SG11202101783RA - Modular augmented and virtual reality ride attraction - Google Patents

Modular augmented and virtual reality ride attraction

Info

Publication number
SG11202101783RA
SG11202101783RA SG11202101783RA SG11202101783RA SG11202101783RA SG 11202101783R A SG11202101783R A SG 11202101783RA SG 11202101783R A SG11202101783R A SG 11202101783RA SG 11202101783R A SG11202101783R A SG 11202101783RA SG 11202101783R A SG11202101783R A SG 11202101783RA
Authority
SG
Singapore
Prior art keywords
virtual reality
ride attraction
reality ride
modular augmented
augmented
Prior art date
Application number
SG11202101783RA
Inventor
Patrick John Goergen
Danielle Marie Holstine
Tomas Manuel Trujillo
Original Assignee
Universal City Studios Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universal City Studios Llc filed Critical Universal City Studios Llc
Publication of SG11202101783RA publication Critical patent/SG11202101783RA/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/16Amusement arrangements creating illusions of travel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G7/00Up-and-down hill tracks; Switchbacks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/12Protocols specially adapted for proprietary or special-purpose networking environments, e.g. medical networks, sensor networks, networks in vehicles or remote metering networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/516Server architecture connected to a local network, e.g. in a plane, hotel

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Health & Medical Sciences (AREA)
  • Computing Systems (AREA)
  • General Health & Medical Sciences (AREA)
  • Medical Informatics (AREA)
  • Signal Processing (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • Computer Graphics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
SG11202101783RA 2018-09-25 2019-09-25 Modular augmented and virtual reality ride attraction SG11202101783RA (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201862736433P 2018-09-25 2018-09-25
US16/580,543 US11562539B2 (en) 2018-09-25 2019-09-24 Modular augmented and virtual reality ride attraction
PCT/US2019/052950 WO2020068977A1 (en) 2018-09-25 2019-09-25 Modular augmented and virtual reality ride attraction

Publications (1)

Publication Number Publication Date
SG11202101783RA true SG11202101783RA (en) 2021-03-30

Family

ID=69884959

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202101783RA SG11202101783RA (en) 2018-09-25 2019-09-25 Modular augmented and virtual reality ride attraction

Country Status (9)

Country Link
US (3) US11562539B2 (en)
EP (2) EP4265311A3 (en)
JP (2) JP7443346B2 (en)
KR (1) KR20210062678A (en)
CN (2) CN112714666B (en)
CA (1) CA3111625A1 (en)
ES (1) ES2965132T3 (en)
SG (1) SG11202101783RA (en)
WO (1) WO2020068977A1 (en)

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JP7351638B2 (en) 2019-04-23 2023-09-27 株式会社ソニー・インタラクティブエンタテインメント Image generation device, image display system, and information presentation method
US11777943B2 (en) 2020-04-30 2023-10-03 Universal City Studios Llc Entertainment interaction based on accessing a separate system to populate a hidden field
US11559749B2 (en) 2020-08-18 2023-01-24 Universal City Studios Llc Systems and methods for thrust-vectored practical fluid flow effects
US20220358687A1 (en) * 2021-05-10 2022-11-10 Cerence Operating Company Touring circuitry for an immersive tour through a touring theater
JP7218400B2 (en) * 2021-06-28 2023-02-06 株式会社ポケモン system, method, program
WO2023192423A1 (en) * 2022-03-30 2023-10-05 Universal City Studios Llc Systems and methods for producing responses to interactions within an interactive environment
US11995249B2 (en) 2022-03-30 2024-05-28 Universal City Studios Llc Systems and methods for producing responses to interactions within an interactive environment
US12079384B2 (en) 2022-04-21 2024-09-03 Universal City Studios Llc Artificial intelligence (AI)-assisted and dynamic ride profile head tracking systems and methods
WO2023205092A1 (en) * 2022-04-21 2023-10-26 Universal City Studios Llc Artificial intelligence (ai)-assisted and dynamic ride profile head tracking systems and methods
US20230345215A1 (en) * 2022-04-26 2023-10-26 Universal City Studios Llc Systems and methods for wireless communication in ride attractions
USD1023209S1 (en) 2022-05-26 2024-04-16 Sally Industries, Inc. Indoor amusement ride
CN115300899A (en) * 2022-06-29 2022-11-08 中国第一汽车股份有限公司 Vehicle-mounted game control method and device, computer-readable storage medium and vehicle
CN115225619B (en) * 2022-06-30 2024-09-27 蔚来汽车科技(安徽)有限公司 Vehicle-mounted augmented reality system, communication implementation method and vehicle
KR20240037662A (en) 2022-09-15 2024-03-22 배재대학교 산학협력단 Virtual reality-based tourist destination activity experience system
US20240226760A1 (en) * 2023-01-10 2024-07-11 Universal City Studios Llc System and method for providing dynamic and personalized attributes in a ride vehicle

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US6409599B1 (en) 1999-07-19 2002-06-25 Ham On Rye Technologies, Inc. Interactive virtual reality performance theater entertainment system
CN102151407A (en) 2011-01-27 2011-08-17 深圳市远望落星山科技有限公司 Interactive railcar
US20130030645A1 (en) * 2011-07-28 2013-01-31 Panasonic Corporation Auto-control of vehicle infotainment system based on extracted characteristics of car occupants
US9463379B1 (en) * 2013-12-17 2016-10-11 Thinkwell Group Ride vehicle mounted interactive game system
EP3041591B1 (en) * 2014-08-11 2016-11-09 Mack Rides GmbH & Co. KG Method for operating a device, in particular an amusement ride, transport means, a fitness device or similar
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DE102016104337A1 (en) * 2016-03-09 2017-09-14 Vr Coaster Gmbh & Co. Kg Positioning and alignment of a virtual reality headset and ride with a virtual reality headset
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Also Published As

Publication number Publication date
EP4265311A3 (en) 2024-02-14
US20240046579A1 (en) 2024-02-08
JP2024069244A (en) 2024-05-21
ES2965132T3 (en) 2024-04-11
CN112714666B (en) 2023-05-23
CN116712737A (en) 2023-09-08
US20230115812A1 (en) 2023-04-13
EP3856380B1 (en) 2023-09-13
CA3111625A1 (en) 2020-04-02
JP7443346B2 (en) 2024-03-05
JP2022500153A (en) 2022-01-04
US11741680B2 (en) 2023-08-29
US20200098190A1 (en) 2020-03-26
EP4265311A2 (en) 2023-10-25
US11562539B2 (en) 2023-01-24
CN112714666A (en) 2021-04-27
WO2020068977A1 (en) 2020-04-02
EP3856380A1 (en) 2021-08-04
KR20210062678A (en) 2021-05-31

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