相同。 The first rule means that numbers are different from each other in a predetermined number of arrangement units A (that is, all arrangement units A). The second rule and the third rule are the same as the second rule and the third rule of the first embodiment described with reference to Fig. 4(a).
第13圖(b)~第13圖(d)為用於說明智力謎1之解法的一個例子的圖。如第13圖(b)所示,提示部B42提示「14」,則遊戲者在直線D42上的兩個配置部A上配置「9」和「5」。提示部B31提示「20」,則遊戲者在直線D31上的剩下兩個配置部A上配置「8」和「3」。結果,直線D31上的三個配置部A上排列有「8」、「3」以及「9」。 Figs. 13(b) to 13(d) are diagrams for explaining an example of the solution of the puzzle 1. As shown in Fig. 13(b), when the presentation unit B42 presents "14", the player arranges "9" and "5" on the two arrangement portions A on the straight line D42. When the presentation unit B31 presents "20", the player arranges "8" and "3" on the remaining two arrangement portions A on the straight line D31. As a result, "8", "3", and "9" are arranged in the three arrangement portions A on the straight line D31.
如第13圖(c)所示,提示部B3提示「14」,則遊戲者在直線D33上的剩下一個配置部A上配置「6」。結果,直線D33上的兩個配置部A上排列有「6」和「8」。提示部B43提示「11」,則遊戲者在直線D43上的剩下一個配置部A上配置「2」。結果,直線D43上的三個配置部A上排列有「2」、「3」以及「6」。 As shown in Fig. 13(c), when the presentation unit B3 presents "14", the player arranges "6" on the remaining one of the arrangement portions A on the straight line D33. As a result, "6" and "8" are arranged on the two arrangement portions A on the straight line D33. When the presentation unit B43 presents "11", the player arranges "2" on the remaining one of the arrangement portions A on the straight line D43. As a result, "2", "3", and "6" are arranged in the three arrangement portions A on the straight line D43.
如第13圖(d)所示,遊戲者在三頂點的三個配置部A上配置「1」、「7」以及「4」而完成智力謎。第13圖(d)為表示正確答案。 As shown in Fig. 13(d), the player completes the puzzle by arranging "1", "7", and "4" on the three placement portions A of the three vertices. Figure 13 (d) shows the correct answer.
以上,如參照第1圖和第11圖~第13圖進行的說明,根據實施方式4,能夠提供一種與實施方式1相同的新的智力謎,使遊戲者配置數字時滿足以下規則:與在穿過訪問部7的直線(直線D21~直線D43)上排列的複數個配置部A上配置的數字相對應之規則;以及與排列在沿著訪問部7之外緣的直線(直線E1~直線E3)上的複數個配置部A(即,形成訪問部 7之外緣的複數個配置部A)以及配置在中間的配置部A的數字相對應之規則。此外,在實施方式4產生與實施方式1同樣的效果。另外,由於能夠提供難易度比實施方式1和實施方式2高的智力謎1,因此能夠進一步鍛鍊遊戲者的思考能力。 As described above with reference to FIGS. 1 and 11 to 13 , according to the fourth embodiment, it is possible to provide a new puzzle similar to that of the first embodiment, and the player satisfies the following rules when configuring the number: The rule corresponding to the number arranged on the plurality of arrangement portions A arranged on the straight line (the straight line D21 to the straight line D43) passing through the access portion 7; and the straight line arranged along the outer edge of the access portion 7 (the straight line E1 to the straight line) a plurality of configuration parts A on E3) (ie, forming an access part) A plurality of arrangement portions A) of the outer edge of 7 and a rule corresponding to the number of the arrangement portion A disposed in the middle. Further, in the fourth embodiment, the same effects as those in the first embodiment are produced. Further, since it is possible to provide the puzzle 1 which is higher in difficulty than in the first embodiment and the second embodiment, it is possible to further exercise the thinking ability of the player.
此外,參照第9圖(a)和第9圖(b)進行說明的實施方式3的電子設備30,也能夠作為實施方式4的智力謎1發揮作用。另外,CPU36也可以利用實施方式4之智力謎1的製作方法,藉由對提示在提示部B21~提示部B43的數字進行運算而導出來。 Further, the electronic device 30 of the third embodiment described with reference to FIGS. 9(a) and 9(b) can also function as the puzzle 1 of the fourth embodiment. Further, the CPU 36 can also derive the number of the presentations from the presentation unit B21 to the presentation unit B43 by using the method of creating the puzzle 1 of the fourth embodiment.
以上,參照圖式對本發明的實施方式進行了說明。但是,本發明並不侷限於上述實施方式,可以在不脫離其要旨的範圍內進行各種方式的實施(例如,如下所示的(1)~(4))。圖式中,為了便於理解,在主體中示意性的表示各結構要素,為了方便作圖,所圖示的各結構要素的厚度、長度、個數等,也可能與實際有出入。另外,上述實施方式所示的各結構要素的形狀、尺寸等僅是一個例子,不是特別限定,可以在實質上不脫離本發明之效果的範圍內進行各種改變。 The embodiments of the present invention have been described above with reference to the drawings. However, the present invention is not limited to the above-described embodiments, and various embodiments can be implemented without departing from the gist thereof (for example, (1) to (4) shown below). In the drawings, for the sake of easy understanding, the respective constituent elements are schematically shown in the main body, and the thickness, length, number, and the like of each of the illustrated constituent elements may be different from the actual ones for convenience of drawing. In addition, the shape, the size, and the like of the respective constituent elements described in the above embodiments are merely examples, and are not particularly limited, and various changes can be made without departing from the scope of the invention.
(1)在實施方式1~實施方式4中,規定個數為10,而設有10個配置部A,但配置部A的個數(規定個數)並不侷限於10。例如,設有15個配置部A。在此情況下,內部配置部的個數變成複數個(在此例子中為3)。實施方式1的規定數字組為「1」~「4」,但可以採用任意四個數字作為規定數字組。實施方式2的規定的數字組為「1」~「5」,但可以採用任意的五個數字作為規定數字組。實施方式4的規定數字組為「1」~「10」,但可以採用任意的十個數字作為規定數字組。包含在規定數字組的複數個數 字可以係連續的,也可以係不連續的。包含在規定數字組的數字的個數,根據配置部A的個數而變更。 (1) In the first to fourth embodiments, the number of the predetermined units is 10, and ten arrangement units A are provided. However, the number of the arrangement units A (the predetermined number) is not limited to 10. For example, there are 15 arrangement parts A. In this case, the number of internal configuration sections becomes plural (3 in this example). The predetermined number group in the first embodiment is "1" to "4", but any four numbers may be used as the predetermined number group. The predetermined number group of the second embodiment is "1" to "5", but any five numbers may be used as the predetermined number group. The predetermined number group in the fourth embodiment is "1" to "10", but any ten numbers may be used as the predetermined number group. The number of plurals included in the specified number group Words can be continuous or discontinuous. The number of numbers included in the predetermined number group is changed according to the number of the arrangement units A.
(2)在實施方式1~實施方式4中,配置部A為圓形,但並不侷限於圓形,也可以係任意的形狀。例如,配置部A係多邊形狀。在實施方式1~實施方式4中,標誌C21~標誌C43為箭頭圖形,但也可以採用任意的形狀、颜色以及花樣。 (2) In the first to fourth embodiments, the arrangement portion A has a circular shape. However, the arrangement portion A is not limited to a circular shape, and may have any shape. For example, the arranging unit A has a polygonal shape. In the first to fourth embodiments, the signs C21 to C43 are arrow patterns, but any shape, color, and pattern may be used.
(3)在實施方式1~實施方式4中,提示部B21~提示部43上,提示有分配在複數個配置部A的數字之和,但並不侷限於數字之和,例如,也可以顯示分配在複數個配置部A的數字之積、最小公倍數或最大公約數。即,提示部B21上顯示對複數個配置部A上分配的數字進行運算的值,該複數個配置部A形成運算組g21。同樣地,提示部B22、提示部B31、提示部B33、提示部B42和提示部B43上分別顯示對複數個配置部A上分配的數字進行運算的值,該複數個配置部A分別形成運算組g22、運算組g31、運算組g33、運算組g42和運算組g43。 (3) In the first to fourth embodiments, the presentation unit B21 to the presentation unit 43 present the sum of the numbers assigned to the plurality of arrangement units A, but the present invention is not limited to the sum of the numbers, and may be displayed, for example. The product of numbers, the least common multiple, or the greatest common divisor assigned to a plurality of configuration parts A. In other words, the presentation unit B21 displays a value for calculating the number assigned to the plurality of arrangement units A, and the plurality of arrangement units A form the operation group g21. Similarly, the presentation unit B22, the presentation unit B31, the presentation unit B33, the presentation unit B42, and the presentation unit B43 respectively display values for calculating the numbers assigned to the plurality of arrangement units A, and the plurality of arrangement units A respectively form operation groups. G22, operation group g31, operation group g33, operation group g42, and operation group g43.
因此,能夠使遊戲者以對配置在複數個配置部A的數字進行運算得到的值與提示在提示部(提示部B21~提示部B43)的數字一致的方式來配置數字,該複數個配置部A的數字排列在穿過訪問部7的直線(直線D21~直線D43)上。 Therefore, the player can arrange the numbers by the values obtained by calculating the numbers arranged in the plurality of arrangement units A and the numbers presented in the presentation unit (presentation unit B21 to presentation unit B43), and the plurality of arrangement units The numbers of A are arranged on a straight line (straight line D21 to line D43) that passes through the access portion 7.
此外,也可以使在提示部B21~提示部43之間進行運算的種類不同。例如,在提示部B21和提示部B31上各自顯示分配在複數個配置部A的數字之和;提示部B22和提示部B33上各自顯示分配在複數個配置部A的數字之積;在提示部B42上顯示分配在複數個配置部A的數字之最小公倍數;以 及在提示部B43上顯示分配在複數個配置部A的數字之最大公約數。 Further, the type of calculation performed between the presentation unit B21 to the presentation unit 43 may be different. For example, the sum of the numbers assigned to the plurality of placement units A is displayed on each of the presentation unit B21 and the presentation unit B31; the presentation unit B22 and the presentation unit B33 each display the product of the numbers assigned to the plurality of placement units A; B42 shows the least common multiple of the number assigned to the plurality of configuration parts A; And the maximum common divisor of the numbers assigned to the plurality of placement units A is displayed on the presentation unit B43.
在此,關於實施方式1~3的智力謎1之製作方法的第3製程,或關於實施方式4之智力謎1的製作方法的第2製程中,提示部B22、提示部B33、提示部B43、提示部B42、提示部B31和提示部B21上,各自分配有對運算組g22的數字進行運算的值、對運算組g33的數字進行運算的值、對運算組g43的數字進行運算的值、對運算組g42的數字進行運算的值、對運算組g31的數字進行運算的值和對運算組g21的數字進行運算的值。 Here, in the third process of the method of creating the puzzle 1 of the first to third embodiments, or the second process of the method of creating the puzzle 1 of the fourth embodiment, the presentation unit B22, the presentation unit B33, and the presentation unit B43 The presentation unit B42, the presentation unit B31, and the presentation unit B21 are each assigned a value for calculating the number of the operation group g22, a value for calculating the number of the operation group g33, and a value for calculating the number of the operation group g43. A value for calculating the number of the operation group g42, a value for calculating the number of the operation group g31, and a value for calculating the number of the operation group g21.
對運算組g22的數字進行運算的值,表示對複數個配置部A上分配的數字進行運算的值,該複數個配置部A形成運算組g22。同樣地,對運算組g33、運算組g43、運算組g42、運算組g31和運算組g21各組的數字進行運算的值,分別表示對複數個配置部A上分配的數字進行運算的值,該複數個配置部A分別形成運算組g33、運算組g43、運算組g42、運算組g31和運算組g21。 The value calculated for the number of the operation group g22 indicates a value for calculating the number assigned to the plurality of arrangement units A, and the plurality of arrangement units A form the operation group g22. Similarly, the values calculated for the numbers of each of the operation group g33, the operation group g43, the operation group g42, the operation group g31, and the operation group g21 represent values for calculating the numbers assigned to the plurality of arrangement units A, respectively. The plurality of arrangement sections A form a calculation group g33, a calculation group g43, a calculation group g42, a calculation group g31, and a calculation group g21, respectively.
此外,在智力謎1之解法中的第3規則為如下:對直線D22上的三個配置部A的數字進行運算的值與提示在提示部B22中的數字一致;對直線D33上的兩個配置部A的數字進行運算的值與提示在提示部B33中的數字一致;對直線D43上的三個配置部A的數字進行運算的值與提示在提示部B43中的數字一致;對直線D42上的兩個配置部A的數字進行運算的值與提示在提示部B42中的數字一致;對直線D31上的三個配置部A的數字進行運算的值與提示在提示部B31中的數字一致;對直線D21上的兩個配置部A的數字進行運算的值與提示在提示部B21中的數字一致。 Further, the third rule in the solution of the puzzle 1 is as follows: the value calculated for the numbers of the three arrangement portions A on the straight line D22 coincides with the number presented in the presentation portion B22; the two on the straight line D33 The value calculated by the number of the arrangement unit A coincides with the number presented in the presentation unit B33; the value calculated for the number of the three arrangement units A on the line D43 coincides with the number presented in the presentation unit B43; the line D42 The value calculated by the numbers of the two upper arrangement parts A coincides with the number presented in the presentation part B42; the value calculated by the numbers of the three arrangement parts A on the straight line D31 coincides with the number presented in the presentation part B31. The value calculated for the numbers of the two arrangement portions A on the straight line D21 coincides with the number presented in the presentation portion B21.
(4)在實施方式3中,例如,電子設備30係平板電腦,但 也可以係筆記本電腦、桌上型電腦或便攜式終端(例如,智能手機或普通手機)。 (4) In the third embodiment, for example, the electronic device 30 is a tablet computer, but It can also be a laptop, a desktop or a portable terminal (for example, a smartphone or a regular mobile phone).
本發明可利用於智力謎的領域。 The invention can be utilized in the field of puzzles.
1‧‧‧智力謎 1‧‧‧ Puzzle
3‧‧‧基部 3‧‧‧ base
5‧‧‧智力謎部 5‧‧‧Intelligence
7‧‧‧訪問部 7‧‧‧Access Department
A(A11~A44)‧‧‧配置部(數字配置部) A (A11~A44)‧‧‧Configuration Department (Digital Configuration Department)
B21~B43‧‧‧提示部(數字提示部) B21~B43‧‧‧ Tips (Digital Reminder)
C21~C43‧‧‧標誌 C21~C43‧‧‧ mark
D21~D43‧‧‧直線 D21~D43‧‧‧ Straight line
E1~E3‧‧‧直線 E1~E3‧‧‧ Straight line
Claims (13)
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JP2014098541A JP2017121264A (en) | 2014-05-12 | 2014-05-12 | Puzzle and computer program |
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TW201542280A true TW201542280A (en) | 2015-11-16 |
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TW104114318A TW201542280A (en) | 2014-05-12 | 2015-05-05 | Puzzle, computer program, and storage medium |
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JP (1) | JP2017121264A (en) |
TW (1) | TW201542280A (en) |
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JP4843991B2 (en) * | 2005-04-26 | 2011-12-21 | 大日本印刷株式会社 | Puzzle creation support apparatus and puzzle creation support program |
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2014
- 2014-05-12 JP JP2014098541A patent/JP2017121264A/en active Pending
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2015
- 2015-04-27 WO PCT/JP2015/062727 patent/WO2015174266A1/en active Application Filing
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JP2017121264A (en) | 2017-07-13 |
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