TW201036673A - Game device that combines card-dealing and electronic card-glancing and the execution method thereof - Google Patents

Game device that combines card-dealing and electronic card-glancing and the execution method thereof Download PDF

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Publication number
TW201036673A
TW201036673A TW98111906A TW98111906A TW201036673A TW 201036673 A TW201036673 A TW 201036673A TW 98111906 A TW98111906 A TW 98111906A TW 98111906 A TW98111906 A TW 98111906A TW 201036673 A TW201036673 A TW 201036673A
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card
game
player
licensing
electronic
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TW98111906A
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Chinese (zh)
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TWI371299B (en
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Tian-Shu Xu
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Tian-Shu Xu
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Abstract

The invention relates to a game device that combines card-dealing and electronic card-glancing and the execution method thereof. The gaming device and method is for use in conducting a Baccarat poker game on a table. The device includes a dealer-end host and at least one player-end machine, the dealer-end host contains a table, a card-dealing box, a poker control unit (mechanical arm or dealer), an image recognition device and a game flow processor; the player-end machine consists of a computer unit and a touch screen, players that bet at the dealer and the player may remotely carry out card-glancing through the touch screen, also may use the poker control unit to confirm the result of electronic card-glancing by showing the poker card face. When using this method in playing the Baccarat poker game, electronic card-glancing can be carried out without restrictions of table and occasion, and a fully credible Baccarat poker gaming device is formed so as to eliminate any possibility of cheating and increase willingness to participate in the game.

Description

201036673 六、發明說明: 【發明所屬之技術領域】 本發__鱗職裝題魏行枝,尤指—種可結人 真實發牌與電子瞇牌的遊戲裝置與其進行方法。 口 【先前技術】 撲克牌遊戲具有多樣的變化玩法,如百家樂、21點、梭哈等, 二中百家躲紅手,可押注絲、财解局,柯供多人一 Ο Ο 戲=====家=百家樂撲克牌遊戲,遊 产— 壯*閒豕或和局,而在發牌之後,下注 在壯豕、閒家的遊戲者可進行瞇牌,—般由下 戲者藉由瞇牌的動作而取得刺激感,並依據_的結果與遊戲 則進行輸赢的判斷,進而獲得遊戲的樂趣。 此種習知的百家樂撲克牌遊戲玩法,受限於桌面尺寸 ^遊戲的人數有限,且絲、_各只財_人進行 4 讓所有遊戲者均獲得刺激感。 …、法 為了增加遊戲的公信力,請參閱「圖L所示,如 告第Μ340084「具瞇牌效果之遊戲裝置」,其揭露了一二 么 牌且可讓賴者餅_錢的雜錢,藉由麵齡 動發牌與可進行瞇牌而取得刺激度與樂趣,並確保其公作"目 然此種習知的遊戲裝置,其藉由一機械手臂j發^,力^ 牌面2與透明窗格3 _對位置及速度,以__的^制 且其透過物理方式的移動’控制牌面2與透明窗格3的 與速度變化來瞇牌,因其瞇牌動作由機械手臂 置 滿足玩家想自行瞇牌的需求。 Λ ,仍無法 【發明内容】 3 201036673 二於觸控螢幕上進行電子轉得到 戲裝置與其本發日料—種結合真實發牌與電子畴的遊 行百家樂撲克牌遊戲時使用,該 -、台面主機及至少—玩家端機台,該發牌端主機包含 Ο 〇 像辨W —撲克牌控制單元(機械手臂或荷官)、—影 遊戲流程處理器;該玩家端機台包含-計算機單 首玩家進行下奴電子轉,嫌牌端主機 由該發牌盒中取出分驗家與閒家的各二牌面, 位署f象辨識裝置的影像辨識後,呈覆蓋狀態置於該台面的所屬 ,_該玩家端機台的觸控螢幕上會顯示所發出的一牌背 =跑ί著由莊家與閒家的最大押注者,直接於該觸控瑩幕上移 如间吉杳5像#邊並拖矣’使該牌面的牌形景錄顯示出來,就 子1迷牌時將原本為覆蓋狀態的牌逐漸的翻折開來,即為電 趟牌。再者’可提供莊家與閒家的最大押注者電子瞇牌期間, 子_牌的影像會同時傳送到與其相同押注方玩家的觸控螢幕 ’達到所有玩家同享刺激感的效果。 而在該玩豕端機台随牌完成後後,該發牌端主機可讓該台面 ^呈覆蓋狀態的該牌面翻轉而亮牌,並籍由此動作取信玩家,提 :遊戲的公信力。據此,本發明可供遊戲者於該玩家端機台透過 控螢幕進行瞇牌以取得樂趣,並籍由真實發牌與亮牌,提升公 °力’増加遊戲者進行百家樂撲克牌遊戲的意願。 【實施方式】 4 201036673 茲有關本發明的較佳實施方式’配合圖式說明如下。 明參閱圖2」與「圖3-1」所示,其為本發明的實施例,其 為-種結合真實發牌與電子峨賴齡置,職置包含一發牌 端主機1G及至少―玩家端機台20,該發牌端主機1()包含一台面 11、一發牌盒12、一可以為荷官的撲克牌控制單元(圖未示)、- 影像辨識裝置u及-遊戲雜處理器15,其中該遊戲流程處理器 15與該影像辨識襞置14連結。201036673 VI. Description of the invention: [Technical field to which the invention belongs] The present invention is a game device of the real licensing and electronic plaque and its method. [Previous technology] Poker games have a variety of changes in gameplay, such as baccarat, blackjack, stud, etc., two hundred and one hundred hide the red hand, can be bet on silk, financial bureau, Ke for many people Ο play =====Home=Baccarat playing card game, travel production - strong * leisure or peace, and after the card is dealt, the player who plays in the strong, the player can play the card, the general The player gets a sense of excitement by the action of the card, and judges the game based on the result of _, and then gets the game fun. This kind of baccarat gameplay is limited by the size of the desktop. ^The number of games is limited, and the singularity of each game is 4, so that all players get a sense of excitement. ..., in order to increase the credibility of the game, please refer to "Lar. L, 340084 "game device with a plaque effect", which reveals one or two cards and can make the money of the cakes, It is stimulating and fun to be ridiculed by face-lifting and card-making, and to ensure that it is a game device that is known by the use of a robotic arm. 2 with the transparent pane 3 _ position and speed, with __ ^ system and its physical movement 'control board 2 and transparent pane 3 and speed changes to plaque, because its plaque action by the machine The arm is set to meet the player's desire to pick up the card. Λ , still can not [invented content] 3 201036673 Second, on the touch screen to electronically get the play device and its own hair material - a combination of real licensing and electronic domain parade baccarat playing card game, the -, a console host and at least a player end machine, the license host includes a 辨 辨 辨 W — a playing card control unit (mechanical arm or dealer), a video game process processor; the player end machine includes a computer The first player performs the electronic transfer of the slave. The host of the card is taken from the card box and the two cards of the tester and the player are taken out. After the image recognition of the image recognition device is placed, the cover is placed on the table. Own, _ the player's touch screen will display a brand of back on the touch screen = running the biggest bettor of the dealer and the player, directly on the touch screen, such as Ji Ji 5 Like #边和拖矣, the card-shaped scene record of the card is displayed, and when the card is smashed, the card that was originally covered is gradually folded, which is an electric card. In addition, during the electronic betting of the biggest bettor of the dealer and the player, the image of the sub-card will be simultaneously transmitted to the touch screen of the player with the same bet to achieve the thrill of all players. After the playing machine is completed, the card-side host can flip the card in the covered state and display the card, and the player can be trusted by the action to raise the credibility of the game. Accordingly, the present invention can be used by the player to perform the plaque on the player's terminal through the control screen for fun, and by the real card and the bright card, the gong of the player is promoted to perform the baccarat game. Willingness. [Embodiment] 4 201036673 A preferred embodiment of the present invention will be described below with reference to the drawings. Referring to FIG. 2 and FIG. 3-1, it is an embodiment of the present invention, which is a combination of a real license and an electronic 峨 龄 。 。 。 。 。 。 。 。 。 。 。 。 。 。 。 。 。 。 。 The player end machine 20, the dealer end host 1 () includes a face 11, a dealer box 12, a dealer playing card control unit (not shown), - image recognition device u and - game miscellaneous The processor 15 is configured to be coupled to the image recognition device 14.

該玩f端機台2〇則包含一計算機單元21及一觸控榮幕四, 該玩家端機台20為設置在發牌端主機10週邊,其中該觸控螢幕 ==以連接至其_遊戲處理器(圖未= W的該遊紐鱗理n 15連结,該玩家 端機台20可供玩家 ,、口該玩豕 依遊_1由__ 12 ,該發牌端主機10首先 30,經·分祕雜閒朗各二牌面 祕麗付署^ 置14的衫像辨識後’呈覆蓋置於該台面11 。又該影像辨識裝置14設於該台面U下,該台面 並讓1^牌面3(3經過該透明板111上,以讓 知像辨識裝置14擷取該牌面30的牌形影像。 同時該玩家端機台2〇的觸 背影像23,接著由莊家與閒^的工 ^會顯顿發出的一牌 22上移動該牌背影像2S 、甲,者,直接於該觸控螢幕 顯示出來(如「圖3—2 ),、:邊並拖$,使該牌面3G的牌形影像 清一併參閱「圖4」、「騸 取 撲克牌控制單元13亦可。F® 5-2」所示’本發明的 的牌,該撲克牌控制單元^機械手臂,其可以吸取發牌盒i2内 13可以於該台面11上發出分屬莊家與 5 201036673 閒豕且呈覆蓋狀態的至少-on , ‘元㈣立牌單元70置放 放==崎的立牌單 與一壓桿72 ’於遊戲、结果確輸字 ^^ t置牌部71 使牌面30立起而達到哀牌( % _捍72壓下, 〜咬巧冗胖(圖5-2),放開壓桿72徭脸 30 ,4!:;;:: 牌的荷官^。轉動作明鱗局,亦㈣顧手料以取代發 〇含心二閱装Γ 6」所不’其為使用本發明的遊戲流程’其包 其^以_射人程6A為發牌端取牌、電子辨識牌與發牌, 2以抹用何B人工取牌與發牌,或者採用撲克牌控制單元13自 動取牌、發牌,並經影_識裝置14 _ 端轉,遊戲者可藉由該觸控榮幕22於遠端處妨電程 為發牌端亮牌,可藉荷官人工亮牌或者藉::單: 翻轉牌面3G而亮牌以比對電子瞇牌的結果;流程⑽為 戲^卿_咖_爾;6E細家端補牌; ❹6I 6G為玩家端亮牌;6H為玩家端獨牌;流程 、為依據辨識牌形的結果與職規則來判斷遊戲結果;流程6】 ===_或者麟撲讀鋪單元13於發牌端收牌,以 〜如上所述的流程’遊戲者可以多人同時參與百家樂遊戲,並 旱雙_的樂趣,並可在瞇牌後透過真實的開牌動作 牌的玩家確認瞇牌的結果沒有作弊的空間。 併參閱「圖7」所示,其為使用本發明的另—遊戲流程, 3 "IL程7A 71,與上一個遊戲流程的差異在於’發牌端亮牌的 動作為在流程7H執行,其等流程7F依據辨識牌形的結果與遊戲 201036673 規則來判斷遊戲結果之後,才亮出真實紙牌供 識牌形的結果,目的是為了套用在以機械手^七子喊牌與辨 元13時,縮短重覆亮牌的時間浪費。手臂為作撲克牌控制單 如上所述,本發明可提供電子瞒,不受台面u的_ 戲者可於各自的玩家端透職馳躲22物鱗以取得 同時透過續的辦,可赌明其公信力,叫_何作 能,來增加遊戲者進行撲克牌遊戲的意願。 ΟThe playing terminal device 2 includes a computer unit 21 and a touch screen 4, and the player terminal 20 is disposed around the card end host 10, wherein the touch screen == to connect to the _ Game processor (Figure is not = W of the game guide n 15 link, the player end machine 20 is available to the player, the mouth should play 豕 _1 by __ 12, the dealer end host 10 first 30, by the secrets of the secrets of each of the two cards, the secrets of the department, after the identification of the shirts of the 14th, the cover is placed on the table 11. The image recognition device 14 is disposed under the table U, and the table is Let the 1^ card face 3 (3 pass through the transparent plate 111, so that the image recognition device 14 captures the card image of the card face 30. At the same time, the player's end machine 2's touch back image 23, followed by the dealer Move the card back image 2S and A on a card 22 that is sent out by the worker's work, and directly display it on the touch screen (such as "Fig. 3-2", :: and drag $, Clear the card image of the card 3G and refer to "Figure 4", "Capture the playing card control unit 13 may also be. F® 5-2", the card of the present invention, the playing card control unit ^ Robot It can absorb the license box i2 13 can be issued on the table 11 to be divided into the dealer and 5 201036673 leisure and covered at least -on, 'yuan (four) licensing unit 70 placed release == Saki's licensing Single and one pressure bar 72 'in the game, the result is indeed the word ^ ^ t card part 71 to make the face 30 rise to reach the mourning card (% _ 捍 72 depressed, ~ bite chubby (Figure 5-2) , release the pressure bar 72 face 30, 4!:;;:: the dealer of the card ^. Turn the action of the scales, and (4) take care of the hand to replace the hair with the heart of the second reading Γ 6" In order to use the game flow of the present invention, the package is used to take the card, the electronic identification card and the card are dealt, the 2 is used to manually draw and deal, or the playing card is controlled. The unit 13 automatically takes a card, issues a card, and passes through the image-recognition device 14 _ to end the player. The player can use the touch-screen glory 22 to open the card at the far end to the license card, and the player can manually display the card. Or borrow:: single: flip the face 3G and show the card to compare the results of the electronic plaque; the process (10) is the play ^ _ _ _ _ er; 6E fine home end to make up; ❹ 6I 6G for the player to show cards; 6H is Player-side card The process determines the result of the game based on the result of the identification of the shape of the card and the rules of the game; the process 6] ===_ or the placarding unit 13 receives the card at the dealer, to the process described above - the player can have more At the same time, people participate in baccarat games, and they have fun in the dry _ _ _, and can confirm the result of the plaque without cheats after the plaque is played by the player who plays the real action card. See also Figure 7 for its In order to use the other game flow of the present invention, 3 "IL Process 7A 71, the difference from the previous game flow is that the action of the license plate is performed in the process 7H, and the process 7F is based on the result of identifying the card shape. After the game 201036673 rule is used to judge the result of the game, the result of the real card for the name of the card is displayed. The purpose is to reduce the time and waste of repeating the card when the robot is used to call the card and the player 13 is identified. The arm is used as a playing card control list. As described above, the present invention can provide an electronic cymbal, and the actor can be immersed in the player's position at the respective player's end to obtain the same scale. Its credibility, called _ what can do, to increase the player's willingness to play poker games. Ο

眚絲惟3僅林發明之難實補耐,並咖來蚊本發明 =施=圍。即驗本發日科料_做的轉變化與修 飾,^為本發明專利範圍所涵蓋。 [圖式簡單說明】 圖1為習知結構示意圖。 圖2為本發明裝置配置結構示意圖。 圖3-1為本發明觸控螢幕示意圖。 圖3-2為本發_控螢幕_示意圖。 圖4為本發_克牌控制單元結構示意圖。 圖5-1為本發日肢牌單元結構示意圖。 圖5-2為本發明立牌單元亮牌結構示意圖。 圖6為本發明進行遊戲流程圖。 圖7為本發明另— 【主要元件符號說明】 習知 進行遊戲流程圖。 1 :機械手臂 2 ·牌面 3:透明窗格 7 201036673 · 本發明 " 6A〜6J :流程 ' 7A〜71 :流程 10 :發牌端主機 11 :台面 111 :透明板 12 :發牌盒 13 :撲克牌控制單元 Ο 14:影像辨識裝置 15 :遊戲流程處理器 20 :玩家端機台 21 :計算機單元 22 :觸控螢幕 23 :牌背影像 30 ··牌面 70 :立牌單元 ❹ 71 :置牌部 72 :壓桿 8The silk is only 3, only the invention of the forest is difficult to make up, and the coffee is invented by the invention = Shi = Wai. Immediately, the change and modification of the _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ BRIEF DESCRIPTION OF THE DRAWINGS Fig. 1 is a schematic view of a conventional structure. 2 is a schematic structural view of a device configuration of the present invention. Figure 3-1 is a schematic diagram of a touch screen of the present invention. Figure 3-2 shows the schematic of the _ control screen. FIG. 4 is a schematic structural diagram of the control unit of the present invention. Figure 5-1 shows the structure of the Japanese limb card unit. Figure 5-2 is a schematic view showing the structure of the licensing unit of the licensing unit of the present invention. Figure 6 is a flow chart of the game played by the present invention. Fig. 7 is a diagram showing the flow of a game in accordance with the present invention. 1 : Robot arm 2 · Card face 3: Transparent pane 7 201036673 · The present invention " 6A~6J: Flow '7A~71: Flow 10: Dealer host 11: Countertop 111: Transparent plate 12: Dealer box 13 : Playing Card Control Unit Ο 14: Image Recognition Device 15: Game Flow Processor 20: Player End Machine 21: Computer Unit 22: Touch Screen 23: Back Image 30 • Board 70: Lit Board ❹ 71: Setting part 72: pressing rod 8

Claims (1)

201036673 七、申請專利範圍:201036673 VII. Patent application scope: Ο 1. -種結合Α實發牌錢子瞇_遊戲較,其包含: 一發牌端主機’該發牌端主機包含―台面、」發牌盒、一撲 克牌控鮮元、-影像辨職置及-顿流鱗㈣^中該遊 戲流程處職與克牌_單元、姆彡像辨識裝置連結;以及 少—玩家端機台’該玩家端機台包含—計算機單元及一觸 財賴錄幕、料算鱗元朗_雜處理器連 二,過該遊戲流程處理器的控制’該發牌端主機藉由該撲克牌 控制早7L自該發牌盒中取出分屬莊家與間家的各二牌面,經過該 影像,識|置的影像辨識後,呈覆蓋置於該台面的所屬位置上, =時藉由該計算機單元與該遊戲絲處理^的控制處理,讓該玩 豕,機:酬控螢幕上會顯示所發出的—牌背影像,並由莊家與 閒家的最大押注者’於賴㈣幕上飾該料縣的—邊並拖 曳,使該牌面的牌形影像顯示出來。 .如申印專利範圍第1項所述之結合真實發牌與電子瞇牌 的遊戲裳置’其中該玩家端機台為設置在遠端處。 3·如申明專利範圍第1項所述之結合真實發牌與電子避牌 =遊戲f置,其巾鋪克牌控鮮元可以於該台面上發出分屬莊 ,與』閒豕且呈覆蓋狀態的至少二牌面,並可使該台面上呈覆蓋狀 態的該牌面轉耐牌,且可峨牌關始新的牌局。 1如申明專利範圍第3項所述之結合真實發牌與電子瞇牌 的遊戲裝置’其巾藉該觸控螢幕轉後,即藉讎克牌控制單元 使呈覆蓋狀態的該牌面轉而亮牌。 、5•如申明專利範圍第3項所述之結合真實發牌與電子瞇牌 的遊戲裝置’其巾在該莊家與該閒家較牌面之後而有遊戲結果 9 201036673 -後,再藉職鱗控鮮元使呈覆錄g姻牌面轉而亮牌。 6·如巾請專利範㈣3項所述之結合真實發牌與電子_ 的遊戲裝置,其中該撲克牌控制單元為一機械手臂。 7.如申請專利範圍第3項所述之結合真實發牌與電子鍵牌 ^戲裝置’其巾更具有—立料元,社料元供置放於該 二面上並包含至少—置牌部與—轉桿,該轉桿可轉動而具水平固 植置’並可帶動該置牌部連動,_由該撲克 °帶練該牌面立牌,而達成亮牌。 並藉由該的 ㈣請專利範圍第1項所述之結合真實發牌與電子謎牌 的遊戲裝置,其中該影像辨識裝置設於該台面下,該a 該牌面經過該透明板上,以讓該影像辨識裝置顧取 該牌面的牌形影像。 9.-赌合真牌舰子轉的賴進行方法,其流程包 含· 〇 牌端取牌、電子辨識牌與發牌,其為選自荷官人工取牌、 發牌與採用撲克牌控制單元自動取牌、發牌的任 像辨識裝置辨識牌形; ^ =家端_ ’藉由—觸控螢幕於遠端處進行電子瞇牌; 亮牌’藉荷官人工亮牌與採用撲克牌控制單元自動亮牌的任 種,以亮牌比對瞇牌的結果; 輔2據心的遊戲規則辑該莊家與綱家是否補牌,並在 補胖後進行瞇牌與亮牌; 識牌形的結果與遊戲規則來判斷遊戲結果; 寻s人工收牌與該撲克牌控制單元收牌的任一種,結束該 201036673 局遊戲。 1〇· —種發牌與瞇牌的遊戲進行方法,其流程包含: ^牌端取牌,選自荷官人工取牌、發牌與採卿3克牌控 7G自動取牌、發牌的任一種; 電2辨識牌與發牌,其經一影像辨識裝置辨識牌形; 玩家端瞇牌’藉由一觸控螢幕於遠端處進行電子喊牌. 依據約定的遊戲規則判斷該莊家與’ 補牌後進行瞇牌; 疋β顸牌,並在 Ο 3辨的結果與遊戲規則來判斷遊戲結果; 一種,以亮牌=^^纟^採用撲克牌控制單元自動亮牌的任 局遊s人工收牌與該撲克牌控制單元收牌的任一種,結束該Ο 1. - Combination of Α 发 发 钱 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ The position of the game and the squad (4) ^ in the game process is linked with the gram _ unit, the 彡 彡 辨识 ; ; ; 以及 以及 以及 以及 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家 玩家Screening, counting scales Yuanlang _ miscellaneous processor even two, through the control of the game process processor 'the licensing end host by the playing card control early 7L from the licensing box to take the subordinates and the home After the image recognition of the image, the image is placed on the corresponding position of the table, and the control is processed by the computer unit and the game wire to make the game play. , Machine: The reward control screen will display the image of the back of the card, and the player who is the biggest bettor of the dealer and the player, on the screen of the Yuli (four), will drag and drag the card to make the card of the card. The shape image is displayed. The game card set in combination with the real card and the electronic card as described in item 1 of the patent application scope wherein the player end machine is disposed at the far end. 3. If the combination of real licensing and electronic evasion = game f is mentioned in the first paragraph of the patent scope, the towel plaque can be issued on the table, and it is covered with leisure. At least two cards of the state, and the card in the covered state on the table can be converted into a card, and the card can be closed to start a new hand. (1) The game device of the combination of the real licensing and the electronic plaque as described in claim 3 of the patent scope, wherein the card is turned over by the touch screen, that is, the card control unit is used to turn the card in the covered state. Show cards. 5) If the game device combining the real licensing and the electronic card is described in item 3 of the patent scope, the towel has a game result 9 201036673 after the card is compared with the player. The scaly control fresh elements make the overlay g-card face turn and show cards. 6. The game device of the combination of the real card and the electronic _ as described in the patent application (4), wherein the playing card control unit is a robot arm. 7. As described in the third paragraph of the patent application scope, the combination of the real licensing and the electronic key card device has a material that has a plurality of materials, and the social material element is placed on the two sides and includes at least a card. The part and the rotating rod, the rotating rod can be rotated and horizontally fixed and can drive the card part to be linked, and the card is practiced by the poker band to achieve a bright card. And the game device of the combination of the real card and the electronic puzzle card according to the above (4), wherein the image recognition device is disposed under the table, and the card face passes through the transparent plate to Let the image recognition device take the card image of the card. 9.-The method of gambling and real ship rotation, the process includes: 〇 card end card, electronic identification card and licensing, which is selected from the dealer's manual card, licensing and playing card control unit The automatic identification and licensing image recognition device recognizes the shape of the card; ^ = home _ 'by the touch screen to perform electronic plaque at the far end; the bright card 'borrowing official's artificial plaque and playing card control The unit automatically illuminates any kind of card, and compares the results of the plaque with the bright card; the game rules of the auxiliary 2 are whether the dealer and the squad are making up the cards, and after the fat is made, the plaques and the cards are displayed; The result is in accordance with the rules of the game to determine the outcome of the game; the search for a manual card with any of the cards controlled by the playing card control unit ends the 201036673 game. 1〇·—A method of playing cards and playing cards. The process includes: ^ Card-side card selection, selected from the dealer's manual card-receiving, licensing and mining, 3 grams of card control, 7G automatic card-receiving, licensing Any one; the electric 2 identifies the card and the license card, and the card recognition is recognized by an image recognition device; the player's card is electronically called at the far end by a touch screen. The dealer is judged according to the agreed game rules. ' After the replenishment, carry out the plaque; 疋β 顸, and judge the result of the game with the results of the game and the rules of the game; one, with the card =^^纟^ using the playing card control unit to automatically show the game s manual carding and any card closing of the playing card control unit, ending the
TW98111906A 2009-04-10 2009-04-10 Game device that combines card-dealing and electronic card-glancing and the execution method thereof TW201036673A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103405909A (en) * 2013-08-05 2013-11-27 昆山塔米机器人有限公司 Unattended chess-playing robot system
CN108111400A (en) * 2017-12-28 2018-06-01 天脉聚源(北京)科技有限公司 A kind of message method and device

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103405909A (en) * 2013-08-05 2013-11-27 昆山塔米机器人有限公司 Unattended chess-playing robot system
CN108111400A (en) * 2017-12-28 2018-06-01 天脉聚源(北京)科技有限公司 A kind of message method and device

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