KR20170095778A - Table tennis game score automatic calculation kit - Google Patents
Table tennis game score automatic calculation kit Download PDFInfo
- Publication number
- KR20170095778A KR20170095778A KR1020170098833A KR20170098833A KR20170095778A KR 20170095778 A KR20170095778 A KR 20170095778A KR 1020170098833 A KR1020170098833 A KR 1020170098833A KR 20170098833 A KR20170098833 A KR 20170098833A KR 20170095778 A KR20170095778 A KR 20170095778A
- Authority
- KR
- South Korea
- Prior art keywords
- table tennis
- score
- arduino
- vibration
- automatic calculation
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B67/00—Sporting games or accessories therefor, not provided for in groups A63B1/00 - A63B65/00
- A63B67/04—Table games physically beneficial for the human body, modelled on outdoor sports, e.g. table tennis
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0669—Score-keepers or score display devices
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2102/00—Application of clubs, bats, rackets or the like to the sporting activity ; particular sports involving the use of balls and clubs, bats, rackets, or the like
- A63B2102/16—Table tennis
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/80—Special sensors, transducers or devices therefor
- A63B2220/83—Special sensors, transducers or devices therefor characterised by the position of the sensor
- A63B2220/833—Sensors arranged on the exercise apparatus or sports implement
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2225/00—Miscellaneous features of sport apparatus, devices or equipment
- A63B2225/50—Wireless data transmission, e.g. by radio transmitters or telemetry
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- Engineering & Computer Science (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Human Computer Interaction (AREA)
- Multimedia (AREA)
- Electrically Operated Instructional Devices (AREA)
Abstract
In the existing invention, there were many ideas for automatically calculating the score of the ping-pong table, but there was a problem that it is difficult to know how to actually produce it.
Therefore, the present invention attempts to solve the above-mentioned problem by making an automatic calculation kit of a table tennis game score using the Arduino technology. Arduino is a technology that is easily accessible to middle school and high school students. In fact, many students use Arduino to make various works. Therefore, by using the present invention, it is expected that a system capable of automatically calculating scores can be easily used in real life.
Description
The present invention relates to the calculation of a table tennis match score, and in detail, a match score is calculated using the AIDA technique.
In general, the technique of automatically calculating the score of a conventional table tennis game recognizes the input pattern of the vibration due to the touch of the table tennis ball on the right side of the table tennis table and the tactile ball on the left side to see how many touches The scores were calculated and the scores were transmitted using short range wireless communication. Two patents related to this patent were found in kirpris, each of which is number 1020140152260 and 1020140162777. These inventions have a problem that it is difficult to produce them in daily life.
In order to solve the above problems, the present invention is based on the Arduino technology. The vibration caused by the frying of the table tennis ball on the right side and the left side of the table tennis table can be compared with the vibration value using the Arduino vibration sensor and the position of the ball can be obtained by using an algorithm capable of easy coding, The aim is to display the score of the game on the scoreboard.
In order to achieve the above object, the present invention provides an information processing apparatus comprising: an arduino vibration sensor attached to a lower portion of a ping-pong table to detect a ping pong ball hitting a ping-pong table; A scoreboard on which scores are printed; A Bluetooth module that transmits scores to the scoreboard using win / lose judged by the vibration values sensed by the Arduino vibration sensor; And the buzzer sounds when the score of the scoreboard reaches the initial set score.
As described above, according to the present invention, it is possible to solve the problem that it is difficult to directly produce a table tennis automatic score in the existing real life by executing the automatic score calculation method using the Adino technology. It is expected that many people will have easy access to the present invention because the technology is easy for students to learn.
FIG. 1 is an overall view of a ping pong table equipped with an Arduino vibration sensor of a table tennis game score automatic calculation kit.
FIG. 2 is an overall view of a scoreboard of a table tennis game score automatic calculation kit.
FIG. 3 is an overall view of an Arduino sensor of a table tennis game score automatic calculation kit. FIG.
The present invention will now be described in detail with reference to the accompanying drawings. Fig. 1 shows the table tennis table 10 and the
For example, if the vibration value of the left-side
While the preferred embodiments of the present invention have been described in detail with reference to the accompanying drawings, it is to be understood that the invention is not limited to the disclosed embodiments, and various changes and modifications may be made without departing from the scope of the present invention. The scope of the present invention should be defined by the following claims.
10 is a table tennis table.
11 is the center court of the table tennis table.
12a is an Arduino vibration sensor of a table tennis game score automatic calculation kit installed on the left side of a table tennis table.
And 12b is an Arduino vibration sensor of the automatic calculation kit of a table tennis game score set on the right side of a table tennis table.
20 is the scoreboard of the table tennis score automatic calculation kit.
21 is a buzzer attached to the scoreboard of the table tennis score automatic calculation kit.
30 is the Arduino sensor of the automatic calculation of the table tennis game score.
31 is a Bluetooth module installed on the Arduino sensor of the automatic calculation of the table tennis game score.
Claims (1)
Two arduino vibration sensors outputting vibration values of a table tennis ball mounted on the left and right sides of the table tennis table, respectively, against the table tennis table;
A Bluetooth module for determining a game using the vibration value output from the Arduino vibration sensor installed on the Arduino sensor and sending the score to the score board;
A scoreboard showing scores of matches sent from the Bluetooth module;
And a buzzer that sounds when the set score is reached at the top of the score board.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020170098833A KR20170095778A (en) | 2017-08-04 | 2017-08-04 | Table tennis game score automatic calculation kit |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020170098833A KR20170095778A (en) | 2017-08-04 | 2017-08-04 | Table tennis game score automatic calculation kit |
Publications (1)
Publication Number | Publication Date |
---|---|
KR20170095778A true KR20170095778A (en) | 2017-08-23 |
Family
ID=59759565
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020170098833A KR20170095778A (en) | 2017-08-04 | 2017-08-04 | Table tennis game score automatic calculation kit |
Country Status (1)
Country | Link |
---|---|
KR (1) | KR20170095778A (en) |
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2017
- 2017-08-04 KR KR1020170098833A patent/KR20170095778A/en not_active Application Discontinuation
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Legal Events
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A201 | Request for examination | ||
E902 | Notification of reason for refusal | ||
E902 | Notification of reason for refusal | ||
E601 | Decision to refuse application | ||
E601 | Decision to refuse application |