KR20110016728A - Game news providing system and the method thereof - Google Patents
Game news providing system and the method thereof Download PDFInfo
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- KR20110016728A KR20110016728A KR1020090074373A KR20090074373A KR20110016728A KR 20110016728 A KR20110016728 A KR 20110016728A KR 1020090074373 A KR1020090074373 A KR 1020090074373A KR 20090074373 A KR20090074373 A KR 20090074373A KR 20110016728 A KR20110016728 A KR 20110016728A
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- 238000000034 method Methods 0.000 title claims abstract description 33
- 239000000284 extract Substances 0.000 claims description 18
- 238000012545 processing Methods 0.000 claims description 5
- 238000001914 filtration Methods 0.000 claims description 2
- 230000008569 process Effects 0.000 description 8
- 238000010586 diagram Methods 0.000 description 7
- 239000000203 mixture Substances 0.000 description 4
- 230000008901 benefit Effects 0.000 description 2
- 230000001939 inductive effect Effects 0.000 description 2
- 230000006978 adaptation Effects 0.000 description 1
- 230000001413 cellular effect Effects 0.000 description 1
- 230000008859 change Effects 0.000 description 1
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- 230000002708 enhancing effect Effects 0.000 description 1
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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Abstract
Description
The present invention relates to an online game-based automatic newspaper generation system and method thereof, and more particularly, when a predetermined game situation occurs during an online game, the game issue log is recorded and the main issue of the game issue log is automatically evaluated. The game issue log is filtered, and the filtered game issue log is produced as an article and provided to the game players, presenting common interests among users in the game and providing information on events in the game world. The present invention relates to an online game-based automatic newspaper generation system and method for enhancing the interest and attracting interest.
The present invention relates to an online game-based automatic newspaper generation system and method thereof.
Online games are real-time games using the Internet. As described above, online games have grown rapidly with the development of the Internet.
Online games include mud games that can be installed on a hard disk drive and connected to an Internet server, mug games, web-based games that can be played only with a browser, and mobile games using a mobile phone.
Currently, thanks to the world's best broadband and mobile phones, the game industry, including online games and mobile games, is more than twice the size of the movie and music markets combined, and the size is getting bigger.
That is, the online game as described above is popular with users who enjoy the game in real time with other people, and hundreds of games are developed and commercialized every year.
However, conventionally, when a specific game situation occurs while executing an online game, the method of knowing the game situation information without participating in the game is limited. More specifically, at present, in order to know a specific game situation, the only method is to directly participate, to contact the game situation through a web bulletin board, or to contact through an in-game messenger and a short notification message in a game.
In addition, after an interesting game situation that occurs in the game is generated, there is a problem that information is exaggerated or erroneous because the game situation is transmitted only as a story between game users.
In addition, when an interesting game situation is in progress, the game situation may be passed without knowing the situation.
Accordingly, an object of the present invention is to record the game issue log when a preset game situation occurs during the online game, to automatically evaluate the major issues of the game issue log to filter the game issue log, and to filter the filtered game issue log. Online game base that improves game player's satisfaction and draws interest by inducing the game player's self-satisfaction by forming articles and inducing mutual consensus on important issues in the game. An automatic newspaper generation system and method thereof are provided.
According to a feature of the present invention for achieving the object as described above, the present invention provides a game issue log database in which a game issue log is stored; A weight database that stores scores for each game situation; An article template database in which an article template for each game situation is stored; And processing a plurality of clients to execute a game, and when a preset game situation occurs during a game, record a game issue log including the game situation information and store the game issue log in a game issue log database, and record for a preset period of time. After importing the game issue logs, the game situation information of the game issue logs is extracted, scores are obtained according to the extracted game situation from the weighting database, and the game issue logs are obtained by comparing the scores. Measure rankings, filter game issue logs in a predetermined ranking to be articleed, or retrieve a game issue log recorded within a preset period, receive a specific keyword from an operator terminal, and include a game including the specific keyword. Extract issue logs and extract the game Filter the shoe logs to be articleed, extract the article template corresponding to the game situation of the filtered game issue log from the article template database, and apply the game issue log to the extracted article template to complete the edit and then create the article And a game server providing the article to the user terminal.
In this case, the game server generates the article in a newspaper layout and provides it to the web server.
In addition, the game server, the article is processed to be provided to one side of the game screen of the client in the game.
The game server generates a screenshot using game screen configuration information that can form a game screen at the time when the game situation occurs, and then identifies the screenshot. Attach the tag and save it.
In this case, the game screen configuration information is information necessary to reconstruct the game screen, and preferably includes one or more of user ID information, character information, item information, and location information of a feature constituting the game screen.
The identification tag is a time tag indicating a time point at which the game screen configuration information is recorded or a game status tag indicating the game situation.
Meanwhile, when an article is generated using the filtered game issue log, the game server searches for the time tag or the game situation tag, extracts a screenshot corresponding to the filtered game issue log, and screenshots together with the article. To provide.
In addition, the game server stores game screen configuration information for constituting a game screen at the time when the game situation occurs when a preset game situation occurs during a game.
The game screen configuration information includes time information indicating a time point at which the game screen configuration information is recorded or information required for reconstructing the game screen and game situation information indicating the game situation, and includes user ID information, character information, item information, Preferably, at least one of the location information of the features constituting the game screen is included.
In this case, when an article is generated using the filtered game issue log, the game server searches for time information or game situation information among game screen composition information and extracts game screen composition information corresponding to the filtered game issue log. And generating a screenshot of the game screen using the game screen configuration information, and providing the screenshot together with the article.
According to another aspect of the present invention for achieving the above object, the present invention comprises the steps of (A) the client connected to the game server to perform an online game; (B) recording a game issue log including the game situation information by the game server when a preset game situation occurs during the game; (C) after the game server retrieves the game issue logs recorded for a preset period of time, extracts game situation information of the game issue logs, obtains a score according to the extracted game situation from the weight database, and imports the scores. The game issue logs are ranked in order of highest score, the game issue logs in the preset ranking are filtered, or the game server retrieves the game issue logs recorded within the preset period, Receiving a specific keyword, extracting game issue logs including the specific keyword, and filtering the extracted game issue logs to be published; And (D) the game server extracts an article template corresponding to the game situation of the game issue log filtered in step (C) from the article template database, and applies the game issue log to the extracted article template to edit the document. Comprising: After completing the article to provide to the user's terminal; includes.
In the step (D), the game server generates an article in a newspaper layout and provides it to the web server.
In the step (D), the game server processes the generated article to be provided to one side of the game screen of the client during the game.
On the other hand, if a predetermined game situation occurs during the game, the step (B), (B1) the game server recording the game issue log including the game situation information; (B2) generating a screenshot using game screen configuration information that can configure a game screen at the time when the game situation occurs; And (B3) attaching and storing a time tag indicating a time point at which the game screen configuration information is recorded or a game situation tag indicating the game situation to the screen shot generated by step (B2).
At this time, the step (D), (D1) extracting the article template corresponding to the game situation of the game issue log filtered by the step (C) from the article template database; (D2) generating the article after completing the document editing by applying the game issue log to the article template extracted by the step (D1); (D3) extracting a screenshot corresponding to the game issue log of the article by searching the time tag or the game situation tag; And (D4) providing the user terminal with a screenshot extracted by the step (D3) together with the article generated by the step (D2).
And if a predetermined game situation occurs during the game step (B), (B1) the game server recording a game issue log indicating the game situation; (B2) time information at which the game screen configuration information is recorded at the time of the game situation or game situation information indicating the game situation, user ID information, character information, item information, and location information of the features constituting the game screen; And storing game screen configuration information including a.
At this time, the step (D), (D1) extracting the article template corresponding to the game situation of the game issue log filtered by the step (C) from the article template database; (D2) generating the article after completing the document editing by applying the game issue log to the article template extracted by the step (D1); (D3) extracting game screen configuration information corresponding to the game issue log of the article by searching the time information or game situation information; (D4) generating a screenshot using the game screen configuration information extracted in step (D3); And (D5) providing the user terminal with the screenshot generated by the step (D4) together with the article generated by the step (D2).
According to the present invention as described above, the present invention records the game issue log when a preset game situation occurs in the online game, and automatically evaluates the main issues of the game issue log to filter the game issue log, Produces a filtered game issue log and provides it to game players to induce game players' self-satisfaction, and improves game player's satisfaction and interest by processing consensus on important issues in the game. It is possible to provide an online game-based automatic newspaper generation system and a method for leading the same.
Hereinafter, with reference to the accompanying drawings, a preferred embodiment of the online game-based automatic newspaper generation system according to the present invention as described above will be described in detail.
1 is a block diagram showing the internal configuration of an online game-based automatic newspaper generation system according to a preferred embodiment of the present invention.
As shown in these figures, the present invention includes a
The
The user accesses the
The
The
In addition, the
In this case, the standardized game log may include time, type of log contents (for example, game log-in information, game log-out information, registration information, drop information, change information, item cashier transaction information, etc.) of a user, user ID, User name, user connection IP, game type identification value, and the like.
That is, the standardized game log records when and where what the character of the user operating by the operation of the
The standardized game log as described above is the basis for tracking items or hacks that the user has read, and the response of newly updated game features (e.g., how often the feature is used, how long has it been played, etc.) ) Can be used to calculate quantitatively.
When the preset game situation occurs during the game, the
In this case, the game issue log is used to create an article, and in-game events (e.g., victory in PVP, 1st place in a tournament, clearing a specific dungeon in the shortest time, clearing a specific dungeon for the first time, and specifying a specific dungeon) meet the preset conditions. 10/100/200 times clear, the same part-time job 10/100 / 200 times, etc.) to record continuously.
The game issue log also records the details of the event. For example, to explain the dungeon-related event is recorded to help understand the description, for example, the details of the party members, the dungeon clear time, the time in the game world cleared dungeons, after the clear, subjective or multiple choice, input the impressions, rewards The list and the number of items obtained are recorded together.
The
In addition, the
The
In this case, the
In addition, when a predetermined game situation occurs during a game, the
The game screen configuration information is information required for reconstructing the game screen, and includes one or more of user ID information, character information, item information, and location information of a feature constituting the game screen.
The identification tag is preferably a time tag indicating a time point at which the game screen configuration information is recorded or a game status tag indicating the game situation.
Meanwhile, when an article is generated using the filtered game issue log, the
In addition, the
The game screen configuration information is information necessary to reconstruct the game screen, and preferably includes one or more of user ID information, character information, item information, and location information of a feature constituting the game screen.
When the article is generated using the filtered game issue log, the
The game
The
The game
According to the present invention having the above-described configuration, it is possible to process a consensus about important issues in the game among the game players, to present common interests among users in the game, and to provide information on events in the game world. By doing so, there is an advantage that can improve the game player's satisfaction and draw interest.
Hereinafter, an operation process of an online game-based automatic newspaper generation system according to a preferred embodiment of the present invention will be described in detail with reference to the accompanying drawings.
5 is a flowchart illustrating the operation of the online game-based automatic newspaper generation system according to a preferred embodiment of the present invention.
First, the
At this time, the
Thereafter, the
At this time, the
Thereafter, the
In this case, the
On the other hand, if the
Then, when the article is generated in step S140, the
In addition, when the
Then, when the article is generated in step S140, the game server searches for the time information or game situation information, extracts game screen composition information corresponding to the game issue log of the article, and uses the game screen composition information to display the screen. You can also create a shot and provide the screenshot along with the article.
The rights of the present invention are not limited to the embodiments described above, but are defined by the claims, and a person skilled in the art can make various modifications and adaptations within the scope of the claims. It is self-evident.
1 is a block diagram showing the internal configuration of an online game-based automatic newspaper generation system according to a preferred embodiment of the present invention.
2 is an explanatory diagram illustrating how an article is generated according to a preferred embodiment of the present invention.
3 and 4 are explanatory diagrams illustrating how articles are provided by preferred embodiments of the present invention.
Figure 5 is a flow chart showing the operation of the online game-based automatic newspaper generation system according to a preferred embodiment of the present invention.
Explanation of symbols on the main parts of the drawings
100: client 200: game server
210: game issue log database 220: weighted database
230: Article Template Database 240: Screenshot Database
250: game screen database
Claims (15)
Priority Applications (1)
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KR1020090074373A KR20110016728A (en) | 2009-08-12 | 2009-08-12 | Game news providing system and the method thereof |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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KR1020090074373A KR20110016728A (en) | 2009-08-12 | 2009-08-12 | Game news providing system and the method thereof |
Publications (1)
Publication Number | Publication Date |
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KR20110016728A true KR20110016728A (en) | 2011-02-18 |
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KR1020090074373A KR20110016728A (en) | 2009-08-12 | 2009-08-12 | Game news providing system and the method thereof |
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Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20130049323A (en) * | 2011-11-04 | 2013-05-14 | 주식회사 엔씨소프트 | Apparatus and method of authoring multimedia contents using play data of online game |
KR20180054065A (en) * | 2016-11-14 | 2018-05-24 | 주식회사 넥슨코리아 | Apparatus and method for providing game diary |
KR20200006959A (en) * | 2019-12-27 | 2020-01-21 | 주식회사 엔씨소프트 | Apparatus and method of handling configuration information of a character using screen shot image |
-
2009
- 2009-08-12 KR KR1020090074373A patent/KR20110016728A/en not_active Application Discontinuation
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20130049323A (en) * | 2011-11-04 | 2013-05-14 | 주식회사 엔씨소프트 | Apparatus and method of authoring multimedia contents using play data of online game |
KR20180054065A (en) * | 2016-11-14 | 2018-05-24 | 주식회사 넥슨코리아 | Apparatus and method for providing game diary |
KR20200006959A (en) * | 2019-12-27 | 2020-01-21 | 주식회사 엔씨소프트 | Apparatus and method of handling configuration information of a character using screen shot image |
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