200845674 九、發明說明: 【發明所屬之技術領域】 本發明涉及一種多媒體處理系統與方法,尤其是一種可 ! 連線/離線作業之多媒體處理系統與方法。 【先前技術】 伺服器系統為商務企業的行動員工作業提供資料及互 動。行動員工使用行動裝置(例如,個人數位助理(PDA)、行 ^ ^ (pocket) PC tJ3|) 或無線電信網路來透過網際網路存取伺服器資源。當已連線 ^行動員功取如商務表單、公㈣導方針、客戶:二訊等資 =然而,在許多時間,行動員工無法取得有線或無線連線, U ^卻賴賴細企業雜。故,时_科線系統通常 裝践巾提供已絲之戰,胁當初 線或離線時僅存取先前曾瀏覽的資訊。 遗 此外,目斜分流行的線上遊戲健有嚴格的環境限 2須使關人電職上網際_執行 ==品質不佳甚或網路斷線皆會造成玩家極度戲 因此’以上所述之習知技術 用上的不便。 想’且易造成使 6 200845674 【發明内容】 窶於上述之發明背景中,為了符合產業上某些利 求,本發明提供-種可連線/離線健之多媒體處理方:鱼: 統可用以解決上述傳統之多媒體處理裝置未能達成之標的、。、 …、、’ /、匕3退端主機、一本地主機與一手持裝置。 當手持裝置觸端錢、本魅機紐連树, frr錢、本地柳卩時_訊,若手_與遠端 ^本地主機並未電性連結時,手縣置亦可自行處理已接 、土山貝訊’待得重新與遠歡機、本地主機電性連、结時再藉由 运4主機、本地主機夢薪次 離線作業之目的 咖達㈣線作業,亦可 【實施方式】 本U在此聰拍方向為—種可連線/離線作業之多媒 述:與系統。為了能徹底地瞭解本發明,將在下列的描 A 、出坪盡的步驟及其組成。顯然地,本發明的施行並未限 線倾之多媒體處理方法與系統之技藝者所熟 η :田即。另一方面’眾所周知的組成或步驟並未描述於 例^詳造成本發明不必要之限制。本發_較佳實施 會抽从如下,然而除了這些詳細描述之外,本發明還可 200845674 以廣泛地施行在其他的實施例中,且本發明的範圍不受限定, 其以之後的專利範圍為準。 本發明係揭露一種可連線/離線作業之多媒體處理系統與 方法,其中上述之多媒體係可為遊戲軟體、網頁式廣告等等影 θ貝訊’亦可為由標記語言雖成之文件。以频軟體為例, -本地主機110貞責運算遊戲軟體,其巾本地主機可為一電腦 或-遊戲主機。-手持裝置120負責呈現遊戲晝面122與操作 介面124。 ~ ” 如第一 Α圖所示,本地主機11〇傳送一遊戲資料η]至 手持裝置120 ’其中遊戲資料112 &含標記語言文件。而手持 裝置120之作業系統執行儲存於手持裝置12〇之第一軟體,使 第-軟體依據上述之標記語言文件呈現遊戲之操作介面 以。另,手持裝置m之作業系統執行儲存於手持裝置⑽ 之第二軟體,使第二軟體顯示遊戲畫面122,其中上述之第二 軟體係可先顯示遊戲晝面122,再藉由職畫面122來呈現操 作介面124,如第-B圖所示’或是先呈現操作介自124,再 藉由操作介面124顯示遊戲晝面122,如第一 c圖所示。 如第一 D圖所示,上述之手持裝置120藉由操作介面124 對第-軟體產生-觸發使第—軟體依據此—觸發產生至少一 操作命令126,例如操作遊戲角色上、下、左、右之動作^因 為手持裝置120與本地主機110未必能保持穩定之電性連社, 8 200845674 若手持裝置12G與本地域⑽縣電_科,由手持裝 置12〇自機算上述之贼資料m,並_運倾之遊戲晝 面m ’錢时可自㈣定執行部分賴龍m,或是遊 戲軟體本身即預先設定上述之部分遊戲資料114於離線作業 時由手縣置m執行’村__手縣置12G僅能執行 先前―取過之部分遊戲資料m,藉此以減低手持裝置120 之運异量’以提升手持裝置12〇執行部分遊戲資料114之效 能。當手持裝置120與本地主機11〇重新電性連結時,再將已 執行之部分遊戲資料m傳送至本地主機11〇,以與其餘之遊 戲資料112 —併運算。 若手持裝置120與本地主機11〇係為電性連結時,如第 - E圖所示,則藉由手持裝置12〇傳送至少一操作命令126 至本地主機11G,本地主機11G依據至少—操作命令126運算 遊戲資料m以產生更新之遊戲資料m,並回傳遊戲資料⑴ 至手持裝置12G ’如此不論手縣置12G與本地主機1〇是否 電性連結,皆可週而復始地執行上述之遊戲。 當然,遊戲亦包含線上遊戲,故必須更包含—遠端主機 130,參照第- F圖所示,其中遠端主機13〇係可為一舰器。 首先,遠端主機130傳送線上遊戲資料132至本地主機n〇, 再絰由本地主機no傳送至手持裝置12〇,手持裝置顯示 線上遊戲資料132後輸入至少一操作指令126,並將至少一操 200845674 作指令126傳送至本地主機no,本地主機no依據至少一操 作才曰々126運异線上遊戲資料132後,再將線上遊戲資料η: 傳达至遠端主機130,其令遠端主機130依據由本地主機110 傳來之線上遊戲資料132、至少一操作命令126與儲存於遠端 主機⑽遊崎料庫之· 134以運算並更崎上遊戲資料 132 ’隨即傳送更新後之線上遊戲資料I32回本地主機110, 再經由本地主機no傳送至手持裝置120。 當手持裝置120與本地主機11〇並未電性連結時,手持 裝置120仍可執行部分之線上賴資料,*細者可自行選定 執行。P 77線上遊戲冑料,或是線上遊戲軟體本身即預先設定上 述之部分遊鑛料鱗線健時由手絲置12G執行,亦可於 離線時手絲置12G僅織行先前6錄過之部 戲 資料,藉細減低手持裝置W之運算量,以提升手持裝置 120執仃部分線上職資料之效能,例如操作線上遊戲角色單 純執行某幾項功能(例如固定砍殺怪獸、固定搜尋寶物、固定 買賣交易),以提升線上遊則色之遊戲數值。t手持装置⑼ 與本地主機11G重新雜賴時,再將職數值傳送至遠端主 機130,以更新遠端主機130遊戲資料庫之資料134,並同時 更新傳送至手縣置12G之線上_#料132。故,即使手持 裝置12G ☆遊戲中斷線,仍可經由上述步驟執行部分之線上遊 戲資料,待至讀it線時再上傳更新職料即可。 200845674 另,亦以網頁式廣告為例,如第二八圖所示。首先,遠 鳊主機230傳送一廣告資料232經由本地主機21〇至手持裝置 220,其中廣告資料232包含標記語言文件。而手持裝置 之作業系統執行儲存於手持裝置220之第一軟體,使第一軟體 I |依據上述之標記語言文件呈義頁式之操作介面224。另,手 持裝置220之作業系統執行儲存於手持裝置之第二軟體, 使第二軟體顯示廣告畫面222,其中上述之第二軟體係可先顯 示廣σ旦面222 ’再藉由廣告畫面222來呈現操作介面224, 或是先呈現操作介面224,再藉由操作介面224顯示廣告晝面 222。 一 上述之手持裝置220藉由操作介面224對第一軟體產生 -觸發使第-軟體依據此一觸發產生至少一操作命令^,例 如網頁選單之上一頁、下一頁、重讀網頁。因為手持裝置220200845674 IX. Description of the Invention: [Technical Field] The present invention relates to a multimedia processing system and method, and more particularly to a multimedia processing system and method for connection/offline operation. [Prior Art] The server system provides information and interactions for the operations of employees in business enterprises. Mobile employees use mobile devices (eg, personal digital assistants (PDAs), lines (^) (pocket) PC tJ3|) or wireless telecommunications networks to access server resources over the Internet. When connected, the actor takes the business form, the public (four) guideline, the customer: the second news, etc. = However, in many cases, the mobile employees can not get wired or wireless connection, U ^ depends on the fine business. Therefore, the timeline system usually provides a warfare with a towel, and only accesses information that has been previously viewed when the line is offline or offline. In addition, the popular online game has a strict environmental limit. 2 It must be connected to the Internet. _ Execution == Poor quality or even network disconnection will cause the player to play extremely. Knowing the inconvenience of using technology. In view of the above-mentioned background of the invention, in order to meet certain industrial interests, the present invention provides a multimedia processor that can be connected/offlined: fish: To solve the problem that the above-mentioned conventional multimedia processing device fails to achieve. , ...,, ' /, 匕 3 back-end host, a local host and a handheld device. When the handheld device touches the money, the charm machine is connected to the tree, the frr money, the local Liu Wei _, if the hand _ and the remote ^ local host is not electrically connected, the hand county can also handle the received, Tushan Beixun 'waiting to reconnect with Yuanhuan and local host, and then use the 4th host and the local host to work offline for the purpose of offline operation (4) line operation, or [Implementation] The direction of this Cong Biao is a multi-media description of the connectable/offline operation: and the system. In order to thoroughly understand the present invention, the following steps will be taken, and the steps and components thereof will be described. Obviously, the practice of the present invention is not limited to those skilled in the art of multimedia processing methods and systems. On the other hand, the well-known components or steps are not described in detail to the extent that the invention is not necessarily limited. The present invention is preferably as follows, but in addition to these detailed descriptions, the present invention may be widely practiced in other embodiments, and the scope of the present invention is not limited, and the following patent scope Prevail. The present invention discloses a multimedia processing system and method for connection/offline operation, wherein the multimedia system can be a game software, a webpage advertisement, or the like, or a file formed by a markup language. Taking the frequency software as an example, the local host 110 is responsible for computing the game software, and the local host of the towel can be a computer or a game console. - Handheld device 120 is responsible for presenting game surface 122 and operating interface 124. ~ " As shown in the first figure, the local host 11 transmits a game data η] to the handheld device 120' wherein the game material 112 & contains the markup language file. The operating system of the handheld device 120 executes the storage on the handheld device 12 The first software causes the first software to present the operation interface of the game according to the markup language file described above. Further, the operating system of the handheld device m executes the second software stored in the handheld device (10), so that the second software displays the game screen 122, The second soft system may display the game surface 122 first, and then display the operation interface 124 by the job screen 122, as shown in the first-B diagram, or the first presentation operation interface 124, and then through the operation interface 124. The game surface 122 is displayed as shown in the first c. As shown in the first D, the handheld device 120 generates a trigger on the first software by the operation interface 124 to cause the first software to generate at least one according to the trigger. The operation command 126, for example, the operation of the game character up, down, left, and right ^ because the handheld device 120 and the local host 110 may not be able to maintain a stable electrical connection, 8 200845674 if the handheld device 12G and Region (10) County electricity _ section, the handheld device 12 〇 self-calculated the above thief information m, and _ 运 之 之 m ' m 'money can be from (4) to execute part of Lai Long m, or the game software itself is pre- The above-mentioned part of the game data 114 is set to be executed by the hand county when the offline operation is performed. 'Village__Hand County 12G can only execute part of the game data m that has been previously taken, thereby reducing the traffic volume of the handheld device 120' To enhance the performance of the portion of the game data 114 by the handheld device 12, when the handheld device 120 is re-wired with the local host device 11, the executed game data m is transmitted to the local host 11 to match the rest of the game. The data 112 is connected to the local host 11. If the handheld device 120 is electrically connected to the local host 11, as shown in FIG. E, at least one operation command 126 is transmitted to the local host 11G by the handheld device 12, the local host. 11G calculates the game data m according to at least the operation command 126 to generate the updated game data m, and returns the game data (1) to the handheld device 12G. Thus, regardless of whether the 12G of the county and the local host 1 are electrically connected, it is possible to The above game is executed initially. Of course, the game also includes online games, so it must be further included - the remote host 130, as shown in Figure - F, wherein the remote host 13 can be a ship. First, the far end The host 130 transmits the online game data 132 to the local host n, and then the local host no transmits the data to the handheld device 12, and the handheld device displays the online game data 132 and inputs at least one operation instruction 126, and at least one operation 200845674 is used as the instruction 126. The local host no transmits the online game data 132 according to at least one operation, and then transmits the online game data η: to the remote host 130, so that the remote host 130 is based on the local host. 110 The online game data 132, at least one operation command 126 and the 134 stored in the remote host (10) Yusaki Library to calculate and match the game data 132 'immediately transmit the updated online game data I32 back to the local host 110, and then transmitted to the handheld device 120 via the local host no. When the handheld device 120 is not electrically connected to the local host 11, the handheld device 120 can still execute part of the online data, and the user can select and execute the data. P 77 online game data, or the online game software itself is pre-set some of the above-mentioned minerals, the scales are carried out by the hand wire 12G, or when the wire is offline, the 12G is only weaved. The ministry data is used to reduce the computational complexity of the handheld device W to enhance the performance of the handheld device 120 to perform some of the online job information. For example, the online game character simply performs certain functions (such as fixed killing monsters, fixed search treasures, Fixed trading transactions) to increase the game value of the upstream line. When the handheld device (9) and the local host 11G are re-hyped, the job value is transmitted to the remote host 130 to update the data 134 of the remote host 130 game database, and simultaneously updated and transmitted to the hand county 12G line _# Material 132. Therefore, even if the handheld device 12G ☆ game interruption line, part of the line upstream play data can be executed through the above steps, and the update job can be uploaded when the input line is read. 200845674 Another example is web-based advertising, as shown in Figure VIII. First, the remote host 230 transmits an advertisement data 232 to the handheld device 220 via the local host 21, wherein the advertisement material 232 contains a markup language file. The operating system of the handheld device executes the first software stored in the handheld device 220, so that the first software I is based on the operating interface 224 of the markup language file. In addition, the operating system of the handheld device 220 executes the second software stored in the handheld device, so that the second software displays the advertisement screen 222, wherein the second soft system can display the wide sigma 222' firstly through the advertisement screen 222. The operation interface 224 is presented, or the operation interface 224 is presented first, and the advertisement interface 222 is displayed by the operation interface 224. The above-mentioned handheld device 220 generates a trigger for the first software by the operation interface 224 to cause the first software to generate at least one operation command according to the trigger, for example, the web page top page, the next page, and the reread web page. Because the handheld device 220
即,斷線手持裝置22G仍能對此頁廣告資料232執行網頁 k單之操作’如第二B騎示。待得重新連_,再持續執 行未下載之廣告資料232,例如重新連線時,可再持續戦第 與本地主機21G,或本地主機21G與遠端主機23()未必能保持 穩定之電性連結,所以當手持裝置22G與本地主機21G,或本 地主機⑽與遠端主機23〇並未電性連結時,則由手持裝置 220一自行運算執行已下載至手持裝置22〇之廣告資料232,並 顯π運异後之廣告資料M2,例如已下載⑺頁網頁式廣告, 200845674That is, the disconnected handset 22G can still perform the operation of the web page k for the page advertisement 232, such as the second B ride. Waiting for reconnection _, and then continue to execute the undownloaded advertisement data 232. For example, when reconnecting, the local host 21G may be continued, or the local host 21G and the remote host 23 () may not maintain stable electrical properties. Linked, so when the handheld device 22G is not electrically connected to the local host 21G, or the local host (10) and the remote host 23, the handheld device 220 performs the self-calculation of the advertisement data 232 that has been downloaded to the handheld device 22, And display the advertising material M2 after the difference, for example, downloaded (7) page webpage advertisement, 200845674
; I 丨丨1〇頁之後的廣告,參照第二c圖所示。如此一來,即使手持 裝置220與本地主機21〇斷線,或本地主機21〇與遠端主機 230斷線時,手持裝置220仍能播放、執行與運算已下載之廣 告資料232。 本發明之另一實施例係為一種可連線/離線作業之多媒體 處理系統’其包含上述之本地域與手持裝置,手·置包含 一中央處理單元一顯示裝置與—贿媒體。上述之儲存媒體 安裝複數個軟體’複數個軟體包含-作# m -軟體與 一第二軟體。 欠上述之本地主機傳送一第一多媒體資料(如上述之遊戲 資料、線上遊戲資料或廣告資料)至手持裝置,其中第一多媒 體資料包含一禪夺注+ σ, 、 叙纽乡魏資料效 _於手持裝置。料縣置之作衫統執行儲存於手持裝置 \ =一賴’使帛-倾錄上叙標記語言文料現一使用 軟體面使另第:之作業 第-軟體顯ϋ媒體資料。 上述之手持裝置藉由使用者介 使第-軟體依據此一觸發產 :體產生-觸發 朗是否與她__ =‘+_手持裝置 為電時,藉=當傳手:至裝:與t地, 本地主機,本地主機^秘 、專"^至夕一操作命令至 機依據至少—操作命令運算第-多媒趙資料 12 200845674 =產生另-第-多媒體資料,並轉第—多媒體資料至手持裝 田手持裝置與本地域係為未 由手持裝置儲存並顯示_ (離剔,藉 資料係為第-多媒體資料^^八讀,其中第二多媒體 料量大於第二鳩败=^㈣—乡繼料之資 -操作命令運算第二多媒心產== 體資料。亦即者手王W不另-第一多媒 時,輸====崎(嶋 體資料。 ㈣早^仃私部分之第-多媒 體處理本魏觸露&射魏/離線健之多媒 翻主機、—本地主機與—手持裝置, 述之儲/含:中央處理單元、一顯示裝置與一儲存媒體。上 :^媒體安裝複數個軟體,複數個軟體包含—作業系統、 一第一軟體與一第二軟體。 ★上述之㈣主機傳送—第―多媒體資料至本地主機,其 中第「多媒體資料包含—標記語言文件,且遠端主機之處理多 2體資料效能高於本魅機。由本魅機傳送第—多媒體 貝料至手持裳置’其中本地主機之處理多媒體資料效能高於手 夺I置而手持裝置之作H統執行儲存於手持裝置之第一軟 體’使第-軟體依據上述之標記語言文件呈現—使用者介面。 13 200845674 另,手持裝置之作業系統執行儲存於手持裝置之第二軟體,使 第二軟體顯示第一多媒體資料。 上述之手持裝置藉由使用者介面對第一軟體產生一觸發 使第一軟體依據此一觸發產生至少一操作命令,隨即手持裝置 偵測是否與本地主機電性連結,其中當手持裝置與本地主機係 為電性連結(連線)時,藉由手持裝置傳送至少一操作命令至 本地主機,本地主機依據至少一操作命令運算第一多媒體資料 以產生另一第一多媒體資料,並傳送第一多媒體資料至遠端主 機,使遠端主機依據第一多媒體資料、至少一操作命令與儲存 於遠端主機之資料運算第一多媒體資料,以產生另一第一多媒 體資料,隨即遠端主機回傳第一多媒體資料至本地主機,再經 由本地主機傳送至手持裝置。 當手持裝置與本地主機係為未電性連結(離線)時,藉 由手持裝置儲存並顯示一第二多媒體資料,其中第二多媒體 '丨丨 資料係為第一多媒體資料之部分,亦即第一多媒體資料之資 料量大於第二多媒體資料之資料量,隨即手持裝置依據至少 一操作命令運算第二多媒體資料以產生並顯示另一第二多媒 體資料。亦即當手持裝置與本地主機係為未電性連結(離線) 時,手持裝置即自行運算部分之第一多媒體資料。 如第三圖所示,為了達成上述之多媒體系統,本發明更 提出一種可連線/離線作業之多媒體處理方法,其包含下列步 200845674 步驟31G.-轉主機傳送—第一多舰資料至—本地主 機’其中遠端主機之處理多媒體資料效能高於本地主機; 乂驟312 .本地主機傳送第-多媒體資料至手持裝置,其 中第一多媒體資料包含-標記語言文件,本魅機之處理多媒 體資料效能高於手持裝置; 步驟314:手舰置之作«統執行齡於顿裝置之一 第軟體,使第-軟體依據標記語言文件呈現一使用者介面; 步驟316:手持裝置之作業纽執行齡於铸裝置之一 第二軟體,使第二軟體顯示第—多媒體資料; 步驟318 :藉由使用者介面對第-軟體產生-觸發,且第 —軟體依據此-觸發產生至少—操作命令; 步驟320 ··第二軟體接收上述之至少—操作命令; ▲步驟322:_手持裝置與本地域是否電性連結,盆中 二手持裝置與本地主機係為電性連結(連線)時,包含下列步 步驟324 :藉由手持裝置傳送至少一操作命令; 夕步驟326:本地主機接收並依據至少—操作命令運算第一 夕媒體資料以產生另一第一多媒體資料,並更新原來之第一多 15 200845674 媒體資料; 步驟328 ·本地主機傳送第一多媒體資料與至少一操作命 7至遠端主機’其巾遠端域之處理乡媒㈣料效能高於本地 主機;; I 丨丨 1 page after the advertisement, refer to the second c picture. In this way, even if the handheld device 220 is disconnected from the local host 21, or the local host 21 is disconnected from the remote host 230, the handheld device 220 can play, execute, and execute the downloaded advertisement data 232. Another embodiment of the present invention is a multimedia processing system capable of connection/offline operation, which includes the above-described local domain and handheld device, and includes a central processing unit, a display device, and a bribe media. The above storage medium installs a plurality of softwares, a plurality of software including - as #m - software and a second software. The local host owing the above to transmit a first multimedia material (such as the above game data, online game data or advertising material) to the handheld device, wherein the first multimedia material includes a Zen singer + σ, , Wei data effects _ in handheld devices. The county's set of shirts is stored and stored in the handheld device. \=一一 帛 帛 倾 倾 倾 倾 倾 倾 标记 标记 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 倾 现 现 现 现 现 现 现 现 现 现The above-mentioned handheld device enables the first software to generate a trigger according to the triggering of the first software according to the trigger: whether the trigger is positive or not with her __ = '+_ the handheld device is powered, l = when the hand: to: and t Ground, local host, local host ^ secret, special " ^ to the evening operation command to the machine according to at least - operation command operation - multi-media Zhao data 12 200845674 = generate another - the first - multimedia information, and transfer - multimedia information To the handheld field-mounted handheld device and the local domain system is not stored and displayed by the handheld device _ (discriminate, borrowing data is the first - multimedia data ^ ^ eight reading, wherein the second multimedia material amount is greater than the second defeat = ^ (4) - the capital of the township - operation command operation second multimedia heart == body data. That is, the hand king W is not another - the first multi-media, lose ==== Saki (scorpion data. (4) The first part of the private part of the private part of the multimedia processing of the Wei Touch & shoot Wei / offline health of the multi-media host, - local host and - handheld device, described storage / contain: central processing unit, a display device and a Storage media. On: ^ Media installs multiple software, multiple software includes - operating system, a first soft Body and a second software. ★ (4) Host Transfer - The first multimedia data to the local host, where the "Multimedia Data Contains - Mark Language File, and the remote host handles more than 2 files. The first multimedia of the processing of the multimedia data by the local host is higher than that of the hand-held device and the first software stored in the handheld device is used to make the first software. The above-mentioned markup language file presentation-user interface. 13 200845674 In addition, the operating system of the handheld device executes the second software stored in the handheld device, so that the second software displays the first multimedia material. The handheld device is provided by the user. The first software generates a trigger for the first software to generate at least one operation command according to the trigger, and then the handheld device detects whether it is electrically connected to the local host, wherein the handheld device is electrically connected to the local host (connecting When the at least one operation command is transmitted to the local host by the handheld device, the local host operates according to at least one operation command a multimedia material to generate another first multimedia material, and transmitting the first multimedia data to the remote host, so that the remote host stores and stores the data on the remote host according to the first multimedia data, at least one operation command The first multimedia data is calculated by the data to generate another first multimedia data, and then the remote host returns the first multimedia data to the local host, and then transmits the data to the handheld device via the local host. When the mainframe is a non-electrical connection (offline), a second multimedia material is stored and displayed by the handheld device, wherein the second multimedia data is part of the first multimedia data, that is, The amount of data of the first multimedia material is greater than the amount of data of the second multimedia data, and then the handheld device operates the second multimedia data according to the at least one operation command to generate and display another second multimedia material. That is, when the handheld device and the local host are not electrically connected (offline), the handheld device directly calculates the first multimedia material of the portion. As shown in the third figure, in order to achieve the above multimedia system, the present invention further provides a multimedia processing method for connection/offline operation, which includes the following steps: 200845674. Step 31G.-Transfer host transmission - first multi-ship data to - The local host 'where the remote host processes the multimedia data better than the local host; Step 312. The local host transmits the first multimedia data to the handheld device, wherein the first multimedia material contains a - mark language file, and the processing of the present device The performance of the multimedia data is higher than that of the handheld device; Step 314: The hand-held ship is configured to implement the first software of the device, so that the first software presents a user interface according to the markup language file; Step 316: The operation of the handheld device Executing one of the second software bodies of the casting device, so that the second software displays the first multimedia data; Step 318: The user-facing device generates the trigger--software, and the first software generates at least the operation command according to the triggering Step 320 · The second software receives at least the above-mentioned operation command; ▲Step 322: _ Whether the handheld device is electrically connected to the local domain, in the basin When the second handheld device is electrically connected (connected) to the local host, the method includes the following steps: 324: transmitting at least one operation command by the handheld device; and step 326: the local host receives and operates according to at least the operation command. Media data to generate another first multimedia material, and update the original first 15 200845674 media data; Step 328 · The local host transmits the first multimedia material and at least one operation 7 to the remote host's towel The processing of the remote area (four) material is higher than the local host;
步驟330 :遠端主機依據第一多媒體資料、至少一操作命 令與儲存於遠端主機之資料運算第—多媒體資料,以產生另一 第一多媒體資料,並更新原有之第—多媒體資料;以及 遠端主機傳送第-多媒體資料至本地主機,如步驟31〇 ; 本地主機傳送第一多媒體資料至手持裝置,如步驟312 ; 當手持裝置與本魅齡絲·連結( 含下列步驟: 7匕 1 由手持裝置儲存並顯示—第二多媒體 貝科,其中紅多媒體資料係為第—多媒體資料之部分· 步㈣··藉由手持裝置依據至少—操作命令運算 第-夕媒體身料以產生並顯示另—第二多媒體 更新原來之第二多媒體資料。 、並 i 2偵測手持裝置 電性連結,若電性連結則由步驟324重 ,疋否 性連結,則由步驟332重新開始 ,口’右為電 其中上述之第二倾_㈣μ—彡储資料《呈現 16 200845674 使財讀,或是上述之第二軟體係藉由侧者介面顯示第一 多媒體資料。 其中上述之遠端主機與本地主機傳輸第一多媒體資料係 依據下列群組來達成,包含:無線網路、網際網路、_、FTp、 VoIP、V〇IM、Telnet、Gopher。另,上述之手持裝置與本地主 機傳輸第多媒體資料係依據下列群組來達成,包含·· Mg、 IEEE 1394、RJ-45、紅外線、無線電波、藍芽、ZigBee、RFID。 其中上述之第-多媒體資料係依據下列群組來達成,包 3 ·文件、一影像、—聲音、一遊戲軟體。上述之文件係依 據下列群組來達成,包含··狐、XLink、N繼聊:e、腳、Step 330: The remote host calculates the first multimedia data according to the first multimedia data, the at least one operation command, and the data stored in the remote host, to generate another first multimedia data, and update the original first— Multimedia data; and the remote host transmits the first multimedia data to the local host, as in step 31; the local host transmits the first multimedia data to the handheld device, as in step 312; when the handheld device is connected to the present invention (including The following steps: 7匕1 are stored and displayed by the handheld device—the second multimedia Becco, wherein the red multimedia data is part of the first multimedia material. Step (4)···························· The media material is used to generate and display another second multimedia update original second multimedia material, and i 2 detects the electrical connection of the handheld device, and if it is electrically connected, it is emphasized by step 324. The link is restarted by step 332, and the mouth is right. The second tilt_(four)μ-storage data of the above-mentioned "presentation 16 200845674 makes the financial reading, or the second soft system mentioned above is displayed by the side interface. The first multimedia data. The above-mentioned remote host and the local host transmit the first multimedia data according to the following groups, including: wireless network, internet, _, FTp, VoIP, V〇IM Telnet, Gopher. In addition, the above-mentioned handheld device and the local host transmit the multimedia data according to the following groups, including ··Mg, IEEE 1394, RJ-45, infrared, radio wave, Bluetooth, ZigBee, RFID. The above-mentioned first multimedia data is achieved according to the following groups: package 3 · files, an image, a sound, a game software. The above files are achieved according to the following groups, including ··fox, XLink, N Chat: e, foot,
Schema、CSS、MIL、HTML 〇 顯然地,依照上面實施例中的描述,本發明可能有許多 的修正與差異。因此需要在其附加的翻要求項之範圍内加以 理解,除了上述詳細的描述外,本發明還可以廣泛地在其他的 實施例中施行。上述僅為本發明之較佳實施例而已,並非用以 限定本發明之t請專利細;凡其它未雌本㈣所揭示之精 神下所完成的等效改變或修飾,均應包含在下述申請專利範圍 内0 17 200845674 【圖式簡單說明】 第一A圖、第一B圖、第一C圖、第一D圖、第一E圖 與第一 F圖係為一可連線/離線作業之遊戲處理系統之結構示 意圖;Schema, CSS, MIL, HTML 显然 Obviously, the present invention may have many modifications and differences in accordance with the description in the above embodiments. It is therefore to be understood that within the scope of the appended claims, the invention may be practiced in other embodiments. The above are only the preferred embodiments of the present invention, and are not intended to limit the invention. The equivalent changes or modifications made in the spirit of the other inventions are not included in the following application. Patent range 0 17 200845674 [Simple description of the diagram] The first A diagram, the first B diagram, the first C diagram, the first D diagram, the first E diagram and the first F diagram are a connectable/offline operation Schematic diagram of the game processing system;
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-'! I I ! 第二A圖、第二B圖與第二C圖係為一可連線/離線作業 之廣告處理系統之結構示意圖;以及 ' 第三圖係為一可連線/離線作業之方法流程圖。 【主要元件符號說明】 110本地主機 112遊戲資料 ! ; 114部分之遊戲資料 120手持裝置 、 122遊戲晝面 124操作介面 126操作命令 130遠端主機 132線上遊戲資料 134遊戲資料庫之資料 | ! 210本地主機 18 200845674-'! II ! The second A picture, the second B picture and the second C picture are a schematic diagram of a connection/offline operation of the advertisement processing system; and 'the third picture is a connectable/offline operation Method flow chart. [Main component symbol description] 110 local host 112 game data!; 114 part of the game data 120 handheld device, 122 game face 124 operation interface 126 operation command 130 remote host 132 online game information 134 game database information | ! Local host 18 200845674
ί I 1 220手持裝置 222廣告晝面 224操作介面 226操作命令 230遠端主機 232廣告資料 310〜334步驟ί I 1 220 Handheld Device 222 Advertising Screen 224 Operation Interface 226 Operation Command 230 Remote Host 232 Advertising Data 310~334 Steps