KR20080070301A - Quiz tour marble game - Google Patents

Quiz tour marble game Download PDF

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Publication number
KR20080070301A
KR20080070301A KR1020070008211A KR20070008211A KR20080070301A KR 20080070301 A KR20080070301 A KR 20080070301A KR 1020070008211 A KR1020070008211 A KR 1020070008211A KR 20070008211 A KR20070008211 A KR 20070008211A KR 20080070301 A KR20080070301 A KR 20080070301A
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KR
South Korea
Prior art keywords
quiz
game
tour
marble game
cards
Prior art date
Application number
KR1020070008211A
Other languages
Korean (ko)
Inventor
김영채
Original Assignee
김영채
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by 김영채 filed Critical 김영채
Priority to KR1020070008211A priority Critical patent/KR20080070301A/en
Publication of KR20080070301A publication Critical patent/KR20080070301A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00088Board games concerning traffic or travelling
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0434Geographical games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0449Geographical or like games ; Educational games concerning history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
    • A63F2003/00018Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track played along an endless track
    • A63F2003/00022Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track played along an endless track played along concentric endless tracks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0434Geographical games
    • A63F2003/0439Geographical games using geographical maps

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  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

A quiz tour marble game is provided to apply geographic characteristics and historical accidents of one's own country to a game and to make students learn such information naturally. In a quiz tour marble game, a board plate is formed to have the shape of a rectangle or a pentagon to be played by three to five users. Two dices are used. Fiver checkers(white, yellow, red, green and blue checkers) are used and the shapes of the checkers are considered at the time of manufacturing of the quiz tour marble game. Cards of each kind are formed (instruction cards, question cards, etc. for the game). 150 pieces of basic quiz cards are used. Coins, sculptures of hotels, etc. are made.

Description

퀴즈여행마블게임{Quiz Tour Marble Game}Quiz Tour Marble Game

게임의 판(말판)은 자국의 지도를 지리적 특성 및 지역적 토산물, 지역적 역사 등을 고려하여 유명 지명을 이용하여 말판의 칸을 만들며, 자국의 유명한 산, 유명한 강, 유명한 섬 등을 그려 넣어서 만들었음The game version (horseboard) is made by making maps of horseboards using famous names in consideration of geographic characteristics, local souvenirs and local history, and drawing the famous mountains, famous rivers, and famous islands of the country.

본 발명의 종래 기술을 찾는다면 결과적으로 여러 마블 게임을 응용한 게임이나, 게임의 방법 및 운영 특성이 업그레이드한 것으로 종래의 기술과는 비교하기 힘들다고 볼 수 있다.If the prior art of the present invention is found, it is difficult to compare it with the prior art as a result of a game in which several marble games are applied, or the method and operation characteristics of the game are upgraded.

본 발명의 기술적 과제는 자국의 초등학교 이상의 학생들이 꼭 알아야 하는 대표적인 역사적 상식, 지리적 특성 및 토산물 등을 교육자들이 선별하여야 그 효과를 극대화할 수 있다. 현재 시중에 유통되고 있는 각 문제집 등을 통하여 초판의 문제 카드 선별은 어려움이 없으나 이후는 각 학교의 문제 선별을 통하여 여러 교과목에 접목시킬 수 있으므로 커다란 기술적 과제는 필요 없다.The technical task of the present invention can maximize the effect of the educator to select the typical historical common sense, geographic characteristics and souvenirs that the students of the elementary school or more of the country must know. It is not difficult to select the problem card of the first edition through each problem book currently distributed in the market, but after that, it is not necessary to have a large technical task because it can be applied to various subjects through the problem selection of each school.

보드 판(게임판)은 사각형 및 오각형으로 제작을 하여 3~5인용으로 한다.Board boards (game boards) are made in squares and pentagons for 3 to 5 people.

주사위는 두 개를 이용한다.Two dice are used.

말 다섯 개(말의 모양은 제작시 고려함-희색, 황색, 적색, 녹색, 청색)Five horses (the shape of the horse is taken into account during production-white, yellow, red, green, blue)

각 종류별 카드(게임이용시 지시, 문제카드)Card for each type (instructions when using the game, problem card)

기본퀴즈 카드 150장(자국의 지역 특산품, 역사, 사회 등의 문제로 선출)150 basic quiz cards (elected for their local specialties, history and society)

직업카드 및 사업권리 카드(게임 중에 경영으로 화폐의 계산 습득)Occupation Card and Business Rights Card

화폐(대한민국편-현재 통용되고 있는 화폐 이외에 10만, 50만, 100만원)Currency (100,000, 500,000, 1 million won in addition to Korean currency)

호텔 및 콘도의 조형물Sculptures of hotels and condos

파라솔, 호텔, 그림 스티커(교육용 이외의 시중 판매용에 포함)Parasols, hotels, picture stickers (included for commercial sale other than educational use)

휴대용 간이 사진 앨범(교육용 이외의 시중 판매용에 포함)Portable simple photo album (included for commercial use other than education)

본 발명의 효과는 우선적으로 자국의 지리적 특성 및 역사적 사건 등을 게임에 응용을 하였으므로 초등학생, 중학생, 고등학생이 게임을 통하여 위의 학습을 자연스럽게 하도록 할 수 있으며, 개인의 놀이가 아니라 3~5인의 단체 놀이이므로 친구 및 가족과의 건전한 대화 시간을 가질 수 있습니다. 또한 게임의 운영상 문제를 제시하고 맞춤으로써 예습과 복습을 동시에 할 수 있으며, 타 게임의 주사위의 운으로 경영상 우위를 취하는 단조로움에 벗어나 문제를 맞추어야만 혜택을 받을 수 있기 때문에 사전에 아이들이 미리 예습을 하는 습관을 기를 수 있습니다. 또한 게임상의 문제 카드를 모두가 익힐 즈음에 학습시간에 분단 별 퀴즈대회를 열을 수 있어 그 효과는 더욱 커집니다. 현재 가정에서는 아이들의 학습을 위하여 가족간의 대화가 적은 것이 현실이며, 본 게임은 자녀 들의 학습을 위하여 가정에서는 가족이 동참을 하므로 게임 중 학습문제와 오락카드를 이용한 대화의 장소를 마련할 수 있는것이 큰 특징이며, 가정에서는 별도 부록인 간이 사진앨범을 통하여 게임판에 없는 지명에 여행을 다녀온 곳에 스티커를 붙이며 사진을 넣으므로 간이 가족 여행사를 만들 수 있습니다.The effect of the present invention is to apply the geographic characteristics and historical events of the country to the game first, so that elementary school students, middle school students, high school students can naturally learn the above through the game, not individual play, groups of 3 to 5 people It's a play so you can have a healthy conversation with friends and family. In addition, students can learn and review the game's operational problems at the same time, and learn and review them. You can get into the habit of preparing for the lesson. Also, when all the problem cards in the game are learned, you can hold a quiz competition for each division during the learning time. At present, it is a fact that there are few conversations between families for children's learning at home, and this game is a place where families can join at home for their children's learning. It is a big feature, and at home, you can make a simple family travel agency by putting stickers and photos on the place where you have traveled to places that are not on the board through the simple photo album, an appendix.

Claims (1)

본 발명의 첫 출고는 '퀴즈여행 마블 게임-대한민국편'으로 제작이 되나 추후 세계의 여러 나라의 지도와 도로, 철도, 선박, 항공 등의 노선을 이용함으로 '퀴즈여행 마블 게임'의 제목이 아니라 '퀴즈여행 마블 게임-00편'으로 인정을 받아야 한다. 국내의 2탄으로 '퀴즈여행 마블 게임-이북 편'이 제작 예정임.The first shipment of the present invention is produced as 'Quiz Travel Marble Game-Korea Version', but it is not the title of 'Quiz Travel Marble Game' by using maps of various countries of the world and routes such as roads, railroads, ships and aviation. It should be recognized as 'Quiz Travel Marble Game-00'. The 2nd domestic series will produce 'Quiz Travel Marble Game-Ebook Edition'.
KR1020070008211A 2007-01-26 2007-01-26 Quiz tour marble game KR20080070301A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020070008211A KR20080070301A (en) 2007-01-26 2007-01-26 Quiz tour marble game

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Application Number Priority Date Filing Date Title
KR1020070008211A KR20080070301A (en) 2007-01-26 2007-01-26 Quiz tour marble game

Publications (1)

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KR20080070301A true KR20080070301A (en) 2008-07-30

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Application Number Title Priority Date Filing Date
KR1020070008211A KR20080070301A (en) 2007-01-26 2007-01-26 Quiz tour marble game

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR200470860Y1 (en) * 2012-02-29 2014-01-13 공주대학교 산학협력단 Board game directions

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR200470860Y1 (en) * 2012-02-29 2014-01-13 공주대학교 산학협력단 Board game directions

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