201026059 九、發明說明: 【發明所屬之技術領域】 網路======綱鑛—種能解決 【先前技術】 _線场時互動謂目關答方法。 現場直播節目多見於各各頻道由 以現場f播為ί的電視服務的數量正在不斷的二、體育、新聞等等, 但疋,目前電視中,並未出現有任 :’理由在於,網路延遲的問題。網路延遲是二:二=節 由於任何的網路都有此種延遲特性 克服的因素’ 的網路品質。因此,在電視台於製:線-問答方式的線上節目,始終未出現。 吟互動式郎目時, 上述=:本發明提出-種線上即時互動式節目的問答方法以改善 【發明内容】 其係蝴_答方法, ❹ 先前技術中線上直播節 路延遲的問題。 叮j D吁無法克服之網 一現 號’持續上傳至一網頁飼服器,再由該網目頁 =11==續發送至每,者的節目播= 網頁及= 刪娜目崎以,一 顯示出來該第一問題及該第一問題的相關資訊。直到播放 5 201026059 目的主持人抽出第一問題的節目畫面,此時於每一個使用者的節目播 放裝置中顯示該第一問題及該第一問題的相關資訊,每一個使用者需 於一個時間内,利用節目播放裝置作答,作答後,每一個使用者的答 案將上傳至該網頁伺服器中,由該網頁伺服器中統計這些答案成一個 作答結果’該網頁伺服器將該作答結果透過該媒體伺服器傳遞至該節 目主持人’由該節目主持人公佈該第一題目的正確答案,並將該作答 結果由該網頁伺服器發送至每一個使用者的節目播放裝置中。 底下藉由具體實施例配合所附的圖式詳加說明,當更容易瞭解本 發明之目的、技術内容、特點及其所達成之功效。 • 【實施方式】 為能詳細說明本發明,請參照第一圖。本實施例之線上即時互動 式節目的問答方法係利用一線上即時互動式節目的問答系統達成,線 上即時互動式節目係利用一線上即時互動式節目的問答系統持續播 放’線上即時互動式節目的問答系統包括至少一現場攝影裝置,現場 攝影裝置52係拍攝一攝影棚54,以製成一現場直播節目,該現場直 播節目設有至少一節目主持人,本實施例中,並有至少一位來賓及二 位隊長參予問答活動。 現場攝影裝置54,這個現場直播節目畫面轉換為複數個節目訊 擊 號’上傳一媒體伺服器56,媒體伺服器56係能接受這些節目訊號, 並將這些節目訊號傳遞至一網頁伺服器58 » 網站資料庫60 ’係與網頁飼服器58連接,網站資料庫6〇係儲存 複數個題目’還有一些成為會員的使用者個人資料。網頁飼服器58與 複數個使用者的節目播放裝置62利用網路連接,因此網頁伺服器58 可接接收到的節目訊號發送至每一個使用者的節目播放裝置62 〇 繼續說明本實施例,本實施例中的節目播放裝置係一電腦,網路 係一網際網路;另一實施例則是使用者的節目播放裝置係一電視,網 路係一有線電視網路。 6 201026059 在本實施例中,每-個仙者的節目播放裝置62的介面扣 用者利卿目播放裝置與現場直播節目連線時 t /場錢節目中,現在你得對的題數,會顯示於答 題£ 14,還有,在這個知目+,目前答對最多題的題數及人數,會分 =於區塊:及區塊18 ;目前你可以得到的積分,會顯示於區塊 ^ 最多題數的人’可以分得_分_數,會顯 不於區塊22。201026059 IX. Description of invention: [Technical field to which the invention belongs] Network ====== class mine - species can solve [prior art] _ line field interaction term answering method. Live broadcasts are more common in various channels. The number of TV services broadcasted by the site is constantly increasing. Second, sports, news, etc. But, at present, there is no such thing in TV: 'The reason is that the network Delayed issue. The network latency is two: two = section because any network has this kind of delay feature to overcome the 'network quality'. Therefore, the online program on the TV station: line-question-answer mode has never appeared. In the case of interactive Lang Lang, the above =: The present invention proposes a question-and-answer method for online interactive programs to improve [invention], which is a method of answering, and the problem of online delay in online broadcast in the prior art.叮j D appeals to the unrecognizable network, the current number 'continues to upload to a web feed server, and then the net page = 11 == continue to send to each, the program broadcast = web page and = delete Na Nasaki, one display Come out with the first question and related information about the first question. Until the play 5 201026059, the host picks up the program screen of the first question, and at this time, the first question and the related information of the first question are displayed in each user's program playing device, and each user needs to be in a time. After answering by the program playing device, each user's answer will be uploaded to the web server, and the answer is counted as a result by the web server. The web server passes the answering result through the medium. The server passes the program host's announcement of the correct answer of the first topic by the program host, and the result of the answer is sent by the web server to each user's program playback device. The purpose, technical contents, features, and effects achieved by the present invention will become more apparent from the detailed description of the embodiments and the accompanying drawings. [Embodiment] In order to explain the present invention in detail, please refer to the first figure. The question and answer method of the online interactive interactive program of the embodiment is achieved by using a question and answer system of an online interactive program on the line, and the online interactive interactive program continuously uses the question and answer system of an online interactive program to continuously play 'online interactive interactive program'. The question answering system includes at least one live photographing device, and the live photographing device 52 photographs a studio 54 to make a live broadcast program, the live broadcast program is provided with at least one program host, and in the embodiment, at least one The guest and the two captains participated in the Q&A. The live camera device 54 converts the live broadcast program screen into a plurality of program command numbers 'uploading a media server 56, and the media server 56 can receive the program signals and transmit the program signals to a web server 58 » The website database 60' is linked to the web feed device 58 and the website database 6 stores a plurality of questions 'and some user profiles that become members. The webpage server 58 is connected to the program playback device 62 of the plurality of users by using a network. Therefore, the web server 58 can receive the received program signal and send it to each user's program playback device 62. Continuing to explain the embodiment, The program playing device in this embodiment is a computer, and the network is an internet network; in another embodiment, the user's program playing device is a television, and the network is a cable television network. In the present embodiment, in the t/money program when the interface player of the program playback device 62 of each of the singers plays the device and the live broadcast program is connected, the correct number of questions, Will be displayed in the answer £ 14, and, in this knowledge +, the current number of questions and the number of questions answered, will be divided into blocks: and block 18; the points you can currently get will be displayed in the block ^ The person with the most number of questions can be divided into _ points _ number, which will not appear in block 22.
節目顯示區12的旁邊’還有-個紅隊/白隊登人區%,這是供使 用者獲得額外加_地方,使用者選擇紅隊治隊料之―,現場^播 節目中的有2位聊目主持人(A主持人及B域人)分職表紅及白 隊參赛。如使用者選擇紅隊登入,A主持人(紅隊)獲勝時,可以獲得額 外的獎勵點數。 另外,使用者可以使用會員身分參予現場直播節目,會員身份必 須額外的申請,介面10上係有會員登入按鈕26,使用者登錄後,會 於會員參赛模式28處顯示ON ;如使用者未登錄,會於會員參赛模式 28處顯示OFF。介面10還有提供遊戲需知按鈕3〇供使用者閱讀。 其中,介面10内還有聊天室32,聊天室32提供所有觀看此現場 直播節目的使用者使用,並及時交換文字訊息。補充說明一點,使用 者選擇紅隊登入時,使用者於聊天室32所輸入的文字訊息,所呈現的 顏色將會是紅色;同理’使用者選擇白隊登入時,使用者於聊天室32 所輪入的文字訊息,所呈現的顏色將會是白色,如此設計有助於每一 個使用者清楚的知道,哪一個人是隊友。 介面10的右下方’係目前現場直播節目所進行的題目為第N題, 第N題累計的總點數顯示於區塊34,公佈答案第N題獲勝的人數將 顯示於區塊36,每人可以評分的點數將顯示於區塊38。其它需要修正 的題目的題號及帳户的點數則顯示於區塊40及區塊42。 7 201026059 =上述線上即時互動式節目系統及介面1〇,本發明之線上即時 互動式Ip目的問答方法,請參照第二圓,首先進行步驟si2,提供一 現場直播節目,如上所述現場直卿目内有節目主持人,A持人(紅 隊)及B持人(白隊),節目巾還可以請複數個來起參加問答活動、, 當然這些來賓也可以選擇參加紅隊或白隊來獲取額外的獎勵。 μ然後進行步驟S14,拍攝觀場直鮮目,並賴現場直播節目 的節目畫面轉換為複數個節目訊號至媒鱧伺服器56,然後媒體伺服器 56再將這些即目訊號持續上傳至網頁伺服器58。網頁伺服器58將這 些節目訊號透過網路(網際網路)將這些節目訊號訊持續發送至每一個 Ο 使用者的節目播放裝置62中。 接續進行步驟S16 ’進行問答時’使用者可於節目顯示區12中看 到,由現場直播節目的主持人,抽出一第一問題,並決定提號,此時 於網頁伺服器58從網站資料庫60中取出第一問題,並將第一問題及 第一問題相關的資訊’先行載入到每一個使用者的節目播放裝置62, 但這些東西並不在此時顯示出來,此用者在節目顯示區12所看到的依 舊是現場直播節目。當要題目及其相關訊息時,由媒體伺服器56發出 一個訊號告知,此時螢幕顯示區12中現場直播節目的畫面會顯示現場 答題倒數開始。 ❹然後進行步驟S18 ’作答時’此時於每一個使用者的節目播放裝 置62中的螢幕顯示區12會顯示預先載入的第一問題及第一問題的相 關資訊,每一個使用者需於一個時間内,利用節目播放裝置62作答。 再來進行步驟S20,作答後,每一個使用者的答案將上傳至網頁 伺服器中,由該網頁伺服器中統計這些答案成一個作答結果,網頁伺 服器將該作答結果透過媒體伺服56器傳遞至節目主持人,由節目主持 人公佈第一題目的正確答案,並將該作答結果由該網頁伺服器58發送 至每一個使用者的節目播放裝置62中,並於區塊14、區塊16、區塊 18、區塊20、區塊22、區塊34、區塊36、區塊38作相對應的更新。 8 201026059 本發明利用預先載入題目的手段及限制使用者作答時間的方式, 來克服先前技術中線上直播節目無法達成使用者即時問答時無法克 服之網路延遲的問題。 ** … 唯以上所述者,僅為本發明之較佳實施例而已,並非用來限定本 發明實施之範圍。故即凡依本發明申請範圍所述之形狀、構造、特徵 及精神所為之均等變化或修飾’均應包括於本發明之申請專利範圍内。 【圖式簡單說明】 第一圖係本發明之線上即時互動式節目系統的方塊圖。 第一圖係本發明之位於使用者的節目播放裝置之介面的方塊示意圖。 ❿ 第三圖係本發明之線上即時互動式節目的問答方法之流程圖。 【主要元件符號說明】 52現場攝影裝置 54攝影棚 56媒體伺服器 58網頁伺服器 60網站資料庫 62節目播放裝置 10介面 ® 12節目顯示區 14答題區 16區塊 18區塊 20區塊 22區塊 24紅隊/白隊登入區 26會員登入按鈕 28會員參赛模式 9 201026059 30遊戲需知按紐 32聊天室 34區塊 36區塊 38區塊 40區塊 42區塊Next to the program display area 12, there is also a red team/white team boarding area%, which is for the user to get extra _ place, the user chooses the red team to manage the team material, and the live broadcast program has Two chat hosts (A moderator and B domain person) participated in the red and white team. If the user selects the red team to log in and the A host (red team) wins, additional bonus points can be obtained. In addition, the user can participate in the live broadcast program by using the membership status. The membership must have an additional application. The user login button 26 is displayed on the interface 10. After the user logs in, the member will display ON at the member entry mode 28; If you do not log in, it will be displayed OFF in member entry mode 28. The interface 10 also provides a game button 3 for the user to read. There is also a chat room 32 in the interface 10, and the chat room 32 provides all the users who watch the live broadcast program, and exchanges text messages in time. In addition, when the user selects the red team to log in, the text message input by the user in the chat room 32 will be red. When the user selects the white team to log in, the user enters the chat room 32. The text message that is rotated in will be white. This design helps each user to know clearly which person is a teammate. The lower right of interface 10 is the N-th topic of the current live broadcast program. The total number of points accumulated in the N-th question is displayed in block 34. The number of people who announced the answer to the N-th question will be displayed in block 36. The number of points that a person can score will be displayed in block 38. The title number of the other questions to be corrected and the number of points in the account are displayed in block 40 and block 42. 7 201026059=The above-mentioned online instant interactive program system and interface 1〇, the online instant interactive Ip purpose question and answer method of the present invention, please refer to the second circle, first step si2, provide a live broadcast program, as described above, the scene is straight There are program hosts, A holders (red team) and B holders (white team). The program towel can also be used to participate in Q&A activities. Of course, these guests can also choose to participate in the red team or the white team. Get extra rewards. Then, step S14 is performed to capture the field of view, and the program screen of the live broadcast program is converted into a plurality of program signals to the media server 56, and then the media server 56 continuously uploads the video signals to the web server. 58. The web server 58 continuously transmits the program signals through the network (internet) to the program playback device 62 of each of the users. When the process proceeds to step S16, the user can see in the program display area 12 that the host of the live broadcast program extracts a first question and decides to raise the number. At this time, the web server 58 obtains the information from the website. The first problem is taken out from the library 60, and the first question and the information related to the first question are first loaded into each user's program playback device 62, but these things are not displayed at this time, and the user is on the program. What is seen in the display area 12 is still a live broadcast program. When the title and its related message are to be requested, the media server 56 sends a signal to inform that the live broadcast of the screen in the display area 12 will display the countdown of the live answer. Then, step S18 'answering' is performed. At this time, the screen display area 12 in each user's program playing device 62 displays the pre-loaded first question and the related information of the first question, and each user needs to In one time, the program playback device 62 is used to answer. Then, in step S20, after answering, each user's answer will be uploaded to the web server, and the answer is counted as a result by the web server, and the web server transmits the answer result through the media server 56. To the moderator, the program host announces the correct answer of the first topic, and the result of the answer is sent by the web server 58 to the program playback device 62 of each user, and at block 14 and block 16 Block 18, block 20, block 22, block 34, block 36, block 38 are updated accordingly. 8 201026059 The present invention overcomes the problem of network delays that cannot be overcome when the online live program cannot reach the user's instant question and answer in the prior art by means of preloading the title and limiting the user's answer time. The above is only the preferred embodiment of the present invention and is not intended to limit the scope of the present invention. Therefore, any changes or modifications of the shapes, structures, features and spirits described in the scope of the present application should be included in the scope of the present invention. BRIEF DESCRIPTION OF THE DRAWINGS The first figure is a block diagram of an online interactive interactive program system of the present invention. The first figure is a block diagram of the interface of the present invention in the program playback device of the user. ❿ The third figure is a flow chart of the question and answer method of the online interactive program of the present invention. [Main component symbol description] 52 live camera 54 studio 56 media server 58 web server 60 website database 62 program player 10 interface ® 12 program display area 14 answer area 16 block 18 block 20 block 22 area Block 24 Red Team/White Team Login Area 26 Member Login Button 28 Member Entry Mode 9 201026059 30 Game Needs Button 32 Chat Room 34 Block 36 Block 38 Block 40 Block 42 Block