TW200632780A - Volumetric shadows for computer animation - Google Patents
Volumetric shadows for computer animationInfo
- Publication number
- TW200632780A TW200632780A TW094137701A TW94137701A TW200632780A TW 200632780 A TW200632780 A TW 200632780A TW 094137701 A TW094137701 A TW 094137701A TW 94137701 A TW94137701 A TW 94137701A TW 200632780 A TW200632780 A TW 200632780A
- Authority
- TW
- Taiwan
- Prior art keywords
- volume
- shadow
- objects
- volumetric
- model
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/60—Shadow generation
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Image Generation (AREA)
- Processing Or Creating Images (AREA)
Abstract
A computer-rendered image of a three-dimensional scene includes a volumetric shadow cast by one or more objects in the scene. The data for the objects are rasterized to generate occlusion information that describes how objects within the volume occlude light. This information may be stored in an acceleration structure, which relates the occlusion information to volume elements within the occluding volume. A volumetric shadow is computed by tracing a ray through the occluding volume, the shadow based on the accumulated shading effects of the volume elements on the traced ray. An artist-driven lighting model may be used to compute the shadow rather than a model based on pure physics. This model may provide a number of adjustable tools for controlling shading effects, including falloff, blending, motion blur, and coloring.
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US97521604A | 2004-10-27 | 2004-10-27 |
Publications (1)
Publication Number | Publication Date |
---|---|
TW200632780A true TW200632780A (en) | 2006-09-16 |
Family
ID=35569583
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW094137701A TW200632780A (en) | 2004-10-27 | 2005-10-27 | Volumetric shadows for computer animation |
Country Status (4)
Country | Link |
---|---|
EP (1) | EP1844445A1 (en) |
CA (1) | CA2583664A1 (en) |
TW (1) | TW200632780A (en) |
WO (1) | WO2006049870A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI393069B (en) * | 2008-01-11 | 2013-04-11 | Konami Digital Entertainment | Image processing device, image processing method, information recording medium, and program |
TWI557685B (en) * | 2012-05-23 | 2016-11-11 | 雲南恆達睿創三維數字科技有限公司 | Mesh animation |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8379022B2 (en) | 2008-09-26 | 2013-02-19 | Nvidia Corporation | Fragment shader for a hybrid raytracing system and method of operation |
FR2965652A1 (en) | 2010-09-30 | 2012-04-06 | Thomson Licensing | METHOD FOR ESTIMATING LIGHT QUANTITY RECEIVED IN ONE POINT OF A VIRTUAL ENVIRONMENT |
US9679398B2 (en) * | 2015-10-19 | 2017-06-13 | Chaos Software Ltd. | Rendering images using color contribution values of render elements |
CN109215134B (en) * | 2018-09-04 | 2023-06-20 | 深圳市易尚展示股份有限公司 | Occlusion determination method and device for three-dimensional model, computer equipment and storage medium |
CN111476877B (en) * | 2020-04-16 | 2024-01-26 | 网易(杭州)网络有限公司 | Shadow rendering method and device, electronic equipment and storage medium |
CN117455977B (en) * | 2023-09-27 | 2024-07-09 | 杭州市交通工程集团有限公司 | Method and system for calculating stacking volume based on three-dimensional laser scanning |
-
2005
- 2005-10-18 WO PCT/US2005/037488 patent/WO2006049870A1/en active Application Filing
- 2005-10-18 CA CA002583664A patent/CA2583664A1/en not_active Abandoned
- 2005-10-18 EP EP05812297A patent/EP1844445A1/en not_active Withdrawn
- 2005-10-27 TW TW094137701A patent/TW200632780A/en unknown
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI393069B (en) * | 2008-01-11 | 2013-04-11 | Konami Digital Entertainment | Image processing device, image processing method, information recording medium, and program |
TWI557685B (en) * | 2012-05-23 | 2016-11-11 | 雲南恆達睿創三維數字科技有限公司 | Mesh animation |
Also Published As
Publication number | Publication date |
---|---|
EP1844445A1 (en) | 2007-10-17 |
CA2583664A1 (en) | 2006-05-11 |
WO2006049870A1 (en) | 2006-05-11 |
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