TW200632780A - Volumetric shadows for computer animation - Google Patents
Volumetric shadows for computer animationInfo
- Publication number
- TW200632780A TW200632780A TW094137701A TW94137701A TW200632780A TW 200632780 A TW200632780 A TW 200632780A TW 094137701 A TW094137701 A TW 094137701A TW 94137701 A TW94137701 A TW 94137701A TW 200632780 A TW200632780 A TW 200632780A
- Authority
- TW
- Taiwan
- Prior art keywords
- volume
- shadow
- objects
- volumetric
- model
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/60—Shadow generation
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Image Generation (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US97521604A | 2004-10-27 | 2004-10-27 |
Publications (1)
Publication Number | Publication Date |
---|---|
TW200632780A true TW200632780A (en) | 2006-09-16 |
Family
ID=35569583
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW094137701A TW200632780A (en) | 2004-10-27 | 2005-10-27 | Volumetric shadows for computer animation |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1844445A1 (fr) |
CA (1) | CA2583664A1 (fr) |
TW (1) | TW200632780A (fr) |
WO (1) | WO2006049870A1 (fr) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI393069B (zh) * | 2008-01-11 | 2013-04-11 | Konami Digital Entertainment | 影像處理裝置、影像處理方法、資訊記錄媒體以及程式 |
TWI557685B (zh) * | 2012-05-23 | 2016-11-11 | 雲南恆達睿創三維數字科技有限公司 | 網格動畫製作方法 |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8379022B2 (en) | 2008-09-26 | 2013-02-19 | Nvidia Corporation | Fragment shader for a hybrid raytracing system and method of operation |
FR2965652A1 (fr) | 2010-09-30 | 2012-04-06 | Thomson Licensing | Procede d’estimation de la quantite de lumiere recue en un point d’un environnement virtuel |
US9679398B2 (en) * | 2015-10-19 | 2017-06-13 | Chaos Software Ltd. | Rendering images using color contribution values of render elements |
CN109215134B (zh) * | 2018-09-04 | 2023-06-20 | 深圳市易尚展示股份有限公司 | 三维模型的遮挡确定方法、装置、计算机设备和存储介质 |
CN111476877B (zh) * | 2020-04-16 | 2024-01-26 | 网易(杭州)网络有限公司 | 一种阴影渲染的方法及装置、电子设备、存储介质 |
CN117455977B (zh) * | 2023-09-27 | 2024-07-09 | 杭州市交通工程集团有限公司 | 一种基于三维激光扫描的堆料体积计算方法及系统 |
-
2005
- 2005-10-18 EP EP05812297A patent/EP1844445A1/fr not_active Withdrawn
- 2005-10-18 CA CA002583664A patent/CA2583664A1/fr not_active Abandoned
- 2005-10-18 WO PCT/US2005/037488 patent/WO2006049870A1/fr active Application Filing
- 2005-10-27 TW TW094137701A patent/TW200632780A/zh unknown
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI393069B (zh) * | 2008-01-11 | 2013-04-11 | Konami Digital Entertainment | 影像處理裝置、影像處理方法、資訊記錄媒體以及程式 |
TWI557685B (zh) * | 2012-05-23 | 2016-11-11 | 雲南恆達睿創三維數字科技有限公司 | 網格動畫製作方法 |
Also Published As
Publication number | Publication date |
---|---|
WO2006049870A1 (fr) | 2006-05-11 |
CA2583664A1 (fr) | 2006-05-11 |
EP1844445A1 (fr) | 2007-10-17 |
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