KR20100094231A - Billiards game operating method using internet - Google Patents
Billiards game operating method using internet Download PDFInfo
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- KR20100094231A KR20100094231A KR1020090013555A KR20090013555A KR20100094231A KR 20100094231 A KR20100094231 A KR 20100094231A KR 1020090013555 A KR1020090013555 A KR 1020090013555A KR 20090013555 A KR20090013555 A KR 20090013555A KR 20100094231 A KR20100094231 A KR 20100094231A
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- billiard
- billiards
- game
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- opponent
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- 238000011017 operating method Methods 0.000 title claims description 11
- 238000000034 method Methods 0.000 claims abstract description 20
- 238000004321 preservation Methods 0.000 claims description 4
- 230000002194 synthesizing effect Effects 0.000 claims description 2
- 230000002860 competitive effect Effects 0.000 claims 3
- 238000007726 management method Methods 0.000 description 4
- 238000012986 modification Methods 0.000 description 3
- 230000004048 modification Effects 0.000 description 3
- 238000010586 diagram Methods 0.000 description 2
- OAICVXFJPJFONN-UHFFFAOYSA-N Phosphorus Chemical compound [P] OAICVXFJPJFONN-UHFFFAOYSA-N 0.000 description 1
- 229910052698 phosphorus Inorganic materials 0.000 description 1
- 239000011574 phosphorus Substances 0.000 description 1
- 230000002250 progressing effect Effects 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- General Physics & Mathematics (AREA)
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Abstract
Description
1 is a block diagram of a system to which an embodiment of the present invention is applied;
2 is a game progress flowchart in a billiard game operating method according to an embodiment of the present invention, and
3 is a flowchart illustrating a season progress in a billiard game operating method according to an embodiment of the present invention.
The present invention relates to a billiard game management method, and more particularly, to a billiard game operation method of integrating, managing and progressing the entire billiards performed offline, such as each billiard club using the Internet.
In the case of online games using the Internet, the results of each game are aggregated and calculated in real time to update the information of each gamer. In addition, when each gamer wants to play the game, they can search online for their level and get their consent. And it's easy to plan and execute a tournament or league match because not all gamers need to gather in one place.
However, in the case of billiards, which are offline players, information on the billiards, etc. of each billiard is not stored at all, and the results of each game are not counted at all. Therefore, objective information about each billiard does not exist. And, because each billiard is not easy to find the opponent in the field, you have to go to the billiards room with the opponent, and it is not easy to find a opponent who matches your level. In addition, in order to plan and execute a billiard tournament or league match, the billiard who wants to participate must gather in one place and proceed with the game. Can't run
The present invention has been made in view of the above-described problems, billiard game operation method in which the information of each billiard is stored, the game results of each billiard is collected from each billiard room, and the results, rankings, grades, etc. of each billiard are disclosed. The purpose is to provide.
In addition, the present invention is to provide a billiard game operating method that can find the opponent by searching the opponent through online.
In addition, the present invention is to provide a billiard game operation method that can use the billiards room scattered throughout the tournament or league.
The present invention to achieve the above object, the step of storing the billiard personal information in a database server; Publishing the personal information of each billiard stored in the database; Uploading the results of each billiard's billiard game in each billiard club to a database server; And synthesizing, ranking, and ranking the individual scores of the individual billiards based on the result of the billiard game of each billiard uploaded to the database server, and publishing them. .
Billiard game operation method is to sort and disclose the opponents with personal information, ranking or rating matching the search information entered by the billiards searching for the opponent, and among the opponents whose billiards are searching for the opponent The method may further include transmitting a match request signal to the selected match opponent.
When the predetermined season is completed, it is possible to store the individual grades, rankings and grades stored in the database server in the preservation server and to initialize the individual grades, rankings and grades.
The method may further include changing the grade of the billiard based on the result of the game between the billiards having the same grade.
And, when the completion of the predetermined season may further comprise the step of executing a match between the top performers among the billiards.
Billiards game can be divided into four ball, three cushions, pocket ball and the like can be played billiards.
Hereinafter, with reference to the accompanying drawings will be described a preferred embodiment of the present invention.
System configuration
1 is a block diagram of a system according to an embodiment of the present invention. 1, the billiard
The
A member billiard club is a billiard club which joined the billiard
Offline match progress
Hereinafter, a method (S100) of playing offline using the
As shown in FIG. 2, the billiard person accesses the
The personal information of each billiard stored in the
Information about each billiard on a page that displays information about the majority of billiards includes information about the billiard's abilities, such as the identification symbol of each billiard's ID, item of interest, rating, win, loss, odds, ranking, and local information. Some of them. The billiards connected to the
The billiard player A, who is connected to the
If a billiard game between two billiards (A, B) is played at the scheduled time in the promised billiard club, the winning or losing is recorded by the billiard club administrator. The billiard club operator uploads the result of the game, such as winning or losing, to the
The
The billiard information is updated in real time, and each billiard and each member billiard club can be immediately confirmed.
Offline season progression
Hereinafter, with reference to the flowchart of Figure 3 describes a method of proceeding the offline season using the
First, the operator operating the
During the offline season, each billiard is connected to the
During this process, the billing of the billiards may be distorted unlikely by the fixing of the billiards. For example, a billiard player may play a billiard with a friend in order to increase the odds, etc. to increase the odds and not play with other billiards. In order to prevent this case, the
When the offline season is over, score information, such as win or lose, win rate, ranking of each billiard is stored in the storage server 14 (step S230). The information stored in the
Then, the information such as win, lose, win rate, ranking of each billiard stored in the
At the same time, the grade of each billiard stored in the
Then, the game can be held among the billiards with the highest grade at the end of the season among the billiards of the same grade in the same sport (step S260). The match may be a league match or a tournament match. For example, three billiards and three high-ranking billiards will be selected at the end of the season, the billiards with the highest odds, to play the final league. They may have participated in the same three ball, advanced league, but may not have played directly due to regional or time discrepancies. Between them, the final league is played to hide the real league winners. Final leagues may be run at the same time and in the same place by convening final league participants, or by arranging time and time with the member billiard club to be played by consensus between the opponents determined by the draw. Such a final rig may be recorded and relayed through the
According to the present invention, there is provided a billiard game operating method in which information of each billiard is stored, the result of each billiard is collected from each billiard room, and the results, rankings, grades, etc. of each billiard are disclosed.
In addition, there is provided a billiard game operating method that can find a match opponent through online search for a match opponent.
Then, there is provided a billiard game operating method that can use a billiard room scattered throughout the tournament or league.
Although the present invention has been described in connection with the above-described preferred embodiments, it will be readily apparent to those skilled in the art that various modifications and variations can be made without departing from the spirit and scope of the invention, all such modifications and modifications being attached It is obvious that it belongs to the scope of the claims.
Claims (7)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020090013555A KR20100094231A (en) | 2009-02-18 | 2009-02-18 | Billiards game operating method using internet |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020090013555A KR20100094231A (en) | 2009-02-18 | 2009-02-18 | Billiards game operating method using internet |
Publications (1)
Publication Number | Publication Date |
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KR20100094231A true KR20100094231A (en) | 2010-08-26 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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KR1020090013555A KR20100094231A (en) | 2009-02-18 | 2009-02-18 | Billiards game operating method using internet |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101223266B1 (en) * | 2010-04-07 | 2013-01-17 | 장경일 | System and Method for Playing Billiard Game Using Touch-Screen Monitor |
KR101276746B1 (en) * | 2011-12-12 | 2013-06-19 | 박광진 | System for play billiards and record management |
-
2009
- 2009-02-18 KR KR1020090013555A patent/KR20100094231A/en not_active Application Discontinuation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101223266B1 (en) * | 2010-04-07 | 2013-01-17 | 장경일 | System and Method for Playing Billiard Game Using Touch-Screen Monitor |
KR101276746B1 (en) * | 2011-12-12 | 2013-06-19 | 박광진 | System for play billiards and record management |
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