PH12019500027A1 - Gaming system and method comprising a skill score - Google Patents

Gaming system and method comprising a skill score

Info

Publication number
PH12019500027A1
PH12019500027A1 PH12019500027A PH12019500027A PH12019500027A1 PH 12019500027 A1 PH12019500027 A1 PH 12019500027A1 PH 12019500027 A PH12019500027 A PH 12019500027A PH 12019500027 A PH12019500027 A PH 12019500027A PH 12019500027 A1 PH12019500027 A1 PH 12019500027A1
Authority
PH
Philippines
Prior art keywords
game
skill
player
skill score
instructions
Prior art date
Application number
PH12019500027A
Inventor
Peter James Herring
Joseph Ronald Crepaldi
Andrew Wyer
Daryl Bridges
Daryl Leigh BRUCE
Original Assignee
Chill Gaming Pty Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from PCT/AU2017/050206 external-priority patent/WO2017152230A1/en
Application filed by Chill Gaming Pty Ltd filed Critical Chill Gaming Pty Ltd
Publication of PH12019500027A1 publication Critical patent/PH12019500027A1/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3295Games involving skill, e.g. dexterity, memory, thinking

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Pinball Game Machines (AREA)

Abstract

Described embodiments generally relate to a gaming machine comprising: a display; a memory storing a set of game instructions; at least one input mechanism configured to receive user input from a player; and a game controller configured to access and execute the instructions stored in the memory to: present at least one game of skill on the display; enable a player to control an avatar to perform the game of skill by operating the at least one input mechanism; in response to a triggering event, determine a skill score based on at least one aspect of the avatar's performance in the game of skill and the set of game instructions; and based on the skill score, determine a monetary reward to be awarded to the player from a prize pool.
PH12019500027A 2016-06-02 2019-01-03 Gaming system and method comprising a skill score PH12019500027A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US201662344915P 2016-06-02 2016-06-02
PCT/AU2017/050206 WO2017152230A1 (en) 2016-03-08 2017-03-08 Gaming method, system and machine comprising multiple games
PCT/AU2017/050500 WO2017205906A1 (en) 2016-06-02 2017-05-26 Gaming method, system and machine comprising a skill score

Publications (1)

Publication Number Publication Date
PH12019500027A1 true PH12019500027A1 (en) 2019-10-21

Family

ID=60479579

Family Applications (1)

Application Number Title Priority Date Filing Date
PH12019500027A PH12019500027A1 (en) 2016-06-02 2019-01-03 Gaming system and method comprising a skill score

Country Status (6)

Country Link
EP (1) EP3465642A4 (en)
JP (1) JP2019523669A (en)
AU (3) AU2017203557A1 (en)
CA (1) CA3063154A1 (en)
PH (1) PH12019500027A1 (en)
WO (1) WO2017205906A1 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10950092B2 (en) * 2018-10-07 2021-03-16 Synergy Blue Llc Skillful multi-level games and gaming machines in which players are granted free play sessions
US10733837B2 (en) * 2018-11-28 2020-08-04 Igt System and method for providing benefits based on skill

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6984174B2 (en) * 2001-12-20 2006-01-10 Igt Method and apparatus for a player-controllable bonus game
AU2010202849B2 (en) * 2006-09-12 2012-05-03 Aristocrat Technologies Australia Pty Ltd Gaming apparatus with persistent game attributes
US8162742B2 (en) * 2008-11-13 2012-04-24 Igt Adjusting payback data based on skill
US20130296021A1 (en) * 2010-12-06 2013-11-07 Mercury And Associates Structure Ii, Llc Enhanced slot-machine for casino applications
US9530281B2 (en) * 2012-09-25 2016-12-27 Igt Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level
US20140302898A1 (en) * 2013-04-04 2014-10-09 Wms Gaming Inc. Wagering game having a skill-compensation feature

Also Published As

Publication number Publication date
AU2017203557A1 (en) 2017-12-21
EP3465642A4 (en) 2020-01-15
AU2020203118A1 (en) 2020-05-28
JP2019523669A (en) 2019-08-29
AU2018204511A1 (en) 2018-07-12
WO2017205906A1 (en) 2017-12-07
CA3063154A1 (en) 2017-12-07
EP3465642A1 (en) 2019-04-10
AU2020203118B2 (en) 2021-09-23

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