KR20020063456A - Business method of conducting personal goods trading through betting event provided by intermediary website - Google Patents

Business method of conducting personal goods trading through betting event provided by intermediary website Download PDF

Info

Publication number
KR20020063456A
KR20020063456A KR1020010004127A KR20010004127A KR20020063456A KR 20020063456 A KR20020063456 A KR 20020063456A KR 1020010004127 A KR1020010004127 A KR 1020010004127A KR 20010004127 A KR20010004127 A KR 20010004127A KR 20020063456 A KR20020063456 A KR 20020063456A
Authority
KR
South Korea
Prior art keywords
subscriber
event
betting
web site
betting event
Prior art date
Application number
KR1020010004127A
Other languages
Korean (ko)
Inventor
구자영
이정일
정현목
심은영
Original Assignee
구자영
이정일
정현목
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 구자영, 이정일, 정현목 filed Critical 구자영
Priority to KR1020010004127A priority Critical patent/KR20020063456A/en
Publication of KR20020063456A publication Critical patent/KR20020063456A/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising

Landscapes

  • Business, Economics & Management (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Tourism & Hospitality (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

PURPOSE: A business method for carrying out a product transaction between individuals through a betting event provided by a relay type web site is provided to deal a personal collection through the betting event at more high probability than a conventional auction method. CONSTITUTION: A personal subscriber registers the product desiring to deal to the relay type web site after finishing a member identification procedure and logging in. The subscriber selects the event to join in and decides a selection program. The subscriber pays a relay commission to the relay web site and the web site asks the participation to the subscriber after the subscriber selects the desired product and counterpart. If the counterpart desires to join in, the web site sends the participation of the counterpart to the subscriber and the betting event is stated. If the subscriber wins the betting event, the subscriber obtains the product of the counterpart and if not, the subscriber takes over the product of the subscriber.

Description

개인간 상품거래를 중개형 웹사이트에서 제공하는 내기 이벤트를 통해 실시하는 영업 방식{omitted}How business is carried out through a bet event provided by an intermediary website for the trading of goods between individuals {omitted}

본 발명은 인터넷상에서 제공되는 내기 이벤트를 통해 개인간의 소장품을 베팅해서 내기 우승자에게 제공하는 새로운 C to C , P to P 영업 방식에 관한 것이다. 종래의 인터넷 경매사이트에서 실시되는 개인간의 소장품 거래는 경매방식으로 소장품의 가격을 책정하여 거래를 성립시키는 것이었다.The present invention relates to a new C to C, P to P sales method for betting winners by betting collections between individuals through betting events provided on the Internet. A collection transaction between individuals carried out in a conventional internet auction site was established by setting a price of the collection by the auction method.

상기와 같은 개인간 소장품 경매방식은 경매 참가자들이 꼭 사고 싶은 소장품을 경쟁을 통해 가격이 상대적으로 높게 책정되는 문제점을 가지고 있다. 즉, 구매자가 원하는 경매물품의 가격이 경매라는 방식에 의해 올라가서 가격이 책정되는 것이다. 그만큼 경매 품의 구입 기회가 줄어드는 것이다.The above-mentioned individual auction collection method has a problem that the price is set relatively high through competition for a collection that auction participants want to buy. In other words, the price of the auction item that the buyer wants is raised by the method of auction. The opportunity to buy auction products will be reduced.

이러한 문제점을 해결하고자 본 발명은 내기라는 방식을 도입해 개인간 원하는 소장품을 베팅한 다음 원하는 내기 상대방의 소장품을 선택하여 이벤트에 참가한다. 내기 방식의 이벤트가 종료되면 우승한 참가자에게 상대방의 소장품을 우승 품으로 제공한다.In order to solve this problem, the present invention adopts a method of betting to bet a desired collection between individuals, and then selects a collection of a desired bet counterpart to participate in an event. At the end of the bet-based event, the winning participant's collection will be provided to the winner.

위와 같은 영업 방식은 기존 개인간 소장품 경매 방식보다 훨씬 재미있고 원하는 소장품을 보다 높은 확률로 획득할 수 있다. 따라서 본 발명은 내기 이벤트라는 독특하고 재미있는 방식으로 개인 소장품을 거래할 수 있는 장을 제공함으로써 가정 경제 발전과 국내 전자상거래 활성화에 이바지하는데 목적이 있다.The above sales method is much more interesting than the existing interpersonal collection auction method and can be obtained with a higher probability of the desired collection. Therefore, the present invention aims to contribute to domestic economic development and domestic e-commerce activation by providing a market for trading personal collections in a unique and fun way called a bet event.

도1 - 본 발명의 전체 시스템 구성도1-Overall System Configuration of the Present Invention

도2 - 개인 가입자의 내기 이벤트 진행 순서도Figure 2-Flowchart of the bet event progress of an individual subscriber

도3 - 내기 이벤트 실시 예Figure 3-Example of betting event

먼저 도1은 본 발명의 전체 시스템 구성도를 보여준다. 내기 이벤트를 중개하는 중개형 웹사이트 서버에 개인 가입자들이 서로 연결되어 있는 모습을 보여준다. 또 이러한 서비스를 모바일을 통해 받을 수 있다.First, Figure 1 shows the overall system configuration of the present invention. Individual subscribers are connected to each other on an intermediary website server that mediates betting events. You can also get these services via mobile.

도2는 개인가입자가 내기이벤트를 통해 거래하고자하는 상품을 등록시키고 이벤트에 참가하는 과정을 나타내는 순서도 이다. 개인 가입자는 본 중개형 웹사이트에 접속해서 회원 신원 보증 절차를 마치고 로그인 하여 거래 하고자 하는 상품을 등록시킨다. 그리고 참가 이벤트를 선택해서 선택 안을 결정한다. 이때 내기 이벤트 참가하는 개인 가입자는 중개 수수료를 중개형 웹사이트에 지불한다. 마음에 드는 상품과 상대방을 선택한 다음 참가여부를 묻는다. 상대방이 희망하는 경우 참가여부를 회신해주고 내기 이벤트를 실시한다. 우승하면 상대방 상품을 획득하고 지면 상대방에게 자신의 상품을 주어야 한다.2 is a flowchart illustrating a process in which an individual subscriber registers a product to be traded through a betting event and participates in the event. Individual subscribers access the intermediary website, complete the Membership Assurance Procedure, log in and register the product they wish to trade. Then select the entry event to decide on your choice. At this time, individual subscribers participating in the betting event pay the brokerage fee to the brokerage website. Choose your favorite products and opponents and ask if you want to participate. If the other party wishes to participate, reply and participate in the betting event. If you win, you have to win your opponent's prize and give it to your opponent.

도3은 실제 개인간 거래가 일어나는 과정을 보여주는 실시 예 이다. 갑이 먼저 중고 노트북을 등록하고 축구 한일전 내기 이벤트를 선택한 다음 한국 승에 자신의 중고 노트북을 베팅한다. 그 다음으로 갑은 을의 중고 골프채를 선택하여 참가여부를 묻고 을이 참가하면 이벤트가 성립되어 경기결과 일본이 승리하면 을이 갑의 중고 노트북을 획득하게 된다.Figure 3 is an embodiment showing the process of the actual transactions between individuals. Gap first registers a used laptop, selects a match bet on soccer one day and then bets his used laptop on the Korean win. Next, A will select A's used golf clubs and asks if they want to participate. If A participates, the event will be established. If Japan wins, A will obtain A's used laptop.

이상에서 본 발명의 가장 큰 효과는 개인간에 서로 원하는 소장품을 중개형 웹사이트에서 제공하는 내기 이벤트를 통해 획득할 수 있는 win win전략이라는 점이다. 기존의 인터넷 경매사이트에서 실시되던 개인 소장품 경매는 여러 경쟁자들을 제치고 최고가에 낙찰되던 방식으로 입찰자들의 구매기회가 한정되어 있는 문제점이 있었다. 이러한 문제점을 본 발명은 서로가 원하는 물품을 선택해서 내기 이벤트를 통해 획득하는 방식으로 극복하고 있다. 또한 재미와 흥미를 주는 내기 이벤트에 개인간 소장품 거래를 접목시킨 신기술이라서 가정경제 발전에 이바지하여 나아가 국내 전자상거래 활성화와 국민경제발전에 긍정적인 기여를 하는 것이다.The greatest effect of the present invention is that win win strategy that can be obtained through the betting events provided by the brokerage website between the individual desired collections. The private collection auction that was conducted in the existing internet auction site had a problem in that the bidders' purchase opportunities were limited in such a way that they were able to win the highest price over various competitors. The present invention overcomes this problem by selecting a desired item from each other and obtaining it through a betting event. In addition, it is a new technology that combines the trading of individual collections with fun and interesting betting events, thereby contributing to the development of the domestic economy and contributing positively to the activation of domestic e-commerce and the development of the national economy.

Claims (2)

도2에서 개인가입자가 중개형 웹사이트에서 제공한 내기 이벤트를 통해 상품을 베팅하여 개인간 내기를 하여 이벤트 결과에 따라 우승상품을 획득하는 진행 절차In Figure 2, the individual subscriber betting the goods through the betting event provided by the intermediary-type website to bet between individuals to obtain the winning prize according to the event results 제1항에서의 내기 이벤트 진행 서비스를 개인가입자가 mobile을 통해 제공받는 마케팅 방법A marketing method in which an individual subscriber receives a bet event proceeding service according to claim 1 through mobile. 내기 이벤트가 있을 때마다 개인 가입자의 mobile수단에 메시지를 전송해서 지속적으로 개인 가입자의 참여를 유도하는 마케팅 기법Marketing technique that continuously induces individual subscriber participation by sending message to mobile subscriber's mobile means whenever there is bet event
KR1020010004127A 2001-01-29 2001-01-29 Business method of conducting personal goods trading through betting event provided by intermediary website KR20020063456A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020010004127A KR20020063456A (en) 2001-01-29 2001-01-29 Business method of conducting personal goods trading through betting event provided by intermediary website

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020010004127A KR20020063456A (en) 2001-01-29 2001-01-29 Business method of conducting personal goods trading through betting event provided by intermediary website

Publications (1)

Publication Number Publication Date
KR20020063456A true KR20020063456A (en) 2002-08-03

Family

ID=27692656

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020010004127A KR20020063456A (en) 2001-01-29 2001-01-29 Business method of conducting personal goods trading through betting event provided by intermediary website

Country Status (1)

Country Link
KR (1) KR20020063456A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100467572B1 (en) * 2001-06-25 2005-01-24 삼성전자주식회사 Deciding method for the applicant of event introducing auction system using accumulated point
KR20200042280A (en) 2018-10-15 2020-04-23 김준영 Method for intermediating auction transaction of interpersonal meeting event and event transaction intermediation system implementing the same
KR20230094384A (en) 2021-12-21 2023-06-28 이중훈 Meeting auction system and meeting auction method using the same

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000006669A (en) * 1999-10-07 2000-02-07 김영철 Web site advertisement and marketing method using a sport game
KR20010084819A (en) * 2000-02-29 2001-09-06 이병철 Method of match game using internet
KR20010096092A (en) * 2000-04-17 2001-11-07 원재호 Network game method that have a point compensation function

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000006669A (en) * 1999-10-07 2000-02-07 김영철 Web site advertisement and marketing method using a sport game
KR20010084819A (en) * 2000-02-29 2001-09-06 이병철 Method of match game using internet
KR20010096092A (en) * 2000-04-17 2001-11-07 원재호 Network game method that have a point compensation function

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100467572B1 (en) * 2001-06-25 2005-01-24 삼성전자주식회사 Deciding method for the applicant of event introducing auction system using accumulated point
KR20200042280A (en) 2018-10-15 2020-04-23 김준영 Method for intermediating auction transaction of interpersonal meeting event and event transaction intermediation system implementing the same
KR20230094384A (en) 2021-12-21 2023-06-28 이중훈 Meeting auction system and meeting auction method using the same

Similar Documents

Publication Publication Date Title
US8050982B2 (en) Systems and methods for transacting business over a global communications network such as the internet
JP5183465B2 (en) System and program for multi-stage contest
JP2001056834A (en) System and method for business over communication line net such as internet
US20060247056A1 (en) Gaming system with associated commodities
US20030078871A1 (en) Method and system of competitive auction
EP2498215A2 (en) Online tournament game system adopting batch processing
Jenamani et al. Cheating in online auction–Towards explaining the popularity of English auction
KR20020063456A (en) Business method of conducting personal goods trading through betting event provided by intermediary website
US11183025B2 (en) Method and system for holding club-competition web board game contest
US20110302007A1 (en) Event participation
KR101119540B1 (en) System and method for providing a card array item in the card game
Chen et al. Collusion in one-shot second-price auctions
KR20000023932A (en) Realtime Dialog Auction System
Wambach Collusion in beauty contests
KR20030003154A (en) The system and The method for joint ownership of internet lottery ticket
US12020315B2 (en) BitMint LeVeL auto-referential money trading platform
KR20010078468A (en) 1 omitted
US20240157252A1 (en) Method and system for fund creation and dividend provision using online game competition
KR20010067562A (en) How a brokerage website operates that offers betting events for betting personal collections
KR20030091435A (en) Auction system of successful bid way applied as variable by bidder and method thereof
KR20010048796A (en) Method of Rewarding Based on Auction in Internet Site
KR20020082693A (en) Goods Sales Method by League Game
KR20000071898A (en) Internet advertisement and sale system
KR20010089060A (en) Real Time Stocks Game System and the Method on the Network
Overgaard Notes on auctions and Bidding

Legal Events

Date Code Title Description
A201 Request for examination
E902 Notification of reason for refusal
E601 Decision to refuse application