TW201424818A - Moving toy - Google Patents

Moving toy Download PDF

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Publication number
TW201424818A
TW201424818A TW102138983A TW102138983A TW201424818A TW 201424818 A TW201424818 A TW 201424818A TW 102138983 A TW102138983 A TW 102138983A TW 102138983 A TW102138983 A TW 102138983A TW 201424818 A TW201424818 A TW 201424818A
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TW
Taiwan
Prior art keywords
identification information
unit
toy body
toy
storage unit
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Application number
TW102138983A
Other languages
Chinese (zh)
Inventor
Masayuki Endo
Takamichi Murayama
Masahiro Ueda
Original Assignee
Bandai Co
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Application filed by Bandai Co filed Critical Bandai Co
Publication of TW201424818A publication Critical patent/TW201424818A/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/04Dolls with deformable framework
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/16Dolls made of parts that can be put together
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H13/00Toy figures with self-moving parts, with or without movement of the toy as a whole
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H29/00Drive mechanisms for toys in general
    • A63H29/22Electric drives
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/28Arrangements of sound-producing means in dolls; Means in dolls for producing sounds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • A63H3/48Mounting of parts within dolls, e.g. automatic eyes or parts for animation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H3/00Dolls
    • A63H3/36Details; Accessories
    • A63H3/46Connections for limbs

Abstract

To provide a relatively inexpensive moving toy that moves in accordance with a connection between toy bodies. A moving toy (10) has a first toy body (20M) and a plurality of types of second toy bodies (50) connected to the first toy body (20M). The first toy body (20M) has a first connecting part (26R) and a second connecting part (26L) to which the second toy bodies (50) are connected. A movement controller (61): stores, in an identification information storage unit (65), identification information (41) for the second toy bodies (50) as inputted by an identification information input unit (32); and upon detecting, using a first connection detection unit (36R) or a second connection detection unit(36L), that a second toy body (50) has been connected to the first connecting part (26R) or the second connecting part (26L), reads an item of identification information (41) on the basis of a predetermined rule from amongst the identification information (41) stored in the identification information storage unit (65), and moves a moving part (63) on the basis of movement information corresponding to the read identification information (41).

Description

動作玩具 Action toy

本發明係關於一種對應於玩具體彼此之連接而動作之動作玩具。 The present invention relates to an action toy that acts in response to the connection of toy bodies to each other.

先前,已知有呈現機器人之形態之發音玩具(例如參照專利文獻1)。 Heretofore, a sounding toy that presents a form of a robot has been known (for example, refer to Patent Document 1).

專利文獻1之發音玩具係於軀體部之左右兩側面形成有插入口,使選擇開關接近於該插入口之內側而設置,且將該選擇開關連接於發音單元之音色指定端子。於該發音玩具中,若將呈臂部形狀之複數個零件中之任一者插入至插入口,則機器人成為其他形態,並且藉由因所插入之零件之插頭而產生之選擇開關之接通、斷開之組合而選擇發音單元之音色。 The sounding toy of Patent Document 1 is provided with an insertion opening on the left and right side surfaces of the body portion, the selection switch is disposed close to the inside of the insertion opening, and the selection switch is connected to the tone color designation terminal of the sounding unit. In the sounding toy, if any one of a plurality of parts having an arm shape is inserted into the insertion port, the robot is in another form, and the selection switch is turned on by the plug of the inserted part. The combination of the disconnection and the tone of the pronunciation unit is selected.

於先前之發音玩具中,例如除於軀體部之左右兩側之側面以外,亦於胸部設置有插入口,於該等插入口之各者設置有用以選擇音色之選擇開關。因此,無論將零件插入至哪一插入口,均可選擇與該零件對應之音色。即,所插入之零件與產生之聲音確實地對應,故作為發音玩具可獲得期望之動作。 In the previous sounding toy, for example, in addition to the side surfaces on the left and right sides of the body portion, an insertion port is also provided in the chest, and a selection switch for selecting a tone color is provided for each of the insertion ports. Therefore, regardless of which insertion port the part is inserted into, the tone corresponding to the part can be selected. That is, the inserted part reliably corresponds to the generated sound, so that a desired action can be obtained as a sounding toy.

[先前技術文獻] [Previous Technical Literature] [專利文獻] [Patent Literature]

[專利文獻1]日本專利實公平5-38784號公報 [Patent Document 1] Japanese Patent Publication No. Hei 5-38784

然而,於玩具之複數個部位設置選擇開關會導致所使用之開關增加,又構造亦複雜化,故有招致玩具之價格變高之問題。又,為了藉由零件之插頭之插入而確實地使選擇開關接通、斷開,而對選擇開關及插頭要求較高之尺寸精度或組裝精度。因此,導致產生用以調整玩具以確實地進行動作之成本,而有玩具價格進一步變高之問題。 又,若無法充分地調整玩具,則即便插入插頭亦會產生選擇開關無法接通等不良情況。 However, setting a selection switch in a plurality of parts of the toy causes an increase in the number of switches used, and the structure is also complicated, which causes a problem that the price of the toy becomes high. Further, in order to reliably turn the selection switch on and off by the insertion of the plug of the component, high dimensional accuracy or assembly accuracy is required for the selection switch and the plug. Therefore, there is a problem that the cost of adjusting the toy to perform the action is surely caused, and the price of the toy is further increased. Moreover, if the toy cannot be sufficiently adjusted, even if the plug is inserted, there is a problem that the selection switch cannot be turned on.

本發明之目的在於提供一種對應於玩具體彼此之連接而動作且相對低價之動作玩具。 It is an object of the present invention to provide an action toy that operates in response to the connection of toy bodies to each other and that is relatively inexpensive.

本發明之特徵在於,其係包括第1玩具體、及連接於上述第1玩具體之第2玩具體之動作玩具,且上述第1玩具體具有連接上述第2玩具體之連接部,上述第2玩具體準備有複數種,且各第2玩具體具有保持用以識別種類之識別資訊之識別資訊保持部,上述第1玩具體包含:識別資訊輸入部,其輸入上述第2玩具體之識別資訊保持部所保持之識別資訊;識別資訊記憶部,其可記憶在上述識別資訊輸入部輸入之識別資訊;連接檢測部,其設置於與上述識別資訊輸入部不同之位置,且可檢測上述第2玩具體已連接於上述連接部;動作部;動作資訊記憶部,其對應於每種識別資訊而記憶有用以使上述動作部動作之動作資訊;及動作控制部;且上述動作控制部係使在上述識別資訊輸入部輸入之識別資訊記憶於上述識別資訊記憶部,於藉由上述連接檢測部而檢測出上述第2玩具體已連接於上述連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,並自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 The present invention is characterized in that it includes a first toy body and an action toy connected to the second toy body of the first toy body, and the first toy body has a connection portion that connects the second toy body, and the (2) The toy body is provided with a plurality of types, and each of the second toy bodies has an identification information holding unit that holds identification information for identifying the type, and the first toy body includes an identification information input unit that inputs the identification of the second toy body. Identification information held by the information holding unit; the identification information storage unit can store the identification information input by the identification information input unit; and the connection detecting unit is disposed at a position different from the identification information input unit, and can detect the above 2 the toy body is connected to the connection unit; the operation unit; the operation information storage unit, which stores action information for operating the operation unit in response to each piece of identification information; and an operation control unit; and the operation control unit The identification information input by the identification information input unit is stored in the identification information storage unit, and the second detection unit detects the second Specifically, when the connection unit is connected to the connection unit, one type of identification information stored in the identification information of the identification information storage unit is read based on a specific rule, and the identification information corresponding to the read identification information is read from the operation information storage unit. The action information of the memory causes the action unit to operate based on the read action information.

又,於本發明中,亦可使上述連接部包括:第1連接部,其可連接上述第2玩具體;及第2連接部,其設置於與上述第1連接部不同之位置,且可連接上述第2玩具體;且上述連接檢測部包括:第1連接檢測部,其可檢測上述第2玩具體已連接於上述第1連接部;及第2連接檢測部,其可檢測上述第2玩具體已連接於上述第2連接部;且上述動作控制部係於藉由上述第1連接檢測部而檢測出上述第2玩具體已連接於上述第1連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,並自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作,於藉由上述第2連接檢測部而檢測出上述第2玩具體已連接於上述第2連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,並自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 Further, in the invention, the connection portion may include: a first connection portion that is connectable to the second toy body; and a second connection portion that is provided at a position different from the first connection portion and that is Connecting the second toy body; and the connection detecting unit includes: a first connection detecting unit that detects that the second toy body is connected to the first connecting unit; and a second connection detecting unit that detects the second connecting unit The toy body is connected to the second connecting portion; and the operation control unit reads out based on the specific rule when the second connecting body detects that the second toy body is connected to the first connecting portion. Memorizing one type of identification information in the identification information of the identification information storage unit, and reading, from the motion information storage unit, motion information stored in association with the read identification information, and causing the operation unit to perform the read operation based on the read operation When the second connection detecting unit detects that the second toy body is connected to the second connection unit, the second connection detecting unit reads the identification information stored in the identification information storage unit based on the specific rule. The recognition information is read from the operation information storage unit, and the operation information stored in association with the read identification information is read, and the operation unit is operated based on the read operation information.

又,於本發明中,亦可為上述第1玩具體具有操作部,上述識別資訊記憶部係記憶至少2種以上之自上述識別資訊輸入部輸入之識別資訊者,上述動作資訊記憶部記憶上述2種以上之識別資訊之組合中與特定組合對應之組合動作資訊,上述動作控制部係於上述操作部經操作時,判斷記憶於上述識別資訊記憶部之2種以上之識別資訊是否為上述特定組合,於上述2種以上之識別資訊為上述特定組合時,自上述動作資訊記憶部讀出與上述特定組合對應之組合動作資訊,使上述動作部根據該讀出之組合動作資訊而動作。 Furthermore, in the above aspect of the invention, the first toy body may have an operation unit, and the identification information storage unit may store at least two types of identification information input from the identification information input unit, wherein the operation information storage unit stores the operation information. When the operation unit is operated, the operation control unit determines whether two or more pieces of identification information stored in the identification information storage unit are the specific ones in the combination of the two or more types of identification information. When the two or more types of identification information are the specific combination, the combined operation information corresponding to the specific combination is read from the operation information storage unit, and the operation unit is operated based on the read combined operation information.

又,於本發明中,亦可為上述第1玩具體構成人形之軀體部,上述第2玩具體構成人形之肢體部,藉由上述第2玩具體連接於上述第1玩具體而成為人形。 Further, in the present invention, the first toy body may be a human body portion, and the second toy body may be a human body portion, and the second toy body may be connected to the first toy body to be human.

又,於本發明中,亦可為上述第2玩具體中包含上述識別資訊保 持部之部分可作為識別資訊保持構件而拆卸。 Moreover, in the present invention, the identification information may be included in the second toy body. The part of the holding part can be disassembled as an identification information holding member.

又,本發明之特徵在於,其係一種動作玩具,該動作玩具包括:第1玩具體;第2玩具體,其連接於上述第1玩具體,且準備有複數種;及複數個識別資訊保持構件,其保持用以識別各第2玩具體之種類之識別資訊;且上述第1玩具體具有連接上述第2玩具體之連接部,上述第1玩具體包含:識別資訊輸入部,其輸入上述識別資訊保持構件所保持之識別資訊;識別資訊記憶部,其可記憶在上述識別資訊輸入部輸入之識別資訊;連接檢測部,其設置於與上述識別資訊輸入部不同之位置,且可檢測上述第2玩具體已連接於上述連接部;動作部;動作資訊記憶部,其對應於每種識別資訊而記憶有用以使上述動作部動作之動作資訊;及動作控制部;且上述動作控制部係使在上述識別資訊輸入部輸入之識別資訊記憶於上述識別資訊記憶部,於藉由上述連接檢測部而檢測出上述第2玩具體已連接於上述連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,並自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 Further, the present invention is characterized in that it is an action toy including: a first toy body; a second toy body connected to the first toy body and prepared with a plurality of kinds; and a plurality of identification information remains a member that holds identification information for identifying a type of each of the second toy bodies; and the first toy body has a connection portion that connects the second toy body, and the first toy body includes an identification information input unit that inputs the Identifying the identification information held by the information holding means; the identification information storage unit can store the identification information input by the identification information input unit; and the connection detecting unit is disposed at a position different from the identification information input unit, and can detect the above The second toy body is connected to the connection unit, the operation unit, and the operation information storage unit, and stores action information for operating the operation unit in response to each piece of identification information; and an operation control unit; and the operation control unit is The identification information input by the identification information input unit is stored in the identification information storage unit, and is detected by the connection detection unit. When the second toy body is connected to the connection unit, one type of identification information stored in the identification information of the identification information storage unit is read based on a specific rule, and the read information is read from the operation information storage unit. The motion information corresponding to the information is identified, and the motion unit is operated based on the read motion information.

又,於本發明中,亦可為上述連接部包括:第1連接部,其可連接上述第2玩具體;及第2連接部,其設置於與上述第1連接部不同之位置,且可連接上述第2玩具體;且上述連接檢測部包括:第1連接檢測部,其可檢測上述第2玩具體已連接於上述第1連接部;及第2連接檢測部,其可檢測上述第2玩具體已連接於上述第2連接部;且上述動作控制部係於藉由上述第1連接檢測部而檢測出上述第2玩具體已連接於上述第1連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,並自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作,於藉由上述第2連接檢測部而檢測出上述第2玩具體 連接於上述第2連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,並自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 Further, in the invention, the connecting portion may include: a first connecting portion that is connectable to the second toy body; and a second connecting portion that is provided at a position different from the first connecting portion and that is Connecting the second toy body; and the connection detecting unit includes: a first connection detecting unit that detects that the second toy body is connected to the first connecting unit; and a second connection detecting unit that detects the second connecting unit The toy body is connected to the second connecting portion; and the operation control unit reads out based on the specific rule when the second connecting body detects that the second toy body is connected to the first connecting portion. Memorizing one type of identification information in the identification information of the identification information storage unit, and reading, from the motion information storage unit, motion information stored in association with the read identification information, and causing the operation unit to perform the read operation based on the read operation Acting on the information, the second toy body is detected by the second connection detecting unit When the second connection unit is connected to the second connection unit, one type of identification information stored in the identification information of the identification information storage unit is read based on a specific rule, and the identification information corresponding to the read identification information is read from the operation information storage unit. The action information of the memory causes the action unit to operate based on the read action information.

又,於本發明中,亦可為上述第1玩具體具有操作部,上述識別資訊記憶部係記憶至少2種以上之自上述識別資訊輸入部輸入之識別資訊者,上述動作資訊記憶部記憶上述2種以上之識別資訊之組合中與特定組合對應之組合動作資訊,上述動作控制部係於上述操作部經操作時,判斷記憶於上述識別資訊記憶部之2種以上之識別資訊是否為上述特定組合,於上述2種以上之識別資訊為上述特定組合時,自上述動作資訊記憶部讀出與上述特定組合對應之組合動作資訊,使上述動作部根據該讀出之組合動作資訊而動作。 Furthermore, in the above aspect of the invention, the first toy body may have an operation unit, and the identification information storage unit may store at least two types of identification information input from the identification information input unit, wherein the operation information storage unit stores the operation information. When the operation unit is operated, the operation control unit determines whether two or more pieces of identification information stored in the identification information storage unit are the specific ones in the combination of the two or more types of identification information. When the two or more types of identification information are the specific combination, the combined operation information corresponding to the specific combination is read from the operation information storage unit, and the operation unit is operated based on the read combined operation information.

又,於本發明中,亦可為上述第1玩具體構成人形之軀體部,上述第2玩具體構成人形之肢體部,藉由上述第2玩具體連接於上述第1玩具體而成為人形。 Further, in the present invention, the first toy body may be a human body portion, and the second toy body may be a human body portion, and the second toy body may be connected to the first toy body to be human.

又,於本發明中,亦可為上述資訊保持構件可安裝於上述第2玩具體。 Further, in the invention, the information holding member may be attached to the second toy body.

根據本發明,可提供一種對應於玩具體彼此之連接而動作且相對低價之動作玩具。 According to the present invention, it is possible to provide an action toy that operates in response to the connection of the toy bodies to each other and is relatively inexpensive.

10‧‧‧動作玩具 10‧‧‧Action toys

20M‧‧‧第1玩具 20M‧‧‧1st toy

21‧‧‧軀體部 21‧‧‧ Body Department

22‧‧‧腿部 22‧‧‧ legs

23‧‧‧輸入用插入孔部 23‧‧‧Input insertion hole

25L‧‧‧左側之腋部 25L‧‧‧The top part of the left side

25R‧‧‧右側之腋部 25R‧‧‧The top part of the right side

26L‧‧‧第2連接部 26L‧‧‧2nd connection

26R‧‧‧第1連接部 26R‧‧‧1st connection

27‧‧‧操作部 27‧‧‧Operation Department

28‧‧‧電源開關 28‧‧‧Power switch

31‧‧‧輸入用定位凹部 31‧‧‧Input positioning recess

32‧‧‧識別資訊輸入部 32‧‧‧ Identification Information Input Department

33‧‧‧輸入用開關 33‧‧‧Input switch

35‧‧‧連接用定位凹部 35‧‧‧Connection recess

36L‧‧‧第2連接檢測部 36L‧‧‧2nd connection detection department

36R‧‧‧第1連接檢測部 36R‧‧‧1st connection detection department

40‧‧‧識別資訊保持構件 40‧‧‧Identification information retention component

40A‧‧‧識別資訊保持構件 40A‧‧‧Identification information retention component

40B‧‧‧識別資訊保持構件 40B‧‧‧Identification information retention component

40C‧‧‧識別資訊保持構件 40C‧‧‧Identification information retention component

40M‧‧‧識別資訊保持構件 40M‧‧‧Identification information retention component

41‧‧‧識別資訊 41‧‧‧ Identification information

41A‧‧‧識別資訊 41A‧‧‧ Identification Information

41B‧‧‧識別資訊 41B‧‧‧ Identification Information

41C‧‧‧識別資訊 41C‧‧‧ Identification Information

41M‧‧‧識別資訊 41M‧‧‧ Identification Information

42‧‧‧定位凸緣 42‧‧‧ positioning flange

43‧‧‧識別資訊保持部 43‧‧‧ Identification Information Maintenance Department

45‧‧‧突起 45‧‧‧Protrusion

46‧‧‧被識別部 46‧‧‧identified department

50‧‧‧第2玩具體 50‧‧‧2nd toy body

50A‧‧‧第2玩具體 50A‧‧‧2nd toy body

50B‧‧‧第2玩具體 50B‧‧‧2nd toy body

50C‧‧‧第2玩具體 50C‧‧‧2nd toy body

51‧‧‧本體部 51‧‧‧ Body Department

52‧‧‧插入孔部 52‧‧‧Insert hole

61‧‧‧動作控制部 61‧‧‧Action Control Department

62‧‧‧電池 62‧‧‧Battery

63‧‧‧動作部 63‧‧‧Action Department

65‧‧‧識別資訊記憶部 65‧‧‧ Identification Information Memory Department

66‧‧‧動作資訊記憶部 66‧‧‧Action Information Memory Department

圖1係本發明之動作玩具之前視圖。 Figure 1 is a front view of the action toy of the present invention.

圖2(a)係識別資訊保持構件之側視圖,(b)係沿(a)之b箭頭方向觀察之圖。 Fig. 2(a) is a side view of the identification information holding member, and (b) is a view as viewed in the direction of the arrow b of (a).

圖3係動作玩具之分解圖。 Figure 3 is an exploded view of the action toy.

圖4(a)係沿圖3之a箭頭方向觀察之圖,(b)係沿圖3之b箭頭方向觀 察之圖,(c)係沿圖3之c箭頭方向觀察之圖。 Figure 4 (a) is a view along the arrow a of Figure 3, (b) is a view along the arrow b of Figure 3 (c) is a view taken along the direction of the arrow c of Fig. 3.

圖5係表示第1玩具體之內部構成之方塊圖。 Fig. 5 is a block diagram showing the internal structure of the first toy body.

圖6(a)~(c)係說明動作資訊記憶部之功能之圖。 6(a) to 6(c) are diagrams illustrating the function of the motion information storage unit.

圖7(a)~(c)係說明動作玩具之使用例之圖。 7(a) to 7(c) are diagrams showing an example of use of an action toy.

圖8係表示動作玩具之動作例之流程圖。 Fig. 8 is a flow chart showing an example of the operation of the action toy.

圖9係表示相繼於圖8之流程圖。 Figure 9 is a flow chart successive to Figure 8.

圖10係表示相繼於圖9之流程圖。 Figure 10 is a flow chart successive to Figure 9.

圖11係表示相繼於圖10之流程圖。 Figure 11 is a flow chart successive to Figure 10.

(實施形態) (embodiment)

以下,參照隨附圖式對用以實施本發明之形態(以下,稱為「實施形態」)詳細地進行說明。通觀實施形態之整個說明,對相同之要素附上相同之編號。又,圖式係沿符號之方向觀察者。 Hereinafter, the form for carrying out the invention (hereinafter referred to as "embodiment") will be described in detail with reference to the accompanying drawings. Throughout the description of the embodiments, the same elements are numbered the same. Also, the schema is viewed in the direction of the symbol.

如圖1所示,實施形態之動作玩具10包含:第1玩具體20M,其構成人形之軀體部21;及第2玩具體50,其構成人形之左右之臂部(本發明中所謂之「肢體部」之一例),且可拆卸地具備識別資訊保持構件40。第1玩具體20M及第2玩具體50為模仿恐龍之模型。動作玩具10係如下玩具,該玩具藉由將第2玩具體50以卡於第1玩具體20M之方式連接,而完成恐龍彼此合體而成之人形之合體機器人來玩耍。於該動作玩具10中,準備有複數種第2玩具體50,亦可藉由變換第2玩具體50,而使合體之動作玩具10之外觀或形態等變化來玩耍。 As shown in Fig. 1, the action toy 10 of the embodiment includes a first toy body 20M that constitutes a human body portion 21, and a second toy body 50 that constitutes a left and right arm portion of the human body (so called in the present invention). An example of the limb portion is provided with the identification information holding member 40 detachably. The first toy body 20M and the second toy body 50 are models that mimic dinosaurs. The action toy 10 is a toy that is connected to the first toy body 20M so as to be engaged with the first toy body 20M, thereby completing the humanoid robot that the dinosaurs are combined to play. In the action toy 10, a plurality of second toy bodies 50 are prepared, and by changing the second toy body 50, the appearance or form of the combined action toy 10 can be changed to play.

又,於動作玩具10中,於將第2玩具體50連接於第1玩具體20M時、或完成合體時,設定為利用聲音進行演出(本發明中所謂之「動作」之一例)。進而,於複數種第2玩具體50之各者及第1玩具體20M設定有用以識別種類之識別資訊41,利用聲音之演出會根據該識別資訊41及其組合而產生變化。識別資訊41保持於識別資訊保持構件40。 Further, in the action toy 10, when the second toy body 50 is connected to the first toy body 20M or when the combination is completed, it is set to perform by sound (an example of "operation" in the present invention). Further, the identification information 41 for identifying the type is set for each of the plurality of second toy bodies 50 and the first toy body 20M, and the performance using the sound changes depending on the identification information 41 and the combination thereof. The identification information 41 is held by the identification information holding member 40.

再者,於以下說明及圖中,於區別說明複數種第2玩具體50之情形時,視需要使用後綴有「A」、「B」、「C」之符號。又,於區別說明複數種識別資訊41及複數個識別資訊保持構件40之情形時,視需要使用後綴有「A」、「B」、「C」、「M」之符號。 In the following description and the drawings, when a plurality of the second toy bodies 50 are described differently, the symbols suffixed with "A", "B", and "C" are used as needed. Further, when a plurality of types of identification information 41 and a plurality of pieces of identification information holding means 40 are differently described, symbols including "A", "B", "C", and "M" are suffixed as needed.

(識別資訊保持構件40之構成) (Configuration of identification information holding member 40)

基於圖2、圖3對本實施形態中之識別資訊保持構件40之構成進行說明。 The configuration of the identification information holding member 40 in the present embodiment will be described based on Figs. 2 and 3 .

如圖2(a)所示,識別資訊保持構件40例如為模仿乾電池之模型,且形成為圓柱狀。於識別資訊保持構件40之外周面,沿著軸方向設置有定位凸緣42。又,於識別資訊保持構件40之軸方向兩端面之各者設置識別資訊保持部43。該識別資訊保持部43係識別下述之第2玩具體50A、50B、50C(參照圖3)之各者之種類,且可自各種構成中選擇。 As shown in FIG. 2(a), the identification information holding member 40 is, for example, a model that simulates a dry battery, and is formed in a cylindrical shape. A positioning flange 42 is provided along the axial direction of the outer peripheral surface of the identification information holding member 40. Moreover, the identification information holding unit 43 is provided in each of the both end faces of the identification information holding member 40 in the axial direction. The identification information holding unit 43 recognizes the type of each of the second toy bodies 50A, 50B, and 50C (see FIG. 3) described below, and can select from various configurations.

如圖2(b)所示,於該例中,設定6處自有無突起45之2種形態選擇之被識別部46,藉由該等6處被識別部46而構成識別資訊保持部43。藉此,可於識別資訊保持部43中設定26=64(種)識別資訊41。即,可設定突起45之構成互不相同之64種識別資訊41(64個識別資訊保持構件40),可準備64種與64種之種類資訊41之各者對應之第2玩具體50。 As shown in FIG. 2(b), in this example, the identification unit 46 that selects two types of the protrusions 45 is selected, and the identification information holding unit 43 is configured by the six recognized parts 46. Thereby, 2 6 = 64 (species) identification information 41 can be set in the identification information holding unit 43. In other words, 64 types of identification information 41 (64 pieces of identification information holding means 40) having different configurations of the projections 45 can be set, and 64 types of the second toy body 50 corresponding to each of the 64 types of information 41 can be prepared.

於本實施形態中,如圖3所示,準備可連接於第1玩具體20M之3種第2玩具體50(50A、50B、50C),將64種識別資訊41中之一種用作為保持於第2玩具體50A之識別資訊保持構件40A之識別資訊41A,將其中一種用作為保持於第2玩具體50B之識別資訊保持構件40B之識別資訊41B,將其中一種用作為保持於第2玩具體50C之識別資訊保持構件40C之識別資訊41C。 In the present embodiment, as shown in FIG. 3, three types of second toy bodies 50 (50A, 50B, 50C) connectable to the first toy body 20M are prepared, and one of the 64 kinds of identification information 41 is used as the holding. The identification information 41A of the identification information holding member 40A of the second toy body 50A is used as the identification information 41B of the identification information holding member 40B held by the second toy body 50B, and one of them is used as the second toy body. The identification information 41C of the identification information holding member 40C of 50C.

再者,於本實施形態中,將識別資訊保持構件40設為與第2玩具體50為不同個體,但當然亦可設為一體。於該情形時,只要於第2玩具體50自身設置識別資訊保持部43(即,第2玩具體50具有保持自身之 識別資訊41之識別資訊保持部43)即可。 Further, in the present embodiment, the identification information holding member 40 is different from the second toy body 50, but it is of course possible to integrate it. In this case, the identification information holding unit 43 is provided in the second toy body 50 itself (that is, the second toy body 50 has its own holding mechanism). The identification information holding unit 43) of the identification information 41 may be used.

再者,關於識別資訊保持構件之形狀,並不限於本實施形態。可設為相當於識別資訊保持部之印刷有條碼或字符串、數字串、或其等之組合之卡片,亦可設為由保持有識別資訊作為ID(Identification,識別符)資料之RFID(Radio Frequency Identification,射頻識別)標籤而構成識別資訊保持部,且設置有此種RFID標籤之某形象物(例如圓盤狀之獎牌等)。 Furthermore, the shape of the identification information holding member is not limited to this embodiment. A card corresponding to a combination of a bar code or a character string, a numeric string, or the like printed on the identification information holding unit may be used, or may be an RFID (Radio) in which identification information is held as an ID (Identification) data. The frequency identification (radio identification) tag constitutes an identification information holding unit, and is provided with a certain image of such an RFID tag (for example, a disc-shaped medal or the like).

(第1玩具體20M、第2玩具體50之構成) (Configuration of the first toy body 20M and the second toy body 50)

其次,基於圖3、圖4,對第1玩具體20M、第2玩具體50之構成進行說明。 Next, the configuration of the first toy body 20M and the second toy body 50 will be described with reference to FIGS. 3 and 4 .

如圖3所示,第1玩具體20M包含軀體部21、及設置於該軀體部21之下部之左右2條腿部22。又,於第1玩具體20M中,亦設定有固有之識別資訊41M,且設定有保持該固有之識別資訊41M之固有之識別資訊保持構件40M。該識別資訊保持構件40M之識別資訊41M為上述64種識別資訊41中之一種。 As shown in FIG. 3, the first toy body 20M includes a body portion 21 and two left and right leg portions 22 provided at a lower portion of the body portion 21. Further, in the first toy body 20M, the unique identification information 41M is also set, and the identification information holding member 40M that is unique to the unique identification information 41M is set. The identification information 41M of the identification information holding member 40M is one of the 64 types of identification information 41 described above.

於軀體部21中相當於恐龍之口部之部分,設置有可插入識別資訊保持構件40之輸入用插入孔部23。又,於與該輸入用插入孔部23不同之位置(此處為軀體部21之右側之腋部25R及左側之腋部25L),設置有第1連接部26R及第2連接部26L。第1連接部26R及第2連接部26L均具有於連接安裝有識別資訊保持構件40之上身之第2玩具體50時供該安裝之識別資訊保持構件40插入的孔部。進而,於軀體部21之正面側之部位(例如胸部)設置有由使用者按壓之操作部27,於軀體部21之背面側之部位設置有電源開關28。 An input insertion hole portion 23 into which the identification information holding member 40 can be inserted is provided in a portion of the body portion 21 corresponding to the mouth portion of the dinosaur. Further, the first connecting portion 26R and the second connecting portion 26L are provided at positions different from the input insertion hole portion 23 (here, the crotch portion 25R on the right side of the body portion 21 and the crotch portion 25L on the left side). Each of the first connecting portion 26R and the second connecting portion 26L has a hole portion into which the attached identification information holding member 40 is inserted when the second toy body 50 on which the upper portion of the identification information holding member 40 is attached is attached. Further, a portion (for example, the chest) on the front side of the body portion 21 is provided with an operation portion 27 pressed by the user, and a power switch 28 is provided at a portion on the back side of the body portion 21.

如圖4(a)所示,於輸入用插入孔部23之內周面設置有可嵌合定位凸緣42(參照圖2(b))之輸入用定位凹部31。進而,於輸入用插入孔部23之深側設置有識別資訊輸入部32。 As shown in Fig. 4 (a), an input positioning recess 31 to which the positioning flange 42 (see Fig. 2 (b)) can be fitted is provided on the inner peripheral surface of the input insertion hole portion 23. Further, an identification information input unit 32 is provided on the deep side of the input insertion hole portion 23.

該識別資訊輸入部32係輸入識別資訊保持構件40之識別資訊41(參照圖2)之部分,且包括與被識別部46(參照圖2)之數量及配置對應之複數個(該例中為6個)輸入用開關33。各輸入用開關33係於識別資訊保持構件40(參照圖2)插入至輸入用插入孔部23時,檢測有無位於對應之位置之突起45(參照圖2),且檢測識別資訊41(參照圖2)。各輸入用開關33包含例如可動式開關,該可動式開關被始終向朝輸入用插入孔部23之開口側突出之方向施力,於有突起45(參照圖2)時後退而檢測出有突起45(參照圖2),另一方面,於無突起45(參照圖2)時維持突出之狀態,由此檢測出無突起45(參照圖2)。使用者可藉由使識別資訊保持構件40(參照圖2)之軸方向兩端部中之任一者朝向輸入用插入孔部23,一面使定位凸緣42(參照圖2)對準輸入用定位凹部31一面將識別資訊保持構件40(參照圖2)插入至輸入用插入孔部23之深側,而將識別資訊41(參照圖2)輸入至識別資訊輸入部32。 The identification information input unit 32 is a part that inputs the identification information 41 (see FIG. 2) of the identification information holding member 40, and includes a plurality of pieces corresponding to the number and arrangement of the recognized parts 46 (refer to FIG. 2) (in this example, 6) Input switch 33. When the identification information holding member 40 (see FIG. 2) is inserted into the input insertion hole portion 23, the input switch 33 detects the presence or absence of the protrusion 45 at the corresponding position (see FIG. 2), and detects the identification information 41 (refer to the figure). 2). Each of the input switches 33 includes, for example, a movable switch that is urged in a direction in which it protrudes toward the opening side of the input insertion hole portion 23, and is retracted when the protrusion 45 (see FIG. 2) is present, and a protrusion is detected. 45 (see Fig. 2), on the other hand, when the projections 45 are not protruded (see Fig. 2), the projections are maintained, whereby the projections 45 are not detected (see Fig. 2). The user can align the positioning flange 42 (see FIG. 2) with the input insertion hole portion 23 by causing either one of the axial end portions of the identification information holding member 40 (see FIG. 2) to face the input insertion hole portion 23. The positioning concave portion 31 is inserted into the deep side of the input insertion hole portion 23 while the identification information holding member 40 (see FIG. 2) is inserted, and the identification information 41 (see FIG. 2) is input to the identification information input portion 32.

再者,識別資訊輸入部並不限於本實施形態。只要為與識別資訊保持構件及識別資訊保持部中之識別資訊之保持方法對應之識別資訊輸入部即可。例如,識別資訊保持構件為卡片,若識別資訊保持部為印刷於該卡片之條碼,則識別資訊輸入部只要包括條碼讀取器即可。又,即便識別資訊保持構件同樣為卡片,若識別資訊保持部為包括印刷於該卡片之字符串、數字串、或該等之組合者,則只要設為可輸入字符及/或數字者即可。進而,於識別資訊保持部包括RFID標籤之情形時,識別資訊輸入部只要包括用以讀取所保持之識別資訊之RFID標籤讀取器即可。 Furthermore, the identification information input unit is not limited to this embodiment. The identification information input unit corresponding to the method of holding the identification information in the identification information holding means and the identification information holding unit may be used. For example, the identification information holding member is a card, and if the identification information holding unit is a barcode printed on the card, the identification information input unit may include a barcode reader. Further, even if the identification information holding means is a card, if the identification information holding unit includes a character string, a numeric string, or a combination of the characters printed on the card, it is only necessary to input characters and/or numbers. . Further, when the identification information holding unit includes the RFID tag, the identification information input unit may include an RFID tag reader for reading the held identification information.

且說,於第1連接部26R及第2連接部26L各自之內周面,如圖4(b)及(c)所示,設置有可嵌合定位凸緣42(參照圖2)之連接用定位凹部35。進而,於第1連接部26R及第2連接部26L各自之內部,設置有第1連接檢測部36R及第2連接檢測部36L。 In addition, as shown in FIGS. 4(b) and 4(c), the inner peripheral surface of each of the first connecting portion 26R and the second connecting portion 26L is provided for connection for fitting the positioning flange 42 (see FIG. 2). The recess 35 is positioned. Further, a first connection detecting unit 36R and a second connection detecting unit 36L are provided inside each of the first connecting portion 26R and the second connecting portion 26L.

該等第1連接檢測部36R及第2連接檢測部36L可包括各種開關,於第2玩具體50分別連接於第1連接部26R及第2連接部26L時,檢測出連接有第2玩具體50(參照圖3)。例如,第1連接檢測部36R及第2連接檢測部36L可包含在插入第2玩具體50(參照圖3)時對應於該插入而移動的可動式開關。再者,於本實施形態中,可於第2玩具體50安裝識別資訊保持構件40,故第1連接檢測部36R及第2連接檢測部36L亦包含可動式開關,該可動式開關係於將第2玩具體50連接於第1連接部26R及第2連接部26L時,藉由安裝於第2玩具體50之識別資訊保持構件40而移動,但當然並不限於此。第1連接檢測部36R及第2連接檢測部36L只要可藉由某些單元檢測出第2玩具體50相對於第1連接部26R及第2連接部26L之連接即可,例如,亦可將第1連接檢測部36R及第2連接檢測部36L設為光量感測器,根據因連接第2玩具體50導致輸入至光量感測器之光量之減少而檢測連接。又,亦可設為紅外線之發光部、受光部,根據自發光部發出之紅外線於所連接之第2玩具體50反射且由受光部接收而檢測第2玩具體50之連接。又,亦可將第1連接部26R及第2連接部26L自身設為可動式開關而構成第1連接檢測部36R及第2連接檢測部36L,藉由連接第2玩具體50而移動從而接通,藉此檢測出連接。即,第1連接檢測部36R及第2連接檢測部36L中之第2玩具體50之連接之檢測方法為任意,並非依存於可對第2玩具體50安裝識別資訊保持構件40者,或者,亦並非依存於在第2玩具體50自身設置識別資訊保持部43,當然,即便於識別資訊保持構件40不安裝於第2玩具體50、即識別資訊保持構件40不構成第2玩具體50之一部分之情形時,亦可任意選擇與之對應之連接之檢測方法。 The first connection detecting unit 36R and the second connection detecting unit 36L may include various switches, and when the second toy body 50 is connected to the first connecting portion 26R and the second connecting portion 26L, it is detected that the second toy body is connected. 50 (refer to Figure 3). For example, the first connection detecting unit 36R and the second connection detecting unit 36L may include a movable switch that moves in response to the insertion when the second toy body 50 (see FIG. 3) is inserted. Furthermore, in the present embodiment, since the identification information holding member 40 can be attached to the second toy body 50, the first connection detecting unit 36R and the second connection detecting unit 36L also include a movable switch, and the movable opening relationship is related to When the second toy body 50 is connected to the first connecting portion 26R and the second connecting portion 26L, the second toy body 50 is moved by the identification information holding member 40 of the second toy body 50. However, the present invention is not limited thereto. The first connection detecting unit 36R and the second connection detecting unit 36L may detect the connection of the second toy body 50 with respect to the first connecting portion 26R and the second connecting portion 26L by some means, for example, The first connection detecting unit 36R and the second connection detecting unit 36L are light amount sensors, and the connection is detected based on the decrease in the amount of light input to the light amount sensor due to the connection of the second toy body 50. In addition, the infrared light emitting unit and the light receiving unit may be used to detect the connection of the second toy body 50 by the infrared rays emitted from the light emitting unit being reflected by the connected second toy body 50 and received by the light receiving unit. Further, the first connection portion 26R and the second connection portion 26L themselves can be configured as a movable switch to constitute the first connection detecting portion 36R and the second connection detecting portion 36L, and can be moved by connecting the second toy body 50. Pass, thereby detecting the connection. In other words, the method of detecting the connection of the second toy body 50 in the first connection detecting unit 36R and the second connection detecting unit 36L is arbitrary, and does not depend on the fact that the identification information holding member 40 can be attached to the second toy body 50, or The identification information holding unit 43 is not provided in the second toy body 50 itself. Of course, even if the identification information holding member 40 is not attached to the second toy body 50, that is, the identification information holding member 40 does not constitute the second toy body 50. In some cases, the detection method of the connection corresponding thereto may be arbitrarily selected.

返回至圖3。於本實施形態中,如圖3所示,第2玩具體50係如上所述般設定第2玩具體50A、第2玩具體50B、第2玩具體50C這3種玩具體。本實施形態中之各第2玩具體50包括模仿恐龍之本體部51、設置 於該本體部51之恐龍之口部之插入孔部52、及可拆卸地插入至該插入孔部52之識別資訊保持構件40。於本實施形態中,各第2玩具體50係於將識別資訊保持構件40保持於插入孔部52之狀態下連接於第1連接部26R或第2連接部26L從而連接於第1玩具體20M。再者,於本實施形態中,設為可於第2玩具體50安裝識別資訊保持構件40之構成,但此並非為必需。亦可將第2玩具體50與識別資訊保持構件40設為不同體,於將第2玩具體50連接於第1玩具體20M時,識別資訊保持構件40亦可不構成第2玩具體50之一部分。 Return to Figure 3. In the present embodiment, as shown in FIG. 3, the second toy body 50 is provided with three kinds of toy bodies, that is, the second toy body 50A, the second toy body 50B, and the second toy body 50C. Each of the second toy bodies 50 in the present embodiment includes a body portion 51 that simulates a dinosaur, and is provided. An insertion hole portion 52 of the mouth portion of the dinosaur of the main body portion 51, and an identification information holding member 40 detachably inserted into the insertion hole portion 52. In the present embodiment, each of the second toy bodies 50 is connected to the first connecting portion 26R or the second connecting portion 26L while being held by the insertion hole portion 52, and is connected to the first toy body 20M. . Further, in the present embodiment, the identification information holding member 40 can be attached to the second toy body 50, but this is not essential. The second toy body 50 and the identification information holding member 40 may be different. When the second toy body 50 is connected to the first toy body 20M, the identification information holding member 40 may not constitute a part of the second toy body 50. .

又,於本實施形態中,第2玩具體50A、50B、50C各自之本體部51之外觀(例如顏色或形狀、圖案等)互不相同。又,與第2玩具體50A、50B、50C之各者對應之識別資訊保持構件40A、40B、40C之外形亦大致相同,但可根據顏色或圖案、字符等之不同進行區別。藉此,即便為識別資訊保持構件40已自第2玩具體50拆卸之狀態,使用者亦可容易地辨識識別資訊保持構件40對應於哪一第2玩具體50。 Further, in the present embodiment, the appearances (for example, colors, shapes, patterns, and the like) of the main body portions 51 of the second toy bodies 50A, 50B, and 50C are different from each other. Further, the identification information holding members 40A, 40B, and 40C corresponding to each of the second toy bodies 50A, 50B, and 50C have substantially the same outer shape, but can be distinguished according to the color, the pattern, the characters, and the like. Thereby, even if the identification information holding member 40 has been detached from the second toy body 50, the user can easily recognize which second toy body 50 the identification information holding member 40 corresponds to.

(第1玩具體20M之內部構成) (The internal structure of the first toy body 20M)

其次,基於圖5、圖6對第1玩具體20M之內部構成進行說明。 Next, the internal configuration of the first toy body 20M will be described based on FIGS. 5 and 6 .

如圖5所示,第1玩具體20M於內部具有動作控制部61。於該動作控制部61經由電源開關28而連接有電池62,若使電源開關28接通,則電流流至動作控制部61而開始控制。 As shown in FIG. 5, the first toy body 20M has an operation control unit 61 therein. The operation control unit 61 is connected to the battery 62 via the power switch 28. When the power switch 28 is turned on, the current flows to the operation control unit 61 to start control.

又,於動作控制部61連接有識別資訊輸入部32、第1連接檢測部36R及第2連接檢測部36L。進而,於動作控制部61連接有動作部63、識別資訊記憶部65及動作資訊記憶部66。識別資訊記憶部65、動作資訊記憶部66及動作控制部61搭載於內置於第1玩具體20M之基板上。 Further, the operation control unit 61 is connected to the identification information input unit 32, the first connection detection unit 36R, and the second connection detection unit 36L. Further, the operation unit 63, the identification information storage unit 65, and the operation information storage unit 66 are connected to the operation control unit 61. The identification information storage unit 65, the operation information storage unit 66, and the operation control unit 61 are mounted on a substrate built in the first toy body 20M.

動作部63包括產生聲音之發音單元(例如揚聲器)。再者,此處,例示了包括發音單元之動作部63,但本發明中所謂之「動作部」除發音單元以外,亦可為LED(Light Emitting Diode,發光二極體)等發光 單元、或發音單元與發光單元組合而成者。又,亦可包括驅動第1玩具體20M之一部分之致動器。 The action portion 63 includes a sounding unit (for example, a speaker) that generates sound. Here, although the operation unit 63 including the sounding unit is exemplified, the “operation unit” in the present invention may be an LED (Light Emitting Diode) or the like in addition to the sounding unit. The unit, or the sound unit is combined with the light unit. Further, an actuator that drives a part of the first toy body 20M may be included.

識別資訊記憶部65可記憶由識別資訊輸入部32輸入之識別資訊41,於本實施形態中可記憶複數種、或可記憶至少2種以上。於該例中,可將由識別資訊輸入部32輸入之識別資訊41中最大之3種識別資訊41記憶於識別資訊記憶部65,於重新輸入識別資訊41之情形時,可刪除3種識別資訊41中最先輸入之識別資訊41即最早識別資訊41。 The identification information storage unit 65 can memorize the identification information 41 input by the identification information input unit 32. In the present embodiment, it is possible to memorize a plurality of types or to memorize at least two types. In this example, the three types of identification information 41 of the identification information 41 input by the identification information input unit 32 can be stored in the identification information storage unit 65. When the identification information 41 is re-entered, the three types of identification information 41 can be deleted. The identification information 41 input first is the earliest identification information 41.

基於圖6對此種識別資訊記憶部65之功能具體地進行說明。 The function of the identification information storage unit 65 will be specifically described based on Fig. 6 .

例如,於圖6(a)中,若自識別資訊輸入部32依序輸入識別資訊41A、識別資訊41B、識別資訊41C,則於識別資訊記憶部65中,按照輸入順序將識別資訊41A作為「(輸入順序為)第1之識別資訊」、將識別資訊41B作為「(輸入順序為)第2之識別資訊」、將識別資訊41C作為「(輸入順序為)第3之識別資訊」而記憶。其次,於圖6(b)中,例如於輸入識別資訊41M時,刪除第1識別資訊41A,將識別資訊41B作為「(輸入順序為)第1之識別資訊」、將識別資訊41C作為「(輸入順序為)第2之識別資訊」,將其位次提前,並且將重新輸入之識別資訊41M作為第3識別資訊而記憶。同樣地,於圖6(c)中,於重新輸入識別資訊41A之情形時,刪除第1識別資訊41B,將識別資訊41C作為「(輸入順序為)第1之識別資訊」、將識別資訊41M作為「(輸入順序為)第2之識別資訊」,將其位次提前,將識別資訊41A作為「(輸入順序為)第3之識別資訊」而記憶。 For example, in FIG. 6(a), when the identification information input unit 32 sequentially inputs the identification information 41A, the identification information 41B, and the identification information 41C, the identification information storage unit 65 uses the identification information 41A as the input order. (The input order is the first identification information", the identification information 41B is "the (input order) second identification information", and the identification information 41C is stored as "(the input order is the third identification information)". Next, in FIG. 6(b), for example, when the identification information 41M is input, the first identification information 41A is deleted, and the identification information 41B is referred to as "the first input information of the input order" and the identification information 41C is regarded as "( The input order is "the second identification information", the order is advanced, and the re-entered identification information 41M is memorized as the third identification information. Similarly, in FIG. 6(c), when the identification information 41A is re-entered, the first identification information 41B is deleted, and the identification information 41C is referred to as "(input order is the first identification information)", and the identification information is 41M. As the "identification information of the second (in the input order)", the order is advanced, and the identification information 41A is stored as "the identification information of the third input order".

返回至圖5。於動作資訊記憶部66中,如圖5所示,與每種識別資訊41對應地記憶有用以使動作部63動作之動作資訊。進而,動作資訊記憶部66記憶有2種以上之識別資訊41之組合(該例中為3種識別資訊41之組合)中與特定組合對應之組合動作資訊。 Return to Figure 5. In the motion information storage unit 66, as shown in FIG. 5, motion information for operating the motion unit 63 is stored in association with each of the identification information 41. Further, the motion information storage unit 66 stores the combined motion information corresponding to the specific combination among the combinations of the two or more types of the identification information 41 (in this example, the combination of the three kinds of identification information 41).

動作控制部61係於第1連接部26R及第2連接部26L中之一者連接 有第2玩具體50時,基於特定規則而讀出記憶於動作資訊記憶部66之3種識別資訊41中之1種識別資訊41,自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作。繼而,若於第1連接部26R及第2連接部26L中之未連接第2玩具體50之另一者連接另一第2玩具體50,則基於特定規則而讀出記憶於動作資訊記憶部66之3種識別資訊41中之1種識別資訊41,自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作。 The operation control unit 61 is connected to one of the first connection unit 26R and the second connection unit 26L. When the second toy body 50 is present, one type of identification information 41 stored in the three types of identification information 41 stored in the motion information storage unit 66 is read based on a specific rule, and the information storage unit 66 automatically reads the motion information corresponding thereto. The operation unit 63 operates based on the read operation information. Then, if the other of the second toy bodies 50 that is not connected to the second toy body 50 in the first connection portion 26R and the second connection portion 26L is connected to the other second toy body 50, the memory is read and stored in the motion information storage unit based on a specific rule. One of the identification information 41 of the three kinds of identification information 41 of 66, the automatic information storage unit 66 reads the operation information corresponding thereto, and causes the operation unit 63 to operate based on the read operation information.

對於用以讀出記憶於動作資訊記憶部66之識別資訊41中之1種識別資訊41之「特定規則」,考慮有各種規則,例如,於本實施形態中,動作控制部61係於第1連接部26R及第2連接部26L中之一者連接有第2玩具體50時,讀出記憶於動作資訊記憶部66之3種識別資訊41中之第1識別資訊41(若輸入順序最早之識別資訊、例如記憶於識別資訊記憶部66之第1、第2、第3識別資訊41為如圖6(a)之狀態,則為識別資訊41A),自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作,其次,若於第1連接部26R及第2連接部26L中之未連接第2玩具體50之另一者連接另一第2玩具體50,則讀出記憶於動作資訊記憶部66之3種識別資訊41中之第2識別資訊41(若輸入順序第2早之識別資訊、例如記憶於識別資訊記憶部66之第1、第2、第3識別資訊41為如圖6(a)之狀態,則為識別資訊41B),自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作。再者,於以下說明中,就說明之方便性而言將該規則稱為「特定規則之第1例」。 For the "specific rule" for reading one type of identification information 41 stored in the identification information 41 of the motion information storage unit 66, various rules are considered. For example, in the present embodiment, the operation control unit 61 is the first. When the second toy body 50 is connected to one of the connection portion 26R and the second connection portion 26L, the first identification information 41 stored in the three types of identification information 41 stored in the operation information storage unit 66 is read (if the input order is the earliest) The identification information, for example, the first, second, and third identification information 41 stored in the identification information storage unit 66 is the identification information 41A as shown in FIG. 6(a), and the information storage unit 66 automatically reads and corresponds thereto. The action information causes the operation unit 63 to operate based on the read operation information, and secondly, the other of the first connection unit 26R and the second connection unit 26L that is not connected to the second toy body 50 is connected to the other. In the case of the toy body 50, the second identification information 41 among the three types of identification information 41 stored in the motion information storage unit 66 is read (if the identification information of the second early input order is entered, for example, the first information stored in the identification information storage unit 66 The second and third identification information 41 are in the state of FIG. 6(a), and the identification information is 41B), for automatic information memory section 66 reads out information corresponding to the operation of the operation unit 63 based on the read-out operation information of the operation. In the following description, the rule is referred to as "the first example of the specific rule" for convenience of explanation.

又,作為「特定規則」之另一例,動作控制部61亦可於第1連接部26R及第2連接部26L中之一者連接有第2玩具體50時,讀出記憶於動作資訊記憶部66之識別資訊41中較輸入順序最新之識別資訊41提前2個輸入之識別資訊41(若本實施形態中之第1之識別資訊41、例如記 憶於識別資訊記憶部66之第1、第2、第3識別資訊41為如圖6(a)之狀態,則為識別資訊41A),自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作,繼而,若於第1連接部26R及第2連接部26L中之未連接第2玩具體50之另一者連接另一第2玩具體50,則讀出記憶於動作資訊記憶部66之識別資訊41中較輸入順序最新之識別資訊41提前1個輸入之識別資訊41(若本實施形態中之第2識別資訊、例如記憶於識別資訊記憶部66之第1、第2、第3識別資訊41為如圖6(a)之狀態,則為識別資訊41B),自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作。再者,於以下說明中,就說明之方便性而言將該規則稱為「特定規則之第2例」。 Further, as another example of the "specific rule", the operation control unit 61 may read and store the second toy body 50 when one of the first connection unit 26R and the second connection unit 26L is connected to the operation information storage unit. In the identification information 41 of the 66, the identification information 41 that is the latest in the input order is the input identification information 41 that is input in advance (if the first identification information 41 in the present embodiment, for example, It is recalled that the first, second, and third identification information 41 of the identification information storage unit 66 is the identification information 41A) as shown in FIG. 6(a), and the information storage unit 66 automatically reads the corresponding motion information. The operation unit 63 is operated based on the read operation information. Then, the other of the first connection unit 26R and the second connection unit 26L that is not connected to the second toy body 50 is connected to the other second toy body 50. Then, the identification information 41 stored in the identification information 41 stored in the motion information storage unit 66 is input one by one in advance of the identification information 41 that is the latest in the input order (if the second identification information in the present embodiment, for example, is stored in the identification information memory) The first, second, and third identification information 41 of the unit 66 is the identification information 41B) as shown in FIG. 6(a), and the information storage unit 66 automatically reads the operation information corresponding thereto, so that the action unit 63 is based on the action unit 63. The action information is read and operated. In the following description, the rule is referred to as "the second example of the specific rule" for convenience of explanation.

又,作為「特定規則」之另一例,動作控制部61亦可於第1連接部26R及第2連接部26L中之一者連接有第2玩具體50時,讀出記憶於動作資訊記憶部66之3種識別資訊41中之第3識別資訊41(若輸入順序最新之識別資訊、例如記憶於識別資訊記憶部66之第1、第2、第3識別資訊41為如圖6(a)之狀態,則為識別資訊41C),自動作資訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作。於以下說明中,就說明之方便性而言將其稱為「特定規則之第3例」。於「特定規則之第3例」之情形時,若於在第1連接部26R及第2連接部26L中之未連接第2玩具體50之另一者上連接另一第2玩具體50之前,將新的識別資訊輸入至識別資訊輸入部,例如,如圖6(b)般輸入新的識別資訊41M,使識別資訊記憶部66中之第3識別資訊變成識別資訊41M,則此後若於第1連接部26R及第2連接部26L中之未連接第2玩具體50之另一者上連接另一第2玩具體50,則根據「特定規則之第3例」而讀出記憶於動作資訊記憶部66之3種識別資訊41中之第3識別資訊41,即,若為如圖6(b)之狀態,則讀出識別資訊41M,自動作資 訊記憶部66讀出與其對應之動作資訊,使動作部63基於該讀出之動作資訊而動作。 Further, as another example of the "specific rule", the operation control unit 61 may read and store the second toy body 50 when one of the first connection unit 26R and the second connection unit 26L is connected to the operation information storage unit. The third identification information 41 of the three kinds of identification information 41 of 66 (if the input information of the latest input order, for example, the first, second, and third identification information 41 stored in the identification information storage unit 66 is as shown in FIG. 6(a) The state is the identification information 41C), and the automatic information storage unit 66 reads the operation information corresponding thereto, and causes the operation unit 63 to operate based on the read operation information. In the following description, the convenience of description will be referred to as "the third example of the specific rule". In the case of the "third example of the specific rule", before the other second toy body 50 is connected to the other of the first connecting portion 26R and the second connecting portion 26L to which the second toy body 50 is not connected The new identification information is input to the identification information input unit. For example, the new identification information 41M is input as shown in FIG. 6(b), and the third identification information in the identification information storage unit 66 is changed to the identification information 41M. When the other of the second toy body 50 is connected to the other of the second toy body 50, the other one of the first connecting portion 26R and the second connecting portion 26L is connected to the other second toy body 50, and is read and stored in accordance with the "third example of the specific rule". The third identification information 41 of the three types of identification information 41 of the information storage unit 66, that is, if the state is as shown in FIG. 6(b), the identification information 41M is read, and the automatic identification is performed. The information storage unit 66 reads the operation information corresponding thereto, and causes the operation unit 63 to operate based on the read operation information.

進而,動作控制部61係於操作部27經操作時,判斷記憶於識別資訊記憶部65之2種以上之識別資訊41(該例中為3種識別資訊41)是否為特定組合,為特定組合時,自動作資訊記憶部66讀出與特定組合對應之組合動作資訊,使動作部63根據該讀出之組合動作資訊而動作。 Further, when the operation unit 27 is operated, the operation control unit 61 determines whether or not the identification information 41 (three kinds of identification information 41 in the example) stored in the identification information storage unit 65 is a specific combination, and is a specific combination. When the automatic information storage unit 66 reads the combined operation information corresponding to the specific combination, the operation unit 63 operates based on the read combined operation information.

其次,基於圖7對動作玩具10之使用例(合體例)進行說明。用以讀出記憶於動作資訊記憶部66之識別資訊41中之1種識別資訊41之「特定規則」係上述之「特定規則之第1例」。 Next, a use example (combination example) of the action toy 10 will be described based on Fig. 7 . The "specific rule" for reading one type of identification information 41 stored in the identification information 41 of the action information storage unit 66 is the "first example of the specific rule" described above.

首先,使用者選擇2個於欲完成之動作玩具10中成為左右之臂部之第2玩具體50,準備包含該等第2玩具體50之各識別資訊保持構件40之3個識別資訊保持構件40。 First, the user selects two second toy bodies 50 that are left and right arms in the action toy 10 to be completed, and three identification information holding members that include the identification information holding members 40 of the second toy bodies 50 are prepared. 40.

例如,如圖7(a)所示,選擇第2玩具體50A及第2玩具體50B。又,除所選擇之第2玩具體50A、第2玩具體50B各自之識別資訊保持構件40A、識別資訊保持構件40B以外,準備與第1玩具體20M對應之識別資訊保持構件40M。然後,將識別資訊保持構件40A插入至輸入用插入孔部23(箭頭(1)),將識別資訊41A輸入至識別資訊輸入部32後,將識別資訊保持構件40A自輸入用插入孔部23中拔出(箭頭(2))。此時,動作控制部61(參照圖5)自動作資訊記憶部66(參照圖5)讀出與識別資訊41A對應之動作資訊,基於該讀出之動作資訊,由動作部63(參照圖5)產生輸入效果音。以相同之方式將識別資訊保持構件40B之識別資訊41B、及識別資訊保持構件40M之識別資訊41M依序輸入至識別資訊輸入部32。藉此,於識別資訊記憶部65(參照圖5)中,按照識別資訊41A、識別資訊41B、識別資訊41M之順序記憶3種識別資訊41。即,識別資訊41A係作為第1識別資訊而記憶,識別資訊41B係作為第2識別資訊而記憶,識別資訊41M係作為第3識別資訊而記憶。 For example, as shown in FIG. 7(a), the second toy body 50A and the second toy body 50B are selected. In addition to the identification information holding member 40A and the identification information holding member 40B of each of the selected second toy body 50A and the second toy body 50B, the identification information holding member 40M corresponding to the first toy body 20M is prepared. Then, the identification information holding member 40A is inserted into the input insertion hole portion 23 (arrow (1)), and the identification information 41A is input to the identification information input portion 32, and the identification information holding member 40A is inserted into the input insertion hole portion 23. Pull out (arrow (2)). At this time, the operation control unit 61 (see FIG. 5) automatically reads the operation information corresponding to the identification information 41A by the information storage unit 66 (see FIG. 5), and based on the read operation information, the operation unit 63 (see FIG. 5). ) Produce an input sound. The identification information 41B of the identification information holding member 40B and the identification information 41M of the identification information holding member 40M are sequentially input to the identification information input unit 32 in the same manner. Thereby, in the identification information storage unit 65 (see FIG. 5), the three kinds of identification information 41 are memorized in the order of the identification information 41A, the identification information 41B, and the identification information 41M. That is, the identification information 41A is stored as the first identification information, the identification information 41B is stored as the second identification information, and the identification information 41M is stored as the third identification information.

其次,如圖7(b)所示,將識別資訊保持構件40A插入至第2玩具體50A而保持(箭頭(3)),將第2玩具體50A連接於第1連接部26R(箭頭(4))。於是,藉由動作控制部61(參照圖5),基於「特定規則之第1例」而讀出記憶於識別資訊記憶部65(參照圖5)之第1識別資訊41A,自動作資訊記憶部66(參照圖5)讀出與該識別資訊41A對應之動作資訊,基於該讀出之動作資訊,自動作部63(參照圖5)產生與識別資訊41A對應之連接效果音(例如,共同之連接效果音「Gaburincho」及第2玩具體50A之種類名之聲音)。進而,將識別資訊保持構件40B插入至第2玩具體50B而保持(箭頭(5)),將第2玩具體50B連接於第2連接部26L(箭頭(6))。藉此,藉由動作控制部61(參照圖5),基於「特定規則之第1例」而讀出記憶於識別資訊記憶部65(參照圖5)之第2識別資訊41B,自動作資訊記憶部66(參照圖5)讀出與該識別資訊41B對應之動作資訊,基於該讀出之動作資訊,自動作部63(參照圖5)產生與識別資訊41B對應之連接效果音(例如,共同之連接效果音「Gaburincho」及第2玩具體50B之種類名之聲音)。 Next, as shown in FIG. 7(b), the identification information holding member 40A is inserted into the second toy body 50A and held (arrow (3)), and the second toy body 50A is connected to the first connecting portion 26R (arrow (4) )). Then, the operation control unit 61 (see FIG. 5) reads the first identification information 41A stored in the identification information storage unit 65 (see FIG. 5) based on the "first example of the specific rule", and automatically performs the information storage unit. 66 (see FIG. 5), the operation information corresponding to the identification information 41A is read, and based on the read operation information, the automatic creation unit 63 (see FIG. 5) generates a connection effect sound corresponding to the identification information 41A (for example, common The effect sound "Gaburincho" and the sound of the type name of the second toy body 50A). Further, the identification information holding member 40B is inserted into the second toy body 50B to be held (arrow (5)), and the second toy body 50B is connected to the second connection portion 26L (arrow (6)). As a result, the operation control unit 61 (see FIG. 5) reads the second identification information 41B stored in the identification information storage unit 65 (see FIG. 5) based on the "first example of the specific rule", and automatically performs the information memory. The portion 66 (see FIG. 5) reads the operation information corresponding to the identification information 41B, and based on the read operation information, the automatic creation unit 63 (see FIG. 5) generates a connection effect sound corresponding to the identification information 41B (for example, common The connection effect sound "Gaburincho" and the sound of the type name of the second toy body 50B).

於先連接之第2玩具體50A中,連接效果音係與識別資訊41A對應者(例如,共同之連接效果音「Gaburincho」及第2玩具體50A之種類名之聲音),於其後連接之第2玩具體50B中,成為與識別資訊41B對應者(例如,共同之連接效果音「Gaburincho」及第2玩具體50B之種類名之聲音)。如此,若按照將識別資訊41輸入至識別資訊輸入部32之順序將第2玩具體50依序連接於第1玩具體20M,則使用者可宛如於連接第2玩具體50A時輸入識別資訊41A,於連接第2玩具體50B時輸入識別資訊41B般,輸出分別與第2玩具體50A、50B對應之連接效果音。 In the second toy body 50A that is connected first, the effect sound system is connected to the identification information 41A (for example, the sound of the common connection effect sound "Gaburincho" and the type name of the second toy body 50A), and is connected thereafter. In the second toy body 50B, it corresponds to the identification information 41B (for example, the sound of the type name of the common connection effect sound "Gaburincho" and the second toy body 50B). As described above, when the second toy body 50 is sequentially connected to the first toy body 20M in the order in which the identification information 41 is input to the identification information input unit 32, the user can input the identification information 41A as if the second toy body 50A is connected. When the second toy body 50B is connected, the identification information 41B is input, and the connection effect sounds corresponding to the second toy bodies 50A and 50B are output.

再者,於較第2玩具體50A先連接第2玩具體50B之情形時,於連接第2玩具體50B時,會產生與識別資訊41A對應之連接效果音(例 如,共同之連接效果音「Gaburincho」及第2玩具體50A之種類名之聲音)。即,產生不與所連接之第2玩具體50B對應之連接效果音,但此種情形時,使用者因辨識出連接第2玩具體50之順序與輸入識別資訊41之順序不一致(與特定規則(「特定規則之第1例」)不一致),故設法使輸入識別資訊41之順序與連接第2玩具體50之順序一致。 In the case where the second toy body 50B is first connected to the second toy body 50A, when the second toy body 50B is connected, a connection effect sound corresponding to the identification information 41A is generated (for example). For example, the common connection effect sound "Gaburincho" and the sound of the type name of the second toy body 50A). That is, a connection effect sound that does not correspond to the connected second toy body 50B is generated. However, in this case, the user recognizes that the order in which the second toy body 50 is connected is inconsistent with the order in which the identification information 41 is input (with specific rules). ("The first example of the specific rule" is inconsistent), so the order in which the identification information 41 is input is managed to match the order in which the second toy body 50 is connected.

其次,如圖7(c)所示,若以手按壓操作部27,則動作控制部61(參照圖5)接收來自操作部27之信號,判斷記憶於識別資訊記憶部65(參照圖5)之識別資訊41A、識別資訊41B、識別資訊41M是否為特定組合。然後,於識別資訊41A、識別資訊41B、識別資訊41M為特定組合時,自動作資訊記憶部66(參照圖5)讀出與特定組合對應之組合動作資訊,根據該讀出之組合動作資訊,藉由動作部63(參照圖5)而產生合體之完成效果音。 Next, as shown in FIG. 7(c), when the operation unit 27 is pressed by hand, the operation control unit 61 (see FIG. 5) receives a signal from the operation unit 27, and determines that it is stored in the identification information storage unit 65 (see FIG. 5). Whether the identification information 41A, the identification information 41B, and the identification information 41M are specific combinations. Then, when the identification information 41A, the identification information 41B, and the identification information 41M are specific combinations, the automatic information storage unit 66 (see FIG. 5) reads the combined operation information corresponding to the specific combination, and based on the read combination operation information, The completion sound of the fit is generated by the operation unit 63 (see FIG. 5).

基於圖8~圖11,對如以上般使用之動作玩具10之控制例詳細地進行說明。用以讀出記憶於動作資訊記憶部66之識別資訊41中之1種識別資訊41之「特定規則」係上述「特定規則之第1例」。再者,本發明並未特別限定於該控制例。 A control example of the action toy 10 used as described above will be described in detail based on FIGS. 8 to 11 . The "specific rule" for reading one type of identification information 41 stored in the identification information 41 of the motion information storage unit 66 is the "first example of the specific rule". Furthermore, the present invention is not particularly limited to this control example.

如圖8所示,首先於步驟S1中,判斷對識別資訊輸入部32(參照圖3)是否輸入有識別資訊41。於未輸入識別資訊41時,進入步驟10。 As shown in FIG. 8, first, in step S1, it is determined whether or not the identification information 41 is input to the identification information input unit 32 (see FIG. 3). When the identification information 41 is not input, the process proceeds to step 10.

另一方面,於步驟S1中,於輸入有識別資訊41時,於步驟2中,將所輸入之識別資訊41記憶於識別資訊記憶部65(參照圖5),於步驟3中,自動作部63(參照圖5)輸出與所輸入之識別資訊41對應之輸入效果音。例如,以聲音輸出與所輸入之識別資訊41對應之第2玩具體50(參照圖3)之名稱等。 On the other hand, in step S1, when the identification information 41 is input, in step 2, the input identification information 41 is stored in the identification information storage unit 65 (see FIG. 5), and in step 3, the automatic creation unit 63 (refer to FIG. 5) outputs an input effect sound corresponding to the input identification information 41. For example, the name of the second toy body 50 (see FIG. 3) corresponding to the input identification information 41 is output by sound.

其次,於步驟4中,判斷對識別資訊輸入部32(參照圖3)是否輸入有下一識別資訊41。於未輸入識別資訊41時,進入步驟10。另一方面,於輸入有下一識別資訊41時,進入步驟5,判斷記憶於識別資訊 記憶部65(參照圖5)之識別資訊41是否達到3種。於識別資訊41未達到3種之情形時,返回至步驟2。 Next, in step 4, it is judged whether or not the next identification information 41 is input to the identification information input unit 32 (see FIG. 3). When the identification information 41 is not input, the process proceeds to step 10. On the other hand, when the next identification information 41 is input, the process proceeds to step 5, and the determination is recorded in the identification information. Whether or not the identification information 41 of the memory unit 65 (see FIG. 5) has reached three types. When the identification information 41 does not reach the three types, the process returns to step 2.

於步驟5中,當所記憶之識別資訊41達到3種之情形時,將所記憶之3種識別資訊41中之第1之識別資訊41於步驟6中刪除,於步驟7中,將所輸入之識別資訊41作為第3之識別資訊41而記憶於識別資訊記憶部65(參照圖5)後,與步驟3同樣地,於步驟8中,自動作部63(參照圖5)輸出與所輸入之識別資訊41對應之輸入效果音。 In step 5, when the stored identification information 41 reaches three types, the first identification information 41 of the three types of identification information 41 that are memorized is deleted in step 6, and in step 7, the input is entered. After the identification information 41 is stored in the identification information storage unit 65 (see FIG. 5) as the third identification information 41, in the same manner as in step 3, in step 8, the automatic creation unit 63 (see FIG. 5) outputs and inputs. The input effect sound corresponding to the identification information 41.

繼而,如圖9所示,於步驟9中,判斷對識別資訊輸入部32(參照圖3)是否輸入有又一識別資訊41。於輸入有識別資訊41時,返回至步驟6。 Then, as shown in FIG. 9, in step 9, it is determined whether or not another identification information 41 is input to the identification information input unit 32 (see FIG. 3). When the identification information 41 is input, the process returns to step 6.

另一方面,於步驟9中,於未輸入識別資訊41時,進入步驟10,藉由第1連接檢測部36R、第2連接檢測部36L(參照圖3)而判斷第1連接部26R、第2連接部26L(參照圖3)中之任一者是否連接有第2玩具體50。於未連接第2玩具體50時,進入步驟24。於連接有第2玩具體50時,於步驟11中,判斷於識別資訊記憶部65(參照圖5)是否記憶有3種識別資訊41。 On the other hand, when the identification information 41 is not input, the process proceeds to step 10, and the first connection detecting unit 36R and the second connection detecting unit 36L (see FIG. 3) determine the first connecting unit 26R and the 2 Whether or not the second toy body 50 is connected to any of the connecting portions 26L (see FIG. 3). When the second toy body 50 is not connected, the process proceeds to step 24. When the second toy body 50 is connected, in step 11, it is determined whether or not the three types of identification information 41 are stored in the identification information storage unit 65 (see FIG. 5).

於步驟11中,於記憶有3種識別資訊41時,於步驟12中,基於「特定規則之第1例」,自識別資訊記憶部65(參照圖5)讀出第1之識別資訊41,於步驟13中,自動作資訊記憶部66(參照圖5)讀出與所讀出之第1之識別資訊41對應之動作資訊,於步驟14中,使動作部63(參照圖5)基於該讀出之動作資訊而動作。例如,於作為連接效果音中之共同聲音之「Gaburincho!」之後,將與第1之識別資訊41對應之「第2玩具體50之名稱」作為連接效果音而輸出。 In step 11, when the three kinds of identification information 41 are memorized, in step 12, the first identification information 41 is read from the identification information storage unit 65 (see FIG. 5) based on the "first example of the specific rule". In step 13, the automatic information storage unit 66 (see FIG. 5) reads the operation information corresponding to the read first identification information 41, and in step 14, the operation unit 63 (see FIG. 5) is based on the operation information. The action information is read and the action is performed. For example, after "Gaburincho!" which is a common sound in the connection effect sound, the "name of the second toy body 50" corresponding to the first identification information 41 is output as a connection effect sound.

另一方面,於步驟11中,於3種識別資訊41未記憶於識別資訊記憶部65(參照圖5)時,設為產生與識別資訊41對應之連接效果音之條件不齊備,於步驟15中,自動作部63(參照圖5)輸出普通之連接效果 音(例如,僅作為共同聲音之「Gaburincho!」)。 On the other hand, in step 11, when the three pieces of identification information 41 are not stored in the identification information storage unit 65 (see FIG. 5), the conditions for generating the connection effect sound corresponding to the identification information 41 are not provided, and in step 15, In the middle, the automatic processing unit 63 (refer to FIG. 5) outputs an ordinary connection effect. Sound (for example, "Gaburincho!" as a common sound only).

其次,如圖10所示,於步驟16中,判斷於第1連接部26R或第2連接部26L中之未連接第2玩具體50之一者是否連接有第2玩具體50。於連接有第2玩具體50時,與步驟11~14同樣地執行步驟17~20。另一方面,於未連接第2玩具體50時,進入步驟24。 Next, as shown in FIG. 10, in step 16, it is determined whether or not the second toy body 50 is connected to one of the first connecting portion 26R or the second connecting portion 26L to which the second toy body 50 is not connected. When the second toy body 50 is connected, steps 17 to 20 are executed in the same manner as steps 11 to 14. On the other hand, when the second toy body 50 is not connected, the routine proceeds to step S24.

繼而,如圖11所示,於步驟22中,判斷於第1連接部26R及第2連接部26L之兩者是否連接有第2玩具體50。於在第1連接部26R及第2連接部26L之兩者連接有第2玩具體50時,於步驟23中,自動作部63(參照圖5)輸出提醒操作部27(參照圖3)之操作之任意操作待機音。 Then, as shown in FIG. 11, in step 22, it is determined whether or not the second toy body 50 is connected to both of the first connecting portion 26R and the second connecting portion 26L. When the second toy body 50 is connected to both the first connection portion 26R and the second connection portion 26L, the automatic operation unit 63 (see FIG. 5) outputs the alarm operation unit 27 (see FIG. 3) in step S23. Any operation standby sound.

另一方面,於步驟22中,當於第1連接部26R及第2連接部26L之兩者未連接第2玩具體50時,不輸出操作待機音,進入步驟24。 On the other hand, when the second toy body 50 is not connected to both of the first connecting portion 26R and the second connecting portion 26L, the operation standby sound is not output, and the process proceeds to step S24.

於步驟24中,判斷操作部27(參照圖3)是否被操作。於操作部27(參照圖3)未被操作時,返回至步驟4。另一方面,於操作部27(參照圖3)被操作時,於步驟25中,判斷是否為對識別資訊輸入部32輸入有識別資訊41之狀態(插入有識別資訊保持構件40之狀態)。 In step 24, it is judged whether or not the operation unit 27 (refer to FIG. 3) is operated. When the operation unit 27 (see FIG. 3) is not operated, the process returns to step 4. On the other hand, when the operation unit 27 (see FIG. 3) is operated, it is determined in step 25 whether or not the identification information 41 is input to the identification information input unit 32 (the state in which the identification information holding member 40 is inserted).

於步驟25中,當不為對識別資訊輸入部32輸入有識別資訊41之狀態時,設為完成合體之條件不齊備,於步驟26中,自動作部63(參照圖5)僅輸出操作效果音(例如,僅作為操作效果音中之共同聲音之「合體機器人之名稱」)。 In step 25, when the identification information input unit 32 is not in the state in which the identification information 41 is input, the condition for completing the combination is not completed. In step 26, the automatic operation unit 63 (refer to FIG. 5) outputs only the operation effect. Tone (for example, only as the name of the combined robot in the common sound in the operation sound).

另一方面,於步驟25中,當為對識別資訊輸入部32輸入有識別資訊41之狀態時,於步驟27中,判斷記憶於識別資訊記憶部65(參照圖5)之3種識別資訊41是否為特定組合。於所記憶之3種識別資訊41為特定組合時,於步驟28中,自動作資訊記憶部66(參照圖5)讀出與特定組合對應之組合動作資訊,於步驟29中,使動作部63(參照圖5)根據該讀出之組合動作資訊而動作。 On the other hand, in step S25, when the identification information input unit 32 is input with the identification information 41, in step 27, three types of identification information 41 stored in the identification information storage unit 65 (see FIG. 5) are determined. Whether it is a specific combination. When the three kinds of identification information 41 that are memorized are a specific combination, in step 28, the automatic information storage unit 66 (see FIG. 5) reads the combined operation information corresponding to the specific combination, and in step 29, the operation unit 63 is caused. (Refer to FIG. 5) The operation is performed based on the read combined operation information.

例如,於3種識別資訊41為識別資訊41A、識別資訊41B及識別資 訊41M之組合之情形時,配著桑巴之韻律輸出「完成!」之聲音,且還輸出作為共同聲音之「合體機器人之名稱」作為完成效果音。或者,於3種識別資訊41為識別資訊41B、識別資訊41C及識別資訊41M之組合之情形時,配著西部音樂之韻律輸出「完成!」之聲音,且還輸出作為共同聲音之「合體機器人之名稱」。或者,於3種識別資訊41為識別資訊41C、識別資訊41D及識別資訊41M之組合之情形時,配著大溪地之韻律輸出「完成!」之聲音,還輸出作為共同聲音之「合體機器人之名稱」。 For example, the three types of identification information 41 are identification information 41A, identification information 41B, and identification information. In the case of the combination of the 41M, the sound of "Complete!" is output with the samba's rhythm, and the "combination robot name" as the common sound is also output as the completion effect sound. Alternatively, when the three types of identification information 41 are a combination of the identification information 41B, the identification information 41C, and the identification information 41M, the sound of the "None!" is outputted with the rhythm of the western music, and the "combined robot" as the common sound is also output. The name." Alternatively, when the three pieces of identification information 41 are a combination of the identification information 41C, the identification information 41D, and the identification information 41M, the sound of "Complete!" is outputted by the rhythm of Tahiti, and the "combined robot" as a common sound is also output. The name."

另一方面,於步驟27中,於所記憶之3種識別資訊41不為特定組合時,於步驟30中,基於所記憶之識別資訊41,並不特別配著韻律地輸出「完成!」之聲音,且還輸出作為共同聲音之「合體機器人之名稱」作為完成效果音。但是,於輸出後,輸出與記憶於識別資訊記憶部66之各識別資訊41對應之效果音(例如,於記憶有識別資訊41A時為「Gongon」,於記憶有識別資訊41B時為「Doridori」等)。 On the other hand, in step 27, when the three types of identification information 41 that are memorized are not specific combinations, in step 30, based on the stored identification information 41, "finish!" is not particularly rhythmically outputted. The sound is also output as the "combination robot name" of the common sound as the completion effect sound. However, after the output, the effect sound corresponding to each of the identification information 41 stored in the identification information storage unit 66 is output (for example, "Gongon" when the identification information 41A is memorized, and "Doridori" when the identification information 41B is memorized. Wait).

對以上所說明之本實施形態中之動作玩具10之效果進行敍述。 The effect of the action toy 10 in the present embodiment described above will be described.

於本實施形態中之動作玩具10中,不將第1連接部26R及第2連接部26L設置於與識別資訊輸入部32相同之位置,而設置於不同之位置。即,即便連接部如第1連接部26R及第2連接部26L般有2個,亦不會分別於第1連接部26R及第2連接部26L設置識別資訊輸入部32,故可減少識別資訊輸入部32,例如,亦可如本實施形態般僅設為1個。而且,識別資訊輸入部32較少,從而相應地可提供一種與先前之發音玩具相比低價且對應於玩具體彼此之連接而動作之動作玩具10,又,可提供一種難以產生如因識別資訊輸入部32中之識別資訊輸入之不良而不產生動作之不良情況的動作玩具10。又,與連接作業不同,進行識別資訊之輸入作業亦可抑制因識別資訊輸入部32中之識別資訊輸入之不良而產生不良情況。 In the operating toy 10 of the present embodiment, the first connecting portion 26R and the second connecting portion 26L are not provided at the same position as the identification information input unit 32, and are provided at different positions. In other words, even if the connection portion is two like the first connection portion 26R and the second connection portion 26L, the identification information input unit 32 is not provided in the first connection portion 26R and the second connection portion 26L, so that the identification information can be reduced. The input unit 32 may be, for example, only one as in the present embodiment. Moreover, the identification information input portion 32 is small, so that it is possible to provide an action toy 10 that is inexpensive compared to the previous phonological toy and that corresponds to the connection of the toy bodies to each other, and provides a difficulty in generating identification. The action toy 10 in the information input unit 32 that recognizes that the information is input poorly and does not cause an operation failure. Further, unlike the connection work, the input operation of the identification information can suppress the occurrence of a defect due to the failure of the identification information input in the identification information input unit 32.

又,於藉由第1連接檢測部36R、第2連接檢測部36L而檢測出第2玩具體50連接於第1連接部26R、第2連接部26L時,基於特定規則而讀出記憶於識別資訊記憶部65之識別資訊41中之1種識別資訊41(例如,於「特定規則之第1例」中,於連接先連接之第2玩具體50時讀出第1識別資訊41,於連接其後連接之第2玩具體50時讀出第2識別資訊41,於「特定規則之第2例」中,於先連接之第2玩具體50連接時讀出自輸入順序最新之識別資訊41提前2個輸入之識別資訊,於其後連接之第2玩具體連接時讀出自輸入順序最新之識別資訊41提前1個輸入之識別資訊,又,於「特定規則之第3例」中,於連接第2玩具體50之時間點讀出輸入順序最新之識別資訊41),而產生與所讀出之識別資訊41對應之動作(聲音)。藉此,使用者若按照特定規則研究輸入識別資訊41之順序與連接第2玩具體50之順序,則雖然實際上於第1連接部26R、第2連接部26L無識別資訊輸入部,但使用者可感覺到宛如藉由設置於第1連接部26R、第2連接部26L之識別資訊輸入部而於連接第2玩具體50時判斷其種類,且進行對應之動作(例如,輸出所連接之第2玩具體50之種類名之聲音)。 When the first connection detecting unit 36R and the second connection detecting unit 36L detect that the second toy body 50 is connected to the first connecting portion 26R and the second connecting portion 26L, the memory is read and recognized based on a specific rule. One type of identification information 41 of the identification information 41 of the information storage unit 65 (for example, in the "first example of the specific rule"), the first identification information 41 is read when the second toy body 50 connected first is connected, and is connected. When the second toy body 50 is connected to the second toy body 50, the second identification information 41 is read. In the "second example of the specific rule", when the second toy body 50 connected first is connected, the latest identification information 41 from the input order is read in advance. Identification information of two inputs, when the second toy body connected after the connection is connected, the identification information of the latest input information from the input order 41 is read in advance, and the identification information is input one by one, and in the "third example of the specific rule", the connection is made. At the time point of the second toy body 50, the latest identification information 41) of the input order is read, and an action (sound) corresponding to the read identification information 41 is generated. In this way, when the user studies the order of inputting the identification information 41 and the order in which the second toy body 50 is connected according to a specific rule, the first connection unit 26R and the second connection unit 26L do not have the identification information input unit. When the second toy body 50 is connected by the identification information input unit provided in the first connection unit 26R and the second connection unit 26L, the type of the second toy body 50 is determined, and the corresponding operation is performed (for example, the output is connected). The sound of the type name of the second toy body 50).

以上,使用實施形態對本發明進行了說明,但本發明之技術範圍當然並不限定於上述實施形態中記載之範圍。本領域技術人員應明白可對上述實施形態加以各種變更或改良。又,根據申請專利範圍之記載可明白加以該變更或改良而成之形態亦可包含於本發明之技術範圍內。 Although the present invention has been described above using the embodiments, the technical scope of the present invention is of course not limited to the scope described in the above embodiments. Those skilled in the art will appreciate that various modifications and improvements can be made to the above-described embodiments. Further, it is to be understood that the modifications and improvements may be included in the technical scope of the present invention.

例如,於上述實施形態中,第2玩具體50中包含識別資訊保持部43之部分可作為識別資訊保持構件40而拆卸,但亦可使識別資訊保持部43與第2玩具體50一體化。 For example, in the above-described embodiment, the portion including the identification information holding unit 43 in the second toy body 50 can be detached as the identification information holding member 40, but the identification information holding unit 43 and the second toy body 50 can be integrated.

10‧‧‧動作玩具 10‧‧‧Action toys

20M‧‧‧第1玩具 20M‧‧‧1st toy

26L‧‧‧第2連接部 26L‧‧‧2nd connection

26R‧‧‧第1連接部 26R‧‧‧1st connection

27‧‧‧操作部 27‧‧‧Operation Department

28‧‧‧電源開關 28‧‧‧Power switch

32‧‧‧識別資訊輸入部 32‧‧‧ Identification Information Input Department

36L‧‧‧第2連接檢測部 36L‧‧‧2nd connection detection department

36R‧‧‧第1連接檢測部 36R‧‧‧1st connection detection department

40‧‧‧識別資訊保持構件 40‧‧‧Identification information retention component

41‧‧‧識別資訊 41‧‧‧ Identification information

50‧‧‧第2玩具體 50‧‧‧2nd toy body

61‧‧‧動作控制部 61‧‧‧Action Control Department

62‧‧‧電池 62‧‧‧Battery

63‧‧‧動作部 63‧‧‧Action Department

65‧‧‧識別資訊記憶部 65‧‧‧ Identification Information Memory Department

66‧‧‧動作資訊記憶部 66‧‧‧Action Information Memory Department

Claims (10)

一種動作玩具,其特徵在於,其係包括第1玩具體、及連接於上述第1玩具體之第2玩具體者,且上述第1玩具體具有連接上述第2玩具體之連接部,上述第2玩具體準備有複數種,且各第2玩具體具有保持用以識別種類之識別資訊之識別資訊保持部,且上述第1玩具體包含:識別資訊輸入部,其輸入上述第2玩具體之識別資訊保持部所保持之識別資訊;識別資訊記憶部,其可記憶在上述識別資訊輸入部輸入之識別資訊;連接檢測部,其設置於與上述識別資訊輸入部不同之位置,且可檢測上述第2玩具體已連接於上述連接部;動作部;動作資訊記憶部,其對應於每種識別資訊而記憶有用以使上述動作部動作之動作資訊;及動作控制部;且上述動作控制部:使在上述識別資訊輸入部輸入之識別資訊記憶於上述識別資訊記憶部,於藉由上述連接檢測部而檢測出上述第2玩具體已連接於上述連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊, 使上述動作部基於該讀出之動作資訊而動作。 An action toy comprising a first toy body and a second toy body connected to the first toy body, wherein the first toy body has a connection portion that connects the second toy body, the (2) The toy body is provided with a plurality of types, and each of the second toy bodies has an identification information holding unit that holds identification information for identifying the type, and the first toy body includes an identification information input unit that inputs the second toy body. Identifying the identification information held by the information holding unit; the identification information storage unit can store the identification information input by the identification information input unit; and the connection detecting unit is disposed at a position different from the identification information input unit, and can detect the above The second toy body is connected to the connection unit, the operation unit, the operation information storage unit, and the operation information for operating the operation unit in response to each piece of identification information; and the operation control unit; and the operation control unit: The identification information input by the identification information input unit is stored in the identification information storage unit, and the connection detection unit detects the first When the toy body is connected to the connection unit, one type of identification information stored in the identification information of the identification information storage unit is read based on a specific rule, and the identification information corresponding to the read identification information is read from the operation information storage unit. Action information of the earth memory, The operation unit is operated based on the read operation information. 如請求項1之動作玩具,其中上述連接部包括:第1連接部,其可連接上述第2玩具體;及第2連接部,其設置於與上述第1連接部不同之位置,且可連接上述第2玩具體;且上述連接檢測部包括:第1連接檢測部,其可檢測上述第2玩具體已連接於上述第1連接部;及第2連接檢測部,其可檢測上述第2玩具體已連接於上述第2連接部;且上述動作控制部:於藉由上述第1連接檢測部而檢測出上述第2玩具體已連接於上述第1連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作,於藉由上述第2連接檢測部而檢測出上述第2玩具體已連接於上述第2連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 The action toy according to claim 1, wherein the connecting portion includes: a first connecting portion that is connectable to the second toy body; and a second connecting portion that is provided at a position different from the first connecting portion and that is connectable The second toy body; and the connection detecting unit includes: a first connection detecting unit that detects that the second toy body is connected to the first connecting unit; and a second connection detecting unit that detects the second toy The body is connected to the second connection unit, and the operation control unit reads the memory based on the specific rule when the first connection detecting unit detects that the second toy body is connected to the first connection unit. And identifying, in the identification information of the information storage unit, the operation information stored in the operation information storage unit corresponding to the read identification information, and causing the operation unit to perform the operation information based on the read operation information. When the second connection detecting unit detects that the second toy body is connected to the second connection unit, the second connection detecting unit reads the identification information stored in the identification information storage unit based on a specific rule. The identification information is read from the operation information storage unit, and the operation information stored in association with the read identification information is read, and the operation unit is operated based on the read operation information. 如請求項1或2之動作玩具,其中上述第1玩具體具有操作部,上述識別資訊記憶部係記憶至少2種以上之自上述識別資訊輸入部輸入之識別資訊者, 上述動作資訊記憶部記憶上述2種以上之識別資訊之組合中與特定組合對應之組合動作資訊,且上述動作控制部:於上述操作部經操作時,判斷記憶於上述識別資訊記憶部之2種以上之識別資訊是否為上述特定組合,於上述2種以上之識別資訊為上述特定組合時,自上述動作資訊記憶部讀出與上述特定組合對應之組合動作資訊,使上述動作部根據該讀出之組合動作資訊而動作。 The action toy according to claim 1 or 2, wherein the first toy body has an operation unit, and the identification information storage unit stores at least two types of identification information input from the identification information input unit, The operation information storage unit stores the combined operation information corresponding to the specific combination among the combinations of the two or more pieces of identification information, and the operation control unit determines that the two types of the identification information storage unit are stored in the operation unit when the operation unit is operated. Whether the above identification information is the specific combination, and when the two or more types of identification information are the specific combinations, the combined operation information corresponding to the specific combination is read from the operation information storage unit, and the operation unit reads the information according to the operation. The action is combined with the action information. 如請求項1或2之動作玩具,其中上述第1玩具體構成人形之軀體部,上述第2玩具體構成人形之肢體部,藉由上述第2玩具體連接於上述第1玩具體而成為人形。 The action toy according to claim 1 or 2, wherein the first toy body constitutes a human body portion, and the second toy body constitutes a human body portion, and the second toy body is connected to the first toy body to become a human figure . 如請求項4之動作玩具,其中於上述第2玩具體中,包含上述識別資訊保持部之部分可作為識別資訊保持構件而拆卸。 The action toy of claim 4, wherein the portion including the identification information holding portion in the second toy body is detachable as the identification information holding member. 一種動作玩具,其特徵在於包括:第1玩具體;第2玩具體,其連接於上述第1玩具體,且準備有複數種;及複數個識別資訊保持構件,其保持用以識別各第2玩具體之種類之識別資訊;且上述第1玩具體具有連接上述第2玩具體之連接部,上述第1玩具體包含:識別資訊輸入部,其輸入上述識別資訊保持構件所保持之識別資訊;識別資訊記憶部,其可記憶在上述識別資訊輸入部輸入之識別資訊;連接檢測部,其設置於與上述識別資訊輸入部不同之位置,且可檢測上述第2玩具體已連接於上述連接部;動作部; 動作資訊記憶部,其對應於每種識別資訊而記憶有用以使上述動作部動作之動作資訊;及動作控制部;且上述動作控制部:使在上述識別資訊輸入部輸入之識別資訊記憶於上述識別資訊記憶部,於藉由上述連接檢測部而檢測出上述第2玩具體已連接於上述連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 An action toy comprising: a first toy body; a second toy body connected to the first toy body and prepared with a plurality of types; and a plurality of identification information holding members held for identifying each of the second The first toy body has a connection portion for connecting the second toy body, and the first toy body includes an identification information input unit that inputs identification information held by the identification information holding member; a recognition information storage unit that memorizes the identification information input by the identification information input unit; the connection detection unit is provided at a position different from the identification information input unit, and detects that the second toy body is connected to the connection unit Action department; An operation information storage unit that stores action information for operating the operation unit in response to each piece of identification information; and an operation control unit that stores the identification information input by the identification information input unit in the The identification information storage unit detects when the second toy body is connected to the connection unit by the connection detecting unit, and reads one type of identification information stored in the identification information of the identification information storage unit based on a specific rule. The operation information stored in correspondence with the read identification information is read from the operation information storage unit, and the operation unit is operated based on the read operation information. 如請求項6之動作玩具,其中上述連接部包括:第1連接部,其可連接上述第2玩具體;及第2連接部,其設置於與上述第1連接部不同之位置,且可連接上述第2玩具體;且上述連接檢測部包括:第1連接檢測部,其可檢測上述第2玩具體已連接於上述第1連接部;及第2連接檢測部,其可檢測上述第2玩具體已連接於上述第2連接部;且上述動作控制部:於藉由上述第1連接檢測部而檢測出上述第2玩具體已連接於上述第1連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶 之動作資訊,使上述動作部基於該讀出之動作資訊而動作,於藉由上述第2連接檢測部而檢測出上述第2玩具體連接於上述第2連接部時,基於特定規則而讀出記憶於上述識別資訊記憶部之識別資訊中之1種識別資訊,自上述動作資訊記憶部讀出與該讀出之識別資訊對應地記憶之動作資訊,使上述動作部基於該讀出之動作資訊而動作。 The action toy according to claim 6, wherein the connecting portion includes: a first connecting portion that is connectable to the second toy body; and a second connecting portion that is provided at a position different from the first connecting portion and that is connectable The second toy body; and the connection detecting unit includes: a first connection detecting unit that detects that the second toy body is connected to the first connecting unit; and a second connection detecting unit that detects the second toy The body is connected to the second connection unit, and the operation control unit reads the memory based on the specific rule when the first connection detecting unit detects that the second toy body is connected to the first connection unit. One type of identification information in the identification information of the identification information storage unit is read from the operation information storage unit and stored in correspondence with the read identification information. The action information causes the operation unit to operate based on the read operation information, and when the second connection detecting unit detects that the second toy body is connected to the second connection unit, the operation is read based on a specific rule. Memorizing one type of identification information in the identification information of the identification information storage unit, and reading, from the motion information storage unit, motion information stored in association with the read identification information, and causing the operation unit to generate information based on the read motion information And the action. 如請求項6或7之動作玩具,其中上述第1玩具體具有操作部,上述識別資訊記憶部係記憶至少2種以上之自上述識別資訊輸入部輸入之識別資訊者,上述動作資訊記憶部記憶上述2種以上之識別資訊之組合中與特定組合對應之組合動作資訊,上述動作控制部:於上述操作部經操作時,判斷記憶於上述識別資訊記憶部之2種以上之識別資訊是否為上述特定組合,於上述2種以上之識別資訊為上述特定組合時,自上述動作資訊記憶部讀出與上述特定組合對應之組合動作資訊,使上述動作部根據該讀出之組合動作資訊而動作。 The action toy according to claim 6 or 7, wherein the first toy body has an operation unit, and the identification information storage unit stores at least two types of identification information input from the identification information input unit, and the operation information storage unit memorizes The combination operation information corresponding to the specific combination among the combinations of the two or more types of identification information, the operation control unit: when the operation unit is operated, determining whether two or more types of identification information stored in the identification information storage unit are In the specific combination, when the two or more types of identification information are the specific combination, the combined operation information corresponding to the specific combination is read from the operation information storage unit, and the operation unit is operated based on the read combined operation information. 如請求項6或7之動作玩具,其中上述第1玩具體構成人形之軀體部,上述第2玩具體構成人形之肢體部,藉由上述第2玩具體連接於上述第1玩具體而成為人形。 The action toy according to claim 6 or 7, wherein the first toy body constitutes a human body portion, and the second toy body constitutes a human body portion, and the second toy body is connected to the first toy body to become a human figure . 如請求項9之動作玩具,其中上述資訊保持構件可安裝於上述第2玩具體。 The action toy of claim 9, wherein the information holding member is attachable to the second toy body.
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