TW201304842A - Game program, operation method, and gaming device of racing game - Google Patents

Game program, operation method, and gaming device of racing game Download PDF

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Publication number
TW201304842A
TW201304842A TW100125936A TW100125936A TW201304842A TW 201304842 A TW201304842 A TW 201304842A TW 100125936 A TW100125936 A TW 100125936A TW 100125936 A TW100125936 A TW 100125936A TW 201304842 A TW201304842 A TW 201304842A
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game
game program
racing
program
controlled
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TW100125936A
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Chinese (zh)
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zheng-bang Zhan
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Saint Fun Internat Co Ltd
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Abstract

This invention relates to a game program, an operation method, and a gaming device of a racing game, comprising a racing game program loaded in a gaming device. Through a user manipulating an operation unit of the gaming device, the manipulation result of the user is displayed on a display unit of the gaming device. The display unit displays the process of the game from the begining to the end. During the process, the user can manipulate a moving controlled main body to perform accelerating, decelerating, and turning movement. When the controlled main body tails a competing body in front to achieve a set specific condition, a function of additional acceleration is started for enabling additional acceleration of the controlled main body manipulated by the user to get beyond or tail the competing body. Accordingly, the game program, the operation method, and the gaming device of this invention can allow the player to achieve the efficacies of pleasant sensation and excitement of the racing game through the manipulating technique.

Description

競速類遊戲之遊戲程式、操作方法及遊戲裝置Game program, operation method and game device of racing game

本發明係有關一種競速類遊戲,尤指一種可以載入於電腦、電視遊樂器、掌上型遊樂器、行動電話及商用遊戲機等電子遊戲裝置,以執行速度競賽之競速類遊戲之遊戲程式,及其操作方法及遊戲裝置。The invention relates to a racing game, in particular to a game that can be loaded into a video game device such as a computer, a video game, a palm game, a mobile phone and a commercial game machine to execute a speed race game. Program, its operation method and game device.

習知的競速類遊戲主要有賽車遊戲、賽艇遊戲及飛行器之飛行遊戲,將遊戲程式載入電腦、伺服器、電視遊樂器、掌上型遊樂器、行動電話及商用遊戲機等裝置,提供遊戲玩家透過鍵盤、滑鼠、方向盤或搖桿等操作單元進一步操控遊戲畫面當中的被控制主體(例如汽車、機車、快艇及飛機等),使被控制主體進行加速、減速及轉彎等動作,並與程式模擬的或其他玩家操控的競爭主體比賽速度,進而獲得娛樂及感觀刺激效果。但是,發展多年以來的競速類遊戲程式及電子遊戲裝置,通常只提供玩家進行加速、減速及轉彎操控的動作,只有少數遊戲提供有甩尾或噴射加速的功能,因此遊戲的娛樂、快感、刺激度等效果已經難以突破。The traditional racing games mainly include racing games, rowing games and flying games for aircraft. The game programs are loaded into computers, servers, video games, handheld games, mobile phones and commercial game consoles. The game player further controls the controlled body (such as a car, a locomotive, a speedboat, and an airplane) in the game screen through an operation unit such as a keyboard, a mouse, a steering wheel, or a joystick, so that the controlled body performs acceleration, deceleration, and turning, and the like. The speed of the competition with the simulated or other player-controlled competitors, and then the entertainment and sensory stimulation. However, the racing game programs and video game devices that have been developed for many years usually only provide the players with the actions of acceleration, deceleration and turning control. Only a few games provide the functions of appendix or jet acceleration, so the entertainment, pleasure, and Effects such as irritation have been difficult to break through.

根據發明人研究實際賽車、賽艇等速度競賽的運動,以賽車為例,前方的車輛在高速行進中,其氣流會在其車尾後方形成低壓區(負壓區),為此許多賽車手會尾隨在前車的後方,用以減少氣流的阻力並降低耗油量。因此,當賽車手將自己的車尾隨到前車後方的一定範圍或區域以內時,由於車輛的風阻減少,會再產生多一些加速動力,特別是當自身的車輛脫離前車車尾氣流的一瞬間會產生彈射效果,車手可以利用此效果完成漂亮的超車動作,以有利於進行瞬間超車等動作,其利用這種原理進行加速及超車,其原理又稱為氣流加速。但是,在現今的競速類遊戲程式及電子遊戲裝置等,都沒有辦法模擬出類似真實賽車的氣流加速原理或效果,遊戲玩家也就不會想利用尾隨的操控技術來進行超車或跟車,如此將無法提升遊戲的娛樂、快感、刺激度等效果。According to the inventor's research on the actual races such as racing and rowing, in the case of a racing car, the vehicle in front is moving at a high speed, and the airflow will form a low-pressure zone (negative pressure zone) behind the rear of the vehicle. It will follow the rear of the front vehicle to reduce airflow resistance and reduce fuel consumption. Therefore, when the racer tails his car to a certain range or area behind the front car, because the wind resistance of the vehicle is reduced, more acceleration power will be generated, especially when one's own vehicle is out of the airflow of the front car. The effect of the ejection is instantaneous, and the driver can use this effect to complete the beautiful overtaking action, which is beneficial to the momentary overtaking and other actions. The principle is used to accelerate and overtake. The principle is also called airflow acceleration. However, in today's racing game programs and video game devices, there is no way to simulate the airflow acceleration principle or effect similar to real racing cars, and gamers will not want to use trailing control technology to carry over or follow the car. This will not improve the entertainment, pleasure, and irritation of the game.

本發明之目的在提供一種競速類遊戲之遊戲程式、操作方法及遊戲裝置,進而達到真實模擬氣流加速效果,以及增進競速遊戲快感與刺激度等目的。The object of the present invention is to provide a game program, an operation method and a game device for a racing game, thereby achieving the real simulation airflow acceleration effect and the purpose of improving the pleasure and stimulation of the racing game.

為達上述目的,本發明提出一種競速類遊戲之遊戲程式,其較佳的實施內容係包含:該遊戲程式提供遊戲使用者操控遊戲裝置的操作單元,並將使用者操控的結果顯現於遊戲裝置的顯示單元;該顯示單元顯示遊戲開始至結束的過程,其過程中遊戲使用者能透過該操作單元操控一移動中的被控制主體進行加速、減速及轉彎動作,其特徵在於:該遊戲程式包含有該被控制主體尾隨到一競爭主體後方的一定範圍以內並達到遊戲程式設定的特定加速條件時,使該被控制主體產生額外加速的功能;並包含有讓遊戲使用者利用額外加速的功能操作該被控制主體超越或尾隨該競爭主體的功能。In order to achieve the above objective, the present invention provides a game program for a racing game. The preferred implementation of the game program includes: the game program provides an operation unit for the game user to manipulate the game device, and displays the result of the user manipulation on the game. a display unit of the device; the display unit displays a process from the start to the end of the game, during which the game user can control a moving controlled subject to perform acceleration, deceleration and turning actions through the operating unit, wherein the game program Included that the controlled subject follows a certain range behind a competitor and reaches a specific acceleration condition set by the game program, so that the controlled subject generates an additional acceleration function; and includes a function for the game user to utilize additional acceleration. Operating the controlled subject to override or trail the function of the competing subject.

依上述較佳實施內容所述競速類遊戲之遊戲程式,其中,該遊戲程式包含以下判斷步驟:(a)遊戲開始;(b)判斷該被控制主體前方是否有該競爭主體;(c)判斷該被控制主體是否符合加速要件;(d)執行該被控制主體額外加速的功能;(g)判斷遊戲是否結束;(f)遊戲結束。The game program of the racing game according to the above preferred embodiment, wherein the game program comprises the following steps of: (a) starting the game; (b) determining whether the competitor is in front of the controlled subject; (c) Determining whether the controlled subject meets the acceleration requirement; (d) performing a function of additionally accelerating the controlled subject; (g) determining whether the game is over; (f) ending the game.

依上述較佳實施內容所述競速類遊戲之遊戲程式,其中,該加速要件係該被控制主體尾隨到該競爭主體後方的前後一定範圍以內,以及尾隨在該競爭主體後方的左右之間一定範圍以內。The game program of the racing game according to the above preferred embodiment, wherein the acceleration component is within a certain range before and after the controlled subject trails to the rear of the competitor, and the trailing left and right between the competitors Within the scope.

依上述較佳實施內容所述競速類遊戲之遊戲程式,其中,該被控制主體進入該競爭主體後方的範圍以內持續達到30fps及0.5秒時,該遊戲程式自動啟動執行該被控制主體額外加速的功能。The game program of the racing game according to the above preferred embodiment, wherein the game program automatically starts performing the additional acceleration of the controlled subject when the controlled subject enters the range behind the competitor body for 30 fps and 0.5 seconds. The function.

依上述較佳實施內容所述競速類遊戲之遊戲程式,其中,該遊戲程式包含為賽車遊戲、賽艇遊戲及飛行器遊戲。The game program of the racing game according to the above preferred embodiment, wherein the game program is included in a racing game, a rowing game, and an aircraft game.

為達上述目的,本發明提出一種競速類遊戲之遊戲程式之操作方法,其特徵在於:透過遊戲使用者操控該遊戲裝置的操作單元,操控該被控制主體尾隨到該競爭主體後方的一定區域內;該遊戲程式判斷符合該特定加速條件時,啟動該被控制主體產生額外加速的功能;遊戲使用者利用額外加速的功能操控該被控制主體超越或持續尾隨該競爭主體。In order to achieve the above object, the present invention provides a method for operating a game program of a racing game, characterized in that the operating unit of the game device is manipulated by a game user to manipulate a controlled area to follow a certain area behind the competitor. The game program initiates the function of the controlled subject to generate additional acceleration when the game program determines that the specific acceleration condition is met; the game user uses the additional acceleration function to control the controlled subject to override or continue to follow the competitor.

為達上述目的,本發明提出一種應用競速類遊戲之遊戲程式之遊戲裝置,其中,該遊戲裝置包含一主機單元、一顯示單元及一操作單元;該主機單元載入該遊戲程式,顯示單元顯示該遊戲程式開始至結束的過程,該操作單元提供遊戲使用者操控該被控制主體。其中,該遊戲裝置包含為電腦、電視遊樂器、掌上型遊樂器、行動電話及商用遊戲機。In order to achieve the above object, the present invention provides a game device using a game program of a racing game, wherein the game device includes a host unit, a display unit and an operation unit; the host unit loads the game program, the display unit The process of starting and ending the game program is displayed, and the operation unit provides a game user to manipulate the controlled subject. The game device includes a computer, a video game, a palm game, a mobile phone, and a commercial game machine.

藉此,本發明競速類遊戲之遊戲程式、操作方法及遊戲裝置,能夠提供遊戲使用者操控被控制主體(例如賽車)尾隨到參與速度競爭的競爭主體(其它車輛)後方,以觸發遊戲程式自動執行氣流加速功能,使遊戲使用者所操控的被控制主體產生額外的加速,如此有利於玩家利用遊戲程式模擬的氣流加速功能進行超車或跟隨。本發明提供這種功能之下,玩家必須透過其自身的操控技巧去使被控制主體尾隨到參與速度競爭的競爭主體的後方,以及進行超車的動作,其過程將大大提升遊戲的娛樂快感及刺激度。Thereby, the game program, the operation method and the game device of the racing game of the present invention can provide the game user to control the controlled subject (such as a racing car) to follow the competitor (other vehicle) participating in the speed competition to trigger the game program. The airflow acceleration function is automatically executed to generate additional acceleration for the controlled object controlled by the game user, so that the player can use the airflow acceleration function simulated by the game program to overtake or follow. According to the present invention, the player must use his own control skill to make the controlled subject follow the competitor who participates in the speed competition, and perform the overtaking action, which greatly enhances the entertainment pleasure of the game and Stimulation.

茲依附圖實施例將本發明之結構特徵及其他之作用、目的詳細說明如下:本發明提出一種競速類遊戲之遊戲程式,該遊戲程式係提供載入於電腦、電視遊樂器、掌上型遊樂器、行動電話及商用遊戲機等遊戲裝置,該遊戲程式提供遊戲使用者操控一遊戲裝置的操作單元,並將使用者操控的結果顯現於遊戲裝置的一顯示單元,例如顯示器等,透過該顯示單元顯示遊戲開始至結束的過程,在其過程中該遊戲程式提供遊戲使用者能透過該操作單元操控一移動中的被控制主體進行加速、減速及轉彎動作,以與遊戲程式模擬的或其他玩家操控的競爭主體進行速度競賽。The structural features and other functions and purposes of the present invention are described in detail below with reference to the accompanying drawings. The present invention provides a game program for racing games, which is provided on a computer, a video game, and a palm-type amusement game. a game device such as a mobile phone, a mobile phone, and a commercial game machine. The game program provides an operation unit for the game user to control a game device, and displays the result of the user control on a display unit of the game device, such as a display, etc., through the display. The unit displays the process from the beginning to the end of the game. During the process, the game program provides the game user through the operation unit to control a moving controlled subject to perform acceleration, deceleration and turning actions to simulate with the game program or other players. The competitive subject of the game competes in speed.

特別是,本發明在該遊戲程式實現一種氣流加速功能,使遊戲使用者所操控的被控制主體可以利用氣流加速功能進行超越及尾隨的動作;參閱第一圖及第二圖所示,其較佳的實施例包含該被控制主體10尾隨到一競爭主體20後方的一定範圍30以內,並達到遊戲程式設定的特定加速條件時,使該被控制主體10產生額外加速的功能;並包含有讓遊戲使用者利用該額外加速的功能操作該被控制主體10超越或尾隨該競爭主體20的功能。In particular, the present invention implements an airflow acceleration function in the game program, so that the controlled body controlled by the game user can use the airflow acceleration function to perform the overtaking and trailing actions; referring to the first figure and the second figure, The preferred embodiment includes the function that the controlled body 10 follows a certain range of 30 behind the competitor body 20 and reaches a specific acceleration condition set by the game program, so that the controlled body 10 generates an additional acceleration function; The game user utilizes the additional accelerated function to operate the controlled subject 10 to override or trail the function of the competing subject 20.

參閱第二圖及第三圖所示,為了實現上述的功能,本發明競速類遊戲之遊戲程式,係設定有氣流加速功能的判斷及執行的程序,並在遊戲裝置的顯示單元顯示其執行的結果,其判斷步驟包含:Referring to the second and third figures, in order to realize the above-described functions, the game program of the racing game of the present invention sets a program for judging and executing the airflow acceleration function, and displays its execution on the display unit of the game device. As a result, the decision step includes:

(a)遊戲開始:其係透過遊戲使用者點選遊戲選單開始進行遊戲,並將遊戲過程、使用者操控的動作,反應在顯示單元所顯示的該被控制主體10;(a) the start of the game: the game user clicks the game menu to start the game, and the game process, the user's action is reflected in the display unit displayed on the controlled body 10;

(b)判斷該被控制主體前方是否有該競爭主體:在遊戲進行的過程中,該遊戲程式開始判斷該被控制主體10的前方是否有模擬的或其他玩家操控的競爭主體20,若有出現競爭主體20則進入以下(c)的判斷程序,若無競爭主體20將進行以下(e)的判斷程序;(b) determining whether there is a competitor in front of the controlled subject: during the progress of the game, the game program starts to determine whether there is a simulated or other player-operated competitor 20 in front of the controlled subject 10, if any The competition subject 20 enters the judgment procedure of (c) below, and if no competitor 20 performs the following judgment procedure (e);

(c)判斷該被控制主體是否符合加速要件:當被控制主體10滿足了前方存有競爭主體20的條件時,立即判斷被控制主體10是否達到或滿足了遊戲程式設定的加速要件,若達到加速要件時則進入以下(d)的程序,若不符合加速要件則進行以下(e)的程序;(c) determining whether the controlled subject meets the acceleration requirement: when the controlled subject 10 satisfies the condition in which the competition subject 20 is present, it immediately determines whether the controlled subject 10 has met or satisfied the acceleration requirement set by the game program, if When accelerating the requirements, proceed to the following procedure (d). If the acceleration requirements are not met, proceed to the following procedure (e);

(d)執行該被控制主體額外加速的功能:透過遊戲程式自動執行被控制主體10加速功能,並將執行被控制主體10加速的結果顯示於遊戲裝置的顯示單元,在此之下,遊戲使用者能持續操作遊戲裝置的操作單元,以使被控制主體10可進行超越競爭主體20的動作,或使被控制主體10持續進行尾隨於競爭主體20後方的動作;(d) performing a function of additionally accelerating the controlled subject: automatically executing the acceleration function of the controlled subject 10 through the game program, and displaying the result of performing the acceleration of the controlled subject 10 on the display unit of the game device, under which the game is used The operation unit of the game device can be continuously operated, so that the controlled body 10 can perform the action beyond the competition subject 20, or the controlled body 10 can continue to follow the action behind the competitor 20;

(e)判斷遊戲是否結束:若遊戲尚未結束,將持續進行(b)步驟,重新進行判斷流程,若遊戲結束則停止本判斷及執行的程序。(e) Judging whether the game is over: If the game has not been completed, the process (b) will continue, the judgment process will be resumed, and if the game is over, the process of the judgment and execution will be stopped.

(f)遊戲結束。(f) The game is over.

本發明競速類遊戲之遊戲程式透過上述的判斷及執行程序,將能在遊戲中實現氣流加速功能。其中,參閱第一圖及第二圖所示,本發明上述(c)所述的加速要件係該被控制主體10尾隨到該競爭主體20後方的前後一定範圍30以內,並且尾隨在該競爭主體20後方的左右之間一定範圍30以內,遊戲使用者必須操控其被控制主體10到達此其一定範圍30(區域),才使遊戲程式執行該被控制主體10額外加速的功能。而且,必須該被控制主體10進入該競爭主體20後方的範圍以內持續達到30fps及0.5秒時,本發明之遊戲程式才自動啟動執行該被控制主體10額外加速的功能。The game program of the racing game of the present invention can realize the airflow acceleration function in the game through the above judgment and execution program. As shown in the first figure and the second figure, the acceleration element according to the above (c) of the present invention is that the controlled body 10 follows a certain range of 30 before and after the competition subject 20, and trails in the competition subject. Within a certain range of 30 degrees between the left and right rear of the 20, the game user must manipulate the controlled subject 10 to reach a certain range 30 (area) thereof, so that the game program performs the function of additionally accelerating the controlled subject 10. Moreover, when the controlled subject 10 has to enter the range behind the competing body 20 for 30 fps and 0.5 seconds, the game program of the present invention automatically starts the function of performing the additional acceleration of the controlled subject 10.

本發明競速類遊戲之遊戲程式具體上能夠實施為賽車遊戲、賽艇遊戲及飛行器遊戲,將遊戲程式載入於電腦、電視遊樂器、掌上型遊樂器、行動電話及商用遊戲機等遊戲裝置,遊戲使用者必須透過其自身的操控技巧去使被控制主體10尾隨到參與速度競爭的競爭主體20的後方,以及進行一連串超車的動作,此遊戲的操控過程將大大提升遊戲的娛樂快感及刺激度,突破習知競速遊戲快感及刺激度難以突破的缺憾。The game program of the racing game of the present invention can be embodied as a racing game, a rowing game and an aircraft game, and the game program is loaded into a game device such as a computer, a video game, a palm game, a mobile phone, and a commercial game machine. The game user must use his own control skills to make the controlled subject 10 trail to the rear of the competitive subject 20 participating in the speed competition, and perform a series of overtaking actions. The game's manipulation process will greatly enhance the game's entertainment pleasure and Stimulating degree, breaking through the shortcomings of the speed and irritability of the familiar racing game.

本發明基於上述遊戲程式的技術特徵,並提出一種遊戲程式之操作方法,其主要包含:透過遊戲使用者操控該遊戲裝置的操作單元,操控該被控制主體10尾隨到該競爭主體20後方的一定區域內;該遊戲程式判斷符合該特定加速條件時,啟動該被控制主體10產生額外加速的功能;遊戲使用者利用額外加速的功能操控該被控制主體10超越或持續尾隨該競爭主體20。The present invention is based on the technical features of the above game program, and proposes a method for operating a game program, which mainly includes: operating a control unit of the game device through a game user, and controlling the controlled subject 10 to follow a certain direction behind the competitor 20 In the area; when the game program determines that the specific acceleration condition is met, the controlled subject 10 is activated to generate an additional acceleration function; the game user uses the additional acceleration function to manipulate the controlled subject 10 to override or continue to follow the competitor 20.

再者,參閱第四圖所示,本發明基於上述遊戲程式的技術特徵,同時提出一種應用該遊戲程式之遊戲裝置,該遊戲裝置包含一主機單元1、一連接於主機單元1的顯示單元2,以及一連接於主機單元1的操作單元3,其中:該主機單元1係用於載入本發明之遊戲程式,其較佳的實施例包含為電腦、伺服器、電視遊樂器、掌上型遊樂器、行動電話及大型商用遊戲機等;該顯示單元2係用於顯示遊戲程式開始至結束的過程,以及該被控制主體10與該競爭主體20相互競爭的過程;而該操作單元3係提供遊戲使用者進行遊戲並操控該被控制主體10,其較佳的實施例包含為鍵盤、滑鼠、方向盤或搖桿等,並不以圖式所示的方向盤為限。Furthermore, referring to the fourth figure, the present invention is based on the technical features of the above game program, and at the same time, a game device using the game program, the game device comprising a host unit 1, a display unit 2 connected to the host unit 1 And an operation unit 3 connected to the host unit 1, wherein: the host unit 1 is used to load the game program of the present invention, and preferred embodiments thereof include a computer, a server, a video game, and a palm game. , a mobile phone, a large commercial game machine, etc.; the display unit 2 is used to display the process from the beginning to the end of the game program, and the process in which the controlled body 10 competes with the competitor 20; and the operation unit 3 provides The game user plays the game and controls the controlled body 10. The preferred embodiment includes a keyboard, a mouse, a steering wheel or a rocker, etc., and is not limited to the steering wheel shown in the drawings.

綜上所述,本發明競速類遊戲之遊戲程式、操作方法及遊戲裝置,已確具產業利用性,其技術手段之運用亦出於新穎無疑,且功效與設計目的誠然符合,已稱合理進步至明。為此,依法提出發明專利申請,惟懇請 鈞局惠予詳審,並賜准專利為禱,至感德便。In summary, the game program, operation method and game device of the racing game of the present invention have been industrially utilized, and the application of the technical means is also novel and undoubted, and the effect is in accordance with the design purpose, which has been called reasonable. Progress is clear. To this end, the invention patent application was filed according to law, but the bureau was requested to give a detailed examination, and the patent was granted as a prayer.

10...被控制主體10. . . Controlled subject

20...競爭主體20. . . Competitive subject

30...一定範圍30. . . a certain range

1...主機單元1. . . Host unit

2...顯示單元2. . . Display unit

3...操作單元3. . . Operating unit

第一圖為本發明較佳實施例之顯示單元顯示遊戲程式執行結果之示意圖。The first figure is a schematic diagram of a display unit displaying a game program execution result according to a preferred embodiment of the present invention.

第二圖為本發明較佳實施例之遊戲程式所界定的一定範圍之示意圖。The second figure is a schematic diagram of a certain range defined by the game program of the preferred embodiment of the present invention.

第三圖為本發明較佳實施例之判斷及執行程序之流程圖。The third figure is a flow chart of the judgment and execution procedure of the preferred embodiment of the present invention.

第四圖為本發明較佳實施例之遊戲裝置示意圖。The fourth figure is a schematic diagram of a game device according to a preferred embodiment of the present invention.

10...被控制主體10. . . Controlled subject

20...競爭主體20. . . Competitive subject

30...一定範圍30. . . a certain range

Claims (8)

一種競速類遊戲之遊戲程式,其包含該遊戲程式提供遊戲使用者操控遊戲裝置的操作單元,並將使用者操控的結果顯現於遊戲裝置的顯示單元;該顯示單元顯示遊戲開始至結束的過程,其過程中遊戲使用者能透過該操作單元操控一移動中的被控制主體進行加速、減速及轉彎動作,其特徵在於:該遊戲程式包含有該被控制主體尾隨到一競爭主體後方的一定範圍以內並達到遊戲程式設定的特定加速條件時,使該被控制主體產生額外加速的功能;並包含有讓遊戲使用者利用額外加速的功能操作該被控制主體超越或尾隨該競爭主體的功能。A game program of a racing game, comprising: the game program providing an operation unit for the game user to manipulate the game device, and presenting the result of the user manipulation to the display unit of the game device; the display unit displaying the process from the start to the end of the game During the process, the game user can control a moving controlled subject to perform acceleration, deceleration and turning through the operating unit, wherein the game program includes a certain range of the controlled body trailing behind a competitor. The function of the controlled subject to generate additional acceleration when the specific acceleration condition set by the game program is reached; and the function of allowing the game user to use the additional acceleration function to operate the controlled subject to bypass or follow the competitor. 如申請專利範圍第1項所述競速類遊戲之遊戲程式,其中,該遊戲程式包含以下判斷步驟:(a)遊戲開始;(b)判斷該被控制主體前方是否有該競爭主體;(c)判斷該被控制主體是否符合加速要件;(d)執行該被控制主體額外加速的功能;(e)判斷遊戲是否結束;(f)遊戲結束。The game program of the racing game of claim 1, wherein the game program comprises the following steps: (a) starting the game; (b) determining whether the competitor is in front of the controlled subject; Determining whether the controlled subject meets the acceleration requirement; (d) performing a function of additionally accelerating the controlled subject; (e) determining whether the game is over; (f) ending the game. 如申請專利範圍第2項所述競速類遊戲之遊戲程式,其中,該加速要件係該被控制主體尾隨到該競爭主體後方的前後一定範圍以內,以及尾隨在該競爭主體後方的左右之間一定範圍以內。For example, the game program of the racing game described in claim 2, wherein the acceleration requirement is that the controlled subject follows a certain range before and after the competitor, and trails between the left and right behind the competitor. Within a certain range. 如申請專利範圍第3項所述競速類遊戲之遊戲程式,其中,該被控制主體進入該競爭主體後方的範圍以內持續達到30fps及0.5秒時,該遊戲程式自動啟動執行該被控制主體額外加速的功能。The game program of the racing game described in claim 3, wherein the game program automatically starts executing the controlled object when the controlled subject enters the range behind the competitor for 30 fps and 0.5 seconds. Accelerated features. 如申請專利範圍第4項所述競速類遊戲之遊戲程式,其中,該遊戲程式包含為賽車遊戲、賽艇遊戲及飛行器遊戲。The game program of the racing game described in claim 4, wherein the game program is included in a racing game, a rowing game, and an aircraft game. 一種如申請專利範圍第1項所述競速類遊戲之遊戲程式之操作方法,其特徵在於:透過遊戲使用者操控該遊戲裝置的操作單元,操控該被控制主體尾隨到該競爭主體後方的一定區域內;該遊戲程式判斷符合該特定加速條件時,啟動該被控制主體產生額外加速的功能;遊戲使用者利用額外加速的功能操控該被控制主體超越或持續尾隨該競爭主體。A method for operating a game program of a racing game as described in claim 1 is characterized in that: the operating unit of the game device is manipulated by the game user to manipulate the controlled subject to follow the competition subject In the area; when the game program determines that the specific acceleration condition is met, the function of the controlled subject is activated to generate additional acceleration; the game user utilizes the function of the additional acceleration to control the controlled subject to override or continue to follow the competitor. 一種應用如申請專利範圍第1項所述競速類遊戲之遊戲程式之遊戲裝置,其中,該遊戲裝置包含一主機單元、一連接於該主機單元的顯示單元,及一連接於該主機單元的操作單元;該主機單元載入該遊戲程式;顯示單元顯示該遊戲程式開始至結束的過程;該操作單元提供遊戲使用者操控該被控制主體。A game device for use in a game program of a racing game according to the first aspect of the invention, wherein the game device comprises a host unit, a display unit connected to the host unit, and a connection to the host unit. An operating unit; the host unit loads the game program; the display unit displays a process from the beginning to the end of the game program; the operating unit provides a game user to manipulate the controlled subject. 如申請專利範圍第7項所述競速類遊戲之遊戲裝置,其中,該遊戲裝置包含為電腦、電視遊樂器、掌上型遊樂器、行動電話及商用遊戲機。The game device of the racing game of claim 7, wherein the game device comprises a computer, a video game, a palm game, a mobile phone, and a commercial game machine.
TW100125936A 2011-07-22 2011-07-22 Game program, operation method, and gaming device of racing game TW201304842A (en)

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