KR20200020337A - A simulation system for Survival Swimming - Google Patents

A simulation system for Survival Swimming Download PDF

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KR20200020337A
KR20200020337A KR1020180095921A KR20180095921A KR20200020337A KR 20200020337 A KR20200020337 A KR 20200020337A KR 1020180095921 A KR1020180095921 A KR 1020180095921A KR 20180095921 A KR20180095921 A KR 20180095921A KR 20200020337 A KR20200020337 A KR 20200020337A
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experience
simulation system
survival swimming
survival
virtual reality
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KR102436840B1 (en
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이래득
오세열
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주식회사 브릿지
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47CCHAIRS; SOFAS; BEDS
    • A47C27/00Spring, stuffed or fluid mattresses or cushions specially adapted for chairs, beds or sofas
    • A47C27/08Fluid mattresses or cushions
    • A47C27/085Fluid mattresses or cushions of liquid type, e.g. filled with water or gel
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47CCHAIRS; SOFAS; BEDS
    • A47C31/00Details or accessories for chairs, beds, or the like, not provided for in other groups of this subclass, e.g. upholstery fasteners, mattress protectors, stretching devices for mattress nets
    • A47C31/12Means, e.g. measuring means for adapting chairs, beds or mattresses to the shape or weight of persons
    • A47C31/123Means, e.g. measuring means for adapting chairs, beds or mattresses to the shape or weight of persons for beds or mattresses
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02ATECHNOLOGIES FOR ADAPTATION TO CLIMATE CHANGE
    • Y02A10/00TECHNOLOGIES FOR ADAPTATION TO CLIMATE CHANGE at coastal zones; at river basins
    • Y02A10/40Controlling or monitoring, e.g. of flood or hurricane; Forecasting, e.g. risk assessment or mapping

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Abstract

The present invention relates to a virtual experience safety training system, and more particularly, to a survival swimming simulation system, which can increase a training effect with substantial realism and immersion while guaranteeing safety of a participant by enabling the participant to experience training for survival swimming in virtual reality or mixed reality. The survival swimming simulation system of the present invention comprises: a water mat mounted with an environment sensor, and enabling a participant to lie and sense a physical sensation of water; a body motion sensor worn on a body of the participant, and sensing a body motion; an experience output device worn on a head of the participant, and outputting virtual reality content; and a manager terminal for receiving a data value of the environment sensor and the body motion sensor of the water mat, and controlling the virtual reality content output to the experience output device. According to the present invention, training for the survival swimming can be safely and realistically provided.

Description

생존 수영 시뮬레이션 시스템{A simulation system for Survival Swimming}A simulation system for Survival Swimming

본 발명은 가상체험 안전교육 시스템의 하나로서, 생존수영에 대한 교육을 가상현실 또는 혼합현실(Mixed Reality)로 체험할 수 있도록 하여 체험자의 안전을 보장하면서도 실질적인 현장감과 몰입감으로 교육적인 효과를 높일 수 있는 생존 수영 시뮬레이션 시스템에 관한 것이다.The present invention is one of the virtual experience safety education system, it is possible to experience the education of survival swimming in virtual reality or mixed reality (Mixed Reality) to ensure the safety of the experience while enhancing the educational effect with a real sense of presence and immersion. It is about a survival swimming simulation system.

본 발명은 가상체험 안전교육 시스템에 관한 것으로서, 더욱 상세하게는 실제로 발생할 수 있는 안전사고 교육을 가상현실 또는 혼합현실(Mixed Reality)로 체험할 수 있도록 하여 체험자의 안전을 보장하면서도 실질적인 현장감과 몰입감으로 교육적인 효과를 높일 수 있는 가상체험 안전교육 시스템에 관한 것이다.The present invention relates to a virtual experience safety education system, and more particularly, it is possible to experience the safety accident education that can actually occur in virtual reality or mixed reality (Mixed Reality) to ensure the safety of the experience, while real sense of realism and immersion It is about a virtual experience safety education system that can enhance the educational effect.

생존수영이란 물에 빠졌을 때 생존하기 위한 수영법으로서, 구조대가 도착할 때까지 최대한 오래 물에 머무르는 것을 목적으로 하며, 물 속에서 최소한으로 움직여 체력소모를 줄이고 호흡을 편하게 할 수 있는 방법을 사용한다.Survival swimming is a swimming method for survival when drowned. It aims to stay in the water as long as possible until the rescue team arrives. It uses a method that can be used to move in the water to reduce stamina and ease breathing.

한국의 경우 여름철에 학생들이나 가족 단위의 인파가 레저활동을 즐기기 위해 바다와 계곡 등 물가를 많이 찾는다. 이에 따라 물놀이 활동 증가에 따른 사고 위험성도 덩달아 높아진다. 연도별 물놀이 안전사고 발생 건수를 보면 2015년 83건, 2016년 59건, 2017년 59건이며, 사고 원인으로는 안전수칙을 지키지 않은 경우와 수영 미숙의 경우가 대부분을 차지했다. 이에 안전수칙 준수와 생존수영 교육의 필요성이 절실하다.In Korea, students and family members visit the sea and valleys in summer to enjoy leisure activities. As a result, the risk of accidents due to the increase in water activities increases. The number of water safety accidents by year was 83 in 2015, 59 in 2016, and 59 in 2017. The main causes of accidents were failure to observe safety rules and immature swimming. Therefore, there is an urgent need for compliance with safety rules and education for survival swimming.

생존수영교육은 물에서 스스로 뜨기와 이동이 가능하고 물에 빠지지 않고 숨 쉴 수 있는 상태로 자신의 안전 확보를 위한 생존 기술 등을 가리킨다. 아이들에게 물에 대한 적응력 향상과 수상안전사고 대처능력 체득에 그 목적을 두고 있다.Survival swimming education refers to survival techniques for securing one's own safety in a state in which they can float and move on their own in the water and breathe without falling into the water. The aim is to improve children's ability to adapt to water and to acquire the ability to cope with water safety accidents.

현재 초등학생들을 대상으로 편성된 생존수영교육에 경우 일주일에 한 시간 정도의 교육시간을 가지고 있지만, 이마저도 일방적인 시간편성, 강사초빙에 따르는 시간의 제약성, 수영장 대관 비용 등으로 인해 시행되지 않는 초등학교가 많은 실정이다. 생존수영 체험은 수요에 비해 매우 부족한 실정이고, 개인이나 가족 단위와 같은 소규모 인원은 더욱 체험하기 어려운 실정이며, 단체체험을 통해 교육이 이루어진다 하더라도 형식적인 체험만 이루어지고 있는 실정이다.Currently, there is an hour of training per week in the survival swimming program organized for elementary school students, but there are many elementary schools that are not implemented due to unilateral time schedule, time constraints for instructor invitations, and swimming pool rental costs. It is true. Survival swimming experience is very insufficient compared to demand, and even small personnel such as individual or family units are more difficult to experience, and even though education is provided through group experience, only formal experiences are made.

이와 관련하여, 체험할 수 있는 수영장 같은 시설들이 들어서기 위해서는 비교적 큰 공간이 필요함은 물론 구축 및 유지 비용에 대해 부담이 크고, 그 운영 및 유지를 위한 많은 인력이 필요해 임금비가 지출에 큰 부담이 되는 문제점이 있다.In this regard, facilities such as swimming pools that can be experienced require relatively large spaces, as well as burdens for construction and maintenance costs, and require a lot of manpower for operation and maintenance, so wage costs are a huge burden on expenses. There is a problem.

한편, 한국등록득허 제10-1307609호에서는 도 1에 나타낸 바와 같이, 실감형 콘텐츠 기반 스킨스쿠버 교육장치로서, 마스크 인터페이스 장치(40), 의자 인터페이스 장치(30), 제어장치(20) 및 교육콘텐츠(50)를 포함하여, 실제 수중에서의 느낌을 체감하기 위해 설계된 가상현실 가상스킨스쿠버 콘텐츠(교육 콘텐츠)를 통해 실제 수중에서의 느낌을 체감하고, 스킨스쿠버를 입문하는 사람들을 위해 바다 입수 전에 미리 공기부력기를 이용한 부력감을 체험할 수 있는 실감형 콘텐츠 기반 스킨스쿠버 교육장치를 제안하였고, On the other hand, Korean Patent No. 10-1307609, as shown in Figure 1, as a realistic content-based skin scuba training apparatus, mask interface device 40, chair interface device 30, the control device 20 and the training content Experience real underwater feelings with virtual reality virtual skinscuba content (educational content) designed to experience real underwater feelings, including (50). We proposed a realistic content-based skin scuba education device that can experience buoyancy using air buoys.

한국등록실용신안 제20-0379548호에서는 도 2에 나타낸 바와 같이, 3차원 가상현실 속에서 화재를 체험에 봄으로써 화재에 대한 무서움을 깨달게 함과 동시에 화재시의 대처요령 및 기본적인 소화 장비의 사용 요령을 학습할 수 있고, 화재 시 자기 보호(방어) 능력의 향상과 안전의식의 향상을 익히도록 한 가상화재체험 교육장치를 게시하였으나,In Korean Utility Model Utility Model No. 20-0379548, as shown in FIG. 2, it is possible to realize the fear of fire by seeing the fire in three-dimensional virtual reality, and to cope with fire and to use basic fire extinguishing equipment. We have posted a virtual experience training device that can help you learn the tips and improve self-protection (fire) and safety awareness in the event of a fire.

생존수영에 대한 교육을 안전하면서도 사실적으로 제공할 수 있는 생존 수영 시뮬레이션 시스템이 없는 문제점이 있었다.There is a problem that there is no survival swimming simulation system that can provide a safe and realistic training for survival swimming.

한국등록득허 제10-1307609호(공고일 : 2013. 09. 12)Korean Registration Acquisition No. 10-1307609 (Announcement Date: September 12, 2013) 한국등록실용신안 제20-0379548호(공고일 : 2005. 03. 18)Korea Utility Model Registration No. 20-0379548 (Notification Date: March 18, 2005)

본 발명은 생존수영에 대한 교육을 가상현실 또는 혼합현실(Mixed Reality)로 체험할 수 있도록 하여 체험자의 안전을 보장하면서도 실질적인 현장감과 몰입감으로 교육적인 효과를 높일 수 있는 생존 수영 시뮬레이션 시스템 제공에 그 목적이 있다.The present invention is to provide a survival swimming simulation system that can enhance the educational effect with a real sense of realism and immersion while ensuring the safety of the experience by allowing them to experience the education of survival swimming in virtual or mixed reality (Mixed Reality) There is this.

본 발명은 가상체험 안전교육 시스템에 관한 것으로서, 생존수영에 대한 교육을 가상현실 또는 혼합현실(Mixed Reality)로 체험할 수 있도록 하여 체험자의 안전을 보장하면서도 실질적인 현장감과 몰입감으로 교육적인 효과를 높일 수 있는 생존 수영 시뮬레이션 시스템에 관한 것이다.The present invention relates to a virtual experience safety education system, to ensure that the education of survival swimming in virtual reality or mixed reality (Mixed Reality) to ensure the safety of the experience while enhancing the educational effect with a real sense of presence and immersion. It is about a survival swimming simulation system.

본 발명은 생존 수영 시뮬레이션 시스템에 있어서, 환경감지센서가 장착되며 체험자가 누워 물의 물리감을 느낄 수 있도록 제작된 물매트, 상기 체험자의 신체에 착용되며 신체 동작을 감지하는 신체동작감지센서, 상기 체험자의 머리에 착용 되며 가상현실 콘텐츠를 출력하는 체험용 출력장치, 상기 물매트의 환경감지센서와 신체동작감지 센서의 데이터 값을 수신하고, 상기 체험용 출력장치에 출력되는 가상현실 콘텐츠를 제어할 수 있는 관리자 단말기를 포함하여 이루어지는 것을 특징으로 한다. The present invention is a survival swimming simulation system, equipped with an environmental sensor, the water mat manufactured to experience the physical feeling of the water lying on the experience, the body motion sensor to be worn on the body of the experience, the body sensor, the experience of the experience The experience output device which is worn on the head and outputs the virtual reality content, receives the data values of the environmental sensor and the physical motion sensor of the water mat, and can control the virtual reality content output to the experience output device Characterized in that it comprises a manager terminal.

또한, 상기 체험자의 신체에 착용되는 신체동작감지센서는 적어도 체험자의 팔다리, 몸통, 머리에 각각 장착되는 것을 특징으로 한다.In addition, the physical motion detection sensor worn on the body of the experiencer is characterized in that it is mounted on at least the limbs, torso, head of the experiencer.

또한, 상기 물매트하단에 소정의 구동수동을 더 포함하고, 바람을 제공하는 풍량조절기 및 물방울을 제공할 수 있는 분무조절기를 더 포함하는 것는 것을 특징으로 한다.In addition, further comprising a predetermined driving manual at the bottom of the water mat, it characterized in that it further comprises a spray controller for providing a wind volume regulator and water droplets to provide wind.

본 발명에 의하면, 생존수영에 대한 교육을 안전하면서도 사실적으로 제공할 수 있는 생존 수영 시뮬레이션 시스템을 이용할 수가 있다.According to the present invention, it is possible to use a survival swimming simulation system that can provide a safe and realistic training for survival swimming.

도 1은 종래 기술에 의한 실감형 콘텐츠 기반 스킨스쿠버 교육장치의 구성을 설명하기 위한 참고도
도 2는 다른 종래 기술에 의한 가상화재체험 교육장치를 설명하기 위한 참고도
도 3은 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템 구성도
도 4는 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템에서의 물매트 참고사진
도 5는 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템에서의가상현실 콘텐츠 참고사진
도 6은 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템을 이용하는 방법을 설명하는 순서도
1 is a reference diagram for explaining the configuration of a skin-based scuba training apparatus based on realistic content according to the prior art
Figure 2 is a reference diagram for explaining the virtual experience training device according to another conventional technology
Figure 3 is a schematic diagram of the survival swimming simulation system according to an embodiment of the present invention
Figure 4 is a reference picture of the water mat in the survival swimming simulation system according to an embodiment of the present invention
5 is a reference picture of the virtual reality content in the survival swimming simulation system according to an embodiment of the present invention
6 is a flowchart illustrating a method of using a survival swimming simulation system according to an embodiment of the present invention.

이하, 첨부된 도면을 참조하여 본 발명에 의한 생존 수영 시뮬레이션 시스템의 바람직한 실시 예를 상세하게 설명한다.  Hereinafter, with reference to the accompanying drawings will be described in detail a preferred embodiment of the survival swimming simulation system according to the present invention.

도 3은 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템 구성도이다. 도 3에 도시한 바와 같이, 도 3은 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템은, 환경감지센서가 장착되며 체험자가 누워 물의 물리감을 느낄 수 있도록 제작된 물매트(100), 상기 체험자의 신체에 착용되며 신체 동작을 감지하는 신체동작감지센서(200), 상기 체험자의 머리에 착용 되며 가상현실 콘텐츠를 출력하는 체험용 출력장치(300), 상기 물매트(100)의 환경감지센서와 신체동작감지 센서(200)의 데이터 값을 수신하고, 상기 체험용 출력장치(300)에 출력되는 가상현실 콘텐츠를 제어할 수 있는 관리자 단말기(PC)(400)를 포함하여 이루어지는 것을 특징으로 한다.Figure 3 is a schematic diagram of the survival swimming simulation system according to an embodiment of the present invention. As shown in Figure 3, Figure 3 is a survival swimming simulation system according to an embodiment of the present invention, equipped with an environmental sensor, the water mat 100 is made so that the experienced person can feel the physical feeling of the water, the Body motion detection sensor 200 which is worn on the body of the experienced person and detects body motion, the experience output device 300, which is worn on the head of the experience person and outputs virtual reality content, the environmental sensor of the water mat 100 And a manager terminal (PC) 400 capable of receiving data values of the body motion sensor 200 and controlling virtual reality content output to the experience output device 300. .

상기 체험용 출력장치(300)는 구글글라스, 카드보드, 바이브(Vive), 홀로렌즈 등 헤드 마운티드 디스플레이(HMD, Head-mounted display)이다.The experience output device 300 is a head-mounted display (HMD) such as Google Glass, cardboard, vibes, holo lenses, and the like.

또한, 상기 체험자의 신체에 착용되는 신체동작감지센서(200)는 가속도센서, 기울기센서, 자이로센서 등을 포함하여 이루어지며, 적어도 체험자의 팔다리, 몸통, 머리에 각각 장착되는 것이 바람직하다.In addition, the body motion detection sensor 200 to be worn on the body of the experienced person includes an acceleration sensor, an inclination sensor, a gyro sensor, and the like, and is preferably mounted on at least the limbs, the torso, and the head of the experienced person.

또한 물매트(100)하단에 소정의 구동수동을 더 포함하고, 바람을 제공하는 풍량조절기 및 물방울을 제공할 수 있는 분무조절기를 더 포함하여 보다 사실감 있는 체험이 가능하도록 하는 것이 바람직하다.In addition, it is preferable to further include a predetermined driving manual at the bottom of the water mat 100, and further include a flow controller for providing wind and a spray controller for providing water droplets to enable a more realistic experience.

도 4는 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템에서의 물매트 참고사진이다. 도 4에 도시한 바와 같이, 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템에서의 물매트는 환경감지센서가 장착되며 체험자가 누워 물의 물리감을 느낄 수 있도록 제작되는데, 물매트(100)하단에 소정의 구동수동을 더 포함하여 능동적으로 물의 물리적 성질들(물움직임의 속도, 양, 주파수, 파장 등)을 모사(模寫)할 수 있도록 하는 것이 바람직하다. 한편, 상기 환경감지센서는 틸트센서, 가속도센서, 관성센서 등을 포함하여, 물움직임의 속도, 양, 주파수, 파장 등 물의 물리적 성질을 표현할 수 있는 데이터를 출력할 수 있도록 하는 것이 바람직하다. Figure 4 is a photograph of the water mat in the survival swimming simulation system according to an embodiment of the present invention. As shown in Figure 4, the water mat in the survival swimming simulation system according to an embodiment of the present invention is equipped with an environmental sensor and is produced so that the experienced person can feel the physical feeling of the water, the bottom of the water mat 100 It is desirable to further include a predetermined driving manual so as to be able to actively simulate the physical properties of the water (speed, amount, frequency, wavelength, etc. of the movement). On the other hand, it is preferable that the environmental sensor includes a tilt sensor, an acceleration sensor, an inertial sensor, and the like, so as to output data capable of expressing physical properties of water, such as speed, amount, frequency, and wavelength of movement.

도 5는 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템에서의가상현실 콘텐츠 참고사진이다. 도 5에 도시한 바와 같이, 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템에서의 가상현실 콘텐츠는 체험자 1인칭 시점에서의 가상현실 콘텐츠(a) 또는 체험자 3인칭 시점에서의 가상현실 콘텐츠(b)가 있다. 상기 체험자 3인칭 시점에서의 가상현실 콘텐츠(b)는 생존 수영을 체험하는 체험자 아바타를 포함하는 것이 바람직한데, 상기 체험자 아바타는 신체동작감지센서(200)로부터 감지되는 신체동작 데이터에 매칭되어 움직이도록 한다.5 is a reference picture of the virtual reality content in the survival swimming simulation system according to an embodiment of the present invention. As shown in FIG. 5, the virtual reality content in the survival swimming simulation system according to an exemplary embodiment of the present invention may be a virtual reality content (a) at the first-person view or a virtual reality content at the third-person view. b) The virtual reality content (b) at the experience third person point of view preferably includes an experience person avatar who experiences a survival swimming, wherein the experience person avatar moves in accordance with the movement data detected by the body motion sensor 200. do.

도 6은 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템을 이용하는 방법을 설명하는 순서도이다. 도 6에 도시한 바와 같이, 본 발명에 의한 일실시예에 따른 생존 수영 시뮬레이션 시스템을 이용하는 방법은, 환경감지센서가 장착되며 체험자가 누워 물의 물리감을 느낄 수 있도록 제작된 물매트(100), 상기 체험자의 신체에 착용되며 신체 동작을 감지하는 신체동작감지센서(200), 상기 체험자의 머리에 착용 되며 가상현실 콘텐츠를 출력하는 체험용 출력장치(300), 상기 물매트(100)의 환경감지센서와 신체동작감지 센서(200)의 데이터 값을 수신하고, 상기 체험용 출력장치(300)에 출력되는 가상현실 콘텐츠를 제어할 수 있는 관리자 단말기(PC)(400)를 포함하는 생존 수영 시뮬레이션 시스템을 이용하는 방법에 있어서,6 is a flowchart illustrating a method of using a survival swimming simulation system according to an embodiment of the present invention. As shown in Figure 6, a method of using a survival swimming simulation system according to an embodiment of the present invention, the water mat 100 is equipped to be equipped with an environmental sensor, so that the experienced person can feel the physical feeling of the water, the Body motion detection sensor 200 which is worn on the body of the experienced person and detects body motion, the experience output device 300, which is worn on the head of the experience person and outputs virtual reality content, the environmental sensor of the water mat 100 And a manager terminal (PC) 400 capable of receiving data values of the body motion sensor 200 and controlling virtual reality content output to the experience output device 300. In how to use,

상기 체험자가 신체 동작을 감지하는 신체동작감지센서(200)를 신체에 착용하는 단계(S100); 상기 체험자가 가상현실 콘텐츠를 출력하는 체험용 출력장치(300)를 착용하는 단계(S200); 상기 체험자가 물매트(100) 위에 눕는 단계(S300); 상기 물매트(100)의 환경감지센서와 신체동작감지 센서(200)로부터 출력되는 데이터 값들을 상기 체험용 출력장치(300)에 출력되는 가상현실 콘텐츠에 반영하는 단계(S400); 상기 반영된 가상현실 콘텐츠를 통하여 체험자가 가상의 생존 수영 체험을 하는 단계(S500)를 포함하여 이루어지는 것을 특징으로 한다.The experienced person wearing a body motion sensor 200 for detecting a body motion on the body (S100); The experienced person wearing an experience output device 300 for outputting virtual reality contents (S200); The experienced person lying on the water mat 100 (S300); Reflecting data values output from the environmental sensor and the physical motion sensor 200 of the water mat 100 to the virtual reality content output to the experience output device 300 (S400); The user experiences a virtual survival swimming experience through the reflected virtual reality content (S500).

한편, 상기 물매트(100)의 환경감지센서와 신체동작감지 센서(200)로부터 출력되는 데이터 값들을 상기 체험용 출력장치(300)에 출력되는 가상현실 콘텐츠에 반영하는 것은, 상기 체험용 출력장치(300) 또는 관리자 단말기(PC)(400)에서 할 수 있도록 하는 것이 바람직하다.On the other hand, reflecting the data values output from the environmental sensor and the physical motion sensor 200 of the water mat 100 in the virtual reality content output to the experience output device 300, the experience output device It is preferable to enable it at 300 or administrator terminal (PC) 400.

본 발명은 가상현실 또는 혼합현실(Mixed Reality) 기반 생존수영 체험 교육 플랫폼(Platform)으로서 활용할 수 있음은 당업자에게는 자명한 사항으로 이에 대한 설명은 구체적인 설명은 생략하도록 한다.It will be apparent to those skilled in the art that the present invention can be utilized as a virtual or mixed reality-based survival swimming experience education platform, and a detailed description thereof will be omitted.

상기한 바와 같은 구성 및 작용은 하나의 실시예로서 본 발명의 청구범위를 제한하는 것은 아니며, 본 발명의 기술적 사상을 변경하지 아니하는 범위 내에서 다양한 변경과 수정이 가능함은 본 발명이 속하는 분야에 종사하는 자에게는 자명한 것이다.The configuration and operation as described above are not limited to the claims of the present invention as an embodiment, and various changes and modifications are possible within the scope of not changing the technical spirit of the present invention. It is obvious to those who are engaged.

100 : 물매트 200 : 신체동작감지센서
300 : 체험용 출력장치 400 : 관리자 단말기
100: water mat 200: body motion detection sensor
300: output device for experience 400: administrator terminal

Claims (3)

생존 수영 시뮬레이션 시스템에 있어서,
환경감지센서가 장착되며 체험자가 누워 물의 물리감을 느낄 수 있도록 제작된 물매트,
상기 체험자의 신체에 착용되며 신체 동작을 감지하는 신체동작감지센서,
상기 체험자의 머리에 착용 되며 가상현실 콘텐츠를 출력하는 체험용 출력장치
상기 물매트의 환경감지센서와 신체동작감지 센서의 데이터 값을 수신하고, 상기 체험용 출력장치에 출력되는 가상현실 콘텐츠를 제어할 수 있는 관리자 단말기를 포함하여 이루어지는 것을 특징으로 하는 생존 수영 시뮬레이션 시스템
In the survival swimming simulation system,
Equipped with an environmental sensor, the water mat is made so that the experienced person can feel the physical feeling of the water,
A body motion sensor which is worn on the body of the experienced person and detects a body motion;
Experience output device worn on the experiencer's head and outputs virtual reality content
Survival swimming simulation system comprising a manager terminal for receiving data values of the environmental sensor and the physical motion sensor of the water mat, and control the virtual reality content output to the experience output device
제 1항에 있어서,
상기 체험자의 신체에 착용되는 신체동작감지센서는 적어도 체험자의 팔다리, 몸통, 머리에 각각 장착되는 것을 특징으로 하는 생존 수영 시뮬레이션 시스템
The method of claim 1,
Survival swimming simulation system, characterized in that the physical motion detection sensor worn on the body of the experiencer is mounted on at least the limbs, torso, head of the experiencer, respectively.
제 1항에 있어서,
상기 물매트하단에 소정의 구동수동을 더 포함하는 것을 특징으로 하는 생존 수영 시뮬레이션 시스템
The method of claim 1,
Survival swimming simulation system characterized in that it further comprises a predetermined driving manual at the bottom of the water mat
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