PL18067S2 - Board game - Google Patents

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Publication number
PL18067S2
PL18067S2 PL18373F PL1837311F PL18067S2 PL 18067 S2 PL18067 S2 PL 18067S2 PL 18373 F PL18373 F PL 18373F PL 1837311 F PL1837311 F PL 1837311F PL 18067 S2 PL18067 S2 PL 18067S2
Authority
PL
Poland
Prior art keywords
board game
game
cardboard
elements
industrial design
Prior art date
Application number
PL18373F
Other languages
Polish (pl)
Inventor
Brzoska Halina Gadomska
Original Assignee
Gadomskabrzóska Halina
Filing date
Publication date
Application filed by Gadomskabrzóska Halina filed Critical Gadomskabrzóska Halina
Publication of PL18067S2 publication Critical patent/PL18067S2/en

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Description

Opis wzoru przemys lowego Przedmiotem wzoru przemys lowego jest gra planszowa edukacyjno-zabawowa dla dzieci w wieku od 3 lat „W M lynie Czasu". Przedmiot wzoru pokazano na figurach 1 i 2. Na figurze 1 pokazano ca ly zestaw tworz acy gr e, gdzie kolejne litery oznaczaj a jako ele- menty: A - jedna tekturowa plansza zbudowana z 8 segmentów prostok atnych tworz acych kwadrat, B - ksi azka „W M lynie Czasu", C - zegar (drewniany), D - cztery tekturowe plansze o kszta ltach kwadratów, E - drobne elementy z tektury w postaci podstawowych figur geometrycznych (g lównie: elipsy, prostok aty i ich szczególne przypadki), F - pionki z tworzywa (Fp), karty tekturowe (Fk) i kostki drewniane (Fg) do gry symbolik a powi azane z ide a „W M lynie Czasu", G - zestaw dydaktyczny sk ladaj acy si e z 12 plansz wraz z wykrojami ze sklejki. Na figurze 2 pokazano ksi azk e „W M lynie Czasu", która stanowi element sk ladowy gry, oznaczony na figurze 1 jako B. Cechy istotne wzoru przemys lowego: • zastosowanie elementów w formie piktogramów • zastosowana kolorystyka w barwach podstawowych.PL 18067 3 Ilustracja wzoruPL 18067 4 Departament Wydawnictw UP RP PL PL PL PL PL PL PL PL PL PL PLDescription of the industrial design The subject of the industrial design is an educational and entertaining board game for children aged 3 and over, "W Młynie Czasu". The subject of the pattern is shown in figures 1 and 2. Figure 1 shows the entire set constituting the game, where subsequent letters denote the elements: A - one cardboard board made of 8 rectangular segments forming a square, B - the book "In the Mill of Time", C - a clock (wooden), D - four cardboard boards in the shape of squares, E - small cardboard elements in the form of basic geometric figures (mainly: ellipses, rectangles and their special cases), F - plastic pawns (Fp), cardboard cards (Fk) and wooden dice (Fg) for the game of symbols related to the idea of "In the Mill of Time", G - a teaching set consisting of 12 boards with plywood cutouts. Figure 2 shows the book "W Młynie Czasu", which is a component of the game, marked in figure 1 as B. Essential features of the industrial design: • use of elements in the form of pictograms • use of primary colors.PL 18067 3 Illustration of the designPL 18067 4 Department of Publishing of the Polish Patent Office PL PL PL PL PL PL PL PL PL PL PL

PL18373F 2011-06-13 Board game PL18067S2 (en)

Publications (1)

Publication Number Publication Date
PL18067S2 true PL18067S2 (en) 2012-06-29

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