TW201043313A - Method and system of speed-racing game with prize money pool and accumulator - Google Patents

Method and system of speed-racing game with prize money pool and accumulator Download PDF

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Publication number
TW201043313A
TW201043313A TW98118326A TW98118326A TW201043313A TW 201043313 A TW201043313 A TW 201043313A TW 98118326 A TW98118326 A TW 98118326A TW 98118326 A TW98118326 A TW 98118326A TW 201043313 A TW201043313 A TW 201043313A
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Taiwan
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bet
game
racing
amount
color
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TW98118326A
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Chinese (zh)
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TWI399234B (en
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Jia-Wei Yang
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Int Games System Co Ltd
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Abstract

The present invention provides the method and system of speed-racing game system with a prize money pool and an accumulator. The speed-racing game system comprises a main server and at least one terminal, wherein the main server is connected to all terminals via the network, and a bet database and a prize money database are built in the main server. Every terminal is provided with a speed-racing game software. After the speed-racing game software is executed, the main server can show the speed-racing pictures of plural speed-racing databases synchronously, and every terminal can send a bet information according to the bet number (i.e. the number of the speed-racing item) input by user. The main server can respectively receive the bet information sent from every terminal, then read said bet information including the machine identification code, the bet amount, the bet number, and the bet option, and store in the bet database. At the same time, the main server will withdraw a predetermined ratio of prize money to store in the prize money database and consistently accumulate the prize money. Furthermore, the main server can determine whether every bet amount reaches a predetermined amount. If yes, the main server will aim at every bet amount to randomly generate a plurality of the accumulator numbers each having a predetermined group but without having a repeated combination, and then respectively send to the terminal corresponding to the bet amount. Thereby, the main server will generate a game result, and determine whether there are the bet number and the bet option to accord with the said game result so as to distribute the prize money. At the same time, the main server will determine if there are accumulator numbers to accord with the said game result so as to distribute all of the prize money accumulated in the prize money database to the terminals corresponding to said accumulator number. By using this speed-racing game system and method of the present invention, the game player not only can enjoy the fun of the traditional speed-racing game, but also can additionally obtain at least one set of accumulator numbers to win all of the prize money accumulated in the prize money database. This invention can increase the win probability and greatly promote the depth and the width of the speed-racing game.

Description

201043313 六、發明說明: * 【發明所屬之技術領域】 本發明係關於競速遊戲系統及其方法,尤指一種會自使用者 的投注金額中,提取一預定比例的金額,儲存至一彩金資料庫 中’進行累積’且會在使用者的投注金職到—預定額度的金額 時’隨機給予至少-組多重彩號碼,以在競速結果等同於該多重 彩號碼時,持有該多重彩號碼的使用者能臝得該彩金資料庫内的 所有彩金’藉贿高的深歧敍的魏遊錄統及其方 【先前技術】 按’根據市場研究公司In_stat的研究表示,隨著家用宽頻 網路的普及,以及網路遊戲内容的增加等因素,麵至聰年 =,亞太地區網路遊戲市場的總收入將達到211億美元,音即 〇 =路^,網路世界之—新興市場,且佔有魔大制 潤的因此’許多網路遊戲業者不斷推出新穎的遊戲内容,或更貼 心的服務,以求能在網路遊戲的市場中,佔有 、 射擊==今的網路遊戲大抵可分為競速類型、策略類型、 常需要玩家長時==色大部份 長時間的遊戲時間,才能夠遊戲而言’玩家必須透過 多任務或是遊齡備更是有#人7轉級’且遊戲中的眾 法完全感受到遊戲的樂趣=限玩家咖 遊戲人物的·,但對於遊齡 t軸較不側重提升 的操作,及遊戲中對於環境的 201043313 控Γ較极重’耻,絲同樣必須耗f大量的心神 繼運氣,且能於短時間内即得到遊戲結 德、衫的¥間練習遊戲操作技巧賴魏戲(如. 賽馬、赛車、躺.··等),更是深料人的喜愛。顿(如·201043313 VI. Description of the invention: * [Technical field to which the invention pertains] The present invention relates to a racing game system and method thereof, and more particularly to extracting a predetermined amount of money from a user's bet amount and storing it to a winning prize. 'Accumulate' in the database and will be given at least one group of multiple color numbers when the user's bet is paid to the amount of the predetermined amount to hold the multiple when the racing result is equal to the multiple color number The user of the lottery number can barely get all the winnings in the lottery database. 'Wei Youlu and the party of the deep-discovery of the bribes are high. [Previous technology] According to the research by the market research company In_stat, with the household The popularity of broadband networks and the increase in online game content, etc., to the Congnian=, the total revenue of the online game market in the Asia-Pacific region will reach 21.1 billion US dollars, the sound is 〇 = road ^, the Internet world - Emerging markets, and possessing the magic of the system, so many online game operators continue to introduce new game content, or more intimate services, in order to occupy, in the online game market, Shooting == Today's online games can be divided into racing types, strategy types, and often long-term players == color for most of the long game time. In order to be able to play games, players must go through multi-tasking or swimming. The age is more than #人7转级' and the game's public law fully feels the fun of the game = limited player coffee game characters ·, but for the age of the t-axis is less emphasis on the lifting operation, and the game for the environment 201043313 The control is very heavy, 'shame, silk must also consume a lot of minds and luck, and can get the game in the short time, the game between the game and the game. Lai Wei opera (such as. horse racing, competition Cars, lying, etc.), it is a deep love. Dun (such as

吉二較為風行的網路競速遊戲係為賽馬遊戲,其規則大致盥 真實的赛馬規則相同’在遊戲—開始時,玩家能藉由遊戲晝面得 知目刖共有幾匹馬進行比赛(如:8匹),且每—匹馬都設有一個 專屬的編號(如:1號、2號、··.、8號等),此時,玩家能透過 -輸入裝置(如:鍵盤、滑鼠…等)選擇遊戲晝面上的投注選項, 並進行投注’例如:當玩家選擇『獨臝』的投注選猶,僅能選 擇匹馬的編號作為投注標的(如:7號),嗣,當遊戲進行且出 現結果後,若7號馬為第-名,則玩家便能臝取獎金(如:投注 金額的倍率),> 7號馬不為第―名,貞彳玩家便會失去投注金額; 當玩家選擇『連赢』的投注選項時,便能選擇二匹馬的編號作為 投注標的(如:6號、7號),嗣,當遊戲進行且出現結果後,若 6號馬及7號馬為前二名時(不論編號的順序),則玩家便能臝取 獎金’若玩家所投注的編號未完全出現在前二名(如:僅有6號 馬或7號馬的其中一匹為第一名或第二名)時,則玩家便會失去 投注金額;當玩家選擇『連臝位』的投注選項時,便能選擇三匹 馬的編號作為投注標的(如:4號、6號、7號),嗣,當遊戲進 行且出現結果後,若4號馬、6號馬及7號馬為前三名時(不論 編號的順序),則玩家便能赢取獎金,若玩家所投注的編號並未 完全出現在前三名時,則玩家便會失去投注金額;如此,藉由隨 機的遊戲結果,玩家便能充分體會競速遊戲的刺激感與樂趣,且 5 201043313 遊戲過程中,玩家並不需特別學習任何遊戲操作技巧,對於現代 忙石彔的人們而言,競速遊戲實能提供一方便、簡單且極易上手的 遊戲效果。 承上,由於目前的競速遊戲,大多不脫離前述的遊戲方式, 長時間下,將會導致遊戲的刺激度下降,且玩家所能獲得的獎金 - 皆能夠事先預知(依所選取之投注選項的賠率倍數,如:獨臝賠 5倍技注金額)’導致玩家對於遊戲過程的新鮮感下降,另,由於 母= 人的遊戲結果皆隨機產生’而無一定的規率,且玩家每一次 ® 都龅改變欲投注的編號與編號組合,因此,雖然玩家的投注選項 變多’但臝得職的機率卻下降’亦會造成玩家無法對傳統的競 速遊戲有過高的期待性’前述的各種原因都會令競速遊戲的玩家 快速流失’對轉競速遊戲關發與經營業者造成莫大的損失, • 故’如何設計出一鶴新的競速遊戲系統,以能提供玩家較新穎 麟戲方法’且提高玩家赢得顿的鮮,並齡絲獲得超過 預期的遊戲獎金’進而獲取玩家對競速遊戲的忠誠感,並擴大競 〇 速賴的深度及敍,魏確财場佔神,即成為目前遊戲設 计業者亟思解決之重大課題。 【發明内容】 法 ,競速遊戲系統,其僅能提供較為單調的遊戲方 ’ 未有較高贏取遊戲結果的機率,造成玩家的厭倦 戲業者流失原有的客戶群,因此,發明人經過長久 灶、朿遊2 _驗,終於開發設計出本發明之具彩金池好重彩之 速遊戲㈣及其綠,以_由本發明之問世,疏有效解決 201043313 =之問題,愉繼㈣㈣物軸路競迷遊 “本Γ之—目的’係提供—種具彩金池暨多重彩之競速㈣ 糸統’包括一主飼服器及至少一個終端機,該主飼=遊戲 終端機相連線’以能相互傳遞資料及訊息:二 ❻内建有—投注龍庫及—彩金資 g 包括-投糾纽-乡重糊表,該脸啦内 Ο 〇 所傳來之-投注訊息内的資料,該資料、7機 ,、投注號碼及投注選項(如:獨赢、連赢機;:= ^表能儲存該主伺服器所隨機產生且已傳送至各該;ς =重魏碼’意即當該主舰關斷出各該投注麵達到 疋額度的金額(如:50元,元、1〇〇元〜149元··等) 對各該投注金額隨機產生預定組別(如:1組、2組...等)的、复 =多重彩號碼,且將不重覆的多重彩號碼傳送至各該終端機^ =該她綱表,又’該彩金輕猶有各該投注金額 ’破提取-預定_的金額,另,魏終端機内分別安裝有一 兄速遊戲軟H ’魏歧絲體錄行後,社做馳在 =機上财呈現複數触賴件峨速晝面1各鱗端機能 ^丁職速賴軟觀’減_雜人彻域碼(即競速 件的編號)’發出該投注訊息,如此,當該主伺服器產生一競 ,結果(即遊戲結果)後,其會判斷該競速結果是否符合任一組 多重彩號碼,且在有任—組多重織碼符合該競速結果時,將彩 山資料庫内所累積的所有彩金分派至對應該組多重彩號碼的終 ^機’使得玩料僅能享受傳統競速遊戲的樂趣,並賴額外獲 7 201043313 二組多重彩號瑪,而臝取彩金資料庫内的彩金,且由於 以組多重彩號碼彼此間不會有相同的號碼組合,故,至多僅有 4 =戲玩輯得所有彩金,以讀提高遊戲的刺激度。The second most popular online racing game is the horse racing game. The rules are roughly the same as the real horse racing rules. At the beginning of the game, the player can learn from the game that there are several horses to compete (such as : 8 horses, and each horse has a unique number (such as: No. 1, No. 2, No., No. 8, etc.). At this time, the player can pass the input device (eg keyboard, slide) Mouse...etc.) Select the bet option on the game and make a bet'. For example, when the player selects the bet of "Sole", he can only select the number of the horse as the bet (eg, No. 7), hehe, When the game is played and the result is displayed, if the 7th horse is the first name, the player can take the bonus (such as the rate of the bet amount), > the 7th horse is not the first name, the player will lose The amount of the bet; when the player selects the "winning" bet option, the number of the two horses can be selected as the bet (such as: No. 6, No. 7), 嗣, when the game is played and the result appears, if the horse is 6 And when the 7th horse is in the top two (regardless of the order of the numbers), the player will Can barely draw a bonus. If the player’s bet number does not appear in the top two (eg, only one of the 6th or 7th horses is the first or second), the player will lose the bet. Amount; when the player selects the bet option of "Bare Place", the number of the three horses can be selected as the bet (eg, No. 4, No. 6, No. 7), 嗣, when the game is played and the result appears, When the 4th, 6th and 7th horses are in the top three (regardless of the order of the numbers), the player can win the prize. If the player's bet number does not appear in the top three, the player will The bet amount will be lost; thus, with random game results, the player can fully appreciate the excitement and fun of the racing game, and 5 201043313 during the game, the player does not need to learn any game operation skills, for the busy stone For the embarrassing people, racing games can provide a convenient, simple and easy to use game. As a result, most of the current racing games do not deviate from the aforementioned game modes. Over time, the game's stimuli will be reduced, and the bonuses that players can get - can be predicted in advance (depending on the selected bet options) The odds multiple, such as: single naked loss 5 times the technical note amount) 'cause the player's freshness of the game process is reduced, and, because the mother = people's game results are randomly generated' and there is no certain rate, and the player Once ® will change the combination of number and number to bet, so although the player's betting options become more 'but the chance of getting a job is reduced' will also make the player unable to expect too much from the traditional racing game' All of the above reasons will cause the players of the racing game to lose quickly. 'There is a great loss to the racing game and the operators. · So how to design a new racing game system to provide players with newer The Lin play method 'and improve the player's win, and the age of silk wins more than expected game bonus' to get the player's loyalty to the racing game, and expand the competition The depth and narration of the speed reliance, Wei Zhengcai's occupation of God, has become a major issue for the current game design industry. [Summary of the Invention] The law, the racing game system, which can only provide a relatively monotonous game party, does not have a higher chance of winning the game result, causing the player's tired operator to lose the original customer group. Therefore, the inventor passes through Long-term stove, migration 2 _ test, finally developed and designed the color gold pool of the color of the game (four) and its green, by the advent of the invention, sparsely solve the problem of 201043313 =, Yu Ji (four) (four) axis The competition tour "Benedicts - Purpose" is provided - a kind of color gold pool and multiple color competition (four) 糸 system 'including a main feeding machine and at least one terminal, the main feeding = game terminal connected line' In order to pass on each other's information and information: the second built-in - betting on the dragon library and the - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - , the information, 7 machine, betting number and betting options (such as: win-win, win-win machine;: = ^ table can store the main server is randomly generated and transmitted to each; ς = heavy Wei code' meaning That is, when the main ship shuts down the amount of each bet amount that reaches the credit limit (eg: 50) , yuan, 1 yuan ~ 149 yuan · ·, etc.) For each of the bet amount randomly generated a predetermined group (such as: 1 group, 2 groups ... etc.), complex = multiple color number, and will not repeat The multiple color number is transmitted to each terminal. ^ = The list of her, and the color of the lottery is still the amount of the bet amount - the amount of the reservation - the amount of the reservation - and the other is installed in the Wei terminal. H 'Wei Qi silk body recorded, the agency is doing in the machine = the financial display of multiple touch pieces of the speed of the face 1 each scale function ^ Ding job speed Lai soft view 'minus _ miscellaneous people domain code (ie racing parts The number of the 'send the bet message, so that when the main server generates a competition, the result (ie the result of the game), it will determine whether the racing result meets any of the multiple color numbers, and is in the group When the multiple weaving code meets the results of the competition, all the prizes accumulated in the Caishan database will be assigned to the final machine corresponding to the multi-color number, so that the game can only enjoy the fun of the traditional racing game. Received 7 201043313 two sets of multiple color gamma, and the gold in the bare gold database, and Multiple color number will not have the same number combination with each other, and therefore, only up to 4 = all winnings have drama series play, in order to improve stimulation of the game read.

發仅另—目的,係提供—種具彩金池暨多重彩之競速遊 法,該遊戲方法係應用於_的料遊戲系統上,該方法係 的次^服錢行下列步驟4取—投注訊息,並賴投注訊息内 二;斗(機台識別碼、投注金額、投注號瑪及投注選項)儲存至 =注列表中’嗣,自該投注金額中提取—預定比率的金額,並 -子至金資料庫巾’且觸該投注金額是否符合一預定比 例’並在符合該預定比例時,隨機產生預定组刺多重彩號碼, 之後ϋ斷出各触多重織碼係為當次遊戲中惟—的多重雜 ^、且。時’將該組多重彩號碼傳送至與該機台識別碼對應的一終 3及該多重糊表中,最後,將—競速畫面同步傳送至已進 =技左的終端機上’並賴n财結果,#其巾—個玩家的 多重彩號碼組合等_競速結果時,則將彩金資料庫内所累積的 :有彩金分派至對應雜多重織碼的終端機,如此,即在能玩 家原有的投注選項巾’麟增加—辦大獎賴會,且大獎的金 額則完全係終龍料所累躺魏,如此,藉由本發明之遊 戲方法’不魏轉玩家對於紐賴騎賊,城提高玩家 獲獎的機率’而得以擴大競速遊戲的深度及廣度。 本發明之又一目的,係在遊戲的過程中,該主伺服器會隨機 產生多種事件(如:黃金馬、幸運馬、雙子馬"·等),且每一事 件會分別產生;fisj的事件結果(即遊戲結果),並有不同的獎勵 内各如.出現『頁金馬』事件時,若玩家所投注的號碼含有黃 8 201043313 金馬的事件結果,則會直接獲勝;出現『幸運馬』事 家所投注的朗対幸勒轉件絲,财制 ^ 勝金額;出現『雙子馬』事件時,則會產生兩組競速結:= ’將會使得玩家的獲獎機率切 有效祆回玩豕對遊戲的忠誠度。 、為便胃審查委員能對本發明目的、技術特徵及其功效,做 更進一步之認識與瞭解’鱗實施例配合赋,詳域明如下: Ο 【實施方式】 、本^係-種具彩金池㈣重彩之競速遊齡統及其方 法1為能更明確介紹本發明之競速職系統及競速遊戲方法,在 仃解釋其_戲流程中所應用的名詞規則,以界定出在後 _施例中所岐之情況,雜贿競速遊戲為-網路赛馬遊戲 J說月如下,且下列說明中所提到的幾號馬,乃為遊戲軟體 憎錢魏速物件’且可為業者視需求錄意娜,合先陳明: 〇 【彩金池】:當玩家在競速遊戲中,輸入投注金額後,系統會自 動自該投注金額中,提取一預定比例(如:5%)的 金額加入彩金池中,且在沒有人達到臝得彩金池獎 勵的情況下,彩金池内的金額會持續累積,另,若 玩家的投注金額達到一預定值(如:50元)時,便 施約獲得贏取彩金池内所累積的金額的機會,故, 本發明之『彩金池』乃是具有累積獎金(Jackpot) 的概念; 【多重彩】:其數字部份由業者自行控制’如:「三重彩」即有三 9 201043313 個號瑪組合、「四重彩」即有四個號碼組合…等,以 「三重彩」為例’若玩家擁有的三重彩號碼組合為 1號、3號及5號,則當競速結果為1號馬第一名、 3波馬第一名、5號馬第三名時,即代表玩家的三重 彩號碼組合中獎,但若競速結果為1號馬第一名、5 號馬第二名、3號馬第三名時,則因為競速結果與 玩家所持有的三重彩號碼組合的順序不同,則玩家 並未中獎,因此,僅管玩家的三重彩號碼全都與競 速結果相同,但只要號碼的組合順序不同,仍舊不 視為中獎; 【汽金馬】:當遊戲出現『黃金馬事件』時,系統會隨機指定一 匹馬作為黃金馬’且只要玩家的投注號碼中有包括 黃金馬的號碼’即會中獎,例如:若甲玩家選擇『獨 贏』的投注選項並投注7號馬,乙玩家選擇『連贏』 的投注選項並投注2號馬、7號馬,丙玩家選擇『連 贏位』的投注選項並投注3號馬、7號馬、8號馬, 嗣,當系統指定7號馬為黃金馬時,因曱玩家、乙 玩家、丙玩家皆有選擇7號馬,則曱玩家、乙玩家、 丙玩家都會中獎; 運馬】.當遊戲出現『幸運馬事件』時,系統會隨機指定一 匹馬作為幸運馬,且只要玩家的投注號碼中有包括 幸運馬的號碼,且事件結果與玩家的投注選項及投 注號碼相同時,即會使中獎的倍率增加一預定倍 數’例如:若甲玩家選擇『獨臝』的投注選項並投 201043313 >主5號馬,乙玩家選擇『連赢』的投注選項並投注 1號馬、5號馬,丙玩家選擇『連臝位』的投注選項 並投注1號馬、5號馬、8號馬,嗣,當系統指定5 號馬為幸運馬,且事件結果為5號馬第一名、i號 馬第二名、6號馬第三名時,因甲玩家與乙玩家的 投注選項及投注號碼符合事件結果,故曱玩家與乙 玩家會得到加上預定倍數(如:2倍)的中獎金額, 〇 但由於丙玩家的投注選項及投注號碼並不符合事件 結果’則丙玩家並不會中獎;及 【雙子馬】:當遊戲出現『雙子馬事件』時,系統會隨機指定二 匹馬作為雙子馬,即該場事件結果會有兩個第一 名,例如:若甲玩家選擇『獨贏』的投注選項並投 注5號馬,乙玩家選擇『獨臝』的投注選項並投注 1號馬’丙玩家選擇『連臝位』的投注選項並投注2 號馬、5號馬、8號馬’丁玩家選擇『連贏位』的投 〇 注選項並投注1號馬、2號馬、8號馬,嗣,當系統 指定1號馬及5號馬為雙子馬、2號馬為第二名、8 號馬為第三名時’因曱玩家與乙玩家的投注選項及 投注號碼符合事件結果(即1號馬為第一名、5號 馬為第一名),故甲玩家與乙玩家皆會中獎,丙玩家 與丁玩家的投注選項及投注號碼同樣符合事件結 果’丙玩家與丁玩家皆會中獎,使得中獎的機會多 增加一倍,另’若玩家的多重彩號碼與『雙子馬事 件』的事件結果相同時,亦能夠贏得多重彩的獎金。 11 201043313 社’藉由本發明所設計出的事件及特殊遊戲方式,即能有 tr玩家臝得遊戲獎勵的機率,且玩家尚能藉由額外獲得的多 重々號敬α ’祕累積的彩金,以提紐速遊戲的刺激度。 為能有效完成前述的遊戲事件,以提供玩家更高的中獎機 率發明人係開發設計出本發明之具彩金池暨多重彩的競速遊戲 祕及其方法’在本發明之—實_巾,請翔第1 ®所示,該 絲遊戲系統1包括一主伺服器u及至少一個終端機,該主 舰器11係透過網路2分別與各該終端機13相連線,以能彼此 m目互傳遞訊息與資料,其中各該終端機13内分別安裝有一競 ,遊戲軟體(如.赛馬遊戲)131,各魏速賴軟體⑶被執 行ί,各該終端機13能藉此登入該主飼服器11巾,以供該主伺 服益11絲各該終端機13上,同步呈現複數個競速物件(如: 馬匹、車耗…等)的競速畫面,意即若有多台終端機13分別於 不同的時間執行本身的競速遊戲軟體13卜則在同-時間,每台 •終端機13所看到的遊戲晝面,或所能執行#遊戲程序(如:投 〇 庄)皆會相同’如此,即能保持每一個玩家的投注時間係在遊戲 結果出來前,以確保競速遊戲的公平性,另,當各該終端機13 執行該競速賴軟體131後,玩家絲由終賴13觀看到遊戲 的投注晝面’並選擇自己想要的投注號碼(即競速物件的編號)、 投注選項(如:獨臝、連臝、連臝位…等)及投注金額,嗣,各 該終端機13即會將使用者所輸入的各種資料(如:投注號碼、 才又注選項、投注金額)及自身的機台識別碼,轉換為一投注訊息, 並將該投注訊息傳送至該主伺服器11中。 另’請參閱第1及2圖所示,該主飼服器π内建有一投注 12 201043313 貧料庫15及-彩金資料庫16’其中該投注資料庫i5 0包括一投 注列表151及-多重彩列表153,當該主伺服器^分別接收到各 該終端機13發出的投注訊息後,係會讀取各該投注訊息内所包 括的機台識綱、餘麵、投注號碼及投轉項且將該等資 料内容儲存於該投注列表151中,直到玩家所投注的遊戲場次的 競速結S (即遊戲結果)出來後,即將該投注列表⑸中,對應 • 場次的相關資料刪除(如:玩家投注了第3場的競速遊戲,則; 第3場的遊戲結果公布後,域服H 11即將第3場的所有投注 倾刪除),由於各該終端機13各自具有獨立且唯-的機台識別 碼,故,該投注列表⑸係以各該機台識別碼作為資料的索引值, 以在競速結果公布後’魅鍊器u在靖岭投關表⑸ 中的投注號碼及投注選項符合該競速結果時,能藉由該索引值而 正確贈投注結果予中_終端機13,又,魅伺服器Η尚會 自各該投注金射’提取—縱_ (如:5%)的金額儲存至該 衫金資料庫16中,且在遊戲的過程中,若沒有人符合贏取彩金 〇 ㈣庫16崎有彩金的條件時,騎續進行累積,如此,該彩 金資料庫16便具有累積獎金(Μ_,亦就是彩金池的功能。 再者復明參閱第1及2圖所示,該主伺服器u除自該投 注金額中提取-預定比例的金額外,尚會判斷各該投注金額是否 達到預疋額度的金額(如:5〇元〜99元、⑽元〜149元· ·等), 若是,則針對各該投注金額隨機產生預定_ (如:i組、2組… 等)的複數個多重彩號碼,並判斷各該組多重彩號碼的組合是否 存在於該多重糊表153巾,若是祕棄已重覆麟組多重彩 號碼’並重新隨機產生一組新的多重彩號竭,並再重新進行判 201043313 斷,直到隨機產生的多重彩號碼未與多重彩列表153中的多重彩 號碼重覆為止,該主伺服n n便將各該組隨機產生的多重彩號 碼儲存至該多重彩列表153及投注列表151中,各該組多重彩號 碼儲存在投注列表151中的位置,乃是與其對應的投注金額的投 注資料中,且該主伺服器n會依對應各該投注金額之索引值, 傳送至各該終端機13,例如:當投注金額為5〇元〜99元間,即 . 會產生—組多重彩號碼(在此以-組為三個號碼的組合),當投 ❹〉主金額為100元〜149元間,即會產生二組多重彩號碼(在此以兩 組分別各為三個號碼的組合,共六個號碼),若甲玩家的投注金 額為120元時,則主伺服器u會隨機產生兩組多重彩號碼(如: 第一組為1號、2號、3號,第二組為4號、2號、7號),廟, 該主飼服器11會將該兩組多重彩號碼與該多重彩列表153進行 _ ’以判斷該兩組多重彩號碼是否已先行齡在該多重彩列表 153中’若第一組多重彩號碼(1號、2號、3號)已先被儲存在 重彩列表153巾’則主伺服器11會重新產生-崎的多重 〇 彩號瑪(如.1號、9號、5號)’並在將新產生的多重彩號碼與 該多重糊表153進行比對’若該多重彩列表153中並無該組新 的多重彩號碼’肚伺服器Η會將新產生的多重彩號碼(1號、 9夕號、號)與第二組多重彩號碼(4號、2號、7號)儲存至該 多重衫列表153中,及該投注列表151中關於甲玩家的投注資料 裡,且主飼服器11會依該投注資料的索引值(即機台識別碼), 將該一組夕重彩號碼傳送至對應的終端機! 3(即甲玩家所投注的 $端機13)’以供甲玩家能自終端機13的顯示幕上得知目前所獲 传的多重彩號碼為何,如此,玩家除原本已下注的投注號碼外, 201043313 尚能因投注金額達到-預定額度,而額外獲得至少一組多重彩號 =故能提高玩家臝取驗的機會,且由於主舰⑸在分派 夕重械碼至各玩家的終賴13時,騎先行比對,使得每一 2所獲得的每-組多重彩號碼並不會有相同的組合順序,故僅 ^有-位玩家獨得多重彩的獎金’更是大幅提高了遊戲的刺激 度。 ”承上,復請參閱第〗及2騎示,當主伺服器u所預定的 Ο 技庄時間結束後,該主伺服器u即會同步在各該終端機U上產 生-競速過程與競速結果,並會比對該競速結果及該投注列表 151内的每一個投注號碼與投注選項,若有投注號碼與投注選項 符合競速結果時’即會計算出獎金,並根據其索引值傳送予對庫 终端機13 ’以令玩家能得知臝取的獎金數目,同時,該主飼服 器11尚曰將才又;主列表151中的每一個多重彩號碼與競速結果進 行比2,當競速結果的順序等同於其中一組多重彩號碼時,則代 表獲得該組夕絲號碼的終端機13中獎,該主伺服器11便會將 Ο 々金貝料庫16内累積的所有金額,傳送予該组多重彩號碼對應 的、、’;化機13如此’僅官玩家原先所投注的投注號碼並沒中獎, 但玩家仍能夠因额外獲得的多重彩號碼贏得大獎,使得玩家的中 獎機率大增,且由於彩金資料庫16 _金額,乃是逐次累積, 故玩家所獲得的獎勵更是會超出原先所預期的金額’使得玩家因 贏獎的機率上升及獲獎金額的提高,而能保持對競速遊戲的忠誠 度。 又,復請參閱第1及2圖所示,為能提供不同的遊戲方式, 以增南遊細趣味性’域㈣U在分派多重魏碼至各玩家 15 201043313 的終端機13前,會先判斷各該終端機13所欲接收到之多重彩號 碼的組別數’是否超過目前比賽的馬匹數(即競速物件的數量), 若超過,則刪除超過的部份,意即若當前有8匹馬進行比賽,則 母一個玩家最多只會有8組多重彩號碼,又,依前述方式可推算 出一場比赛可送出的多重彩號碼的組別數量為所有連線的終端 機數量乘以當次參赛的競速物件數,因此,主伺服器U尚會判 斷當前赛事中,所傳送之多重彩號碼的總組別數量是否達到一門 檻值(如:總數量的犠)’若是,該主伺服器會執行夢幻彩金事 ° 件’即將當前比赛的所有投注金額,取一預定比率(如:9〇%) 作為夢幻彩金,當有玩家所持有之多重彩號碼符合當前比赛的結 果時,則能夠獲得夢幻彩金的金額,如此’即能增加遊戲變化, 且能提高玩家的獲獎機率。 另,除前述隨機分派多重彩號碼的方式外,為降低主伺服器 運算的負擔,請參閱第1及3圖所示,主伺服器η在每一次 分派多重彩號碼時,若同一終端機13能獲得多組多重彩號碼, 〇 則主伺服器U會將每一組多重彩號碼的第一個數字以目前競速 物件的最大號碼,依次遞減的分派,其餘的號碼則隨機分配,意 即’若有一終端機13能獲得4組多重彩號碼,且目前有8匹馬 ,加比赛,則該終端機13所獲得的號碼為『8,χ,γ』、『7,χ, Y』/6 ’ X ’ γ』、『5,χ,γ』,其中X、γ為隨機的數字,如此, 便月b減少主飼服器11隨機運算的數量,而降低主伺服器的負擔, 第3圖所示的内容,係終端機13獲得八組多重彩號碼的顯示晝 面因此’該八組多重彩號碼的第一個號碼則依序為8~1的數字, 但在本發明之其它實施射,第一健字亦關以目前競速物件 201043313 =:二次Γ分派,又,當玩家對目前分配到的多重 該終端機^傳終自端機13上更換盤面的選項,使得 配新的多重令社恤1111 新隨機分 度。以碼倾終賴13,以提高玩家親速遊戲的掌控 Ο Ο 航家赢取的金 , 復叫參閱第1及2圖所示,該主飼服器尚 =:資料庫17,該事件資料庫17中儲存有 獎勵,如:黃金馬事件、幸運馬事件、雙子馬事件等,且 各事件二產生的獎勵效果,係如前述的内容,在此不予贅述,該 飼服器11在產生競速結果前,係會先行判斷是否隨機產生一 事件,右否,職主舰H u會正常產生—競速結果,並就該 競速結果與投注列表151内的各個投注資料進行比對;若主飼服 裔11判斷出應隨機產生一事件時’該主伺服器U即自該事件資 料庫Π中所包含的各個事件中,隨機產生—事件結果(即遊戲 結果)’並將該事件結果傳送至各該終端機13中,且將該事件結 果及各該投注資料(投注號碼與投注選項)進行輯,如此,: 於玩家事先並不知道該場競速遊戲是否會出現事件,且同樣不知 道會出現何種事件,玩家即無法事先預知該次贏取的獎金的為多 少,使得本發明之競速遊戲更能提高玩家進行競速遊戲的刺激 度,且每當有事件產生時,即會提高玩家的中獎機率(如:黃金 馬事件、雙子馬事件)或中獎金額(如:幸運馬事件),故,本 發明之競速遊戲更較傳統的競速遊戲能吸引玩家,且增加玩家臝 得獎金的機率。 17 201043313 、為能明確揭露本發明之郷金池暨多重彩之競速遊戲方 法’以下兹僅就本發明之主伺服器的處理流程,進行說明,請來 閱第1、2、4A及4B圖所示: (101) 判斷是否超過預定的投注_,若是,進行步驟(1〇2), 否則’進入步驟(111); (102) 判斷是否產生一事件,若是,進行步驟(1〇3),否則, 進入步驟(113); (103) 產生一事件結果,並判斷各該投注資料(即該投注列表 151中的每一個投注選項及對應的投注號碼)是否分別符 合該事件結果’若符合,則進行步驟(1〇4),若不符合, 則進行步驟(108); (104) 根據所產生事件的獎勵,計算出獎金,並進入步驟(1〇5); (105) 判斷各該多重彩號碼是否分別符合該事件結果,若是, 進行步驟(106) ’否則,進入步驟(ι〇7); (106) 將彩金資料庫16内的所有金額加至原有的獎金上,且傳 送予對應該多重彩號碼的終端機13,並進行下一次競速 遊戲的投注; (107) 將原有的獎金傳送予對應該投注號碼的終端機13,並進 行下一次競速遊戲的投注; (108) 判斷各該多重彩號碼是否分別符合該事件結果,若是, 進行步驟(109),否則,進入步驟(no); (109) 將彩金資料庫16内的所有金額傳送予對應該多重彩號碼 的終端機13,並進行下一次競速遊戲的投注; (110) 將一未中獎訊息傳送予未中獎的終端機13,並進行下一 201043313 次競速遊戲的投注; (111) 判斷S否接收到各該終端機13所傳來的—投注訊息,若 是,進行步驟(112)’否則,進入步驟⑽); (112) 將各該投注訊息内的資料,包括機台識別碼、投注金额、 投注號碼及投注選_紅該败縣151巾,並以各 該機台識別碼做為投注_的索引值,且依投注金額分 派多重彩號碼,進行步驟(1〇1); (113) 產生-競速結果,朗斷各該投注資料(即該投注列表 151中的每一個投注選項及對應的投注號碼)是否分別符 合該競速結果,若符合,舰行步驟(114),若不符合, 則進行步驟(118); (114) 根據;{兄速結果的獎勵,計算出獎金,並進入步驟(no ; (115) 判斷各該多重織碼^分職合該舰結果,若是, 進行步驟(116) ’否則,進入步驟(117); (116) 將彩金資料庫16⑽所有金額加至原有的獎金上且傳 送予對應該多重彩號碼的終端機13,並進行下一次競速 遊戲的投注; (117) 將原有的獎金傳送予對應該投注號碼的終端機a,並進 行下一次競速遊戲的投注; (118) 判斷各該多重彩號碼是否分別符合該競速結果,若是, 進行步驟(119),否則,進入步驟(12〇); (119) 將彩金資料庫16内的所有金額傳送予對應該多重彩號碼 的終端機13,並進行下一次競速遊戲的投注;及 (120) 將一未中獎訊息傳送予未中獎的終端機13,並進行下一 19 201043313 次競速遊戲的投注。Sending only another purpose, the purpose is to provide a kind of colorful swimming pool and multi-color racing method. The game method is applied to the material game system of the _, the method is the second step of the service. The message, and the bet message 2; bucket (machine identification number, bet amount, bet number and bet option) is stored in the = note list '嗣, extracted from the bet amount - the amount of the predetermined ratio, and - child To the gold database towel 'and whether the amount of the bet meets a predetermined ratio' and when the predetermined ratio is met, the predetermined group of multiple color numbers is randomly generated, and then the multiple-grain code is broken for the current game. - Multiple miscellaneous ^, and. When the 'multiple color number is transmitted to the final 3 and the multiple paste table corresponding to the machine identification code, and finally, the synchronous image is transmitted synchronously to the terminal machine that has entered the left side of the technology. n financial results, #其巾 - a player's multiple color number combination, etc. _ racing results, the accumulated in the winnings database: the bonus money is assigned to the terminal corresponding to the multi-multiple code, so that In the player's original betting option towel 'Lin increase' - the grand prize will be won, and the amount of the grand prize will be completely squandered by the final dragon. So, with the game method of the present invention, the player will not ride the game. The thief, the city to increase the player's chance of winning the award', can expand the depth and breadth of the racing game. Another object of the present invention is that during the game, the main server randomly generates a plurality of events (eg, golden horse, lucky horse, twin horse, etc.), and each event is generated separately; fisj The result of the event (ie the result of the game), and there are different rewards. If the "Page Golden Horse" event occurs, if the player's bet number contains the result of the event of Huang 8 201043313 Golden Horse, it will win directly; 』The bet of the beneficiary of the bet, the financial system ^ wins the amount; when the "Gemini" event occurs, there will be two sets of racing knots: = 'will make the player's chance of winning effective. Play back the loyalty to the game. For the purpose of the stomach review committee, we can make a further understanding and understanding of the purpose, technical features and efficacy of the invention, and the detailed description of the scale embodiment is as follows: Ο [Implementation], this ^ system - a variety of gold pool (4) The color racing system and its method 1 are to more clearly introduce the racing system and the racing game method of the present invention, and explain the noun rules applied in the process of the game to define the latter _ In the case of the case, the bribe racing game is - the online horse racing game J said the following month, and the number of horses mentioned in the following description is the game software to save money and speed the object 'and can be the operator According to the demand record Yin Na, He Xian Chen Ming: 〇 [Color Pool]: When the player enters the bet amount in the racing game, the system will automatically extract a predetermined ratio (such as 5%) from the bet amount. The amount will be added to the pool, and if no one reaches the naked prize pool, the amount in the pool will continue to accumulate. If the player’s bet amount reaches a predetermined value (for example, 50 yuan), then the amount will be applied. Approximately to win the winning pool The opportunity of the amount, therefore, the "color pool" of the present invention is the concept of Jackpot; [multiple color]: the digital part is controlled by the industry's own 'such as: "three colors" there are three 9 201043313 No. "Mega" has four combinations of numbers, etc., taking "Triple Color" as an example. If the player's tri-color number combination is No. 1, No. 3 and No. 5, the result of the race is 1 The first place in the horse, the first place in the 3rd Poma, and the third place in the 5th horse will represent the player's triple-color number combination, but if the result of the race is the first place of the 1st horse and the 2nd place of the 5th horse In the third place of the 3rd horse, the player does not win because the result of the combination of the racing result and the triple color number held by the player is different. Therefore, only the player's triple color number is the same as the racing result. However, as long as the order of the numbers is different, it is still not considered a winning; [Automotive Golden Horse]: When the game has a "Golden Horse Event", the system will randomly assign a horse as a golden horse' and as long as the player's bet number includes gold. Horse's number will be Awards, for example: If a player chooses the "win-win" bet option and bets on the 7th horse, player B selects the "winning" bet option and bets on the 2nd and 7th horses, and the player chooses "winning" Bet options and bet on the 3rd horse, 7th horse, 8th horse, 嗣, when the system specifies the 7th horse as the golden horse, since the player, the B player and the C player all choose the 7th horse, then the player, B Players and C players will win; Yun Ma. When the game shows "Lucky Horse Event", the system will randomly assign a horse as a lucky horse, and as long as the player's bet number includes the number of the lucky horse, and the event result is When the player's bet option and bet number are the same, the winning ratio will be increased by a predetermined multiple. For example, if a player chooses the "single naked" bet option and casts 201043313 > the main 5th horse, player B chooses "winning" ”Bet options and bet on No. 1 horse, No. 5 horse, C player chooses “Bare position” betting option and bet on No. 1 horse, No. 5 horse, No. 8 horse, 嗣, when the system designates No. 5 horse as lucky horse And the result of the event is No. 5 horse first When the second horse of the i horse and the third horse of the 6th horse, the betting option and bet number of the player A and the player B match the result of the event, so the player and the player B will get a predetermined multiple (eg 2 times). The winning amount, but because the C player's betting options and bet numbers do not match the outcome of the event, then the C player will not win; and [Gemini]: When the game has a "Gemini event", the system will randomly Specify two horses as Gemini horses, that is, the result of the event will have two first names. For example, if a player chooses the "win-win" bet option and bets on the 5th horse, the player B selects the "sole" bet. Option and bet on the 1st horse's C player chooses the "Bare Place" bet option and bet 2, 5, 8 and 8 ' players choose the "winning position" option and bet 1 , No. 2 horse, No. 8 horse, 嗣, when the system specifies No. 1 horse and No. 5 horse is Gemini horse, No. 2 horse is second place, No. 8 horse is third place, 'Because of player and player B Bet options and bet numbers match the outcome of the event (ie No. 1 horse first, No. 5 horse The first place), therefore both the A player and the B player will win the prize. The Bet player and the Ding player's betting options and the bet number are also in line with the event result. Both the C player and the Ding player will win the prize, which will double the chance of winning. 'If the player's multiple color number is the same as the event of the "Gemini Event", he can also win multiple prizes. 11 201043313 The company's event and special game mode designed by the present invention can have the chance that the tr player will win the game reward, and the player can still enjoy the bonus by the extra multiple nicknames. To stimulate the speed of the game. In order to effectively complete the aforementioned game event, in order to provide the player with a higher chance of winning the prize, the inventor developed and designed the game of the present invention with the color gold pool and multi-color racing game secret and its method 'in the present invention - the real towel, As shown in FIG. 1 , the silk game system 1 includes a main server u and at least one terminal, and the main ship 11 is connected to each of the terminals 13 through the network 2 to enable each other. The message and the data are transmitted to each other, wherein each of the terminals 13 is provided with a competition, a game software (such as a horse racing game) 131, and each Weisake software (3) is executed, and each terminal 13 can log in to the main The feeding machine 11 towel is provided for the main servo servo 11 on each terminal 13 to simultaneously display a racing picture of a plurality of racing objects (such as: horses, car consumption, etc.), that is, if there are multiple terminals The machine 13 executes its own racing game software 13 at different times, respectively, at the same time, each game machine 13 sees the game face, or can execute the #game program (eg: 〇庄庄) Will be the same 'so, that can keep every player's bet Before the game results come out, to ensure the fairness of the racing game, and when each terminal 13 executes the racing software 131, the player will watch the betting of the game by the end 13 and select himself. The desired bet number (ie the number of the racing item), the betting options (eg: bare, bare, bare, etc.) and the amount of the bet, 嗣, each terminal 13 will enter the user's input Various materials (such as a bet number, a bet option, a bet amount) and its own machine identification code are converted into a bet message, and the bet message is transmitted to the main server 11. In addition, please refer to Figures 1 and 2, the main feeding device π has a bet 12 201043313 poor library 15 and - winning database 16', wherein the betting database i5 0 includes a bet list 151 and - The multi-color list 153, after receiving the bet message sent by each terminal 13 respectively, the main server will read the machine profile, the remaining face, the bet number and the transfer included in each bet message. And storing the content of the data in the bet list 151, until the racing result S (ie, the game result) of the game field bet by the player comes out, and the relevant data of the corresponding field is deleted in the bet list (5) ( For example, if the player bets on the third game of the game, after the game result of the third game is announced, the domain service H 11 will delete all the bets of the third game, since each terminal 13 has its own independent and only - the machine identification code, therefore, the bet list (5) uses the machine identification code as the index value of the data, so that after the racing result is announced, the bet number of the charm chain u in the Jingling investment form (5) And when the betting option matches the results of the race, The index value is correctly given to the bet terminal 13 and, in addition, the charm server will store the amount of the 'extraction_vertical_ (e.g., 5%) from each bet to the shirt database 16. In the course of the game, if no one meets the conditions for winning the prize money, the rider continues to accumulate. Thus, the prize pool 16 has a jackpot (Μ_, also known as color). The function of Jinchi. In addition, as shown in Figures 1 and 2, the main server u will extract the amount of the predetermined amount of gold from the bet amount, and will determine whether the amount of the bet has reached the amount of the advance amount ( Such as: 5 yuan ~ 99 yuan, (10) yuan ~ 149 yuan · ·, etc.), if so, a plurality of multiple color numbers of predetermined _ (such as: i group, 2 groups, etc.) are randomly generated for each of the bet amount, and Judging whether the combination of the multiple color numbers of the group exists in the multiple paste table 153, if the secret has been repeated the multiple color number of the forest group and re-randomly generating a new set of multiple color numbers, and then re-judging 201043313 Broken until the randomly generated multiple color number is not multiple After the multiple color numbers in the list 153 are repeated, the main servo nn stores the randomly generated multi-color numbers of the group into the multi-color list 153 and the bet list 151, and the group of multi-color numbers are stored in the bet list 151. The position in the bet is the bet amount corresponding to the bet amount, and the main server n is transmitted to each terminal 13 according to the index value corresponding to each bet amount, for example, when the bet amount is 5 yuan Between ~99 yuan, that is, will generate - group multi-color number (here - group is a combination of three numbers), when the investment amount is between 100 yuan and 149 yuan, two sets of multiple color numbers will be generated. (In this case, the two groups are each a combination of three numbers, a total of six numbers). If the bet amount of the player A is 120 yuan, the main server u will randomly generate two sets of multiple color numbers (eg: first The group is No. 1, No. 2, No. 3, and the second group is No. 4, No. 2, No. 7, and the main feeding device 11 will perform the two sets of multi-color numbers with the multi-color list 153. To determine whether the two sets of multi-color numbers have been first in the multi-color list 153 If 'the first group of multi-color numbers (No. 1, No. 2, No. 3) has been stored in the heavy-color list 153, then the main server 11 will re-generate - Saki's multiple 〇 号 玛 (such as .1 , No. 9, No. 5) and compare the newly generated multi-color number with the multi-paste table 153. If the multi-color list 153 does not have the new multi-color number, the server will The newly generated multi-color number (No. 1, No. 9, No.) and the second group of multi-color numbers (No. 4, No. 2, No. 7) are stored in the multi-shirt list 153, and the bet list 151 is related to In the player's bet information, and the main feeding device 11 will transmit the set of evening color numbers to the corresponding terminal according to the index value of the bet data (ie, the machine identification code)! 3 (that is, the $10 of the bet that the player is betting on) 'Because the armored player can know from the display screen of the terminal 13 the current multi-color number that has been transmitted, so that the player has the bet number that has been bet. In addition, 201043313 is still able to achieve a predetermined amount of bet, and at least get a set of multiple color number = so it can improve the player's chance of naked inspection, and because the main ship (5) in the distribution of the eve of the mechanical code to the players At 13 o'clock, the ride is first matched, so that each of the 2 sets of multi-color numbers won't have the same combination order, so only the bonus of the player has a lot of bonuses. The degree of stimulation. "Call, please refer to the first and second riding instructions. When the master server u has scheduled the end of the time, the main server u will synchronously generate the - racing process on each terminal U. The result of the race will be compared to the bidding result and each bet number and bet option in the bet list 151. If the bet number and the bet option match the racing result, the bonus is calculated and based on the index value. Transferred to the library terminal 13' to enable the player to know the number of bonuses to be taken, and at the same time, the main feeding device 11 is still in use; each multi-color number in the main list 151 is compared with the racing result. 2. When the order of the racing results is equal to one of the multiple color numbers, the terminal machine 13 that obtains the set of silk numbers is awarded, and the main server 11 will accumulate in the 贝 々 gold billet library 16. All the amount is transferred to the corresponding multi-color number of the group, '; The machine 13 is so that only the bet number originally bet by the official player is not won, but the player can still win the prize for the extra multi-color number, so that the player The chance of winning is greatly increased And because the lottery database 16 _ amount is accumulated one by one, the rewards won by the player will exceed the originally expected amount', so that the player can keep the competition due to the increase in the chance of winning the prize and the increase in the amount of the prize. The loyalty of the speed game. Also, please refer to the figures 1 and 2, in order to provide different game modes, to increase the south of the game, the fun of the domain (four) U in the distribution of multiple Wei code to each player 15 201043313 terminal Before the 13th, it will first determine whether the number of groups of the multiple color numbers that the terminal 13 wants to receive exceeds the number of horses in the current game (ie, the number of racing objects). If it exceeds, the excess is deleted. This means that if there are currently 8 horses to compete, then the parent player will only have a maximum of 8 multi-color numbers. In addition, according to the above method, the number of groups of multiple color numbers that can be sent in one game can be calculated as all connected. The number of terminals is multiplied by the number of racing items in the competition. Therefore, the main server U will still determine whether the total number of multi-color numbers transmitted in the current event has reached a threshold (eg total number).犠) 'If yes, the main server will execute the dreams of the event's all the bet amount of the current game, take a predetermined ratio (such as: 9〇%) as a fantasy lottery, when there are multiple players When the color number matches the result of the current game, the amount of the dream winnings can be obtained, so that it can increase the game change and increase the player's chance of winning. In addition, in addition to the above-mentioned method of randomly assigning multiple color numbers, in order to reduce the main For the burden of the server operation, please refer to the figures 1 and 3, when the main server η assigns multiple color numbers every time, if the same terminal machine 13 can obtain multiple sets of multiple color numbers, then the main server U will The first digit of each group of multi-color numbers is assigned in descending order of the maximum number of the current racing object, and the remaining numbers are randomly assigned, meaning that if a terminal 13 can obtain 4 sets of multiple color numbers, and currently There are 8 horses, plus the game, the number obtained by the terminal 13 is "8, χ, γ", "7, χ, Y" / 6 'X ' γ 』, 『5, χ, γ』, X, γ are random numbers, such as , the monthly b reduces the number of random operations of the main feeding device 11, and reduces the burden on the main server. The content shown in FIG. 3 is that the terminal 13 obtains the display of eight sets of multiple color numbers, so the eight groups The first number of the multiple color number is in the order of 8~1, but in other implementations of the present invention, the first word is also closed to the current racing object 201043313 =: secondary allocation, and, when the player The option of replacing the disk surface on the terminal device that is currently assigned to the terminal device is replaced by a new random indexing device 1111. Take the code to the end, to improve the player's pro-game control Ο Ο The money won by the operator, the re-calling refers to Figures 1 and 2, the main feeding device is still =: database 17, the event data The library 17 stores rewards, such as: a golden horse event, a lucky horse event, a geese event, etc., and the reward effect generated by each event 2 is as described above, and will not be described here, the feeding device 11 is Before the result of the racing result, the department will first judge whether an event is randomly generated. Right, the main ship Hu will normally generate the result of the race, and compare the bidding result with the bet data in the bet list 151. If the main feeding service person 11 determines that an event should be randomly generated, 'the main server U is randomly generated from the events included in the event database ——the event result (ie, the game result)' and the The event result is transmitted to each terminal 13 and the result of the event and each of the bet information (bet number and bet option) are compiled, such that: the player does not know in advance whether the game will have an event, And I don’t know what will happen. In this case, the player cannot predict in advance how much the winning prize is won, so that the racing game of the present invention can further improve the stimulating degree of the player in the racing game, and the player will be improved whenever an event occurs. The chance of winning (such as: Golden Horse event, Gemini event) or winning amount (such as lucky horse event), therefore, the racing game of the present invention can attract players more than the traditional racing game, and increase the player's naked bonus. The chance. 17 201043313, in order to clearly disclose the method of the game of the present invention, the game of the multi-color game is described below. Only the processing flow of the main server of the present invention will be described. Please refer to Figures 1, 2, 4A and 4B. Shown: (101) Determine whether the predetermined bet_ is exceeded, if yes, proceed to step (1〇2), otherwise 'enter step (111); (102) determine whether an event is generated, and if yes, proceed to step (1〇3) , otherwise, proceeding to step (113); (103) generating an event result, and determining whether each of the bet information (ie, each bet option in the bet list 151 and the corresponding bet number) respectively meets the event result 'if Go to step (1〇4), if not, go to step (108); (104) Calculate the bonus according to the reward of the generated event, and go to step (1〇5); (105) judge each Whether the multiple color numbers respectively meet the result of the event, and if yes, proceed to step (106) 'Otherwise, enter the step (ι〇7); (106) add all the amounts in the winnings database 16 to the original bonus, and Transfer to the terminal corresponding to the multi-color number 13, and the bet of the next racing game; (107) transmitting the original bonus to the terminal 13 corresponding to the bet number, and making a bet for the next racing game; (108) judging each of the multiple color numbers Whether the result of the event is respectively met, and if yes, proceeding to step (109), otherwise, proceeding to step (no); (109) transmitting all the amounts in the winnings database 16 to the terminal 13 corresponding to the multi-color number, and performing The bet of the next racing game; (110) transmitting an unwinning message to the unwinned terminal 13 and making a bet for the next 201043313 racing game; (111) judging whether S receives each terminal 13 Passed - bet message, if yes, proceed to step (112) 'otherwise, go to step (10)); (112) set the information in each bet message, including machine identification number, bet amount, bet number and bet selection _ Red the defeated county 151 towel, and each of the machine identification code as the index value of the bet _, and assign the multi-color number according to the bet amount, proceed to step (1〇1); (113) generate-race result, Lang Break each bet information (ie the vote Whether each bet option in the list 151 and the corresponding bet number respectively meets the racing result, if yes, the ship step (114), if not, proceeds to step (118); (114) according to; {brother The quick result reward, calculate the bonus, and enter the step (no; (115) judge each of the multiple woven codes to divide the result of the ship, and if so, proceed to step (116) ' Otherwise, proceed to step (117); (116) ) Add all the amount of the winnings database 16 (10) to the original bonus and transfer it to the terminal 13 corresponding to the multiple color number, and place the bet for the next racing game; (117) Transfer the original bonus to the pair The terminal a of the number should be bet and bet for the next racing game; (118) determine whether each of the multiple color numbers respectively meets the racing result, and if so, proceed to step (119), otherwise, enter the step (12〇) (119) transmitting all the amounts in the winnings database 16 to the terminal 13 corresponding to the multi-color number and making a bet for the next racing game; and (120) transmitting an unwinning message to the unwinning prize Terminal 13 and proceed 19,201,043,313 times a racing game betting.

承上’復請參閱第1圖所干APlease refer to Figure 1 for a review.

. «;"Γπ I 八、总▲ 们服器11月fca先4亍判斷目前 ==量’是蝴—_,綠,則= 金⑽冲且將备則的總投注金額取一預定比例,作為夢幻奢 代嶋和6 _饰冑樹雜碼符合該競 m’對應該多重彩號碼的終端機13所獲得之彩 Ο 衫金貧料庫^的金額,又會恢復為原先所累積的金額。 另’除刖述之競速方法的整體流料,以下尚分別就主飼服 ^ 11產生『黃金馬事件』、『幸運馬事件』及『雙子馬事件』的 處理流程進行 ’復請細第卜2、5A及5B _示,以期能 清楚揭露本發明之整體技術特徵: ()旬斷疋否產生『頁金馬事件』,若是,進行步驟(202), 否則,進入步驟(2〇4);«;"Γπ I 八, total ▲ 服服器 November fca first 4 亍 judge the current == quantity 'is a butterfly _, green, then = gold (10) rush and the total bet amount of the reserve is a predetermined ratio As the dream luxury 嶋 and 6 _ decorated 胄 杂 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合 符合Amount. In addition to the overall flow of the above-mentioned racing method, the following is the process of processing the "Golden Horse Event", "Lucky Horse Event" and "Gemini Horse Event" on the main feeding service. Chapters 2, 5A, and 5B show that the overall technical features of the present invention can be clearly disclosed: () whether the "page golden horse event" is generated, and if so, proceed to step (202), otherwise, enter the step (2〇4) );

(202) 隨機觀—競速物件的職作為黃金馬號,並判斷各該 投注資料的投注號碼是否包括該黃金馬號,若是,進行 步驟(203),否則,進入步驟(207); (203) 計算出獎金’且進行後續判斷多重彩號崎之程序; (204) 判斷是否產生『幸運馬事件』,若是,進行步驟(2〇5), 否則’進入步驟(208); (205)隨機選取一競速物件的編號作為幸運馬號,並依序產生 後續名次的編號,以形成一事件結果,並判斷各該投注 資料是否分別符合該事件結果’若是,進行步驟(2〇6), 20 201043313 否則’進入步驟(207); (206)計算出獎金,並再加上預定倍率的獎金,且進行後續判 斷多重彩號碼之程序; (207 )進行後續判斷多重彩號碼之程序; (208)產生『雙子馬事件』,隨機選取二競速物件的編號作為雙 子馬號,並依序產生後續名次的編號,以形成一事件結 果’並判斷各該投注資料是否分別符合該事件結果,若 疋’進行步驟(209),否則,進入步驟(207);及 〇 (2G9)計算出獎金,且進行後續判斷多重彩號瑪之程序。 综上所可知,由於本發明之競速遊戲會在玩家的投注金額達 到-預疋額度時,即隨機給予至少一組多重彩號碼,因此,玩家 並不必另行花費金額投注多重彩號碼,且當玩家的多重彩號碼與 競2結果_時,便能臝得彩金資料庫16崎·的金額,令 _豕倉bm取超過原先所欲期的獎金,另,本發明尚增設了諸多事 件,且每一個事件都有對應的獎勵方式,如:『幸運馬事件』能 ❹ 使玩豕多贏取預定倍數(如:2倍)的帽金額,『雙子馬事件』 月b因夕一個第一名,而增加玩家中獎的機率或人數,故,相較於 傳統的競速遊戲,本發明之具彩金池暨多重彩之競速遊戲系統及 ,方法,除能使遊戲玩家享受到傳統競速遊戲的樂趣外,且能因 每-遊戲玩家所獲得的唯—組合之多絲躺,而臝取彩金資料 庫累積的所有彩金,以大幅提高遊戲的刺激度,另,遊戲過程中, 隨機產生的事件更是使得補玩家的獲賊社增,以能有效增 加競速遊戲的深度及廣度。 曰 在此特別一提者,本發明之實施例所用語彙僅供敘述之用, 21 201043313 不應視為本發明之關,例如:『競速結果』與『事件結果』皆 為跳速遊戲所出現的遊戲結果,只是為能在實施例中方便說明, 故熟悉本發明相關技藝之人士應可瞭解,在此所述之本發明的 ^法概念可细其他結構、裝置及系統加以實現 ,攸而達成本發 =之目的’因此’本案申請專利範圍應包含不麟本發明精神與 範圍之相等結構’再者,雖然本發日月之實施例中,乃以複數個資 =、列表進行說明,但僅為方便說明,並得以供一般大眾或本 技狀從業人貞’迅_略本發明揭_容之本要旨,而並 非僅限&為上述的硬體彡贿構,在實際實施巾,熟悉該領域技 藝人士當能掌握本發明之技術特徵,而將多個資料庫整合為一 個或者將各個列表相互整合,或者併入任一個資料庫中,合先 陳月按’以上所述’僅係本發明之較佳實施例,惟,本發明所 錄之權概圍’並獨限於此,按凡熟悉該項技藝人士,依據 本發明所揭露之技_容’可輕易思及之觀變化,均應屬不脫 離本發明之保護範嘴。 ❹ 【圖式簡單說明】 第1圖係本發明之競速遊戲系統架構示意圖; 第2圖係本發明之投注龍庫_列表示意圖; 第3圖係本發明之終端機上的多重彩號碼之示意圖; 弟4A圖係本發明之競速遊戲方法流程圖一; 第4B圖係本發明之競速遊戲方法流程圖二; 弟5A圖係本發明之事件流程圖一;及 第5B圖係本發明之事件流程圖二。 22 201043313 【主要元件符號說明】 競速遊戲系統……1 主伺服器 ……11 終端機 ……13 競速遊戲軟體……131 投注資料庫 ……15 投注列表 ……151 〇 多重彩列表 ……153 彩金資料庫 ……16 事件資料庫 ……17 網路 ......2 23(202) Random view - the position of the racing object is used as the golden horse number, and it is judged whether the bet number of each bet information includes the golden horse number, and if so, proceed to step (203), otherwise, proceed to step (207); ) Calculate the bonus' and proceed with the subsequent judgment of the multi-color saki; (204) Determine whether the "lucky horse event" is generated, and if so, proceed to step (2〇5), otherwise 'enter step (208); (205) random Select the number of a racing object as the lucky horse number, and sequentially generate the number of the subsequent rankings to form an event result, and determine whether each of the betting materials meets the result of the event respectively. If yes, proceed to step (2〇6). 20 201043313 Otherwise 'enter step (207); (206) calculate the bonus, and add the bonus of the predetermined rate, and carry out the procedure of judging the multi-color number; (207) the procedure for judging the multi-color number; (208) Generate a "Gemini event", randomly select the number of the second racing object as the Gemini horse number, and sequentially generate the number of the subsequent ranking to form an event result 'and determine that each bet information is Respectively, in line with the result of the event, if the piece goods' step (209), otherwise, to step (207); and a square (2G9) calculated prize, and the subsequent procedure of determining a multiple Ma wounded. In summary, since the racing game of the present invention randomly gives at least one set of multiple color numbers when the player's bet amount reaches the pre-emption amount, the player does not have to spend the amount to bet the multiple color number, and When the player's multiple color number and the result of the competition 2 are _, the amount of the 16-year-old bonus database can be bared, so that _ 豕 b bm takes more than the original desired bonus. In addition, the present invention has added a number of events. And each event has a corresponding reward method, such as: "Lucky Horse Event" can make the game play more than a predetermined multiple (such as: 2 times) of the cap amount, "Gemini event" month b because of the first One, and increase the probability or number of players to win, therefore, compared to the traditional racing game, the present invention has a color gold pool and multiple color racing game system and methods, in addition to enabling game players to enjoy the traditional competition In addition to the fun of the speed game, and because of the multi-layered lay-up of each game player, all the prize money accumulated in the lottery database is taken out to greatly improve the stimulation of the game, and in the course of the game. Randomly produced The event is making up the player's club won by thieves to effectively increase the depth and breadth of racing games. In particular, the vocabulary used in the embodiments of the present invention is for illustrative purposes only, and 21 201043313 should not be regarded as a relationship of the present invention. For example, "race results" and "event results" are all speed games. The results of the game appearing are only for convenience in the embodiments, and those skilled in the art of the present invention should understand that the concept of the invention described herein can be implemented in other structures, devices and systems. In order to achieve the purpose of this issue, the scope of the patent application should include the same structure as the spirit and scope of the present invention, and in addition, in the embodiment of the present day and the month, the number of assets =, the list is explained. However, it is only for convenience of explanation, and it can be used by the general public or the practitioners of this technology. The purpose of this invention is not limited to the above-mentioned hardware and bribery. To understand the technical characteristics of the present invention, those skilled in the art can integrate multiple databases into one or integrate each list into one database, or merge into any database. The above description is merely a preferred embodiment of the present invention, but the scope of the present invention is limited to the details of the present invention, and the skill disclosed in the present invention can be easily Any change in thoughts should be protected from the protection of the invention. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a schematic diagram of the structure of a racing game system of the present invention; FIG. 2 is a schematic diagram of a betting dragon library of the present invention; FIG. 3 is a multi-color number on the terminal of the present invention. Figure 4; Figure 4B is a flowchart of the racing game method of the present invention; Figure 4B is a flowchart 2 of the racing game method of the present invention; Figure 5A is an event flow chart 1 of the present invention; and Figure 5B is a diagram The event flow chart II of the invention. 22 201043313 [Key component symbol description] Racing game system...1 Main server...11 Terminal...13 Racing game software...131 Bet database...15 Bet list...151 〇Multi-color list... ...153 Lottery Database...16 Event Database...17 Network...2 23

Claims (1)

201043313 七、申請專利範圍: 1、 一種具彩金池暨多重彩之競速遊戲系統,包括: 一主伺服器; 至少一個終端機,係透過網路,分別與該主伺服器相連接,各該終 端機内分別安裝有-競速遊戲軟體,該競速遊戲軟體被執行H 該終端機上能同步呈現該主飼服器所傳來之複數個競速物件的競 速晝面,且各該終端機在執行該競速遊戲軟體後,能將被輸入之投 注選項、投注號碼、投注金額及自身的機台識別碼,轉換為一投注 〇 訊息,並傳送予該主伺服器; 才又/主貝料庫,係内建於該主伺服器中,並能儲存該投注訊息内所 包括的投注資料及主伺服器隨機產生的至少一組多重彩號碼;及 一彩金資料庫’係内建於該主伺服器中,並能儲存該主伺服器自各 該投注金額中所提取一預定比例的金額; 在該主伺服器讀取到各該投注金額達到一預定額度的金額的情況 下’針對各該投注金額隨機產生預定組別且不重覆的多重彩號碼, 〇 並儲存至該投注資料庫及傳送予對應各該投注金額的各該終端 機’且在軸結果符合其巾_組乡絲朗的航下,會將該彩金 資料庫内所有的金額傳送予對應該多重彩號碼的終端機。 2、 如请求項1所述之競速遊戲系統,其中該投注資料庫中包括一投注 列表及-多重彩列表,該多重彩列表係儲存該主錬器隨機產生的 至少一組多重彩號碼,另,該投注列表係儲存該投注訊息内所包括 之機台識別碼、投注選項、投注號碼及投注金額,並儲存該主伺服 器隨機產生且經比對過該多重彩列表的至少一組多重彩號碼。 3、 如請求項1或2所述之競速遊戲系統,其中該主資料庫尚包括一事 24 201043313 件資料庫’轉件雜庫帽存魏數個事件輯應的獎勵。 如月求項3所述之競速遊戲系統,其中該競速遊戲軟體為一賽馬遊 戲。 5、 -種具彩金池暨多重彩之競速遊戲方法,係細在—主舰器上, 該方法包括: ° 接收到至少一終端機發出的一投注訊息; .讀取各該投注訊息内包括之-機台朗碼、投注選項、投注號碼及 投注金額; 〇 將各該機台識別碼、投注選項、投注號碼及投注金額儲存至一投注 列表; 自各該投注金額中提取一預定比例的金額,並儲存至一彩金資料 庫; ' 躺各該触金額是⑽到—職徽的錢,並產輯應組別的 複數個多重彩號碼; 判斷所產生的各該組多重彩號碼是否已儲存至一多重彩列表; 〇 將各該多重彩號碼儲存至該多重彩列表及該投注列表並 應各該投注金額的終端機;及 同步在各該終端機上產生一遊戲結果,並分別判斷各該投注資料或 各該組多重彩號碼是否符合該遊戲結果,以計算獎金,並分派至 獎的終端機。 6、 如請求項5所述之競速遊戲方法,當主舰器判斷出各該投注金額 並未達到一預定額度的金額,即不產生多重彩號碼。 7、 如請求項5所狀競速遊戲方法’當主傭器判斷出所產生的各該 組多重彩號碼’已儲存至該多重彩酿時,即重新隨機產生新的^ 25 201043313 重彩號碼,直至所產生的多重彩號 8、如請求項7所述之競速遊戲方法,其;^存在該多重彩列表中。 依次遞子’係依目前競速物件的最大號瑪, 9 或8所述之競速遊戲方法,當主恤器判斷出任一線端 :重織碼敝聰量,超過競速__速物件數量 時’即刪除超過的多重彩號碼。 10:求項5所述之競速遊戲方法,當主伺服 ==r、綱,物_瓣响 興该組多重彩號碼對應的獎金 會清除輸瓣__麵謂樹__機,同時, 1 之競速遊戲方法’當主伺服器在判斷出所傳送之多 —服值時,齡執行夢幻彩金事件,且自 ;額的〜、投注錢巾取—默比_麵,並取代彩金資料庫内的 〇121=21所述之競速遊戲方法,當主伺服器判斷出其中-组多 合棘齡糾,骑縣龍柄的金額加至盘 ;:ί錢碼對應的獎金上,並傳送予中獎的終端機,嗣,恢復 13該知輕料庫_料錢。 復 S用求項5所述之競速遊戲方法,當主伺服5|g去吝& Μ =係會_是磁—事件。输生遊戲結果 i3所述之競速遊戲方法,㈣服_斷產生—事件時, 15、如Γ機生—事件練庫巾所鮮的事件。 明求項I4所述之競速遊戲方法,當主舰器產生一黃金馬事件, 26 201043313 係會執行下列步驟: 賴為黃金域,射惰树投注資料的 才號碼疋否包括該黃金馬號;及 ===__’物卿金,且分 .鐵則綱紐,馬事件, =觀^義件的職作騎運城銳序產纽續名次的 號Γ及叫成一遊戲結果,並判斷各該投注號碼是否包括該幸運馬 田判斷出各該投注號碼包括該幸運馬號時,齡計算出獎金,並 加』上狀倍率_金,且分別傳送予帽的終端機。、 17 ,細服紐—雙子馬事件, 〇 2選取二競速物件的編號作為雙子馬號,並依序產生後續名次的 =果^成一遊戲結果,並判斷各該投注號碼是否分別符合該遊 當判斷出各該投域碼符合該賴結果時,係料算㈣金,且 別傳送予中獎的終端機。 77 18、 如請柄5所述之競速频妓,射該投注列表_ 台識別碼作為索引值。 乂機 19、 如請求項5所述之競速遊戲方法,其巾#絲職接 傳來之-更換訊息後,係會重新產生新的多重彩號碼= 該終端機。 丹得廷予 27201043313 VII. Patent application scope: 1. A racing game system with a color pool and multiple colors, including: a main server; at least one terminal is connected to the main server through the network, each of which a racing game software is installed in the terminal, and the racing game software is executed. H. The racing machine can synchronously present the racing faces of the plurality of racing objects transmitted by the main feeding device, and each of the terminals After executing the racing game software, the machine can convert the entered bet option, bet number, bet amount and its own machine identification code into a bet 〇 message and transmit it to the main server; The billing library is built in the main server and can store the bet information included in the bet message and at least one set of multi-color numbers randomly generated by the main server; and a lottery database is built in And in the main server, the amount that the master server extracts from the bet amount is a predetermined amount; and the master server reads the amount of the bet amount to reach a predetermined amount. In the case of 'multiple color numbers randomly generated for each bet amount and not repeated, and stored in the bet database and transmitted to each terminal corresponding to each of the bet amounts' and the results in the axis match Under the towel, the amount of all the money in the lottery database will be transmitted to the terminal corresponding to the multi-color number. 2. The racing game system of claim 1, wherein the bet database includes a bet list and a multi-color list, the multi-color list storing at least one set of multiple color numbers randomly generated by the main device. In addition, the bet list stores the machine identification code, the bet option, the bet number and the bet amount included in the bet message, and stores at least one set of multiples randomly generated by the main server and compared to the multi-color list. Color number. 3. The racing game system according to claim 1 or 2, wherein the master database still includes a reward for the event of the 2010 20101313 database. The racing game system of claim 3, wherein the racing game software is a horse racing game. 5, - a game system with a golden pool and multi-color game, is finely on the main ship, the method includes: ° receiving a bet message sent by at least one terminal; reading each bet message Included - machine lang code, bet option, bet number and bet amount; 储存 store each machine identification number, bet option, bet number and bet amount to a bet list; extract a predetermined ratio from each of the bet amounts The amount, and stored in a lottery database; 'Let's the amount of the touch is (10) to the salary of the job badge, and the production of the group of multiple multi-color numbers; determine whether the resulting multi-color number of the group Storing to a multi-color list; 储存 storing each of the multi-color numbers to the multi-color list and the bet list and corresponding to each of the bet amount; and synchronizing to generate a game result on each of the terminals, and It is judged whether each of the bet materials or each of the group of multi-color numbers conforms to the game result to calculate a bonus and distribute it to the terminal of the prize. 6. The method of racing game according to claim 5, wherein the main player determines that the amount of the bet does not reach a predetermined amount, that is, does not generate a multi-color number. 7. In the case of the game item of claim 5, when the main commission determines that each of the generated multiple color numbers generated has been stored in the multiple coloring, a new ^ 25 201043313 re-coloring number is randomly generated until The generated multiple color number 8, the racing game method as claimed in claim 7, is present in the multiple color list. In turn, the child is in accordance with the maximum number of the current racing object, the racing game method described in 9 or 8, when the main shirt judges any line end: the heavy weaving code is more than the number of speeding items. When the 'multiple number is deleted. 10: The racing game method described in Item 5, when the main servo ==r, the outline, the object _ 响 响 该 该 该 该 该 该 该 该 该 对应 对应 对应 对应 对应 对应 对应 对应 对应 对应 对应 对应 对应 对应1 The racing game method 'When the main server judges the transmitted value - the value of the service, the age of the dream magic gold event, and from the amount of ~, betting money to take the _ _ face, and replace the winnings In the database, the racing game method described in 〇121=21, when the main server determines that the group is more than the spine, the amount of the rider’s dragon handle is added to the disk; And transmitted to the winning terminal, hey, restore 13 know the light library _ feed money. Complex S uses the racing game method described in Item 5, when the main servo 5|g goes to & Μ = system _ is a magnetic event. The result of the game of the game of the game, the game method described in i3, (4) service _ break generation - event, 15, such as Γ 生 — - event event library towel fresh event. According to the racing game method described in Item I4, when the main ship generates a golden horse event, 26 201043313 will perform the following steps: Depending on the golden domain, the talent number of the shooter tree betting data includes the golden horse number. ; and ===__' Wu Qingjin, and points. Iron is the program of the New Zealand, the horse event, = view of the righteous pieces of the work of riding the city of the city, the order of the number of the continuation of the number and the results of a game, and judge each Whether the bet number includes the lucky horse field determines that each of the bet numbers includes the lucky horse number, the bonus is calculated by the age, and the upper limit magnification_gold is added and transmitted to the terminal of the cap. 17, the fine clothing New Zealand - Gemini horse event, 〇 2 select the number of the second racing object as the Gemini horse number, and sequentially generate the subsequent ranking = fruit ^ into a game result, and determine whether each of the bet numbers respectively meet When the tour determines that each of the field codes meets the result, it is calculated to be (4) gold, and is not transmitted to the winning terminal. 77 18. If the racing frequency described in the handle 5 is used, the bet list _ station identification code is used as the index value. Downtime 19. According to the method of racing game described in claim 5, the towel is sent from the wire. After the message is replaced, the new multi-color number = the terminal is regenerated. Dan Deting 27
TW98118326A 2009-06-03 2009-06-03 Game System with Colorful Pool and Multi - color Racing Game and Its TWI399234B (en)

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TWI741158B (en) * 2018-03-02 2021-10-01 尊博科技股份有限公司 Game device and its switch control system for lottery pool

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TWI767645B (en) * 2020-12-29 2022-06-11 名豐電子股份有限公司 Random ratio mode gambling machine

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