TW201511806A - Bingo gaming system with extra multiplying power - Google Patents

Bingo gaming system with extra multiplying power Download PDF

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Publication number
TW201511806A
TW201511806A TW102133824A TW102133824A TW201511806A TW 201511806 A TW201511806 A TW 201511806A TW 102133824 A TW102133824 A TW 102133824A TW 102133824 A TW102133824 A TW 102133824A TW 201511806 A TW201511806 A TW 201511806A
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Prior art keywords
magnification
bingo
player
extra
score
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TW102133824A
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Chinese (zh)
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TWI487556B (en
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Tian-Shu Xu
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Tian-Shu Xu
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Abstract

The present invention discloses a bingo gaming system with extra multiplying power. A random multiplying power generation device is employed to randomly generate a raised multiplying power whenever the player selects at least one of the extra lottery balls. Furthermore, a multiplying power accumulation device is employed to generate an accumulated raised multiplying power by summing up the generated raised multiplying powers. Therefore, the player can additionally obtain the compensation of the accumulated raised multiplying power. Alternatively, when a bingo plate has a smaller amount of generated lottery balls that constitutes a wining pattern, the present invention can obtain a higher score so as to increase the score of the bingo plate. In addition, extra multiplying powers can also be provided to players, whereby the present invention is provided with extra multiplying powers to increase the earnings of the players thereby effectively attracting the players to play the bingo games.

Description

一種具額外倍率的賓果遊戲系統Bingo game system with extra magnification

本創作有關賓果遊戲系統,尤其關於提供額外倍率的賓果遊戲系統。
This creation is about bingo systems, especially about bingo games that offer extra magnification.

請參閱「圖1」所示,為習知的賓果遊戲顯示操作介面1,其為電子化介面,包含複數賓果盤2、一賓果盤計分標準圖示3、開出的複數彩球4與至少一額外彩球5,其中該複數賓果盤2分別矩陣排列有選自一預設的號碼群組的號碼(圖式上並未顯示);該賓果盤計分標準圖示3具有複數得分圖案6,該複數得分圖案6各標示一得分,如該複數得分圖案6為一條線(30)、二條線(1000)、口字形(7000)、滿版圖形(15000)等等。
該彩球4的號碼為不重複的選自該預設的號碼群組;該至少一額外彩球5為隱藏其號碼,且為不重複的選自該預設的號碼群組,又該至少一額外彩球5標示一浮動金額7,以讓玩家自由選擇該至少一額外彩球5的任一且同時支付該浮動金額7後,得知該額外彩球5的號碼。
據此,即可依據該彩球4的號碼與該額外彩球5的號碼,同時依據該賓果盤計分標準圖示3中,各得分圖案標示的得分,來計算該玩家的複數賓果盤2的得分和,其即為玩家可以獲得的得分。
然而,此習知賓果遊戲,其玩家回收率事實上偏低,玩家在長久使用之後,不但會明顯感受到持有金錢的快速流失而覺得遊戲明顯不公,且固定的賠率亦容易讓玩家感到相當的容易乏味,因此無法長久有效吸引玩家進行遊戲,導致在新鮮感喪失之後,吸引力會逐漸降低,而造成營業額下降。
Please refer to FIG. 1 for the display of the operation interface 1 for the conventional bingo game, which is an electronic interface, including a plurality of bingo disks 2, a bingo disc scoring standard icon 3, and a plurality of colored balls 4 And at least one additional colored ball 5, wherein the plurality of bingo disks 2 are respectively arranged in a matrix with a number selected from a preset number group (not shown in the drawing); the bingo disc scoring standard icon 3 has a plurality of scores The pattern 6, the plurality of score patterns 6 each indicate a score, such as the complex score pattern 6 being a line (30), two lines (1000), a mouth shape (7000), a full version graphic (15000), and the like.
The color ball 4 has a number that is not repeated and is selected from the preset number group; the at least one extra color ball 5 is a group of the number selected from the preset, and the at least one additional colored ball 5 is hidden. An additional colored ball 5 indicates a floating amount of 7 to allow the player to freely select any of the at least one additional colored ball 5 and simultaneously pay the floating amount 7 to know the number of the additional colored ball 5.
According to this, the player's plural bingo disk 2 can be calculated according to the number of the colored ball 4 and the number of the additional colored ball 5, and according to the score of each score pattern indicated in the bingo disc standard drawing 3. The score and the score that the player can get.
However, in this conventional bingo game, the player's recovery rate is actually low. After long-term use, the player will not only feel the rapid loss of holding money, but also feel that the game is obviously unfair, and the fixed odds are easy for the player to feel quite. It's easy to be boring, so it won't be able to attract players to play games for a long time. As the freshness is lost, the attractiveness will gradually decrease and the turnover will drop.

爰是,本創作的主要目的在於揭露一種可以提供額外倍率的賓果遊戲系統,以增加玩家利益,吸引玩家進行遊戲。
而本創作的另一目的在於,提供動態的額外倍率,讓玩家長期保有新鮮感,有效吸引玩家進行遊戲。
基於上述目的,本創作為一種具額外倍率的賓果遊戲系統,為供一玩家進行賓果遊戲,該玩家為先取得複數賓果盤,該複數賓果盤分別矩陣排列有選自一預設的號碼群組的號碼,其包含一固定球數產生元件、一額外球數產生元件、一隨機倍率產生元件、一倍率累積元件、一累積倍率顯示元件、一計分元件與一獎金計算元件。
其中,該固定球數產生元件產生固定數量之彩球,該彩球的號碼為不重複的選自該預設的號碼群組,而該額外球數產生元件產生至少一額外彩球,該額外彩球隱藏其號碼,且為不重複的選自該預設的號碼群組,又該至少一額外彩球標示一浮動金額,玩家可以依序支付一浮動金額並依序逐顆購買該額外彩球。
該隨機倍率產生元件於該玩家每次選擇該至少一額外彩球的任一時,隨機產生一加碼倍率,該倍率累積元件疊加不同的該加碼倍率為一累加加碼倍率,該累積倍率顯示元件顯示該累加加碼倍率,該計分元件依據該彩球的號碼與該額外彩球的號碼,計算該玩家的複數賓果盤的得分和,該獎金計算元件依據該玩家的複數賓果盤的得分和與該累加加碼倍率的倍數,加碼賠付給該玩家,亦即該玩家可額外獲得該累加加碼倍率的賠付。
或者,本創作可讓該計分元件於該固定球數產生元件依序產生彩球時,依據已產生的該彩球的號碼與數量計算該玩家的複數賓果盤的分數,亦即若在較低已產生的該彩球的數量下,即構成該得分圖案時,可以獲得較高的得分,同樣的該獎金計算元件為依據該玩家的複數賓果盤的得分和,賠付給該玩家。
據此,本創作透過該隨機倍率產生元件於該玩家每次選擇該至少一額外彩球的任一時,隨機產生加碼倍率;或者玩家若於該彩球尚未完全開出時(較低已產生的該彩球的數量下),即構成該得分圖案時,亦可獲得較高的得分,因此讓玩家可獲得額外倍率,而增加玩家利益,以吸引玩家進行遊戲;同時該額外倍率非為固定值,為動態變化的,因此亦可長期保有新鮮感,有效吸引玩家進行遊戲。
The main purpose of this creation is to expose a bingo game system that can provide additional magnification to increase the player's interest and attract players to play.
Another purpose of this creation is to provide dynamic extra magnification, which will keep players fresh for a long time and effectively attract players to play.
Based on the above purpose, the present invention is a bingo game system with an extra rate. For a player to perform a bingo game, the player first obtains a plurality of bingo disks, and the plurality of bingo disks are respectively arranged in a matrix selected from a preset number. The group number includes a fixed ball number generating component, an extra ball number generating component, a random multiplying generating component, a magnification accumulating component, a cumulative magnification display component, a scoring component, and a bonus computing component.
Wherein the fixed ball number generating component generates a fixed number of colored balls, the number of the colored balls is a non-repeating number of groups selected from the preset, and the additional ball number generating component generates at least one additional colored ball, the extra The colored ball hides its number, and is a non-repeating number group selected from the preset, and the at least one extra colored ball indicates a floating amount, and the player can sequentially pay a floating amount and sequentially purchase the additional color one by one. ball.
The random magnification generating component randomly generates an additional code magnification when the player selects any one of the at least one additional colored balls, and the magnification accumulating component superimposes the different plus magnifications as a cumulative plus code magnification, and the cumulative magnification display component displays the Accumulating the code multiplication rate, the scoring component calculates a score of the player's plural bingo disc according to the number of the colored ball and the number of the extra color ball, and the bonus calculation component is based on the player's plural bingo disc score and the accumulation The multiple of the code multiplier is added to the player, that is, the player can additionally obtain the compensation for the accumulative plus code rate.
Alternatively, the creation component may cause the scoring component to sequentially generate a colored ball in the fixed ball number generating component, and calculate a score of the player's plural bingo disc according to the number and quantity of the colored ball that has been generated, that is, if the score is When the number of the colored balls that have been generated is low, that is, when the score pattern is formed, a higher score can be obtained, and the same bonus calculation component is paid to the player based on the score of the player's plural bingo disc.
According to this, the creation randomly generates an overweight magnification each time the player selects any one of the at least one additional colored balls through the random magnification generating component; or if the player has not fully opened the colored ball (lower generated Under the number of the colored balls, when the score pattern is formed, a higher score can also be obtained, so that the player can obtain additional magnification and increase the player's interest to attract the player to play the game; and the additional magnification is not a fixed value. , for dynamic changes, so it can also maintain a sense of freshness for a long time, effectively attract players to play.

習知
1‧‧‧賓果遊戲顯示操作介面
2‧‧‧賓果盤
3‧‧‧賓果盤計分標準圖示
4‧‧‧彩球
5‧‧‧額外彩球
6‧‧‧得分圖案
7‧‧‧浮動金額
本創作
100‧‧‧賓果遊戲系統
10‧‧‧賓果盤
20‧‧‧固定球數產生元件
21‧‧‧彩球
30‧‧‧額外球數產生元件
31‧‧‧額外彩球
32‧‧‧浮動金額
40‧‧‧隨機倍率產生元件
41‧‧‧倍率顯示元件
42‧‧‧加碼倍率
50‧‧‧倍率累積元件
51‧‧‧累積倍率顯示元件
52‧‧‧累加加碼倍率
70‧‧‧計分元件
80‧‧‧獎金計算元件
90‧‧‧可能得分計算顯示元件
95‧‧‧賓果盤計分標準圖示
Conventional knowledge
1‧‧‧ bingo game display interface
2‧‧‧ Bingo plate
3‧‧‧ bingo disc scoring standard icon
4‧‧‧ colored balls
5‧‧‧Additional balls
6‧‧‧Score pattern
7‧‧‧ Floating amount of this creation
100‧‧‧ bingo game system
10‧‧‧ Bingo plate
20‧‧‧ Fixed ball number generating component
21‧‧‧ colored balls
30‧‧‧Additional ball number generating components
31‧‧‧Additional balls
32‧‧‧Floating amount
40‧‧‧ Random rate generating components
41‧‧‧ magnification display components
42‧‧‧plus code rate
50‧‧‧ rate accumulating components
51‧‧‧Accumulated magnification display element
52‧‧‧Accumulate plus code rate
70‧‧‧Scoring components
80‧‧‧ Bonus calculation component
90‧‧‧ Possible score calculation display components
95‧‧‧ bingo disc scoring standard icon

圖1,為習知賓果遊戲顯示操作介面。
圖2,為本創作系統元件架構圖。
圖3,為本創作賓果遊戲顯示操作介面。
圖4A~圖4C,為本創作第一實施例的運作示意圖。
圖5A~圖5C,為本創作第一實施例的運作示意圖。

Figure 1 is a conventional bingo game display interface.
Figure 2 is a diagram of the component architecture of the authoring system.
Figure 3 is the creation of the bingo game display interface.
4A-4C are schematic diagrams showing the operation of the first embodiment of the present invention.
5A-5C are schematic diagrams showing the operation of the first embodiment of the present invention.

茲有關本創作的詳細內容及技術說明,現以實施例來作進一步說明,但應瞭解的是,該等實施例僅為例示說明之用,而不應被解釋為本創作實施之限制。
請參閱「圖2」與「圖3」所示,本創作為一種具額外倍率的賓果遊戲系統100,為供一玩家進行賓果遊戲,該玩家為先取得複數賓果盤10,該複數賓果盤10分別矩陣排列有選自一預設的號碼群組的號碼,其包含一固定球數產生元件20、一額外球數產生元件30、一隨機倍率產生元件40、一倍率累積元件50、一累積倍率顯示元件51、一計分元件70與一獎金計算元件80。
其中該固定球數產生元件20產生固定數量之彩球21,該彩球21的號碼為不重複的選自該預設的號碼群組,該額外球數產生元件30產生至少一額外彩球31,該額外彩球31隱藏其號碼,且為不重複的選自該預設的號碼群組,玩家可以依序支付一浮動金額32並依序逐顆購買該額外彩球31。
而該隨機倍率產生元件40於該玩家每次選擇該至少一額外彩球31的任一時,隨機產生一加碼倍率42,且可透過一倍率顯示元件41即時顯示該加碼倍率42,並該倍率顯示元件41可以為以閃爍方式顯示該加碼倍率42,或者該倍率顯示元件41可以為以顯著字體顯示該加碼倍率42。
該倍率累積元件50疊加不同的該加碼倍率42為一累加加碼倍率52,而該累積倍率顯示元件51顯示該累加加碼倍率52,且該累加加碼倍率52具有一上限值,以限制玩家的收益。
該計分元件70依據該彩球21的號碼與該額外彩球31的號碼,計算該玩家的複數賓果盤10的得分和,該獎金計算元件80依據該玩家的複數賓果盤10的得分和與該累加加碼倍率52的倍數,加碼賠付給該玩家。
又本創作亦可具有一可能得分計算顯示元件90,該可能得分計算顯示元件90計算並顯示,該複數賓果盤10再多一個號碼後的可能得分和,以刺激玩家購買該額外彩球31。
此外,本創作更具有一賓果盤計分標準圖示95,該賓果盤計分標準圖示95具有複數得分圖案,該複數得分圖案各標示一得分,其為顯示該計分元件70的計分標準。
請再一併參閱「圖4A~圖4C」所示,為本創作第一實施例的運作示意圖,首先當彩球21全部開出後,玩家可以再選購該複數額外彩球31,該複數額外彩球31標示有該浮動金額32(如圖4A所示),其可讓該玩家自由選擇該至少一額外彩球31的任一且同時支付該浮動金額32後,得知該額外彩球31的號碼。
而在該隨機倍率產生元件40於該玩家每次選擇該至少一額外彩球31的任一時,隨機產生該加碼倍率42(100%),且可透過該倍率顯示元件41即時顯示該加碼倍率42,並該倍率累積元件50疊加不同的該加碼倍率42為一累加加碼倍率52,而該累積倍率顯示元件51顯示該累加加碼倍率52(如圖4B所示)。
接著玩家可繼續選購其他額外彩球31,一樣的,該隨機倍率產生元件40隨機產生該加碼倍率42(50%),並透過該倍率顯示元件41即時顯示該加碼倍率42,且該倍率累積元件50加以疊加而由該累積倍率顯示元件51顯示(如圖4C所示)。
換句話說,每當玩家選購額外彩球31時,皆可獲得該加碼倍率42,並可累加起來,以讓該獎金計算元件80依據該玩家的複數賓果盤10的得分和與該累加加碼倍率52的倍數,加碼賠付給該玩家。
請再一併參閱「圖5A~圖5C」所示,為本創作的第二實施例,其中該賓果盤計分標準圖示95中,該複數得分圖案所標示的得分,為與已產生的該彩球21的數量成反相關變化,且該計分元件70於該固定球數產生元件20依序產生彩球21時,依據已產生的該彩球21的號碼與數量計算該玩家的複數賓果盤10的分數。此外,第二實施例亦可包含第一實施例的技術,亦即第二實施例中,亦可具有該額外球數產生元件30、該隨機倍率產生元件40、該倍率累積元件50與該累積倍率顯示元件51,以讓該獎金計算元件80為依據該玩家的複數賓果盤10的得分和與該累加加碼倍率52的倍數,加碼賠付給該玩家。
以下舉例說明之,且為了說明的方便,僅改變得分圖案(一條線)的得分,且其數字變化僅為概估值,並非實際實施的數值。
如當該彩球21的開出數量為5個時,已有機率構成得分圖案(一條線),此時該得分圖案(一條線)的得分可以為10000(如圖5A所示),而當該彩球21的開出數量逐間增加時,如為10個時,該得分圖案(一條線)的得分可以為1000(如圖5B所示)。而當該彩球21全數開出時,則該得分圖案(一條線)的得分,即為原本的值30(如圖5C所示)。
而其他的得分圖案,其得分亦可作類似的變化,以增加玩家的收益,且其收益非為固定值,可以提供新鮮感,滿足玩家的需求。
如上所述,本創作透過該隨機倍率產生元件隨機產生加碼倍率;或者當該彩球尚未完全開出(較低已產生的該彩球的數量下),即構成該得分圖案時,給予較高的得分,因此讓玩家可獲得額外倍率,亦即可增加玩家利益,以吸引玩家進行遊戲;同時本創作給予的額外倍率非為固定值,而為動態變化的,因此可長期保有新鮮感,有效吸引玩家進行遊戲,滿足使用上的需求。
惟上述僅為本創作之較佳實施例而已,並非用來限定本創作實施之範圍。即凡依本創作申請專利範圍所做的均等變化與修飾,皆為本創作專利範圍所涵蓋。
The detailed description of the present invention and the technical description thereof are now described in the following examples, but it should be understood that these examples are for illustrative purposes only and are not to be construed as limiting.
Please refer to FIG. 2 and FIG. 3, which is a bingo game system 100 with an extra rate. For a player to perform a bingo game, the player first obtains a plurality of bingo discs 10, the plural number of guests. The fruit disks 10 are respectively arranged in a matrix with a number selected from a predetermined number group, and includes a fixed ball number generating component 20, an extra ball number generating component 30, a random multiplying generating component 40, a magnification accumulating component 50, and a The cumulative magnification display element 51, a score component 70, and a bonus calculation component 80.
The fixed ball number generating component 20 generates a fixed number of colored balls 21, the number of the colored balls 21 is non-repeating from the preset number group, and the additional ball number generating component 30 generates at least one additional colored ball 31. The extra color ball 31 hides its number, and is a non-repeating number group selected from the preset, and the player can sequentially pay a floating amount 32 and purchase the additional color ball 31 one by one.
The random multiplier generating component 40 randomly generates an additional code magnification 42 each time the player selects any one of the at least one additional color balls 31, and can display the overweight magnification 42 through the magnification display element 41, and the magnification display is performed. The element 41 may display the over-magnification ratio 42 in a blinking manner, or the magnification display element 41 may display the over-magnification ratio 42 in a prominent font.
The multiplying accumulating element 50 superimposes the different scoring magnification 42 as an accumulative plus code multiplying factor 52, and the cumulative multiplying factor display unit 51 displays the accumulative plus code multiplying factor 52, and the accumulative plus code multiplying factor 52 has an upper limit value to limit the player's revenue. .
The scoring component 70 calculates a score of the player's plural bingo disc 10 based on the number of the colored ball 21 and the number of the additional colored ball 31, and the bonus computing component 80 scores and matches the plural bingo disc 10 of the player. The accumulated plus code multiple of 52 is added to the player.
The present creation may also have a possible score calculation display element 90 that calculates and displays the possible scores of the plural bingo disc 10 after one more number to stimulate the player to purchase the additional colored balls 31.
In addition, the present creation further has a bingo disc scoring standard icon 95, the bingo disc scoring standard icon 95 having a complex score pattern, each of which indicates a score, which is a score showing the scoring component 70. standard.
Please refer to FIG. 4A to FIG. 4C again, which is a schematic diagram of the operation of the first embodiment of the present invention. First, when the colored balls 21 are all opened, the player can purchase the plurality of additional colored balls 31, the plural The additional colored ball 31 is marked with the floating amount 32 (as shown in FIG. 4A), which allows the player to freely select any of the at least one additional colored ball 31 and simultaneously pay the floating amount 32, and learn the additional colored ball. The number of 31.
When the random magnification generating component 40 randomly selects any one of the at least one additional colored balls 31 each time, the overclocking ratio 42 (100%) is randomly generated, and the overtaking ratio 42 can be instantly displayed through the magnification display element 41. And the multiplying accumulating element 50 superimposes the different scoring magnification 42 as a cumulative plus code magnification 52, and the cumulative magnification display element 51 displays the accumulated plus code magnification 52 (as shown in FIG. 4B).
Then, the player can continue to purchase other additional color balls 31. Similarly, the random magnification generating component 40 randomly generates the additional code magnification 42 (50%), and displays the overweight magnification 42 through the magnification display element 41, and the magnification is accumulated. The elements 50 are superimposed and displayed by the cumulative magnification display element 51 (as shown in Fig. 4C).
In other words, each time the player purchases the extra color ball 31, the plus code magnification 42 can be obtained, and can be added up, so that the bonus calculation component 80 can be based on the score of the player's plural bingo disk 10 and the accumulated code. A multiple of 52, the overweight is paid to the player.
Please refer to FIG. 5A to FIG. 5C again, which is a second embodiment of the present creation. In the bingo disc scoring standard diagram 95, the score indicated by the complex score pattern is the same as that already generated. The number of the colored balls 21 is inversely related, and when the score component 70 sequentially generates the colored balls 21, the score component 70 calculates the plural of the player according to the number and number of the colored balls 21 that have been generated. The score of the bingo disk 10. In addition, the second embodiment may also include the technology of the first embodiment, that is, the second embodiment may also have the additional ball number generating component 30, the random multiplying generating component 40, the multiplying accumulating component 50, and the accumulation. The magnification display element 51 is configured to cause the bonus calculation component 80 to be compensated to the player based on the score of the plural bingo disc 10 of the player and a multiple of the cumulative plus code magnification 52.
As exemplified below, and for the convenience of explanation, only the score of the score pattern (one line) is changed, and the numerical change is only an approximate value, which is not an actual implementation value.
For example, when the number of the colored balls 21 is five, the organic rate constitutes a score pattern (one line), and the score pattern (one line) can be scored at 10,000 (as shown in FIG. 5A). When the number of opening of the colored ball 21 is increased one by one, if it is 10, the score pattern (one line) may have a score of 1000 (as shown in FIG. 5B). When the color ball 21 is fully opened, the score of the score pattern (one line) is the original value 30 (as shown in FIG. 5C).
Other score patterns, the scores can be similarly changed to increase the player's income, and the benefits are not fixed, can provide a sense of freshness, to meet the needs of players.
As described above, the present invention randomly generates an overweight magnification through the random magnification generating component; or when the colored sphere has not been fully opened (lower number of the generated colored spheres), that is, when the score pattern is formed, The score, so that the player can get extra multiplier, can also increase the player's interest to attract players to play; at the same time, the extra rate given by this creation is not a fixed value, but dynamic, so it can maintain freshness for a long time, effective Attract players to play games to meet the needs of use.
However, the foregoing is only a preferred embodiment of the present invention and is not intended to limit the scope of the present invention. That is, the equal changes and modifications made by the patent application scope of this creation are covered by the scope of the creation patent.

 

100‧‧‧賓果遊戲系統 100‧‧‧ bingo game system

20‧‧‧固定球數產生元件 20‧‧‧ Fixed ball number generating component

30‧‧‧額外球數產生元件 30‧‧‧Additional ball number generating components

40‧‧‧隨機倍率產生元件 40‧‧‧ Random rate generating components

41‧‧‧倍率顯示元件 41‧‧‧ magnification display components

50‧‧‧倍率累積元件 50‧‧‧ rate accumulating components

51‧‧‧累積倍率顯示元件 51‧‧‧Accumulated magnification display element

70‧‧‧計分元件 70‧‧‧Scoring components

80‧‧‧獎金計算元件 80‧‧‧ Bonus calculation component

90‧‧‧可能得分計算顯示元件 90‧‧‧ Possible score calculation display components

Claims (15)


一種具額外倍率的賓果遊戲系統,為供一玩家進行賓果遊戲,該玩家為先取得複數賓果盤,該複數賓果盤分別矩陣排列有選自一預設的號碼群組的號碼,其包含:
一固定球數產生元件,該固定球數產生元件產生固定數量之彩球,該彩球的號碼為不重複的選自該預設的號碼群組;
一額外球數產生元件,該額外球數產生元件產生至少一額外彩球,該額外彩球隱藏其號碼,且為不重複的選自該預設的號碼群組,玩家可以依序支付一浮動金額並依序逐顆購買該額外彩球;
一隨機倍率產生元件,該隨機倍率產生元件於該玩家每次選擇該至少一額外彩球的任一時,隨機產生一加碼倍率;
一倍率累積元件,該倍率累積元件疊加不同的該加碼倍率為一累加加碼倍率;
一累積倍率顯示元件,該累積倍率顯示元件顯示該累加加碼倍率;
一計分元件,該計分元件依據該彩球的號碼與該額外彩球的號碼,計算該玩家的複數賓果盤的得分和;
一獎金計算元件,該獎金計算元件依據該玩家的複數賓果盤的得分和與該累加加碼倍率的倍數,加碼賠付給該玩家。

A bingo game system with an extra rate for a player to perform a bingo game, the player first obtains a plurality of bingo disks, and the plurality of bingo disks are respectively arranged in a matrix with a number selected from a preset number group, which includes :
a fixed ball number generating component, the fixed ball number generating component generates a fixed number of colored balls, the colored ball number is a non-repeating group selected from the preset number;
An extra ball number generating component, the extra ball number generating component generates at least one additional colored ball, the additional colored ball hides its number, and the player is allowed to pay a floating amount in sequence, which is selected from the preset number group The amount and purchase of the extra colored balls one by one;
a random multiplying generating component, the random multiplying generating component randomly generating an additional code multiplier each time the player selects any one of the at least one extra colored balls;
a multiple rate accumulating component, the multiplying accumulating component superimposing the different scoring magnifications as a cumulative plus code multiplying ratio;
a cumulative magnification display element, the cumulative magnification display element displaying the accumulated plus code magnification;
a scoring component, the scoring component calculating a score of the player's plural bingo disc according to the number of the colored ball and the number of the extra colored ball;
A bonus calculation component that is overweighted to the player based on the score of the player's plural bingo disk and a multiple of the accumulated plus code rate.

如申請專利範圍第1項所述的具額外倍率的賓果遊戲系統,其中更透過一倍率顯示元件即時顯示該加碼倍率。

The bingo game system with extra magnification as described in claim 1 of the patent application, wherein the code magnification is displayed in real time through a magnification display element.

如申請專利範圍第2項所述的具額外倍率的賓果遊戲系統,其中該倍率顯示元件以閃爍方式顯示該加碼倍率。

A bingo game system with an additional magnification as described in claim 2, wherein the magnification display element displays the overweight ratio in a blinking manner.

如申請專利範圍第2項所述的具額外倍率的賓果遊戲系統,其中該倍率顯示元件以顯著字體顯示該加碼倍率。

A bingo game system with an additional magnification as described in claim 2, wherein the magnification display element displays the overweight ratio in a prominent font.

如申請專利範圍第1項所述的具額外倍率的賓果遊戲系統,其中該累加加碼倍率具有一上限值。

A bingo game system having an additional magnification as described in claim 1 wherein the cumulative plus code rate has an upper limit value.

如申請專利範圍第1項所述的具額外倍率的賓果遊戲系統,其中更具有一可能得分計算顯示元件,該可能得分計算顯示元件計算並顯示,該複數賓果盤再多一個號碼後的可能得分和。

The bingo game system with extra magnification as described in claim 1 of the patent application, wherein there is a more likely score calculation display component, the possible score calculation display component calculates and displays, and the possibility of the plural bingo disc after one more number Score and.

如申請專利範圍第1項所述的具額外倍率的賓果遊戲系統,其中更具有一賓果盤計分標準圖示,該賓果盤計分標準圖示具有複數得分圖案,該複數得分圖案各標示一得分。

The bingo game system with extra magnification as described in claim 1 of the patent application, wherein there is a bingo disc scoring standard icon, the bingo disc scoring standard icon has a complex score pattern, and the plurality of scoring patterns are marked One score.

一種具額外倍率的賓果遊戲系統,為供一玩家進行賓果遊戲,該玩家為先取得複數賓果盤,該複數賓果盤分別矩陣排列有選自一預設的號碼群組的號碼,其包含:
一固定球數產生元件,該固定球數產生元件依序產生固定數量之彩球,該彩球的號碼為不重複的選自該預設的號碼群組;
一計分元件,該計分元件於該固定球數產生元件依序產生彩球時,依據已產生的該彩球的號碼與數量計算該玩家的複數賓果盤的分數;
一獎金計算元件,該獎金計算元件依據該玩家的複數賓果盤的得分和,賠付給該玩家。

A bingo game system with an extra rate for a player to perform a bingo game, the player first obtains a plurality of bingo disks, and the plurality of bingo disks are respectively arranged in a matrix with a number selected from a preset number group, which includes :
a fixed ball number generating component, the fixed ball number generating component sequentially generates a fixed number of colored balls, the color ball number is a non-repeating number group selected from the preset;
a scoring component, when the scoring component sequentially generates a colored ball in the fixed ball number generating component, calculating a score of the player's plural bingo disc according to the number and quantity of the colored ball that has been generated;
A bonus calculation component that is paid to the player based on the score of the player's plural bingo disc.

如申請專利範圍第8項所述的具額外倍率的賓果遊戲系統,其中更包含:
一額外球數產生元件,該額外球數產生元件產生至少一額外彩球,該額外彩球隱藏其號碼,且為不重複的選自該預設的號碼群組,玩家可以依序支付一浮動金額並依序逐顆購買該額外彩球;
一隨機倍率產生元件,該隨機倍率產生元件於該玩家每次選擇該至少一額外彩球的任一時,隨機產生一加碼倍率;
一倍率累積元件,該倍率累積元件疊加不同的該加碼倍率為一累加加碼倍率;
一累積倍率顯示元件,該累積倍率顯示元件顯示該累加加碼倍率;
而該獎金計算元件為依據該玩家的複數賓果盤的得分和與該累加加碼倍率的倍數,加碼賠付給該玩家。

A bingo game system with an additional rate as described in claim 8 of the patent application, which further includes:
An extra ball number generating component, the extra ball number generating component generates at least one additional colored ball, the additional colored ball hides its number, and the player is allowed to pay a floating amount in sequence, which is selected from the preset number group The amount and purchase of the extra colored balls one by one;
a random multiplying generating component, the random multiplying generating component randomly generating an additional code multiplier each time the player selects any one of the at least one extra colored balls;
a multiple rate accumulating component, the multiplying accumulating component superimposing the different scoring magnifications as a cumulative plus code multiplying ratio;
a cumulative magnification display element, the cumulative magnification display element displaying the accumulated plus code magnification;
The bonus calculation component is compensated to the player based on the score of the player's plural bingo disc and a multiple of the accumulated plus code magnification.

如申請專利範圍第9項所述的具額外倍率的賓果遊戲系統,其中更包含一倍率顯示元件,該倍率顯示元件即時顯示該加碼倍率

The bingo game system with an additional magnification as described in claim 9 further includes a magnification display element, and the magnification display element instantly displays the overweight ratio

如申請專利範圍第10項所述的具額外倍率的賓果遊戲系統,其中該倍率顯示元件以閃爍方式顯示該加碼倍率。

A bingo game system with an additional magnification as described in claim 10, wherein the magnification display element displays the overweight ratio in a blinking manner.

如申請專利範圍第10項所述的具額外倍率的賓果遊戲系統,其中該倍率顯示元件以顯著字體顯示該加碼倍率。

A bingo game system with an additional magnification as described in claim 10, wherein the magnification display element displays the overweight ratio in a prominent font.

如申請專利範圍第9項所述的具額外倍率的賓果遊戲系統,其中該累加加碼倍率具有一上限值。

A bingo game system with an additional magnification as described in claim 9 wherein the cumulative plus code rate has an upper limit value.

如申請專利範圍第8項所述的具額外倍率的賓果遊戲系統,其中更具有一可能得分計算顯示元件,該可能得分計算顯示元件計算並顯示,該複數賓果盤再多一個號碼後的可能得分和。

A bingo game system with an additional magnification as described in claim 8 of the patent application, wherein there is a more likely score calculation display element, the possible score calculation display component calculates and displays, the possibility of the plural bingo disc after one more number Score and.

如申請專利範圍第8項所述的具額外倍率的賓果遊戲系統,其中更包含一賓果盤計分標準圖示,該賓果盤計分標準圖示具有複數得分圖案,該複數得分圖案各標示一得分,且該得分為與已產生的該彩球的數量成反相關變化。

The bingo game system with extra magnification as described in claim 8 of the patent application, further comprising a bingo disc scoring standard icon, the bingo disc scoring standard icon having a plurality of scoring patterns, the plurality of scoring patterns being marked One score, and the score is inversely related to the number of colored balls that have been produced.
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TWI681803B (en) * 2016-11-03 2020-01-11 續天曙 A random reward system for kick-off games
CN111047793A (en) * 2018-10-15 2020-04-21 尊博科技股份有限公司 Game reward system for improving odds
WO2022011564A1 (en) * 2020-07-14 2022-01-20 续天曙 Gaming system allowing accumulation of multipliers for high reward score
TWI828634B (en) * 2018-10-02 2024-01-11 尊博科技股份有限公司 A game reward system that improves odds

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WO2007036806A2 (en) * 2005-09-29 2007-04-05 Mytos, S.A.R.L. Electronic device for playing bingo
TWM299018U (en) * 2006-05-12 2006-10-11 Tzu-Shiang Tseng Control device for variable prize of bingo game machine
TW200946195A (en) * 2008-05-07 2009-11-16 Jumbo Technology Co Ltd Bingo apparatus containing various lottery prize design, and execution method thereof

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Publication number Priority date Publication date Assignee Title
TWI681803B (en) * 2016-11-03 2020-01-11 續天曙 A random reward system for kick-off games
TWI828634B (en) * 2018-10-02 2024-01-11 尊博科技股份有限公司 A game reward system that improves odds
CN111047793A (en) * 2018-10-15 2020-04-21 尊博科技股份有限公司 Game reward system for improving odds
WO2022011564A1 (en) * 2020-07-14 2022-01-20 续天曙 Gaming system allowing accumulation of multipliers for high reward score

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