TW201001275A - System and method for controlling to play audio requests - Google Patents

System and method for controlling to play audio requests Download PDF

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Publication number
TW201001275A
TW201001275A TW97124170A TW97124170A TW201001275A TW 201001275 A TW201001275 A TW 201001275A TW 97124170 A TW97124170 A TW 97124170A TW 97124170 A TW97124170 A TW 97124170A TW 201001275 A TW201001275 A TW 201001275A
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Taiwan
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audio
play request
request
sound
audio play
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TW97124170A
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Chinese (zh)
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TWI425416B (en
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Chien-Hsun Chu
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Chi Mei Comm Systems Inc
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Abstract

The present invention provides a method for controlling to play audio requests. The method includes: generating a media stack in an operating system of a handheld device; storing current audio requests into the media stack, and setting priorities of the audio requests; selecting an audio request having the highest priority from the media stack, and playing the selected audio request; determining whether the operating system generates a new audio request; storing the new audio request into the media stack and setting a priority of the new audio request, if the operating system generates a new audio request; determining whether the priority of the new audio request is lower than the priority of an audio request which is being played in the operating system; stopping the audio request which is being played in the operating system and playing the new audio request, if the priority of the new audio request is lower than the priority of the audio request which is being played in the operating system. A system for controlling to play audio requests is also provided.

Description

201001275 九、發明說明: 【發明所屬之技術領域】 本發明涉及一種音頻播放管理系統及方法,特別涉及一 持彳+ H的音賴放管理祕及方法。 【先前技術】 目别,許多手持行動電子裝置,包括手機、個人數位助 理(Personal Digital Assistant,PDA)、MP3 及 MP4 等,都 具有音頻播放功能。其能夠根據系統内音頻播放軟體的音頻 播放請求來播放相應音樂。 夕而目則手持彳讀電子裝置中對於音賴放功能都不支 t立操作㈤時間内只能播放一種音頻播放請求所對應 /二。當有-個新的音賴放請求產生時,就會強迫將系 的聲音關掉’來播放該新的音頻播放請求。而 音雜放請求減完畢後料能返回至系統原先 未播放元畢的聲音繼續播放。 【發明内容】 本使;乂上内谷,有必要提供—種音頻播放管理系統及方 ί播:::當前音頻播放請求播放完畢後,返回至原先系統 疋畢而暫停的音頻播放請求繼續播放。 生成一:::播放管理系統,該系統包括:生成模組,用於 放請求儲存至:;堆=二_^^ 請求的類型設組’用於根據各_ 疊中選擇優先齡ΐ 順序,選賴組,驗從媒體堆 憂先卿最高的各音_放請求,並從所選擇的各 201001275 音頻播放請求中選取一個最先進入媒體堆疊的音頻播放請 求,播放模組,用於播放該所選取的音頻播放請求所對應的 聲音;判斷模組,用於判斷是否產生新的音頻播放請求丨所 述之儲存模組還用於當產生新的音頻播放請求時,將該新的 音頻播放請讀存域體堆疊中;所狀設定模組還用於根 據該新的音頻播放請求的類型設定相應的優先順序;所述之 判斷模組還用於判斷該新的音頻播放請求的優先順序是否 低於當前播放的聲音所對應的音頻播放請求的優先順序;及 所述之播放模組還用於當該新的音頻播放請求的優先順序 不低於當前播放的聲音所對應的音頻播放請求的優先順序 時,暫停當前播放的聲音,並播放該新的音頻播放請求所對 應的聲音。 一種音頻播放管理方法,該方法包括如下步驟;生成一 個媒體堆疊;將系統中當前各音頻播放請求儲存至媒體堆疊 中,並根據各音頻播放請求的類型設定相應的優先順序;從 c 媒體堆疊中選擇優先順序最高的各音頻播放請求,並從所選 擇的各音頻播放請求中選取一個最先進入媒體堆疊的音頻 播放請求;播放該所選取的音頻播放請求所對應的聲音;判 斷是否產生新的音頻播放請求;當產生新的音頻播放請求 時,將該新的音頻播放請求儲存至媒體堆疊中,並根據該新 的音頻播放請求的類型設定相應的優先順序;判斷該新的音 頻播放請求的優先順序是否低於當前播放的聲音所對應的 音頻播放請求的優先順序;及當該新的音頻播放請求的優先 順序不低於當前播放的聲音所對應的音頻播放請求的優先 8 ^1001275 所對應的聲音。]播放的聲音,並播放該新的音頻播放請求 相較於習知技術,所述 媒體堆疊存儲各音頻播放請求理糸統及綱^ 畢後,返回至原先系統未播放完音頻播放請求播放完 .請求 完畢媒求繼 的應用係本發明音賴放管理祕的較佳實施例 雷:鞋ίΓ*構圖。該音頻播放管理系統ig應用於手持行動 上該3頻播放管理系統10包括生成模組110、儲 存模組111、叹疋模組112、選取模組113、播放模組114、判 斷模組115及刪除模組116。 所述之生成模組110,用於生成一個媒體堆疊。所述之 媒體堆疊是一種先進先出格式的資料結構。201001275 IX. Description of the Invention: [Technical Field] The present invention relates to an audio playback management system and method, and more particularly to a 彳+H-based audio management and method. [Prior Art] Many handheld mobile electronic devices, including mobile phones, personal digital assistants (PDAs), MP3s, and MP4s, have audio playback capabilities. It can play the corresponding music according to the audio playback request of the audio playback software in the system. On the other hand, the hand-held electronic device does not support the sound-receiving function. (5) Only one audio playback request can be played during the time (five). When there is a new tone request, it will be forced to turn off the sound of the system to play the new audio playback request. After the tone request is reduced, it can be returned to the original sound of the system that has not been played. [Summary of the Invention] The present invention; it is necessary to provide an audio playback management system and a video broadcast::: After the current audio playback request is finished, return to the original system and pause the audio playback request to continue playing. . Generating a ::: play management system, the system includes: a generating module for placing a request to store to:; heap=two_^^ the type of the request group is set to select a priority age order according to each _ stack, Select the group, check the highest voice from the media heap, and select one of the selected 201001275 audio playback requests to enter the media stack. The playback module is used to play the video. The sound corresponding to the selected audio play request; the determining module is configured to determine whether a new audio play request is generated, and the storage module is further configured to play the new audio when a new audio play request is generated. Please read the storage domain stack; the setting module is further configured to set a corresponding priority order according to the type of the new audio playback request; the determining module is further configured to determine the priority order of the new audio playback request. Whether it is lower than the priority order of the audio play request corresponding to the currently played sound; and the playing module is further used when the priority order of the new audio play request is not lower than the currently played sound When the priority should be requested audio playback, pause the sound currently playing, and play the new audio playback request to be sound. An audio playback management method, the method comprising the steps of: generating a media stack; storing the current audio play request in the system into the media stack, and setting a corresponding priority order according to the type of each audio play request; from the c media stack Selecting each audio play request with the highest priority, and selecting an audio play request that first enters the media stack from each selected audio play request; playing the sound corresponding to the selected audio play request; determining whether a new one is generated An audio play request; when a new audio play request is generated, the new audio play request is stored in the media stack, and a corresponding priority order is set according to the type of the new audio play request; determining the new audio play request Whether the priority order is lower than the priority order of the audio play request corresponding to the currently played sound; and when the priority order of the new audio play request is not lower than the priority of the audio play request corresponding to the currently played sound, 8^1001275 the sound of. The sound played, and the new audio play request is played. Compared with the prior art, the media stack stores the audio play request and the system, and returns to the original system. The application for requesting the completion of the media is a preferred embodiment of the sound management of the present invention: shoes 构 构 * composition. The audio playback management system ig is applied to the handheld operation. The 3 frequency playback management system 10 includes a generation module 110, a storage module 111, an sigh module 112, a selection module 113, a playback module 114, and a determination module 115. The module 116 is deleted. The generating module 110 is configured to generate a media stack. The media stack is a data structure in a first-in, first-out format.

所述之儲存模組m,用於將系統中當前各音頻播放請 求儲存至媒體堆疊中。例如,可以將手持行動電子裝置工内 音樂播放器當前所要播放的第一首音樂、第二首音樂、第三 首曰樂所對應的各音頻播放請求,將手持行動電子褒置1内 鬧鐘鈐聲、資訊鈴聲所對應的各音頻播放請求,將手持行動 電子裝置1内鍵盤聲音所對應的音頻播放請求均儲存至媒體 堆疊中。 所述之設定模組112,用於根據各音頻播放請求的類型 設定相應的優先順序。例如,可以將手持行動電子裝置 音樂播放器所要播放的第一首音樂、第二首音樂、第二首音 9 201001275 樂所對應的各音頻·财的優先順 ::將手持行動電子裂置1内鬧轉聲、資訊 請求的優先順序均設定為次高優先順序,將ΐ 持仃動電子裴置丄内鍵盤聲音所 順序均設定為第三高優先順序。9賴放4的優先 最高用於從媒體堆疊,選擇優先順序 的各Η頻播U,域所選_各音 取一個最先進入媒體堆疊的音頻播放請求。在本鲈 的音頻播放請求進行播放,當髓堆。順序南 ,請求有多個時,則從該多個音頻播放=== 進入媒齡4巾的音麵鱗求。例如,^選取最先 :首音樂、第三首音樂所對應的各音頻播:請求::樂:: 樂、第-首音樂、第三首音樂的進入順序第-f曰 疊中時’㈣選取模組113先選取第二首1 =子至媒體堆 求所=:模組114玫該所‘音頻播放請 所述之判斷模組115,用於判斷系絲中曰 頻播放請求。 π產生新的音 …所述之儲存模組m還用於當系統中產生新的 凊求時,將该新的音頻播放請求儲存至媒體堆聂 , 所述之設定模組m還用於根據該新的音=姑 類型設以目應的優先順序。 求的 所述之判斷模組115還用於判斷該新的音頻播放請求的 201001275 序是否低於當前播放的聲音所對應的音頻播放請求 ^述之魏_ Μ㈣祕當該新的音襲放請求的優 低於當前播放的聲音所對應的音頻播放請求的優 =序時’暫停當前所減的聲音,並播放賴的音頻播放 請求所對應的聲音。 斤述之判斷模組II5還用於判斷當前播放的聲音是否播 放完畢。 所述之刪除模組116,用於在當前播放的聲音播放完畢 時’從媒體堆疊巾猶該#前氣的聲音對應的音頻播放請 求。 所述之判斷模組115還用於判斷媒體堆疊中是否還有音 頻播放請求。當媒體堆疊中還有音頻播放請纟,則繼續讓選 取模組113選取媒體堆疊中的音頻播放請求。 如圖2所不,係本發明音頻播放管理方法較佳實施例的 流程圖。首先,步驟S10,生成模組11〇生成一個媒體堆疊。 步驟S11,儲存模組ηι儲存系統中各音頻播放請求至媒 體堆疊中,且設定模組112根據各音頻播放請求的類型設定 相應的優先順序。 步驟S12,選取模組113從媒體堆疊中選擇優先順序最高 的各音頻播放請求,並從所選擇的各音頻播放請求中選取一 個最先進入媒體堆疊的音頻播放請求,且播放模組114播放 該所選取的音頻播放請求所對應的聲音。 步驟S13 ’判斷模組115判斷系統中是否產生新的音頻播 11 201001275 放請求。 步驟S14,當系統中產生新的音頻播放請求時,儲存模 組111將該新的音頻播放請求儲存至媒體堆疊中,並且設定 模組112根據該新的音頻播放請求的類型設定相應的優先順 序。 步驟S15,判斷模組115判斷該新的音頻播放請求的優先 順序是否低於當前播放的聲音所對應的音頻播放請求的優 先順序。 步驟S16,當該新的音頻播放請求的優先順序不低於當 前播放的聲音所對應的音頻播放請求的優先順序時,播放模 組114暫停當前播放的聲音,並播放該新的音頻播放請求所 對應的聲音。 步驟S17,判斷模組115判斷當前播放的聲音是否播放完 畢。 步驟S18 ’在當前播放的聲音播放完畢時,刪除模組116 、 從媒體堆疊中刪除該當前播放的聲音對應的音頻播放請求。 步驟S19,判斷模組115判斷媒體堆疊中是否還有音頻播 放請求。當媒體堆疊中還有音頻播放請求時,則返回至步驟 S12繼續選取並播放媒體堆疊中的音頻播放請求;當媒體堆 疊中沒有音頻播放請求時,則結束本流程。 在步驟S13中,當系統中沒有產生噺的音頻播放請求 時,則直接轉到步驟S17。 在步驟S15中,當該新的音頻播放請求的優先順序低於 當則播放的聲音所對應的音頻播放請求的優先順序時,則直 12 201001275 接轉到步驟S17。 則返 在步驟S17中,在當前擁你 回至步舰3中。⑽播放㈣音沒_放完畢, 〜=說明本發明的技術方案而非限制,儘 &參照以上祕實施靖本發料行了詳細料,本領域的 ==員應當理解,可以對本發明的技術方案進行修改 或專同替換都不應脫離本發明技術方案 【圖式簡單說明】 λ圖1係本發明音賴放管理系、_較佳實施例的應用環 境架構圖。The storage module m is configured to store current audio playback requests in the system into the media stack. For example, the first music, the second music, and the third audio game corresponding to the first music to be played by the handheld mobile electronic device in-house music player may be placed in the alarm clock of the handheld mobile device. Each audio play request corresponding to the sound and information ringtone stores the audio play request corresponding to the keyboard sound in the handheld mobile electronic device 1 into the media stack. The setting module 112 is configured to set a corresponding priority order according to the type of each audio play request. For example, the first music, the second music, and the second audio 9 201001275 of the handheld mobile electronic device music player may be prioritized: the handheld mobile electronic device is split 1 The priority of the internal sounding and information request is set to the next highest priority, and the order of the keyboard sounds in the holding electronic device is set to the third highest priority. The priority of 9 is the highest. It is used to stack from the media, select the priority broadcast U, and select the audio play request that first enters the media stack. In this 鲈 the audio play request is played, when the marrow is piled up. Sequence South, when there are multiple requests, then from the multiple audio playback === enter the sound surface scale of the media age 4 towel. For example, ^ selects the first: the first music, the third music corresponding to each audio broadcast: request:: music:: music, the first music, the third music in the order of the first -f fold '(4) The selection module 113 first selects the second head 1 = sub-to the media heap request =: the module 114 shows the 'audio play', the judging module 115 is used to determine the 曰 frequency play request in the ray. π generates a new sound... The storage module m is further configured to store the new audio play request to the media pile when the new request is generated in the system, and the setting module m is further used according to The new tone = the type of the auscultation is set to the priority of the purpose. The determining module 115 is further configured to determine whether the 201001275 order of the new audio play request is lower than the audio play request corresponding to the currently played voice. _ 四 (4) Secret when the new tone hit request The superiority is lower than the audio playback request corresponding to the currently played sound. The current sound is reduced, and the sound corresponding to the audio playback request is played. The judgment module II5 is also used to judge whether the currently played sound is played. The deletion module 116 is configured to: when the currently played sound is played, the audio playback request corresponding to the sound of the #前前气. The determining module 115 is further configured to determine whether there is an audio play request in the media stack. When there is audio play in the media stack, the selection module 113 continues to select the audio play request in the media stack. 2 is a flow chart of a preferred embodiment of the audio playback management method of the present invention. First, in step S10, the generating module 11 generates a media stack. In step S11, the storage module η1 stores each audio play request in the system into the media stack, and the setting module 112 sets a corresponding priority order according to the type of each audio play request. In step S12, the selection module 113 selects each audio playback request with the highest priority from the media stack, and selects an audio play request that first enters the media stack from the selected audio play requests, and the play module 114 plays the audio play request. The sound corresponding to the selected audio playback request. Step S13' determines that the module 115 determines whether a new audio broadcast 11 201001275 request is generated in the system. Step S14, when a new audio play request is generated in the system, the storage module 111 stores the new audio play request in the media stack, and the setting module 112 sets the corresponding priority order according to the type of the new audio play request. . In step S15, the determining module 115 determines whether the priority order of the new audio play request is lower than the priority order of the audio play request corresponding to the currently played sound. In step S16, when the priority order of the new audio play request is not lower than the priority order of the audio play request corresponding to the currently played sound, the play module 114 pauses the currently played sound and plays the new audio play request. Corresponding sound. In step S17, the judging module 115 judges whether the currently played sound is finished playing. In step S18', when the currently played sound is played, the module 116 is deleted, and the audio play request corresponding to the currently played sound is deleted from the media stack. In step S19, the determining module 115 determines whether there is an audio play request in the media stack. When there is an audio play request in the media stack, the process returns to step S12 to continue to select and play the audio play request in the media stack; when there is no audio play request in the media stack, the process ends. In step S13, when no audio play request is generated in the system, the process proceeds directly to step S17. In step S15, when the priority order of the new audio play request is lower than the priority order of the audio play request corresponding to the played sound, then step 12 201001275 proceeds to step S17. Then, in step S17, you are currently back to the ship 3. (10) Playback (4) Sounds are not released, ~=Describe the technical solutions of the present invention and not to limit them, and the details of the implementation of the above-mentioned secrets are as follows, and the experts in the field should understand that the present invention can be Modifications or substitutions of the technical solutions should not depart from the technical solution of the present invention. [FIG. 1] FIG. 1 is a schematic diagram of an application environment of the sound recording management system and the preferred embodiment of the present invention.

圖2係本發明音頻播放管理方法較 【主要元件符號說明】 手持行動電子裝置 音頻播放管理系統 佳實施例的流程圖。 1 10 生成模組 儲存模組 設定模組 選取模組 播放模細 判斷模組 刪除模組 110 111 112 113 114 115 116 生成一個媒體堆疊 si〇 儲存系統中各音頻播放請求至媒體堆叠中,且根據各音 頻播放請求的類型設定相應的優先順序 s工工 13 201001275 從媒體堆疊中選擇優先順序最高的各音頰播放請求,並 從中選取一個最先進入媒體堆疊的音頻播敌請求,且播 放該所選取的音頻播放請求所對應的聲音 是否產生新的音頻播放請求 sl3 將該新的音頻播放請求儲存至媒體堆疊中,並根據該新 的音頻播放請求的類型設定相應的優先順序 S14 判斷該新的音頻播放請求的優先順序是否低於當前播 放的聲音所對應的音頻播放請求的優先順序 $15 暫停當前播放的聲音,並播放該新的音頻播放請求所對 應的聲音 e^ 判斷當前播放的聲音是否播放完畢 S17 從媒體堆疊中刪除該當前播放的聲音對應的音頻播放 S18 S19 請求 媒體堆疊中是否還有音頻播玫請求 142 is a flow chart of a preferred embodiment of the audio playback management method of the present invention. [Main component symbol description] Handheld mobile electronic device audio playback management system. 1 10 Generation Module Storage Module Setting Module Selection Module Play Mode Judging Module Deletion Module 110 111 112 113 114 115 116 Generate a media stack si〇 store each audio play request in the system to the media stack, and according to The type of each audio play request is set to the corresponding priority order. 13 201001275 Select each of the highest-priority buzz play requests from the media stack, and select an audio companion request that first enters the media stack, and play the place. Whether the sound corresponding to the selected audio play request generates a new audio play request sl3, stores the new audio play request into the media stack, and sets a corresponding priority order S14 according to the type of the new audio play request to determine the new one. Whether the priority order of the audio play request is lower than the priority order of the audio play request corresponding to the currently played sound. $15 Pause the currently played sound, and play the sound corresponding to the new audio play request e^ to determine whether the currently played sound is played. Finish S17 delete the currently playing sound pair from the media stack Should the audio play S18 S19 request Is there any audio broadcast request in the media stack?

Claims (1)

201001275 十、申請專利範圍: 1 ·一種音頻播放管理系統,運行於手持行動電子裝置中, 該系統包括: 生成模組,用於生成一個媒體堆疊; 儲存模組,用於將系統中當前各音頻播放請求儲存至媒體堆 疊中; 設定模組,用於根據各音頻播放請求的類型設定相應的優先 順序; 選取模組,用於從媒體堆疊中選擇優先順序最高的各音頻播 放請求,並從所選擇的各音頻播放請求中選取一個最先進入 媒體堆疊的音頻播放請求; 播放模組,用於播放該所選取的音頻播放請求所對應的聲 音; 判斷模組,用於判斷是否產生新的音頻播放請求; 所述之儲存模組還用於當產生新的音頻播放請求時,將該新 的音頻播放請求儲存至媒體堆疊中; 所述之設定模組還用於根據該新的音頻播放請求的類型設 定相應的優先順序; 所述之判斷模組還用於判斷該新的音頻播放請求的優先順 序是否低於當前播放的聲音所對應的音頻播放請求的優先 順序;及 所述之播放模組還用於當該新的音頻播放請求的優先順序 不低於當前播放的聲音所對應的音頻播放請求的優先順序 時,暫停當前播放的聲音,並播放該新的音頻播放請求所對 15 201001275 應的聲音。 2·如申請專利範圍第1項所述之音頻播放管理系統,其中該 系統還包括刪除模組,其中: < 所述之判斷模組還用於判斷當前播放的聲音是否播放完 畢;及 所述之刪除模組’用於當當前播玫的聲音播放完畢時, 體堆疊中職射前雜的聲音對應的音_放請求。、 3.如申請專利範圍第2項所述之音頻播放管理系統,其中 所述之判斷模組還用於判斷媒體堆疊中是否還有音頻播放 請求,以及當媒體堆疊中還有音頻播放請求,則讓選取模組 繼續選取媒體堆疊中的音頻播放請求。 4·一種音頻播放管理方法’該方法包括如下步驟: 生成一個媒體堆疊; 將系統中當前各音頻播放請求儲存至媒體堆疊中’並根據各 音頻播放請求的類蜇設定相應的優先順序; 從媒體堆疊中選擇優先順序最高的各音頻播放請求,並從所 選擇的各音頻播放請求中選取一個最先進入媒體堆疊的音 頻播放請求; 播放該所選取的音頻播放請求所對應的聲音; 判斷是否產生新的音頻播放請求; 當產生新的音頻播放請求時,將該新的音頻播放請求儲存至 媒體堆疊中,旅根據該新的音頻播放請求的類型設定相應的 優先順序; 判斷該新的音頻播放請求的優先順序是否低於當前播放的 16 201001275 聲音所對應的音頻播放請求的優先順序;及 當該新的音頻播放請求的優先順序不低於當前播放的聲立 所對應的音頻播放請求的優先順序時,暫停當前播放的聲 音,並播放該新的音頻播放請求所對應的聲音。 5 ·如申請專利範圍第4項所述之音頻播放管理方法,其中在 暫停當前播放的聲音,並播放該新的音頻播放請求所對應的 聲音之後還包括: 判斷當前播放的聲音是否播放完畢; 當當前播放的聲音播放完畢時’從媒體堆疊中刪除該當前播 放的聲音對應的音頻播放請求;及 判斷媒體堆疊中是否還有音頻播放請求。 6·如申請專利範圍第5項所述之音頻播放管理方法,其中 當媒體堆疊中還有音頻播放請求,則返回至播放媒體堆疊中 優先順序最高且順序靠前的音頻播放請求所對應的聲音的 步驟。 7.如申請專利範圍第5項所述之音頻播放管理方法,其中 當系統中沒有產生新的音頻播放請求時’則轉至判斷當前播 放的聲音是否播放完畢的步驟。 8 .如申請專利範圍第5項所述之音頻播放管理方法,其中 在當前播放的聲音沒有播放完畢時則返回至判斷是否產生 新的音頻播放請求的步驟。 17201001275 X. Patent application scope: 1 · An audio playback management system running in a handheld mobile electronic device, the system comprising: a generating module for generating a media stack; a storage module for using the current audio in the system The play request is stored in the media stack; the setting module is configured to set a corresponding priority order according to the type of each audio play request; the module is selected to select each audio play request with the highest priority from the media stack, and One of the selected audio play requests selects an audio play request that first enters the media stack; the play module is used to play the sound corresponding to the selected audio play request; and the judgment module is configured to determine whether new audio is generated. a play request; the storage module is further configured to: when generating a new audio play request, save the new audio play request to the media stack; the setting module is further configured to use the new audio play request The type of the setting is correspondingly prioritized; the determining module is further configured to determine the new audio Whether the priority order of the play request is lower than the priority order of the audio play request corresponding to the currently played sound; and the playing module is further configured to: when the priority order of the new audio play request is not lower than the currently played sound When the corresponding audio playback request is prioritized, the currently playing sound is paused, and the sound of the new audio playback request is played for 15 201001275. 2. The audio playback management system of claim 1, wherein the system further comprises a deletion module, wherein: < the determining module is further configured to determine whether the currently played sound is played; The deletion module is used for the sound _ request corresponding to the sound of the pre-production sound in the body stack when the sound of the current broadcast is completed. 3. The audio playback management system of claim 2, wherein the determining module is further configured to determine whether there is an audio play request in the media stack, and when there is an audio play request in the media stack, Let the selection module continue to select the audio play request in the media stack. 4. An audio playback management method 'The method comprises the steps of: generating a media stack; storing current audio play requests in the system into the media stack' and setting a corresponding priority order according to the class of each audio play request; Selecting each audio play request with the highest priority in the stack, and selecting an audio play request that first enters the media stack from the selected audio play requests; playing the sound corresponding to the selected audio play request; determining whether the audio play is generated a new audio play request; when a new audio play request is generated, the new audio play request is stored in the media stack, and the brigade sets a corresponding priority order according to the type of the new audio play request; determining the new audio play Whether the priority order of the request is lower than the priority order of the audio play request corresponding to the currently played 16 201001275 sound; and when the priority order of the new audio play request is not lower than the priority of the audio play request corresponding to the currently played voice stand Pause the currently playing sound when in order And playing the new audio sound corresponding to the playback request. The audio playback management method of claim 4, wherein after the currently playing sound is paused and the sound corresponding to the new audio play request is played, the method further includes: determining whether the currently played sound is played; When the currently played sound is finished playing, 'the audio play request corresponding to the currently played sound is deleted from the media stack; and whether there is an audio play request in the media stack. 6. The audio playback management method according to claim 5, wherein when there is an audio play request in the media stack, the sound corresponding to the audio play request having the highest priority and the highest order in the playback media stack is returned. A step of. 7. The audio playback management method according to claim 5, wherein when a new audio playback request is not generated in the system, the process proceeds to a step of determining whether the currently played sound has been played. 8. The audio playback management method according to claim 5, wherein the step of determining whether a new audio play request is generated is returned when the currently played sound has not been played. 17
TW97124170A 2008-06-27 2008-06-27 System and method for controlling to play audio requests TWI425416B (en)

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