TR201704086U - PLAYBOARD SIDE FRAME AND DOUBLE-SIDED PLAYGROUND - Google Patents
PLAYBOARD SIDE FRAME AND DOUBLE-SIDED PLAYGROUND Download PDFInfo
- Publication number
- TR201704086U TR201704086U TR2017/04086U TR201704086U TR201704086U TR 201704086 U TR201704086 U TR 201704086U TR 2017/04086 U TR2017/04086 U TR 2017/04086U TR 201704086 U TR201704086 U TR 201704086U TR 201704086 U TR201704086 U TR 201704086U
- Authority
- TR
- Turkey
- Prior art keywords
- side frame
- game
- playground
- board
- game board
- Prior art date
Links
- 208000027418 Wounds and injury Diseases 0.000 description 2
- 230000006378 damage Effects 0.000 description 2
- 208000014674 injury Diseases 0.000 description 2
- 230000002457 bidirectional effect Effects 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 239000000463 material Substances 0.000 description 1
- 230000003340 mental effect Effects 0.000 description 1
- 230000000638 stimulation Effects 0.000 description 1
- 239000002023 wood Substances 0.000 description 1
Abstract
Bu buluş satranç, dama, kızmabirader vb. zemin üzerinde taşların hareket ettirilerek oynanan oyunların tahtalarında yapılan yenilik ile ilgilidir.This invention is chess, checkers, angry, etc. It is about the innovation made on the boards of the games played by moving the stones on the ground.
Description
TEKNIK ALAN Bu bulus satranç, dama, kizmabirader vb. zemin üzerinde taslarin hareket ettirilerek oynanan oyunlarin tahtalarinda yapilan yenilik ile ilgilidir. ÖNCEKI TEKNIK Oyunlar, genellikle çocuklarin oynadigi ancak bazen yetiskinlerin de eslik ettigi veya kendi aralarinda oynadigi genellikle bos vakitleri degerlendirmek için yapilan eglendirici ve bazen de ögretici faaliyetlerdir. TECHNICAL FIELD This invention can be used for chess, checkers, sister-in-law, etc. movement of stones on the ground It is related to the innovation made on the boards of the games played by PRIOR ART Games are usually played by children but sometimes accompanied by adults. seize the usually leisure time they spend or play among themselves They are entertaining and sometimes educational activities for students.
Oyunlar genellikle zihinsel veya fiziksel uyarilma yaratir. Siklikla, ikisi birlikte gerçeklesir. Birçok oyun pratik yetenekler gelistirmeye yardim eder, bir tür egzersiz görevi görür ya da egitimsel, benzetimsel veya psikolojik bir rol oynar. Games often create mental or physical stimulation. Often, two happens together. Many games help develop practical skills, serves as a kind of exercise or is an educational, analogous, or psychological plays a role.
Masa oyunu ya da tahta oyunu, genellikle düz bir zemin ya da karton, tahta, plastik gibi malzemelerden yapilmis düzlemler üzerinde, oyun taslarini veya pullarini belirli kurallar çerçevesinde hareket ettirmek suretiyle oynanan oyunlara verilen genel ad. Oyunun oynandigi düzlem genellikle önceden resim, geometrik sekiller veya yazilarla hazirlanmis olur. Masa oyunlarina kizma birader, dama ve satranç gibi oyunlar örnek gösterilebilir. Özellikle çocuklarin gelisimi için hazirlanan bu masa oyun tahtalari ön ve arka yüzlerinde farkli oyunlarin oynanabilmesi için iki yönlü olarak kullanilmaktadir. Ancak bu tahtalarin köselerin ve kenarlarinin sivri olmasi çocuklarda yaralanmalara sebebiyet vermektedir. Board game or board game, usually a flat floor or cardboard, wood, on planes made of materials such as plastic, playing pieces or played by moving the checkers within the framework of certain rules. general name given to games. The plane on which the game is played is usually predetermined. the picture is prepared with geometric figures or texts. to board games games such as brother sister, checkers and chess can be given as examples. These board game boards, which are especially prepared for the development of children, can be used in two directions so that different games can be played on the back is used. However, the corners and edges of these boards are sharp. cause injury to children.
BULUSUN AMACI Bulusumuz olan masa oyun tahtasi kenar çerçevesi ile önceki teknikte belirtilen köse ve kenarlarin sivriliginden dolayi özellikle çocuklarda görülen yararlanmalarin önüne geçilmistir. Kenar çerçevesi oyun masasi tahtasi etrafina geçirilerek olasi kazalar ve yaralanmalarin önüne geçilmis olacaktir. OBJECTIVE OF THE INVENTION Our invention, the table game board with the edge frame, is in the previous art. especially seen in children due to the sharpness of the specified corners and edges. benefits are avoided. edge frame game table board possible accidents and injuries will be prevented.
SEKILLERIN AÇIKLANMASI Sekil 1: Oyun Tahtasi Kesit Görünümü Sekil 2: Oyun Tahtasi Genel Görünüm SEKILLERDEKI REFERANSLARIN AÇIKLANMASI 1- Oyun Tahtasi 2- Kenar Çerçevesi 3- Kenar Çerçevesi Boslugu 4- Oyun alani BU LUSU N AÇIKLAMASI Bulusumuz olan oyun tahtasi kenar çerçevesi ve çift yönlü oyun alani Oyun Tahtasi(1), Kenar Çerçevesi(2), Oyun Alani(3) bölümlerinden olusmaktadir. EXPLANATION OF FIGURES Figure 1: Game Board Sectional View Figure 2: Game Board Overview EXPLANATION OF REFERENCES IN THE FIGURES 1- Game Board 2- Border Frame 3- Border Frame Space 4- playground EXPLANATION OF THIS LUSU Our invention, the game board edge frame and the double-sided playground Game It consists of Board (1), Side Frame (2), Playground (3).
Oyun tahtasi(1) kenar kisimlarindan kenar çerçevesi(2) üzerinden bulunan kenar çerçevesi bosluguna(3) yerlestirilmektedir. Bu sayede tahta kenarinda bulunan sivri noktalar gizlenmis olmaktadir. Ayrica bulusumuz üzerinde bulunan oyun alani(4) sayesinde ürün çift yönlü kullanilabilmektedir. The game board(1) is located from the side parts over the side frame(2). it is placed in the side frame space (3). In this way, the board The sharp points on the edge are hidden. Also our invention Thanks to the playground (4) on it, the product is bidirectional. can be used.
Claims (3)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TR2017/04086U TR201704086U (en) | 2017-03-17 | 2017-03-17 | PLAYBOARD SIDE FRAME AND DOUBLE-SIDED PLAYGROUND |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TR2017/04086U TR201704086U (en) | 2017-03-17 | 2017-03-17 | PLAYBOARD SIDE FRAME AND DOUBLE-SIDED PLAYGROUND |
Publications (1)
Publication Number | Publication Date |
---|---|
TR201704086U true TR201704086U (en) | 2017-11-21 |
Family
ID=67952890
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TR2017/04086U TR201704086U (en) | 2017-03-17 | 2017-03-17 | PLAYBOARD SIDE FRAME AND DOUBLE-SIDED PLAYGROUND |
Country Status (1)
Country | Link |
---|---|
TR (1) | TR201704086U (en) |
-
2017
- 2017-03-17 TR TR2017/04086U patent/TR201704086U/en unknown
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US9968861B2 (en) | Detachable multi-functional housing compartment insert with attachable accessory templates | |
CZ28122U1 (en) | Educational game and/or building blocks | |
TR201704086U (en) | PLAYBOARD SIDE FRAME AND DOUBLE-SIDED PLAYGROUND | |
Faber et al. | MARBOWL: increasing the fun experience of shooting marbles | |
Fludernik | The Performativity of Idleness: Representations and Stagings of Idleness in the Context of Colonialism | |
KR101471895B1 (en) | Smart table for toddler play | |
US20100096805A1 (en) | Customizable game devices | |
TR2022006533U5 (en) | TABLE TO PLAY 3 DIFFERENT GAMES ON 3 DIFFERENT SURFACES FOR MAIN CLASSES | |
AU2012101865A4 (en) | Oz Pong Game | |
JP3127455U (en) | Matching Hajiki | |
JP3218077U (en) | Jumping box | |
Burrows | Cartwheels to the future? | |
KR200483629Y1 (en) | Puzzle game that can be book | |
JP3151295U (en) | Hajikoma game board set | |
KR20120069122A (en) | The tools of game with hangul | |
BE1009897A3 (en) | Play equipment | |
US9999840B1 (en) | Table-top fort | |
Newman et al. | Growing in sync children | |
TR201904967A2 (en) | EDUCATIONAL PUZZLE INTELLIGENCE GAME | |
TR2023006781U5 (en) | PUZZLE WITH NO LOST PIECES | |
Wadsworth | Bookseller's diary: Sister act | |
TR201901289A2 (en) | PUZZLE INTELLIGENCE GAME | |
Chidester | Farewell to the chief: Fan identification and the sports mascot as postmodern image | |
RU2478004C2 (en) | Method of playing, in particular, chess, checkers, go and similar | |
Makaudze | Teacher, book and companion: the environment in Shona children's literature |