TW200845674A - Method and system for computing online/offline multimedia data - Google Patents

Method and system for computing online/offline multimedia data Download PDF

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Publication number
TW200845674A
TW200845674A TW096117285A TW96117285A TW200845674A TW 200845674 A TW200845674 A TW 200845674A TW 096117285 A TW096117285 A TW 096117285A TW 96117285 A TW96117285 A TW 96117285A TW 200845674 A TW200845674 A TW 200845674A
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TW
Taiwan
Prior art keywords
multimedia
handheld device
software
local host
host
Prior art date
Application number
TW096117285A
Other languages
Chinese (zh)
Inventor
Chun-Feng Hsiao
Chun-Jung Chang
Yi-Jen Yu
Chun-Min Chen
Tzu-Jen Chiu
Tai Xing Yu
Chin Cheng Huang
Original Assignee
Vicotel Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by Vicotel Inc filed Critical Vicotel Inc
Priority to TW096117285A priority Critical patent/TW200845674A/en
Priority to US11/965,613 priority patent/US20080287191A1/en
Publication of TW200845674A publication Critical patent/TW200845674A/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4126The peripheral being portable, e.g. PDAs or mobile phones
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/209Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform characterized by low level software layer, relating to hardware management, e.g. Operating System, Application Programming Interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/513Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/5533Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

A method and system for computing online/offline multimedia data are disclosed. The system comprises a remote mainframe, a local host and a portable apparatus. When the portable apparatus is electrically connected with the remote mainframe and the local host, the portable apparatus can immediately exchange multimedia data with the remote mainframe and the local host. When the portable apparatus is not electrically connected with the remote mainframe and the local host, the portable apparatus can compute the multimedia data had received from the remote mainframe and the local host, and then the portable apparatus can update the multimedia data when the portable apparatus is electrically reconnected with the remote mainframe and the local host.

Description

200845674 九、發明說明: 【發明所屬之技術領域】 本發明涉及一種多媒體處理系統與方法,尤其是一種可 ! 連線/離線作業之多媒體處理系統與方法。 【先前技術】 伺服器系統為商務企業的行動員工作業提供資料及互 動。行動員工使用行動裝置(例如,個人數位助理(PDA)、行 ^ ^ (pocket) PC tJ3|) 或無線電信網路來透過網際網路存取伺服器資源。當已連線 ^行動員功取如商務表單、公㈣導方針、客戶:二訊等資 =然而,在許多時間,行動員工無法取得有線或無線連線, U ^卻賴賴細企業雜。故,时_科線系統通常 裝践巾提供已絲之戰,胁當初 線或離線時僅存取先前曾瀏覽的資訊。 遗 此外,目斜分流行的線上遊戲健有嚴格的環境限 2須使關人電職上網際_執行 ==品質不佳甚或網路斷線皆會造成玩家極度戲 因此’以上所述之習知技術 用上的不便。 想’且易造成使 6 200845674 【發明内容】 窶於上述之發明背景中,為了符合產業上某些利 求,本發明提供-種可連線/離線健之多媒體處理方:鱼: 統可用以解決上述傳統之多媒體處理裝置未能達成之標的、。、 …、、’ /、匕3退端主機、一本地主機與一手持裝置。 當手持裝置觸端錢、本魅機紐連树, frr錢、本地柳卩時_訊,若手_與遠端 ^本地主機並未電性連結時,手縣置亦可自行處理已接 、土山貝訊’待得重新與遠歡機、本地主機電性連、结時再藉由 运4主機、本地主機夢薪次 離線作業之目的 咖達㈣線作業,亦可 【實施方式】 本U在此聰拍方向為—種可連線/離線作業之多媒 述:與系統。為了能徹底地瞭解本發明,將在下列的描 A 、出坪盡的步驟及其組成。顯然地,本發明的施行並未限 線倾之多媒體處理方法與系統之技藝者所熟 η :田即。另一方面’眾所周知的組成或步驟並未描述於 例^詳造成本發明不必要之限制。本發_較佳實施 會抽从如下,然而除了這些詳細描述之外,本發明還可 200845674 以廣泛地施行在其他的實施例中,且本發明的範圍不受限定, 其以之後的專利範圍為準。 本發明係揭露一種可連線/離線作業之多媒體處理系統與 方法,其中上述之多媒體係可為遊戲軟體、網頁式廣告等等影 θ貝訊’亦可為由標記語言雖成之文件。以频軟體為例, -本地主機110貞責運算遊戲軟體,其巾本地主機可為一電腦 或-遊戲主機。-手持裝置120負責呈現遊戲晝面122與操作 介面124。 ~ ” 如第一 Α圖所示,本地主機11〇傳送一遊戲資料η]至 手持裝置120 ’其中遊戲資料112 &含標記語言文件。而手持 裝置120之作業系統執行儲存於手持裝置12〇之第一軟體,使 第-軟體依據上述之標記語言文件呈現遊戲之操作介面 以。另,手持裝置m之作業系統執行儲存於手持裝置⑽ 之第二軟體,使第二軟體顯示遊戲畫面122,其中上述之第二 軟體係可先顯示遊戲晝面122,再藉由職畫面122來呈現操 作介面124,如第-B圖所示’或是先呈現操作介自124,再 藉由操作介面124顯示遊戲晝面122,如第一 c圖所示。 如第一 D圖所示,上述之手持裝置120藉由操作介面124 對第-軟體產生-觸發使第—軟體依據此—觸發產生至少一 操作命令126,例如操作遊戲角色上、下、左、右之動作^因 為手持裝置120與本地主機110未必能保持穩定之電性連社, 8 200845674 若手持裝置12G與本地域⑽縣電_科,由手持裝 置12〇自機算上述之贼資料m,並_運倾之遊戲晝 面m ’錢时可自㈣定執行部分賴龍m,或是遊 戲軟體本身即預先設定上述之部分遊戲資料114於離線作業 時由手縣置m執行’村__手縣置12G僅能執行 先前―取過之部分遊戲資料m,藉此以減低手持裝置120 之運异量’以提升手持裝置12〇執行部分遊戲資料114之效 能。當手持裝置120與本地主機11〇重新電性連結時,再將已 執行之部分遊戲資料m傳送至本地主機11〇,以與其餘之遊 戲資料112 —併運算。 若手持裝置120與本地主機11〇係為電性連結時,如第 - E圖所示,則藉由手持裝置12〇傳送至少一操作命令126 至本地主機11G,本地主機11G依據至少—操作命令126運算 遊戲資料m以產生更新之遊戲資料m,並回傳遊戲資料⑴ 至手持裝置12G ’如此不論手縣置12G與本地主機1〇是否 電性連結,皆可週而復始地執行上述之遊戲。 當然,遊戲亦包含線上遊戲,故必須更包含—遠端主機 130,參照第- F圖所示,其中遠端主機13〇係可為一舰器。 首先,遠端主機130傳送線上遊戲資料132至本地主機n〇, 再絰由本地主機no傳送至手持裝置12〇,手持裝置顯示 線上遊戲資料132後輸入至少一操作指令126,並將至少一操 200845674 作指令126傳送至本地主機no,本地主機no依據至少一操 作才曰々126運异線上遊戲資料132後,再將線上遊戲資料η: 傳达至遠端主機130,其令遠端主機130依據由本地主機110 傳來之線上遊戲資料132、至少一操作命令126與儲存於遠端 主機⑽遊崎料庫之· 134以運算並更崎上遊戲資料 132 ’隨即傳送更新後之線上遊戲資料I32回本地主機110, 再經由本地主機no傳送至手持裝置120。 當手持裝置120與本地主機11〇並未電性連結時,手持 裝置120仍可執行部分之線上賴資料,*細者可自行選定 執行。P 77線上遊戲冑料,或是線上遊戲軟體本身即預先設定上 述之部分遊鑛料鱗線健時由手絲置12G執行,亦可於 離線時手絲置12G僅織行先前6錄過之部 戲 資料,藉細減低手持裝置W之運算量,以提升手持裝置 120執仃部分線上職資料之效能,例如操作線上遊戲角色單 純執行某幾項功能(例如固定砍殺怪獸、固定搜尋寶物、固定 買賣交易),以提升線上遊則色之遊戲數值。t手持装置⑼ 與本地主機11G重新雜賴時,再將職數值傳送至遠端主 機130,以更新遠端主機130遊戲資料庫之資料134,並同時 更新傳送至手縣置12G之線上_#料132。故,即使手持 裝置12G ☆遊戲中斷線,仍可經由上述步驟執行部分之線上遊 戲資料,待至讀it線時再上傳更新職料即可。 200845674 另,亦以網頁式廣告為例,如第二八圖所示。首先,遠 鳊主機230傳送一廣告資料232經由本地主機21〇至手持裝置 220,其中廣告資料232包含標記語言文件。而手持裝置 之作業系統執行儲存於手持裝置220之第一軟體,使第一軟體 I |依據上述之標記語言文件呈義頁式之操作介面224。另,手 持裝置220之作業系統執行儲存於手持裝置之第二軟體, 使第二軟體顯示廣告畫面222,其中上述之第二軟體係可先顯 示廣σ旦面222 ’再藉由廣告畫面222來呈現操作介面224, 或是先呈現操作介面224,再藉由操作介面224顯示廣告晝面 222。 一 上述之手持裝置220藉由操作介面224對第一軟體產生 -觸發使第-軟體依據此一觸發產生至少一操作命令^,例 如網頁選單之上一頁、下一頁、重讀網頁。因為手持裝置220200845674 IX. Description of the Invention: [Technical Field] The present invention relates to a multimedia processing system and method, and more particularly to a multimedia processing system and method for connection/offline operation. [Prior Art] The server system provides information and interactions for the operations of employees in business enterprises. Mobile employees use mobile devices (eg, personal digital assistants (PDAs), lines (^) (pocket) PC tJ3|) or wireless telecommunications networks to access server resources over the Internet. When connected, the actor takes the business form, the public (four) guideline, the customer: the second news, etc. = However, in many cases, the mobile employees can not get wired or wireless connection, U ^ depends on the fine business. Therefore, the timeline system usually provides a warfare with a towel, and only accesses information that has been previously viewed when the line is offline or offline. In addition, the popular online game has a strict environmental limit. 2 It must be connected to the Internet. _ Execution == Poor quality or even network disconnection will cause the player to play extremely. Knowing the inconvenience of using technology. In view of the above-mentioned background of the invention, in order to meet certain industrial interests, the present invention provides a multimedia processor that can be connected/offlined: fish: To solve the problem that the above-mentioned conventional multimedia processing device fails to achieve. , ...,, ' /, 匕 3 back-end host, a local host and a handheld device. When the handheld device touches the money, the charm machine is connected to the tree, the frr money, the local Liu Wei _, if the hand _ and the remote ^ local host is not electrically connected, the hand county can also handle the received, Tushan Beixun 'waiting to reconnect with Yuanhuan and local host, and then use the 4th host and the local host to work offline for the purpose of offline operation (4) line operation, or [Implementation] The direction of this Cong Biao is a multi-media description of the connectable/offline operation: and the system. In order to thoroughly understand the present invention, the following steps will be taken, and the steps and components thereof will be described. Obviously, the practice of the present invention is not limited to those skilled in the art of multimedia processing methods and systems. On the other hand, the well-known components or steps are not described in detail to the extent that the invention is not necessarily limited. The present invention is preferably as follows, but in addition to these detailed descriptions, the present invention may be widely practiced in other embodiments, and the scope of the present invention is not limited, and the following patent scope Prevail. The present invention discloses a multimedia processing system and method for connection/offline operation, wherein the multimedia system can be a game software, a webpage advertisement, or the like, or a file formed by a markup language. Taking the frequency software as an example, the local host 110 is responsible for computing the game software, and the local host of the towel can be a computer or a game console. - Handheld device 120 is responsible for presenting game surface 122 and operating interface 124. ~ " As shown in the first figure, the local host 11 transmits a game data η] to the handheld device 120' wherein the game material 112 & contains the markup language file. The operating system of the handheld device 120 executes the storage on the handheld device 12 The first software causes the first software to present the operation interface of the game according to the markup language file described above. Further, the operating system of the handheld device m executes the second software stored in the handheld device (10), so that the second software displays the game screen 122, The second soft system may display the game surface 122 first, and then display the operation interface 124 by the job screen 122, as shown in the first-B diagram, or the first presentation operation interface 124, and then through the operation interface 124. The game surface 122 is displayed as shown in the first c. As shown in the first D, the handheld device 120 generates a trigger on the first software by the operation interface 124 to cause the first software to generate at least one according to the trigger. The operation command 126, for example, the operation of the game character up, down, left, and right ^ because the handheld device 120 and the local host 110 may not be able to maintain a stable electrical connection, 8 200845674 if the handheld device 12G and Region (10) County electricity _ section, the handheld device 12 〇 self-calculated the above thief information m, and _ 运 之 之 m ' m 'money can be from (4) to execute part of Lai Long m, or the game software itself is pre- The above-mentioned part of the game data 114 is set to be executed by the hand county when the offline operation is performed. 'Village__Hand County 12G can only execute part of the game data m that has been previously taken, thereby reducing the traffic volume of the handheld device 120' To enhance the performance of the portion of the game data 114 by the handheld device 12, when the handheld device 120 is re-wired with the local host device 11, the executed game data m is transmitted to the local host 11 to match the rest of the game. The data 112 is connected to the local host 11. If the handheld device 120 is electrically connected to the local host 11, as shown in FIG. E, at least one operation command 126 is transmitted to the local host 11G by the handheld device 12, the local host. 11G calculates the game data m according to at least the operation command 126 to generate the updated game data m, and returns the game data (1) to the handheld device 12G. Thus, regardless of whether the 12G of the county and the local host 1 are electrically connected, it is possible to The above game is executed initially. Of course, the game also includes online games, so it must be further included - the remote host 130, as shown in Figure - F, wherein the remote host 13 can be a ship. First, the far end The host 130 transmits the online game data 132 to the local host n, and then the local host no transmits the data to the handheld device 12, and the handheld device displays the online game data 132 and inputs at least one operation instruction 126, and at least one operation 200845674 is used as the instruction 126. The local host no transmits the online game data 132 according to at least one operation, and then transmits the online game data η: to the remote host 130, so that the remote host 130 is based on the local host. 110 The online game data 132, at least one operation command 126 and the 134 stored in the remote host (10) Yusaki Library to calculate and match the game data 132 'immediately transmit the updated online game data I32 back to the local host 110, and then transmitted to the handheld device 120 via the local host no. When the handheld device 120 is not electrically connected to the local host 11, the handheld device 120 can still execute part of the online data, and the user can select and execute the data. P 77 online game data, or the online game software itself is pre-set some of the above-mentioned minerals, the scales are carried out by the hand wire 12G, or when the wire is offline, the 12G is only weaved. The ministry data is used to reduce the computational complexity of the handheld device W to enhance the performance of the handheld device 120 to perform some of the online job information. For example, the online game character simply performs certain functions (such as fixed killing monsters, fixed search treasures, Fixed trading transactions) to increase the game value of the upstream line. When the handheld device (9) and the local host 11G are re-hyped, the job value is transmitted to the remote host 130 to update the data 134 of the remote host 130 game database, and simultaneously updated and transmitted to the hand county 12G line _# Material 132. Therefore, even if the handheld device 12G ☆ game interruption line, part of the line upstream play data can be executed through the above steps, and the update job can be uploaded when the input line is read. 200845674 Another example is web-based advertising, as shown in Figure VIII. First, the remote host 230 transmits an advertisement data 232 to the handheld device 220 via the local host 21, wherein the advertisement material 232 contains a markup language file. The operating system of the handheld device executes the first software stored in the handheld device 220, so that the first software I is based on the operating interface 224 of the markup language file. In addition, the operating system of the handheld device 220 executes the second software stored in the handheld device, so that the second software displays the advertisement screen 222, wherein the second soft system can display the wide sigma 222' firstly through the advertisement screen 222. The operation interface 224 is presented, or the operation interface 224 is presented first, and the advertisement interface 222 is displayed by the operation interface 224. The above-mentioned handheld device 220 generates a trigger for the first software by the operation interface 224 to cause the first software to generate at least one operation command according to the trigger, for example, the web page top page, the next page, and the reread web page. Because the handheld device 220

即,斷線手持裝置22G仍能對此頁廣告資料232執行網頁 k單之操作’如第二B騎示。待得重新連_,再持續執 行未下載之廣告資料232,例如重新連線時,可再持續戦第 與本地主機21G,或本地主機21G與遠端主機23()未必能保持 穩定之電性連結,所以當手持裝置22G與本地主機21G,或本 地主機⑽與遠端主機23〇並未電性連結時,則由手持裝置 220一自行運算執行已下載至手持裝置22〇之廣告資料232,並 顯π運异後之廣告資料M2,例如已下載⑺頁網頁式廣告, 200845674That is, the disconnected handset 22G can still perform the operation of the web page k for the page advertisement 232, such as the second B ride. Waiting for reconnection _, and then continue to execute the undownloaded advertisement data 232. For example, when reconnecting, the local host 21G may be continued, or the local host 21G and the remote host 23 () may not maintain stable electrical properties. Linked, so when the handheld device 22G is not electrically connected to the local host 21G, or the local host (10) and the remote host 23, the handheld device 220 performs the self-calculation of the advertisement data 232 that has been downloaded to the handheld device 22, And display the advertising material M2 after the difference, for example, downloaded (7) page webpage advertisement, 200845674

; I 丨丨1〇頁之後的廣告,參照第二c圖所示。如此一來,即使手持 裝置220與本地主機21〇斷線,或本地主機21〇與遠端主機 230斷線時,手持裝置220仍能播放、執行與運算已下載之廣 告資料232。 本發明之另一實施例係為一種可連線/離線作業之多媒體 處理系統’其包含上述之本地域與手持裝置,手·置包含 一中央處理單元一顯示裝置與—贿媒體。上述之儲存媒體 安裝複數個軟體’複數個軟體包含-作# m -軟體與 一第二軟體。 欠上述之本地主機傳送一第一多媒體資料(如上述之遊戲 資料、線上遊戲資料或廣告資料)至手持裝置,其中第一多媒 體資料包含一禪夺注+ σ, 、 叙纽乡魏資料效 _於手持裝置。料縣置之作衫統執行儲存於手持裝置 \ =一賴’使帛-倾錄上叙標記語言文料現一使用 軟體面使另第:之作業 第-軟體顯ϋ媒體資料。 上述之手持裝置藉由使用者介 使第-軟體依據此一觸發產 :體產生-觸發 朗是否與她__ =‘+_手持裝置 為電時,藉=當傳手:至裝:與t地, 本地主機,本地主機^秘 、專"^至夕一操作命令至 機依據至少—操作命令運算第-多媒趙資料 12 200845674 =產生另-第-多媒體資料,並轉第—多媒體資料至手持裝 田手持裝置與本地域係為未 由手持裝置儲存並顯示_ (離剔,藉 資料係為第-多媒體資料^^八讀,其中第二多媒體 料量大於第二鳩败=^㈣—乡繼料之資 -操作命令運算第二多媒心產== 體資料。亦即者手王W不另-第一多媒 時,輸====崎(嶋 體資料。 ㈣早^仃私部分之第-多媒 體處理本魏觸露&射魏/離線健之多媒 翻主機、—本地主機與—手持裝置, 述之儲/含:中央處理單元、一顯示裝置與一儲存媒體。上 :^媒體安裝複數個軟體,複數個軟體包含—作業系統、 一第一軟體與一第二軟體。 ★上述之㈣主機傳送—第―多媒體資料至本地主機,其 中第「多媒體資料包含—標記語言文件,且遠端主機之處理多 2體資料效能高於本魅機。由本魅機傳送第—多媒體 貝料至手持裳置’其中本地主機之處理多媒體資料效能高於手 夺I置而手持裝置之作H統執行儲存於手持裝置之第一軟 體’使第-軟體依據上述之標記語言文件呈現—使用者介面。 13 200845674 另,手持裝置之作業系統執行儲存於手持裝置之第二軟體,使 第二軟體顯示第一多媒體資料。 上述之手持裝置藉由使用者介面對第一軟體產生一觸發 使第一軟體依據此一觸發產生至少一操作命令,隨即手持裝置 偵測是否與本地主機電性連結,其中當手持裝置與本地主機係 為電性連結(連線)時,藉由手持裝置傳送至少一操作命令至 本地主機,本地主機依據至少一操作命令運算第一多媒體資料 以產生另一第一多媒體資料,並傳送第一多媒體資料至遠端主 機,使遠端主機依據第一多媒體資料、至少一操作命令與儲存 於遠端主機之資料運算第一多媒體資料,以產生另一第一多媒 體資料,隨即遠端主機回傳第一多媒體資料至本地主機,再經 由本地主機傳送至手持裝置。 當手持裝置與本地主機係為未電性連結(離線)時,藉 由手持裝置儲存並顯示一第二多媒體資料,其中第二多媒體 '丨丨 資料係為第一多媒體資料之部分,亦即第一多媒體資料之資 料量大於第二多媒體資料之資料量,隨即手持裝置依據至少 一操作命令運算第二多媒體資料以產生並顯示另一第二多媒 體資料。亦即當手持裝置與本地主機係為未電性連結(離線) 時,手持裝置即自行運算部分之第一多媒體資料。 如第三圖所示,為了達成上述之多媒體系統,本發明更 提出一種可連線/離線作業之多媒體處理方法,其包含下列步 200845674 步驟31G.-轉主機傳送—第一多舰資料至—本地主 機’其中遠端主機之處理多媒體資料效能高於本地主機; 乂驟312 .本地主機傳送第-多媒體資料至手持裝置,其 中第一多媒體資料包含-標記語言文件,本魅機之處理多媒 體資料效能高於手持裝置; 步驟314:手舰置之作«統執行齡於顿裝置之一 第軟體,使第-軟體依據標記語言文件呈現一使用者介面; 步驟316:手持裝置之作業纽執行齡於铸裝置之一 第二軟體,使第二軟體顯示第—多媒體資料; 步驟318 :藉由使用者介面對第-軟體產生-觸發,且第 —軟體依據此-觸發產生至少—操作命令; 步驟320 ··第二軟體接收上述之至少—操作命令; ▲步驟322:_手持裝置與本地域是否電性連結,盆中 二手持裝置與本地主機係為電性連結(連線)時,包含下列步 步驟324 :藉由手持裝置傳送至少一操作命令; 夕步驟326:本地主機接收並依據至少—操作命令運算第一 夕媒體資料以產生另一第一多媒體資料,並更新原來之第一多 15 200845674 媒體資料; 步驟328 ·本地主機傳送第一多媒體資料與至少一操作命 7至遠端主機’其巾遠端域之處理乡媒㈣料效能高於本地 主機;; I 丨丨 1 page after the advertisement, refer to the second c picture. In this way, even if the handheld device 220 is disconnected from the local host 21, or the local host 21 is disconnected from the remote host 230, the handheld device 220 can play, execute, and execute the downloaded advertisement data 232. Another embodiment of the present invention is a multimedia processing system capable of connection/offline operation, which includes the above-described local domain and handheld device, and includes a central processing unit, a display device, and a bribe media. The above storage medium installs a plurality of softwares, a plurality of software including - as #m - software and a second software. The local host owing the above to transmit a first multimedia material (such as the above game data, online game data or advertising material) to the handheld device, wherein the first multimedia material includes a Zen singer + σ, , Wei data effects _ in handheld devices. The county's set of shirts is stored and stored in the handheld device. \=一一 帛 帛 倾 倾 倾 倾 倾 倾 标记 标记 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 现 现 现 现 现 现 现 现 现 现The above-mentioned handheld device enables the first software to generate a trigger according to the triggering of the first software according to the trigger: whether the trigger is positive or not with her __ = '+_ the handheld device is powered, l = when the hand: to: and t Ground, local host, local host ^ secret, special " ^ to the evening operation command to the machine according to at least - operation command operation - multi-media Zhao data 12 200845674 = generate another - the first - multimedia information, and transfer - multimedia information To the handheld field-mounted handheld device and the local domain system is not stored and displayed by the handheld device _ (discriminate, borrowing data is the first - multimedia data ^ ^ eight reading, wherein the second multimedia material amount is greater than the second defeat = ^ (4) - the capital of the township - operation command operation second multimedia heart == body data. That is, the hand king W is not another - the first multi-media, lose ==== Saki (scorpion data. (4) The first part of the private part of the private part of the multimedia processing of the Wei Touch & shoot Wei / offline health of the multi-media host, - local host and - handheld device, described storage / contain: central processing unit, a display device and a Storage media. On: ^ Media installs multiple software, multiple software includes - operating system, a first soft Body and a second software. ★ (4) Host Transfer - The first multimedia data to the local host, where the "Multimedia Data Contains - Mark Language File, and the remote host handles more than 2 files. The first multimedia of the processing of the multimedia data by the local host is higher than that of the hand-held device and the first software stored in the handheld device is used to make the first software. The above-mentioned markup language file presentation-user interface. 13 200845674 In addition, the operating system of the handheld device executes the second software stored in the handheld device, so that the second software displays the first multimedia material. The handheld device is provided by the user. The first software generates a trigger for the first software to generate at least one operation command according to the trigger, and then the handheld device detects whether it is electrically connected to the local host, wherein the handheld device is electrically connected to the local host (connecting When the at least one operation command is transmitted to the local host by the handheld device, the local host operates according to at least one operation command a multimedia material to generate another first multimedia material, and transmitting the first multimedia data to the remote host, so that the remote host stores and stores the data on the remote host according to the first multimedia data, at least one operation command The first multimedia data is calculated by the data to generate another first multimedia data, and then the remote host returns the first multimedia data to the local host, and then transmits the data to the handheld device via the local host. When the mainframe is a non-electrical connection (offline), a second multimedia material is stored and displayed by the handheld device, wherein the second multimedia data is part of the first multimedia data, that is, The amount of data of the first multimedia material is greater than the amount of data of the second multimedia data, and then the handheld device operates the second multimedia data according to the at least one operation command to generate and display another second multimedia material. That is, when the handheld device and the local host are not electrically connected (offline), the handheld device directly calculates the first multimedia material of the portion. As shown in the third figure, in order to achieve the above multimedia system, the present invention further provides a multimedia processing method for connection/offline operation, which includes the following steps: 200845674. Step 31G.-Transfer host transmission - first multi-ship data to - The local host 'where the remote host processes the multimedia data better than the local host; Step 312. The local host transmits the first multimedia data to the handheld device, wherein the first multimedia material contains a - mark language file, and the processing of the present device The performance of the multimedia data is higher than that of the handheld device; Step 314: The hand-held ship is configured to implement the first software of the device, so that the first software presents a user interface according to the markup language file; Step 316: The operation of the handheld device Executing one of the second software bodies of the casting device, so that the second software displays the first multimedia data; Step 318: The user-facing device generates the trigger--software, and the first software generates at least the operation command according to the triggering Step 320 · The second software receives at least the above-mentioned operation command; ▲Step 322: _ Whether the handheld device is electrically connected to the local domain, in the basin When the second handheld device is electrically connected (connected) to the local host, the method includes the following steps: 324: transmitting at least one operation command by the handheld device; and step 326: the local host receives and operates according to at least the operation command. Media data to generate another first multimedia material, and update the original first 15 200845674 media data; Step 328 · The local host transmits the first multimedia material and at least one operation 7 to the remote host's towel The processing of the remote area (four) material is higher than the local host;

步驟330 :遠端主機依據第一多媒體資料、至少一操作命 令與儲存於遠端主機之資料運算第—多媒體資料,以產生另一 第一多媒體資料,並更新原有之第—多媒體資料;以及 遠端主機傳送第-多媒體資料至本地主機,如步驟31〇 ; 本地主機傳送第一多媒體資料至手持裝置,如步驟312 ; 當手持裝置與本魅齡絲·連結( 含下列步驟: 7匕 1 由手持裝置儲存並顯示—第二多媒體 貝科,其中紅多媒體資料係為第—多媒體資料之部分· 步㈣··藉由手持裝置依據至少—操作命令運算 第-夕媒體身料以產生並顯示另—第二多媒體 更新原來之第二多媒體資料。 、並 i 2偵測手持裝置 電性連結,若電性連結則由步驟324重 ,疋否 性連結,則由步驟332重新開始 ,口’右為電 其中上述之第二倾_㈣μ—彡储資料《呈現 16 200845674 使財讀,或是上述之第二軟體係藉由侧者介面顯示第一 多媒體資料。 其中上述之遠端主機與本地主機傳輸第一多媒體資料係 依據下列群組來達成,包含:無線網路、網際網路、_、FTp、 VoIP、V〇IM、Telnet、Gopher。另,上述之手持裝置與本地主 機傳輸第多媒體資料係依據下列群組來達成,包含·· Mg、 IEEE 1394、RJ-45、紅外線、無線電波、藍芽、ZigBee、RFID。 其中上述之第-多媒體資料係依據下列群組來達成,包 3 ·文件、一影像、—聲音、一遊戲軟體。上述之文件係依 據下列群組來達成,包含··狐、XLink、N繼聊:e、腳、Step 330: The remote host calculates the first multimedia data according to the first multimedia data, the at least one operation command, and the data stored in the remote host, to generate another first multimedia data, and update the original first— Multimedia data; and the remote host transmits the first multimedia data to the local host, as in step 31; the local host transmits the first multimedia data to the handheld device, as in step 312; when the handheld device is connected to the present invention (including The following steps: 7匕1 are stored and displayed by the handheld device—the second multimedia Becco, wherein the red multimedia data is part of the first multimedia material. Step (4)···························· The media material is used to generate and display another second multimedia update original second multimedia material, and i 2 detects the electrical connection of the handheld device, and if it is electrically connected, it is emphasized by step 324. The link is restarted by step 332, and the mouth is right. The second tilt_(four)μ-storage data of the above-mentioned "presentation 16 200845674 makes the financial reading, or the second soft system mentioned above is displayed by the side interface. The first multimedia data. The above-mentioned remote host and the local host transmit the first multimedia data according to the following groups, including: wireless network, internet, _, FTp, VoIP, V〇IM Telnet, Gopher. In addition, the above-mentioned handheld device and the local host transmit the multimedia data according to the following groups, including ··Mg, IEEE 1394, RJ-45, infrared, radio wave, Bluetooth, ZigBee, RFID. The above-mentioned first multimedia data is achieved according to the following groups: package 3 · files, an image, a sound, a game software. The above files are achieved according to the following groups, including ··fox, XLink, N Chat: e, foot,

Schema、CSS、MIL、HTML 〇 顯然地,依照上面實施例中的描述,本發明可能有許多 的修正與差異。因此需要在其附加的翻要求項之範圍内加以 理解,除了上述詳細的描述外,本發明還可以廣泛地在其他的 實施例中施行。上述僅為本發明之較佳實施例而已,並非用以 限定本發明之t請專利細;凡其它未雌本㈣所揭示之精 神下所完成的等效改變或修飾,均應包含在下述申請專利範圍 内0 17 200845674 【圖式簡單說明】 第一A圖、第一B圖、第一C圖、第一D圖、第一E圖 與第一 F圖係為一可連線/離線作業之遊戲處理系統之結構示 意圖;Schema, CSS, MIL, HTML 显然 Obviously, the present invention may have many modifications and differences in accordance with the description in the above embodiments. It is therefore to be understood that within the scope of the appended claims, the invention may be practiced in other embodiments. The above are only the preferred embodiments of the present invention, and are not intended to limit the invention. The equivalent changes or modifications made in the spirit of the other inventions are not included in the following application. Patent range 0 17 200845674 [Simple description of the diagram] The first A diagram, the first B diagram, the first C diagram, the first D diagram, the first E diagram and the first F diagram are a connectable/offline operation Schematic diagram of the game processing system;

:| I:| I

-'! I I ! 第二A圖、第二B圖與第二C圖係為一可連線/離線作業 之廣告處理系統之結構示意圖;以及 ' 第三圖係為一可連線/離線作業之方法流程圖。 【主要元件符號說明】 110本地主機 112遊戲資料 ! ; 114部分之遊戲資料 120手持裝置 、 122遊戲晝面 124操作介面 126操作命令 130遠端主機 132線上遊戲資料 134遊戲資料庫之資料 | ! 210本地主機 18 200845674-'! II ! The second A picture, the second B picture and the second C picture are a schematic diagram of a connection/offline operation of the advertisement processing system; and 'the third picture is a connectable/offline operation Method flow chart. [Main component symbol description] 110 local host 112 game data!; 114 part of the game data 120 handheld device, 122 game face 124 operation interface 126 operation command 130 remote host 132 online game information 134 game database information | ! Local host 18 200845674

ί I 1 220手持裝置 222廣告晝面 224操作介面 226操作命令 230遠端主機 232廣告資料 310〜334步驟ί I 1 220 Handheld Device 222 Advertising Screen 224 Operation Interface 226 Operation Command 230 Remote Host 232 Advertising Data 310~334 Steps

Claims (1)

200845674 十、申請專利範圍: ’其包含下列步驟: ,其中該第一多媒體資 1· 一種可連線/離線作業之多媒體處理方法 一本地主機傳送一第一多媒體資料 !料包含一標記語言文件; 一手持裝置接收該第-多媒體資料,其中該本地主機之處 @多媒_料魏高於該手持裝置;200845674 X. Patent application scope: 'It includes the following steps: , wherein the first multimedia asset 1 · a multimedia processing method for connection/offline operation, a local host transmits a first multimedia material! Marking a language file; a handheld device receives the first multimedia material, wherein the local host is at a higher level than the handheld device; 該手持裝置之作業系統執行儲存於該手持裝置之一第一軟 體’使該第-軟體依據該標記語言文件呈現一使用者介面; 該手持裝置之作業系統執行儲存於該手持裝置之一第二軟 體’使該第二軟體顯示該第-多媒體資料; 藉由該使用者介面對該第一軟體產生一觸發; 該第一軟體依據該觸發產生至少一操作命令; 該第二軟體接收該至少一操作命令; 偵測該手持裝置與該本地主機是否電性連結,其中當該手 持裝置與該本地主機係為電性連結(連線)時,包含下列步驟: 藉由該手持裝置傳送該至少一操作命令; 該本地主機接收並依據該至少一操作命令運算該第一多 媒體資料以產生另—該第—多媒_料,並更賴來之該第— $媒體資料; 該本地主機傳送該第一多媒體資料至該手持裝置; 當該手持裝置與該本地主機係為未電性連結(離線)時,包 20 200845674 含下列步驟: 〃藉由該手縣置儲存並顯示—第二多媒體資料,其中該 第-多媒體資料係為該第一多媒體資料之部分; 藉由該手持裝置依據該至少一操作命令運算該第二多 媒體貝料以產生並顯示另_該第二多媒體資料,並更新原來 之第二多媒體資料。 艮據申Μ侧减第丨項所狀可魏/絲傾之多媒體處 Z方去’其中上述之第—多媒體資料係由—遠端主機傳送至該 機其中該遠端主機之處理多媒體資料效能高於該本地 L根射請權纖圍第2項所述之可連線/離線作業之多媒體處 7法,其中當該手持裝置與該本地主機係為電性連結(連線) 時,更包含下列步驟·· 該本魅機接收並依據該至少—操作命令該第一多媒 令生並傳送另-該第—多媒體資料與該至少一操作命 該本地2賴,其中該遠駐機之__料效能高於 該遠端主機依據該第一多媒體資料、該至少一操 鱼 錯存於該遠端域之資料運算該第—多媒體資料,以產生= 200845674 該第一多媒體資料;以及 該遠端主機傳送該第一多媒體資料至該本地主機。 4. 根據中請權利範圍第2項所述之可連線/離線作業之多媒體處 理方法,其中上述之遠端主機與該本地主機傳輸該第一多媒體 資料係依據下列群組來達成,包含:無線網路、網際網路、hnp、 FTP、VoIP、VoIM、Telnet、Gopher。 5. 根據中請權利範圍第!項所述之可連線/離線作業之多媒體處 理方法其中上述之第二軟體係藉由顯示該第一多媒體資料以 呈現該使用者介面。 6. 根射請權利朗第1項所狀可連線/離線作業之多媒體處 理方法其中上述之第二軟體係藉由該使用者介面顯示該第一 多媒體資料。 7. 根據申請權利範圍第i項所述之可連線/離線作業之多媒體處 理方法’其巾上述之手持裝置與該本地域傳輸該第一多媒體 資料係依據下列群組來達成,包含:USB、IEEE I394、RJ-45、 紅外線、無線電波、藍芽、ZigBee、RFID。 22 200845674 8.根據中請翻卿第丨項騎之可連線/離線作業之多媒體處理 方法,其中上述之第-多媒·料係依據下列群組來達成,包 含:一文件、一影像、一聲音、一遊戲軟體。 9·根射難纖圍第8斯狀可魏/離線作業^媒體處理 方法,其中上述之文件係依據下列群組來達成,包含·胤、 XLink、Namespace、DTD、Schema、CSS、XHTML、HTML。 .-w郷/離線作f之多媒體處理系統,其包含: 欠一本地主機,其發送—第—多媒料,其中該第一多媒 體貝料包含一標記語言文件;以及 、 一手持裝置’其接收該第—多_資料,其中該本地主機 W夕媒體資料之效能高於該手持裝置,該手持裝置包含: 一中央處理單元; 一顯示裝置;及 一儲存媒體, 包含: 其係用以安裝複數個軟體,該複數個軟體 一作業系統; 第-軟體’該作業系統執行 一軟體依據-標記語言文件呈規4 ^使°亥第 . 見使用者介面,該#用 者,丨面係用以對該第一軟體產 生觸發,該第-軟體係 23 200845674 依據該觸發產生至少一操作命令;及 一-第二軟體,該作業系統執行該第二軟體,使該第 二軟體顯示該[多媒體資料於該顯示裝置,並接收該 至少一操作命令, μ "其中該手持裝置偵測是否與該本地主機電性連結, 虽該手持裝置與該本地主機係為電性連結(連線)時, 該手持裝置傳賴至少—娜命令至該本地主機,該 地主機接收並雜駐少—操作命令該第 ㈣以產生另-該第—多媒體資料,並傳送該第一多媒 體資料至該手持裝置, 、 主當該顿裝置_柄主機係為未祕連結(離線) 時,該儲存媒體儲存—第二多媒體資料,並藉由該中央 處^早70依據該至少—操作命令運算該第二多媒體資料 :=第二多媒體資料’且該第二軟體顯示該第二 夕齡貝料於該顯示裝置’該第二多媒體資料係為該第 一多媒體資料之部分。 =請=圍…所述之可連―^ =系二,一运端主機傳送該第一多媒體資料至該本地主 機、中叙端主機之處理多媒體資料效能高於該本地主機。 24 200845674 12. 根據申請權利範圍第u項所述之可連線/離線作業之多媒體處 理系統,其中上述之遠端主機接收來自該本地主機之該第一Γ 媒體資料與該至少—操作命令,並依據該第一多媒體資料、= - ^少-操作命令與儲存於該遠端主機之資料運算該第—多媒體 •丨| μ料產生並傳送另_該第—㈣體資料至該本機主機,其 中該遠端主機之處理多媒體資料效能高於該本地主機。八 13. 根據申明權利範圍第12項所述之可連線/離線作業之多媒體處 理系、洗其中上述之遠端主機與該本地主機傳輸該第—多媒體 資料係依據下列群組來達成,包含:無線網路、網際網路、 FTP、VoIP、VoIM、Telnet、6〇細。 …I 14.根據中請_範_ 1Q項所述之可連線/離線作業之多媒體處 1理系統,其中上述之第二軟體係藉由顯示該第一多媒體資料以 I 呈現該使用者介面。 / 15.根據中請權利範圍第1()項所述之可連線/離線作業之多媒體處 理系統’其中上述之第二軟體係藉由該使用者介面顯示該第一 多媒體資料。 | 16.根據申請權利_帛10項所述之可連線/離線作業之多媒體處 25 200845674 理系統’其巾上述之手縣置與該本魅機傳輸該第—多 資料係依據下列群組來達成,包含:USB、臟⑽n 紅外線、無線電波、藍芽、ZigBee、RFID。 、 Π·根據ΐ賴概_ 1()斯狀可連_線作業之多媒體處 理系統,其中上述之第一多媒體資料係依據下列群組來達成处 包含:-文件、—影像…聲音、—遊戲軟體。The operating system of the handheld device executes a first software stored in the handheld device to cause the first software to present a user interface according to the markup language file; the operating system of the handheld device performs a second stored in the handheld device The software 'displays the second software to display the first multimedia data; the user generates a trigger by facing the first software; the first software generates at least one operation command according to the trigger; the second software receives the at least one The operating command is configured to detect whether the handheld device is electrically connected to the local host, and when the handheld device is electrically connected (connected) to the local host, the method includes the following steps: transmitting the at least one by the handheld device Operating the command; the local host receives and operates the first multimedia data according to the at least one operation command to generate another - the first multimedia material, and more preferably the first - media data; the local host transmits The first multimedia material is connected to the handheld device; when the handheld device is electrically connected to the local host (offline), the package 20 200 845674, comprising: storing and displaying by the county a second multimedia material, wherein the first multimedia material is part of the first multimedia data; and the handheld device is in accordance with the at least one The operation command operates the second multimedia material to generate and display another second multimedia material and update the original second multimedia material. According to the application of the Μ Μ 丨 魏 / 丝 丝 丝 丝 丝 丝 丝 丝 丝 魏 魏 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 其中 — — — The multimedia method 7 of the connectable/offline operation described in item 2 of the local L-spot, which is in the second item, wherein when the handheld device is electrically connected (connected) to the local host, The method includes the following steps: • receiving, and transmitting, according to the at least one operation command, the first multimedia device and transmitting another-the first multimedia material and the at least one operation to the local device, wherein the remote device The material performance is higher than the remote host computing the first multimedia data according to the first multimedia data, the at least one fish misplaced in the remote domain, to generate = 200845674 the first multimedia Data; and the remote host transmits the first multimedia material to the local host. 4. The multimedia processing method of the connectable/offline operation according to the second aspect of the invention, wherein the transmitting the first multimedia data by the remote host and the local host is performed according to the following group, Includes: wireless network, internet, hnp, FTP, VoIP, VoIM, Telnet, Gopher. 5. According to the scope of the rights in the middle! The multimedia processing method of the connectable/offline operation described in the above, wherein the second soft system described above displays the user interface by displaying the first multimedia material. 6. A multimedia processing method for connection/offline operation according to claim 1 wherein the second soft system displays the first multimedia material through the user interface. 7. The multimedia processing method of the connectable/offline operation according to the scope of claim 2, wherein the handheld device and the local domain transmit the first multimedia data are based on the following groups, including : USB, IEEE I394, RJ-45, Infrared, Radio, Bluetooth, ZigBee, RFID. 22 200845674 8. According to the multimedia processing method of the connection/offline operation of the 丨 丨 丨 丨 , , , , , , , , , , , , , , , , , , , , , 离线 离线 离线 离线 离线 离线 离线 离线 离线 离线 离线A voice, a game software. 9·根射难纤围8th shape Wei/offline job^media processing method, wherein the above files are achieved according to the following groups, including ·胤, XLink, Namespace, DTD, Schema, CSS, XHTML, HTML . .-w郷/offline multimedia processing system, comprising: owing a local host, sending a first-multi-media, wherein the first multimedia material contains a markup language file; and, a handheld device Receiving the first-to-multiple data, wherein the performance of the local host media data is higher than that of the handheld device, the handheld device comprising: a central processing unit; a display device; and a storage medium, including: To install a plurality of software, the plurality of software-operating system; the first-software's operating system executes a software-based markup language file specification 4^°°海第. See user interface, the #user,丨面Used to generate a trigger for the first software, the first soft system 23 200845674 generates at least one operation command according to the trigger; and a second software, the operating system executes the second software, so that the second software displays the second software [Multimedia data is displayed on the display device and receives the at least one operation command, μ " wherein the handheld device detects whether it is electrically connected to the local host, although the handheld device When the local host is electrically connected (connected), the handheld device passes at least the command to the local host, and the host receives and stores less - the operation command (4) to generate another - the first a multimedia material, and transmitting the first multimedia material to the handheld device, and when the main device is an unsecured link (offline), the storage medium stores the second multimedia material, and The second multimedia material is calculated according to the at least one operation command by the central office: the second multimedia material: and the second software displays the second electronic material on the display device The second multimedia material is part of the first multimedia material. = Please = 围 ... can be connected to ^ ^ = system 2, a terminal host transmits the first multimedia data to the local host, the middle-end host processing multimedia data is higher than the local host. The invention relates to the multimedia processing system of the connectable/offline operation according to the scope of claim 5, wherein the remote host receives the first media data from the local host and the at least one operation command, And generating, according to the first multimedia data, the =-^less-operation command and the data stored in the remote host, the first---fourth body data is generated and transmitted to the book The host computer, wherein the remote host processes multimedia data more efficiently than the local host. VIII. The multimedia processing system of the connectable/offline operation according to claim 12, the remote host that washes the remote host and the local host transmits the first multimedia data according to the following group, including : Wireless network, Internet, FTP, VoIP, VoIM, Telnet, 6 details. ...I 14. According to the multimedia system of the connectable/offline operation described in the item _fan_1Q, wherein the second soft system described above presents the use by displaying the first multimedia material Interface. / 15. The multimedia processing system of the connectable/offline operation described in the first item of claim 1 wherein the second soft system displays the first multimedia material through the user interface. 16. The multimedia office of the connectable/offline operation according to the application right _帛10 25 200845674 The system of the above-mentioned hand-held county and the present device transmits the first-multiple data according to the following groups To achieve, including: USB, dirty (10) n infrared, radio waves, Bluetooth, ZigBee, RFID. Π ΐ ΐ ΐ ΐ ΐ _ _ 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 - Game software. 1Μ艮據申請權利範圍第17項所述之可連線/離線作業之多媒體處 理系統’其中上述之文件係依據下列群組來達成,包含:肌、 XLink、Namespace、DTD、Schema、CSS、XHTML、HTML。 26The multimedia processing system of the connectable/offline operation described in claim 17 wherein the above file is achieved according to the following groups, including: muscle, XLink, Namespace, DTD, Schema, CSS, XHTML , HTML. 26
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