SG11202102961YA - Digital character blending and generation system and method - Google Patents

Digital character blending and generation system and method

Info

Publication number
SG11202102961YA
SG11202102961YA SG11202102961YA SG11202102961YA SG11202102961YA SG 11202102961Y A SG11202102961Y A SG 11202102961YA SG 11202102961Y A SG11202102961Y A SG 11202102961YA SG 11202102961Y A SG11202102961Y A SG 11202102961YA SG 11202102961Y A SG11202102961Y A SG 11202102961YA
Authority
SG
Singapore
Prior art keywords
generation system
digital character
blending
character blending
digital
Prior art date
Application number
SG11202102961YA
Other languages
English (en)
Inventor
Andrew Mark Sagar
Tim Szu-Hsien Wu
Werner Ollewagen
Xiani Tan
Original Assignee
Soul Machines Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Soul Machines Ltd filed Critical Soul Machines Ltd
Publication of SG11202102961YA publication Critical patent/SG11202102961YA/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/20Three-dimensional [3D] animation
    • G06T13/40Three-dimensional [3D] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00Three-dimensional [3D] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00Three-dimensional [3D] image rendering
    • G06T15/50Lighting effects
    • G06T15/503Blending, e.g. for anti-aliasing
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/20Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/10Segmentation; Edge detection
    • G06T7/149Segmentation; Edge detection involving deformable models, e.g. active contour models
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30196Human being; Person
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/20Indexing scheme for editing of 3D models
    • G06T2219/2021Shape modification

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Architecture (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Processing Or Creating Images (AREA)
  • Image Processing (AREA)
  • Image Analysis (AREA)
SG11202102961YA 2018-10-26 2019-10-25 Digital character blending and generation system and method SG11202102961YA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
NZ74762618 2018-10-26
PCT/NZ2019/050142 WO2020085922A1 (en) 2018-10-26 2019-10-25 Digital character blending and generation system and method

Publications (1)

Publication Number Publication Date
SG11202102961YA true SG11202102961YA (en) 2021-04-29

Family

ID=70330525

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202102961YA SG11202102961YA (en) 2018-10-26 2019-10-25 Digital character blending and generation system and method

Country Status (9)

Country Link
US (1) US11354844B2 (https=)
EP (1) EP3871194B1 (https=)
JP (1) JP7555337B2 (https=)
KR (1) KR20210069093A (https=)
CN (1) CN112970046A (https=)
AU (1) AU2019364148A1 (https=)
CA (1) CA3111498A1 (https=)
SG (1) SG11202102961YA (https=)
WO (1) WO2020085922A1 (https=)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11983834B1 (en) * 2019-11-14 2024-05-14 Radical Convergence Inc. Rapid generation of three-dimensional characters
CA3213416A1 (en) * 2021-03-18 2022-09-22 Digital Domain Virtual Human (Us), Inc. Methods and systems for markerless facial motion capture
US12367649B2 (en) * 2022-01-27 2025-07-22 Disney Enterprises, Inc. Generating a facial-hair-free mesh of a subject
WO2023148826A1 (ja) * 2022-02-01 2023-08-10 株式会社ソニー・インタラクティブエンタテインメント 画像処理装置、画像処理方法、及びプログラム
US20240119671A1 (en) * 2022-09-22 2024-04-11 University Of Southern California Systems and methods for face asset creation and models from one or more images
US12524965B2 (en) * 2023-09-25 2026-01-13 Sony Group Corporation Generation of three-dimensional (3D) blend-shapes from 3D scans using neural network
CN121616758B (zh) * 2026-01-30 2026-04-21 重庆大学 基于语义分离与pbr材质先验的人头三维重建方法及系统

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EP1039417B1 (en) 1999-03-19 2006-12-20 Max-Planck-Gesellschaft zur Förderung der Wissenschaften e.V. Method and device for the processing of images based on morphable models
US7039222B2 (en) * 2003-02-28 2006-05-02 Eastman Kodak Company Method and system for enhancing portrait images that are processed in a batch mode
US20050026685A1 (en) 2003-05-13 2005-02-03 Electronic Arts Inc. Customizing players in a video game using morphing from morph targets and other elements
KR20050009504A (ko) * 2003-07-16 2005-01-25 정보통신연구진흥원 사용자 애니메이션 캐릭터 제작 방법 및 사용자애니메이션 캐릭터 제공 서비스 시스템
JP4682373B2 (ja) 2005-11-01 2011-05-11 株式会社国際電気通信基礎技術研究所 顔画像合成装置、顔画像合成方法および顔画像合成プログラム
US20070229498A1 (en) 2006-03-29 2007-10-04 Wojciech Matusik Statistical modeling for synthesis of detailed facial geometry
WO2008151421A1 (en) 2007-06-11 2008-12-18 Darwin Dimensions Inc. User defined characteristics for inheritance based avatar generation
GB2450757A (en) 2007-07-06 2009-01-07 Sony Comp Entertainment Europe Avatar customisation, transmission and reception
US8730231B2 (en) * 2007-11-20 2014-05-20 Image Metrics, Inc. Systems and methods for creating personalized media content having multiple content layers
CN103765479A (zh) 2011-08-09 2014-04-30 英特尔公司 基于图像的多视点3d脸部生成
US9607441B2 (en) 2012-10-02 2017-03-28 Autodesk, Inc. Morphological attractor for creating custom ancestors in inheritance-based character generation
CA2920007A1 (en) 2013-08-02 2015-02-05 Soul Machines Limited System for neurobehavioural animation
US10095917B2 (en) 2013-11-04 2018-10-09 Facebook, Inc. Systems and methods for facial representation
EP3172720A4 (en) 2014-07-25 2018-04-11 Intel Corporation Avatar facial expression animations with head rotation
CN106204698A (zh) 2015-05-06 2016-12-07 北京蓝犀时空科技有限公司 为自由组合创作的虚拟形象生成及使用表情的方法和系统
KR101968437B1 (ko) 2015-07-09 2019-04-11 미즈호 죠호 소켄 가부시키가이샤 가령화 예측 시스템, 가령화 예측 방법 및 가령화 예측 프로그램
CN105488472B (zh) 2015-11-30 2019-04-09 华南理工大学 一种基于样本模板的数字化妆方法

Also Published As

Publication number Publication date
WO2020085922A1 (en) 2020-04-30
JP2022505746A (ja) 2022-01-14
EP3871194B1 (en) 2026-03-11
KR20210069093A (ko) 2021-06-10
EP3871194A4 (en) 2022-08-24
JP7555337B2 (ja) 2024-09-24
CA3111498A1 (en) 2020-04-30
US20210390751A1 (en) 2021-12-16
CN112970046A (zh) 2021-06-15
EP3871194A1 (en) 2021-09-01
AU2019364148A1 (en) 2021-06-03
EP3871194C0 (en) 2026-03-11
US11354844B2 (en) 2022-06-07

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