MX9801280A - Dispositivo de juego, dispositivo periferico y adaptador de jugadores multiples. - Google Patents
Dispositivo de juego, dispositivo periferico y adaptador de jugadores multiples.Info
- Publication number
- MX9801280A MX9801280A MX9801280A MX9801280A MX9801280A MX 9801280 A MX9801280 A MX 9801280A MX 9801280 A MX9801280 A MX 9801280A MX 9801280 A MX9801280 A MX 9801280A MX 9801280 A MX9801280 A MX 9801280A
- Authority
- MX
- Mexico
- Prior art keywords
- line
- peripheral
- game
- peripheral device
- port
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F13/14—Handling requests for interconnection or transfer
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/038—Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
- G06F3/0383—Signal control means within the pointing device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Small-Scale Networks (AREA)
- Pinball Game Machines (AREA)
Abstract
Se proveen medios procesadores de datos 10 para conducir el procesamiento requerido para jugar un juego, y por lo menos un par de puertos periféricos 12, y un dispositivo periférico 2 contiene una primera línea, una segunda línea y una tercera línea, mediante las cuales se suministran señales de identificacion, las cuales difieren para cada puerto periférico. Un dispositivo de juegi 1 de salida a una señal de identificacion ID de la primera línea con el fin de investigar a cual de los puertos está conectado un dispositivo periférico. Un dispositivo periférico 2 conectado a un puerto periférico compara la señal de identificacion suministrada de la primera línea con la señal de identificacion ID suministrada de la tercera línea, y si éstas coinciden, da salida a datos de verificacion. Cuando el dispositivo de juego aun no recibe estos datos de verificacion, confirma que un dispositivo periférico está conectado al puerto al cual esa señal de identificacion es distribuida.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP16031896 | 1996-06-20 | ||
JP8-160318 | 1996-06-20 | ||
PCT/JP1997/002133 WO1997049040A1 (fr) | 1996-06-20 | 1997-06-20 | Dispositif de jeu, unite peripherique et dispositif de relai |
Publications (2)
Publication Number | Publication Date |
---|---|
MX9801280A true MX9801280A (es) | 1998-05-31 |
MXPA98001280A MXPA98001280A (es) | 1998-10-23 |
Family
ID=
Also Published As
Publication number | Publication date |
---|---|
TW340927B (en) | 1998-09-21 |
EP0852356A4 (en) | 1999-08-18 |
EP0852356A1 (en) | 1998-07-08 |
KR100356876B1 (ko) | 2003-03-15 |
CN1196808A (zh) | 1998-10-21 |
BR9702299A (pt) | 1999-07-20 |
WO1997049040A1 (fr) | 1997-12-24 |
KR19990043991A (ko) | 1999-06-25 |
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