RU2000120180A - DEVICE AND METHOD FOR PROCESSING INFORMATION AND RECORDING MEDIA - Google Patents

DEVICE AND METHOD FOR PROCESSING INFORMATION AND RECORDING MEDIA Download PDF

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RU2000120180A
RU2000120180A RU2000120180/09A RU2000120180A RU2000120180A RU 2000120180 A RU2000120180 A RU 2000120180A RU 2000120180/09 A RU2000120180/09 A RU 2000120180/09A RU 2000120180 A RU2000120180 A RU 2000120180A RU 2000120180 A RU2000120180 A RU 2000120180A
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information
game
events
data
progress
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RU2000120180/09A
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Russian (ru)
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ХИРАМАТСУ Шуджи (JP)
ХИРАМАТСУ Шуджи
ХИРАМАТСУ Ами (JP)
ХИРАМАТСУ Ами
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Сони Компьютер Энтертейнмент Инк. (Jp)
Сони Компьютер Энтертейнмент Инк.
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Publication of RU2000120180A publication Critical patent/RU2000120180A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/493Resuming a game, e.g. after pausing, malfunction or power failure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/843Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8088Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Retrieval, Db Structures And Fs Structures Therefor (AREA)

Claims (12)

1. Устройство обработки информации, которое обеспечивает возможность развития сюжета, состоящего из множества событий, путем выполнения видеоигровой программы, записанной на носитель записи, и которое имеет процессор данных, предназначенный для обработки данных в соответствии с видеоигровой программой, устройство отображения, предназначенное для воспроизведения изображений, и запоминающее устройство, предназначенное для хранения информации с результатами о состоянии продвижения по игре, характеризующими достигнутое по мере продвижения по игровому сюжету состояние на момент начала процесса сохранения данных, при этом информация о состоянии продвижения по игре, соответствующая достигнутому по мере развития игрового сюжета состоянию, записана на указанный носитель записи, а процессор данных имеет возможность управлять процессом воспроизведения на устройстве отображения информации о состоянии продвижения по игре, полученной непосредственно на момент начала процесса сохранения данных, которые соответствуют информации с результатами о состоянии продвижения по игре.1. An information processing device that provides the possibility of developing a plot consisting of many events by executing a video game program recorded on a recording medium, and which has a data processor for processing data in accordance with a video game program, a display device for reproducing images , and a storage device designed to store information with the results of the progress of the game, characterizing the progress achieved According to the game plot, the state at the time the data storage process began, information about the progress of the game corresponding to the state achieved as the game plot developed was recorded on the specified recording medium, and the data processor has the ability to control the playback process on the status information display device progress on the game received immediately at the beginning of the process of storing data that correspond to information with the results on the status of progress on the game re. 2. Устройство по п. 1, в котором информация о состоянии продвижения по игре содержит информацию о ходе игры, отражающую ход развития игрового сюжета на момент начала процесса сохранения данных, и информацию о событиях, характеризующую события, происходящие в процессе игры на момент начала процесса сохранения данных. 2. The device according to claim 1, in which information about the progress of the game contains information about the course of the game, reflecting the course of development of the game plot at the beginning of the data storage process, and information about events that characterize events that occur during the game at the time of the beginning of the process save data. 3. Устройство по п. 1, в котором запоминающее устройство имеет первую область хранения данных, в которой сохраняется информация о ходе игры, и вторую область хранения данных, в которой сохраняется информация о событиях, характеризующая события, происходящие в процессе игры на момент начала процесса сохранения данных, на носитель записи записана информация с конспектом о ходе игры, отражающая основную линию развития игрового сюжета, а процессор данных имеет возможность управлять процессом воспроизведения на устройстве отображения указанной информации с конспектом о ходе игры, отражающей основную линию развития игрового сюжета на момент начала процесса сохранения данных, на основании информации о ходе игры, которая хранится в первой области хранения данных, и воспроизведения информации о событии, которое происходило на момент начала процесса сохранения данных, на основании информации о событиях, характеризующей события, происходящие в процессе игры на момент начала процесса сохранения данных, и хранящейся во второй области хранения данных. 3. The device according to claim 1, in which the storage device has a first data storage area in which information about the game is stored, and a second data storage area in which information about events that characterizes the events occurring during the game at the time the process begins save the data, information with a synopsis about the course of the game, reflecting the main line of development of the game plot, is recorded on the recording medium, and the data processor has the ability to control the playback process on the display device specified information with a synopsis about the course of the game, reflecting the main line of development of the game plot at the start of the data storage process, based on the information about the game, which is stored in the first data storage area, and playback of information about the event that occurred at the time of the start of the data storage process , based on information about events characterizing the events occurring during the game at the time of the beginning of the data storage process, and stored in the second data storage area. 4. Устройство по п. 1, в котором запоминающее устройство имеет область хранения данных, в которой хранится информация о завершении событий, отражающая завершенность событий, а процессор данных имеет возможность управлять процессом воспроизведения на устройстве отображения рекомендательной информации, которая указывает на действия, которые необходимо совершить в данный момент, на основании указанной информации о завершении событий, которая хранится в запоминающем устройстве. 4. The device according to claim 1, in which the storage device has a data storage area in which information about the completion of events that reflects the completeness of events is stored, and the data processor has the ability to control the playback process on the display device of recommended information that indicates the actions that are necessary make at the moment, based on the specified information about the completion of events, which is stored in the storage device. 5. Устройство по п. 1, имеющее также съемный портативный информационный терминал, в котором имеется указанное запоминающее устройство и устройство отображения, предназначенное для воспроизведения изображений, при этом указанный портативный информационный терминал позволяет воспроизводить на устройстве отображения информацию о состоянии продвижения по игре, достигнутом на момент начала процесса сохранения данных, которые соответствуют информации с результатами о состоянии продвижения по игре. 5. The device according to claim 1, also having a removable portable information terminal, in which there is a specified storage device and a display device for reproducing images, while the specified portable information terminal allows you to play on the display device information about the status of the progress of the game, achieved on the moment of the beginning of the process of storing data that corresponds to information with the results of the progress of the game. 6. Устройство по п. 5, в котором информация о завершении событий, отражающая завершенность событий, хранится в запоминающем устройстве, а портативный информационный терминал позволяет воспроизводить на устройстве отображения рекомендательную информацию, которая указывает на действия, которые необходимо совершить в данный момент, на основании указанной информации о завершении событий, которая хранится в запоминающем устройстве. 6. The device according to claim 5, in which information about the completion of events, reflecting the completion of events, is stored in a storage device, and the portable information terminal allows you to play recommended information on the display device that indicates the actions that need to be performed at the moment, based on specified information about the completion of events, which is stored in a storage device. 7. Способ обработки информации, в котором на устройстве обработки информации осуществляют обработку данных на основании видеоигровой программы, в процессе выполнения которой происходит развитие сюжета, состоящего из множества событий, и которая записана на носитель записи, заключающийся в том, что в запоминающем устройстве устройства обработки информации сохраняют информацию с результатами о состоянии продвижения по игре, характеризующими достигнутое по мере продвижения по игровому сюжету состояние на момент начала процесса сохранения данных, выполняемого указанным устройством обработки информации, и воспроизводят информацию о состоянии продвижения по игре, соответствующую состоянию развития сюжета непосредственно на момент начала процесса сохранения данных, которые соответствуют указанной информации с результатами о состоянии продвижения по игре, которая представляет собой информацию, записанную на носитель записи. 7. An information processing method in which data processing is carried out on the basis of a video game program on the information processing device, during which a plot consisting of a plurality of events develops, and which is recorded on a recording medium, which consists in that in the storage device of the processing device information stores information with the results on the progress of the game, characterizing the state achieved as the game progressed at the time the process began data performed by the specified information processing device, and reproduce information about the progress of the game, corresponding to the state of the plot immediately at the start of the data storage process, which correspond to the specified information with the results of the progress of the game, which is information recorded on the medium records. 8. Способ по п. 7, в котором информация с результатами о состоянии продвижения по игре содержит информацию о ходе игры, отражающую ход развития игрового сюжета на момент начала процесса сохранения данных, выполняемого устройством обработки информации, и информацию о событиях, характеризующую события, происходящие в процессе игры на момент начала процесса сохранения данных, и при воспроизведении информации на основании информации о ходе игры воспроизводят информацию с конспектом о ходе игры, отражающую основную линию развития игрового сюжета на момент начала процесса сохранения данных, и на основании информации о событиях, характеризующей события, происходящие в процессе игры на момент начала процесса сохранения данных, воспроизводят информацию о событии, которое происходило на момент начала процесса сохранения данных. 8. The method according to p. 7, in which information with the results of the progress of the game contains information about the course of the game, reflecting the development of the game plot at the time the data storage process performed by the information processing device began, and information about events that characterize the events that occur during the game at the time the data storage process begins, and when reproducing information based on the information about the game, information is reproduced with an abstract on the game, reflecting the main line of development of the game ETA at the beginning of the process of maintaining data, and based on the information about the events, characterizing the events in the game at the start of the process of storing data, reproduce the information on the event, which took place at the beginning of process of maintaining data. 9. Способ по п. 7, в котором в запоминающем устройстве также сохраняют информацию о завершении события, отражающую завершенность событий, а при воспроизведении на основании указанной информации о завершении событий воспроизводят рекомендательную информацию, которая указывает на действия, которые необходимо совершить в данный момент. 9. The method according to p. 7, in which the storage device also stores information about the completion of the event, reflecting the completeness of the events, and when playing based on the specified information about the completion of the events, the recommendation information is reproduced, which indicates the actions that need to be performed at the moment. 10. Носитель записи, на котором записана видеоигровая программа, в процессе выполнения которой происходит развитие сюжета, состоящего из множества событий, что сопровождается обработкой данных в устройстве обработки информации, и который имеет записанную на него программу, при выполнении которой устройство обработки информации сохраняет в имеющемся в нем запоминающем устройстве информацию с результатами о состоянии продвижения по игре, характеризующими достигнутое по мере продвижения по игровому сюжету состояние на момент начала процесса сохранения данных, выполняемого указанным устройством обработки информации, и воспроизводит информацию о состоянии продвижения по игре, соответствующую состоянию развития сюжета непосредственно на момент начала процесса сохранения данных, которые соответствуют указанной информации с результатами о состоянии продвижения по игре, которая представляет собой информацию, записанную на носитель записи. 10. The recording medium on which the video game program is recorded, during the execution of which there is a development of a plot consisting of many events that is accompanied by data processing in the information processing device, and which has a program recorded on it, during which the information processing device stores it contains information on the status of the progress of the game, characterizing the state achieved as the game progressed at the time of the start of essa data storage performed by the specified information processing device, and reproduces information about the progress of the game, corresponding to the development status of the plot immediately at the start of the process of saving data that correspond to the specified information with the results of the progress of the game, which is information recorded on recording medium. 11. Носитель записи по п. 10, в котором информация с результатами о состоянии продвижения по игре содержит информацию о ходе игры, отражающую ход развития игрового сюжета на момент начала процесса сохранения данных, выполняемого устройством обработки информации, и информацию о событиях, характеризующую события, происходящие в процессе игры на момент начала процесса сохранения данных, и при воспроизведении информации на основании информации о ходе игры воспроизводится информация с конспектом о ходе игры, отражающая основную линию развития игрового сюжета на момент начала процесса сохранения данных, и на основании информации о событиях, характеризующей события, происходящие в процессе игры на момент начала процесса сохранения данных, воспроизводится информация о событии, которое происходило на момент начала процесса сохранения данных. 11. The recording medium according to claim 10, in which the information with the results of the progress of the game contains information about the course of the game, reflecting the course of development of the game plot at the beginning of the data storage process performed by the information processing device, and information about events characterizing the events, occurring during the game at the beginning of the data storage process, and when reproducing information on the basis of information about the game, information is reproduced with a summary of the game, reflecting the main line of development the game plot at the beginning of the data storage process, and based on information about events characterizing the events occurring during the game at the time the data storage process begins, information about the event that occurred at the time the data storage process started is reproduced. 12. Носитель записи по п. 10, в котором при сохранении данных в запоминающем устройстве также сохраняется информация о завершении события, отражающая завершенность событий, а при воспроизведении на основании указанной информации о завершении событий воспроизводится рекомендательная информация, которая указывает на действия, которые необходимо совершить в данный момент. 12. The recording medium according to claim 10, in which when storing data in the storage device, information about the completion of an event, reflecting the completeness of events, is also stored, and when reproducing based on said information about the completion of events, recommendation information is reproduced that indicates the actions to be performed Currently.
RU2000120180/09A 1998-10-29 1999-10-29 DEVICE AND METHOD FOR PROCESSING INFORMATION AND RECORDING MEDIA RU2000120180A (en)

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