RU2010127312A - Система и способ сжатия интерактивного потокового видео - Google Patents

Система и способ сжатия интерактивного потокового видео Download PDF

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RU2010127312A
RU2010127312A RU2010127312/08A RU2010127312A RU2010127312A RU 2010127312 A RU2010127312 A RU 2010127312A RU 2010127312/08 A RU2010127312/08 A RU 2010127312/08A RU 2010127312 A RU2010127312 A RU 2010127312A RU 2010127312 A RU2010127312 A RU 2010127312A
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images
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fragment
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RU2010127312/08A
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ДЕР ЛАН Роджер ВАН (US)
ДЕР ЛАН Роджер ВАН
Стефен Г. ПЕРЛМАН (US)
Стефен Г. ПЕРЛМАН
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Онлайв, Инк. (Us)
Онлайв, Инк.
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/10Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
    • H04N19/102Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
    • H04N19/103Selection of coding mode or of prediction mode
    • H04N19/107Selection of coding mode or of prediction mode between spatial and temporal predictive coding, e.g. picture refresh
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/10Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
    • H04N19/102Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
    • H04N19/119Adaptive subdivision aspects, e.g. subdivision of a picture into rectangular or non-rectangular coding blocks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/10Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
    • H04N19/134Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or criterion affecting or controlling the adaptive coding
    • H04N19/164Feedback from the receiver or from the transmission channel
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/10Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
    • H04N19/169Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding
    • H04N19/17Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object
    • H04N19/174Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object the region being a slice, e.g. a line of blocks or a group of blocks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/42Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by implementation details or hardware specially adapted for video compression or decompression, e.g. dedicated software implementation
    • H04N19/436Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by implementation details or hardware specially adapted for video compression or decompression, e.g. dedicated software implementation using parallelised computational arrangements
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/65Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using error resilience
    • H04N19/67Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using error resilience involving unequal error protection [UEP], i.e. providing protection according to the importance of the data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/238Interfacing the downstream path of the transmission network, e.g. adapting the transmission rate of a video stream to network bandwidth; Processing of multiplex streams
    • H04N21/23805Controlling the feeding rate to the network, e.g. by controlling the video pump
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/238Interfacing the downstream path of the transmission network, e.g. adapting the transmission rate of a video stream to network bandwidth; Processing of multiplex streams
    • H04N21/2383Channel coding or modulation of digital bit-stream, e.g. QPSK modulation
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/24Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth, upstream requests
    • H04N21/2402Monitoring of the downstream path of the transmission network, e.g. bandwidth available
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/27Server based end-user applications
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/658Transmission by the client directed to the server
    • H04N21/6583Acknowledgement
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/658Transmission by the client directed to the server
    • H04N21/6587Control parameters, e.g. trick play commands, viewpoint selection

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computing Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Compression Or Coding Systems Of Tv Signals (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Compression, Expansion, Code Conversion, And Decoders (AREA)
  • Television Signal Processing For Recording (AREA)

Abstract

Машинно-реализуемый способ выполнения сжатия видео, содержащий: ! логическое разбиение каждой последовательности изображений на множество фрагментов, причем каждый из этих фрагментов имеет определенную позицию внутри каждой последовательности изображений, причем эта определенная позиция остается неизменной между последовательными изображениями, ! обнаружение движения внутри последовательности изображений, встречающееся в каждой позиции каждого из фрагментов, и ! кодирование каждого фрагмента внутри каждого изображения последовательности изображений с использованием заданного количества битов, причем это количество битов выбирается на основе обнаруженной величины движения в позиции каждого фрагмента по всей последовательности изображений.

Claims (1)

  1. Машинно-реализуемый способ выполнения сжатия видео, содержащий:
    логическое разбиение каждой последовательности изображений на множество фрагментов, причем каждый из этих фрагментов имеет определенную позицию внутри каждой последовательности изображений, причем эта определенная позиция остается неизменной между последовательными изображениями,
    обнаружение движения внутри последовательности изображений, встречающееся в каждой позиции каждого из фрагментов, и
    кодирование каждого фрагмента внутри каждого изображения последовательности изображений с использованием заданного количества битов, причем это количество битов выбирается на основе обнаруженной величины движения в позиции каждого фрагмента по всей последовательности изображений.
RU2010127312/08A 2007-12-05 2008-12-04 Система и способ сжатия интерактивного потокового видео RU2010127312A (ru)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US99968807A 2007-12-05 2007-12-05
US11/999,688 2007-12-05

Publications (1)

Publication Number Publication Date
RU2010127312A true RU2010127312A (ru) 2012-01-10

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EP (2) EP2232385A4 (ru)
JP (1) JP2011507345A (ru)
KR (1) KR20100103548A (ru)
CN (1) CN101918943B (ru)
AU (1) AU2008333825A1 (ru)
CA (1) CA2707724C (ru)
HK (1) HK1149810A1 (ru)
NZ (1) NZ585903A (ru)
RU (1) RU2010127312A (ru)
TW (2) TW200935920A (ru)
WO (1) WO2009073823A1 (ru)

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CN101918943A (zh) 2010-12-15
TW200939789A (en) 2009-09-16
AU2008333825A1 (en) 2009-06-11
CN101918943B (zh) 2015-02-11
CA2707724C (en) 2017-01-10
NZ585903A (en) 2013-06-28
EP2826531A2 (en) 2015-01-21
CA2707724A1 (en) 2009-06-11
EP2232385A1 (en) 2010-09-29
HK1149810A1 (en) 2011-10-14
EP2826531A3 (en) 2015-09-23
EP2232385A4 (en) 2011-05-25
JP2011507345A (ja) 2011-03-03
KR20100103548A (ko) 2010-09-27
WO2009073823A1 (en) 2009-06-11
TW200935920A (en) 2009-08-16

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