NZ610156A - Method and apparatus for playing a game - Google Patents

Method and apparatus for playing a game

Info

Publication number
NZ610156A
NZ610156A NZ610156A NZ61015611A NZ610156A NZ 610156 A NZ610156 A NZ 610156A NZ 610156 A NZ610156 A NZ 610156A NZ 61015611 A NZ61015611 A NZ 61015611A NZ 610156 A NZ610156 A NZ 610156A
Authority
NZ
New Zealand
Prior art keywords
token
tokens
game
spaces
player
Prior art date
Application number
NZ610156A
Inventor
Martin Alexander Hay
Original Assignee
Martin Hay
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from GBGB1020107.7A external-priority patent/GB201020107D0/en
Priority claimed from GBGB1101728.2A external-priority patent/GB201101728D0/en
Application filed by Martin Hay filed Critical Martin Hay
Priority claimed from GBGB1115135.4A external-priority patent/GB201115135D0/en
Priority claimed from GB201117954A external-priority patent/GB201117954D0/en
Publication of NZ610156A publication Critical patent/NZ610156A/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q40/00Finance; Insurance; Tax strategies; Processing of corporate or income taxes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00063Board games concerning economics or finance, e.g. trading
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00097Board games with labyrinths, path finding, line forming
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00145Board games concerning treasure-hunting, fishing, hunting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/02Payment architectures, schemes or protocols involving a neutral party, e.g. certification authority, notary or trusted third party [TTP]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/04Payment circuits
    • G06Q20/06Private payment circuits, e.g. involving electronic currency used among participants of a common payment scheme
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/22Payment schemes or models
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • G06Q30/0613Third-party assisted
    • G06Q30/0619Neutral agent
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q40/00Finance; Insurance; Tax strategies; Processing of corporate or income taxes
    • G06Q40/04Trading; Exchange, e.g. stocks, commodities, derivatives or currency exchange
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/16Real estate
    • G06Q50/163Real estate management
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00063Board games concerning economics or finance, e.g. trading
    • A63F2003/00066Board games concerning economics or finance, e.g. trading with play money
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00173Characteristics of game boards, alone or in relation to supporting structures or playing piece
    • A63F3/00261Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards
    • A63F2003/00406Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a vertical game board
    • A63F2003/00413Details of game boards, e.g. rotatable, slidable or replaceable parts, modular game boards, vertical game boards with a vertical game board playable on opposite sides but with playing field of opponent not being visible
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00697Playing pieces
    • A63F2003/00867The playing piece having two characteristics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/2407Joystick
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0074Game concepts, rules or strategies
    • A63F2011/0086Rules
    • A63F2011/0093Rules characterised by the game theory or winning strategy
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8094Unusual game types, e.g. virtual cooking

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Accounting & Taxation (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Strategic Management (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Finance (AREA)
  • Marketing (AREA)
  • Economics (AREA)
  • Educational Technology (AREA)
  • Development Economics (AREA)
  • Tourism & Hospitality (AREA)
  • Technology Law (AREA)
  • Health & Medical Sciences (AREA)
  • Computer Security & Cryptography (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Primary Health Care (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Coin-Freed Apparatuses For Hiring Articles (AREA)
  • Toys (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

A method for one or more players to pursue a game objective using a game apparatus is disclosed. The game apparatus comprises at least two sets of first tokens, a set of second tokens (D) and (L) and a game field provided with a plurality of token spaces. There is one set of the first tokens for each player and each set consists of two kinds of first token (A) and (C) with each representing a function that in relation to the players is the antisymmetric opposite of the other. For the set of second tokens (D) and (L), each second token represents a function that in relation to the players is the symmetric opposite of the other. The game objective is for a player to achieve an arrangement of one or more tokens in the token spaces of the game field that represents a particular function; and the method comprises a sequence of steps in which each player in turn identifies a first token (C) and a first token (A) to be placed in (+) different token spaces so as to effect a change in function (>) in each of these token spaces selected from: C + A > L; A + C > D; L + C > C; L + A > A; D + C > C; and D + A > A and then moves to change the tokens in each token space accordingly A kit for playing the above defined game is disclosed. The kit comprises (a) the above described game apparatus with rules providing that the game objective is for a player to achieve an arrangement of one or more tokens in the token spaces of the game field that represents a particular function following a sequence of moves. The sequence of moves in which each player in turn identifies a first token (C) and a first token (A) to be placed in (+) different token spaces so as to effect a change in function (>) in each of these token spaces selected from: C + A > L; A + C > D; L + C > C; L + A > A; D + C > C; and D + A > A and then moves to change the tokens in each token space accordingly. An electronic gaming device is disclosed for use by one or more players playing the above defined game. The electronic gaming device comprises (a) display means for displaying the above described game apparatus; (b) a game controller adapted to receive two instructions from each player regarding placement of first tokens in token spaces in the game field, one of which is for a first token (C) and the other for a first token (A) and (c) data processing means for converting the instructions into output for the display means such that functions are displayed in token spaces according to the following play sequences: C + A > L; A + C > D; L + C > C; L + A > A; D + C > C; and D + A > A and then moves to change the tokens in each token space accordingly. Application Type National Phase Entry PCT
NZ610156A 2010-11-26 2011-07-25 Method and apparatus for playing a game NZ610156A (en)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
GBGB1020107.7A GB201020107D0 (en) 2010-11-26 2010-11-26 Method and apparatus for playing a game
GBGB1101728.2A GB201101728D0 (en) 2011-02-01 2011-02-01 Method and apparatus for playing a game
GBGB1115135.4A GB201115135D0 (en) 2011-09-01 2011-09-01 Method and apparatus for playing a game
GB201117954A GB201117954D0 (en) 2011-10-18 2011-10-18 Method and apparatus for playing a game
PCT/GB2011/001583 WO2012069776A1 (en) 2010-11-26 2011-11-11 Method and apparatus for playing a game

Publications (1)

Publication Number Publication Date
NZ610156A true NZ610156A (en) 2014-01-31

Family

ID=45094028

Family Applications (1)

Application Number Title Priority Date Filing Date
NZ610156A NZ610156A (en) 2010-11-26 2011-07-25 Method and apparatus for playing a game

Country Status (10)

Country Link
US (1) US20130221616A1 (en)
EP (1) EP2643066A1 (en)
JP (1) JP2014501573A (en)
KR (1) KR20130132501A (en)
CN (1) CN103402592A (en)
AU (1) AU2011333520A1 (en)
CA (1) CA2835038A1 (en)
GB (2) GB2543446A (en)
NZ (1) NZ610156A (en)
WO (1) WO2012069776A1 (en)

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1666953A (en) * 1927-05-07 1928-04-24 Julius O Tuttle War game
GB1117954A (en) 1965-12-23 1968-06-26 Masayuki Kuwahara Improvements in or relating to lids of tiltable receptacles
US4373731A (en) * 1980-04-14 1983-02-15 Whiteman Dennis J C Board game
US5971395A (en) * 1998-04-10 1999-10-26 Swift; James B. Strategy board game method and apparatus
US6293549B1 (en) * 1999-06-28 2001-09-25 Stephan Peter Game set beast-of-prey hunt
US6394455B1 (en) * 2000-03-29 2002-05-28 Thierry Denoual Board game with nesting pieces
US6474643B1 (en) * 2001-06-08 2002-11-05 Jimmy A. Rehus Paintball simulation game
US7159867B2 (en) * 2001-09-28 2007-01-09 Lawrence Huley Sports related board game
CN1451456A (en) * 2002-04-17 2003-10-29 彩图国际有限公司 Board game appliance
US20040090002A1 (en) * 2002-11-13 2004-05-13 Venegas Carlos Aclan Tac of war
GB2423263A (en) * 2005-02-17 2006-08-23 Inge Concepts Ltd Piece collecting game
US20060273508A1 (en) * 2005-06-03 2006-12-07 Mattel, Inc. Collection board games
US7665735B2 (en) * 2007-04-30 2010-02-23 Benedict Iii Milner Closable-type game board box for strategic word pattern engagement
CN101883616A (en) * 2008-01-15 2010-11-10 理查德·莱昂纳尔·哈里斯 Numerical game apparatus and method
US20090243216A1 (en) * 2008-03-25 2009-10-01 Paul Miller Strategy War Game
US7914286B2 (en) * 2008-06-24 2011-03-29 Herbert John Newton Lees Teaching game method for simulating management of a business operation
US20100032902A1 (en) * 2008-08-09 2010-02-11 Peter Hans Scharler Game with planning, movement and conflict, and replenishment mechanics
KR101006297B1 (en) * 2009-04-08 2011-01-06 독립기념관 Independence movement board game set
US8382111B2 (en) * 2010-08-12 2013-02-26 Daniel Flaster Siskin Random value generator for game
US20150014931A1 (en) * 2011-03-03 2015-01-15 Tructo LLC Strategy game

Also Published As

Publication number Publication date
GB2498316A (en) 2013-07-10
WO2012069776A1 (en) 2012-05-31
CA2835038A1 (en) 2012-05-31
KR20130132501A (en) 2013-12-04
GB2543446A (en) 2017-04-19
AU2011333520A1 (en) 2013-05-30
CN103402592A (en) 2013-11-20
EP2643066A1 (en) 2013-10-02
GB201307847D0 (en) 2013-06-12
GB201700269D0 (en) 2017-02-22
US20130221616A1 (en) 2013-08-29
JP2014501573A (en) 2014-01-23

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Legal Events

Date Code Title Description
ERR Error or correction

Free format text: THE OWNER HAS BEEN CORRECTED TO 3072106, MARTINHAY, 16 HUNTER STREET, HAWERA 4610, NZ

Effective date: 20130509

ERR Error or correction

Free format text: THE TITLE HAS BEEN CORRECTED TO TITLE: METHOD AND APPARATUS FOR PLAYING A GAME; FILING DATE: 02 MAY 2013; STATUS: REJECTED; TITLE: COMPLETE SPECIFICATION; FILING DATE: 23 DEC 2013; STATUS: PROPOSED;

Effective date: 20140114

PSEA Patent sealed
RENW Renewal (renewal fees accepted)

Free format text: PATENT RENEWED FOR 1 YEAR UNTIL 11 NOV 2016 BY MARTIN A. HAY

Effective date: 20150904

RENW Renewal (renewal fees accepted)

Free format text: PATENT RENEWED FOR 1 YEAR UNTIL 11 NOV 2017 BY MARTIN HAY

Effective date: 20161009

RENW Renewal (renewal fees accepted)

Free format text: PATENT RENEWED FOR 1 YEAR UNTIL 11 NOV 2018 BY MARTIN HAY

Effective date: 20171103

LAPS Patent lapsed