KR20170093427A - Implement the method and system of the story keyboard for a social network service - Google Patents
Implement the method and system of the story keyboard for a social network service Download PDFInfo
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- KR20170093427A KR20170093427A KR1020160014801A KR20160014801A KR20170093427A KR 20170093427 A KR20170093427 A KR 20170093427A KR 1020160014801 A KR1020160014801 A KR 1020160014801A KR 20160014801 A KR20160014801 A KR 20160014801A KR 20170093427 A KR20170093427 A KR 20170093427A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
- G06F3/0233—Character input methods
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/30—Transportation; Communications
Abstract
Description
The present invention relates to a method and system for implementing a story keyboard for a social network service that enables a user to access various information through an instant messenger or utilize individual areas according to various purposes.
Recently, a variety of social network services (Social Network Services, SNS) are provided, and conversations are carried out by exchanging photographs, emoticons and texts among users connected to the real-time conversation page such as Telegram, Watts App, Kakao Talk and Naver Line Instant messenger is the most widely used.
1 (a) and 1 (b), the execution screen of the instant messenger generally includes the
The
In recent years, emoticons that can be transmitted and received by using an instant messenger are extended to moving image emoticons as illustrated in (b) of FIG. 1 in addition to still image emoticons. When the user selects an arbitrary moving image emoticon, the selected moving image emoticon is displayed on the
The user can transmit the text or / and emoticon inputted in the
However, the conventional instant messenger has only the
Also, in the conventional instant messenger, the text is limited to input using only the keyboard presentation area, and the emoticon is limited to select any one of the emoticons displayed small in the lattice-like arrangement structure at the lower end of the execution screen.
This limitation causes inconvenience for the user to select text or emoticons. In addition, in the case of keyboard selection for text input, there is a problem that the size and arrangement interval of selectable objects (for example, alphabetic characters or English alphabets listed in the keyboard presentation area) are narrow and frequent typos are frequently generated, It is difficult to grasp the images of the emoticons in detail by arranging them as small and simple as possible due to the limitation of the arrangement area, and there is a problem that the feelings, emotions and stories possessed by the emoticons can not be transmitted.
In addition, the present instant messenger's emoticon gift-giving function allows other users There is a problem in that it is difficult to attract the user because it is limited only to the function of transmitting emoticons and it is also difficult to share emotions with other users even if they present emoticons to other users.
The present invention is to provide a method and system for implementing a story keyboard for a social network service that enables an instant messenger to have a variety of additional functions as well as a real-time messaging function.
The present invention provides a method and system for implementing a storyboard keyboard for a social network service in which story configuration data can be variously reassembled and displayed for each user by image data stored in a terminal in response to code information. Here, the image data is data stored in a terminal equipped with a storage device in the form of electronic data such as still image / moving image emoticon, picture, and photograph.
The present invention is to provide a method and system for implementing a story keyboard for a social network service that enables various sizes of a story keyboard displayed in an execution screen of an instant messenger to be used.
The present invention provides a method and system for implementing a story keyboard for a social network service that enables a story keyboard, which is a region where a story is displayed, to be used as a virtual input device.
The present invention is to provide a story keyboard implementation method and system for a social network service that can contribute to enhance copyright protection for image data reconstructed into a story and activate e-commerce.
The present invention is to provide a story keyboard implementation method and system for a social network service that allows emotions to be shared through the empathy of a story with other users by presenting story configuration data and image data together with other users .
Other objects of the present invention will become readily apparent from the following description.
According to an aspect of the present invention, there is provided a story keyboard implementation method for a social network service performed by a user terminal, the method comprising: (a) driving an application program for executing a social network service; (b) receiving execution of story configuration data in an execution state of the application program; (c) recognizing image data corresponding to a code identifier specified in each of the code information included in the selected story configuration data among the image data stored in advance in the user terminal, with reference to the previously stored corresponding setting information, Constructing a story inserted so as to replace code information for which a code identifier corresponding to the data is substituted and displaying the story on a story keyboard which is a display area formed on one side of the execution screen of the application program; / RTI >
Wherein the step (c) comprises: determining whether image data corresponding to each of the code identifiers is stored in the user terminal; And code information in which the matching image data is not stored may be inserted in place of the predetermined error image. Here, when the user selection for the error image is input, the user terminal can access a web page for purchasing the image data corresponding to the code information.
The code information may include a code identifier that identifies image data to be inserted and image data corresponding to the code identifier may be inserted in place of the code information in the story configuration data . The code information may further include at least one of information about an insertion size of image data corresponding to the code identifier, information about a rotation angle of the image data, and a characteristic value corresponding to the image data.
When a touch on the internal position of the story keyboard in which the story is displayed is detected, the story keyboard implementation method for the social network service may be an object that is a text or an image matching the touch position, an identifier for specifying the story, Generating selection information that is instruction information including a position coordinate value in the story corresponding to the position; And transmitting the selection information to a terminal device of the other party specified by a user command through a communication network.
The application program may be one or more of a real time instant messenger program and a blog service program.
The story configuration data may comprise a combination of text and the code information. One or more of the image data and the story configuration data may be transmitted by a third party's request and stored in the user terminal in a manner such as presenting. Also, one or more of the text and images included in the story displayed on the story keyboard may be enlarged or reduced by the user's touch operation on the execution screen.
According to another aspect of the present invention, there is provided a story keyboard implementation system for a social network service, comprising: an SNS service server for providing a social network service; A content service server for providing story configuration data and image data; And storing one or more pieces of story data and at least one piece of image data provided from the contents service server, and when any story configuration data is selected by user selection, referring to previously stored corresponding setting information, Recognizes the image data corresponding to the code identifier specified by each of the code information included in the story configuration data, constructs a story inserted to replace the code information in which the code identifier corresponding to the recognized image data is specified, There is provided a story keyboard implementation system for a social network service including a user terminal for displaying on a storyboard keyboard.
Wherein the user terminal replaces code information in which configuration image information included in the selected story configuration data is not stored with a predetermined error image, and when a user selection of the error image is input, And can access a web page for purchasing matching image data.
The code information may include a code identifier that identifies image data to be inserted and image data corresponding to the code identifier may be inserted in place of the code information in the story configuration data . The code information may further include at least one of information about an insertion size of image data corresponding to the code identifier, information about a rotation angle of the image data, and a characteristic value corresponding to the image data.
When the user touches the internal position of the story keyboard on which the story is displayed, the user terminal displays the text or image corresponding to the touch position, the identifier for specifying the story, And transmits the selection information to the terminal device of the other party designated by the user command through the communication network.
The story keyboard may be formed at one side of an execution screen of a social network service program that is one or more of a real time instant messenger program and a blog service program driven by the user terminal. One or more of the image data and the story configuration data may be transmitted by a third party's request and stored in the user terminal in a manner such as presenting. Also, one or more of the text and images included in the story displayed on the story keyboard may be enlarged or reduced by the user's touch operation on the execution screen.
Other aspects, features, and advantages will become apparent from the following drawings, claims, and detailed description of the invention.
According to the embodiment of the present invention, the instant messenger has a function of executing a story keyboard (for example, an e-book execution area) that expresses a story reconstructed by story configuration data such as a picture book, a comic book, a newspaper article, an advertisement, So that the user of the instant messenger can access the chat room for real-time conversation with the chat partner or execute the story keyboard even without accessing the chat room to read the story.
In addition, when a story reconstructed on the basis of the story configuration data stored in the terminal or received via the communication network is displayed on the story keyboard, a story is formed by inserting the image data stored in the terminal corresponding to the code information inserted in the story configuration data . For example, if the same code identifiers are set in different image data in each of a plurality of terminals, even if the story is reconstructed by the same story configuration data, a different image and a recombined story can be displayed through the story keyboard There is also. In this case, even though the same story is displayed, in the terminal A, the image of the character a is displayed as the main character, and in the terminal B, the image of the character b is displayed as the main character.
In addition, since the size of the story keyboard displayed in the execution screen of the instant messenger can be variously adjusted, the story can be browsed on the story keyboard of the desired size by the user, so that the user can conveniently select the object and the emoticon displayed on the conventional emoticon display area It is possible to grasp the image in a shorter time, and it is also possible to grasp a more detailed image when the displayed image is a detailed picture or a photograph.
When a touch is made on any object (for example, a character, a word, a sentence, a picture, a picture, an emoticon, etc.) constituting a story displayed on a story keyboard, It is also convenient that the selected object can be transmitted to the conversation partner only by pressing the transmission button of the user.
If the image data to be inserted into the story is not stored in the terminal corresponding to the code information inserted in the story configuration data, the image data is replaced with an error image (for example, a rectangular icon or an X-shaped icon) And it is possible to purchase corresponding image data through the touch of the error image, thereby contributing to copyright protection and activation of electronic commerce.
In addition to providing story data and image data to other users, it is possible to share image data with other users by sharing story data with story data, .
1 is a diagram illustrating an execution screen of an instant messenger according to the related art.
2 is a diagram schematically illustrating a social network service system according to an embodiment of the present invention;
3 is a block diagram schematically illustrating a configuration of a user terminal according to an embodiment of the present invention;
4 is a diagram illustrating a configuration of corresponding setting information between a code identifier and image data according to an embodiment of the present invention;
FIG. 5 is a diagram for explaining a story reconstruction process according to an embodiment of the present invention; FIG.
6 is a flowchart illustrating a method of implementing a story keyboard according to an embodiment of the present invention.
7 is a view illustrating a story display state using a story keyboard according to an embodiment of the present invention;
FIG. 8 is a flowchart illustrating an object transmission method selected in a story keyboard according to an embodiment of the present invention; FIG.
9 is a diagram for explaining an object selection process using a story keyboard according to an embodiment of the present invention.
10 is a view illustrating an emoticon collection in a story display state of a story keyboard according to an embodiment of the present invention;
11 is a diagram illustrating a story and an emoticon gift function in a story keyboard according to an embodiment of the present invention.
While the invention is susceptible to various modifications and alternative forms, specific embodiments thereof are shown by way of example in the drawings and will herein be described in detail. It is to be understood, however, that the invention is not to be limited to the specific embodiments, but includes all modifications, equivalents, and alternatives falling within the spirit and scope of the invention.
It is to be understood that when an element is referred to as being "connected" or "connected" to another element, it may be directly connected or connected to the other element, . On the other hand, when an element is referred to as being "directly connected" or "directly connected" to another element, it should be understood that there are no other elements in between.
The terms first, second, etc. may be used to describe various components, but the components should not be limited by the terms. The terms are used only for the purpose of distinguishing one component from another.
The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. The singular expressions include plural expressions unless the context clearly dictates otherwise. In this specification, the terms "comprises" or "having" and the like refer to the presence of stated features, integers, steps, operations, elements, components, or combinations thereof, But do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, or combinations thereof.
Also, the terms " part, "" unit," " module, " Hardware, and software.
It is to be understood that the components of the embodiments described with reference to the drawings are not limited to the embodiments and may be embodied in other embodiments without departing from the spirit of the invention. It is to be understood that although the description is omitted, multiple embodiments may be implemented again in one integrated embodiment.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Reference will now be made in detail to the preferred embodiments of the present invention, examples of which are illustrated in the accompanying drawings, wherein like reference numerals refer to the like elements throughout. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, exemplary embodiments of the present invention will be described in detail with reference to the accompanying drawings. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail.
FIG. 2 is a schematic diagram of a social network service system according to an embodiment of the present invention, and FIG. 3 is a block diagram schematically showing a configuration of a user terminal according to an embodiment of the present invention. FIG. 4 is a view illustrating a configuration of corresponding setting information between a code identifier and image data according to an embodiment of the present invention. FIG. 5 is a view for explaining a story reconstruction process according to an embodiment of the present invention.
Referring to FIG. 2, the social network system may include a
The
The
In the
Hereinafter, for convenience of explanation, an example will be described in which the
Also, the case where the
The
At this time, the respective application programs for connecting to the
3, in which the configuration of the
The
The
The
4, each of the image data may be stored in the
Referring again to FIG. 3, the
The
The
The
The
The
The story
The story configuration data is illustrated in FIG. 5 (b), which replaces a specific portion of the story data illustrated in FIG. 5 (a) with respective pieces of code information.
The story
5B shows an example [[0x1006]] including only the
The
In addition, the characteristic values (for example, characteristic values for implementing flickering effect, sound effect, vibration effect, etc., respectively) for adjusting the insertion shape of the image to be replaced in the
For example, an image in which a characteristic value for a blinking effect is set may be displayed in a blinking shape in a story.
As another example, in the process of scrolling the display information in the
In addition, the story configuration data illustrated in FIG. 5B exemplifies a form in which the text and the
In reconstructing the story using the story configuration data and the image data previously stored in the
The size of the
The story
For example, if the user's two fingers remain touched and the fingers are spaced apart, the text and images that make up the story can be enlarged as a whole. If the spacing between the fingers is narrowed, The entire image may be reduced so that more content is displayed within the
As another example, if the user's three fingers remain touched and the distance between the fingers is increased, only the text and images constituting the story may be enlarged and displayed so that the text is more readable and can be used for learning , And if the interval between the fingers is narrowed, only the text and images constituting the story may be reduced in size and displayed as a whole.
As another example, if the user's four fingers remain touched and the distance between the fingers is distant, only the text and the image constituting the story may be enlarged and displayed so that a picture assimilation subscription effect can be obtained, When the interval between the fingers becomes narrow, the text and the image constituting the story may be reduced in size as a whole.
In addition, even if the user does not use the scroll bar displayed on one side of the
Referring to FIG. 10, a part of the story configuration data may include an area 1010 in which emoticons that can be utilized when a user uses the instant messaging service are displayed together. This can be implemented by arranging the
FIG. 6 is a flowchart illustrating a method of implementing a story keyboard according to an embodiment of the present invention, and FIG. 7 is a view illustrating a story display state using a story keyboard according to an embodiment of the present invention.
Referring to FIG. 6, the story
7A, when a
Referring back to FIG. 6, in
In
FIG. 7B shows a display example in which the story configuration data selected by the user is reconstructed as a story and output to the
7A to 7C illustrate a case in which the
7 shows a case where 'A Christmas Carol' is selected from three pieces of story configuration data corresponding to three books, and a story in which a text and an image are mixed in the same paragraph is displayed. However, The story that can be displayed in the space of the image can be varied into a picture book or a comic book or the like which is composed of only image data and an advertisement in which the text and the image are independently arranged in the respective areas.
FIG. 8 is a flowchart illustrating an object transfer method selected in a story keyboard according to an embodiment of the present invention. FIG. 9 illustrates an object selection process using a story keyboard according to an embodiment of the present invention.
The story displayed in the
9 shows a case where the
Referring to FIG. 8, the story
In
Then, the story
As described above, the
In this way, image data such as emoticons can be freely distributed in free space within the space partitioned by the
Referring to FIG. 9, when the user touches the
As another example, when the user touches the text 510 'about', which is another object, the object proceeds to the transmission waiting state as shown in FIG. 9C, Lt; / RTI > At this time, although it may be set to be recognized as being inputted as a word unit (for example, about) corresponding to the touch position, it is set to be recognized as being input as a character unit corresponding to the touch position (for example, about a) It is possible.
Also, depending on the setting, the length of the text to be recognized may be set to be selected according to the duration of the touch. For example, if the duration of the touch is 0.5 seconds, it may be set to recognize one character, one duration if the duration of the touch is 1 second, and one sentence if the duration of the duration is 2 seconds or more.
You can also touch a letter and drag it along the sentence to select the desired sentence.
On the other hand, when the instruction information is transmitted to the
If the story data and / or the image data are not stored in the
When the story
In this case, when the user touches the displayed
For example, if each image data included in the story configuration data of the entertainer's picture album is configured to be individually purchased, if the user displays a story corresponding to the story configuration data on the
In this situation, the user can purchase the corresponding image data from the
11 is a diagram illustrating a story structure data and / or image data for forming a story to be displayed through a
As described above, the story keyboard implementation method and system for the social network service according to the present embodiment may be implemented by a software program or the like as described above. The code and code segments that make up the program can be easily deduced by a computer programmer in the field. In addition, the program is stored in a computer readable medium, readable and executed by a computer, and implements the method. The information storage medium includes a magnetic recording medium, an optical recording medium, and a carrier wave medium.
It will be apparent to those skilled in the art that various modifications and variations can be made in the present invention without departing from the spirit or scope of the invention as defined in the following claims And changes may be made without departing from the spirit and scope of the invention.
110: user terminal 120: server group
130: counterpart terminal 122: content service server
124: SNS service server 210: hardware unit
212: communication unit 214:
216: touch screen unit 220: software unit
222: input module 224: story keyboard processing module
226: Display module 720: Story keyboard
Claims (20)
(a) driving an application program for executing a social network service;
(b) receiving execution of story configuration data in an execution state of the application program;
(c) recognizing image data corresponding to a code identifier specified in each of the code information included in the selected story configuration data among the image data stored in advance in the user terminal, with reference to the previously stored corresponding setting information, Constructing a story inserted to replace code information for which a code identifier corresponding to the data is specified, and displaying the story on a story keyboard, which is a display area formed on one side of the execution screen of the application program;
(d) If a touch on the internal position of the story keyboard in which the story is displayed is detected, the touch point is an object that is a text or image corresponding to the touch position, or an identifier for specifying the story, Generating selection information which is instruction information including a position coordinate value of the position information; And
(e) transmitting the selection information through a communication network to a terminal device of a conversation partner by a user command.
The step (c)
Determining whether image data corresponding to each of the code identifiers is stored in the user terminal; And
Wherein the code information in which the matching image data is not stored includes inserting a predetermined error image in place,
Wherein when the user selection of the error image is input, the user terminal accesses a web page for purchasing the image data corresponding to the code information.
Wherein the code information includes a code identifier that identifies image data to be inserted,
Wherein the image data corresponding to the code identifier is inserted in place of the code information in the story configuration data.
Wherein the code information further includes at least one of information about an insertion size of image data corresponding to the code identifier, information about a rotation angle of the image data, and a characteristic value corresponding to the image data. How to Implement a Storyboard for Services.
When a touch on the internal position of the story keyboard in which the story is displayed is detected, the touch point is detected as an object that is a text or image corresponding to the touch position, an identifier for specifying the story, and a position coordinate value Generating selection information which is instruction information including the selection information; And
And transmitting the selection information via a communication network to a terminal device of the other party specified by a user command.
Wherein the application program is at least one of a real-time messenger program and a blog service program.
Wherein the story configuration data comprises a combination of text and the code information.
Wherein the story displayed in the step (c) is a story displayed by execution of an e-book file.
When the instruction information is transmitted to the terminal apparatus of the conversation partner as the selection information, the terminal apparatus of the conversation partner specifies a story corresponding to the identifier, and identifies an object corresponding to the position coordinate value in the story And outputting the information on the screen.
Wherein the at least one of the image data and the story configuration data is transmitted at a request of a third party and stored in the user terminal.
Wherein the at least one of the text and the images included in the story displayed on the story keyboard is enlarged or reduced by a touch operation of the user with respect to the execution screen.
An SNS service server providing a social network service;
A content service server for providing story configuration data and image data; And
Storing one or more pieces of story configuration data and one or more pieces of image data provided from the content service server and, when arbitrary story configuration data is selected by user selection, referring to the previously stored corresponding configuration information, The image data corresponding to the code identifier specified by each of the code information included in the configuration data is recognized and a story inserted to replace the code information with the code identifier corresponding to the recognized image data, A story keyboard implementation system for a social network service including a user terminal for displaying on a story keyboard.
The user terminal comprises:
The code information in which the matching image data among the configuration information included in the selected story configuration data is not stored is replaced with a predetermined error image,
And if a user selection of the error image is input, a web page for purchasing the image data corresponding to the code information is accessed.
Wherein the code information includes a code identifier that identifies image data to be inserted,
Wherein the image data corresponding to the code identifier is inserted in place of the code information in the story configuration data.
Wherein the code information further includes at least one of information about an insertion size of image data corresponding to the code identifier, information about a rotation angle of the image data, and a characteristic value corresponding to the image data. Story keyboard implementation system for service.
The user terminal comprises:
If a touch on the internal position of the story keyboard in which the story is displayed is detected, the touch point is an object that is a text or image corresponding to the touch position, an identifier for specifying the story, and a position coordinate And generates selection information, which is instruction information including a value,
And transmitting the selection information to a terminal device of the other party specified by a user command through a communication network.
Wherein the story keyboard is formed at one side of an execution screen of a social network service program that is at least one of a real time instant messenger program and a blog service program driven by the user terminal.
Wherein the at least one of the image data and the story configuration data is transmitted at a request of a third party and stored in the user terminal.
Wherein at least one of text and images included in a story displayed on the story keyboard is enlarged or reduced by a user's touch operation on the display screen.
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