KR20090025308A - The learning method of the grammar of english sentences and words with cards game - Google Patents

The learning method of the grammar of english sentences and words with cards game Download PDF

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Publication number
KR20090025308A
KR20090025308A KR1020090007788A KR20090007788A KR20090025308A KR 20090025308 A KR20090025308 A KR 20090025308A KR 1020090007788 A KR1020090007788 A KR 1020090007788A KR 20090007788 A KR20090007788 A KR 20090007788A KR 20090025308 A KR20090025308 A KR 20090025308A
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South Korea
Prior art keywords
card
game
word
english sentence
expression structure
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KR1020090007788A
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Korean (ko)
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김주형
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김주형
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Priority to KR1020090007788A priority Critical patent/KR20090025308A/en
Publication of KR20090025308A publication Critical patent/KR20090025308A/en
Priority to PCT/KR2010/000577 priority patent/WO2010087658A2/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/20Education
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/06Foreign languages
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/06Foreign languages
    • G09B19/08Printed or written appliances, e.g. text books, bilingual letter assemblies, charts
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B19/00Teaching not covered by other main groups of this subclass
    • G09B19/22Games, e.g. card games
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/06Electrically-operated educational appliances with both visual and audible presentation of the material to be studied

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  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Tourism & Hospitality (AREA)
  • Computational Linguistics (AREA)
  • Electrically Operated Instructional Devices (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
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  • General Business, Economics & Management (AREA)

Abstract

A learning method of words and grammar of English sentences using a card game is provided to cause interest and competition between learners by gradually enhancing a level of a card game according to an expression structure of English sentences. An expression structure of English sentences is divided into a basic structure and an extended structure, and is completed by cards(13, 14). The basic structure is divided into an expression structure of a state, an expression structure of an operation, and an expression structure of the state and the operation. The extended structure is divided into an expression structure of a phrase, an expression structure of a clause, and an expression structure of the phrase and the clause. The six expression structures are divided into 72 expression structures by subdividing each structure into 12 steps according to standards of a part of speech. Each expression structure is combined by 32 learning words and 32 game operation words. 64 words are displayed on 64 word cards.

Description

{The Learning Method Of The Grammar Of English Sentences And Words With Cards Game}

The present invention is provided by editing and producing a computer-readable recording medium or a video or voice recording the principles and words of the English sentence through a card game, learning through the Internet using the same and a program for realizing the method Regarding the recording medium, in more detail, the expression structure of the English sentence is divided into stages, and the words to be learned are combined according to the expression structure of the staged English sentence, and then each English sentence expression structure is combined. The learning word is made into a word card along with the game progress word suitable for each English sentence expression structure, and the user can entertain the English word and fun by using the word cards to treat the expression structure and words of the English sentence in the form of a game. To learn the principles of expression in English sentences.

Language is the use of words to express meanings in sentences. Therefore, in language learning, it is important not only to learn the meaning and sound of words, but also to learn how to express sentences using words. In particular, in learning English, a kind of isolated language in which word order is defined, it is important to know the principle of expressing a sentence as a word.

To this end, the applicant has applied for the "Learning Principles of English Sentences (10-2007-0054729)" and "Language and Vocabulary Learning by Semantic Approach and Step by Step Evaluation of Foreign Language Proficiency (10-2008-0120303)". Based on this, various teaching methods for the expression principle and the word learning of English sentences are suggested, but in the lower grades of elementary school where the foundation of foreign language learning has not been prepared yet, the expression principle and the word learning of English sentences are urgently needed. In spite of this, there is a problem that it is difficult to understand this properly in class, and therefore, there is a problem of not only learning English naturally through understanding, but also learning English only in a blind and repetitive way. Still has the chronic problem of memorizing phrases and sentences.

The present invention was devised to solve the above problems, and the English sentence and words naturally introduced by introducing a card game method for the expression principle and word learning of English sentences for the lower grade elementary school students lacking understanding and low concentration Improve the expressiveness of sentences by learning the expression structure and words of English sentences divided by stages in sequence, and by making the whole family enjoy not only in class but also at home. Its purpose is to provide a way to learn principles and words.

Principle and word learning method of the English sentence through the card game of the present invention for achieving the above object, the expression structure of the English sentence for each step, the words to learn according to the expression structure of the English sentence divided by stage After combining these words, the learning words combined for each English sentence expression structure together with the game progress word suitable for each English sentence expression structure are made into a word card, and the words are used to form the English sentence in the form of a game. By dealing with the expression structure and words, it provides the user with a fun way to learn the principles of English sentences and words.

As described above, the present invention has an excellent effect in learning the expression principle and words of the English sentence for the lower grade elementary school students with low understanding and concentration, the elementary school upper grades who do not know the expression principle of the English sentence as well as the lower grade elementary school and Even middle and high school students have the advantage of learning the expression principles and words of English sentences more clearly.

In addition, it is a card game that can be enjoyed by the whole family, and it has the advantage of promoting not only the effect of learning English but also the friendship and harmony among the family, and as the level of the card game increases according to the expression structure of the English sentence, learners There is also a lot of effect in inducing competition and interest between the two.

Principle of the English sentence and word learning method through the card game according to the present invention after dividing the expression structure of the English sentence into the basic structure and the expansion structure of the sentence, the basic structure of the sentence 'state expression structure' and ' Expression structure of action 'and' expression structure of state and action ', and sentence extension structure is' expression structure of phrase' and 'expression structure of clause' and 'phrase and clause' (6) expression structure, and the six English sentence expression structures classified as above are divided into 12 levels of English sentence expression structures according to the parts of speech expressed in the sentence. English sentence structure is distinguished.

The English sentence expression structure of each level includes 32 learning words to be learned from the English sentence expression structure of the stage and 32 game operation words necessary to enjoy the English sentence expression structure of the stage as a card game. Words are displayed on 64 word cards, respectively, to form word cards for each stage in which 64 pieces are set as shown in FIGS. 2 to 5.

Each step word card configured in this way can play the game in a manner similar to the 'Hula' game, a kind of card game, to learn the expression structure of words and English sentences through the game.

Example of Card Game

Principles of English sentences and word learning An exemplary embodiment of a card game played with a word card is as follows.

1. Expression structure and words of English sentence

Students will learn the use of adjectives, singular and plural, and the use of definite articles and indefinite articles. The expression structure of the English sentence is mainly the expression structure of 'noun + be verb + adjective', and its goal is to use 'There is ~' as an sentence and an adjective and an article that modifies a noun. For this purpose, the game operation word consists of 4 induction adverbs there, 2 indefinite articles and 2 an, definite articles the 4, 4 conjunctions, be verb, singular and plural, and present and past tense. Sixteen nouns, eight color adjectives, and eight shape adjectives form a total of 64 word cards on a single card.

2, game rules

The number of cards given to each player is adjusted according to the number of players participating in the game, but if there are four game players, the cards are dealt 10 cards each. After the cards are dealt to the game player, the remaining cards are used as the bottom deck, and the top card is opened and placed next to the bottom deck before the game begins. A game player may place four or more cards with completed English sentences on the floor only if there are four or more cards that can complete the English sentences. However, the conjunction may be placed on one card regardless of whether the English sentence is completed. In this way, the game player places four or more cards with one or more English sentences or one connected card called 'registration', and the registered game player attaches the card in his hand to the card put down by another game player. Can be. This is called 'gluing'. The game is played in turn by each game player, taking one of the decks and checking if there is a card to register.If there is no card to register, discard one card from the hand, and discard one card. If you place it next to your deck, the next game player may take it. This way, the player takes away the discarded card, and it is called 'Thank You'. The game player who put the card in his hand first through the process of 'Registration', 'Paste' and 'Thank you' shouted 'Hula' as soon as he put down the card in his hand and shouted 'Hula' The game ends with the winner of the game. At this time, the ranking among the remaining game players, the game player with the fewest cards in the hand is the highest ranking, the penalty can be applied differentially according to the ranking. However, if there is a game player holding the conjunction card in the hand until the end of the game, the game player is 'arrested', and the arrested game player may be charged with a penalty.

3. Card game embodiment using FIG. 1 as an example

1) Since 4 players participate in the game, the dealer deals 10 cards to each player, puts the rest on the deck, and starts by opening the top deck of the deck.

2) The first player may bring one card from the faceplate or one card opened. As shown in FIG. 1, the first player becomes a registered player by laying down a conjunction card.

3) The second player has become a registered player by completing the expression of the English sentence with four word cards and placing it on the floor as shown in FIG.

4) The third player has become a registered player by completing the expression of the English sentence with five word cards and placing it on the floor as shown in FIG.

5) The fourth player has yet to 'register' because he has not put down a word card that can complete the expression of the English sentence.

As the learning progresses in the manner of the game as described above, the expression structure of the English sentence as well as the English sentence is naturally learned.

1 is an example of a card game according to the present invention

2 is an example of the configuration of the game operation word combination card 16 pieces according to the present invention 1

Figure 3 is an example 2 configuration of the game operation word combination card 16 pieces according to the present invention

4 is an example of the configuration of 16 learning word combination cards according to the present invention 1

5 is an example 2 configuration of 16 learning word combination cards according to the present invention

6 is a configuration example of a word card according to the present invention

<Description of the symbols for the main parts of the drawings>

1: 1 word card 11: Deck 12: Open card

13: Cards allocated to game players 14: Cards registered by game players

2: 1 word card 21: Word display section 22: Pronunciation display section

23: Part of speech display 24: Word meaning display 25: Corner word display

Claims (9)

Distinguishing the expression structure of the English sentence, combining words to be learned according to the expression structure of the divided English sentence, and the combined structure of the English word and the English sentence is a set of games or learning units Principles of English sentences and word learning. After classifying the expression structure of each English sentence, combining the words to be learned according to the expression structure of the divided English sentence, and the game operation words suitable for the expression structure of each English sentence With the word card to make it, and using the word cards to learn the expression structure and words of the English sentence in the form of the game, the English sentence principle and word learning method. After classifying the expression structure of each English sentence, combining the words to be learned according to the expression structure of the divided English sentence, and the game operation words suitable for the expression structure of each English sentence Combined with the learning card, characterized in that to make a word card, to use the word cards to learn the expression structure and words of the English sentence in the form of the game. After classifying the expression structure of each English sentence, combining the words to be learned according to the expression structure of the divided English sentence, and the game operation words suitable for the expression structure of each English sentence The game system, characterized in that to make a word card, and to learn the expression structure and words of the English sentence in the form of the game using the word cards. After classifying the expression structure of each English sentence, combining words to be learned according to the expression structure of the divided English sentence, and using the combined learning words for each English sentence expression structure for game progress suitable for each English sentence expression structure A computer-readable recording medium having a game program stored therein, wherein the word card is formed into a word card, and the word cards are used to learn the expression structure and words of the English sentence in the form of a game. According to claim 3 or 4 or 5, The word card is a computer-readable recording medium storing a playable learning card or a game system or a game program, characterized in that each card is a card or a game according to the expression structure of each English sentence. According to claim 3 or 4 or 5, The word card is a combination of play, characterized in that one phrase or phrase may be expressed in one card, not one word, depending on the expression structure of each English sentence. A computer-readable recording medium that stores a learning card, game system or game program. According to claim 3 or 4 or 5, The word card is a computer-readable recording medium in which a playing card or game system or a game program is stored. According to claim 3 or 4 or 5, The word card is a computer-readable recording medium storing a game card or game system or game program, characterized in that the word can be identified when the card is held in the hand by the word is also displayed on the corner.
KR1020090007788A 2009-02-01 2009-02-01 The learning method of the grammar of english sentences and words with cards game KR20090025308A (en)

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KR1020090007788A KR20090025308A (en) 2009-02-01 2009-02-01 The learning method of the grammar of english sentences and words with cards game
PCT/KR2010/000577 WO2010087658A2 (en) 2009-02-01 2010-02-01 Method for learning vocabulary and the principles of english sentences through a card game

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011102583A1 (en) * 2010-02-17 2011-08-25 Sohn Gilyeon Method for self-directed learning via a serious game combining the features of learning apparatuses with the advantages of specially devised cards, and a learning device for the same
KR101939923B1 (en) * 2017-12-15 2019-01-17 이수미 English learning system and english learning method using the same

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH03111373U (en) * 1990-02-23 1991-11-14
KR20070037860A (en) * 2005-10-04 2007-04-09 김승현 Board game for english study
JP3153140U (en) * 2009-05-26 2009-08-27 一成 林 English conversation learning card

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011102583A1 (en) * 2010-02-17 2011-08-25 Sohn Gilyeon Method for self-directed learning via a serious game combining the features of learning apparatuses with the advantages of specially devised cards, and a learning device for the same
KR101238154B1 (en) * 2010-02-17 2013-02-27 손길연 A Recording Medium that can be Deciphered withe a Computer in Recording the Self-directed Studying Method to Learn English by the Edutainment Game Integrating the Merits of the Particularly Designed Cards into the Characters of Studying Machines
KR101939923B1 (en) * 2017-12-15 2019-01-17 이수미 English learning system and english learning method using the same

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WO2010087658A3 (en) 2010-11-25

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