KR20170056284A - Graphic user interface - Google Patents

Graphic user interface Download PDF

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Publication number
KR20170056284A
KR20170056284A KR1020150159768A KR20150159768A KR20170056284A KR 20170056284 A KR20170056284 A KR 20170056284A KR 1020150159768 A KR1020150159768 A KR 1020150159768A KR 20150159768 A KR20150159768 A KR 20150159768A KR 20170056284 A KR20170056284 A KR 20170056284A
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KR
South Korea
Prior art keywords
axis
rotation value
value input
input area
color
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Application number
KR1020150159768A
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Korean (ko)
Inventor
슈왈츠 매튜
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재단법인차세대융합기술연구원
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Priority to KR1020150159768A priority Critical patent/KR20170056284A/en
Publication of KR20170056284A publication Critical patent/KR20170056284A/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present disclosure relates to a graphical user interface displayed on a display in a computer system having a display and an external input device and using a three-dimensional modeling application, the display comprising: a display unit for displaying three-dimensional modeling objects; An input unit for inputting information by a user includes an X-axis rotation value input area, a Y-axis rotation value input area, and a Z-axis rotation value input area for inputting rotation values of the X-, Y- and Z- Wherein the rotation value input areas are arranged in order and the order of rotation value input areas can be changed.

Description

Graphical User Interface {GRAPHIC USER INTERFACE}

Disclosure relates generally to a graphical user interface, and more particularly to a graphical user interface through which a user can intuitively rotate a three-dimensional modeling object.

Herein, the background art relating to the present disclosure is provided, and these are not necessarily meant to be known arts.

1 is a diagram of a computer system in which the graphical user interface described in U.S. Patent No. 6,650,339 is used. For the convenience of explanation, some of the names have been changed.

The computer system 100 includes a processor 110, a memory 140, an external input device 120, and a display 130. Each of the components 110, 140, 120, and 130 are interconnected via a bus 150. A 3D modeling and animation application (145, 3D Modeling & Animation Application) for modeling an object in three dimensions is stored in the memory 140. In FIG. 1, the object to be modeled is the tubes 134 and 146. Also displayed on the display 130 is a graphical user interface, a three-dimensional modeling and animation interface 135. The 3D modeling and animation interface 135 as a user interface includes a display unit 160 on which the 3D modeling object 134 is displayed and an input unit 170 on which the user inputs information.

2 is a diagram illustrating an example of a graphical user interface used in a 3D modeling application.

The graphical user interface 200 shown in FIG. 2 is a graphical user interface 200 used in a 3D modeling application called 3D Maya. The graphical user interface 200 includes a display unit 210 on which a three-dimensional modeling object 211 is displayed and an input unit 220 through which a user inputs information. The X axis 212, the Y axis 213, and the Z axis 214 of the three-dimensional modeling object 211 and the three-dimensional modeling object 211 are displayed on the display unit 210. [ The input unit 220 is provided with an X axis 212 for inputting information for rotating the three-dimensional modeling object 211 by rotating the X axis 212, Y axis 213, and Z axis 214 of the three-dimensional modeling object 211, A rotation value input area 221, a Y-axis rotation value input area 222, and a Z-axis rotation value input area 223. That is, as shown in FIG. 2, rotation values can be inputted numerically in the X-axis rotation value input area 221, the Y-axis rotation value input area 222 and the Z-axis rotation value input area 223. In addition, in order to rotate the three-dimensional modeling object 211, the rotation order of each axis is important in addition to the rotation value. The reason why the rotation order is important is described in Fig. The graphical user interface 200 includes an area 224 that defines the rotation order of the axes. For reference, the rotation of the shaft in this specification means that it rotates around the axis as shown in Fig. 3 (d). For example, the rotation of the X axis means that the X axis rotates around the rotation center.

FIG. 3 is a view for explaining why the rotation order of the axes of the three-dimensional modeling object is important when the three-dimensional modeling object is rotated.

Rotation is done through an angle. For example, when the arrow 300 is rotated 90 degrees two-dimensionally as shown in FIG. 3 (a), the arrow 301 becomes a dotted line. There is no problem in 2D. However, in the third dimension, it is a problem because the result of rotation varies according to the rotation order of the axes. In other words, arrows 310, 320, and 330 in FIG. 3 (b) have rotation orders of different axes. However, the rotation angle of each axis is the same. The rotation angle of each axis is 50 degrees on the X axis, 120 degrees on the Y axis, and 80 degrees on the Z axis. The arrows 310 rotate in the order of the X axis, the Y axis, and the Z axis, the arrow 320 rotates in the order of the Y axis, the Z axis, and the X axis, the arrow 330 indicates the Z axis, , And the Y axis. The directions of the arrows 310, 320 and 330 are different from each other as shown in FIG. 3 (c), even though the arrows 310, 320, and 330 pointing in the same direction as in FIG. Therefore, the rotation order of the axes is important when rotating 3D modeling objects. However, in the conventional graphical user interface 200 shown in FIG. 2, the rotation value input areas 221, 222, and 223 for inputting the rotation angles of the axes and the area 224 for defining the rotation order of the axes are separated from each other. The user has to check the area 224 for determining the rotation order every time to check the rotation order of the axes. Further, when the arrangement order of the rotation value input areas 221, 222, and 223 does not coincide with the rotation order of the axes, there is a problem that the user is confused. For example, referring to FIG. 3 (d), the order of arrangement of the rotation value input areas 340 is the same, but confusion may occur when the rotation order 350 of the axes is different. 3 (d), the rotation sequence 350 of the axis rotates in the order of the X axis, the Y axis, and the Z axis, while the rotation sequence 350 of the axis rotates in the order of the Z axis, the X axis, In order. However, since the rotation angle input area 340 is arranged in the order of the X axis, the Y axis, and the Z axis in both cases, the user has a problem in that the order of inputting the values of rotation and the order of rotation of the axes are different.

The present disclosure relates to a graphical user interface capable of intuitively rotating a three-dimensional modeling object by solving the problems of conventional techniques when rotating a three-dimensional modeling object in a graphical user interface used in a three-dimensional modeling application, ≪ / RTI >

This will be described later in the Specification for Enforcement of the Invention.

SUMMARY OF THE INVENTION Herein, a general summary of the present disclosure is provided, which should not be construed as limiting the scope of the present disclosure. of its features).

According to one aspect of the present disclosure, in a computer system having a display and an external input device and using a three-dimensional modeling application, the graphical user interface displayed on the display includes three-dimensional modeling A display unit for displaying an object; An input unit for inputting information by a user includes an X-axis rotation value input area, a Y-axis rotation value input area, and a Z-axis rotation value input area for inputting rotation values of the X-, Y- and Z- Wherein each rotation value input area is arranged in order and the order of rotation value input areas can be changed.

This will be described later in the Specification for Enforcement of the Invention.

1 is a diagram of a computer system in which the graphical user interface described in U.S. Patent No. 6,650,339 is used,
2 is a diagram showing an example of a graphical user interface used in a three-dimensional modeling application,
FIG. 3 is a view for explaining why an axis rotation sequence of a three-dimensional modeling object is important when a three-dimensional modeling object is rotated,
4 is a diagram illustrating an example of a graphical user interface according to the present disclosure;
5 is a view for explaining an example of a position shift of a rotation value input area,
6 is a diagram illustrating another example of a graphical user interface according to the present disclosure;

The present disclosure will now be described in detail with reference to the accompanying drawings.

4 is a diagram illustrating an example of a graphical user interface according to the present disclosure.

The graphical user interface 10 according to the present disclosure includes a graphical user interface 10 displayed on a display in a computer system having a display and an external input device and using a three dimensional modeling application, A display unit 20 for displaying information and an input unit 30 for inputting information by a user. The X-axis 22, the Y-axis 23, and the Z-axis 24 of the three-dimensional modeling object 21 can be displayed on the display unit 20. The input unit 30 includes an X axis rotation value input area 31 for inputting rotation values of the X axis 22, Y axis 23, and Z axis 24 of the three - dimensional modeling object 21, A value input area 32, and a Z-axis rotation value input area 33. [ In addition to the rotation value input areas 31, 32, and 33, the input unit 30 may include various input areas for the user to input necessary information. The input area illustrated in FIG. 4 is one example. Each rotation value input area 31, 32, 33 can be moved in the graphical user interface. The movement of the rotation value input areas 31, 32, and 33 will be described with reference to FIG. The rotation value input areas 31, 32, and 33 may be arranged in order along the horizontal direction as shown in FIG. Or may be arranged in order along the longitudinal direction although not shown. The three-dimensional modeling object 21 rotates according to the rotation values input to the rotation value input areas 31, 32, and 33, and the rotation order of the axes rotates according to the arrangement order of the rotation value input areas 31, 32, and 33 . For example, as shown in FIG. 4, when the X-axis rotation value input area 31, the Y-axis rotation value input area 32, and the Z-axis rotation value input area 33 are arranged in order along the horizontal direction The three-dimensional modeling object 21 sequentially rotates about the X axis 22, the Y axis 23, and the Z axis 24 as rotation centers. Therefore, when the arrangement order of the rotation value input areas 31, 32, and 33 is changed, the rotation order of the axes can be changed together.

5 is a view for explaining an example of the position shift of the rotation value input area. Only the rotation value input area is shown for convenience of explanation.

As shown in Fig. 5 (a), rotation value input areas 31, 32, and 33 are arranged in order along the horizontal direction. The user can click on the selection areas 40, 41 and 42 which can be held by the external input device of the computer system among the rotation value input areas 31, 32 and 33 as shown in FIG. 5 (b). 5 (b), the selection area 41 of the Y-axis rotation value input area 32 is clicked 43 and the position is shifted. Figure 5 (c) shows the result of the positional movement. 5A, the X-axis rotation value input area 31, the Y-axis rotation value input area 32, and the Z-axis rotation value input area 33 are arranged in order along the horizontal direction, The Y-axis rotation value input area 32, the X-axis rotation value input area 31, and the Z-axis rotation value input area 33 are arranged in order along the horizontal direction as a result of moving the rotation value input area 32 . Although the Y-axis rotation value input area 32 is moved in FIG. 5, the rotation value input area of another axis can be moved in the same manner.

6 is a diagram illustrating another example of a graphical user interface according to the present disclosure.

The graphical user interface 50 according to the present disclosure may include an X-axis rotation value input area 51, a Y-axis rotation value input area 52, and a Z-axis rotation value input area 53 having different colors have. For example, the X-axis rotation value input area 51 may be red, the Y-axis rotation value input area 52 may be green, and the Z-axis rotation value input area 53 may be blue. Only the boundary lines 60, 61 and 62 of the rotation value input areas 51, 52 and 53 can be used for the visibility of the rotation value written in numerals although the entire rotation value input areas 51, They can have different colors. It is also preferable that the rotation value input areas 51, 52 and 53 and the axes of the three-dimensional modeling objects have the same color. For example, when the X-axis rotation value input area 51 is red, the Y-axis rotation value input area 52 is green, and the Z-axis rotation value input area 53 is blue, the X- 70 may be red, the Y axis 71 may be green, and the Z axis 72 may be blue. When the rotation value input areas 51, 52 and 53 are clicked using the external input device, the colors of the rotation value input areas 51, 52 and 53 can be changed. When the color of the rotation value input area is changed, the axis corresponding to the rotation value input area is changed. For example, when the X-axis rotation value input area 51 is red, the Y-axis rotation value input area 52 is green, and the Z-axis rotation value input area 53 is blue, The X-axis rotation value input area 51 becomes the Z-axis rotation value input area 53 corresponding to the blue color. That is, the rotation order input area 51, 52, 53 may be clicked by the external input device without changing the position of the rotation value input area shown in FIG. 5 to change the arrangement order of the rotation value input areas. In particular, it is possible that the order of rotation of the axes is overlapped by changing the order of the rotation value input areas by clicking the rotation value input area without moving the position of the rotation value input area. For example, when the X-axis rotation value input area 51 is red, the Y-axis rotation value input area 52 is green, and the Z-axis rotation value input area 53 is blue, The X-axis rotation value input area 51 becomes the Z-axis rotation value input area 53 corresponding to the blue color. Accordingly, the axis can rotate in the order of the Z axis 72, the Y axis 71, and the Z axis 72. That is, it is also possible that the Z axis 72 overlaps the Y axis 71 and rotates twice.

The graphical user interface 10, 50 according to the present disclosure is characterized in that the arrangement order of the rotation value input areas 31, 32, 33, 51, 52, 53 can be changed. And the rotation order of the axes is determined according to the arrangement order of the rotation value input areas (31, 32, 33, 51, 52, 53). Therefore, it is necessary to distinguish which rotation value input area (31, 32, 33, 51, 52, 53) for each axis is the rotation value input area for each axis. In the prior art, since the order of arrangement of the rotation value input areas is determined, it is not necessary to distinguish the rotation value input areas every time if only one predetermined sequence is known. As a discrimination method, color was used in FIG. However, a method for distinguishing which axis the rotation value input area corresponds to, even in a method other than the color within a range that can be easily changed by a person skilled in the art, can be included in the scope of the present disclosure. For example, you can display the X axis, Y axis, and Z axis directly on each rotation value input area and axis, and when you click the X axis rotation value input area on the external input device, the X axis Is changed to the Y-axis or the Z-axis, and the order of the rotation value input area is changed.

Various embodiments of the present disclosure will be described below.

(1) In a computer system having a display and an external input device and using a three-dimensional modeling application, a graphical user interface displayed on a display, comprising: a display unit for displaying a three-dimensional modeling object; An input unit for inputting information by a user includes an X-axis rotation value input area, a Y-axis rotation value input area, and a Z-axis rotation value input area for inputting rotation values of the X-, Y- and Z- Wherein each rotation value input area is arranged in order and the order of rotation value input areas can be changed.

(2) The graphical user interface is characterized in that the three-dimensional modeling object is rotated by rotating the respective axes in order according to the arrangement order of the rotation value input areas.

(3) each of the rotation value input areas is moved in the graphical user interface and the arrangement order is changed.

(4) each of the rotation value input areas has a different color.

(5) The X-axis, Y-axis and Z-axis of the three-dimensional object are displayed on the display unit. The color of the X-axis is the same as the color of the input area of the X-axis rotation value. And the color of the Z axis is the same as the color of the Z axis rotation value input area.

(6) When the rotation value input area is clicked using an external input device, the color of the rotation value input area is changed and the arrangement order of the rotation value input area is changed.

(7) Each of the rotation value input areas is clicked by an external input device to change the arrangement order of the rotation value input areas.

The X-axis, Y-axis, and Z-axis of the three-dimensional modeling object are displayed. The colors of the respective axes are different from each other. The color is the same as the X axis of the 3D modeling object, the color of the Y axis rotation value input area is the same as the X axis of the 3D modeling object, and the color of the Z axis rotation value input area is the Z axis of the 3D modeling object Wherein the three-dimensional modeling object rotates in an order of the axes of the three-dimensional modeling object in accordance with the arrangement order of the rotation value input areas.

The X-axis, Y-axis, and Z-axis of the three-dimensional modeling object are displayed. The colors of the respective axes are different from each other. The color is the same as the X axis of the 3D modeling object, the color of the Y axis rotation value input area is the same as the X axis of the 3D modeling object, and the color of the Z axis rotation value input area is the Z axis of the 3D modeling object Dimensional modeling objects rotate in the order of the axes of the three-dimensional modeling objects in accordance with the arrangement order of the rotation value input areas, and the arrangement order of the rotation value input areas is changed by the position movement of the rotation value input area Lt; / RTI >

The X-axis, Y-axis, and Z-axis of the three-dimensional modeling object are displayed. The colors of the respective axes are different from each other. The color is the same as the X axis of the 3D modeling object, the color of the Y axis rotation value input area is the same as the X axis of the 3D modeling object, and the color of the Z axis rotation value input area is the Z axis of the 3D modeling object Dimensional modeling object rotates in the order of the axis of the three-dimensional modeling object in accordance with the arrangement order of the rotation value input area, and the rotation order input area is rotated by using the external input device The color of the rotation value input area is changed and the arrangement order of the rotation value input area is changed when clicked.

According to the graphical user interface according to the present disclosure, a user can intuitively rotate a three-dimensional modeling object.

Computer Systems: 100
Graphical user interface: 10, 50, 135
Display unit: 20, 160, 210
Inputs: 30, 170, 220

Claims (10)

In a computer system having a display and an external input device and using a three-dimensional modeling application, a graphical user interface displayed on a display,
A display unit for displaying a three-dimensional modeling object; And,
An X-axis rotation value input area, a Y-axis rotation value input area, and a Z-axis rotation value input area for inputting rotation values of the X, Y, and Z axes of the three- And an input unit,
Wherein each rotation value input area is arranged in order and the order of arrangement of rotation value input areas can be changed.
The method according to claim 1,
And the three-dimensional modeling object rotates in accordance with the arrangement order of the rotation value input areas.
The method according to claim 1,
Wherein each rotation value input area is moved in the graphical user interface to change the arrangement order.
The method according to claim 1,
Wherein each rotation value input area has a different color.
The method of claim 4,
The X-axis, Y-axis, and Z-axis of the three-dimensional modeling object are displayed on the display unit. The color of the X-axis is the same as the color of the X-axis rotation value input area. And the color of the Z axis is the same as the color of the Z axis rotation value input area.
The method of claim 4,
Wherein when the rotation value input area is clicked by the external input device, the color of the rotation value input area is changed and the arrangement order of the rotation value input area is changed.
The method according to claim 1,
Wherein each rotation value input area is clicked by an external input device to change the arrangement order of the rotation value input areas.
The method according to claim 1,
The display unit
3D modeling The X axis, the Y axis, and the Z axis of an object are displayed. The color of each axis is different.
The input unit
The color of the input region of the rotation value is different from that of the input region of the 3D modeling object, the color of the input region of the X-axis rotation value is the same as the X-axis of the 3D modeling object, The color of the Z-axis rotation value input area is the same as the Z-axis of the 3D modeling object,
Wherein the three-dimensional modeling object rotates in an order of the axes of the three-dimensional modeling object in accordance with the arrangement order of the rotation value input areas.
The method according to claim 1,
The display unit
3D modeling The X axis, the Y axis, and the Z axis of an object are displayed. The color of each axis is different.
The input unit
The color of the input region of the rotation value is different from that of the input region of the 3D modeling object, the color of the input region of the X-axis rotation value is the same as the X-axis of the 3D modeling object, The color of the Z-axis rotation value input area is the same as the Z-axis of the 3D modeling object,
According to the arrangement order of the rotation value input area, the axes of the three-dimensional modeling object rotate in order, and the three-dimensional modeling object rotates,
And the arrangement order of the rotation value input area is changed by the movement of the rotation value input area.
The method according to claim 1,
The display unit
3D modeling The X axis, the Y axis, and the Z axis of an object are displayed. The color of each axis is different.
The input unit
The color of the input region of the rotation value is different from that of the input region of the 3D modeling object, the color of the input region of the X-axis rotation value is the same as the X-axis of the 3D modeling object, The color of the Z-axis rotation value input area is the same as the Z-axis of the 3D modeling object,
According to the arrangement order of the rotation value input area, the axes of the three-dimensional modeling object rotate in order, and the three-dimensional modeling object rotates,
Wherein the arrangement order of the rotation value input area changes the color of the rotation value input area and changes the arrangement order of the rotation value input area when the rotation value input area is clicked using the external input device.
KR1020150159768A 2015-11-13 2015-11-13 Graphic user interface KR20170056284A (en)

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