KR20170078391A - Badminton motion detection apparatus and Analysis method of the smart devices using that Badminton motion detection apparatus - Google Patents

Badminton motion detection apparatus and Analysis method of the smart devices using that Badminton motion detection apparatus Download PDF

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Publication number
KR20170078391A
KR20170078391A KR1020150188863A KR20150188863A KR20170078391A KR 20170078391 A KR20170078391 A KR 20170078391A KR 1020150188863 A KR1020150188863 A KR 1020150188863A KR 20150188863 A KR20150188863 A KR 20150188863A KR 20170078391 A KR20170078391 A KR 20170078391A
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South Korea
Prior art keywords
sensing unit
axis
axis movement
movement
badminton
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KR1020150188863A
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Korean (ko)
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장귀용
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장귀용
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Priority to KR1020150188863A priority Critical patent/KR20170078391A/en
Publication of KR20170078391A publication Critical patent/KR20170078391A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0017Training appliances or apparatus for special sports for badminton
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0003Analysing the course of a movement or motion sequences during an exercise or trainings sequence, e.g. swing for golf or tennis
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0003Analysing the course of a movement or motion sequences during an exercise or trainings sequence, e.g. swing for golf or tennis
    • A63B24/0006Computerised comparison for qualitative assessment of motion sequences or the course of a movement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0062Monitoring athletic performances, e.g. for determining the work of a user on an exercise apparatus, the completed jogging or cycling distance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/20Miscellaneous features of sport apparatus, devices or equipment with means for remote communication, e.g. internet or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/50Wireless data transmission, e.g. by radio transmitters or telemetry

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)

Abstract

A badminton motion sensing device and a smart device analysis method using the same are disclosed. A method of analyzing a smart device includes the steps of: detecting movement of the X-axis motion sensing unit in the X-axis direction of the Bat-Minute wheel; Detecting a movement of the badminton in the Y-axis direction; Sensing a movement of the badminton in the Z-axis direction by a Z-axis motion sensing unit; Transmitting a movement amount of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit to the smart device; Receiving the outputs of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit; Generating information including drive, smash, clear, receive, and net shots per game using outputs of the X-axis motion sensing unit, the Y-axis motion sensing unit, and the Z-axis motion sensing unit; And analyzing the competition result using the generated information to provide analysis information. In the embodiment of the present invention, the accurate motion of the player is detected during the batminton competition, analyzed and provided, and various analysis results are provided to improve the performance of the batminton.

Description

TECHNICAL FIELD [0001] The present invention relates to a badminton motion detection apparatus and a method of analyzing a badminton motion detection apparatus,

The present invention relates to a badminton motion detection device and a method of analyzing a smart device using the same, and more particularly, to a badminton motion sensor for detecting a badminton movement or a player's badminton movement and analyzing the result accurately after a game, ≪ / RTI >

Generally, people enjoy various exercises for their health.

Badminton is one of the popular sports.

Badminton is a game in which a net is centered and a shuttlecock (a feather ball) is hit by a racket. As a result, the winner of the rally will score 21 points (17 points for elementary school) If you score 20:20 ties (16:16 in elementary school), you win two consecutive points. If you win 29:29 (elementary 24:24), you win 30 points (25 points in elementary school).

This badminton competition requires at least two people to play the game, and the equipment is also easy to play with racket and shuttlecock.

And the badminton ceremony is held in the indoor arena where shuttlecock is made of feathers and can break well in the event of a shock and is shut off all air ventilation to protect the flying nature of the shuttlecock, The line of the court for the badminton is 6.1m in the case of 5.18m in the case of fast singles and 6.1m in the case of the double in the case of the badminton. Is 13.4m in length and has a center of 1.524m in the center and 1.55m in the side of the tower. The long service line of the fast food is 6.7m from the net and the long service line of the costume is 5.94m.

And racquets have no limit on weight, shape and material. Pure wood, shafts only steel, pure steel, etc. Recently, special carbon or fiber (made) is used a lot. Racquet stakes (gut) are the most elastic and durable sheep made of sheep (intestines), so athletes usually use it during a match. However, nylon or silk products are sometimes used during practice.

Meanwhile, during the badminton competition, the number of drives, smashes, clear, receive, net shots, etc. per game is evaluated to evaluate the competitiveness of the opponent or our player, and the result is analyzed.

However, the analytical method may be badly checked because a person has to check it, and this checking method can be a bit cumbersome, and sometimes it can be wrongly calculated.

SUMMARY OF THE INVENTION The present invention has been made in an effort to solve the conventional disadvantages of the related art, and provides a badminton motion sensing apparatus that senses an accurate motion of a player during a batminton competition and analyzes and provides the same, and a method of analyzing a smart device using the same .

Another object of the present invention is to provide a badminton motion sensing apparatus for improving the batting moment performance by providing various analysis results and a method of analyzing a smart device using the same.

In order to solve such a problem, a badminton motion sensing apparatus according to an aspect of the present invention includes:

A badminton motion sensing device that transmits information to a smart device and is mountable at the bottom of a badminton bar,

The body portion,

An X-axis movement sensing unit built in the main body and sensing movement in the X-axis direction;

A Y-axis movement sensing unit built in the main body and sensing movement in the Y-axis direction;

A Z-axis movement sensing unit built in the main body and sensing movement in the Z-axis direction;

A microcomputer for receiving an output of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit and transmitting the received output to an external smart device;

And an information transmitting unit for transmitting information according to a predetermined communication method under the control of the microcomputer.

The smart device comprises:

A communication unit for receiving the outputs of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit from the information transmission unit;

Generates information including drive, smash, clear, receive, and net shots per game using the output of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit, Analyzing and providing analysis information;

And a display unit for displaying analysis information under the control of the control unit.

A method for analyzing a smart device using a badminton motion sensing device according to an aspect of the present invention,

Detecting movement of the X-axis movement sensing unit in the X-axis direction of the battle track;

Detecting a movement of the badminton in the Y-axis direction;

Sensing a movement of the badminton in the Z-axis direction by a Z-axis motion sensing unit;

Transmitting a movement amount of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit to the smart device;

Receiving the outputs of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit;

Generating information including drive, smash, clear, receive, and net shots per game using outputs of the X-axis motion sensing unit, the Y-axis motion sensing unit, and the Z-axis motion sensing unit;

And analyzing the competition result using the generated information to provide analysis information.

In the embodiment of the present invention, it is possible to provide a badminton motion sensing apparatus that senses precise movements of a player during a batminton competition and analyzes and provides the same, and a method of analyzing a smart device using the same.

In the embodiment of the present invention, it is possible to provide a badminton motion sensing device for improving the batting moment performance by providing various analysis results, and a method of analyzing a smart device using the same.

1 is a diagram illustrating a concept of a badminton motion sensing apparatus and a smart device using the same according to an embodiment of the present invention.
2 is a block diagram of a badminton motion sensing apparatus according to an embodiment of the present invention.
FIG. 3 is a view showing a state in which a badminton motion sensor is coupled to a badminton pole.
4 is a diagram illustrating a smart device according to an embodiment of the present invention.
5 is a diagram illustrating a method of analyzing a smart device using a badminton motion sensing device according to an embodiment of the present invention.
6 to 8 are views showing examples of a result screen analyzed according to an analysis method of a smart device using a badminton motion sensing device according to an embodiment of the present invention.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings so that those skilled in the art can easily carry out the present invention. The present invention may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. In order to clearly illustrate the present invention, parts not related to the description are omitted, and similar parts are denoted by like reference characters throughout the specification.

Throughout the specification, when an element is referred to as "comprising ", it means that it can include other elements as well, without excluding other elements unless specifically stated otherwise. Also, the terms " part, "" module," and " module ", etc. in the specification mean a unit for processing at least one function or operation and may be implemented by hardware or software or a combination of hardware and software have.

1 is a diagram illustrating a concept of a badminton motion sensing apparatus and a smart device using the same according to an embodiment of the present invention.

Referring to FIG. 1, a badminton player or a person exercising may perform a game in a state where the badminton motion sensor 100 is mounted on the bat minintone pole 200.

Then, the badminton motion sensing apparatus 100 generates and outputs motion sensing information, and the smart device 300 generates badminton exercise information according to the sensed exercise information, analyzes the game of the player, and provides analysis results .

2 is a block diagram of a badminton motion sensing apparatus according to an embodiment of the present invention.

2, a badminton motion sensing apparatus according to an embodiment of the present invention includes:

Axis movement sensing unit 120, a Z-axis movement sensing unit 130, a microcomputer 140, an information transmission unit (not shown), and a main body unit 100. The main body unit 100 includes an X- 150).

The main body 100 may have various shapes, and may be formed into a rectangular shape so as to be easily coupled to a batting mandrel, and may be coupled with the badminton bobbin 200 by winding the grip.

The X-axis movement sensing unit 110 is built in the main body 100 and detects movement in the X-axis direction.

The Y-axis movement sensing unit 120 is built in the main body 120 and senses movement in the Y-axis direction.

The Z-axis movement sensing unit 130 is built in the main body 100 and senses movement in the Z-axis direction.

The microcomputer 140 receives the outputs of the X-axis movement sensing unit 110, the Y-axis movement sensing unit 120 and the Z-axis movement sensing unit 130 and controls the external smart device 300 to transmit the output.

The information transmitting unit 150 transmits information according to a predetermined communication method under the control of the microcomputer 140, and a Bluetooth method or the like can be used.

The X-axis movement sensing unit 110, the Y-axis movement sensing unit 120, and the Z-axis movement sensing unit 130 may be implemented with various sensors to sense horizontal, vertical, and vertical movements, A light sensor for sensing a change in the amount of light; A magnetic sensor for sensing movement of the metal part; An acceleration sensor, a gyro sensor, a sound sensor, or the like may be used.

FIG. 3 is a view showing a state in which a badminton motion sensor is coupled to a badminton pole.

Referring to FIG. 3, the main body 100 is attached to the lower end of the batting pin, and the grip is coupled to the badminton pin 200. This coupling method can be modified as needed.

4 is a diagram illustrating a smart device according to an embodiment of the present invention.

4, a smart device according to an exemplary embodiment of the present invention includes a display unit 310, an input unit 320, a control unit 330, a communication unit 340, and a storage unit 350.

The input unit 320 is implemented by a touch panel or a keypad, and receives a user's selection.

The storage unit 350 may store motion detection information or analysis information.

The communication unit 340 receives the outputs of the X-axis movement sensing unit 110, the Y-axis movement sensing unit 120, and the Z-axis movement sensing unit 130 from the information transmission unit 150.

The controller 330 drives, smashes, clears, receives, and net shots per game using the outputs of the X-axis movement sensing unit 110, the Y-axis movement sensing unit 120, and the Z- And generates analysis information by analyzing the result of the competition using the generated information.

The display unit 310 displays analysis information under the control of the controller 330.

Hereinafter, a method of analyzing a smart device using the badminton motion sensing device according to an embodiment of the present invention having such a configuration will be described.

FIG. 5 is a diagram illustrating a method of analyzing a smart device using a badminton motion sensing device according to an embodiment of the present invention. FIG. 6 is a view showing an example of basic badminton motion information, and FIGS. FIG. 6 is a view showing an example of a result screen analyzed according to an analysis method of a smart device using a badminton motion sensing device according to an example.

Referring to FIG. 5, a monster and a badminton player mount a badminton motion sensor 100 on a bat mininton pole 20 and then start a game.

Then, the X-axis movement sensing unit 110 senses the movement of the batting cursor 200 in the X-axis direction and outputs the sensing result (S510).

In addition, the Y-axis movement sensing unit 120 senses the movement of the badminton chair 200 in the Y-axis direction (S520).

Also, the Z-axis movement sensing unit 130 senses the movement of the badminton chair 200 in the Z-axis direction (S530).

Then, the microcomputer 140 transmits the movement amounts of the X-axis movement sensing unit 110, the Y-axis movement sensing unit 120, and the Z-axis movement sensing unit 130 to the smart device at step S540.

Next, the controller 330 of the smart device 300 receives the outputs of the X-axis movement sensing unit 110, the Y-axis movement sensing unit 120, and the Z-axis movement sensing unit 130, And stores it in the unit 350 (S550).

Then, the controller 330 drives, smashes, clears, receives, and stores data per game using the outputs of the X-axis movement sensing unit 110, the Y-axis movement sensing unit 120, Information including the net shot is generated (S560).

Referring to FIG. 6, badminton movement information according to the direction of the badminton cock is shown.

Since the types of exercise information are well known in the art, detailed descriptions are omitted, and other exercise information may be added as needed.

The control unit 330 predicts the direction of the cock from the moving direction or speed of the bad citizen 200 per game by referring to the exercise information and generates information including drive, smash, clear, do.

The control unit 330 analyzes the game result using the generated information, and provides analysis information (S570).

Referring to FIG. 7, examples of the analysis information may include a maximum speed of a shot per shot, a number of swings, heat consumption information, and the like.

Referring to FIG. 8, the shot speed is provided in the form of a graph, and smash, overhead, and receive information can be provided.

If necessary, you can also save the victory shot pattern and compare it with the current shot pattern to provide additional information on the requirements to be more aggressive.

Referring to FIG. 9, it is possible to confirm his / her exercise information at a glance by graphically displaying information on which part of the competition he / she has used, such as clear, smash, drive, net shot, or receiver.

Referring to FIG. 10, it is possible to analyze smashes of the user in three dimensions, to provide analysis information as to which operation has the most power, and to provide comparison information compared with a correct posture. For this, the controller 330 compares the velocities in the X, Y, and Z directions, and considers that a large amount of force is applied to the high velocity portion.

As a result, the player can learn the correct posture and maintain the improved performance.

In the embodiment of the present invention, it is possible to detect the correct operation of the player during the batminton competition and to analyze and provide it.

In addition, in the embodiment of the present invention, it is possible to improve the performance of the bat minuttons by providing various analysis results.

The embodiments of the present invention described above are not only implemented by the apparatus and method but may be implemented through a program for realizing the function corresponding to the configuration of the embodiment of the present invention or a recording medium on which the program is recorded, The embodiments can be easily implemented by those skilled in the art from the description of the embodiments described above.

While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed exemplary embodiments, It belongs to the scope of right.

Claims (3)

A badminton motion sensing device that transmits information to a smart device and is mountable at the bottom of a badminton bar,
The body portion,
An X-axis movement sensing unit built in the main body and sensing movement in the X-axis direction;
A Y-axis movement sensing unit built in the main body and sensing movement in the Y-axis direction;
A Z-axis movement sensing unit built in the main body and sensing movement in the Z-axis direction;
A microcomputer for receiving an output of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit and transmitting the received output to an external smart device;
And an information transmitter for transmitting information according to a predetermined communication method under the control of the microcomputer.
The method according to claim 1,
The smart device comprises:
A communication unit for receiving the outputs of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit from the information transmission unit;
Generates information including drive, smash, clear, receive, and net shots per game using the output of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit, Analyzing and providing analysis information;
And a display unit for displaying analysis information under the control of the control unit.
Detecting movement of the X-axis movement sensing unit in the X-axis direction of the battle track;
Detecting a movement of the badminton in the Y-axis direction;
Sensing a movement of the badminton in the Z-axis direction by a Z-axis motion sensing unit;
Transmitting a movement amount of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit to the smart device;
Receiving the outputs of the X-axis movement sensing unit, the Y-axis movement sensing unit, and the Z-axis movement sensing unit;
Generating information including drive, smash, clear, receive, and net shots per game using outputs of the X-axis motion sensing unit, the Y-axis motion sensing unit, and the Z-axis motion sensing unit;
And analyzing the result of the match using the generated information to provide analysis information.
.
KR1020150188863A 2015-12-29 2015-12-29 Badminton motion detection apparatus and Analysis method of the smart devices using that Badminton motion detection apparatus KR20170078391A (en)

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KR1020150188863A KR20170078391A (en) 2015-12-29 2015-12-29 Badminton motion detection apparatus and Analysis method of the smart devices using that Badminton motion detection apparatus

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