TW200714329A - Game program, game device, and game method - Google Patents

Game program, game device, and game method

Info

Publication number
TW200714329A
TW200714329A TW095125690A TW95125690A TW200714329A TW 200714329 A TW200714329 A TW 200714329A TW 095125690 A TW095125690 A TW 095125690A TW 95125690 A TW95125690 A TW 95125690A TW 200714329 A TW200714329 A TW 200714329A
Authority
TW
Taiwan
Prior art keywords
game
character
player
action
processed
Prior art date
Application number
TW095125690A
Other languages
Chinese (zh)
Other versions
TWI313617B (en
Inventor
Junichi Fujita
Yuichi Yokoyama
Satoshi Uno
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Publication of TW200714329A publication Critical patent/TW200714329A/en
Application granted granted Critical
Publication of TWI313617B publication Critical patent/TWI313617B/zh

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/307Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for displaying an additional window with a view from the top of the game field, e.g. radar screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Abstract

A game program is enabled to perform character actions smoothly, as intended by a player. A game situation recognition is processed at S1, and a game character action decision for deciding the action patterns of one or more player characters in accordance with the current game situation is processed at S2. At S3, the action pattern of one player character is decided from the action patterns of one or more player characters. If it is decided at S4 that the game character player action is selected, the game character player action selection for selecting the action pattern of the player character of S5 is processed. The game character display is processed at S6, and the game character action display for displaying the letter character corresponding the action pattern of one player character in the vicinity of the player character is processed at S7.
TW095125690A 2005-09-08 2006-07-13 Game program, game device, and game method TW200714329A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005260365A JP2007068824A (en) 2005-09-08 2005-09-08 Game program, game apparatus and game method

Publications (2)

Publication Number Publication Date
TW200714329A true TW200714329A (en) 2007-04-16
TWI313617B TWI313617B (en) 2009-08-21

Family

ID=37835533

Family Applications (1)

Application Number Title Priority Date Filing Date
TW095125690A TW200714329A (en) 2005-09-08 2006-07-13 Game program, game device, and game method

Country Status (3)

Country Link
JP (1) JP2007068824A (en)
TW (1) TW200714329A (en)
WO (1) WO2007029404A1 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2008146519A1 (en) * 2007-05-25 2008-12-04 Konami Digital Entertainment Co., Ltd. Game program, game device and game control method
KR101608172B1 (en) 2014-12-22 2016-03-31 주식회사 넥슨코리아 Device and method to control object
TWI598142B (en) * 2015-04-27 2017-09-11 樂線韓國股份有限公司 Method and device to control object

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002331168A (en) * 2001-05-11 2002-11-19 Square Co Ltd Game device, game control method, and storage medium and computer program therefor
JP3577490B2 (en) * 2002-08-09 2004-10-13 コナミ株式会社 Virtual life form control method, game program, and game apparatus

Also Published As

Publication number Publication date
JP2007068824A (en) 2007-03-22
WO2007029404A1 (en) 2007-03-15
TWI313617B (en) 2009-08-21

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Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees